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diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/sis/sis_context.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/sis/sis_context.h
deleted file mode 100644
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--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/sis/sis_context.h
+++ /dev/null
@@ -1,440 +0,0 @@
-/**************************************************************************
-
-Copyright 2000 Silicon Integrated Systems Corp, Inc., HsinChu, Taiwan.
-Copyright 2003 Eric Anholt
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ERIC ANHOLT OR SILICON INTEGRATED SYSTEMS CORP BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-/* $XFree86$ */
-
-/*
- * Authors:
- * Sung-Ching Lin <sclin@sis.com.tw>
- * Eric Anholt <anholt@FreeBSD.org>
- */
-
-#ifndef _sis_ctx_h_
-#define _sis_ctx_h_
-
-#include "context.h"
-#include "dri_util.h"
-#include "drm.h"
-#include "drm_sarea.h"
-#include "xmlconfig.h"
-#include "tnl/t_vertex.h"
-
-#include "sis_screen.h"
-#include "sis_common2.h"
-#include "sis_dri.h"
-
-/* for GLboolean */
-#include <GL/gl.h>
-
-#define PCI_CHIP_SIS300 0x0300
-#define PCI_CHIP_SIS630 0x6300
-#define PCI_CHIP_SIS540 0x5300
-
-#define NEW_TEXTURING 0x1
-#define NEW_TEXTURE_ENV 0x2
-
-/* Flags for software fallback cases:
- */
-#define SIS_FALLBACK_TEXTURE 0x0001
-#define SIS_FALLBACK_TEXTURE0 0x0002
-#define SIS_FALLBACK_TEXTURE1 0x0004
-#define SIS_FALLBACK_TEXENV0 0x0008
-#define SIS_FALLBACK_TEXENV1 0x0010
-#define SIS_FALLBACK_DRAW_BUFFER 0x0020
-#define SIS_FALLBACK_STENCIL 0x0040
-#define SIS_FALLBACK_FORCE 0x8000
-
-/* Flags for hardware state that needs to be updated */
-#define GFLAG_ENABLESETTING 0x00000001
-#define GFLAG_ENABLESETTING2 0x00000002
-#define GFLAG_ZSETTING 0x00000004
-#define GFLAG_ALPHASETTING 0x00000008
-#define GFLAG_DESTSETTING 0x00000010
-#define GFLAG_LINESETTING 0x00000020
-#define GFLAG_STENCILSETTING 0x00000040
-#define GFLAG_FOGSETTING 0x00000080
-#define GFLAG_DSTBLEND 0x00000100
-#define GFLAG_CLIPPING 0x00000200
-#define CFLAG_TEXTURERESET 0x00000400
-#define GFLAG_TEXTUREMIPMAP 0x00000800
-#define GFLAG_TEXBORDERCOLOR 0x00001000
-#define GFLAG_TEXTUREADDRESS 0x00002000
-#define GFLAG_TEXTUREENV 0x00004000
-#define CFLAG_TEXTURERESET_1 0x00008000
-#define GFLAG_TEXTUREMIPMAP_1 0x00010000
-#define GFLAG_TEXBORDERCOLOR_1 0x00020000
-#define GFLAG_TEXTUREADDRESS_1 0x00040000
-#define GFLAG_TEXTUREENV_1 0x00080000
-#define GFLAG_ALL 0x000fffff
-
-#define GFLAG_TEXTURE_STATES (CFLAG_TEXTURERESET | GFLAG_TEXTUREMIPMAP | \
- GFLAG_TEXBORDERCOLOR | GFLAG_TEXTUREADDRESS | \
- CFLAG_TEXTURERESET_1 | GFLAG_TEXTUREMIPMAP_1 | \
- GFLAG_TEXBORDERCOLOR_1 | \
- GFLAG_TEXTUREADDRESS_1 | \
- GFLAG_TEXTUREENV | GFLAG_TEXTUREENV_1)
-
-
-#define GFLAG_RENDER_STATES (GFLAG_ENABLESETTING | GFLAG_ENABLESETTING2 | \
- GFLAG_ZSETTING | GFLAG_ALPHASETTING | \
- GFLAG_DESTSETTING | GFLAG_FOGSETTING | \
- GFLAG_STENCILSETTING | GFLAG_DSTBLEND | \
- GFLAG_CLIPPING)
-
-/* Use the templated vertex format:
- */
-#define TAG(x) sis##x
-#include "tnl_dd/t_dd_vertex.h"
-#undef TAG
-
-/* Subpixel offsets for window coordinates (triangles):
- */
-#define SUBPIXEL_X (-0.5F)
-#define SUBPIXEL_Y (-0.5F)
-
-#define SIS_MAX_TEXTURE_LEVELS 11
-
-typedef struct {
- GLubyte *Data; /* Pointer to texture in offscreen */
- GLuint memType; /* VIDEO_TYPE or AGP_TYPE */
- void *handle; /* Handle for sisFree*() */
- GLuint pitch;
- GLuint size;
-} sisTexImage;
-
-typedef struct sis_tex_obj {
- sisTexImage image[SIS_MAX_TEXTURE_LEVELS]; /* Image data for each mipmap
- * level */
- GLenum format; /* One of GL_ALPHA, GL_INTENSITY, GL_LUMINANCE,
- * GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA */
- GLint hwformat; /* One of the TEXEL_ defines */
- GLint numImages; /* Number of images loaded into .image */
-} sisTexObj, *sisTexObjPtr;
-
-/*
- ** Device dependent context state
- */
-typedef struct __GLSiSTextureRec
-{
- GLint hwTextureSet;
- GLint hwTextureMip;
- GLint hwTextureClrHigh;
- GLint hwTextureClrLow;
- GLint hwTextureBorderColor;
-
- GLint texOffset0;
- GLint texOffset1;
- GLint texOffset2;
- GLint texOffset3;
- GLint texOffset4;
- GLint texOffset5;
- GLint texOffset6;
- GLint texOffset7;
- GLint texOffset8;
- GLint texOffset9;
- GLint texOffset10;
- GLint texOffset11;
-
- GLint texPitch01;
- GLint texPitch23;
- GLint texPitch45;
- GLint texPitch67;
- GLint texPitch89;
- GLint texPitch10;
-} __GLSiSTexture;
-
-typedef struct __GLSiSHardwareRec
-{
- GLint hwCapEnable, hwCapEnable2; /* Enable Setting */
-
- GLint hwOffsetZ, hwZ; /* Z Setting */
-
- GLint hwZBias, hwZMask; /* Z Setting */
-
- GLint hwAlpha; /* Alpha Setting */
-
- GLint hwDstSet, hwDstMask; /* Destination Setting */
-
- GLint hwOffsetDest; /* Destination Setting */
-
- GLint hwLinePattern; /* Line Setting */
-
- GLint hwFog; /* Fog Setting */
-
- GLint hwFogFar, hwFogInverse; /* Fog Distance setting */
-
- GLint hwFogDensity; /* Fog factor & density */
-
- GLint hwStSetting, hwStSetting2; /* Stencil Setting */
-
- GLint hwStOffset; /* Stencil Setting */
-
- GLint hwDstSrcBlend; /* Blending mode Setting */
-
- GLint clipTopBottom; /* Clip for Top & Bottom */
-
- GLint clipLeftRight; /* Clip for Left & Right */
-
- struct __GLSiSTextureRec texture[2];
-
- GLint hwTexEnvColor; /* Texture Blending Setting */
-
- GLint hwTexBlendColor0;
- GLint hwTexBlendColor1;
- GLint hwTexBlendAlpha0;
- GLint hwTexBlendAlpha1;
-
-}
-__GLSiSHardware;
-
-typedef struct sis_context sisContextRec;
-typedef struct sis_context *sisContextPtr;
-
-typedef void (*sis_quad_func)( sisContextPtr,
- sisVertex *,
- sisVertex *,
- sisVertex *,
- sisVertex * );
-
-typedef void (*sis_tri_func)( sisContextPtr,
- sisVertex *,
- sisVertex *,
- sisVertex * );
-
-typedef void (*sis_line_func)( sisContextPtr,
- sisVertex *,
- sisVertex * );
-
-typedef void (*sis_point_func)( sisContextPtr,
- sisVertex * );
-
-/* Device dependent context state */
-
-struct sis_context
-{
- /* This must be first in this structure */
- GLcontext *glCtx;
-
- /* Vertex state */
- GLuint vertex_size;
- struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
- GLuint vertex_attr_count;
- char *verts; /* points to tnl->clipspace.vertex_buf */
-
- /* Vertex buffer (in system memory or AGP) state. */
- unsigned char *vb; /* Beginning of vertex buffer */
- unsigned char *vb_cur; /* Current write location in vertex buffer */
- unsigned char *vb_last; /* Last written location in vertex buffer */
- unsigned char *vb_end; /* End of vertex buffer */
- void *vb_agp_handle;
- GLuint vb_agp_offset;
- GLboolean using_agp;
-
- GLuint NewGLState;
- GLuint Fallback;
- GLuint RenderIndex;
- GLfloat hw_viewport[16];
- GLfloat depth_scale;
-
- unsigned int virtualX, virtualY;
- unsigned int bytesPerPixel;
- unsigned char *IOBase;
- unsigned char *FbBase;
- unsigned int displayWidth;
- unsigned int frontOffset;
- unsigned int frontPitch;
-
- /* HW RGBA layout */
- unsigned int redMask, greenMask, blueMask, alphaMask;
- unsigned int colorFormat;
-
- /* Z format */
- unsigned int zFormat;
-
- /* Clear patterns, 4 bytes */
- unsigned int clearColorPattern;
- unsigned int clearZStencilPattern;
-
- /* Fallback rasterization functions
- */
- sis_point_func draw_point;
- sis_line_func draw_line;
- sis_tri_func draw_tri;
- sis_quad_func draw_quad;
-
- GLuint hw_primitive;
- GLenum raster_primitive;
- GLenum render_primitive;
-
- /* DRM fd */
- int driFd;
-
- /* AGP Memory */
- unsigned int AGPSize;
- unsigned char *AGPBase;
- unsigned int AGPAddr;
-
- /* register 0x89F4 */
- GLint AGPParseSet;
-
- /* register 0x89F8 */
- GLint dwPrimitiveSet;
-
- __GLSiSHardware prev, current;
-
- int Chipset;
-
- GLint drawableID;
-
- /* SGRAM block write */
- GLboolean blockWrite;
-
- GLint GlobalFlag;
- GLuint last_tcl_state;
-
- /* Stereo */
- GLboolean useStereo;
- GLboolean stereoEnabled;
- int stereo_drawIndex;
- int stereo_drawSide;
- GLboolean irqEnabled;
-
- GLboolean clearTexCache;
-
- GLuint TexStates[SIS_MAX_TEXTURES];
- GLuint PrevTexFormat[SIS_MAX_TEXTURES];
-
- int *CurrentQueueLenPtr;
- unsigned int *FrameCountPtr;
-
- /* Front/back/depth buffer info */
- GLuint width, height; /* size of buffers */
- GLint bottom; /* used for FLIP macro */
- GLvoid *backbuffer;
- unsigned int backOffset;
- unsigned int backPitch;
- GLvoid *depthbuffer;
- unsigned int depthOffset;
- unsigned int depthPitch;
- void *zbFree, *bbFree; /* Cookies for freeing buffers */
- ENGPACKET zClearPacket, cbClearPacket;
-
- /* Drawable, cliprect and scissor information
- */
- GLint drawOffset, drawPitch;
- GLint readOffset, readPitch;
-
- /* Mirrors of some DRI state
- */
- __DRIcontextPrivate *driContext; /* DRI context */
- __DRIscreenPrivate *driScreen; /* DRI screen */
- __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
-
- unsigned int lastStamp; /* mirror driDrawable->lastStamp */
-
- drm_context_t hHWContext;
- drm_hw_lock_t *driHwLock;
-
- sisScreenPtr sisScreen; /* Screen private DRI data */
- SISSAREAPrivPtr sarea; /* Private SAREA data */
-
- /* Configuration cache */
- driOptionCache optionCache;
-};
-
-#define SIS_CONTEXT(ctx) ((sisContextPtr)(ctx->DriverCtx))
-
-/* Macros */
-#define GET_IOBase(x) ((x)->IOBase)
-
-#define Y_FLIP(Y) (smesa->bottom - (Y))
-
-#define SISPACKCOLOR565( r, g, b ) \
- ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
-
-#define SISPACKCOLOR8888( r, g, b, a ) \
- (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
-
-#define SIS_VERBOSE 0
-
-
-#define MMIO(reg, value) \
-{\
- *(volatile GLint *)(smesa->IOBase + (reg)) = value; \
-}
-
-#define MMIO_READ(reg) *(volatile GLint *)(smesa->IOBase + (reg))
-#define MMIO_READf(reg) *(volatile GLfloat *)(smesa->IOBase + (reg))
-
-#define mEndPrimitive() \
-{ \
- *(volatile GLubyte *)(smesa->IOBase + REG_3D_EndPrimitiveList) = 0xff; \
- *(volatile GLuint *)(smesa->IOBase + 0x8b60) = 0xffffffff; \
-}
-
-#define sis_fatal_error(msg) \
-do { \
- fprintf(stderr, "[%s:%d]: %s", __FILE__, __LINE__, msg); \
- exit(-1); \
-} while (0)
-
-/* Lock required */
-#define mWait3DCmdQueue(wLen) \
-/* Update the mirrored queue pointer if it doesn't indicate enough space */ \
-if (*(smesa->CurrentQueueLenPtr) < (wLen)) { \
- *(smesa->CurrentQueueLenPtr) = \
- (*(GLint *)(GET_IOBase(smesa) + REG_CommandQueue) & MASK_QueueLen) - 20; \
- /* Spin and wait if the queue is actually too full */ \
- if (*(smesa->CurrentQueueLenPtr) < (wLen)) \
- WaitingFor3dIdle(smesa, wLen); \
- *(smesa->CurrentQueueLenPtr) -= wLen; \
-}
-
-enum _sis_verbose {
- VERBOSE_SIS_BUFFER = 0x1,
- VERBOSE_SIS_MEMORY = 0x2
-};
-
-extern GLboolean sisCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate );
-extern void sisDestroyContext( __DRIcontextPrivate * );
-
-extern GLboolean sisMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
-
-extern GLboolean sisUnbindContext( __DRIcontextPrivate *driContextPriv );
-
-void WaitEngIdle (sisContextPtr smesa);
-void Wait2DEngIdle (sisContextPtr smesa);
-void WaitingFor3dIdle(sisContextPtr smesa, int wLen);
-
-/* update to hw */
-extern void sis_update_texture_state( sisContextPtr smesa );
-extern void sis_update_render_state( sisContextPtr smesa );
-
-#endif