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author | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2016-03-16 11:11:43 +0100 |
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committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2016-05-02 14:53:06 +0200 |
commit | 63f1fff8fe1e7f94ebc0a72df773c6f77531f7a4 (patch) | |
tree | 3d67994a85c5d8c3a929ab315fbcb617baa6423d /nx-X11/programs/Xserver/mi/mivaltree.c | |
parent | 28ba877803d8383eac282b873b8e0bb50c8db46b (diff) | |
download | nx-libs-63f1fff8fe1e7f94ebc0a72df773c6f77531f7a4.tar.gz nx-libs-63f1fff8fe1e7f94ebc0a72df773c6f77531f7a4.tar.bz2 nx-libs-63f1fff8fe1e7f94ebc0a72df773c6f77531f7a4.zip |
Rename region macros to eliminate screen argument
This is a huge mechanical patch and a few small fixups required to finish
the job. They were reviewed separately, but because the server does not
build without both pieces, I've merged them together at this time.
The mechanical changes were performed by running the included
'fix-region' script over the whole nx-X11/programs/Xserver tree:
$ cd nx-X11/programs/Xserver && ( git ls-files | grep -v '^fix-' | xargs ./fix-region; )
And then, the white space errors in the resulting patch were fixed
using the provided fix-patch-whitespace script.
$ sh ./fix-patch-whitespace
Thanks to Jamey Sharp for the mighty fine sed-generating sed script.
v1: Keith Packard <keithp@keithp.com> (X.Org xserver commit: 2dc138922b7588515d5f2447e4b9dcdc0bef15e0)
v2: Mike Gabriel <mike.gabriel@das-netzwerkteam.de> (apply fix-region script to nx-libs)
Diffstat (limited to 'nx-X11/programs/Xserver/mi/mivaltree.c')
-rw-r--r-- | nx-X11/programs/Xserver/mi/mivaltree.c | 140 |
1 files changed, 70 insertions, 70 deletions
diff --git a/nx-X11/programs/Xserver/mi/mivaltree.c b/nx-X11/programs/Xserver/mi/mivaltree.c index b9a42472f..73028a074 100644 --- a/nx-X11/programs/Xserver/mi/mivaltree.c +++ b/nx-X11/programs/Xserver/mi/mivaltree.c @@ -123,8 +123,8 @@ miShapedWindowIn (pScreen, universe, bounding, rect, x, y) Bool someIn, someOut; register int t, x1, y1, x2, y2; - nbox = REGION_NUM_RECTS (bounding); - boundBox = REGION_RECTS (bounding); + nbox = RegionNumRects (bounding); + boundBox = RegionRects (bounding); someIn = someOut = FALSE; x1 = rect->x1; y1 = rect->y1; @@ -148,7 +148,7 @@ miShapedWindowIn (pScreen, universe, bounding, rect, x, y) box.x2 = box.x1; if (box.y1 > box.y2) box.y2 = box.y1; - switch (RECT_IN_REGION(pScreen, universe, &box)) + switch (RegionContainsRect(universe, &box)) { case rgnIN: if (someOut) @@ -241,7 +241,7 @@ miComputeClips ( borderSize.y2 = dy; oldVis = pParent->visibility; - switch (RECT_IN_REGION( pScreen, universe, &borderSize)) + switch (RegionContainsRect(universe, &borderSize)) { case rgnIN: newVis = VisibilityUnobscured; @@ -287,7 +287,7 @@ miComputeClips ( { if (miSetRedirectBorderClipProc) (*miSetRedirectBorderClipProc) (pParent, universe); - REGION_COPY(pScreen, universe, &pParent->borderSize); + RegionCopy(universe, &pParent->borderSize); } #endif @@ -315,9 +315,9 @@ miComputeClips ( { if (pChild->visibility != VisibilityFullyObscured) { - REGION_TRANSLATE( pScreen, &pChild->borderClip, + RegionTranslate(&pChild->borderClip, dx, dy); - REGION_TRANSLATE( pScreen, &pChild->clipList, + RegionTranslate(&pChild->clipList, dx, dy); pChild->drawable.serialNumber = NEXT_SERIAL_NUMBER; if (pScreen->ClipNotify) @@ -326,16 +326,16 @@ miComputeClips ( } if (pChild->valdata) { - REGION_NULL(pScreen, + RegionNull( &pChild->valdata->after.borderExposed); if (HasParentRelativeBorder(pChild)) { - REGION_SUBTRACT(pScreen, + RegionSubtract( &pChild->valdata->after.borderExposed, &pChild->borderClip, &pChild->winSize); } - REGION_NULL(pScreen, &pChild->valdata->after.exposed); + RegionNull(&pChild->valdata->after.exposed); } if (pChild->firstChild) { @@ -364,20 +364,20 @@ miComputeClips ( * We translate the old clipList because that will be exposed or copied * if gravity is right. */ - REGION_TRANSLATE( pScreen, &pParent->borderClip, dx, dy); - REGION_TRANSLATE( pScreen, &pParent->clipList, dx, dy); + RegionTranslate(&pParent->borderClip, dx, dy); + RegionTranslate(&pParent->clipList, dx, dy); } break; case VTBroken: - REGION_EMPTY (pScreen, &pParent->borderClip); - REGION_EMPTY (pScreen, &pParent->clipList); + RegionEmpty(&pParent->borderClip); + RegionEmpty(&pParent->clipList); break; } borderVisible = pParent->valdata->before.borderVisible; resized = pParent->valdata->before.resized; - REGION_NULL(pScreen, &pParent->valdata->after.borderExposed); - REGION_NULL(pScreen, &pParent->valdata->after.exposed); + RegionNull(&pParent->valdata->after.borderExposed); + RegionNull(&pParent->valdata->after.exposed); /* * Since the borderClip must not be clipped by the children, we do @@ -397,22 +397,22 @@ miComputeClips ( * of the border will be saved by DIX in borderVisible -- * use that region and destroy it */ - REGION_SUBTRACT( pScreen, exposed, universe, borderVisible); - REGION_DESTROY( pScreen, borderVisible); + RegionSubtract(exposed, universe, borderVisible); + RegionDestroy(borderVisible); } else { - REGION_SUBTRACT( pScreen, exposed, universe, &pParent->borderClip); + RegionSubtract(exposed, universe, &pParent->borderClip); } if (HasParentRelativeBorder(pParent) && (dx || dy)) - REGION_SUBTRACT( pScreen, &pParent->valdata->after.borderExposed, + RegionSubtract(&pParent->valdata->after.borderExposed, universe, &pParent->winSize); else - REGION_SUBTRACT( pScreen, &pParent->valdata->after.borderExposed, + RegionSubtract(&pParent->valdata->after.borderExposed, exposed, &pParent->winSize); - REGION_COPY( pScreen, &pParent->borderClip, universe); + RegionCopy(&pParent->borderClip, universe); /* * To get the right clipList for the parent, and to make doubly sure @@ -420,15 +420,15 @@ miComputeClips ( * border from the universe before proceeding. */ - REGION_INTERSECT( pScreen, universe, universe, &pParent->winSize); + RegionIntersect(universe, universe, &pParent->winSize); } else - REGION_COPY( pScreen, &pParent->borderClip, universe); + RegionCopy(&pParent->borderClip, universe); if ((pChild = pParent->firstChild) && pParent->mapped) { - REGION_NULL(pScreen, &childUniverse); - REGION_NULL(pScreen, &childUnion); + RegionNull(&childUniverse); + RegionNull(&childUnion); if ((pChild->drawable.y < pParent->lastChild->drawable.y) || ((pChild->drawable.y == pParent->lastChild->drawable.y) && (pChild->drawable.x < pParent->lastChild->drawable.x))) @@ -436,7 +436,7 @@ miComputeClips ( for (; pChild; pChild = pChild->nextSib) { if (pChild->viewable) - REGION_APPEND( pScreen, &childUnion, &pChild->borderSize); + RegionAppend(&childUnion, &pChild->borderSize); } } else @@ -444,10 +444,10 @@ miComputeClips ( for (pChild = pParent->lastChild; pChild; pChild = pChild->prevSib) { if (pChild->viewable) - REGION_APPEND( pScreen, &childUnion, &pChild->borderSize); + RegionAppend(&childUnion, &pChild->borderSize); } } - REGION_VALIDATE( pScreen, &childUnion, &overlap); + RegionValidate(&childUnion, &overlap); for (pChild = pParent->firstChild; pChild; @@ -464,7 +464,7 @@ miComputeClips ( * Figure out the new universe from the child's * perspective and recurse. */ - REGION_INTERSECT( pScreen, &childUniverse, + RegionIntersect(&childUniverse, universe, &pChild->borderSize); miComputeClips (pChild, pScreen, &childUniverse, kind, @@ -476,14 +476,14 @@ miComputeClips ( * other sibling. */ if (overlap) - REGION_SUBTRACT( pScreen, universe, universe, + RegionSubtract(universe, universe, &pChild->borderSize); } } if (!overlap) - REGION_SUBTRACT( pScreen, universe, universe, &childUnion); - REGION_UNINIT( pScreen, &childUnion); - REGION_UNINIT( pScreen, &childUniverse); + RegionSubtract(universe, universe, &childUnion); + RegionUninit(&childUnion); + RegionUninit(&childUniverse); } /* if any children */ /* @@ -496,12 +496,12 @@ miComputeClips ( if (oldVis == VisibilityFullyObscured || oldVis == VisibilityNotViewable) { - REGION_COPY( pScreen, &pParent->valdata->after.exposed, universe); + RegionCopy(&pParent->valdata->after.exposed, universe); } else if (newVis != VisibilityFullyObscured && newVis != VisibilityNotViewable) { - REGION_SUBTRACT( pScreen, &pParent->valdata->after.exposed, + RegionSubtract(&pParent->valdata->after.exposed, universe, &pParent->clipList); } @@ -513,7 +513,7 @@ miComputeClips ( */ if (pParent->backStorage && !resized) { - REGION_SUBTRACT( pScreen, exposed, &pParent->clipList, universe); + RegionSubtract(exposed, &pParent->clipList, universe); (* pScreen->SaveDoomedAreas)(pParent, exposed, dx, dy); } @@ -527,7 +527,7 @@ miComputeClips ( } #ifdef NOTDEF - REGION_COPY( pScreen, &pParent->clipList, universe); + RegionCopy(&pParent->clipList, universe); #endif pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER; @@ -622,8 +622,8 @@ miValidateTree (pParent, pChild, kind) if (pChild == NullWindow) pChild = pParent->firstChild; - REGION_NULL(pScreen, &childClip); - REGION_NULL(pScreen, &exposed); + RegionNull(&childClip); + RegionNull(&exposed); /* * compute the area of the parent window occupied @@ -631,10 +631,10 @@ miValidateTree (pParent, pChild, kind) * is the area which can be divied up among the marked * children in their new configuration. */ - REGION_NULL(pScreen, &totalClip); + RegionNull(&totalClip); viewvals = 0; - if (REGION_BROKEN (pScreen, &pParent->clipList) && - !REGION_BROKEN (pScreen, &pParent->borderClip)) + if (RegionBroken(&pParent->clipList) && + !RegionBroken(&pParent->borderClip)) { kind = VTBroken; /* @@ -642,19 +642,19 @@ miValidateTree (pParent, pChild, kind) * assume everything is busted. */ forward = TRUE; - REGION_COPY (pScreen, &totalClip, &pParent->borderClip); - REGION_INTERSECT (pScreen, &totalClip, &totalClip, &pParent->winSize); + RegionCopy(&totalClip, &pParent->borderClip); + RegionIntersect(&totalClip, &totalClip, &pParent->winSize); for (pWin = pParent->firstChild; pWin != pChild; pWin = pWin->nextSib) { if (pWin->viewable) - REGION_SUBTRACT (pScreen, &totalClip, &totalClip, &pWin->borderSize); + RegionSubtract(&totalClip, &totalClip, &pWin->borderSize); } for (pWin = pChild; pWin; pWin = pWin->nextSib) if (pWin->valdata && pWin->viewable) viewvals++; - REGION_EMPTY (pScreen, &pParent->clipList); + RegionEmpty(&pParent->clipList); } else { @@ -672,7 +672,7 @@ miValidateTree (pParent, pChild, kind) if (pWin->redirectDraw && miGetRedirectBorderClipProc) pBorderClip = (*miGetRedirectBorderClipProc)(pWin); #endif - REGION_APPEND( pScreen, &totalClip, pBorderClip ); + RegionAppend(&totalClip, pBorderClip ); if (pWin->viewable) viewvals++; } @@ -691,7 +691,7 @@ miValidateTree (pParent, pChild, kind) if (pWin->redirectDraw && miGetRedirectBorderClipProc) pBorderClip = (*miGetRedirectBorderClipProc)(pWin); #endif - REGION_APPEND( pScreen, &totalClip, pBorderClip ); + RegionAppend(&totalClip, pBorderClip ); if (pWin->viewable) viewvals++; } @@ -700,7 +700,7 @@ miValidateTree (pParent, pChild, kind) pWin = pWin->prevSib; } } - REGION_VALIDATE( pScreen, &totalClip, &overlap); + RegionValidate(&totalClip, &overlap); } /* @@ -713,7 +713,7 @@ miValidateTree (pParent, pChild, kind) overlap = TRUE; if (kind != VTStack) { - REGION_UNION( pScreen, &totalClip, &totalClip, &pParent->clipList); + RegionUnion(&totalClip, &totalClip, &pParent->clipList); if (viewvals > 1) { /* @@ -723,12 +723,12 @@ miValidateTree (pParent, pChild, kind) * lower than the cost of multiple Subtracts in the * loop below. */ - REGION_NULL(pScreen, &childUnion); + RegionNull(&childUnion); if (forward) { for (pWin = pChild; pWin; pWin = pWin->nextSib) if (pWin->valdata && pWin->viewable) - REGION_APPEND( pScreen, &childUnion, + RegionAppend(&childUnion, &pWin->borderSize); } else @@ -737,16 +737,16 @@ miValidateTree (pParent, pChild, kind) while (1) { if (pWin->valdata && pWin->viewable) - REGION_APPEND( pScreen, &childUnion, + RegionAppend(&childUnion, &pWin->borderSize); if (pWin == pChild) break; pWin = pWin->prevSib; } } - REGION_VALIDATE(pScreen, &childUnion, &overlap); + RegionValidate(&childUnion, &overlap); if (overlap) - REGION_UNINIT(pScreen, &childUnion); + RegionUninit(&childUnion); } } @@ -756,13 +756,13 @@ miValidateTree (pParent, pChild, kind) { if (pWin->viewable) { if (pWin->valdata) { - REGION_INTERSECT( pScreen, &childClip, + RegionIntersect(&childClip, &totalClip, &pWin->borderSize); miComputeClips (pWin, pScreen, &childClip, kind, &exposed); if (overlap) { - REGION_SUBTRACT( pScreen, &totalClip, + RegionSubtract(&totalClip, &totalClip, &pWin->borderSize); } @@ -771,24 +771,24 @@ miValidateTree (pParent, pChild, kind) } } else { if (pWin->valdata) { - REGION_EMPTY( pScreen, &pWin->clipList); + RegionEmpty(&pWin->clipList); if (pScreen->ClipNotify) (* pScreen->ClipNotify) (pWin, 0, 0); - REGION_EMPTY( pScreen, &pWin->borderClip); + RegionEmpty(&pWin->borderClip); pWin->valdata = (ValidatePtr)NULL; } } } - REGION_UNINIT( pScreen, &childClip); + RegionUninit(&childClip); if (!overlap) { - REGION_SUBTRACT(pScreen, &totalClip, &totalClip, &childUnion); - REGION_UNINIT(pScreen, &childUnion); + RegionSubtract(&totalClip, &totalClip, &childUnion); + RegionUninit(&childUnion); } - REGION_NULL(pScreen, &pParent->valdata->after.exposed); - REGION_NULL(pScreen, &pParent->valdata->after.borderExposed); + RegionNull(&pParent->valdata->after.exposed); + RegionNull(&pParent->valdata->after.borderExposed); /* * each case below is responsible for updating the @@ -804,22 +804,22 @@ miValidateTree (pParent, pChild, kind) * exposures and obscures as per miComputeClips and reset the parent's * clipList. */ - REGION_SUBTRACT( pScreen, &pParent->valdata->after.exposed, + RegionSubtract(&pParent->valdata->after.exposed, &totalClip, &pParent->clipList); /* fall through */ case VTMap: if (pParent->backStorage) { - REGION_SUBTRACT( pScreen, &exposed, &pParent->clipList, &totalClip); + RegionSubtract(&exposed, &pParent->clipList, &totalClip); (* pScreen->SaveDoomedAreas)(pParent, &exposed, 0, 0); } - REGION_COPY( pScreen, &pParent->clipList, &totalClip); + RegionCopy(&pParent->clipList, &totalClip); pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER; break; } - REGION_UNINIT( pScreen, &totalClip); - REGION_UNINIT( pScreen, &exposed); + RegionUninit(&totalClip); + RegionUninit(&exposed); if (pScreen->ClipNotify) (*pScreen->ClipNotify) (pParent, 0, 0); return (1); |