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Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_screen.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_screen.c553
1 files changed, 553 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_screen.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_screen.c
new file mode 100644
index 000000000..3403434a5
--- /dev/null
+++ b/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_screen.c
@@ -0,0 +1,553 @@
+/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/*
+ * Copyright 2000 Gareth Hughes
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Gareth Hughes <gareth@valinux.com>
+ * Leif Delgass <ldelgass@retinalburn.net>
+ * Jos�Fonseca <j_r_fonseca@yahoo.co.uk>
+ */
+
+#include "mach64_context.h"
+#include "mach64_ioctl.h"
+#include "mach64_tris.h"
+#include "mach64_vb.h"
+#include "mach64_span.h"
+
+#include "context.h"
+#include "imports.h"
+#include "framebuffer.h"
+#include "renderbuffer.h"
+
+#include "utils.h"
+#include "vblank.h"
+
+#include "GL/internal/dri_interface.h"
+
+/* Mach64 configuration
+ */
+#include "xmlpool.h"
+
+PUBLIC const char __driConfigOptions[] =
+DRI_CONF_BEGIN
+ DRI_CONF_SECTION_PERFORMANCE
+ DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
+ DRI_CONF_SECTION_END
+ DRI_CONF_SECTION_DEBUG
+ DRI_CONF_NO_RAST(false)
+#if ENABLE_PERF_BOXES
+ DRI_CONF_PERFORMANCE_BOXES(false)
+#endif
+ DRI_CONF_SECTION_END
+DRI_CONF_END;
+#if ENABLE_PERF_BOXES
+static const GLuint __driNConfigOptions = 3;
+#else
+static const GLuint __driNConfigOptions = 2;
+#endif
+
+extern const struct dri_extension card_extensions[];
+
+static __GLcontextModes * fill_in_modes( __GLcontextModes * modes,
+ unsigned pixel_bits,
+ unsigned depth_bits,
+ unsigned stencil_bits,
+ const GLenum * db_modes,
+ unsigned num_db_modes,
+ int visType )
+{
+ static const u_int8_t bits[2][4] = {
+ { 5, 6, 5, 0 },
+ { 8, 8, 8, 0 }
+ };
+
+ static const u_int32_t masks[2][4] = {
+ { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
+ { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }
+ };
+
+ unsigned i;
+ unsigned j;
+ const unsigned index = ((pixel_bits + 15) / 16) - 1;
+
+ for ( i = 0 ; i < num_db_modes ; i++ ) {
+ for ( j = 0 ; j < 2 ; j++ ) {
+
+ modes->redBits = bits[index][0];
+ modes->greenBits = bits[index][1];
+ modes->blueBits = bits[index][2];
+ modes->alphaBits = bits[index][3];
+ modes->redMask = masks[index][0];
+ modes->greenMask = masks[index][1];
+ modes->blueMask = masks[index][2];
+ modes->alphaMask = masks[index][3];
+ modes->rgbBits = modes->redBits + modes->greenBits
+ + modes->blueBits + modes->alphaBits;
+
+ modes->accumRedBits = 16 * j;
+ modes->accumGreenBits = 16 * j;
+ modes->accumBlueBits = 16 * j;
+ modes->accumAlphaBits = 0;
+ modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
+ modes->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
+ modes->stencilBits = stencil_bits;
+ modes->depthBits = depth_bits;
+
+ modes->visualType = visType;
+ modes->renderType = GLX_RGBA_BIT;
+ modes->rgbMode = GL_TRUE;
+
+ if ( db_modes[i] == GLX_NONE ) {
+
+ modes->doubleBufferMode = GL_FALSE;
+ }
+ else {
+ modes->doubleBufferMode = GL_TRUE;
+ modes->swapMethod = db_modes[i];
+ }
+
+ modes = modes->next;
+ }
+ }
+
+ return modes;
+}
+
+
+static __GLcontextModes *
+mach64FillInModes( unsigned pixel_bits, unsigned depth_bits,
+ unsigned stencil_bits, GLboolean have_back_buffer )
+{
+ __GLcontextModes * modes;
+ __GLcontextModes * m;
+ unsigned num_modes;
+ unsigned depth_buffer_factor;
+ unsigned back_buffer_factor;
+ unsigned i;
+
+ /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
+ * enough to add support. Basically, if a context is created with an
+ * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
+ * will never be used.
+ */
+ static const GLenum back_buffer_modes[] = {
+ GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
+ };
+
+ int depth_buffer_modes[2][2];
+
+
+ depth_buffer_modes[0][0] = depth_bits;
+ depth_buffer_modes[1][0] = depth_bits;
+
+ /* Just like with the accumulation buffer, always provide some modes
+ * with a stencil buffer. It will be a sw fallback, but some apps won't
+ * care about that.
+ */
+ depth_buffer_modes[0][1] = 0;
+ depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits;
+
+ depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
+ back_buffer_factor = (have_back_buffer) ? 2 : 1;
+
+ num_modes = depth_buffer_factor * back_buffer_factor * 4;
+
+ modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );
+ m = modes;
+ for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
+ m = fill_in_modes( m, pixel_bits,
+ depth_buffer_modes[i][0], depth_buffer_modes[i][1],
+ back_buffer_modes, back_buffer_factor,
+ GLX_TRUE_COLOR );
+ }
+
+ for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
+ m = fill_in_modes( m, pixel_bits,
+ depth_buffer_modes[i][0], depth_buffer_modes[i][1],
+ back_buffer_modes, back_buffer_factor,
+ GLX_DIRECT_COLOR );
+ }
+
+ /* Mark the visual as slow if there are "fake" stencil bits.
+ */
+ for ( m = modes ; m != NULL ; m = m->next ) {
+ if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ){
+ m->visualRating = GLX_SLOW_CONFIG;
+ }
+ }
+
+ return modes;
+}
+
+
+/* Create the device specific screen private data struct.
+ */
+static mach64ScreenRec *
+mach64CreateScreen( __DRIscreenPrivate *sPriv )
+{
+ mach64ScreenPtr mach64Screen;
+ ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv;
+ PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
+ (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension"));
+ void * const psc = sPriv->psc->screenConfigs;
+
+ if (sPriv->devPrivSize != sizeof(ATIDRIRec)) {
+ fprintf(stderr,"\nERROR! sizeof(ATIDRIRec) does not match passed size from device driver\n");
+ return GL_FALSE;
+ }
+
+ if ( MACH64_DEBUG & DEBUG_VERBOSE_DRI )
+ fprintf( stderr, "%s\n", __FUNCTION__ );
+
+ /* Allocate the private area */
+ mach64Screen = (mach64ScreenPtr) CALLOC( sizeof(*mach64Screen) );
+ if ( !mach64Screen ) return NULL;
+
+ /* parse information in __driConfigOptions */
+ driParseOptionInfo (&mach64Screen->optionCache,
+ __driConfigOptions, __driNConfigOptions);
+
+ mach64Screen->IsPCI = serverInfo->IsPCI;
+
+ {
+ drm_mach64_getparam_t gp;
+ int ret;
+
+ gp.param = MACH64_PARAM_IRQ_NR;
+ gp.value = (void *) &mach64Screen->irq;
+
+ ret = drmCommandWriteRead( sPriv->fd, DRM_MACH64_GETPARAM,
+ &gp, sizeof(gp));
+ if (ret) {
+ fprintf(stderr, "DRM_MACH64_GETPARAM (MACH64_PARAM_IRQ_NR): %d\n", ret);
+ FREE( mach64Screen );
+ return NULL;
+ }
+ }
+
+ mach64Screen->mmio.handle = serverInfo->regs;
+ mach64Screen->mmio.size = serverInfo->regsSize;
+ if ( drmMap( sPriv->fd,
+ mach64Screen->mmio.handle,
+ mach64Screen->mmio.size,
+ (drmAddressPtr)&mach64Screen->mmio.map ) != 0 ) {
+ FREE( mach64Screen );
+ return NULL;
+ }
+
+ mach64Screen->buffers = drmMapBufs( sPriv->fd );
+ if ( !mach64Screen->buffers ) {
+ drmUnmap( (drmAddress)mach64Screen->mmio.map,
+ mach64Screen->mmio.size );
+ FREE( mach64Screen );
+ return NULL;
+ }
+
+ if ( !mach64Screen->IsPCI ) {
+ mach64Screen->agpTextures.handle = serverInfo->agp;
+ mach64Screen->agpTextures.size = serverInfo->agpSize;
+ if ( drmMap( sPriv->fd,
+ mach64Screen->agpTextures.handle,
+ mach64Screen->agpTextures.size,
+ (drmAddressPtr)&mach64Screen->agpTextures.map ) ) {
+ drmUnmapBufs( mach64Screen->buffers );
+ drmUnmap( (drmAddress)mach64Screen->mmio.map, mach64Screen->mmio.size );
+ FREE( mach64Screen );
+ return NULL;
+ }
+ }
+
+ mach64Screen->AGPMode = serverInfo->AGPMode;
+
+ mach64Screen->chipset = serverInfo->chipset;
+ mach64Screen->width = serverInfo->width;
+ mach64Screen->height = serverInfo->height;
+ mach64Screen->mem = serverInfo->mem;
+ mach64Screen->cpp = serverInfo->cpp;
+
+ mach64Screen->frontOffset = serverInfo->frontOffset;
+ mach64Screen->frontPitch = serverInfo->frontPitch;
+ mach64Screen->backOffset = serverInfo->backOffset;
+ mach64Screen->backPitch = serverInfo->backPitch;
+ mach64Screen->depthOffset = serverInfo->depthOffset;
+ mach64Screen->depthPitch = serverInfo->depthPitch;
+
+ mach64Screen->texOffset[MACH64_CARD_HEAP] = serverInfo->textureOffset;
+ mach64Screen->texSize[MACH64_CARD_HEAP] = serverInfo->textureSize;
+ mach64Screen->logTexGranularity[MACH64_CARD_HEAP] =
+ serverInfo->logTextureGranularity;
+
+ if ( mach64Screen->IsPCI ) {
+ mach64Screen->numTexHeaps = MACH64_NR_TEX_HEAPS - 1;
+ mach64Screen->firstTexHeap = MACH64_CARD_HEAP;
+ mach64Screen->texOffset[MACH64_AGP_HEAP] = 0;
+ mach64Screen->texSize[MACH64_AGP_HEAP] = 0;
+ mach64Screen->logTexGranularity[MACH64_AGP_HEAP] = 0;
+ } else {
+ if (mach64Screen->texSize[MACH64_CARD_HEAP] > 0) {
+ mach64Screen->numTexHeaps = MACH64_NR_TEX_HEAPS;
+ mach64Screen->firstTexHeap = MACH64_CARD_HEAP;
+ } else {
+ mach64Screen->numTexHeaps = MACH64_NR_TEX_HEAPS - 1;
+ mach64Screen->firstTexHeap = MACH64_AGP_HEAP;
+ }
+ mach64Screen->texOffset[MACH64_AGP_HEAP] = serverInfo->agpTextureOffset;
+ mach64Screen->texSize[MACH64_AGP_HEAP] = serverInfo->agpSize;
+ mach64Screen->logTexGranularity[MACH64_AGP_HEAP] = serverInfo->logAgpTextureGranularity;
+ }
+
+ mach64Screen->driScreen = sPriv;
+
+ if ( glx_enable_extension != NULL ) {
+ if ( mach64Screen->irq != 0 ) {
+ (*glx_enable_extension)( psc, "GLX_SGI_swap_control" );
+ (*glx_enable_extension)( psc, "GLX_SGI_video_sync" );
+ (*glx_enable_extension)( psc, "GLX_MESA_swap_control" );
+ }
+
+ (*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" );
+ }
+
+ return mach64Screen;
+}
+
+/* Destroy the device specific screen private data struct.
+ */
+static void
+mach64DestroyScreen( __DRIscreenPrivate *driScreen )
+{
+ mach64ScreenRec *mach64Screen = (mach64ScreenRec *) driScreen->private;
+
+ if ( !mach64Screen )
+ return;
+
+ if ( MACH64_DEBUG & DEBUG_VERBOSE_DRI )
+ fprintf( stderr, "%s\n", __FUNCTION__ );
+
+ if ( !mach64Screen->IsPCI ) {
+ drmUnmap( (drmAddress)mach64Screen->agpTextures.map,
+ mach64Screen->agpTextures.size );
+ }
+
+ drmUnmapBufs( mach64Screen->buffers );
+ drmUnmap( (drmAddress)mach64Screen->mmio.map, mach64Screen->mmio.size );
+
+ FREE( mach64Screen );
+ driScreen->private = NULL;
+}
+
+
+/* Create and initialize the Mesa and driver specific pixmap buffer
+ * data.
+ */
+static GLboolean
+mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ const __GLcontextModes *mesaVis,
+ GLboolean isPixmap )
+{
+ mach64ScreenPtr screen = (mach64ScreenPtr) driScrnPriv->private;
+
+ if (isPixmap) {
+ return GL_FALSE; /* not implemented */
+ }
+ else {
+#if 0
+ driDrawPriv->driverPrivate = (void *)
+ _mesa_create_framebuffer( mesaVis,
+ GL_FALSE, /* software depth buffer? */
+ mesaVis->stencilBits > 0,
+ mesaVis->accumRedBits > 0,
+ mesaVis->alphaBits > 0 );
+#else
+ struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
+
+ {
+ driRenderbuffer *frontRb
+ = driNewRenderbuffer(GL_RGBA, screen->cpp,
+ screen->frontOffset, screen->frontPitch);
+ mach64SetSpanFunctions(frontRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
+ }
+
+ if (mesaVis->doubleBufferMode) {
+ driRenderbuffer *backRb
+ = driNewRenderbuffer(GL_RGBA, screen->cpp,
+ screen->backOffset, screen->backPitch);
+ mach64SetSpanFunctions(backRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
+ }
+
+ if (mesaVis->depthBits == 16) {
+ driRenderbuffer *depthRb
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
+ screen->depthOffset, screen->depthPitch);
+ mach64SetSpanFunctions(depthRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+ }
+ else if (mesaVis->depthBits == 24) {
+ driRenderbuffer *depthRb
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp,
+ screen->depthOffset, screen->depthPitch);
+ mach64SetSpanFunctions(depthRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+ }
+
+ _mesa_add_soft_renderbuffers(fb,
+ GL_FALSE, /* color */
+ GL_FALSE, /* depth */
+ mesaVis->stencilBits > 0,
+ mesaVis->accumRedBits > 0,
+ GL_FALSE, /* alpha */
+ GL_FALSE /* aux */);
+ driDrawPriv->driverPrivate = (void *) fb;
+#endif
+ return (driDrawPriv->driverPrivate != NULL);
+ }
+}
+
+
+static void
+mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+{
+ _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
+}
+
+
+/* Copy the back color buffer to the front color buffer */
+static void
+mach64SwapBuffers(__DRIdrawablePrivate *dPriv)
+{
+ if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
+ mach64ContextPtr mmesa;
+ GLcontext *ctx;
+ mmesa = (mach64ContextPtr) dPriv->driContextPriv->driverPrivate;
+ ctx = mmesa->glCtx;
+ if (ctx->Visual.doubleBufferMode) {
+ _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
+ mach64CopyBuffer( dPriv );
+ }
+ }
+ else {
+ /* XXX this shouldn't be an error but we can't handle it for now */
+ _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
+ }
+}
+
+
+/* Initialize the driver specific screen private data.
+ */
+static GLboolean
+mach64InitDriver( __DRIscreenPrivate *driScreen )
+{
+ driScreen->private = (void *) mach64CreateScreen( driScreen );
+
+ if ( !driScreen->private ) {
+ mach64DestroyScreen( driScreen );
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+static struct __DriverAPIRec mach64API = {
+ .InitDriver = mach64InitDriver,
+ .DestroyScreen = mach64DestroyScreen,
+ .CreateContext = mach64CreateContext,
+ .DestroyContext = mach64DestroyContext,
+ .CreateBuffer = mach64CreateBuffer,
+ .DestroyBuffer = mach64DestroyBuffer,
+ .SwapBuffers = mach64SwapBuffers,
+ .MakeCurrent = mach64MakeCurrent,
+ .UnbindContext = mach64UnbindContext,
+ .GetSwapInfo = NULL,
+ .GetMSC = driGetMSC32,
+ .WaitForMSC = driWaitForMSC32,
+ .WaitForSBC = NULL,
+ .SwapBuffersMSC = NULL
+};
+
+
+/**
+ * This is the bootstrap function for the driver. libGL supplies all of the
+ * requisite information about the system, and the driver initializes itself.
+ * This routine also fills in the linked list pointed to by \c driver_modes
+ * with the \c __GLcontextModes that the driver can support for windows or
+ * pbuffers.
+ *
+ * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
+ * failure.
+ */
+PUBLIC
+void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
+ const __GLcontextModes * modes,
+ const __DRIversion * ddx_version,
+ const __DRIversion * dri_version,
+ const __DRIversion * drm_version,
+ const __DRIframebuffer * frame_buffer,
+ drmAddress pSAREA, int fd,
+ int internal_api_version,
+ const __DRIinterfaceMethods * interface,
+ __GLcontextModes ** driver_modes )
+
+{
+ __DRIscreenPrivate *psp;
+ static const __DRIversion ddx_expected = { 6, 4, 0 };
+ static const __DRIversion dri_expected = { 4, 0, 0 };
+ static const __DRIversion drm_expected = { 1, 0, 0 };
+
+ dri_interface = interface;
+
+ if ( ! driCheckDriDdxDrmVersions2( "Mach64",
+ dri_version, & dri_expected,
+ ddx_version, & ddx_expected,
+ drm_version, & drm_expected ) ) {
+ return NULL;
+ }
+
+ psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
+ ddx_version, dri_version, drm_version,
+ frame_buffer, pSAREA, fd,
+ internal_api_version, &mach64API);
+ if ( psp != NULL ) {
+ ATIDRIPtr dri_priv = (ATIDRIPtr) psp->pDevPriv;
+ *driver_modes = mach64FillInModes( dri_priv->cpp * 8,
+ 16,
+ 0,
+ 1);
+
+ /* Calling driInitExtensions here, with a NULL context pointer, does not actually
+ * enable the extensions. It just makes sure that all the dispatch offsets for all
+ * the extensions that *might* be enables are known. This is needed because the
+ * dispatch offsets need to be known when _mesa_context_create is called, but we can't
+ * enable the extensions until we have a context pointer.
+ *
+ * Hello chicken. Hello egg. How are you two today?
+ */
+ driInitExtensions( NULL, card_extensions, GL_FALSE );
+ }
+
+ return (void *) psp;
+}