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Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/mga/mga_xmesa.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/mga/mga_xmesa.c1020
1 files changed, 0 insertions, 1020 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mga/mga_xmesa.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/mga/mga_xmesa.c
deleted file mode 100644
index d1d7799f9..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ /dev/null
@@ -1,1020 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mga_xmesa.c,v 1.19 2003/03/26 20:43:49 tsi Exp $ */
-/*
- * Copyright 2000-2001 VA Linux Systems, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file mga_xmesa.c
- * MGA screen and context initialization / creation code.
- *
- * \author Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include <stdlib.h>
-#include <stdint.h>
-#include "drm.h"
-#include "mga_drm.h"
-#include "mga_xmesa.h"
-#include "context.h"
-#include "matrix.h"
-#include "simple_list.h"
-#include "imports.h"
-#include "framebuffer.h"
-#include "renderbuffer.h"
-
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-#include "array_cache/acache.h"
-
-#include "tnl/t_pipeline.h"
-
-#include "drivers/common/driverfuncs.h"
-
-#include "mgadd.h"
-#include "mgastate.h"
-#include "mgatex.h"
-#include "mgaspan.h"
-#include "mgaioctl.h"
-#include "mgatris.h"
-#include "mgavb.h"
-#include "mgapixel.h"
-#include "mga_xmesa.h"
-#include "mga_dri.h"
-
-#include "utils.h"
-#include "vblank.h"
-
-#include "extensions.h"
-
-#include "GL/internal/dri_interface.h"
-
-#define need_GL_ARB_multisample
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_program
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_multi_draw_arrays
-#define need_GL_EXT_secondary_color
-#if 0
-#define need_GL_EXT_paletted_texture
-#endif
-#define need_GL_NV_vertex_program
-#include "extension_helper.h"
-
-/* MGA configuration
- */
-#include "xmlpool.h"
-
-PUBLIC const char __driConfigOptions[] =
-DRI_CONF_BEGIN
- DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
- DRI_CONF_SECTION_END
- DRI_CONF_SECTION_QUALITY
- DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
- DRI_CONF_COLOR_REDUCTION(DRI_CONF_COLOR_REDUCTION_DITHER)
- DRI_CONF_SECTION_END
- DRI_CONF_SECTION_SOFTWARE
- DRI_CONF_ARB_VERTEX_PROGRAM(true)
- DRI_CONF_NV_VERTEX_PROGRAM(true)
- DRI_CONF_SECTION_END
- DRI_CONF_SECTION_DEBUG
- DRI_CONF_NO_RAST(false)
- DRI_CONF_SECTION_END
-DRI_CONF_END;
-static const GLuint __driNConfigOptions = 6;
-
-#ifndef MGA_DEBUG
-int MGA_DEBUG = 0;
-#endif
-
-static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo );
-
-static __GLcontextModes *
-mgaFillInModes( unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer )
-{
- __GLcontextModes * modes;
- __GLcontextModes * m;
- unsigned num_modes;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
-
- /* GLX_SWAP_COPY_OML is only supported because the MGA driver doesn't
- * support pageflipping at all.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
- };
-
- u_int8_t depth_bits_array[3];
- u_int8_t stencil_bits_array[3];
-
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
- depth_bits_array[2] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = 0;
- stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
- back_buffer_factor = (have_back_buffer) ? 2 : 1;
-
- num_modes = depth_buffer_factor * back_buffer_factor * 4;
-
- if ( pixel_bits == 16 ) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
- fb_format = GL_BGR;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );
- m = modes;
- if ( ! driFillInModes( & m, fb_format, fb_type,
- depth_bits_array, stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_TRUE_COLOR ) ) {
- fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__ );
- return NULL;
- }
-
- if ( ! driFillInModes( & m, fb_format, fb_type,
- depth_bits_array, stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_DIRECT_COLOR ) ) {
- fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__ );
- return NULL;
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for ( m = modes ; m != NULL ; m = m->next ) {
- if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
- m->visualRating = GLX_SLOW_CONFIG;
- }
- }
-
- return modes;
-}
-
-
-static GLboolean
-mgaInitDriver(__DRIscreenPrivate *sPriv)
-{
- mgaScreenPrivate *mgaScreen;
- MGADRIPtr serverInfo = (MGADRIPtr)sPriv->pDevPriv;
- PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
- (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension"));
- void * const psc = sPriv->psc->screenConfigs;
-
- if (sPriv->devPrivSize != sizeof(MGADRIRec)) {
- fprintf(stderr,"\nERROR! sizeof(MGADRIRec) does not match passed size from device driver\n");
- return GL_FALSE;
- }
-
- /* Allocate the private area */
- mgaScreen = (mgaScreenPrivate *)MALLOC(sizeof(mgaScreenPrivate));
- if (!mgaScreen) {
- __driUtilMessage("Couldn't malloc screen struct");
- return GL_FALSE;
- }
-
- mgaScreen->sPriv = sPriv;
- sPriv->private = (void *)mgaScreen;
-
- if (sPriv->drmMinor >= 1) {
- int ret;
- drm_mga_getparam_t gp;
-
- gp.param = MGA_PARAM_IRQ_NR;
- gp.value = &mgaScreen->irq;
- mgaScreen->irq = 0;
-
- ret = drmCommandWriteRead( sPriv->fd, DRM_MGA_GETPARAM,
- &gp, sizeof(gp));
- if (ret) {
- fprintf(stderr, "drmMgaGetParam (MGA_PARAM_IRQ_NR): %d\n", ret);
- FREE(mgaScreen);
- sPriv->private = NULL;
- return GL_FALSE;
- }
- }
-
- if ( glx_enable_extension != NULL ) {
- (*glx_enable_extension)( psc, "GLX_MESA_swap_control" );
- (*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" );
- (*glx_enable_extension)( psc, "GLX_SGI_make_current_read" );
- (*glx_enable_extension)( psc, "GLX_SGI_swap_control" );
- (*glx_enable_extension)( psc, "GLX_SGI_video_sync" );
- }
-
- if (serverInfo->chipset != MGA_CARD_TYPE_G200 &&
- serverInfo->chipset != MGA_CARD_TYPE_G400) {
- FREE(mgaScreen);
- sPriv->private = NULL;
- __driUtilMessage("Unrecognized chipset");
- return GL_FALSE;
- }
-
-
- mgaScreen->chipset = serverInfo->chipset;
- mgaScreen->cpp = serverInfo->cpp;
-
- mgaScreen->agpMode = serverInfo->agpMode;
-
- mgaScreen->frontPitch = serverInfo->frontPitch;
- mgaScreen->frontOffset = serverInfo->frontOffset;
- mgaScreen->backOffset = serverInfo->backOffset;
- mgaScreen->backPitch = serverInfo->backPitch;
- mgaScreen->depthOffset = serverInfo->depthOffset;
- mgaScreen->depthPitch = serverInfo->depthPitch;
-
-
- /* The only reason that the MMIO region needs to be accessable and the
- * primary DMA region base address needs to be known is so that the driver
- * can busy wait for certain DMA operations to complete (see
- * mgaWaitForFrameCompletion in mgaioctl.c).
- *
- * Starting with MGA DRM version 3.2, these are completely unneeded as
- * there is a new, in-kernel mechanism for handling the wait.
- */
-
- if (mgaScreen->sPriv->drmMinor < 2) {
- mgaScreen->mmio.handle = serverInfo->registers.handle;
- mgaScreen->mmio.size = serverInfo->registers.size;
- if ( drmMap( sPriv->fd,
- mgaScreen->mmio.handle, mgaScreen->mmio.size,
- &mgaScreen->mmio.map ) < 0 ) {
- FREE( mgaScreen );
- sPriv->private = NULL;
- __driUtilMessage( "Couldn't map MMIO registers" );
- return GL_FALSE;
- }
-
- mgaScreen->primary.handle = serverInfo->primary.handle;
- mgaScreen->primary.size = serverInfo->primary.size;
- }
- else {
- (void) memset( & mgaScreen->primary, 0, sizeof( mgaScreen->primary ) );
- (void) memset( & mgaScreen->mmio, 0, sizeof( mgaScreen->mmio ) );
- }
-
- mgaScreen->textureOffset[MGA_CARD_HEAP] = serverInfo->textureOffset;
- mgaScreen->textureOffset[MGA_AGP_HEAP] = (serverInfo->agpTextureOffset |
- PDEA_pagpxfer_enable | 1);
-
- mgaScreen->textureSize[MGA_CARD_HEAP] = serverInfo->textureSize;
- mgaScreen->textureSize[MGA_AGP_HEAP] = serverInfo->agpTextureSize;
-
-
- /* The texVirtual array stores the base addresses in the CPU's address
- * space of the texture memory pools. The base address of the on-card
- * memory pool is calculated as an offset of the base of video memory. The
- * AGP texture pool has to be mapped into the processes address space by
- * the DRM.
- */
-
- mgaScreen->texVirtual[MGA_CARD_HEAP] = (char *)(mgaScreen->sPriv->pFB +
- serverInfo->textureOffset);
-
- if ( serverInfo->agpTextureSize > 0 ) {
- if (drmMap(sPriv->fd, serverInfo->agpTextureOffset,
- serverInfo->agpTextureSize,
- (drmAddress *)&mgaScreen->texVirtual[MGA_AGP_HEAP]) != 0) {
- FREE(mgaScreen);
- sPriv->private = NULL;
- __driUtilMessage("Couldn't map agptexture region");
- return GL_FALSE;
- }
- }
-
-
- /* For calculating setupdma addresses.
- */
-
- mgaScreen->bufs = drmMapBufs(sPriv->fd);
- if (!mgaScreen->bufs) {
- FREE(mgaScreen);
- sPriv->private = NULL;
- __driUtilMessage("Couldn't map dma buffers");
- return GL_FALSE;
- }
- mgaScreen->sarea_priv_offset = serverInfo->sarea_priv_offset;
-
- /* parse information in __driConfigOptions */
- driParseOptionInfo (&mgaScreen->optionCache,
- __driConfigOptions, __driNConfigOptions);
-
- return GL_TRUE;
-}
-
-
-static void
-mgaDestroyScreen(__DRIscreenPrivate *sPriv)
-{
- mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *) sPriv->private;
-
- if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
- fprintf(stderr, "mgaDestroyScreen\n");
-
- drmUnmapBufs(mgaScreen->bufs);
-
-
- /* free all option information */
- driDestroyOptionInfo (&mgaScreen->optionCache);
-
- FREE(mgaScreen);
- sPriv->private = NULL;
-}
-
-
-extern const struct tnl_pipeline_stage _mga_render_stage;
-
-static const struct tnl_pipeline_stage *mga_pipeline[] = {
- &_tnl_vertex_transform_stage,
- &_tnl_normal_transform_stage,
- &_tnl_lighting_stage,
- &_tnl_fog_coordinate_stage,
- &_tnl_texgen_stage,
- &_tnl_texture_transform_stage,
- &_tnl_arb_vertex_program_stage,
- &_tnl_vertex_program_stage,
-
- /* REMOVE: point attenuation stage */
-#if 0
- &_mga_render_stage, /* ADD: unclipped rastersetup-to-dma */
- /* Need new ioctl for wacceptseq */
-#endif
- &_tnl_render_stage,
- 0,
-};
-
-
-static const struct dri_extension g400_extensions[] =
-{
- { "GL_ARB_multitexture", NULL },
- { "GL_ARB_texture_env_add", NULL },
- { "GL_ARB_texture_env_combine", NULL },
- { "GL_ARB_texture_env_crossbar", NULL },
- { "GL_EXT_texture_env_combine", NULL },
- { "GL_EXT_texture_edge_clamp", NULL },
- { "GL_ATI_texture_env_combine3", NULL },
- { NULL, NULL }
-};
-
-static const struct dri_extension card_extensions[] =
-{
- { "GL_ARB_multisample", GL_ARB_multisample_functions },
- { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
- { "GL_ARB_texture_rectangle", NULL },
- { "GL_EXT_blend_logic_op", NULL },
- { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
- { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
- /* paletted_textures currently doesn't work, but we could fix them later */
-#if defined( need_GL_EXT_paletted_texture )
- { "GL_EXT_shared_texture_palette", NULL },
- { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
-#endif
- { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
- { "GL_EXT_stencil_wrap", NULL },
- { "GL_MESA_ycbcr_texture", NULL },
- { "GL_SGIS_generate_mipmap", NULL },
- { NULL, NULL }
-};
-
-static const struct dri_extension ARB_vp_extension[] = {
- { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
- { NULL, NULL }
-};
-
-static const struct dri_extension NV_vp_extensions[] = {
- { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
- { "GL_NV_vertex_program1_1", NULL },
- { NULL, NULL }
-};
-
-static const struct dri_debug_control debug_control[] =
-{
- { "fall", DEBUG_VERBOSE_FALLBACK },
- { "tex", DEBUG_VERBOSE_TEXTURE },
- { "ioctl", DEBUG_VERBOSE_IOCTL },
- { "verb", DEBUG_VERBOSE_MSG },
- { "dri", DEBUG_VERBOSE_DRI },
- { NULL, 0 }
-};
-
-
-static GLboolean
-mgaCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate )
-{
- int i;
- unsigned maxlevels;
- GLcontext *ctx, *shareCtx;
- mgaContextPtr mmesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *)sPriv->private;
- drm_mga_sarea_t *saPriv = (drm_mga_sarea_t *)(((char*)sPriv->pSAREA)+
- mgaScreen->sarea_priv_offset);
- struct dd_function_table functions;
-
- if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
- fprintf(stderr, "mgaCreateContext\n");
-
- /* allocate mga context */
- mmesa = (mgaContextPtr) CALLOC(sizeof(mgaContext));
- if (!mmesa) {
- return GL_FALSE;
- }
-
- /* Init default driver functions then plug in our Radeon-specific functions
- * (the texture functions are especially important)
- */
- _mesa_init_driver_functions( &functions );
- mgaInitDriverFuncs( &functions );
- mgaInitTextureFuncs( &functions );
- mgaInitIoctlFuncs( &functions );
-
- /* Allocate the Mesa context */
- if (sharedContextPrivate)
- shareCtx = ((mgaContextPtr) sharedContextPrivate)->glCtx;
- else
- shareCtx = NULL;
- mmesa->glCtx = _mesa_create_context(mesaVis, shareCtx,
- &functions, (void *) mmesa);
- if (!mmesa->glCtx) {
- FREE(mmesa);
- return GL_FALSE;
- }
- driContextPriv->driverPrivate = mmesa;
-
- /* Init mga state */
- mmesa->hHWContext = driContextPriv->hHWContext;
- mmesa->driFd = sPriv->fd;
- mmesa->driHwLock = &sPriv->pSAREA->lock;
-
- mmesa->mgaScreen = mgaScreen;
- mmesa->driScreen = sPriv;
- mmesa->sarea = (void *)saPriv;
-
- /* Parse configuration files */
- driParseConfigFiles (&mmesa->optionCache, &mgaScreen->optionCache,
- sPriv->myNum, "mga");
-
- (void) memset( mmesa->texture_heaps, 0, sizeof( mmesa->texture_heaps ) );
- make_empty_list( & mmesa->swapped );
-
- mmesa->nr_heaps = mgaScreen->texVirtual[MGA_AGP_HEAP] ? 2 : 1;
- for ( i = 0 ; i < mmesa->nr_heaps ; i++ ) {
- mmesa->texture_heaps[i] = driCreateTextureHeap( i, mmesa,
- mgaScreen->textureSize[i],
- 6,
- MGA_NR_TEX_REGIONS,
- (drmTextureRegionPtr)mmesa->sarea->texList[i],
- &mmesa->sarea->texAge[i],
- &mmesa->swapped,
- sizeof( mgaTextureObject_t ),
- (destroy_texture_object_t *) mgaDestroyTexObj );
- }
-
- /* Set the maximum texture size small enough that we can guarentee
- * that both texture units can bind a maximal texture and have them
- * on the card at once.
- */
- ctx = mmesa->glCtx;
- if ( mgaScreen->chipset == MGA_CARD_TYPE_G200 ) {
- ctx->Const.MaxTextureUnits = 1;
- ctx->Const.MaxTextureImageUnits = 1;
- ctx->Const.MaxTextureCoordUnits = 1;
- maxlevels = G200_TEX_MAXLEVELS;
-
- }
- else {
- ctx->Const.MaxTextureUnits = 2;
- ctx->Const.MaxTextureImageUnits = 2;
- ctx->Const.MaxTextureCoordUnits = 2;
- maxlevels = G400_TEX_MAXLEVELS;
- }
-
- driCalculateMaxTextureLevels( mmesa->texture_heaps,
- mmesa->nr_heaps,
- & ctx->Const,
- 4,
- 11, /* max 2D texture size is 2048x2048 */
- 0, /* 3D textures unsupported. */
- 0, /* cube textures unsupported. */
- 11, /* max texture rect size is 2048x2048 */
- maxlevels,
- GL_FALSE );
-
- ctx->Const.MinLineWidth = 1.0;
- ctx->Const.MinLineWidthAA = 1.0;
- ctx->Const.MaxLineWidth = 10.0;
- ctx->Const.MaxLineWidthAA = 10.0;
- ctx->Const.LineWidthGranularity = 1.0;
-
- mmesa->texture_depth = driQueryOptioni (&mmesa->optionCache,
- "texture_depth");
- if (mmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
- mmesa->texture_depth = ( mesaVis->rgbBits >= 24 ) ?
- DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
- mmesa->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24;
-
- switch (mesaVis->depthBits) {
- case 16:
- mmesa->depth_scale = 1.0/(GLdouble)0xffff;
- mmesa->depth_clear_mask = ~0;
- mmesa->ClearDepth = 0xffff;
- break;
- case 24:
- mmesa->depth_scale = 1.0/(GLdouble)0xffffff;
- if (mmesa->hw_stencil) {
- mmesa->depth_clear_mask = 0xffffff00;
- mmesa->stencil_clear_mask = 0x000000ff;
- } else
- mmesa->depth_clear_mask = ~0;
- mmesa->ClearDepth = 0xffffff00;
- break;
- case 32:
- mmesa->depth_scale = 1.0/(GLdouble)0xffffffff;
- mmesa->depth_clear_mask = ~0;
- mmesa->ClearDepth = 0xffffffff;
- break;
- };
-
- mmesa->haveHwStipple = GL_FALSE;
- mmesa->RenderIndex = -1; /* impossible value */
- mmesa->dirty = ~0;
- mmesa->vertex_format = 0;
- mmesa->CurrentTexObj[0] = 0;
- mmesa->CurrentTexObj[1] = 0;
- mmesa->tmu_source[0] = 0;
- mmesa->tmu_source[1] = 1;
-
- mmesa->texAge[0] = 0;
- mmesa->texAge[1] = 0;
-
- /* Initialize the software rasterizer and helper modules.
- */
- _swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
- _tnl_CreateContext( ctx );
-
- _swsetup_CreateContext( ctx );
-
- /* Install the customized pipeline:
- */
- _tnl_destroy_pipeline( ctx );
- _tnl_install_pipeline( ctx, mga_pipeline );
-
- /* Configure swrast and T&L to match hardware characteristics:
- */
- _swrast_allow_pixel_fog( ctx, GL_FALSE );
- _swrast_allow_vertex_fog( ctx, GL_TRUE );
- _tnl_allow_pixel_fog( ctx, GL_FALSE );
- _tnl_allow_vertex_fog( ctx, GL_TRUE );
-
- mmesa->primary_offset = mmesa->mgaScreen->primary.handle;
-
- ctx->DriverCtx = (void *) mmesa;
- mmesa->glCtx = ctx;
-
- driInitExtensions( ctx, card_extensions, GL_FALSE );
-
- if (MGA_IS_G400(MGA_CONTEXT(ctx))) {
- driInitExtensions( ctx, g400_extensions, GL_FALSE );
- }
-
- if ( driQueryOptionb( &mmesa->optionCache, "arb_vertex_program" ) ) {
- driInitSingleExtension( ctx, ARB_vp_extension );
- }
-
- if ( driQueryOptionb( &mmesa->optionCache, "nv_vertex_program" ) ) {
- driInitExtensions( ctx, NV_vp_extensions, GL_FALSE );
- }
-
-
- /* XXX these should really go right after _mesa_init_driver_functions() */
- mgaDDInitStateFuncs( ctx );
- mgaDDInitSpanFuncs( ctx );
- mgaDDInitPixelFuncs( ctx );
- mgaDDInitTriFuncs( ctx );
-
- mgaInitVB( ctx );
- mgaInitState( mmesa );
-
- driContextPriv->driverPrivate = (void *) mmesa;
-
-#if DO_DEBUG
- MGA_DEBUG = driParseDebugString( getenv( "MGA_DEBUG" ),
- debug_control );
-#endif
-
- mmesa->vblank_flags = (mmesa->mgaScreen->irq == 0)
- ? VBLANK_FLAG_NO_IRQ : driGetDefaultVBlankFlags(&mmesa->optionCache);
-
- (*dri_interface->getUST)( & mmesa->swap_ust );
-
- if (driQueryOptionb(&mmesa->optionCache, "no_rast")) {
- fprintf(stderr, "disabling 3D acceleration\n");
- FALLBACK(mmesa->glCtx, MGA_FALLBACK_DISABLE, 1);
- }
-
- return GL_TRUE;
-}
-
-static void
-mgaDestroyContext(__DRIcontextPrivate *driContextPriv)
-{
- mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
-
- if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
- fprintf( stderr, "[%s:%d] mgaDestroyContext start\n",
- __FILE__, __LINE__ );
-
- assert(mmesa); /* should never be null */
- if (mmesa) {
- GLboolean release_texture_heaps;
-
-
- release_texture_heaps = (mmesa->glCtx->Shared->RefCount == 1);
- _swsetup_DestroyContext( mmesa->glCtx );
- _tnl_DestroyContext( mmesa->glCtx );
- _ac_DestroyContext( mmesa->glCtx );
- _swrast_DestroyContext( mmesa->glCtx );
-
- mgaFreeVB( mmesa->glCtx );
-
- /* free the Mesa context */
- mmesa->glCtx->DriverCtx = NULL;
- _mesa_destroy_context(mmesa->glCtx);
-
- if ( release_texture_heaps ) {
- /* This share group is about to go away, free our private
- * texture object data.
- */
- int i;
-
- for ( i = 0 ; i < mmesa->nr_heaps ; i++ ) {
- driDestroyTextureHeap( mmesa->texture_heaps[ i ] );
- mmesa->texture_heaps[ i ] = NULL;
- }
-
- assert( is_empty_list( & mmesa->swapped ) );
- }
-
- /* free the option cache */
- driDestroyOptionCache (&mmesa->optionCache);
-
- FREE(mmesa);
- }
-
- if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
- fprintf( stderr, "[%s:%d] mgaDestroyContext done\n",
- __FILE__, __LINE__ );
-}
-
-
-static GLboolean
-mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
- const __GLcontextModes *mesaVis,
- GLboolean isPixmap )
-{
- mgaScreenPrivate *screen = (mgaScreenPrivate *) driScrnPriv->private;
-
- if (isPixmap) {
- return GL_FALSE; /* not implemented */
- }
- else {
- GLboolean swStencil = (mesaVis->stencilBits > 0 &&
- mesaVis->depthBits != 24);
-
-#if 0
- driDrawPriv->driverPrivate = (void *)
- _mesa_create_framebuffer(mesaVis,
- GL_FALSE, /* software depth buffer? */
- swStencil,
- mesaVis->accumRedBits > 0,
- mesaVis->alphaBits > 0 );
-#else
- struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
-
- {
- driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- screen->frontOffset, screen->frontPitch);
- mgaSetSpanFunctions(frontRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
- }
-
- if (mesaVis->doubleBufferMode) {
- driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- screen->backOffset, screen->backPitch);
- mgaSetSpanFunctions(backRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
- }
-
- if (mesaVis->depthBits == 16) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
- screen->depthOffset, screen->depthPitch);
- mgaSetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
- else if (mesaVis->depthBits == 24) {
- /* XXX is this right? */
- if (mesaVis->stencilBits) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp,
- screen->depthOffset, screen->depthPitch);
- mgaSetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
- else {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->cpp,
- screen->depthOffset, screen->depthPitch);
- mgaSetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
- }
- else if (mesaVis->depthBits == 32) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->cpp,
- screen->depthOffset, screen->depthPitch);
- mgaSetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
-
- if (mesaVis->stencilBits > 0 && !swStencil) {
- driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp,
- screen->depthOffset, screen->depthPitch);
- mgaSetSpanFunctions(stencilRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
- }
-
- _mesa_add_soft_renderbuffers(fb,
- GL_FALSE, /* color */
- GL_FALSE, /* depth */
- swStencil,
- mesaVis->accumRedBits > 0,
- GL_FALSE, /* alpha */
- GL_FALSE /* aux */);
- driDrawPriv->driverPrivate = (void *) fb;
-#endif
-
- return (driDrawPriv->driverPrivate != NULL);
- }
-}
-
-
-static void
-mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
-{
- _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
-}
-
-static void
-mgaSwapBuffers(__DRIdrawablePrivate *dPriv)
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- mgaContextPtr mmesa;
- GLcontext *ctx;
- mmesa = (mgaContextPtr) dPriv->driContextPriv->driverPrivate;
- ctx = mmesa->glCtx;
-
- if (ctx->Visual.doubleBufferMode) {
- _mesa_notifySwapBuffers( ctx );
- mgaCopyBuffer( dPriv );
- }
- } else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "%s: drawable has no context!\n", __FUNCTION__);
- }
-}
-
-static GLboolean
-mgaUnbindContext(__DRIcontextPrivate *driContextPriv)
-{
- mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
- if (mmesa)
- mmesa->dirty = ~0;
-
- return GL_TRUE;
-}
-
-/* This looks buggy to me - the 'b' variable isn't used anywhere...
- * Hmm - It seems that the drawable is already hooked in to
- * driDrawablePriv.
- *
- * But why are we doing context initialization here???
- */
-static GLboolean
-mgaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
-{
- if (driContextPriv) {
- mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
-
- if (mmesa->driDrawable != driDrawPriv) {
- driDrawableInitVBlank( driDrawPriv, mmesa->vblank_flags );
- mmesa->driDrawable = driDrawPriv;
- mmesa->dirty = ~0;
- mmesa->dirty_cliprects = (MGA_FRONT|MGA_BACK);
- mmesa->mesa_drawable = driDrawPriv;
- }
-
- mmesa->driReadable = driReadPriv;
-
- _mesa_make_current(mmesa->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate);
- }
- else {
- _mesa_make_current(NULL, NULL, NULL);
- }
-
- return GL_TRUE;
-}
-
-
-void mgaGetLock( mgaContextPtr mmesa, GLuint flags )
-{
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
- drm_mga_sarea_t *sarea = mmesa->sarea;
- int me = mmesa->hHWContext;
- int i;
-
- drmGetLock(mmesa->driFd, mmesa->hHWContext, flags);
-
- if (*(dPriv->pStamp) != mmesa->lastStamp) {
- mmesa->lastStamp = *(dPriv->pStamp);
- mmesa->SetupNewInputs |= VERT_BIT_POS;
- mmesa->dirty_cliprects = (MGA_FRONT|MGA_BACK);
- mgaUpdateRects( mmesa, (MGA_FRONT|MGA_BACK) );
- }
-
- mmesa->dirty |= MGA_UPLOAD_CONTEXT | MGA_UPLOAD_CLIPRECTS;
-
- mmesa->sarea->dirty |= MGA_UPLOAD_CONTEXT;
-
- if (sarea->ctxOwner != me) {
- mmesa->dirty |= (MGA_UPLOAD_CONTEXT | MGA_UPLOAD_TEX0 |
- MGA_UPLOAD_TEX1 | MGA_UPLOAD_PIPE);
- sarea->ctxOwner=me;
- }
-
- for ( i = 0 ; i < mmesa->nr_heaps ; i++ ) {
- DRI_AGE_TEXTURES( mmesa->texture_heaps[ i ] );
- }
-}
-
-
-static const struct __DriverAPIRec mgaAPI = {
- .InitDriver = mgaInitDriver,
- .DestroyScreen = mgaDestroyScreen,
- .CreateContext = mgaCreateContext,
- .DestroyContext = mgaDestroyContext,
- .CreateBuffer = mgaCreateBuffer,
- .DestroyBuffer = mgaDestroyBuffer,
- .SwapBuffers = mgaSwapBuffers,
- .MakeCurrent = mgaMakeCurrent,
- .UnbindContext = mgaUnbindContext,
- .GetSwapInfo = getSwapInfo,
- .GetMSC = driGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .WaitForSBC = NULL,
- .SwapBuffersMSC = NULL
-};
-
-
-/**
- * This is the bootstrap function for the driver. libGL supplies all of the
- * requisite information about the system, and the driver initializes itself.
- * This routine also fills in the linked list pointed to by \c driver_modes
- * with the \c __GLcontextModes that the driver can support for windows or
- * pbuffers.
- *
- * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
- * failure.
- */
-PUBLIC
-void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
- const __GLcontextModes * modes,
- const __DRIversion * ddx_version,
- const __DRIversion * dri_version,
- const __DRIversion * drm_version,
- const __DRIframebuffer * frame_buffer,
- drmAddress pSAREA, int fd,
- int internal_api_version,
- const __DRIinterfaceMethods * interface,
- __GLcontextModes ** driver_modes )
-
-{
- __DRIscreenPrivate *psp;
- static const __DRIversion ddx_expected = { 1, 2, 0 };
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected = { 3, 0, 0 };
-
- dri_interface = interface;
-
- if ( ! driCheckDriDdxDrmVersions2( "MGA",
- dri_version, & dri_expected,
- ddx_version, & ddx_expected,
- drm_version, & drm_expected ) ) {
- return NULL;
- }
-
- psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
- ddx_version, dri_version, drm_version,
- frame_buffer, pSAREA, fd,
- internal_api_version, &mgaAPI);
- if ( psp != NULL ) {
- MGADRIPtr dri_priv = (MGADRIPtr) psp->pDevPriv;
- *driver_modes = mgaFillInModes( dri_priv->cpp * 8,
- (dri_priv->cpp == 2) ? 16 : 24,
- (dri_priv->cpp == 2) ? 0 : 8,
- (dri_priv->backOffset != dri_priv->depthOffset) );
-
- /* Calling driInitExtensions here, with a NULL context pointer, does not actually
- * enable the extensions. It just makes sure that all the dispatch offsets for all
- * the extensions that *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is called, but we can't
- * enable the extensions until we have a context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
- driInitExtensions( NULL, g400_extensions, GL_FALSE );
- driInitSingleExtension( NULL, ARB_vp_extension );
- driInitExtensions( NULL, NV_vp_extensions, GL_FALSE );
-
- }
-
- return (void *) psp;
-}
-
-
-/**
- * Get information about previous buffer swaps.
- */
-static int
-getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
-{
- mgaContextPtr mmesa;
-
- if ( (dPriv == NULL) || (dPriv->driContextPriv == NULL)
- || (dPriv->driContextPriv->driverPrivate == NULL)
- || (sInfo == NULL) ) {
- return -1;
- }
-
- mmesa = (mgaContextPtr) dPriv->driContextPriv->driverPrivate;
- sInfo->swap_count = mmesa->swap_count;
- sInfo->swap_ust = mmesa->swap_ust;
- sInfo->swap_missed_count = mmesa->swap_missed_count;
-
- sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
- ? driCalculateSwapUsage( dPriv, 0, mmesa->swap_missed_ust )
- : 0.0;
-
- return 0;
-}