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author | Ulrich Sibiller <uli42@gmx.de> | 2019-08-15 22:33:35 +0200 |
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committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2019-08-27 08:27:00 +0200 |
commit | 5bb5adc8a137833db7c6cba3ba1bc2f25960b048 (patch) | |
tree | bfdbb9f9f70ff4f1ef500427f0b428e4c3f7c62d /nx-X11 | |
parent | 41bfed975b3145f1ac345893d118deb98ca00cc0 (diff) | |
download | nx-libs-5bb5adc8a137833db7c6cba3ba1bc2f25960b048.tar.gz nx-libs-5bb5adc8a137833db7c6cba3ba1bc2f25960b048.tar.bz2 nx-libs-5bb5adc8a137833db7c6cba3ba1bc2f25960b048.zip |
Splash.c: make Splash logo work with white background (-wr) mode, too
Diffstat (limited to 'nx-X11')
-rw-r--r-- | nx-X11/programs/Xserver/hw/nxagent/Splash.c | 53 |
1 files changed, 31 insertions, 22 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Splash.c b/nx-X11/programs/Xserver/hw/nxagent/Splash.c index 91f599cc6..2945717c4 100644 --- a/nx-X11/programs/Xserver/hw/nxagent/Splash.c +++ b/nx-X11/programs/Xserver/hw/nxagent/Splash.c @@ -58,10 +58,10 @@ * Colors used to paint the splash screen. */ -#define nxagentLogoWhite 0xffffff -#define nxagentLogoRed 0xff0000 -#define nxagentLogoBlack 0x000000 -#define nxagentLogoGray 0x222222 +#define nxagentLogoWhite 0xffffff +#define nxagentLogoBlack 0x000000 +#define nxagentLogoDarkGray 0x222222 +#define nxagentLogoLightGray 0xbbbbbb static void nxagentPaintLogo(Window win, GC gc, int scale, int width, int height); @@ -183,9 +183,9 @@ void nxagentPaintLogo(Window win, GC gc, int scale, int width, int height) #ifdef NXAGENT_LOGO_DEBUG fprintf(stderr, "%s: begin\n", __func__); - fprintf(stderr, "%s: gen params are: w=%d h=%d d=%d r=%x w=%x b=%x\n", __func__, + fprintf(stderr, "%s: gen params are: w=%d h=%d d=%d w=%x b=%x g1=%x g2=%x \n", __func__, width, height, depth, - nxagentLogoRed, nxagentLogoWhite, nxagentLogoBlack); + nxagentLogoWhite, nxagentLogoBlack, nxagentLogoDarkGray, nxagentLogoLightGray); #endif int w = width/scale; @@ -204,43 +204,52 @@ void nxagentPaintLogo(Window win, GC gc, int scale, int width, int height) c = w/48; } - XPoint rect[4]; - rect[0].x = 0; rect[0].y = 0; - rect[1].x = 0; rect[1].y = h; - rect[2].x = w; rect[2].y = h; - rect[3].x = w; rect[3].y = 0; - XSetFunction(nxagentDisplay, gc, GXcopy); XSetFillStyle(nxagentDisplay, gc, FillSolid); - XSetForeground(nxagentDisplay, gc, nxagentLogoBlack); - XSetBackground(nxagentDisplay, gc, nxagentLogoRed); - - nxagentPixmapLogo = XCreatePixmap(nxagentDisplay, win, width, height, nxagentLogoDepth); + nxagentPixmapLogo = XCreatePixmap(nxagentDisplay, win, width, height, depth); if (!nxagentPixmapLogo) { return; } + if (blackRoot) + { + XSetForeground(nxagentDisplay, gc, nxagentLogoBlack); + XSetBackground(nxagentDisplay, gc, nxagentLogoWhite); + } + else + { + XSetForeground(nxagentDisplay, gc, nxagentLogoWhite); + XSetBackground(nxagentDisplay, gc, nxagentLogoBlack); + } + + XPoint rect[4]; + rect[0].x = 0; rect[0].y = 0; + rect[1].x = 0; rect[1].y = h; + rect[2].x = w; rect[2].y = h; + rect[3].x = w; rect[3].y = 0; + + /* paint background */ XFillPolygon(nxagentDisplay, nxagentPixmapLogo, gc, rect, 4, Convex, CoordModeOrigin); #ifdef NXAGENT_LOGO_DEBUG fprintf(stderr, "%s: filled first poly\n", __func__); #endif - XSetForeground(nxagentDisplay, gc, nxagentLogoRed); - XSetBackground(nxagentDisplay, gc, nxagentLogoWhite); - /* * Draw X2GO Logo */ + if (blackRoot) + XSetForeground(nxagentDisplay, gc, nxagentLogoDarkGray); + else + XSetForeground(nxagentDisplay, gc, nxagentLogoLightGray); + /* - * Begin 'X'. + * Start 'X'. */ - XSetForeground(nxagentDisplay, gc, nxagentLogoGray); - XSetBackground(nxagentDisplay, gc, nxagentLogoWhite); rect[0].x = w2-7*c; rect[0].y = h2-5*c; rect[1].x = w2-8*c; rect[1].y = h2-5*c; rect[2].x = w2-4*c; rect[2].y = h2+3*c; |