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Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_span.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_span.c313
1 files changed, 0 insertions, 313 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_span.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_span.c
deleted file mode 100644
index 66cc961c6..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_span.c
+++ /dev/null
@@ -1,313 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_span.c,v 1.4 2002/11/05 17:46:07 tsi Exp $ */
-
-#include "gamma_context.h"
-#include "gamma_lock.h"
-#include "colormac.h"
-
-#include "swrast/swrast.h"
-
-#define DBG 0
-
-#define LOCAL_VARS \
- gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \
- gammaScreenPtr gammascrn = gmesa->gammaScreen; \
- __DRIscreenPrivate *sPriv = gmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \
- GLuint pitch = sPriv->fbWidth * gammascrn->cpp; \
- GLuint height = dPriv->h; \
- char *buf = (char *)(sPriv->pFB + \
- gmesa->drawOffset + \
- (dPriv->x * gammascrn->cpp) + \
- (dPriv->y * pitch)); \
- char *read_buf = (char *)(sPriv->pFB + \
- gmesa->readOffset + \
- (dPriv->x * gammascrn->cpp) + \
- (dPriv->y * pitch)); \
- GLuint p; \
- (void) read_buf; (void) buf; (void) p
-
-/* FIXME! Depth/Stencil read/writes don't work ! */
-#define LOCAL_DEPTH_VARS \
- gammaScreenPtr gammascrn = gmesa->gammaScreen; \
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \
- __DRIscreenPrivate *sPriv = gmesa->driScreen; \
- GLuint pitch = gammascrn->depthPitch; \
- GLuint height = dPriv->h; \
- char *buf = (char *)(sPriv->pFB + \
- gammascrn->depthOffset + \
- dPriv->x * gammascrn->cpp + \
- dPriv->y * pitch)
-
-#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-#define Y_FLIP( _y ) (height - _y - 1)
-
-#define HW_LOCK() \
- gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \
- FLUSH_DMA_BUFFER(gmesa); \
- gammaGetLock( gmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT ); \
- GAMMAHW_LOCK( gmesa );
-
-#define HW_UNLOCK() GAMMAHW_UNLOCK( gmesa )
-
-
-
-/* ================================================================
- * Color buffer
- */
-
-/* 16 bit, RGB565 color spanline and pixel functions
- */
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_565( color[0], color[1], color[2] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- *(GLushort *)(buf + _x*2 + _y*pitch) = ((((int)r & 0xf8) << 8) | \
- (((int)g & 0xfc) << 3) | \
- (((int)b & 0xf8) >> 3))
-
-#define WRITE_PIXEL( _x, _y, p ) \
- *(GLushort *)(buf + _x*2 + _y*pitch) = p
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = *(GLushort *)(read_buf + _x*2 + _y*pitch); \
- rgba[0] = (p >> 8) & 0xf8; \
- rgba[1] = (p >> 3) & 0xfc; \
- rgba[2] = (p << 3) & 0xf8; \
- rgba[3] = 0xff; \
- if ( rgba[0] & 0x08 ) rgba[0] |= 0x07; \
- if ( rgba[1] & 0x04 ) rgba[1] |= 0x03; \
- if ( rgba[2] & 0x08 ) rgba[2] |= 0x07; \
- } while (0)
-
-#define TAG(x) gamma##x##_RGB565
-#include "spantmp.h"
-
-
-/* 32 bit, ARGB8888 color spanline and pixel functions
- */
-
-#undef INIT_MONO_PIXEL
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_8888( color[3], color[0], color[1], color[2] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- *(GLuint *)(buf + _x*4 + _y*pitch) = ((b << 0) | \
- (g << 8) | \
- (r << 16) | \
- (a << 24) )
-
-#define WRITE_PIXEL( _x, _y, p ) \
- *(GLuint *)(buf + _x*4 + _y*pitch) = p
-
-#define READ_RGBA( rgba, _x, _y ) \
-do { \
- GLuint p = *(GLuint *)(read_buf + _x*4 + _y*pitch); \
- rgba[0] = (p >> 16) & 0xff; \
- rgba[1] = (p >> 8) & 0xff; \
- rgba[2] = (p >> 0) & 0xff; \
- rgba[3] = (p >> 24) & 0xff; \
-} while (0)
-
-#define TAG(x) gamma##x##_ARGB8888
-#include "spantmp.h"
-
-
-/* 16 bit depthbuffer functions.
- */
-#define WRITE_DEPTH( _x, _y, d ) \
- *(GLushort *)(buf + (_x)*2 + (_y)*pitch) = d;
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLushort *)(buf + (_x)*2 + (_y)*pitch);
-
-#define TAG(x) gamma##x##_16
-#include "depthtmp.h"
-
-
-#if 0 /* Unused */
-/* 32 bit depthbuffer functions.
- */
-#define WRITE_DEPTH( _x, _y, d ) \
- *(GLuint *)(buf + (_x)*4 + (_y)*pitch) = d;
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLuint *)(buf + (_x)*4 + (_y)*pitch);
-
-#define TAG(x) gamma##x##_32
-#include "depthtmp.h"
-#endif
-
-
-/* 24/8 bit interleaved depth/stencil functions
- */
-#define WRITE_DEPTH( _x, _y, d ) { \
- GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*pitch); \
- tmp &= 0xff; \
- tmp |= (d) & 0xffffff00; \
- *(GLuint *)(buf + (_x)*4 + (_y)*pitch) = tmp; \
-}
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLuint *)(buf + (_x)*4 + (_y)*pitch) & ~0xff;
-
-
-#define TAG(x) gamma##x##_24_8
-#include "depthtmp.h"
-
-#if 0
-#define WRITE_STENCIL( _x, _y, d ) { \
- GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \
- tmp &= 0xffffff00; \
- tmp |= d & 0xff; \
- *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \
-}
-
-#define READ_STENCIL( d, _x, _y ) \
- d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xff;
-
-#define TAG(x) gamma##x##_24_8
-#include "stenciltmp.h"
-
-static void gammaReadRGBASpan8888( const GLcontext *ctx,
- GLuint n, GLint x, GLint y,
- GLubyte rgba[][4])
-{
- gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- gammaScreenPtr gammascrn = gmesa->gammaScreen;
- u_int32_t dwords1, dwords2, i = 0;
- char *src = (char *)rgba[0];
- GLuint read = n * gammascrn->cpp; /* Number of bytes we are expecting */
- u_int32_t data;
-
- FLUSH_DMA_BUFFER(gmesa);
- CHECK_DMA_BUFFER(gmesa, 16);
- WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode & ~(LBReadSrcEnable | LBReadDstEnable));
- WRITE(gmesa->buf, ColorDDAMode, ColorDDAEnable);
- WRITE(gmesa->buf, LBWriteMode, LBWriteModeDisable);
- WRITE(gmesa->buf, FBReadMode, (gmesa->FBReadMode & ~FBReadSrcEnable) | FBReadDstEnable | FBDataTypeColor);
- WRITE(gmesa->buf, FilterMode, 0x200); /* Pass FBColorData */
- WRITE(gmesa->buf, FBWriteMode, FBW_UploadColorData | FBWriteModeDisable);
- WRITE(gmesa->buf, StartXSub, (x+n)<<16);
- WRITE(gmesa->buf, StartXDom, x<<16);
- WRITE(gmesa->buf, StartY, y<<16);
- WRITE(gmesa->buf, GLINTCount, 1);
- WRITE(gmesa->buf, dXDom, 0<<16);
- WRITE(gmesa->buf, dXSub, 0<<16);
- WRITE(gmesa->buf, dY, 1<<16);
- WRITE(gmesa->buf, Render, PrimitiveTrapezoid);
- FLUSH_DMA_BUFFER(gmesa);
-
-moredata:
-
- dwords1 = *(volatile u_int32_t*)(void *)(((u_int8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords));
- dwords2 = *(volatile u_int32_t*)(void *)(((u_int8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords));
-
- if (dwords1) {
- memcpy(src, (char*)gammascrn->regions[1].map + 0x1000, dwords1 << 2);
- src += dwords1 << 2;
- read -= dwords1 << 2;
- }
- if (dwords2) {
- memcpy(src, (char*)gammascrn->regions[3].map + 0x1000, dwords2 << 2);
- src += dwords2 << 2;
- read -= dwords2 << 2;
- }
-
- if (read)
- goto moredata;
-
-done:
-
- CHECK_DMA_BUFFER(gmesa, 6);
- WRITE(gmesa->buf, ColorDDAMode, gmesa->ColorDDAMode);
- WRITE(gmesa->buf, LBWriteMode, LBWriteModeEnable);
- WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode);
- WRITE(gmesa->buf, FBReadMode, gmesa->FBReadMode);
- WRITE(gmesa->buf, FBWriteMode, FBWriteModeEnable);
- WRITE(gmesa->buf, FilterMode, 0x400);
-}
-#endif
-
-static void gammaSetBuffer( GLcontext *ctx,
- GLframebuffer *colorBuffer,
- GLuint bufferBit )
-{
- gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
-
- switch ( bufferBit ) {
- case BUFFER_BIT_FRONT_LEFT:
- gmesa->readOffset = 0;
- break;
- case BUFFER_BIT_BACK_LEFT:
- gmesa->readOffset = gmesa->driScreen->fbHeight * gmesa->driScreen->fbWidth * gmesa->gammaScreen->cpp;
- break;
- default:
- _mesa_problem(ctx, "Unexpected buffer 0x%x in gammaSetBuffer()", bufferBit);
- }
-}
-
-
-void gammaDDInitSpanFuncs( GLcontext *ctx )
-{
- gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
-
- swdd->SetBuffer = gammaSetBuffer;
-
- switch ( gmesa->gammaScreen->cpp ) {
- case 2:
- swdd->WriteRGBASpan = gammaWriteRGBASpan_RGB565;
- swdd->WriteRGBSpan = gammaWriteRGBSpan_RGB565;
- swdd->WriteMonoRGBASpan = gammaWriteMonoRGBASpan_RGB565;
- swdd->WriteRGBAPixels = gammaWriteRGBAPixels_RGB565;
- swdd->WriteMonoRGBAPixels = gammaWriteMonoRGBAPixels_RGB565;
- swdd->ReadRGBASpan = gammaReadRGBASpan_RGB565;
- swdd->ReadRGBAPixels = gammaReadRGBAPixels_RGB565;
- break;
-
- case 4:
- swdd->WriteRGBASpan = gammaWriteRGBASpan_ARGB8888;
- swdd->WriteRGBSpan = gammaWriteRGBSpan_ARGB8888;
- swdd->WriteMonoRGBASpan = gammaWriteMonoRGBASpan_ARGB8888;
- swdd->WriteRGBAPixels = gammaWriteRGBAPixels_ARGB8888;
- swdd->WriteMonoRGBAPixels = gammaWriteMonoRGBAPixels_ARGB8888;
-#if 1
- swdd->ReadRGBASpan = gammaReadRGBASpan_ARGB8888;
-#else
- swdd->ReadRGBASpan = gammaReadRGBASpan8888;
-#endif
- swdd->ReadRGBAPixels = gammaReadRGBAPixels_ARGB8888;
- break;
-
- default:
- break;
- }
-
- switch ( gmesa->glCtx->Visual.depthBits ) {
- case 16:
- swdd->ReadDepthSpan = gammaReadDepthSpan_16;
- swdd->WriteDepthSpan = gammaWriteDepthSpan_16;
- swdd->ReadDepthPixels = gammaReadDepthPixels_16;
- swdd->WriteDepthPixels = gammaWriteDepthPixels_16;
- break;
-
- case 24:
- swdd->ReadDepthSpan = gammaReadDepthSpan_24_8;
- swdd->WriteDepthSpan = gammaWriteDepthSpan_24_8;
- swdd->ReadDepthPixels = gammaReadDepthPixels_24_8;
- swdd->WriteDepthPixels = gammaWriteDepthPixels_24_8;
-
-#if 0
- swdd->ReadStencilSpan = gammaReadStencilSpan_24_8;
- swdd->WriteStencilSpan = gammaWriteStencilSpan_24_8;
- swdd->ReadStencilPixels = gammaReadStencilPixels_24_8;
- swdd->WriteStencilPixels = gammaWriteStencilPixels_24_8;
-#endif
- break;
-
- default:
- break;
- }
-}