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Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_context.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_context.c338
1 files changed, 0 insertions, 338 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_context.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_context.c
deleted file mode 100644
index 717b9b9e8..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_context.c
+++ /dev/null
@@ -1,338 +0,0 @@
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
-/*
- * Copyright 2000 Gareth Hughes
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
- * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Authors:
- * Gareth Hughes <gareth@valinux.com>
- * Leif Delgass <ldelgass@retinalburn.net>
- * Jos�Fonseca <j_r_fonseca@yahoo.co.uk>
- */
-
-#include "glheader.h"
-#include "context.h"
-#include "simple_list.h"
-#include "imports.h"
-#include "matrix.h"
-#include "extensions.h"
-
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
-
-#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
-
-#include "drivers/common/driverfuncs.h"
-
-#include "mach64_context.h"
-#include "mach64_ioctl.h"
-#include "mach64_dd.h"
-#include "mach64_span.h"
-#include "mach64_state.h"
-#include "mach64_tex.h"
-#include "mach64_tris.h"
-#include "mach64_vb.h"
-
-#include "utils.h"
-#include "vblank.h"
-
-#define need_GL_ARB_multisample
-#include "extension_helper.h"
-
-#ifndef MACH64_DEBUG
-int MACH64_DEBUG = (0);
-#endif
-
-static const struct dri_debug_control debug_control[] =
-{
- { "sync", DEBUG_ALWAYS_SYNC },
- { "api", DEBUG_VERBOSE_API },
- { "msg", DEBUG_VERBOSE_MSG },
- { "lru", DEBUG_VERBOSE_LRU },
- { "dri", DEBUG_VERBOSE_DRI },
- { "ioctl", DEBUG_VERBOSE_IOCTL },
- { "prims", DEBUG_VERBOSE_PRIMS },
- { "count", DEBUG_VERBOSE_COUNT },
- { "nowait", DEBUG_NOWAIT },
- { "fall", DEBUG_VERBOSE_FALLBACK },
- { NULL, 0 }
-};
-
-const struct dri_extension card_extensions[] =
-{
- { "GL_ARB_multisample", GL_ARB_multisample_functions },
- { "GL_ARB_multitexture", NULL },
- { "GL_EXT_texture_edge_clamp", NULL },
- { "GL_MESA_ycbcr_texture", NULL },
- { "GL_SGIS_generate_mipmap", NULL },
- { NULL, NULL }
-};
-
-
-/* Create the device specific context.
- */
-GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate )
-{
- GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *driScreen = driContextPriv->driScreenPriv;
- struct dd_function_table functions;
- mach64ContextPtr mmesa;
- mach64ScreenPtr mach64Screen;
- int i, heap;
-
-#if DO_DEBUG
- MACH64_DEBUG = driParseDebugString(getenv("MACH64_DEBUG"), debug_control);
-#endif
-
- /* Allocate the mach64 context */
- mmesa = (mach64ContextPtr) CALLOC( sizeof(*mmesa) );
- if ( !mmesa )
- return GL_FALSE;
-
- /* Init default driver functions then plug in our Mach64-specific functions
- * (the texture functions are especially important)
- */
- _mesa_init_driver_functions( &functions );
- mach64InitDriverFuncs( &functions );
- mach64InitIoctlFuncs( &functions );
- mach64InitTextureFuncs( &functions );
-
- /* Allocate the Mesa context */
- if (sharedContextPrivate)
- shareCtx = ((mach64ContextPtr) sharedContextPrivate)->glCtx;
- else
- shareCtx = NULL;
- mmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
- &functions, (void *)mmesa);
- if (!mmesa->glCtx) {
- FREE(mmesa);
- return GL_FALSE;
- }
- driContextPriv->driverPrivate = mmesa;
- ctx = mmesa->glCtx;
-
- mmesa->driContext = driContextPriv;
- mmesa->driScreen = driScreen;
- mmesa->driDrawable = NULL;
- mmesa->hHWContext = driContextPriv->hHWContext;
- mmesa->driHwLock = &driScreen->pSAREA->lock;
- mmesa->driFd = driScreen->fd;
-
- mach64Screen = mmesa->mach64Screen = (mach64ScreenPtr)driScreen->private;
-
- /* Parse configuration files */
- driParseConfigFiles (&mmesa->optionCache, &mach64Screen->optionCache,
- mach64Screen->driScreen->myNum, "mach64");
-
- mmesa->sarea = (drm_mach64_sarea_t *)((char *)driScreen->pSAREA +
- sizeof(drm_sarea_t));
-
- mmesa->CurrentTexObj[0] = NULL;
- mmesa->CurrentTexObj[1] = NULL;
-
- make_empty_list( &mmesa->SwappedOut );
-
- mmesa->firstTexHeap = mach64Screen->firstTexHeap;
- mmesa->lastTexHeap = mach64Screen->firstTexHeap + mach64Screen->numTexHeaps;
-
- for ( i = mmesa->firstTexHeap ; i < mmesa->lastTexHeap ; i++ ) {
- make_empty_list( &mmesa->TexObjList[i] );
- mmesa->texHeap[i] = mmInit( 0, mach64Screen->texSize[i] );
- mmesa->lastTexAge[i] = -1;
- }
-
- mmesa->RenderIndex = -1; /* Impossible value */
- mmesa->vert_buf = NULL;
- mmesa->num_verts = 0;
- mmesa->new_state = MACH64_NEW_ALL;
- mmesa->dirty = MACH64_UPLOAD_ALL;
-
- /* Set the maximum texture size small enough that we can
- * guarentee that both texture units can bind a maximal texture
- * and have them both in memory (on-card or AGP) at once.
- * Test for 2 textures * bytes/texel * size * size. There's no
- * need to account for mipmaps since we only upload one level.
- */
- heap = mach64Screen->IsPCI ? MACH64_CARD_HEAP : MACH64_AGP_HEAP;
-
- if ( mach64Screen->texSize[heap] >= 2 * mach64Screen->cpp * 1024*1024 ) {
- ctx->Const.MaxTextureLevels = 11; /* 1024x1024 */
- } else if ( mach64Screen->texSize[heap] >= 2 * mach64Screen->cpp * 512*512 ) {
- ctx->Const.MaxTextureLevels = 10; /* 512x512 */
- } else {
- ctx->Const.MaxTextureLevels = 9; /* 256x256 */
- }
-
- ctx->Const.MaxTextureUnits = 2;
-
-#if ENABLE_PERF_BOXES
- mmesa->boxes = ( getenv( "LIBGL_PERFORMANCE_BOXES" ) != NULL );
-#endif
-
- /* Allocate the vertex buffer
- */
- mmesa->vert_buf = ALIGN_MALLOC(MACH64_BUFFER_SIZE, 32);
- if ( !mmesa->vert_buf )
- return GL_FALSE;
- mmesa->vert_used = 0;
- mmesa->vert_total = MACH64_BUFFER_SIZE;
-
- /* Initialize the software rasterizer and helper modules.
- */
- _swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
- _tnl_CreateContext( ctx );
- _swsetup_CreateContext( ctx );
-
- /* Install the customized pipeline:
- */
-/* _tnl_destroy_pipeline( ctx ); */
-/* _tnl_install_pipeline( ctx, mach64_pipeline ); */
-
- /* Configure swrast and T&L to match hardware characteristics:
- */
- _swrast_allow_pixel_fog( ctx, GL_FALSE );
- _swrast_allow_vertex_fog( ctx, GL_TRUE );
- _tnl_allow_pixel_fog( ctx, GL_FALSE );
- _tnl_allow_vertex_fog( ctx, GL_TRUE );
-
- driInitExtensions( ctx, card_extensions, GL_TRUE );
-
- mach64InitVB( ctx );
- mach64InitTriFuncs( ctx );
- mach64DDInitStateFuncs( ctx );
- mach64DDInitSpanFuncs( ctx );
- mach64DDInitState( mmesa );
-
- mmesa->do_irqs = (mmesa->mach64Screen->irq && !getenv("MACH64_NO_IRQS"));
-
- mmesa->vblank_flags = (mmesa->do_irqs)
- ? driGetDefaultVBlankFlags(&mmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
-
- driContextPriv->driverPrivate = (void *)mmesa;
-
- if (driQueryOptionb(&mmesa->optionCache, "no_rast")) {
- fprintf(stderr, "disabling 3D acceleration\n");
- FALLBACK(mmesa, MACH64_FALLBACK_DISABLE, 1);
- }
-
- return GL_TRUE;
-}
-
-/* Destroy the device specific context.
- */
-void mach64DestroyContext( __DRIcontextPrivate *driContextPriv )
-{
- mach64ContextPtr mmesa = (mach64ContextPtr) driContextPriv->driverPrivate;
-
- assert(mmesa); /* should never be null */
- if ( mmesa ) {
- if (mmesa->glCtx->Shared->RefCount == 1) {
- /* This share group is about to go away, free our private
- * texture object data.
- */
- mach64TexObjPtr t, next_t;
- int i;
-
- for ( i = mmesa->firstTexHeap ; i < mmesa->lastTexHeap ; i++ ) {
- foreach_s ( t, next_t, &mmesa->TexObjList[i] ) {
- mach64DestroyTexObj( mmesa, t );
- }
- mmDestroy( mmesa->texHeap[i] );
- mmesa->texHeap[i] = NULL;
- }
-
- foreach_s ( t, next_t, &mmesa->SwappedOut ) {
- mach64DestroyTexObj( mmesa, t );
- }
- }
-
- _swsetup_DestroyContext( mmesa->glCtx );
- _tnl_DestroyContext( mmesa->glCtx );
- _ac_DestroyContext( mmesa->glCtx );
- _swrast_DestroyContext( mmesa->glCtx );
-
- mach64FreeVB( mmesa->glCtx );
-
- /* Free the vertex buffer */
- if ( mmesa->vert_buf )
- ALIGN_FREE( mmesa->vert_buf );
-
- /* free the Mesa context */
- mmesa->glCtx->DriverCtx = NULL;
- _mesa_destroy_context(mmesa->glCtx);
-
- FREE( mmesa );
- }
-}
-
-/* Force the context `c' to be the current context and associate with it
- * buffer `b'.
- */
-GLboolean
-mach64MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
-{
- if ( driContextPriv ) {
- GET_CURRENT_CONTEXT(ctx);
- mach64ContextPtr oldMach64Ctx = ctx ? MACH64_CONTEXT(ctx) : NULL;
- mach64ContextPtr newMach64Ctx = (mach64ContextPtr) driContextPriv->driverPrivate;
-
- if ( newMach64Ctx != oldMach64Ctx ) {
- newMach64Ctx->new_state |= MACH64_NEW_CONTEXT;
- newMach64Ctx->dirty = MACH64_UPLOAD_ALL;
- }
-
-
- driDrawableInitVBlank( driDrawPriv, newMach64Ctx->vblank_flags );
-
- if ( newMach64Ctx->driDrawable != driDrawPriv ) {
- newMach64Ctx->driDrawable = driDrawPriv;
- mach64CalcViewport( newMach64Ctx->glCtx );
- }
-
- _mesa_make_current( newMach64Ctx->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate );
-
-
- newMach64Ctx->new_state |= MACH64_NEW_CLIP;
- } else {
- _mesa_make_current( NULL, NULL, NULL );
- }
-
- return GL_TRUE;
-}
-
-
-/* Force the context `c' to be unbound from its buffer.
- */
-GLboolean
-mach64UnbindContext( __DRIcontextPrivate *driContextPriv )
-{
- return GL_TRUE;
-}