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author | Mihai Moldovan <ïonic@ionic.de> | 2016-06-28 23:54:17 +0000 |
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committer | Mihai Moldovan <ïonic@ionic.de> | 2016-07-28 03:26:00 +0000 |
commit | bb9b50bfcf9c656367b7a9b6b5c73fea6c21a718 (patch) | |
tree | d41174f6f42d8ffb5e37246b5106e33f1588275d /nx-X11/programs/Xserver | |
parent | 6effea543d04150ca0d5aa6d4b5edadfd320ea17 (diff) | |
download | nx-libs-bb9b50bfcf9c656367b7a9b6b5c73fea6c21a718.tar.gz nx-libs-bb9b50bfcf9c656367b7a9b6b5c73fea6c21a718.tar.bz2 nx-libs-bb9b50bfcf9c656367b7a9b6b5c73fea6c21a718.zip |
nx-X11/programs/Xserver/hw/nxagent/Display.c: use new ReconnectTolerance nxagentOption value in nxagentCheckForDepthsCompatibility() and modify behavior based on this value.
Recognized values:
- Strict means that the number of old and new depths must
match exactly and every old depth value must be
available in the new depth array.
- Safe means that the number of depths might diverge,
but all former depth must also be included in the
new depth array. This is recommended, because
it allows clients with more depths to still
connect, but not lose functionality.
- Risky means that the new depths array is allowed to be
smaller than the old depths array, but at least
one depth value must be included in both.
This is potentially unsafe.
- Bypass or higher means that all of these checks are
essentially deactivated. This is a very bad idea.
Note that the default ReconnectTolerance value is still Strict.
Diffstat (limited to 'nx-X11/programs/Xserver')
-rw-r--r-- | nx-X11/programs/Xserver/hw/nxagent/Display.c | 142 |
1 files changed, 118 insertions, 24 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Display.c b/nx-X11/programs/Xserver/hw/nxagent/Display.c index ea58437ea..aa8ab26d1 100644 --- a/nx-X11/programs/Xserver/hw/nxagent/Display.c +++ b/nx-X11/programs/Xserver/hw/nxagent/Display.c @@ -45,6 +45,7 @@ is" without express or implied warranty. #include <unistd.h> #include <time.h> #include <errno.h> +#include <stdbool.h> #include <nx-X11/X.h> #include <nx-X11/Xproto.h> @@ -178,7 +179,7 @@ static void nxagentInitDepths(void); static void nxagentInitPixmapFormats(void); static int nxagentCheckForDefaultDepthCompatibility(void); -static int nxagentCheckForDepthsCompatibility(int flexibility); +static int nxagentCheckForDepthsCompatibility(void); static int nxagentCheckForPixmapFormatsCompatibility(void); static int nxagentInitAndCheckVisuals(int flexibility); static int nxagentCheckForColormapsCompatibility(int flexibility); @@ -2240,69 +2241,162 @@ static int nxagentCheckForDefaultDepthCompatibility() } } -static int nxagentCheckForDepthsCompatibility(int flexibility) +static int nxagentCheckForDepthsCompatibility() { - int i, j; - int matched; - int compatible; + /* + * Depending on the (reconnect) tolerance checks value, this + * function checks stricter or looser: + * - Strict means that the number of old and new depths must + * match exactly and every old depth value must be + * available in the new depth array. + * - Safe means that the number of depths might diverge, + * but all former depth must also be included in the + * new depth array. This is recommended, because + * it allows clients with more depths to still + * connect, but not lose functionality. + * - Risky means that the new depths array is allowed to be + * smaller than the old depths array, but at least + * one depth value must be included in both. + * This is potentially unsafe. + * - Bypass or higher means that all of these checks are + * essentially deactivated. This is a very bad idea. + */ + + const unsigned int tolerance = nxagentOption(ReconnectTolerance); + + if (ToleranceChecksBypass <= tolerance) + { + #ifdef WARNING + fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! Not proceeding with any checks, " + "because tolerance [%u] higher than or equal [%u]. Number of newly available depths " + "is [%d], number of old depths is [%d].\n", tolerance, ToleranceChecksBypass, + nxagentNumDepths, nxagentNumDepthsRecBackup); + #endif + + return 1; + } - if (nxagentNumDepths != nxagentNumDepthsRecBackup) + if ((ToleranceChecksStrict == tolerance) && (nxagentNumDepths != nxagentNumDepthsRecBackup)) { #ifdef WARNING - fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! Number of new available depths [%d] " - "doesn't match with old depths [%d].\n", nxagentNumDepths, - nxagentNumDepthsRecBackup); + fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! No tolerance allowed and " + "number of new available depths [%d] doesn't match with number of old " + "depths [%d].\n", nxagentNumDepths, + nxagentNumDepthsRecBackup); #endif return 0; } - compatible = 1; + if ((ToleranceChecksSafe == tolerance) && (nxagentNumDepths < nxagentNumDepthsRecBackup)) + { + #ifdef WARNING + fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! Tolerance [%u] not " + "high enough and number of new available depths [%d] " + "lower than number of old depths [%d].\n", tolerance, + nxagentNumDepths, nxagentNumDepthsRecBackup); + #endif + + return 0; + } + + /* + * By now the tolerance is either: + * - Strict and both depth numbers match + * - Safe and: + * o the number of old and new depths matches exactly, or + * o the number of old depths is lower than the number + * of new depths + * - Risky + */ + + bool compatible = true; + bool one_match = false; + bool matched = false; + int total_matches = 0; - for (i = 0; i < nxagentNumDepths; i++) + /* + * FIXME: within this loop, we try to match all "new" depths + * against the "old" depths. Depending upon the flexibility + * value, either all "new" depths must have a corresponding + * counterpart in the "old" array, or at least one value + * must be included in both. + * Is this safe enough though? + * Shouldn't we better try to match entries in the "old" + * depths array against the "new" depths array, such that + * we know that all "old" values are covered by "new" + * values? Or is it more important that "new" values are + * covered by "old" ones, with potentially more "old" + * values lingering around that cannot be displayed by the + * connected client? + * + * This section probably needs a revisit at some point in time. + */ + for (int i = 0; i < nxagentNumDepths; ++i) { - matched = 0; + matched = false; - for (j = 0; j < nxagentNumDepthsRecBackup; j++) + for (int j = 0; j < nxagentNumDepthsRecBackup; ++j) { if (nxagentDepths[i] == nxagentDepthsRecBackup[j]) { - matched = 1; + matched = true; + one_match = true; + ++total_matches; break; } } - if (matched == 0) + if ((ToleranceChecksRisky > tolerance) && (!matched)) { #ifdef WARNING - fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! Failed to match available depth [%d].\n", - nxagentDepths[i]); + fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! Tolerance [%u] too low and " + "failed to match available depth [%d].\n", tolerance, nxagentDepths[i]); #endif - compatible = 0; + compatible = false; break; } } + /* + * At Risky tolerance, only one match is necessary to be "compatible". + */ + if (ToleranceChecksRisky == tolerance) + { + compatible = one_match; + } - if (compatible == 1) + int ret = (!(!compatible)); + + if (compatible) { #ifdef TEST fprintf(stderr, "nxagentCheckForDepthsCompatibility: Internal depths match with " - "remote depths.\n"); + "remote depths at tolerance [%u].\n", tolerance); #endif + + if (total_matches != nxagentNumDepths) + { + #ifdef WARNING + fprintf(stderr, "nxagentCheckForDepthsCompatibility: only some [%d] of the new depths [%d] " + "match with old depths [%d] at tolerance [%u].\n", total_matches, nxagentNumDepths, + nxagentNumDepthsRecBackup, tolerance); + #endif + } } else { #ifdef WARNING - fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! New available depths don't match with " - "old depths.\n"); + fprintf(stderr, "nxagentCheckForDepthsCompatibility: WARNING! New available depths [%d] don't match " + "with old depths [%d] at tolerance [%u]. Only [%d] depth values matched.\n", + nxagentNumDepths, nxagentNumDepthsRecBackup, tolerance, total_matches); #endif } - return compatible; + return (ret); } static int nxagentCheckForPixmapFormatsCompatibility() @@ -2633,7 +2727,7 @@ Bool nxagentReconnectDisplay(void *p0) reconnectDisplayState = GOT_DEPTH_LIST; - if (nxagentCheckForDepthsCompatibility(flexibility) == 0) + if (nxagentCheckForDepthsCompatibility() == 0) { nxagentSetReconnectError(FAILED_RESUME_DEPTHS_ALERT, "Couldn't restore all the required depths."); |