diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/Makefile.mgw')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/Makefile.mgw | 206 |
1 files changed, 0 insertions, 206 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/Makefile.mgw b/nx-X11/extras/Mesa/src/mesa/Makefile.mgw deleted file mode 100644 index ebec5c055..000000000 --- a/nx-X11/extras/Mesa/src/mesa/Makefile.mgw +++ /dev/null @@ -1,206 +0,0 @@ -# Mesa 3-D graphics library -# Version: 5.1 -# -# Copyright (C) 1999-2003 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# MinGW core makefile v1.4 for Mesa -# -# Copyright (C) 2002 - Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - - -# -# Available options: -# -# Environment variables: -# CFLAGS -# -# GLIDE path to Glide3 SDK; used with FX. -# default = $(TOP)/glide3 -# FX=1 build for 3dfx Glide3. Note that this disables -# compilation of most WMesa code and requires fxMesa. -# As a consequence, you'll need the Win32 Glide3 -# library to build any application. -# default = no -# ICD=1 build the installable client driver interface -# (windows opengl driver interface) -# default = no -# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). -# default = no -# -# Targets: -# all: build GL -# clean: remove object files -# - - - -.PHONY: all clean -.INTERMEDIATE: x86/gen_matypes.exe -.SUFFIXES: .rc .res - -# Set this to the prefix of your build tools, i.e. mingw32- -TOOLS_PREFIX = mingw32- - -TOP = ../.. -GLIDE ?= $(TOP)/glide3 -LIBDIR = $(TOP)/lib -ifeq ($(ICD),1) - GL_DLL = mesa32.dll - GL_IMP = libmesa32.a -else - GL_DLL = opengl32.dll - GL_IMP = libopengl32.a -endif - -LDLIBS = -lgdi32 - -CC = $(TOOLS_PREFIX)gcc -CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -CFLAGS += $(INCLUDE_DIRS) -CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1 -ifeq ($(FX),1) - CFLAGS += -I$(GLIDE)/include -DFX - LDLIBS += -L$(GLIDE)/lib -lglide3x - GL_DEF = drivers/windows/fx/fxopengl.def - GL_RES = drivers/windows/fx/fx.rc -else - ifeq ($(ICD),1) - CFLAGS += -DUSE_MGL_NAMESPACE - GL_DEF = drivers/windows/icd/mesa.def - else - GL_DEF = drivers/windows/gdi/mesa.def - endif -endif - -AR = ar -ARFLAGS = crus - -UNLINK = del $(subst /,\,$(1)) -ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) -UNLINK = $(RM) $(1) -endif -ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),) -UNLINK = $(RM) $(1) -endif - -include sources - -ifeq ($(X86),1) -CFLAGS += -DUSE_X86_ASM -CFLAGS += -DUSE_MMX_ASM -CFLAGS += -DUSE_SSE_ASM -CFLAGS += -DUSE_3DNOW_ASM -X86_SOURCES += $(X86_API) -else -X86_SOURCES = -endif - -ifeq ($(FX),1) -DRIVER_SOURCES = \ - $(GLIDE_DRIVER_SOURCES) \ - drivers/windows/fx/fxwgl.c -else -ifeq ($(ICD),1) -DRIVER_SOURCES = \ - drivers/windows/gdi/wmesa.c \ - drivers/windows/icd/icd.c -else -DRIVER_SOURCES = \ - drivers/windows/gdi/wmesa.c \ - drivers/windows/gdi/wgl.c -endif -endif - -SOURCES = $(CORE_SOURCES) $(X86_SOURCES) $(COMMON_DRIVER_SOURCES) $(DRIVER_SOURCES) - -OBJECTS = $(addsuffix .o,$(basename $(SOURCES))) - -X86_OBJECTS = $(addsuffix .o,$(basename $(X86_SOURCES))) - -RESOURCE = $(GL_RES:.rc=.res) - -.c.o: - $(CC) -o $@ $(CFLAGS) -c $< -.S.o: - $(CC) -o $@ $(CFLAGS) -c $< -.s.o: - $(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $< -.rc.res: - windres -o $@ -Irc -Ocoff $< - -all: $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP) - -$(LIBDIR): - mkdir -p $(LIBDIR) - -$(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE) - $(TOOLS_PREFIX)dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) \ - --target i386-mingw32 --def $(GL_DEF) -Wl,-enable-stdcall-fixup \ - $^ $(LDLIBS) - -$(X86_OBJECTS): x86/matypes.h - -x86/matypes.h: x86/gen_matypes.exe - $(subst /,\,$< > $@) - -x86/gen_matypes.exe: x86/gen_matypes.c - $(CC) -o $@ $(CFLAGS) -s $< - -# [dBorca] -# glapi_x86.S needs some adjustments -# in order to generate correct entrypoints -# Trick: change the following condition to -# be always false if you need C entrypoints -# with USE_X86_ASM (useful for trace/debug) -ifeq (1,1) -x86/glapi_x86.o: x86/glapi_x86.S - $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $< -else -main/dispatch.o: main/dispatch.c - $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< -glapi/glapi.o: glapi/glapi.c - $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< -endif - -# [dBorca] -# if we want codegen, we have to stdcall -tnl/t_vtx_x86_gcc.o: tnl/t_vtx_x86_gcc.S - $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $< - -clean: - -$(call UNLINK,array_cache/*.o) - -$(call UNLINK,glapi/*.o) - -$(call UNLINK,main/*.o) - -$(call UNLINK,math/*.o) - -$(call UNLINK,shader/*.o) - -$(call UNLINK,sparc/*.o) - -$(call UNLINK,ppc/*.o) - -$(call UNLINK,swrast/*.o) - -$(call UNLINK,swrast_setup/*.o) - -$(call UNLINK,tnl/*.o) - -$(call UNLINK,x86/*.o) - -$(call UNLINK,drivers/common/*.o) - -$(call UNLINK,drivers/glide/*.o) - -$(call UNLINK,drivers/windows/fx/*.o) - -$(call UNLINK,drivers/windows/fx/*.res) - -$(call UNLINK,drivers/windows/gdi/*.o) - -$(call UNLINK,drivers/windows/icd/*.o) |