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diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/server/i830_common.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/server/i830_common.h
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+++ b/nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/server/i830_common.h
@@ -0,0 +1,288 @@
+/**************************************************************************
+
+Copyright 2001 VA Linux Systems Inc., Fremont, California.
+Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i830_common.h,v 1.2 2002/12/10 01:27:05 dawes Exp $ */
+
+/* Author: Jeff Hartmann <jhartmann@valinux.com>
+
+ Converted to common header format:
+ Jens Owen <jens@tungstengraphics.com>
+ */
+
+#ifndef _I830_COMMON_H_
+#define _I830_COMMON_H_
+
+/* WARNING: These defines must be the same as what the Xserver uses.
+ * if you change them, you must change the defines in the Xserver.
+ */
+
+#ifndef _I830_DEFINES_
+#define _I830_DEFINES_
+
+#define I830_DMA_BUF_ORDER 12
+#define I830_DMA_BUF_SZ (1<<I830_DMA_BUF_ORDER)
+#define I830_DMA_BUF_NR 256
+#define I830_NR_SAREA_CLIPRECTS 8
+
+/* Each region is a minimum of 64k, and there are at most 64 of them.
+ */
+#define I830_NR_TEX_REGIONS 64
+#define I830_LOG_MIN_TEX_REGION_SIZE 16
+
+/* if defining I830_ENABLE_4_TEXTURES, do it in i830_3d_reg.h, too */
+#if !defined(I830_ENABLE_4_TEXTURES)
+#define I830_TEXTURE_COUNT 2
+#define I830_TEXBLEND_COUNT 2 /* always same as TEXTURE_COUNT? */
+#else /* defined(I830_ENABLE_4_TEXTURES) */
+#define I830_TEXTURE_COUNT 4
+#define I830_TEXBLEND_COUNT 4 /* always same as TEXTURE_COUNT? */
+#endif /* I830_ENABLE_4_TEXTURES */
+
+#define I830_TEXBLEND_SIZE 12 /* (4 args + op) * 2 + COLOR_FACTOR */
+
+#define I830_UPLOAD_CTX 0x1
+#define I830_UPLOAD_BUFFERS 0x2
+#define I830_UPLOAD_CLIPRECTS 0x4
+#define I830_UPLOAD_TEX0_IMAGE 0x100 /* handled clientside */
+#define I830_UPLOAD_TEX0_CUBE 0x200 /* handled clientside */
+#define I830_UPLOAD_TEX1_IMAGE 0x400 /* handled clientside */
+#define I830_UPLOAD_TEX1_CUBE 0x800 /* handled clientside */
+#define I830_UPLOAD_TEX2_IMAGE 0x1000 /* handled clientside */
+#define I830_UPLOAD_TEX2_CUBE 0x2000 /* handled clientside */
+#define I830_UPLOAD_TEX3_IMAGE 0x4000 /* handled clientside */
+#define I830_UPLOAD_TEX3_CUBE 0x8000 /* handled clientside */
+#define I830_UPLOAD_TEX_N_IMAGE(n) (0x100 << (n * 2))
+#define I830_UPLOAD_TEX_N_CUBE(n) (0x200 << (n * 2))
+#define I830_UPLOAD_TEXIMAGE_MASK 0xff00
+#define I830_UPLOAD_TEX0 0x10000
+#define I830_UPLOAD_TEX1 0x20000
+#define I830_UPLOAD_TEX2 0x40000
+#define I830_UPLOAD_TEX3 0x80000
+#define I830_UPLOAD_TEX_N(n) (0x10000 << (n))
+#define I830_UPLOAD_TEX_MASK 0xf0000
+#define I830_UPLOAD_TEXBLEND0 0x100000
+#define I830_UPLOAD_TEXBLEND1 0x200000
+#define I830_UPLOAD_TEXBLEND2 0x400000
+#define I830_UPLOAD_TEXBLEND3 0x800000
+#define I830_UPLOAD_TEXBLEND_N(n) (0x100000 << (n))
+#define I830_UPLOAD_TEXBLEND_MASK 0xf00000
+#define I830_UPLOAD_TEX_PALETTE_N(n) (0x1000000 << (n))
+#define I830_UPLOAD_TEX_PALETTE_SHARED 0x4000000
+#define I830_UPLOAD_STIPPLE 0x8000000
+
+/* Indices into buf.Setup where various bits of state are mirrored per
+ * context and per buffer. These can be fired at the card as a unit,
+ * or in a piecewise fashion as required.
+ */
+
+/* Destbuffer state
+ * - backbuffer linear offset and pitch -- invarient in the current dri
+ * - zbuffer linear offset and pitch -- also invarient
+ * - drawing origin in back and depth buffers.
+ *
+ * Keep the depth/back buffer state here to acommodate private buffers
+ * in the future.
+ */
+
+#define I830_DESTREG_CBUFADDR 0
+/* Invarient */
+#define I830_DESTREG_DBUFADDR 1
+#define I830_DESTREG_DV0 2
+#define I830_DESTREG_DV1 3
+#define I830_DESTREG_SENABLE 4
+#define I830_DESTREG_SR0 5
+#define I830_DESTREG_SR1 6
+#define I830_DESTREG_SR2 7
+#define I830_DESTREG_DR0 8
+#define I830_DESTREG_DR1 9
+#define I830_DESTREG_DR2 10
+#define I830_DESTREG_DR3 11
+#define I830_DESTREG_DR4 12
+#define I830_DEST_SETUP_SIZE 13
+
+/* Context state
+ */
+#define I830_CTXREG_STATE1 0
+#define I830_CTXREG_STATE2 1
+#define I830_CTXREG_STATE3 2
+#define I830_CTXREG_STATE4 3
+#define I830_CTXREG_STATE5 4
+#define I830_CTXREG_IALPHAB 5
+#define I830_CTXREG_STENCILTST 6
+#define I830_CTXREG_ENABLES_1 7
+#define I830_CTXREG_ENABLES_2 8
+#define I830_CTXREG_AA 9
+#define I830_CTXREG_FOGCOLOR 10
+#define I830_CTXREG_BLENDCOLR0 11
+#define I830_CTXREG_BLENDCOLR 12 /* Dword 1 of 2 dword command */
+#define I830_CTXREG_VF 13
+#define I830_CTXREG_VF2 14
+#define I830_CTXREG_MCSB0 15
+#define I830_CTXREG_MCSB1 16
+#define I830_CTX_SETUP_SIZE 17
+
+/* 1.3: Stipple state
+ */
+#define I830_STPREG_ST0 0
+#define I830_STPREG_ST1 1
+#define I830_STP_SETUP_SIZE 2
+
+/* Texture state (per tex unit)
+ */
+#define I830_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (6 dwords) */
+#define I830_TEXREG_MI1 1
+#define I830_TEXREG_MI2 2
+#define I830_TEXREG_MI3 3
+#define I830_TEXREG_MI4 4
+#define I830_TEXREG_MI5 5
+#define I830_TEXREG_MF 6 /* GFX_OP_MAP_FILTER */
+#define I830_TEXREG_MLC 7 /* GFX_OP_MAP_LOD_CTL */
+#define I830_TEXREG_MLL 8 /* GFX_OP_MAP_LOD_LIMITS */
+#define I830_TEXREG_MCS 9 /* GFX_OP_MAP_COORD_SETS */
+#define I830_TEX_SETUP_SIZE 10
+
+/* New version. Kernel auto-detects.
+ */
+#define I830_TEXREG_TM0LI 0 /* load immediate 2 texture map n */
+#define I830_TEXREG_TM0S0 1
+#define I830_TEXREG_TM0S1 2
+#define I830_TEXREG_TM0S2 3
+#define I830_TEXREG_TM0S3 4
+#define I830_TEXREG_TM0S4 5
+#define I830_TEXREG_NOP0 6 /* noop */
+#define I830_TEXREG_NOP1 7 /* noop */
+#define I830_TEXREG_NOP2 8 /* noop */
+#define __I830_TEXREG_MCS 9 /* GFX_OP_MAP_COORD_SETS -- shared */
+#define __I830_TEX_SETUP_SIZE 10
+
+
+#define I830_FRONT 0x1
+#define I830_BACK 0x2
+#define I830_DEPTH 0x4
+
+/* Driver specific DRM command indices
+ * NOTE: these are not OS specific, but they are driver specific
+ */
+#define DRM_I830_INIT 0x00
+#define DRM_I830_VERTEX 0x01
+#define DRM_I830_CLEAR 0x02
+#define DRM_I830_FLUSH 0x03
+#define DRM_I830_GETAGE 0x04
+#define DRM_I830_GETBUF 0x05
+#define DRM_I830_SWAP 0x06
+#define DRM_I830_COPY 0x07
+#define DRM_I830_DOCOPY 0x08
+#define DRM_I830_FLIP 0x09
+#define DRM_I830_IRQ_EMIT 0x0a
+#define DRM_I830_IRQ_WAIT 0x0b
+#define DRM_I830_GETPARAM 0x0c
+#define DRM_I830_SETPARAM 0x0d
+
+#endif /* _I830_DEFINES_ */
+
+typedef struct {
+ enum {
+ I830_INIT_DMA = 0x01,
+ I830_CLEANUP_DMA = 0x02
+ } func;
+ unsigned int mmio_offset;
+ unsigned int buffers_offset;
+ int sarea_priv_offset;
+ unsigned int ring_start;
+ unsigned int ring_end;
+ unsigned int ring_size;
+ unsigned int front_offset;
+ unsigned int back_offset;
+ unsigned int depth_offset;
+ unsigned int w;
+ unsigned int h;
+ unsigned int pitch;
+ unsigned int pitch_bits;
+ unsigned int back_pitch;
+ unsigned int depth_pitch;
+ unsigned int cpp;
+} drmI830Init;
+
+typedef struct {
+ int clear_color;
+ int clear_depth;
+ int flags;
+ unsigned int clear_colormask;
+ unsigned int clear_depthmask;
+} drmI830Clear;
+
+/* These may be placeholders if we have more cliprects than
+ * I830_NR_SAREA_CLIPRECTS. In that case, the client sets discard to
+ * false, indicating that the buffer will be dispatched again with a
+ * new set of cliprects.
+ */
+typedef struct {
+ int idx; /* buffer index */
+ int used; /* nr bytes in use */
+ int discard; /* client is finished with the buffer? */
+} drmI830Vertex;
+
+typedef struct {
+ int idx; /* buffer index */
+ int used; /* nr bytes in use */
+ void *address; /* Address to copy from */
+} drmI830Copy;
+
+typedef struct {
+ void *virtual;
+ int request_idx;
+ int request_size;
+ int granted;
+} drmI830DMA;
+
+typedef struct drm_i830_irq_emit {
+ int *irq_seq;
+} drmI830IrqEmit;
+
+typedef struct drm_i830_irq_wait {
+ int irq_seq;
+} drmI830IrqWait;
+
+typedef struct drm_i830_getparam {
+ int param;
+ int *value;
+} drmI830GetParam;
+
+#define I830_PARAM_IRQ_ACTIVE 1
+
+
+typedef struct drm_i830_setparam {
+ int param;
+ int value;
+} drmI830SetParam;
+
+#define I830_SETPARAM_USE_MI_BATCHBUFFER_START 1
+
+
+
+#endif /* _I830_DRM_H_ */