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Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/i810/i810screen.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/i810/i810screen.c471
1 files changed, 0 insertions, 471 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/i810/i810screen.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/i810/i810screen.c
deleted file mode 100644
index 991c7cb23..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/i810/i810screen.c
+++ /dev/null
@@ -1,471 +0,0 @@
-/**************************************************************************
-
-Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sub license, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial portions
-of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
-ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810screen.c,v 1.2 2002/10/30 12:51:33 alanh Exp $ */
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- *
- */
-
-
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "framebuffer.h"
-#include "fbobject.h"
-#include "matrix.h"
-#include "renderbuffer.h"
-#include "simple_list.h"
-#include "utils.h"
-
-#include "i810screen.h"
-#include "i810_dri.h"
-
-#include "i810state.h"
-#include "i810tex.h"
-#include "i810span.h"
-#include "i810tris.h"
-#include "i810ioctl.h"
-
-#include "GL/internal/dri_interface.h"
-
-extern const struct dri_extension card_extensions[];
-
-static __GLcontextModes *fill_in_modes( __GLcontextModes *modes,
- unsigned pixel_bits,
- unsigned depth_bits,
- unsigned stencil_bits,
- const GLenum * db_modes,
- unsigned num_db_modes,
- int visType )
-{
- static const u_int8_t bits[1][4] = {
- { 5, 6, 5, 0 }
- };
-
- static const u_int32_t masks[1][4] = {
- { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }
- };
-
- unsigned i;
- unsigned j;
- const unsigned index = 0;
-
- for ( i = 0 ; i < num_db_modes ; i++ ) {
- for ( j = 0 ; j < 2 ; j++ ) {
-
- modes->redBits = bits[index][0];
- modes->greenBits = bits[index][1];
- modes->blueBits = bits[index][2];
- modes->alphaBits = bits[index][3];
- modes->redMask = masks[index][0];
- modes->greenMask = masks[index][1];
- modes->blueMask = masks[index][2];
- modes->alphaMask = masks[index][3];
- modes->rgbBits = modes->redBits + modes->greenBits
- + modes->blueBits + modes->alphaBits;
-
- modes->accumRedBits = 16 * j;
- modes->accumGreenBits = 16 * j;
- modes->accumBlueBits = 16 * j;
- modes->accumAlphaBits = (masks[index][3] != 0) ? 16 * j : 0;
- modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
-
- modes->stencilBits = stencil_bits;
- modes->depthBits = depth_bits;
-
- modes->visualType = visType;
- modes->renderType = GLX_RGBA_BIT;
- modes->drawableType = GLX_WINDOW_BIT;
- modes->rgbMode = GL_TRUE;
-
- if ( db_modes[i] == GLX_NONE ) {
- modes->doubleBufferMode = GL_FALSE;
- }
- else {
- modes->doubleBufferMode = GL_TRUE;
- modes->swapMethod = db_modes[i];
- }
-
- modes = modes->next;
- }
- }
-
- return modes;
-
-}
-
-
-static __GLcontextModes *
-i810FillInModes( unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer )
-{ __GLcontextModes * modes;
- __GLcontextModes * m;
- unsigned num_modes;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- unsigned i;
-
- /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
- * enough to add support. Basically, if a context is created with an
- * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
- * will never be used.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
- };
-
- int depth_buffer_modes[2][2];
-
-
- depth_buffer_modes[0][0] = depth_bits;
- depth_buffer_modes[1][0] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- depth_buffer_modes[0][1] = 0;
- depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
- back_buffer_factor = (have_back_buffer) ? 2 : 1;
-
- num_modes = depth_buffer_factor * back_buffer_factor * 4;
-
- modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );
- m = modes;
- for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
- m = fill_in_modes( m, pixel_bits,
- depth_buffer_modes[i][0], depth_buffer_modes[i][1],
- back_buffer_modes, back_buffer_factor,
- GLX_TRUE_COLOR );
- }
-
- for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
- m = fill_in_modes( m, pixel_bits,
- depth_buffer_modes[i][0], depth_buffer_modes[i][1],
- back_buffer_modes, back_buffer_factor,
- GLX_DIRECT_COLOR );
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for ( m = modes ; m != NULL ; m = m->next ) {
- if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
- m->visualRating = GLX_SLOW_CONFIG;
- }
- }
-
- return modes;
-
-}
-
-
-/* static int i810_malloc_proxy_buf(drmBufMapPtr buffers) */
-/* { */
-/* char *buffer; */
-/* drmBufPtr buf; */
-/* int i; */
-
-/* buffer = CALLOC(I810_DMA_BUF_SZ); */
-/* if(buffer == NULL) return -1; */
-/* for(i = 0; i < I810_DMA_BUF_NR; i++) { */
-/* buf = &(buffers->list[i]); */
-/* buf->address = (drmAddress)buffer; */
-/* } */
-/* return 0; */
-/* } */
-
-static drmBufMapPtr i810_create_empty_buffers(void)
-{
- drmBufMapPtr retval;
-
- retval = (drmBufMapPtr)ALIGN_MALLOC(sizeof(drmBufMap), 32);
- if(retval == NULL) return NULL;
- memset(retval, 0, sizeof(drmBufMap));
- retval->list = (drmBufPtr)ALIGN_MALLOC(sizeof(drmBuf) * I810_DMA_BUF_NR, 32);
- if(retval->list == NULL) {
- ALIGN_FREE(retval);
- return NULL;
- }
- memset(retval->list, 0, sizeof(drmBuf) * I810_DMA_BUF_NR);
- return retval;
-}
-
-
-static GLboolean
-i810InitDriver(__DRIscreenPrivate *sPriv)
-{
- i810ScreenPrivate *i810Screen;
- I810DRIPtr gDRIPriv = (I810DRIPtr)sPriv->pDevPriv;
-
- if (sPriv->devPrivSize != sizeof(I810DRIRec)) {
- fprintf(stderr,"\nERROR! sizeof(I810DRIRec) does not match passed size from device driver\n");
- return GL_FALSE;
- }
-
- /* Allocate the private area */
- i810Screen = (i810ScreenPrivate *)CALLOC(sizeof(i810ScreenPrivate));
- if (!i810Screen) {
- __driUtilMessage("i810InitDriver: alloc i810ScreenPrivate struct failed");
- return GL_FALSE;
- }
-
- i810Screen->driScrnPriv = sPriv;
- sPriv->private = (void *)i810Screen;
-
- i810Screen->deviceID=gDRIPriv->deviceID;
- i810Screen->width=gDRIPriv->width;
- i810Screen->height=gDRIPriv->height;
- i810Screen->mem=gDRIPriv->mem;
- i810Screen->cpp=gDRIPriv->cpp;
- i810Screen->fbStride=gDRIPriv->fbStride;
- i810Screen->fbOffset=gDRIPriv->fbOffset;
-
- if (gDRIPriv->bitsPerPixel == 15)
- i810Screen->fbFormat = DV_PF_555;
- else
- i810Screen->fbFormat = DV_PF_565;
-
- i810Screen->backOffset=gDRIPriv->backOffset;
- i810Screen->depthOffset=gDRIPriv->depthOffset;
- i810Screen->backPitch = gDRIPriv->auxPitch;
- i810Screen->backPitchBits = gDRIPriv->auxPitchBits;
- i810Screen->textureOffset=gDRIPriv->textureOffset;
- i810Screen->textureSize=gDRIPriv->textureSize;
- i810Screen->logTextureGranularity = gDRIPriv->logTextureGranularity;
-
- i810Screen->bufs = i810_create_empty_buffers();
- if (i810Screen->bufs == NULL) {
- __driUtilMessage("i810InitDriver: i810_create_empty_buffers() failed");
- FREE(i810Screen);
- return GL_FALSE;
- }
-
- i810Screen->back.handle = gDRIPriv->backbuffer;
- i810Screen->back.size = gDRIPriv->backbufferSize;
-
- if (drmMap(sPriv->fd,
- i810Screen->back.handle,
- i810Screen->back.size,
- (drmAddress *)&i810Screen->back.map) != 0) {
- FREE(i810Screen);
- sPriv->private = NULL;
- __driUtilMessage("i810InitDriver: drmMap failed");
- return GL_FALSE;
- }
-
- i810Screen->depth.handle = gDRIPriv->depthbuffer;
- i810Screen->depth.size = gDRIPriv->depthbufferSize;
-
- if (drmMap(sPriv->fd,
- i810Screen->depth.handle,
- i810Screen->depth.size,
- (drmAddress *)&i810Screen->depth.map) != 0) {
- FREE(i810Screen);
- drmUnmap(i810Screen->back.map, i810Screen->back.size);
- sPriv->private = NULL;
- __driUtilMessage("i810InitDriver: drmMap (2) failed");
- return GL_FALSE;
- }
-
- i810Screen->tex.handle = gDRIPriv->textures;
- i810Screen->tex.size = gDRIPriv->textureSize;
-
- if (drmMap(sPriv->fd,
- i810Screen->tex.handle,
- i810Screen->tex.size,
- (drmAddress *)&i810Screen->tex.map) != 0) {
- FREE(i810Screen);
- drmUnmap(i810Screen->back.map, i810Screen->back.size);
- drmUnmap(i810Screen->depth.map, i810Screen->depth.size);
- sPriv->private = NULL;
- __driUtilMessage("i810InitDriver: drmMap (3) failed");
- return GL_FALSE;
- }
-
- i810Screen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
-
- return GL_TRUE;
-}
-
-static void
-i810DestroyScreen(__DRIscreenPrivate *sPriv)
-{
- i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private;
-
- /* Need to unmap all the bufs and maps here:
- */
- drmUnmap(i810Screen->back.map, i810Screen->back.size);
- drmUnmap(i810Screen->depth.map, i810Screen->depth.size);
- drmUnmap(i810Screen->tex.map, i810Screen->tex.size);
-
- FREE(i810Screen);
- sPriv->private = NULL;
-}
-
-
-/**
- * Create a buffer which corresponds to the window.
- */
-static GLboolean
-i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
- const __GLcontextModes *mesaVis,
- GLboolean isPixmap )
-{
- i810ScreenPrivate *screen = (i810ScreenPrivate *) driScrnPriv->private;
-
- if (isPixmap) {
- return GL_FALSE; /* not implemented */
- }
- else {
-#if 0
- driDrawPriv->driverPrivate = (void *)
- _mesa_create_framebuffer(mesaVis,
- GL_FALSE, /* software depth buffer? */
- mesaVis->stencilBits > 0,
- mesaVis->accumRedBits > 0,
- GL_FALSE /* s/w alpha planes */);
-#else
- struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
-
- {
- driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- /*screen->frontOffset*/0, screen->backPitch);
- i810SetSpanFunctions(frontRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
- }
-
- if (mesaVis->doubleBufferMode) {
- driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- screen->backOffset, screen->backPitch);
- i810SetSpanFunctions(backRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
- }
-
- if (mesaVis->depthBits == 16) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
- screen->depthOffset, screen->backPitch);
- i810SetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
-
- _mesa_add_soft_renderbuffers(fb,
- GL_FALSE, /* color */
- GL_FALSE, /* depth */
- mesaVis->stencilBits > 0,
- mesaVis->accumRedBits > 0,
- GL_FALSE, /* alpha */
- GL_FALSE /* aux */);
- driDrawPriv->driverPrivate = (void *) fb;
-#endif
- return (driDrawPriv->driverPrivate != NULL);
- }
-}
-
-
-static void
-i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
-{
- _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
-}
-
-
-static const struct __DriverAPIRec i810API = {
- .InitDriver = i810InitDriver,
- .DestroyScreen = i810DestroyScreen,
- .CreateContext = i810CreateContext,
- .DestroyContext = i810DestroyContext,
- .CreateBuffer = i810CreateBuffer,
- .DestroyBuffer = i810DestroyBuffer,
- .SwapBuffers = i810SwapBuffers,
- .MakeCurrent = i810MakeCurrent,
- .UnbindContext = i810UnbindContext,
- .GetSwapInfo = NULL,
- .GetMSC = NULL,
- .WaitForMSC = NULL,
- .WaitForSBC = NULL,
- .SwapBuffersMSC = NULL
-};
-
-
-/**
- * This is the bootstrap function for the driver. libGL supplies all of the
- * requisite information about the system, and the driver initializes itself.
- * This routine also fills in the linked list pointed to by \c driver_modes
- * with the \c __GLcontextModes that the driver can support for windows or
- * pbuffers.
- *
- * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
- * failure.
- */
-PUBLIC
-void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
- const __GLcontextModes * modes,
- const __DRIversion * ddx_version,
- const __DRIversion * dri_version,
- const __DRIversion * drm_version,
- const __DRIframebuffer * frame_buffer,
- drmAddress pSAREA, int fd,
- int internal_api_version,
- const __DRIinterfaceMethods * interface,
- __GLcontextModes ** driver_modes )
-
-{
- __DRIscreenPrivate *psp;
- static const __DRIversion ddx_expected = { 1, 0, 0 };
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected = { 1, 2, 0 };
-
- dri_interface = interface;
-
- if ( ! driCheckDriDdxDrmVersions2( "i810",
- dri_version, & dri_expected,
- ddx_version, & ddx_expected,
- drm_version, & drm_expected ) ) {
- return NULL;
- }
-
- psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
- ddx_version, dri_version, drm_version,
- frame_buffer, pSAREA, fd,
- internal_api_version, &i810API);
- if ( psp != NULL ) {
- *driver_modes = i810FillInModes( 16,
- 16, 0,
- 1);
- driInitExtensions( NULL, card_extensions, GL_TRUE );
- }
-
- return (void *) psp;
-}