diff options
-rw-r--r-- | nx-X11/programs/Xserver/hw/nxagent/Window.c | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Window.c b/nx-X11/programs/Xserver/hw/nxagent/Window.c index e86d85f86..c18ebde97 100644 --- a/nx-X11/programs/Xserver/hw/nxagent/Window.c +++ b/nx-X11/programs/Xserver/hw/nxagent/Window.c @@ -1863,6 +1863,10 @@ void nxagentSetWMState(WindowPtr pWin, CARD32 desired) -+ */ Bool nxagentRealizeWindow(WindowPtr pWin) { + #ifdef DEBUG + fprintf(stderr, "%s: running for window [0x%x]....\n", __func__, pWin->drawable.id); + #endif + if (nxagentScreenTrap) { return True; @@ -1910,6 +1914,10 @@ Bool nxagentRealizeWindow(WindowPtr pWin) /* See nxagentRealizeWindow for a description */ Bool nxagentUnrealizeWindow(WindowPtr pWin) { + #ifdef DEBUG + fprintf(stderr, "%s: running for window [0x%x]....\n", __func__, pWin->drawable.id); + #endif + if (nxagentScreenTrap) { return True; @@ -1932,6 +1940,10 @@ Bool nxagentUnrealizeWindow(WindowPtr pWin) void nxagentFrameBufferPaintWindow(WindowPtr pWin, RegionPtr pRegion, int what) { + #ifdef DEBUG + fprintf(stderr, "%s: running for window [0x%x]....\n", __func__, pWin->drawable.id); + #endif + if (pWin->backgroundState == BackgroundPixmap) { pWin->background.pixmap = nxagentVirtualPixmap(pWin->background.pixmap); @@ -1972,6 +1984,10 @@ void nxagentFrameBufferPaintWindow(WindowPtr pWin, RegionPtr pRegion, int what) void nxagentPaintWindowBackground(WindowPtr pWin, RegionPtr pRegion, int what) { + #ifdef DEBUG + fprintf(stderr, "%s: running for window [0x%x]....\n", __func__, pWin->drawable.id); + #endif + if (pWin -> realized) { BoxPtr pBox = RegionRects(pRegion); @@ -2008,6 +2024,10 @@ void nxagentPaintWindowBackground(WindowPtr pWin, RegionPtr pRegion, int what) void nxagentPaintWindowBorder(WindowPtr pWin, RegionPtr pRegion, int what) { + #ifdef DEBUG + fprintf(stderr, "%s: running for window [0x%x]....\n", __func__, pWin->drawable.id); + #endif + /* * The framebuffer operations don't take care of clipping to the * actual area of the framebuffer so we need to clip ourselves. @@ -2048,6 +2068,10 @@ void nxagentPaintWindowBorder(WindowPtr pWin, RegionPtr pRegion, int what) */ void nxagentCopyWindow(WindowPtr pWin, xPoint oldOrigin, RegionPtr oldRegion) { + #ifdef DEBUG + fprintf(stderr, "%s: running for window [0x%x]....\n", __func__, pWin->drawable.id); + #endif + fbCopyWindow(pWin, oldOrigin, oldRegion); } @@ -2092,6 +2116,10 @@ void nxagentClipNotify(WindowPtr pWin, int dx, int dy) */ void nxagentWindowExposures(WindowPtr pWin, RegionPtr pRgn, RegionPtr other_exposed) { + #ifdef DEBUG + fprintf(stderr, "%s: running for window [0x%x]....\n", __func__, pWin->drawable.id); + #endif + /* * The problem: we want to synthetize the expose events internally, so * that we reduce the time between a window operation and the corresp- |