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diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/savage/savage_3d_reg.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/savage/savage_3d_reg.h
deleted file mode 100644
index b7d1c3960..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/savage/savage_3d_reg.h
+++ /dev/null
@@ -1,699 +0,0 @@
-/*
- * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
- * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef SAVAGE_3D_REG_H
-#define SAVAGE_3D_REG_H
-
-#define VIDEO_MEM_ADR 0x02
-#define SYSTEM_MEM_ADR 0x01
-#define AGP_MEM_ADR 0x03
-
-/***********************************************************
-
- ----------- 3D ENGINE UNIT Registers -------------
-
- *********************************************************/
-
-typedef union
-{
- struct
- {
- unsigned reserved : 4;
- unsigned ofs : 28;
- }ni;
- u_int32_t ui;
-} savageRegZPixelOffset;
-
-/* This reg exists only on Savage4. */
-typedef union
-{
- struct
- {
- unsigned cmpFunc : 3;
- unsigned stencilEn : 1;
- unsigned readMask : 8;
- unsigned writeMask : 8;
- unsigned failOp : 3;
- unsigned passZfailOp : 3;
- unsigned passZpassOp : 3;
- unsigned reserved : 3;
- }ni;
- u_int32_t ui;
-} savageRegStencilCtrl;
-
-/**************************
- Texture Registers
-**************************/
-/* The layout of this reg differs between Savage4 and Savage3D. */
-typedef union
-{
- struct
- {
- unsigned tex0Width : 4;
- unsigned tex0Height : 4;
- unsigned tex0Fmt : 4;
- unsigned tex1Width : 4;
- unsigned tex1Height : 4;
- unsigned tex1Fmt : 4;
- unsigned texBLoopEn : 1;
- unsigned tex0En : 1;
- unsigned tex1En : 1;
- unsigned orthProjEn : 1;
- unsigned reserved : 1;
- unsigned palSize : 2;
- unsigned newPal : 1;
- }ni;
- u_int32_t ui;
-} savageRegTexDescr_s4;
-typedef union
-{
- struct
- {
- unsigned texWidth : 4;
- unsigned reserved1 : 4;
- unsigned texHeight : 4;
- unsigned reserved2 : 4;
- /* Savage3D supports only the first 8 texture formats defined in
- enum TexFmt in savge_bci.h. */
- unsigned texFmt : 3;
- unsigned palSize : 2;
- unsigned reserved3 : 10;
- unsigned newPal : 1;
- }ni;
- u_int32_t ui;
-} savageRegTexDescr_s3d;
-
-/* The layout of this reg is the same on Savage4 and Savage3D,
- but the Savage4 has two of them, Savage3D has only one. */
-typedef union
-{
- struct
- {
- unsigned inSysTex : 1;
- unsigned inAGPTex : 1;
- unsigned reserved : 1;
- unsigned addr : 29;
- }ni;
- u_int32_t ui;
-} savageRegTexAddr;
-
-/* The layout of this reg is the same on Savage4 and Savage3D. */
-typedef union
-{
- struct
- {
- unsigned reserved : 3;
- unsigned addr : 29;
- }ni;
- u_int32_t ui;
-} savageRegTexPalAddr;
-
-/* The layout of this reg on Savage4 and Savage3D are very similar. */
-typedef union
-{
- struct
- {
- unsigned xprClr0 : 16;
- unsigned xprClr1 : 16; /* this is reserved on Savage3D */
- }ni;
- u_int32_t ui;
-} savageRegTexXprClr; /* transparency color in RGB565 format*/
-
-/* The layout of this reg differs between Savage4 and Savage3D.
- * Savage4 has two of them, Savage3D has only one. */
-typedef union
-{
- struct
- {
- unsigned filterMode : 2;
- unsigned mipmapEnable : 1;
- unsigned dBias : 9;
- unsigned dMax : 4;
- unsigned uMode : 2;
- unsigned vMode : 2;
- unsigned useDFraction : 1;
- unsigned texXprEn : 1;
- unsigned clrBlendAlphaSel : 2;
- unsigned clrArg1CopyAlpha : 1;
- unsigned clrArg2CopyAlpha : 1;
- unsigned clrArg1Invert : 1;
- unsigned clrArg2Invert : 1;
- unsigned alphaBlendAlphaSel : 2;
- unsigned alphaArg1Invert : 1;
- unsigned alphaArg2Invert : 1;
- }ni;
- u_int32_t ui;
-} savageRegTexCtrl_s4;
-typedef union
-{
- struct
- {
- unsigned filterMode : 2;
- unsigned mipmapDisable : 1;
- unsigned dBias : 9;
- unsigned uWrapEn : 1;
- unsigned vWrapEn : 1;
- unsigned wrapMode : 2;
- unsigned texEn : 1;
- unsigned useDFraction : 1;
- unsigned reserved1 : 1;
- /* Color Compare Alpha Blend Control
- 0 - reduce dest alpha to 0 or 1
- 1 - blend with destination
- The Utah-Driver doesn't know how to use it and sets it to 0. */
- unsigned CCA : 1;
- unsigned texXprEn : 1;
- unsigned reserved2 : 11;
- }ni;
- u_int32_t ui;
-} savageRegTexCtrl_s3d;
-
-/* This reg exists only on Savage4. */
-typedef union
-{
- struct
- {
- unsigned colorArg1Sel : 2;
- unsigned colorArg2Sel : 3;
- unsigned colorInvAlphaEn : 1;
- unsigned colorInvArg2En : 1;
- unsigned colorPremodSel : 1;
- unsigned colorMod1Sel : 1;
- unsigned colorMod2Sel : 2;
- unsigned colorAddSel : 2;
- unsigned colorDoBlend : 1;
- unsigned colorDo2sCompl : 1;
- unsigned colorAddBiasEn : 1;
- unsigned alphaArg1Sel : 2;
- unsigned alphaArg2Sel : 3;
- unsigned alphaMod1Sel : 1;
- unsigned alphaMod2Sel : 2;
- unsigned alphaAdd0Sel : 1;
- unsigned alphaDoBlend : 1;
- unsigned alphaDo2sCompl : 1;
- unsigned colorStageClamp : 1;
- unsigned alphaStageClamp : 1;
- unsigned colorDoDiffMul : 1;
- unsigned LeftShiftVal : 2;
- }ni;
- u_int32_t ui;
-} savageRegTexBlendCtrl;
-
-/* This reg exists only on Savage4. */
-typedef union
-{
- struct
- {
- unsigned blue : 8;
- unsigned green : 8;
- unsigned red : 8;
- unsigned alpha : 8;
- }ni;
- u_int32_t ui;
-} savageRegTexBlendColor;
-
-/********************************
- Tiled Surface Registers
-**********************************/
-
-typedef union
-{
- struct
- {
- unsigned frmBufOffset : 13;
- unsigned reserved : 12;
- unsigned widthInTile : 6;
- unsigned bitPerPixel : 1;
- }ni;
- u_int32_t ui;
-} savageRegTiledSurface;
-
-/********************************
- Draw/Shading Control Registers
-**********************************/
-
-/* This reg exists only on Savage4. */
-typedef union
-{
- struct
- {
- unsigned scissorXStart : 11;
- unsigned dPerfAccelEn : 1;
- unsigned scissorYStart : 12;
- unsigned alphaRefVal : 8;
- }ni;
- u_int32_t ui;
-} savageRegDrawCtrl0;
-
-/* This reg exists only on Savage4. */
-typedef union
-{
- struct
- {
- unsigned scissorXEnd : 11;
- unsigned xyOffsetEn : 1;
- unsigned scissorYEnd : 12;
- unsigned ditherEn : 1;
- unsigned nonNormTexCoord : 1;
- unsigned cullMode : 2;
- unsigned alphaTestCmpFunc : 3;
- unsigned alphaTestEn : 1;
- }ni;
- u_int32_t ui;
-} savageRegDrawCtrl1;
-
-/* This reg exists only on Savage4. */
-typedef union
-{
- struct
- {
- unsigned dstAlphaMode : 3;
- unsigned dstMinusSrc : 1;
- unsigned srcAlphaMode : 3;
- unsigned binaryFinalAlpha : 1;
- unsigned dstAlphaModeHighBit : 1;
- unsigned srcAlphaModeHighBit : 1;
- unsigned reserved1 : 15;
- unsigned wrZafterAlphaTst : 1;
- unsigned drawUpdateEn : 1;
- unsigned zUpdateEn : 1;
- unsigned flatShadeEn : 1;
- unsigned specShadeEn : 1;
- unsigned flushPdDestWrites : 1;
- unsigned flushPdZbufWrites : 1;
- }ni;
- u_int32_t ui;
-} savageRegDrawLocalCtrl;
-
-/* This reg exists only on Savage3D. */
-typedef union
-{
- struct
- {
- unsigned ditherEn : 1;
- unsigned xyOffsetEn : 1;
- unsigned cullMode : 2;
- unsigned vertexCountReset : 1;
- unsigned flatShadeEn : 1;
- unsigned specShadeEn : 1;
- unsigned dstAlphaMode : 3;
- unsigned srcAlphaMode : 3;
- unsigned reserved1 : 1;
- unsigned alphaTestCmpFunc : 3;
- unsigned alphaTestEn : 1;
- unsigned alphaRefVal : 8;
- unsigned texBlendCtrl : 3;
- unsigned flushPdDestWrites : 1;
- unsigned flushPdZbufWrites : 1;
- /* havn't found an equivalent for Savage4. Utah-driver sets it to 0. */
- unsigned interpMode : 1;
- }ni;
- u_int32_t ui;
-} savageRegDrawCtrl;
-
-#define SAVAGETBC_DECAL_S3D 0
-#define SAVAGETBC_MODULATE_S3D 1
-#define SAVAGETBC_DECALALPHA_S3D 2
-#define SAVAGETBC_MODULATEALPHA_S3D 3
-#define SAVAGETBC_4_S3D 4
-#define SAVAGETBC_5_S3D 5
-#define SAVAGETBC_COPY_S3D 6
-#define SAVAGETBC_7_S3D 7
-
-/* This reg exists only on Savage3D. */
-typedef union
-{
- struct
- {
- unsigned scissorXStart : 11;
- unsigned reserved1 : 5;
- unsigned scissorYStart : 11;
- unsigned reserved2 : 5;
- } ni;
- u_int32_t ui;
-} savageRegScissorsStart;
-
-/* This reg exists only on Savage3D. */
-typedef union
-{
- struct
- {
- unsigned scissorXEnd : 11;
- unsigned reserved1 : 5;
- unsigned scissorYEnd : 11;
- unsigned reserved2 : 5;
- } ni;
- u_int32_t ui;
-} savageRegScissorsEnd;
-
-/********************************
- Address Registers
-**********************************/
-
-/* I havn't found a Savage3D equivalent of this reg in the Utah-driver.
- * But Tim Roberts claims that the Savage3D supports DMA vertex and
- * command buffers. */
-typedef union
-{
- struct
- {
- unsigned isSys : 1;
- unsigned isAGP : 1;
- unsigned reserved : 1;
- unsigned addr : 29; /*quad word aligned*/
- }ni;
- u_int32_t ui;
-} savageRegVertBufAddr;
-
-/* I havn't found a Savage3D equivalent of this reg in the Utah-driver.
- * But Tim Roberts claims that the Savage3D supports DMA vertex and
- * command buffers. */
-typedef union
-{
- struct
- {
- unsigned isSys : 1;
- unsigned isAGP : 1;
- unsigned reserved : 1;
- unsigned addr : 29; /*4-quad word aligned*/
- }ni;
- u_int32_t ui;
-} savageRegDMABufAddr;
-
-/********************************
- H/W Debug Registers
-**********************************/
-/* The layout of this reg is the same on Savage4 and Savage3D. */
-typedef union
-{
- struct
- {
- unsigned y01 : 1;
- unsigned y12 : 1;
- unsigned y20 : 1;
- unsigned u01 : 1;
- unsigned u12 : 1;
- unsigned u20 : 1;
- unsigned v01 : 1;
- unsigned v12 : 1;
- unsigned v20 : 1;
- unsigned cullEn : 1;
- unsigned cullOrient : 1;
- unsigned loadNewTex : 1;
- unsigned loadNewPal : 1;
- unsigned doDSetup : 1;
- unsigned reserved : 17;
- unsigned kickOff : 1;
- }ni;
- u_int32_t ui;
-} savageRegFlag;
-
-/********************************
- Z Buffer Registers -- Global
-**********************************/
-
-/* The layout of this reg differs between Savage4 and Savage3D. */
-typedef union
-{
- struct
- {
- unsigned zCmpFunc : 3;
- unsigned reserved1 : 2;
- unsigned zBufEn : 1;
- unsigned reserved2 : 1;
- unsigned zExpOffset : 8;
- unsigned reserved3 : 1;
- unsigned stencilRefVal : 8;
- unsigned autoZEnable : 1;
- unsigned frameID : 1;
- unsigned reserved4 : 4;
- unsigned floatZEn : 1;
- unsigned wToZEn : 1;
- }ni;
- u_int32_t ui;
-} savageRegZBufCtrl_s4;
-typedef union
-{
- struct {
- unsigned zCmpFunc : 3;
- unsigned drawUpdateEn : 1;
- unsigned zUpdateEn : 1;
- unsigned zBufEn : 1;
-
- /**
- * We suspect that, in conjunction with
- * \c savageRegZBufOffset::zDepthSelect, these 2 bits are actually
- * \c stencilUpdateEn and \c stencilBufEn. If not, then some of
- * the bits in \c reserved2 may fulfill that purpose.
- */
- unsigned reserved1 : 2;
-
- unsigned zExpOffset : 8;
- unsigned wrZafterAlphaTst : 1;
- unsigned reserved2 : 15;
- }ni;
- u_int32_t ui;
-} savageRegZBufCtrl_s3d;
-
-/* The layout of this reg on Savage4 and Savage3D is very similar. */
-typedef union
-{
- struct
- {
- /* In the Utah-Driver the offset is defined as 13-bit, 2k-aligned. */
- unsigned offset : 14;
- unsigned reserved : 11; /* 12-bits in Utah-driver */
- unsigned zBufWidthInTiles : 6;
-
- /**
- * 0 selects 16-bit depth buffer. On Savage4 hardware, 1 selects
- * 24-bit depth buffer (with 8-bits for stencil). Though it has never
- * been tried, we suspect that on Savage3D hardware, 1 selects 15-bit
- * depth buffer (with 1-bit for stencil).
- */
- unsigned zDepthSelect : 1;
- }ni;
- u_int32_t ui;
-} savageRegZBufOffset;
-
-/* The layout of this reg is the same on Savage4 and Savage3D. */
-typedef union
-{
- struct
- {
- unsigned rLow : 6;
- unsigned reserved1 : 2;
- unsigned rHigh : 6;
- unsigned reserved2 : 2;
- unsigned wLow : 6;
- unsigned reserved3 : 2;
- unsigned wHigh : 6;
- unsigned reserved4 : 2;
- }ni;
- u_int32_t ui;
-} savageRegZWatermarks;
-
-/********************************
- Fog Registers -- Global
-**********************************/
-/* The layout of this reg is the same on Savage4 and Savage3D. */
-typedef union
-{
- struct
- {
- unsigned fogClr : 24;
- unsigned expShift : 3;
- unsigned reserved : 1;
- unsigned fogEn : 1;
- unsigned fogMode : 1;
- unsigned fogEndShift : 2;
- }ni;
- u_int32_t ui;
-} savageRegFogCtrl;
-
-/*not in spec, but tempo for pp and driver*/
-typedef union
-{
- struct
- {
- unsigned fogDensity : 16;
- unsigned fogStart : 16;
- }ni;
- u_int32_t ui;
-} savageRegFogParam;
-
-/**************************************
- Destination Buffer Registers -- Global
-***************************************/
-
-/* The layout of this reg on Savage4 and Savage3D are very similar. */
-typedef union
-{
- struct
- {
- unsigned dstWidthInTile : 7;
- unsigned reserved : 1;
- /* In the Utah-Driver the offset is defined as 13-bit, 2k-aligned. */
- unsigned offset : 14;
- unsigned reserved1 : 7;
- /* antiAliasMode does not exist in the Utah-driver. But it includes the
- * high bit of this in the destPixFmt. However, only values 0 and 2
- * are used as dstPixFmt, so antiAliasMode is effectively always 0
- * in the Utah-driver. In other words, treat as reserved on Savage3D.*/
- unsigned antiAliasMode : 2;
- unsigned dstPixFmt : 1;
- }ni;
- u_int32_t ui;
-} savageRegDestCtrl;
-
-/* The layout of this reg on Savage4 and Savage3D are very similar. */
-typedef union
-{
- struct
- {
- unsigned destReadLow : 6;
- unsigned destReadHigh : 6;
- unsigned destWriteLow : 6;
- unsigned destWriteHigh : 6;
- unsigned texRead : 4;
- unsigned reserved4 : 2;
- /* The Utah-driver calls this pixel FIFO length:
- * 00 - 240, 01 - 180, 10 - 120, 11 - 60
- * However, it is not used in either driver. */
- unsigned destFlush : 2;
- }ni;
- u_int32_t ui;
-} savageRegDestTexWatermarks;
-
-/* Savage4/Twister/ProSavage register BCI addresses */
-#define SAVAGE_DRAWLOCALCTRL_S4 0x1e
-#define SAVAGE_TEXPALADDR_S4 0x1f
-#define SAVAGE_TEXCTRL0_S4 0x20
-#define SAVAGE_TEXCTRL1_S4 0x21
-#define SAVAGE_TEXADDR0_S4 0x22
-#define SAVAGE_TEXADDR1_S4 0x23
-#define SAVAGE_TEXBLEND0_S4 0x24
-#define SAVAGE_TEXBLEND1_S4 0x25
-#define SAVAGE_TEXXPRCLR_S4 0x26 /* never used */
-#define SAVAGE_TEXDESCR_S4 0x27
-#define SAVAGE_FOGTABLE_S4 0x28
-#define SAVAGE_FOGCTRL_S4 0x30
-#define SAVAGE_STENCILCTRL_S4 0x31
-#define SAVAGE_ZBUFCTRL_S4 0x32
-#define SAVAGE_ZBUFOFF_S4 0x33
-#define SAVAGE_DESTCTRL_S4 0x34
-#define SAVAGE_DRAWCTRLGLOBAL0_S4 0x35
-#define SAVAGE_DRAWCTRLGLOBAL1_S4 0x36
-#define SAVAGE_ZWATERMARK_S4 0x37
-#define SAVAGE_DESTTEXRWWATERMARK_S4 0x38
-#define SAVAGE_TEXBLENDCOLOR_S4 0x39
-/* Savage3D/MX/IC register BCI addresses */
-#define SAVAGE_TEXPALADDR_S3D 0x18
-#define SAVAGE_TEXXPRCLR_S3D 0x19 /* never used */
-#define SAVAGE_TEXADDR_S3D 0x1A
-#define SAVAGE_TEXDESCR_S3D 0x1B
-#define SAVAGE_TEXCTRL_S3D 0x1C
-#define SAVAGE_FOGTABLE_S3D 0x20
-#define SAVAGE_FOGCTRL_S3D 0x30
-#define SAVAGE_DRAWCTRL_S3D 0x31
-#define SAVAGE_ZBUFCTRL_S3D 0x32
-#define SAVAGE_ZBUFOFF_S3D 0x33
-#define SAVAGE_DESTCTRL_S3D 0x34
-#define SAVAGE_SCSTART_S3D 0x35
-#define SAVAGE_SCEND_S3D 0x36
-#define SAVAGE_ZWATERMARK_S3D 0x37
-#define SAVAGE_DESTTEXRWWATERMARK_S3D 0x38
-
-#define SAVAGE_FIRST_REG 0x18
-#define SAVAGE_NR_REGS 34
-typedef struct savage_registers_s4_t {
- u_int32_t unused1[6]; /* 0x18-0x1d */
- savageRegDrawLocalCtrl drawLocalCtrl; /* 0x1e */
- savageRegTexPalAddr texPalAddr; /* 0x1f */
- savageRegTexCtrl_s4 texCtrl[2]; /* 0x20, 0x21 */
- savageRegTexAddr texAddr[2]; /* 0x22, 0x23 */
- savageRegTexBlendCtrl texBlendCtrl[2]; /* 0x24, 0x25 */
- savageRegTexXprClr texXprClr; /* 0x26 */
- savageRegTexDescr_s4 texDescr; /* 0x27 */
- u_int8_t fogTable[32]; /* 0x28-0x2f (8dwords) */
- savageRegFogCtrl fogCtrl; /* 0x30 */
- savageRegStencilCtrl stencilCtrl; /* 0x31 */
- savageRegZBufCtrl_s4 zBufCtrl; /* 0x32 */
- savageRegZBufOffset zBufOffset; /* 0x33 */
- savageRegDestCtrl destCtrl; /* 0x34 */
- savageRegDrawCtrl0 drawCtrl0; /* 0x35 */
- savageRegDrawCtrl1 drawCtrl1; /* 0x36 */
- savageRegZWatermarks zWatermarks; /* 0x37 */
- savageRegDestTexWatermarks destTexWatermarks; /* 0x38 */
- savageRegTexBlendColor texBlendColor; /* 0x39 */
-} savageRegistersS4;
-typedef struct savage_registers_s3d_t {
- savageRegTexPalAddr texPalAddr; /* 0x18 */
- savageRegTexXprClr texXprClr; /* 0x19 */
- savageRegTexAddr texAddr; /* 0x1a */
- savageRegTexDescr_s3d texDescr; /* 0x1b */
- savageRegTexCtrl_s3d texCtrl; /* 0x1c */
- u_int32_t unused1[3]; /* 0x1d-0x1f */
- u_int8_t fogTable[64]; /* 0x20-0x2f (16dwords) */
- savageRegFogCtrl fogCtrl; /* 0x30 */
- savageRegDrawCtrl drawCtrl; /* 0x31 */
- savageRegZBufCtrl_s3d zBufCtrl; /* 0x32 */
- savageRegZBufOffset zBufOffset; /* 0x33 */
- savageRegDestCtrl destCtrl; /* 0x34 */
- savageRegScissorsStart scissorsStart; /* 0x35 */
- savageRegScissorsEnd scissorsEnd; /* 0x36 */
- savageRegZWatermarks zWatermarks; /* 0x37 */
- savageRegDestTexWatermarks destTexWatermarks; /* 0x38 */
- u_int32_t unused2; /* 0x39 */
-} savageRegistersS3D;
-typedef union savage_registers_t {
- savageRegistersS4 s4;
- savageRegistersS3D s3d;
- u_int32_t ui[SAVAGE_NR_REGS];
-} savageRegisters;
-
-
-#define DV_PF_555 (0x1<<8)
-#define DV_PF_565 (0x2<<8)
-#define DV_PF_8888 (0x4<<8)
-
-#define SAVAGEPACKCOLORA4L4(l,a) \
- ((l >> 4) | (a & 0xf0))
-
-#define SAVAGEPACKCOLOR4444(r,g,b,a) \
- ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
-
-#define SAVAGEPACKCOLOR1555(r,g,b,a) \
- ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
- ((a) ? 0x8000 : 0))
-
-#define SAVAGEPACKCOLOR8888(r,g,b,a) \
- (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
-
-#define SAVAGEPACKCOLOR565(r,g,b) \
- ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
-
-
-#endif