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-rw-r--r--nx-X11/programs/Xserver/hw/nxagent/Pointer.c17
1 files changed, 8 insertions, 9 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Pointer.c b/nx-X11/programs/Xserver/hw/nxagent/Pointer.c
index d344f34b0..ab5496773 100644
--- a/nx-X11/programs/Xserver/hw/nxagent/Pointer.c
+++ b/nx-X11/programs/Xserver/hw/nxagent/Pointer.c
@@ -66,8 +66,8 @@ is" without express or implied warranty.
#undef DEBUG
/*
- * The nxagentReversePointerMap array is used to
- * memorize remote display pointer map.
+ * The nxagentReversePointerMap array is used to memorize remote
+ * display pointer map.
*/
unsigned char nxagentReversePointerMap[MAXBUTTONS];
@@ -76,13 +76,12 @@ void nxagentChangePointerControl(DeviceIntPtr pDev, PtrCtrl *ctrl)
{
/*
* The original behaviour was to reset the pointer settings
- * (acceleration and alas) to the default values. What the
- * average user expects, on the contrary, is to have agent
- * inheriting whatever value is set on the real X display.
- * Having to reflect changes made inside the agent session,
- * the correct behavior would be saving the original values
- * and restoring them as soon as focus leaves the agent's
- * window.
+ * (acceleration and alas) to the default values. What the average
+ * user expects, on the contrary, is to have agent inheriting
+ * whatever value is set on the real X display. Having to reflect
+ * changes made inside the agent session, the correct behavior would
+ * be saving the original values and restoring them as soon as focus
+ * leaves the agent's window.
*/
if (nxagentOption(DeviceControl) == True)