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-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/i915/i915_context.c181
1 files changed, 181 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/i915/i915_context.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/i915/i915_context.c
new file mode 100644
index 000000000..42f91241b
--- /dev/null
+++ b/nx-X11/extras/Mesa/src/mesa/drivers/dri/i915/i915_context.c
@@ -0,0 +1,181 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "i915_context.h"
+#include "imports.h"
+#include "intel_tex.h"
+#include "intel_tris.h"
+#include "tnl/t_context.h"
+#include "tnl/t_pipeline.h"
+#include "tnl/t_vertex.h"
+
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "tnl/tnl.h"
+#include "array_cache/acache.h"
+
+#include "utils.h"
+#include "i915_reg.h"
+
+/***************************************
+ * Mesa's Driver Functions
+ ***************************************/
+
+static const struct dri_extension i915_extensions[] =
+{
+ { "GL_ARB_depth_texture", NULL },
+ { "GL_ARB_fragment_program", NULL },
+ { "GL_ARB_shadow", NULL },
+ { "GL_EXT_shadow_funcs", NULL },
+ /* ARB extn won't work if not enabled */
+ { "GL_SGIX_depth_texture", NULL },
+ { NULL, NULL }
+};
+
+/* Override intel default.
+ */
+static void i915InvalidateState( GLcontext *ctx, GLuint new_state )
+{
+ _swrast_InvalidateState( ctx, new_state );
+ _swsetup_InvalidateState( ctx, new_state );
+ _ac_InvalidateState( ctx, new_state );
+ _tnl_InvalidateState( ctx, new_state );
+ _tnl_invalidate_vertex_state( ctx, new_state );
+ INTEL_CONTEXT(ctx)->NewGLState |= new_state;
+
+ /* Todo: gather state values under which tracked parameters become
+ * invalidated, add callbacks for things like
+ * ProgramLocalParameters, etc.
+ */
+ {
+ struct i915_fragment_program *p =
+ (struct i915_fragment_program *)ctx->FragmentProgram._Current;
+ if (p && p->nr_params)
+ p->params_uptodate = 0;
+ }
+
+ if (new_state & (_NEW_FOG|_NEW_HINT|_NEW_PROGRAM))
+ i915_update_fog(ctx);
+}
+
+
+static void i915InitDriverFunctions( struct dd_function_table *functions )
+{
+ intelInitDriverFunctions( functions );
+ i915InitStateFunctions( functions );
+ i915InitTextureFuncs( functions );
+ i915InitFragProgFuncs( functions );
+ functions->UpdateState = i915InvalidateState;
+}
+
+
+
+GLboolean i915CreateContext( const __GLcontextModes *mesaVis,
+ __DRIcontextPrivate *driContextPriv,
+ void *sharedContextPrivate)
+{
+ struct dd_function_table functions;
+ i915ContextPtr i915 = (i915ContextPtr) CALLOC_STRUCT(i915_context);
+ intelContextPtr intel = &i915->intel;
+ GLcontext *ctx = &intel->ctx;
+
+ if (!i915) return GL_FALSE;
+
+ i915InitVtbl( i915 );
+
+ i915InitDriverFunctions( &functions );
+
+ if (!intelInitContext( intel, mesaVis, driContextPriv,
+ sharedContextPrivate, &functions )) {
+ FREE(i915);
+ return GL_FALSE;
+ }
+
+ ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
+ ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS;
+ ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS;
+
+ intel->nr_heaps = 1;
+ intel->texture_heaps[0] =
+ driCreateTextureHeap( 0, intel,
+ intel->intelScreen->textureSize,
+ 12,
+ I830_NR_TEX_REGIONS,
+ intel->sarea->texList,
+ & intel->sarea->texAge,
+ & intel->swapped,
+ sizeof( struct i915_texture_object ),
+ (destroy_texture_object_t *)intelDestroyTexObj );
+
+ /* FIXME: driCalculateMaxTextureLevels assumes that mipmaps are
+ * tightly packed, but they're not in Intel graphics
+ * hardware.
+ */
+ ctx->Const.MaxTextureUnits = 1;
+ driCalculateMaxTextureLevels( intel->texture_heaps,
+ intel->nr_heaps,
+ &intel->ctx.Const,
+ 4,
+ 11, /* max 2D texture size is 2048x2048 */
+ 8, /* 3D texture */
+ 11, /* cube texture. */
+ 11, /* rect texture */
+ 12,
+ GL_FALSE );
+ ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
+
+ /* GL_ARB_fragment_program limits - don't think Mesa actually
+ * validates programs against these, and in any case one ARB
+ * instruction can translate to more than one HW instruction, so
+ * we'll still have to check and fallback each time.
+ */
+
+ ctx->Const.MaxFragmentProgramTemps = I915_MAX_TEMPORARY;
+ ctx->Const.MaxFragmentProgramAttribs = 11; /* 8 tex, 2 color, fog */
+ ctx->Const.MaxFragmentProgramLocalParams = I915_MAX_CONSTANT;
+ ctx->Const.MaxFragmentProgramEnvParams = I915_MAX_CONSTANT;
+ ctx->Const.MaxFragmentProgramAluInstructions = I915_MAX_ALU_INSN;
+ ctx->Const.MaxFragmentProgramTexInstructions = I915_MAX_TEX_INSN;
+ ctx->Const.MaxFragmentProgramInstructions = (I915_MAX_ALU_INSN +
+ I915_MAX_TEX_INSN);
+ ctx->Const.MaxFragmentProgramTexIndirections = I915_MAX_TEX_INDIRECT;
+ ctx->Const.MaxFragmentProgramAddressRegs = 0; /* I don't think we have one */
+
+
+ driInitExtensions( ctx, i915_extensions, GL_FALSE );
+
+
+ _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
+ 36 * sizeof(GLfloat) );
+
+ intel->verts = TNL_CONTEXT(ctx)->clipspace.vertex_buf;
+
+ i915InitState( i915 );
+
+ return GL_TRUE;
+}
+