diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h | 294 |
1 files changed, 0 insertions, 294 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h deleted file mode 100644 index 65e1836af..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h +++ /dev/null @@ -1,294 +0,0 @@ -#ifndef __R300_FIXED_PIPELINES_H__ -#define __R300_FIXED_PIPELINES_H__ - -/******** Flat color pipeline **********/ -static struct r300_vertex_shader_state FLAT_COLOR_VERTEX_SHADER={ - program: { - length: 20, - - body:{ d: { - EASY_VSF_OP(MUL, 0, ALL, TMP), - VSF_PARAM(3), - VSF_ATTR_W(0), - EASY_VSF_SOURCE(0, W, W, W, W, NONE, NONE), - - EASY_VSF_OP(MUL, 1, ALL, RESULT), - VSF_REG(1), - VSF_ATTR_UNITY(1), - VSF_UNITY(1), - - EASY_VSF_OP(MAD, 0, ALL, TMP), - VSF_PARAM(2), - VSF_ATTR_Z(0), - VSF_TMP(0), - - EASY_VSF_OP(MAD, 0, ALL, TMP), - VSF_PARAM(1), - VSF_ATTR_Y(0), - VSF_TMP(0), - - EASY_VSF_OP(MAD, 0, ALL, RESULT), - VSF_PARAM(0), - VSF_ATTR_X(0), - VSF_TMP(0), - } } - }, - - matrix:{ - { - length: 16, - body: { f: { - 2.0, - 0, - 0.0, - 0.0, - 0, - 2.5, - 0, - 0, - 0.0, - 0, - -1.00, - -1.0, - -3.0, - 0, - 6.0, - 6.0 - } } - }, - { - length: 0, - }, - { - length: 0, - } - }, - - vector: { - { - length: 0, - }, - { - length: 0, - } - }, - - unknown1: { - length: 0 - }, - - unknown2: { - length: 0 - }, - - program_start: 0, - unknown_ptr1: 4, - program_end: 4, - - param_offset: 0, - param_count: 4, - - unknown_ptr2: 0, - unknown_ptr3: 4 - }; - -static struct r300_pixel_shader_state FLAT_COLOR_PIXEL_SHADER={ - program: { - tex: { - length: 0 - }, - alu: { - length: 1, - /* My understanding is that we need at least 1 instructions for pixel shader, - in particular because alu_end==0 means there is one instruction */ - inst: { - PFS_NOP - } - }, - node: { - { 0, 0, 0, 0}, - { 0, 0, 0, 0}, - { 0, 0, 0, 0}, - { 0, 0, 0, 0} - }, - active_nodes: 1, - first_node_has_tex: 0, - temp_register_count: 0, - - tex_offset: 0, - tex_end: 0, - alu_offset: 0, - alu_end: 0 - }, - - param_length: 0 - }; - - -/******** Single texture pipeline ***********/ -static struct r300_vertex_shader_state SINGLE_TEXTURE_VERTEX_SHADER={ - program: { - length: 24, - - body: { d: { - EASY_VSF_OP(MUL, 0, ALL, TMP), - VSF_PARAM(3), - VSF_ATTR_W(0), - EASY_VSF_SOURCE(0, W, W, W, W, NONE, NONE), - - EASY_VSF_OP(MUL, 2, ALL, RESULT), - VSF_REG(2), - VSF_ATTR_UNITY(2), - VSF_UNITY(2), - - EASY_VSF_OP(MAD, 0, ALL, TMP), - VSF_PARAM(2), - VSF_ATTR_Z(0), - VSF_TMP(0), - - EASY_VSF_OP(MUL, 1, ALL, RESULT), - VSF_REG(1), - VSF_ATTR_UNITY(1), - VSF_UNITY(1), - - EASY_VSF_OP(MAD, 0, ALL, TMP), - VSF_PARAM(1), - VSF_ATTR_Y(0), - VSF_TMP(0), - - EASY_VSF_OP(MAD, 0, ALL, RESULT), - VSF_PARAM(0), - VSF_ATTR_X(0), - VSF_TMP(0), - } } - }, - - matrix:{ - { - length: 16, - body: { f: { - 2.0, - 0, - 0.0, - 0.0, - 0, - 2.5, - 0, - 0, - 0.0, - 0, - -1.00, - -1.0, - -3.0, - 0, - 6.0, - 6.0 - } } - }, - { - length: 0, - }, - { - length: 0, - } - }, - - vector: { - { - length: 0, - }, - { - length: 0, - } - }, - - unknown1: { - length: 0 - }, - - unknown2: { - length: 4, - body: { f: { - 0.0, - 0.0, - 1.0, - 0.0 - } } - }, - - program_start: 0, - unknown_ptr1: 5, - program_end: 5, - - param_offset: 0, - param_count: 4, - - unknown_ptr2: 0, - unknown_ptr3: 5 - }; - -static struct r300_pixel_shader_state SINGLE_TEXTURE_PIXEL_SHADER={ - program: { - tex: { - length: 1, - inst: { 0x00018000 } - }, - alu: { - length: 2, - inst: - { -/* I get misc problems without this after doing cold-reboot. - This would imply that alu programming is buggy. --aet */ -#if 1 - PFS_NOP, -#endif - - /* What are 0's ORed with flags ? They are register numbers that - just happen to be 0 */ - { - EASY_PFS_INSTR0(MAD, SRC0C_XYZ, SRC1C_XYZ, ZERO), - EASY_PFS_INSTR1(0, 0, 1, 0 | PFS_FLAG_CONST, NONE, ALL), - -#if 0 - /* no alpha in textures */ - EASY_PFS_INSTR2(MAD, SRC0A, ONE, ZERO), - EASY_PFS_INSTR3(0, 1, 0 | PFS_FLAG_CONST, 0 | PFS_FLAG_CONST, OUTPUT) -#endif - - /* alpha in textures */ - EASY_PFS_INSTR2(MAD, SRC0A, SRC1A, ZERO), - EASY_PFS_INSTR3(0, 0, 1, 0 | PFS_FLAG_CONST, OUTPUT) - } - } - }, - node: { - { 0, 0, 0, 0}, - { 0, 0, 0, 0}, - { 0, 0, 0, 0}, - { 0, 0, 0, 0} - }, - - active_nodes: 1, - first_node_has_tex: 1, - temp_register_count: 1, - - tex_offset: 0, - tex_end: 0, - alu_offset: 0, - alu_end: 0 - }, - - param_length: 8, - param: { - { 0.0, 0.0, 0.0, 0.0}, - { 0.0, 0.0, 0.0, 0.0}, - { 0.0, 0.0, 0.0, 0.0}, - { 0.0, 0.0, 0.0, 0.0}, - { 0.0, 0.0, 0.0, 0.0}, - { 0.0, 0.0, 0.0, 0.0}, - { 0.0, 0.0, 0.0, 0.0}, - { 0.0, 0.0, 0.0, 0.0} - } - }; - -#endif |