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diff --git a/nx-X11/extras/Mesa/src/glx/x11/glxclient.h b/nx-X11/extras/Mesa/src/glx/x11/glxclient.h
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index bc9a94c5d..000000000
--- a/nx-X11/extras/Mesa/src/glx/x11/glxclient.h
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@@ -1,690 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-*/
-/* $XFree86: xc/lib/GL/glx/glxclient.h,v 1.21 2004/02/09 23:46:31 alanh Exp $ */
-
-/**
- * \file glxclient.h
- * Direct rendering support added by Precision Insight, Inc.
- *
- * \author Kevin E. Martin <kevin@precisioninsight.com>
- */
-
-#ifndef _GLX_client_h_
-#define _GLX_client_h_
-#define NEED_REPLIES
-#define NEED_EVENTS
-#include <X11/Xproto.h>
-#include <X11/Xlibint.h>
-#define GLX_GLXEXT_PROTOTYPES
-#include <GL/glx.h>
-#include <GL/glxext.h>
-#include <string.h>
-#include <stdlib.h>
-#include <stdio.h>
-#ifdef WIN32
-#include <stdint.h>
-#endif
-#include "GL/glxint.h"
-#include "GL/glxproto.h"
-#include "GL/internal/glcore.h"
-#include "glapitable.h"
-#include "glxextensions.h"
-#if defined( USE_XTHREADS )
-# include <X11/Xthreads.h>
-#elif defined( PTHREADS )
-# include <pthread.h>
-#endif
-
-#define GLX_MAJOR_VERSION 1 /* current version numbers */
-#define GLX_MINOR_VERSION 4
-
-#define __GLX_MAX_TEXTURE_UNITS 32
-
-typedef struct __GLXcontextRec __GLXcontext;
-typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
-typedef struct _glapi_table __GLapi;
-
-/************************************************************************/
-
-#ifdef GLX_DIRECT_RENDERING
-
-#include <GL/internal/dri_interface.h>
-
-
-/**
- * Display dependent methods. This structure is initialized during the
- * \c driCreateDisplay call.
- */
-struct __DRIdisplayRec {
- /**
- * Method to destroy the private DRI display data.
- */
- void (*destroyDisplay)(Display *dpy, void *displayPrivate);
-
- /**
- * Opaque pointer to private per display direct rendering data.
- * \c NULL if direct rendering is not supported on this display.
- */
- struct __DRIdisplayPrivateRec *private;
-
- /**
- * Array of pointers to methods to create and initialize the private DRI
- * screen data.
- */
- PFNCREATENEWSCREENFUNC * createNewScreen;
-};
-
-
-/*
-** We keep a linked list of these structures, one per DRI device driver.
-*/
-struct __DRIdriverRec {
- const char *name;
- void *handle;
- PFNCREATENEWSCREENFUNC createNewScreenFunc;
- struct __DRIdriverRec *next;
-};
-
-/*
-** Function to create and DRI display data and initialize the display
-** dependent methods.
-*/
-extern void *driCreateDisplay(Display *dpy, __DRIdisplay *pdisp);
-
-extern __DRIdriver *driGetDriver(Display *dpy, int scrNum);
-
-extern void DRI_glXUseXFont( Font font, int first, int count, int listbase );
-
-/*
-** Functions to obtain driver configuration information from a direct
-** rendering client application
-*/
-extern const char *glXGetScreenDriver (Display *dpy, int scrNum);
-
-extern const char *glXGetDriverConfig (const char *driverName);
-
-extern Bool __glXWindowExists(Display *dpy, GLXDrawable draw);
-
-#endif
-
-/************************************************************************/
-
-#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
-
-typedef struct __GLXpixelStoreModeRec {
- GLboolean swapEndian;
- GLboolean lsbFirst;
- GLuint rowLength;
- GLuint imageHeight;
- GLuint imageDepth;
- GLuint skipRows;
- GLuint skipPixels;
- GLuint skipImages;
- GLuint alignment;
-} __GLXpixelStoreMode;
-
-
-typedef struct __GLXattributeRec {
- GLuint mask;
-
- /**
- * Pixel storage state. Most of the pixel store mode state is kept
- * here and used by the client code to manage the packing and
- * unpacking of data sent to/received from the server.
- */
- __GLXpixelStoreMode storePack, storeUnpack;
-
- /**
- * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
- * disabled?
- */
- GLboolean NoDrawArraysProtocol;
-
- /**
- * Vertex Array storage state. The vertex array component
- * state is stored here and is used to manage the packing of
- * DrawArrays data sent to the server.
- */
- struct array_state_vector * array_state;
-} __GLXattribute;
-
-typedef struct __GLXattributeMachineRec {
- __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
- __GLXattribute **stackPointer;
-} __GLXattributeMachine;
-
-/**
- * GLX state that needs to be kept on the client. One of these records
- * exist for each context that has been made current by this client.
- */
-struct __GLXcontextRec {
- /**
- * \name Drawing command buffer.
- *
- * Drawing commands are packed into this buffer before being sent as a
- * single GLX protocol request. The buffer is sent when it overflows or
- * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
- * in the buffer to be filled. \c limit is described above in the buffer
- * slop discussion.
- *
- * Commands that require large amounts of data to be transfered will
- * also use this buffer to hold a header that describes the large
- * command.
- *
- * These must be the first 6 fields since they are static initialized
- * in the dummy context in glxext.c
- */
- /*@{*/
- GLubyte *buf;
- GLubyte *pc;
- GLubyte *limit;
- GLubyte *bufEnd;
- GLint bufSize;
- /*@}*/
-
- /**
- * The XID of this rendering context. When the context is created a
- * new XID is allocated. This is set to None when the context is
- * destroyed but is still current to some thread. In this case the
- * context will be freed on next MakeCurrent.
- */
- XID xid;
-
- /**
- * The XID of the \c shareList context.
- */
- XID share_xid;
-
- /**
- * Visual id.
- *
- * \deprecated
- * This filed has been largely been replaced by the \c mode field, but
- * the work is not quite done.
- */
- VisualID vid;
-
- /**
- * Screen number.
- */
- GLint screen;
-
- /**
- * \c GL_TRUE if the context was created with ImportContext, which
- * means the server-side context was created by another X client.
- */
- GLboolean imported;
-
- /**
- * The context tag returned by MakeCurrent when this context is made
- * current. This tag is used to identify the context that a thread has
- * current so that proper server context management can be done. It is
- * used for all context specific commands (i.e., \c Render, \c RenderLarge,
- * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
- * context)).
- */
- GLXContextTag currentContextTag;
-
- /**
- * \name Rendering mode
- *
- * The rendering mode is kept on the client as well as the server.
- * When \c glRenderMode is called, the buffer associated with the
- * previous rendering mode (feedback or select) is filled.
- */
- /*@{*/
- GLenum renderMode;
- GLfloat *feedbackBuf;
- GLuint *selectBuf;
- /*@}*/
-
- /**
- * This is \c GL_TRUE if the pixel unpack modes are such that an image
- * can be unpacked from the clients memory by just copying. It may
- * still be true that the server will have to do some work. This
- * just promises that a straight copy will fetch the correct bytes.
- */
- GLboolean fastImageUnpack;
-
- /**
- * Fill newImage with the unpacked form of \c oldImage getting it
- * ready for transport to the server.
- */
- void (*fillImage)(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
- GLenum, const GLvoid*, GLubyte*, GLubyte*);
-
- /**
- * Client side attribs.
- */
- __GLXattributeMachine attributes;
-
- /**
- * Client side error code. This is set when client side gl API
- * routines need to set an error because of a bad enumerant or
- * running out of memory, etc.
- */
- GLenum error;
-
- /**
- * Whether this context does direct rendering.
- */
- Bool isDirect;
-
- /**
- * \c dpy of current display for this context. Will be \c NULL if not
- * current to any display, or if this is the "dummy context".
- */
- Display *currentDpy;
-
- /**
- * The current drawable for this context. Will be None if this
- * context is not current to any drawable. currentReadable is below.
- */
- GLXDrawable currentDrawable;
-
- /**
- * \name GL Constant Strings
- *
- * Constant strings that describe the server implementation
- * These pertain to GL attributes, not to be confused with
- * GLX versioning attributes.
- */
- /*@{*/
- GLubyte *vendor;
- GLubyte *renderer;
- GLubyte *version;
- GLubyte *extensions;
- /*@}*/
-
- /**
- * Record the dpy this context was created on for later freeing
- */
- Display *createDpy;
-
- /**
- * Maximum small render command size. This is the smaller of 64k and
- * the size of the above buffer.
- */
- GLint maxSmallRenderCommandSize;
-
- /**
- * Major opcode for the extension. Copied here so a lookup isn't
- * needed.
- */
- GLint majorOpcode;
-
-#ifdef GLX_DIRECT_RENDERING
- /**
- * Per context direct rendering interface functions and data.
- */
- __DRIcontext driContext;
-#endif
-
- /**
- * \c GLXFBConfigID used to create this context. May be \c None. This
- * field has been replaced by the \c mode field.
- *
- * \since Internal API version 20030317.
- *
- * \deprecated
- * This filed has been largely been replaced by the \c mode field, but
- * the work is not quite done.
- */
- GLXFBConfigID fbconfigID;
-
- /**
- * The current read-drawable for this context. Will be None if this
- * context is not current to any drawable.
- *
- * \since Internal API version 20030606.
- */
- GLXDrawable currentReadable;
-
- /**
- * Pointer to client-state data that is private to libGL. This is only
- * used for indirect rendering contexts.
- *
- * No internal API version change was made for this change. Client-side
- * drivers should NEVER use this data or even care that it exists.
- */
- void * client_state_private;
-
- /**
- * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
- */
- int renderType;
-
- /**
- * \name Raw server GL version
- *
- * True core GL version supported by the server. This is the raw value
- * returned by the server, and it may not reflect what is actually
- * supported (or reported) by the client-side library.
- */
- /*@{*/
- int server_major; /**< Major version number. */
- int server_minor; /**< Minor version number. */
- /*@}*/
-
- char gl_extension_bits[ __GL_EXT_BYTES ];
-};
-
-#define __glXSetError(gc,code) \
- if (!(gc)->error) { \
- (gc)->error = code; \
- }
-
-extern void __glFreeAttributeState(__GLXcontext *);
-
-/************************************************************************/
-
-/**
- * The size of the largest drawing command known to the implementation
- * that will use the GLXRender GLX command. In this case it is
- * \c glPolygonStipple.
- */
-#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
-
-/**
- * To keep the implementation fast, the code uses a "limit" pointer
- * to determine when the drawing command buffer is too full to hold
- * another fixed size command. This constant defines the amount of
- * space that must always be available in the drawing command buffer
- * at all times for the implementation to work. It is important that
- * the number be just large enough, but not so large as to reduce the
- * efficacy of the buffer. The "+32" is just to keep the code working
- * in case somebody counts wrong.
- */
-#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
-
-/**
- * This implementation uses a smaller threshold for switching
- * to the RenderLarge protocol than the protcol requires so that
- * large copies don't occur.
- */
-#define __GLX_RENDER_CMD_SIZE_LIMIT 4096
-
-/**
- * One of these records exists per screen of the display. It contains
- * a pointer to the config data for that screen (if the screen supports GL).
- */
-typedef struct __GLXscreenConfigsRec {
- /**
- * GLX extension string reported by the X-server.
- */
- const char *serverGLXexts;
-
- /**
- * GLX extension string to be reported to applications. This is the
- * set of extensions that the application can actually use.
- */
- char *effectiveGLXexts;
-
-#ifdef GLX_DIRECT_RENDERING
- /**
- * Per screen direct rendering interface functions and data.
- */
- __DRIscreen driScreen;
-#endif
-
- /**
- * Linked list of configurations for this screen.
- */
- __GLcontextModes *configs;
-
- /**
- * Per-screen dynamic GLX extension tracking. The \c direct_support
- * field only contains enough bits for 64 extensions. Should libGL
- * ever need to track more than 64 GLX extensions, we can safely grow
- * this field. The \c __GLXscreenConfigs structure is not used outside
- * libGL.
- */
- /*@{*/
- unsigned char direct_support[8];
- GLboolean ext_list_first_time;
- /*@}*/
-
-} __GLXscreenConfigs;
-
-/**
- * Per display private data. One of these records exists for each display
- * that is using the OpenGL (GLX) extension.
- */
-struct __GLXdisplayPrivateRec {
- /**
- * Back pointer to the display
- */
- Display *dpy;
-
- /**
- * The \c majorOpcode is common to all connections to the same server.
- * It is also copied into the context structure.
- */
- int majorOpcode;
-
- /**
- * \name Server Version
- *
- * Major and minor version returned by the server during initialization.
- */
- /*@{*/
- int majorVersion, minorVersion;
- /*@}*/
-
- /**
- * \name Storage for the servers GLX vendor and versions strings.
- *
- * These are the same for all screens on this display. These fields will
- * be filled in on demand.
- */
- /*@{*/
- const char *serverGLXvendor;
- const char *serverGLXversion;
- /*@}*/
-
- /**
- * Configurations of visuals for all screens on this display.
- * Also, per screen data which now includes the server \c GLX_EXTENSION
- * string.
- */
- __GLXscreenConfigs *screenConfigs;
-
-#ifdef GLX_DIRECT_RENDERING
- /**
- * Per display direct rendering interface functions and data.
- */
- __DRIdisplay driDisplay;
-#endif
-};
-
-void __glXFreeContext(__GLXcontext*);
-
-extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*);
-
-extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
- GLint totalRequests,
- const GLvoid * data, GLint dataLen);
-
-extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
- const GLvoid *, GLint);
-
-/* Initialize the GLX extension for dpy */
-extern __GLXdisplayPrivate *__glXInitialize(Display*);
-
-/************************************************************************/
-
-extern int __glXDebug;
-
-/* This is per-thread storage in an MT environment */
-#if defined( USE_XTHREADS ) || defined( PTHREADS )
-
-extern void __glXSetCurrentContext(__GLXcontext *c);
-
-# if defined( GLX_USE_TLS )
-
-extern __thread void * __glX_tls_Context
- __attribute__((tls_model("initial-exec")));
-
-# define __glXGetCurrentContext() __glX_tls_Context
-
-# else
-
-extern __GLXcontext *__glXGetCurrentContext(void);
-
-# endif /* defined( GLX_USE_TLS ) */
-
-#else
-
-extern __GLXcontext *__glXcurrentContext;
-#define __glXGetCurrentContext() __glXcurrentContext
-#define __glXSetCurrentContext(gc) __glXcurrentContext = gc
-
-#endif /* defined( USE_XTHREADS ) || defined( PTHREADS ) */
-
-
-/*
-** Global lock for all threads in this address space using the GLX
-** extension
-*/
-#if defined( USE_XTHREADS )
-extern xmutex_rec __glXmutex;
-#define __glXLock() xmutex_lock(&__glXmutex)
-#define __glXUnlock() xmutex_unlock(&__glXmutex)
-#elif defined( PTHREADS )
-extern pthread_mutex_t __glXmutex;
-#define __glXLock() pthread_mutex_lock(&__glXmutex)
-#define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
-#else
-#define __glXLock()
-#define __glXUnlock()
-#endif
-
-/*
-** Setup for a command. Initialize the extension for dpy if necessary.
-*/
-extern CARD8 __glXSetupForCommand(Display *dpy);
-
-/************************************************************************/
-
-/*
-** Data conversion and packing support.
-*/
-
-extern const GLuint __glXDefaultPixelStore[9];
-
-/* Send an image to the server using RenderLarge. */
-extern void __glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim,
- GLint width, GLint height, GLint depth, GLenum format, GLenum type,
- const GLvoid *src, GLubyte *pc, GLubyte *modes);
-
-/* Return the size, in bytes, of some pixel data */
-extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
-
-/* Return the number of elements per group of a specified format*/
-extern GLint __glElementsPerGroup(GLenum format, GLenum type);
-
-/* Return the number of bytes per element, based on the element type (other
-** than GL_BITMAP).
-*/
-extern GLint __glBytesPerElement(GLenum type);
-
-/*
-** Fill the transport buffer with the data from the users buffer,
-** applying some of the pixel store modes (unpack modes) to the data
-** first. As a side effect of this call, the "modes" field is
-** updated to contain the modes needed by the server to decode the
-** sent data.
-*/
-extern void __glFillImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
- GLenum, const GLvoid*, GLubyte*, GLubyte*);
-
-/* Copy map data with a stride into a packed buffer */
-extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
-extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
-extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
- const GLfloat *, GLfloat *);
-extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
- const GLdouble *, GLdouble *);
-
-/*
-** Empty an image out of the reply buffer into the clients memory applying
-** the pack modes to pack back into the clients requested format.
-*/
-extern void __glEmptyImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
- GLenum, const GLubyte *, GLvoid *);
-
-
-/*
-** Allocate and Initialize Vertex Array client state
-*/
-extern void __glXInitVertexArrayState(__GLXcontext*);
-
-/*
-** Inform the Server of the major and minor numbers and of the client
-** libraries extension string.
-*/
-extern void __glXClientInfo ( Display *dpy, int opcode );
-
-/************************************************************************/
-
-/*
-** Declarations that should be in Xlib
-*/
-#ifdef __GL_USE_OUR_PROTOTYPES
-extern void _XFlush(Display*);
-extern Status _XReply(Display*, xReply*, int, Bool);
-extern void _XRead(Display*, void*, long);
-extern void _XSend(Display*, const void*, long);
-#endif
-
-
-extern void __glXInitializeVisualConfigFromTags( __GLcontextModes *config,
- int count, const INT32 *bp, Bool tagged_only, Bool fbconfig_style_tags );
-
-extern char * __glXGetStringFromServer( Display * dpy, int opcode,
- CARD32 glxCode, CARD32 for_whom, CARD32 name );
-
-extern char *__glXstrdup(const char *str);
-
-
-extern const char __glXGLClientVersion[];
-extern const char __glXGLClientExtensions[];
-
-/* Determine the internal API version */
-extern int __glXGetInternalVersion(void);
-
-/* Get the unadjusted system time */
-extern int __glXGetUST( int64_t * ust );
-
-#endif /* !__GLX_client_h__ */