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diff --git a/docs/systems.html b/docs/systems.html new file mode 100644 index 000000000..3a6594f5f --- /dev/null +++ b/docs/systems.html @@ -0,0 +1,56 @@ +<HTML> + +<TITLE>Supported Systems and Drivers</TITLE> + +<link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<H1>Supported Systems and Drivers</H1> + +<p> +Mesa was originally designed for Unix/X11 systems and is still best +supported on those systems. All you need is an ANSI C compiler and the +X development environment to use Mesa. +</p> + +<p> +The DRI hardware drivers for the X.org server and XFree86 provide +hardware accelerated rendering for chips from ATI, Intel, Matrox, 3dfx +and others on Linux and FreeBSD. +</p> + +<p> +Drivers for other assorted platforms include: +the Amiga, Apple Macintosh, BeOS, NeXT, OS/2, MS-DOS, VMS, Windows +9x/NT, and Direct3D. +</p> + +<p> +Details about particular drivers follows. +Be warned that some drivers may be out of date and no longer function. +</p> + +<UL> +<LI>Xlib driver for the X Window System <A HREF="README.X11">(README.X11)</A> +<li><a href="http://dri.sourceforge.net/" target="_parent"> +DRI hardware drivers</a> for the X window system +<LI>Microsoft Windows <A HREF="README.WIN32">(README.WIN32)</A> +<LI>DEC VMS <A HREF="README.VMS">(README.VMS)</A> +<LI>3dfx/Glide <A HREF="README.3DFX">(README.3DFX)</A> +<LI>GGI <A HREF="README.GGI">(README.GGI)</A> +<LI>Amiga Amiwin <A HREF="README.AMIWIN">(README.AMIWIN)</A> +<LI>BeOS <A HREF="README.BEOS">(README.BEOS)</A> +<LI>Direct3D driver <A HREF="README.D3D">(README.D3D)</A> +<LI>DJGPP <A HREF="README.DJ">(README.DJ)</A> +<LI>LynxOS <A HREF="README.LYNXOS">(README.LYNXOS)</A> +<LI>Mingw32 <A HREF="README.MINGW32">(README.MINGW32)</A> +<LI>NeXT <A HREF="README.NeXT">(README.NeXT)</A> +<LI>OpenStep <A HREF="README.OpenStep">(README.OpenStep)</A> +<LI>OS/2 <A HREF="README.OS2">(README.OS2)</A> +<LI>WindML <A HREF="README.WINDML">(README.WINDML)</A> +<LI><a href="http://utah-glx.sourceforge.net/" target="_parent">Utah GLX drivers</a> +</UL> + +</body> +</html>
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