diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/radeon/radeon_state_init.c')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/drivers/dri/radeon/radeon_state_init.c | 572 |
1 files changed, 0 insertions, 572 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/radeon/radeon_state_init.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/radeon/radeon_state_init.c deleted file mode 100644 index 1caffe132..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ /dev/null @@ -1,572 +0,0 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_state_init.c,v 1.3 2003/02/22 06:21:11 dawes Exp $ */ -/* - * Copyright 2000, 2001 VA Linux Systems Inc., Fremont, California. - * - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Gareth Hughes <gareth@valinux.com> - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "glheader.h" -#include "imports.h" -#include "api_arrayelt.h" - -#include "swrast/swrast.h" -#include "array_cache/acache.h" -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" -#include "swrast_setup/swrast_setup.h" - -#include "radeon_context.h" -#include "radeon_ioctl.h" -#include "radeon_state.h" -#include "radeon_tcl.h" -#include "radeon_tex.h" -#include "radeon_swtcl.h" -#include "radeon_vtxfmt.h" - -#include "xmlpool.h" - -/* ============================================================= - * State initialization - */ - -void radeonPrintDirty( radeonContextPtr rmesa, const char *msg ) -{ - struct radeon_state_atom *l; - - fprintf(stderr, msg); - fprintf(stderr, ": "); - - foreach(l, &rmesa->hw.atomlist) { - if (l->dirty || rmesa->hw.all_dirty) - fprintf(stderr, "%s, ", l->name); - } - - fprintf(stderr, "\n"); -} - -static int cmdpkt( int id ) -{ - drm_radeon_cmd_header_t h; - h.i = 0; - h.packet.cmd_type = RADEON_CMD_PACKET; - h.packet.packet_id = id; - return h.i; -} - -static int cmdvec( int offset, int stride, int count ) -{ - drm_radeon_cmd_header_t h; - h.i = 0; - h.vectors.cmd_type = RADEON_CMD_VECTORS; - h.vectors.offset = offset; - h.vectors.stride = stride; - h.vectors.count = count; - return h.i; -} - -static int cmdscl( int offset, int stride, int count ) -{ - drm_radeon_cmd_header_t h; - h.i = 0; - h.scalars.cmd_type = RADEON_CMD_SCALARS; - h.scalars.offset = offset; - h.scalars.stride = stride; - h.scalars.count = count; - return h.i; -} - -#define CHECK( NM, FLAG ) \ -static GLboolean check_##NM( GLcontext *ctx ) \ -{ \ - return FLAG; \ -} - -#define TCL_CHECK( NM, FLAG ) \ -static GLboolean check_##NM( GLcontext *ctx ) \ -{ \ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \ - return !rmesa->TclFallback && (FLAG); \ -} - - -CHECK( always, GL_TRUE ) -CHECK( tex0, ctx->Texture.Unit[0]._ReallyEnabled ) -CHECK( tex1, ctx->Texture.Unit[1]._ReallyEnabled ) -CHECK( fog, ctx->Fog.Enabled ) -TCL_CHECK( tcl, GL_TRUE ) -TCL_CHECK( tcl_tex0, ctx->Texture.Unit[0]._ReallyEnabled ) -TCL_CHECK( tcl_tex1, ctx->Texture.Unit[1]._ReallyEnabled ) -TCL_CHECK( tcl_lighting, ctx->Light.Enabled ) -TCL_CHECK( tcl_eyespace_or_lighting, ctx->_NeedEyeCoords || ctx->Light.Enabled ) -TCL_CHECK( tcl_lit0, ctx->Light.Enabled && ctx->Light.Light[0].Enabled ) -TCL_CHECK( tcl_lit1, ctx->Light.Enabled && ctx->Light.Light[1].Enabled ) -TCL_CHECK( tcl_lit2, ctx->Light.Enabled && ctx->Light.Light[2].Enabled ) -TCL_CHECK( tcl_lit3, ctx->Light.Enabled && ctx->Light.Light[3].Enabled ) -TCL_CHECK( tcl_lit4, ctx->Light.Enabled && ctx->Light.Light[4].Enabled ) -TCL_CHECK( tcl_lit5, ctx->Light.Enabled && ctx->Light.Light[5].Enabled ) -TCL_CHECK( tcl_lit6, ctx->Light.Enabled && ctx->Light.Light[6].Enabled ) -TCL_CHECK( tcl_lit7, ctx->Light.Enabled && ctx->Light.Light[7].Enabled ) -TCL_CHECK( tcl_ucp0, (ctx->Transform.ClipPlanesEnabled & 0x1) ) -TCL_CHECK( tcl_ucp1, (ctx->Transform.ClipPlanesEnabled & 0x2) ) -TCL_CHECK( tcl_ucp2, (ctx->Transform.ClipPlanesEnabled & 0x4) ) -TCL_CHECK( tcl_ucp3, (ctx->Transform.ClipPlanesEnabled & 0x8) ) -TCL_CHECK( tcl_ucp4, (ctx->Transform.ClipPlanesEnabled & 0x10) ) -TCL_CHECK( tcl_ucp5, (ctx->Transform.ClipPlanesEnabled & 0x20) ) -TCL_CHECK( tcl_eyespace_or_fog, ctx->_NeedEyeCoords || ctx->Fog.Enabled ) - -CHECK( txr0, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_RECT_BIT)) -CHECK( txr1, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_RECT_BIT)) - - - -/* Initialize the context's hardware state. - */ -void radeonInitState( radeonContextPtr rmesa ) -{ - GLcontext *ctx = rmesa->glCtx; - GLuint color_fmt, depth_fmt, i; - - switch ( rmesa->radeonScreen->cpp ) { - case 2: - color_fmt = RADEON_COLOR_FORMAT_RGB565; - break; - case 4: - color_fmt = RADEON_COLOR_FORMAT_ARGB8888; - break; - default: - fprintf( stderr, "Error: Unsupported pixel depth... exiting\n" ); - exit( -1 ); - } - - rmesa->state.color.clear = 0x00000000; - - switch ( ctx->Visual.depthBits ) { - case 16: - rmesa->state.depth.clear = 0x0000ffff; - rmesa->state.depth.scale = 1.0 / (GLfloat)0xffff; - depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z; - rmesa->state.stencil.clear = 0x00000000; - break; - case 24: - rmesa->state.depth.clear = 0x00ffffff; - rmesa->state.depth.scale = 1.0 / (GLfloat)0xffffff; - depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z; - rmesa->state.stencil.clear = 0xffff0000; - break; - default: - fprintf( stderr, "Error: Unsupported depth %d... exiting\n", - ctx->Visual.depthBits ); - exit( -1 ); - } - - /* Only have hw stencil when depth buffer is 24 bits deep */ - rmesa->state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 && - ctx->Visual.depthBits == 24 ); - - rmesa->Fallback = 0; - - if ( ctx->Visual.doubleBufferMode && rmesa->sarea->pfCurrentPage == 0 ) { - rmesa->state.color.drawOffset = rmesa->radeonScreen->backOffset; - rmesa->state.color.drawPitch = rmesa->radeonScreen->backPitch; - } else { - rmesa->state.color.drawOffset = rmesa->radeonScreen->frontOffset; - rmesa->state.color.drawPitch = rmesa->radeonScreen->frontPitch; - } - rmesa->state.pixel.readOffset = rmesa->state.color.drawOffset; - rmesa->state.pixel.readPitch = rmesa->state.color.drawPitch; - - rmesa->hw.max_state_size = 0; - -#define ALLOC_STATE( ATOM, CHK, SZ, NM, FLAG ) \ - do { \ - rmesa->hw.ATOM.cmd_size = SZ; \ - rmesa->hw.ATOM.cmd = (int *)CALLOC(SZ * sizeof(int)); \ - rmesa->hw.ATOM.lastcmd = (int *)CALLOC(SZ * sizeof(int)); \ - rmesa->hw.ATOM.name = NM; \ - rmesa->hw.ATOM.is_tcl = FLAG; \ - rmesa->hw.ATOM.check = check_##CHK; \ - rmesa->hw.ATOM.dirty = GL_TRUE; \ - rmesa->hw.max_state_size += SZ * sizeof(int); \ - } while (0) - - - /* Allocate state buffers: - */ - ALLOC_STATE( ctx, always, CTX_STATE_SIZE, "CTX/context", 0 ); - ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 ); - ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 ); - ALLOC_STATE( vpt, always, VPT_STATE_SIZE, "VPT/viewport", 0 ); - ALLOC_STATE( set, always, SET_STATE_SIZE, "SET/setup", 0 ); - ALLOC_STATE( msc, always, MSC_STATE_SIZE, "MSC/misc", 0 ); - ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 ); - ALLOC_STATE( tcl, always, TCL_STATE_SIZE, "TCL/tcl", 1 ); - ALLOC_STATE( mtl, tcl_lighting, MTL_STATE_SIZE, "MTL/material", 1 ); - ALLOC_STATE( grd, always, GRD_STATE_SIZE, "GRD/guard-band", 1 ); - ALLOC_STATE( fog, fog, FOG_STATE_SIZE, "FOG/fog", 1 ); - ALLOC_STATE( glt, tcl_lighting, GLT_STATE_SIZE, "GLT/light-global", 1 ); - ALLOC_STATE( eye, tcl_lighting, EYE_STATE_SIZE, "EYE/eye-vector", 1 ); - ALLOC_STATE( tex[0], tex0, TEX_STATE_SIZE, "TEX/tex-0", 0 ); - ALLOC_STATE( tex[1], tex1, TEX_STATE_SIZE, "TEX/tex-1", 0 ); - ALLOC_STATE( mat[0], tcl, MAT_STATE_SIZE, "MAT/modelproject", 1 ); - ALLOC_STATE( mat[1], tcl_eyespace_or_fog, MAT_STATE_SIZE, "MAT/modelview", 1 ); - ALLOC_STATE( mat[2], tcl_eyespace_or_lighting, MAT_STATE_SIZE, "MAT/it-modelview", 1 ); - ALLOC_STATE( mat[3], tcl_tex0, MAT_STATE_SIZE, "MAT/texmat0", 1 ); - ALLOC_STATE( mat[4], tcl_tex1, MAT_STATE_SIZE, "MAT/texmat1", 1 ); - ALLOC_STATE( ucp[0], tcl_ucp0, UCP_STATE_SIZE, "UCP/userclip-0", 1 ); - ALLOC_STATE( ucp[1], tcl_ucp1, UCP_STATE_SIZE, "UCP/userclip-1", 1 ); - ALLOC_STATE( ucp[2], tcl_ucp2, UCP_STATE_SIZE, "UCP/userclip-2", 1 ); - ALLOC_STATE( ucp[3], tcl_ucp3, UCP_STATE_SIZE, "UCP/userclip-3", 1 ); - ALLOC_STATE( ucp[4], tcl_ucp4, UCP_STATE_SIZE, "UCP/userclip-4", 1 ); - ALLOC_STATE( ucp[5], tcl_ucp5, UCP_STATE_SIZE, "UCP/userclip-5", 1 ); - ALLOC_STATE( lit[0], tcl_lit0, LIT_STATE_SIZE, "LIT/light-0", 1 ); - ALLOC_STATE( lit[1], tcl_lit1, LIT_STATE_SIZE, "LIT/light-1", 1 ); - ALLOC_STATE( lit[2], tcl_lit2, LIT_STATE_SIZE, "LIT/light-2", 1 ); - ALLOC_STATE( lit[3], tcl_lit3, LIT_STATE_SIZE, "LIT/light-3", 1 ); - ALLOC_STATE( lit[4], tcl_lit4, LIT_STATE_SIZE, "LIT/light-4", 1 ); - ALLOC_STATE( lit[5], tcl_lit5, LIT_STATE_SIZE, "LIT/light-5", 1 ); - ALLOC_STATE( lit[6], tcl_lit6, LIT_STATE_SIZE, "LIT/light-6", 1 ); - ALLOC_STATE( lit[7], tcl_lit7, LIT_STATE_SIZE, "LIT/light-7", 1 ); - ALLOC_STATE( txr[0], txr0, TXR_STATE_SIZE, "TXR/txr-0", 0 ); - ALLOC_STATE( txr[1], txr1, TXR_STATE_SIZE, "TXR/txr-1", 0 ); - - radeonSetUpAtomList( rmesa ); - - /* Fill in the packet headers: - */ - rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(RADEON_EMIT_PP_MISC); - rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(RADEON_EMIT_PP_CNTL); - rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(RADEON_EMIT_RB3D_COLORPITCH); - rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(RADEON_EMIT_RE_LINE_PATTERN); - rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(RADEON_EMIT_SE_LINE_WIDTH); - rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(RADEON_EMIT_RB3D_STENCILREFMASK); - rmesa->hw.vpt.cmd[VPT_CMD_0] = cmdpkt(RADEON_EMIT_SE_VPORT_XSCALE); - rmesa->hw.set.cmd[SET_CMD_0] = cmdpkt(RADEON_EMIT_SE_CNTL); - rmesa->hw.set.cmd[SET_CMD_1] = cmdpkt(RADEON_EMIT_SE_CNTL_STATUS); - rmesa->hw.msc.cmd[MSC_CMD_0] = cmdpkt(RADEON_EMIT_RE_MISC); - rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(RADEON_EMIT_PP_TXFILTER_0); - rmesa->hw.tex[0].cmd[TEX_CMD_1] = cmdpkt(RADEON_EMIT_PP_BORDER_COLOR_0); - rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(RADEON_EMIT_PP_TXFILTER_1); - rmesa->hw.tex[1].cmd[TEX_CMD_1] = cmdpkt(RADEON_EMIT_PP_BORDER_COLOR_1); - rmesa->hw.zbs.cmd[ZBS_CMD_0] = cmdpkt(RADEON_EMIT_SE_ZBIAS_FACTOR); - rmesa->hw.tcl.cmd[TCL_CMD_0] = cmdpkt(RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT); - rmesa->hw.mtl.cmd[MTL_CMD_0] = - cmdpkt(RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED); - rmesa->hw.txr[0].cmd[TXR_CMD_0] = cmdpkt(RADEON_EMIT_PP_TEX_SIZE_0); - rmesa->hw.txr[1].cmd[TXR_CMD_0] = cmdpkt(RADEON_EMIT_PP_TEX_SIZE_1); - rmesa->hw.grd.cmd[GRD_CMD_0] = - cmdscl( RADEON_SS_VERT_GUARD_CLIP_ADJ_ADDR, 1, 4 ); - rmesa->hw.fog.cmd[FOG_CMD_0] = - cmdvec( RADEON_VS_FOG_PARAM_ADDR, 1, 4 ); - rmesa->hw.glt.cmd[GLT_CMD_0] = - cmdvec( RADEON_VS_GLOBAL_AMBIENT_ADDR, 1, 4 ); - rmesa->hw.eye.cmd[EYE_CMD_0] = - cmdvec( RADEON_VS_EYE_VECTOR_ADDR, 1, 4 ); - - for (i = 0 ; i < 5; i++) { - rmesa->hw.mat[i].cmd[MAT_CMD_0] = - cmdvec( RADEON_VS_MATRIX_0_ADDR + i*4, 1, 16); - } - - for (i = 0 ; i < 8; i++) { - rmesa->hw.lit[i].cmd[LIT_CMD_0] = - cmdvec( RADEON_VS_LIGHT_AMBIENT_ADDR + i, 8, 24 ); - rmesa->hw.lit[i].cmd[LIT_CMD_1] = - cmdscl( RADEON_SS_LIGHT_DCD_ADDR + i, 8, 6 ); - } - - for (i = 0 ; i < 6; i++) { - rmesa->hw.ucp[i].cmd[UCP_CMD_0] = - cmdvec( RADEON_VS_UCP_ADDR + i, 1, 4 ); - } - - rmesa->last_ReallyEnabled = -1; - - /* Initial Harware state: - */ - rmesa->hw.ctx.cmd[CTX_PP_MISC] = (RADEON_ALPHA_TEST_PASS | - RADEON_CHROMA_FUNC_FAIL | - RADEON_CHROMA_KEY_NEAREST | - RADEON_SHADOW_FUNC_EQUAL | - RADEON_SHADOW_PASS_1 | - RADEON_RIGHT_HAND_CUBE_OGL); - - rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] = (RADEON_FOG_VERTEX | - RADEON_FOG_USE_DEPTH); - - rmesa->hw.ctx.cmd[CTX_RE_SOLID_COLOR] = 0x00000000; - - rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = (RADEON_COMB_FCN_ADD_CLAMP | - RADEON_SRC_BLEND_GL_ONE | - RADEON_DST_BLEND_GL_ZERO ); - - rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHOFFSET] = - rmesa->radeonScreen->depthOffset + rmesa->radeonScreen->fbLocation; - - rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] = - ((rmesa->radeonScreen->depthPitch & - RADEON_DEPTHPITCH_MASK) | - RADEON_DEPTH_ENDIAN_NO_SWAP); - - if (rmesa->using_hyperz) - rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] |= RADEON_DEPTH_HYPERZ; - - rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (depth_fmt | - RADEON_Z_TEST_LESS | - RADEON_STENCIL_TEST_ALWAYS | - RADEON_STENCIL_FAIL_KEEP | - RADEON_STENCIL_ZPASS_KEEP | - RADEON_STENCIL_ZFAIL_KEEP | - RADEON_Z_WRITE_ENABLE); - - if (rmesa->using_hyperz) { - rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_COMPRESSION_ENABLE | - RADEON_Z_DECOMPRESSION_ENABLE; - if (rmesa->radeonScreen->chipset & RADEON_CHIPSET_TCL) { - /* works for q3, but slight rendering errors with glxgears ? */ -/* rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/ - /* need this otherwise get lots of lockups with q3 ??? */ - rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_FORCE_Z_DIRTY; - } - } - - rmesa->hw.ctx.cmd[CTX_PP_CNTL] = (RADEON_SCISSOR_ENABLE | - RADEON_ANTI_ALIAS_NONE); - - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = (RADEON_PLANE_MASK_ENABLE | - color_fmt | - RADEON_ZBLOCK16); - - switch ( driQueryOptioni( &rmesa->optionCache, "dither_mode" ) ) { - case DRI_CONF_DITHER_XERRORDIFFRESET: - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_INIT; - break; - case DRI_CONF_DITHER_ORDERED: - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_SCALE_DITHER_ENABLE; - break; - } - if ( driQueryOptioni( &rmesa->optionCache, "round_mode" ) == - DRI_CONF_ROUND_ROUND ) - rmesa->state.color.roundEnable = RADEON_ROUND_ENABLE; - else - rmesa->state.color.roundEnable = 0; - if ( driQueryOptioni (&rmesa->optionCache, "color_reduction" ) == - DRI_CONF_COLOR_REDUCTION_DITHER ) - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_ENABLE; - else - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable; - - rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((rmesa->state.color.drawOffset + - rmesa->radeonScreen->fbLocation) - & RADEON_COLOROFFSET_MASK); - - rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((rmesa->state.color.drawPitch & - RADEON_COLORPITCH_MASK) | - RADEON_COLOR_ENDIAN_NO_SWAP); - /* (fixed size) sarea is initialized to zero afaics so can omit version check. Phew! */ - if (rmesa->sarea->tiling_enabled) { - rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= RADEON_COLOR_TILE_ENABLE; - } - - rmesa->hw.set.cmd[SET_SE_CNTL] = (RADEON_FFACE_CULL_CCW | - RADEON_BFACE_SOLID | - RADEON_FFACE_SOLID | -/* RADEON_BADVTX_CULL_DISABLE | */ - RADEON_FLAT_SHADE_VTX_LAST | - RADEON_DIFFUSE_SHADE_GOURAUD | - RADEON_ALPHA_SHADE_GOURAUD | - RADEON_SPECULAR_SHADE_GOURAUD | - RADEON_FOG_SHADE_GOURAUD | - RADEON_VPORT_XY_XFORM_ENABLE | - RADEON_VPORT_Z_XFORM_ENABLE | - RADEON_VTX_PIX_CENTER_OGL | - RADEON_ROUND_MODE_TRUNC | - RADEON_ROUND_PREC_8TH_PIX); - - rmesa->hw.set.cmd[SET_SE_CNTL_STATUS] = -#ifdef MESA_BIG_ENDIAN - RADEON_VC_32BIT_SWAP; -#else - RADEON_VC_NO_SWAP; -#endif - - if (!(rmesa->radeonScreen->chipset & RADEON_CHIPSET_TCL)) { - rmesa->hw.set.cmd[SET_SE_CNTL_STATUS] |= RADEON_TCL_BYPASS; - } - - rmesa->hw.set.cmd[SET_SE_COORDFMT] = ( - RADEON_VTX_W0_IS_NOT_1_OVER_W0 | - RADEON_TEX1_W_ROUTING_USE_Q1); - - - rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = ((1 << 16) | 0xffff); - - rmesa->hw.lin.cmd[LIN_RE_LINE_STATE] = - ((0 << RADEON_LINE_CURRENT_PTR_SHIFT) | - (1 << RADEON_LINE_CURRENT_COUNT_SHIFT)); - - rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] = (1 << 4); - - rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] = - ((0x00 << RADEON_STENCIL_REF_SHIFT) | - (0xff << RADEON_STENCIL_MASK_SHIFT) | - (0xff << RADEON_STENCIL_WRITEMASK_SHIFT)); - - rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = RADEON_ROP_COPY; - rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] = 0xffffffff; - - rmesa->hw.msc.cmd[MSC_RE_MISC] = - ((0 << RADEON_STIPPLE_X_OFFSET_SHIFT) | - (0 << RADEON_STIPPLE_Y_OFFSET_SHIFT) | - RADEON_STIPPLE_BIG_BIT_ORDER); - - rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE] = 0x00000000; - rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] = 0x00000000; - rmesa->hw.vpt.cmd[VPT_SE_VPORT_YSCALE] = 0x00000000; - rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] = 0x00000000; - rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZSCALE] = 0x00000000; - rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZOFFSET] = 0x00000000; - - for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) { - rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] = RADEON_BORDER_MODE_OGL; - rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT] = - (RADEON_TXFORMAT_ENDIAN_NO_SWAP | - RADEON_TXFORMAT_PERSPECTIVE_ENABLE | - (i << 24) | /* This is one of RADEON_TXFORMAT_ST_ROUTE_STQ[012] */ - (2 << RADEON_TXFORMAT_WIDTH_SHIFT) | - (2 << RADEON_TXFORMAT_HEIGHT_SHIFT)); - - /* Initialize the texture offset to the start of the card texture heap */ - rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] = - rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; - - rmesa->hw.tex[i].cmd[TEX_PP_BORDER_COLOR] = 0; - rmesa->hw.tex[i].cmd[TEX_PP_TXCBLEND] = - (RADEON_COLOR_ARG_A_ZERO | - RADEON_COLOR_ARG_B_ZERO | - RADEON_COLOR_ARG_C_CURRENT_COLOR | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX); - rmesa->hw.tex[i].cmd[TEX_PP_TXABLEND] = - (RADEON_ALPHA_ARG_A_ZERO | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_CURRENT_ALPHA | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX); - rmesa->hw.tex[i].cmd[TEX_PP_TFACTOR] = 0; - } - - /* Can only add ST1 at the time of doing some multitex but can keep - * it after that. Errors if DIFFUSE is missing. - */ - rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] = - (RADEON_TCL_VTX_Z0 | - RADEON_TCL_VTX_W0 | - RADEON_TCL_VTX_PK_DIFFUSE - ); /* need to keep this uptodate */ - - rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] = - ( RADEON_TCL_COMPUTE_XYZW | - (RADEON_TCL_TEX_INPUT_TEX_0 << RADEON_TCL_TEX_0_OUTPUT_SHIFT) | - (RADEON_TCL_TEX_INPUT_TEX_1 << RADEON_TCL_TEX_1_OUTPUT_SHIFT) | - (RADEON_TCL_TEX_INPUT_TEX_2 << RADEON_TCL_TEX_2_OUTPUT_SHIFT)); - - - /* XXX */ - rmesa->hw.tcl.cmd[TCL_MATRIX_SELECT_0] = - ((MODEL << RADEON_MODELVIEW_0_SHIFT) | - (MODEL_IT << RADEON_IT_MODELVIEW_0_SHIFT)); - - rmesa->hw.tcl.cmd[TCL_MATRIX_SELECT_1] = - ((MODEL_PROJ << RADEON_MODELPROJECT_0_SHIFT) | - (TEXMAT_0 << RADEON_TEXMAT_0_SHIFT) | - (TEXMAT_1 << RADEON_TEXMAT_1_SHIFT)); - - rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] = - (RADEON_UCP_IN_CLIP_SPACE | - RADEON_CULL_FRONT_IS_CCW); - - rmesa->hw.tcl.cmd[TCL_TEXTURE_PROC_CTL] = 0; - - rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = - (RADEON_SPECULAR_LIGHTS | - RADEON_DIFFUSE_SPECULAR_COMBINE | - RADEON_LOCAL_LIGHT_VEC_GL | - (RADEON_LM_SOURCE_STATE_MULT << RADEON_EMISSIVE_SOURCE_SHIFT) | - (RADEON_LM_SOURCE_STATE_MULT << RADEON_AMBIENT_SOURCE_SHIFT) | - (RADEON_LM_SOURCE_STATE_MULT << RADEON_DIFFUSE_SOURCE_SHIFT) | - (RADEON_LM_SOURCE_STATE_MULT << RADEON_SPECULAR_SOURCE_SHIFT)); - - for (i = 0 ; i < 8; i++) { - struct gl_light *l = &ctx->Light.Light[i]; - GLenum p = GL_LIGHT0 + i; - *(float *)&(rmesa->hw.lit[i].cmd[LIT_RANGE_CUTOFF]) = FLT_MAX; - - ctx->Driver.Lightfv( ctx, p, GL_AMBIENT, l->Ambient ); - ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, l->Diffuse ); - ctx->Driver.Lightfv( ctx, p, GL_SPECULAR, l->Specular ); - ctx->Driver.Lightfv( ctx, p, GL_POSITION, NULL ); - ctx->Driver.Lightfv( ctx, p, GL_SPOT_DIRECTION, NULL ); - ctx->Driver.Lightfv( ctx, p, GL_SPOT_EXPONENT, &l->SpotExponent ); - ctx->Driver.Lightfv( ctx, p, GL_SPOT_CUTOFF, &l->SpotCutoff ); - ctx->Driver.Lightfv( ctx, p, GL_CONSTANT_ATTENUATION, - &l->ConstantAttenuation ); - ctx->Driver.Lightfv( ctx, p, GL_LINEAR_ATTENUATION, - &l->LinearAttenuation ); - ctx->Driver.Lightfv( ctx, p, GL_QUADRATIC_ATTENUATION, - &l->QuadraticAttenuation ); - *(float *)&(rmesa->hw.lit[i].cmd[LIT_ATTEN_XXX]) = 0.0; - } - - ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_AMBIENT, - ctx->Light.Model.Ambient ); - - TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange( ctx ); - - for (i = 0 ; i < 6; i++) { - ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, NULL ); - } - - ctx->Driver.Fogfv( ctx, GL_FOG_MODE, NULL ); - ctx->Driver.Fogfv( ctx, GL_FOG_DENSITY, &ctx->Fog.Density ); - ctx->Driver.Fogfv( ctx, GL_FOG_START, &ctx->Fog.Start ); - ctx->Driver.Fogfv( ctx, GL_FOG_END, &ctx->Fog.End ); - ctx->Driver.Fogfv( ctx, GL_FOG_COLOR, ctx->Fog.Color ); - ctx->Driver.Fogfv( ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL ); - - rmesa->hw.grd.cmd[GRD_VERT_GUARD_CLIP_ADJ] = IEEE_ONE; - rmesa->hw.grd.cmd[GRD_VERT_GUARD_DISCARD_ADJ] = IEEE_ONE; - rmesa->hw.grd.cmd[GRD_HORZ_GUARD_CLIP_ADJ] = IEEE_ONE; - rmesa->hw.grd.cmd[GRD_HORZ_GUARD_DISCARD_ADJ] = IEEE_ONE; - - rmesa->hw.eye.cmd[EYE_X] = 0; - rmesa->hw.eye.cmd[EYE_Y] = 0; - rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE; - rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE; - - rmesa->hw.all_dirty = GL_TRUE; -} |