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Diffstat (limited to 'nx-X11/extras/Mesa/docs/README.LYNXOS')
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diff --git a/nx-X11/extras/Mesa/docs/README.LYNXOS b/nx-X11/extras/Mesa/docs/README.LYNXOS deleted file mode 100644 index e3ab9804b..000000000 --- a/nx-X11/extras/Mesa/docs/README.LYNXOS +++ /dev/null @@ -1,64 +0,0 @@ - -Mesa 3.0 for LynxOS builds in the following way: - -make lynxos - -This will build all the libraries and demo applications. You should have -around 400 megabytes free for everything since everything is done with -static -libraries. - -Before using this make file however, you should perform the following -actions: -0) cd to the Mesa-3.0 directory -1) Copy the GL directory under the include directory to /usr/include. -2) Copy the files in the lib directory to /lib. -3) Make links so that the Mesa libraries look like ordinary OpenGL -libraries -in /lib. This is important for compatibility with other OpenGL apps. This -is done as follows: - -cd /lib -ln -s libMesaGL.a libGL.a -ln -s libMesaGLU.a libGLU.a - -Mesa 3.0 includes the GLUT (GL Utility Toolkit) by default. -The demo applications are done using this toolkit. - -Mesa makefiles for building their apps could be used as well, but the -following one is much more concise. Note that the order of the X libraries -is important to the linker so that all symbols get resolved correctly. -Changing the order may result in having to list a library twice to make -sure all linkages are made correctly. - -----cut here for Makefile ----- - -FILES = your_app.x - -SPECIAL_INCLUDES = -I/usr/include/GL - -SPECIAL_CFLAGS = -g -ansi -pedantic -funroll-loops -ffast-math -DSHM - -SPECIAL_LIBS = -lglut -lGLU -lGL -lm -L/usr/X11/lib -lXext -lXmu -lXi \ --lX11 -lbsd -g - -STANDARD_OFILES = $(FILES:.x=.o) - -%.o: %.c - gcc -c $(SPECIAL_CFLAGS) $(SPECIAL_INCLUDES) $< -o $@ - -all: $(STANDARD_OFILES) - gcc -o your_app $(STANDARD_OFILES) $(SPECIAL_LIBS) - - -----cut here for Makefile----- - -I have tested Mesa under LynxOS 3.0 and 3.01. It should build fine under -other -versions as well. Note, however, that LynxOS versions prior to 3.0 are not -binary compatible, so you will have to rebuild from source. - - -Vik Sohal -vik@lynx.com -January 13, 1999 |