aboutsummaryrefslogtreecommitdiff
path: root/nx-X11/programs
diff options
context:
space:
mode:
authorOleksandr Shneyder <o.schneyder@phoca-gmbh.de>2017-07-31 13:20:12 +0200
committerMike Gabriel <mike.gabriel@das-netzwerkteam.de>2017-07-31 14:12:13 +0200
commitda43f047a0d1f9e3a4850f3e8a15a67e81826dae (patch)
treee5001258cef8b974c8e26127c751411925ca3e7c /nx-X11/programs
parent7897834ce578dc394649ed09acb9f95fc04915ff (diff)
downloadnx-libs-da43f047a0d1f9e3a4850f3e8a15a67e81826dae.tar.gz
nx-libs-da43f047a0d1f9e3a4850f3e8a15a67e81826dae.tar.bz2
nx-libs-da43f047a0d1f9e3a4850f3e8a15a67e81826dae.zip
Render.c: Improve situation for multiple trapezoid requests.
This change improves the situation in nxagent for the following issue: ``` "XRenderCompositeTrapezoids builds RenderTrapezoids requests to composite the specified list of trapezoids to dst. XRenderCompositeTrapezoids will split the list of trapezoids to build requests no larger than the maximum request size supported by the server. This can create rendering artifacts as the precompositing done by RenderTrapezoids when a maskFormat is specified cannot span multiple requests." ``` For more information see: https://lists.freedesktop.org/archives/xorg/2008-June/036124.html Fixes ArcticaProject/nx-libs#336.
Diffstat (limited to 'nx-X11/programs')
-rw-r--r--nx-X11/programs/Xserver/hw/nxagent/Render.c15
1 files changed, 1 insertions, 14 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Render.c b/nx-X11/programs/Xserver/hw/nxagent/Render.c
index 753134eb3..1ce62b2f2 100644
--- a/nx-X11/programs/Xserver/hw/nxagent/Render.c
+++ b/nx-X11/programs/Xserver/hw/nxagent/Render.c
@@ -93,12 +93,6 @@ FIXME: Most operations don't seem to produce any visible result
#undef SKIP_REALLY_ALL_LOUSY_RENDER_OPERATIONS
/*
- * Do we split the big trapezoid requests?
- */
-
-#define TRAPEZOIDS_PER_REQUEST 256
-
-/*
* Margin added around the glyphs extent (in pixels).
*/
@@ -1803,8 +1797,6 @@ FIXME: Is this useful or just a waste of bandwidth?
nxagentSynchronizeBox(pDst -> pDrawable, nxagentTrapezoidExtents, NEVER_BREAK);
}
- while (remaining > 0)
- {
XRenderCompositeTrapezoids(nxagentDisplay,
op,
nxagentPicturePriv(pSrc) -> picture,
@@ -1812,13 +1804,8 @@ FIXME: Is this useful or just a waste of bandwidth?
pForm,
xSrc,
ySrc,
- (XTrapezoid *) current,
- (remaining > TRAPEZOIDS_PER_REQUEST ?
- TRAPEZOIDS_PER_REQUEST : remaining));
+ (XTrapezoid *) current,remaining);
- remaining -= TRAPEZOIDS_PER_REQUEST;
- current += TRAPEZOIDS_PER_REQUEST;
- }
#endif