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diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/server/glint_dri.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/server/glint_dri.h
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+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/glint/glint_dri.h,v 1.7 2002/10/30 12:52:16 alanh Exp $ */
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Author:
+ * Jens Owen <jens@tungstengraphics.com>
+ *
+ */
+
+#ifndef _GLINT_DRI_H_
+#define _GLINT_DRI_H_
+
+#include "xf86drm.h"
+#include "glint_common.h"
+
+typedef struct {
+ unsigned int GDeltaMode;
+ unsigned int GDepthMode;
+ unsigned int GGeometryMode;
+ unsigned int GTransformMode;
+} GAMMAContextRegionRec, *GAMMAContextRegionPtr;
+
+typedef struct {
+ unsigned char next, prev; /* indices to form a circular LRU */
+ unsigned char in_use; /* owned by a client, or free? */
+ int age; /* tracked by clients to update local LRU's */
+} GAMMATextureRegionRec, *GAMMATextureRegionPtr;
+
+typedef struct {
+ GAMMAContextRegionRec context_state;
+
+ unsigned int dirty;
+
+ /* Maintain an LRU of contiguous regions of texture space. If
+ * you think you own a region of texture memory, and it has an
+ * age different to the one you set, then you are mistaken and
+ * it has been stolen by another client. If global texAge
+ * hasn't changed, there is no need to walk the list.
+ *
+ * These regions can be used as a proxy for the fine-grained
+ * texture information of other clients - by maintaining them
+ * in the same lru which is used to age their own textures,
+ * clients have an approximate lru for the whole of global
+ * texture space, and can make informed decisions as to which
+ * areas to kick out. There is no need to choose whether to
+ * kick out your own texture or someone else's - simply eject
+ * them all in LRU order.
+ */
+
+#define GAMMA_NR_TEX_REGIONS 64
+ GAMMATextureRegionRec texList[GAMMA_NR_TEX_REGIONS+1];
+ /* Last elt is sentinal */
+ int texAge; /* last time texture was uploaded */
+ int last_enqueue; /* last time a buffer was enqueued */
+ int last_dispatch; /* age of the most recently dispatched buffer */
+ int last_quiescent; /* */
+ int ctxOwner; /* last context to upload state */
+
+ int vertex_prim;
+} GLINTSAREADRIRec, *GLINTSAREADRIPtr;
+
+/*
+ * Glint specific record passed back to client driver
+ * via DRIGetDeviceInfo request
+ */
+typedef struct {
+ drmRegion registers0;
+ drmRegion registers1;
+ drmRegion registers2;
+ drmRegion registers3;
+ int numMultiDevices;
+ int pprod;
+ int cpp;
+ int frontOffset;
+ int frontPitch;
+ int backOffset;
+ int backPitch;
+ int backX;
+ int backY;
+ int depthOffset;
+ int depthPitch;
+ int textureSize;
+ int logTextureGranularity;
+} GLINTDRIRec, *GLINTDRIPtr;
+
+#define GLINT_DRI_BUF_COUNT 256
+#define GLINT_DRI_BUF_SIZE 4096
+
+#define GAMMA_NR_TEX_REGIONS 64
+
+#define DMA_WRITE(val,reg) \
+do { \
+ pGlint->buf2D++ = Glint##reg##Tag; \
+ pGlint->buf2D++ = val; \
+} while (0)
+
+#endif /* _GLINT_DRI_H_ */