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Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/unichrome/via_span.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/unichrome/via_span.c289
1 files changed, 0 insertions, 289 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/unichrome/via_span.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/unichrome/via_span.c
deleted file mode 100644
index 40772f480..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/unichrome/via_span.c
+++ /dev/null
@@ -1,289 +0,0 @@
-/*
- * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
- * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "glheader.h"
-#include "macros.h"
-#include "mtypes.h"
-#include "colormac.h"
-#include "via_context.h"
-#include "via_span.h"
-#include "via_ioctl.h"
-#include "swrast/swrast.h"
-
-#define DBG 0
-
-#define Y_FLIP(_y) (height - _y - 1)
-
-#define HW_LOCK()
-
-#define HW_UNLOCK()
-
-#undef LOCAL_VARS
-#define LOCAL_VARS \
- struct via_context *vmesa = VIA_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
- GLuint draw_pitch = vmesa->drawBuffer->pitch; \
- GLuint read_pitch = vmesa->readBuffer->pitch; \
- GLuint height = dPriv->h; \
- GLint p = 0; \
- char *buf = (char *)(vmesa->drawBuffer->origMap + vmesa->drawXoff * vmesa->viaScreen->bytesPerPixel); \
- char *read_buf = (char *)(vmesa->readBuffer->origMap + vmesa->drawXoff * vmesa->viaScreen->bytesPerPixel); \
- (void) (read_pitch && draw_pitch && buf && read_buf && p);
-
-/* ================================================================
- * Color buffer
- */
-
-/* 16 bit, RGB565 color spanline and pixel functions
- */
-#define GET_SRC_PTR(_x, _y) (read_buf + (_x) * 2 + (_y) * read_pitch)
-#define GET_DST_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * draw_pitch)
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-
-#define TAG(x) via##x##_565
-#define TAG2(x,y) via##x##_565##y
-#include "spantmp2.h"
-
-
-/* 32 bit, ARGB8888 color spanline and pixel functions
- */
-#define GET_SRC_PTR(_x, _y) (read_buf + (_x) * 4 + (_y) * read_pitch)
-#define GET_DST_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * draw_pitch)
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) via##x##_8888
-#define TAG2(x,y) via##x##_8888##y
-#include "spantmp2.h"
-
-
-/* 16 bit depthbuffer functions.
- */
-#define LOCAL_DEPTH_VARS \
- struct via_context *vmesa = VIA_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
- GLuint depth_pitch = vmesa->depth.pitch; \
- GLuint height = dPriv->h; \
- char *buf = (char *)(vmesa->depth.map + (vmesa->drawXoff * vmesa->depth.bpp/8))
-
-#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-
-#define WRITE_DEPTH(_x, _y, d) \
- *(GLushort *)(buf + (_x) * 2 + (_y) * depth_pitch) = d;
-
-#define READ_DEPTH(d, _x, _y) \
- d = *(volatile GLushort *)(buf + (_x) * 2 + (_y) * depth_pitch);
-
-#define TAG(x) via##x##_16
-#include "depthtmp.h"
-
-/* 32 bit depthbuffer functions.
- */
-#define WRITE_DEPTH(_x, _y, d) \
- *(GLuint *)(buf + (_x) * 4 + (_y) * depth_pitch) = d;
-
-#define READ_DEPTH(d, _x, _y) \
- d = *(volatile GLuint *)(buf + (_x) * 4 + (_y) * depth_pitch);
-
-#define TAG(x) via##x##_32
-#include "depthtmp.h"
-
-
-
-/* 24/8 bit interleaved depth/stencil functions
- */
-#define WRITE_DEPTH( _x, _y, d ) { \
- GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*depth_pitch); \
- tmp &= 0x000000ff; \
- tmp |= ((d)<<8); \
- *(GLuint *)(buf + (_x)*4 + (_y)*depth_pitch) = tmp; \
-}
-
-#define READ_DEPTH( d, _x, _y ) \
- d = (*(GLuint *)(buf + (_x)*4 + (_y)*depth_pitch)) >> 8;
-
-
-#define TAG(x) via##x##_24_8
-#include "depthtmp.h"
-
-#define WRITE_STENCIL( _x, _y, d ) { \
- GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*depth_pitch); \
- tmp &= 0xffffff00; \
- tmp |= (d); \
- *(GLuint *)(buf + (_x)*4 + (_y)*depth_pitch) = tmp; \
-}
-
-#define READ_STENCIL( d, _x, _y ) \
- d = *(GLuint *)(buf + (_x)*4 + (_y)*depth_pitch) & 0xff;
-
-#define TAG(x) via##x##_24_8
-#include "stenciltmp.h"
-
-
-
-static void viaSetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer,
- GLuint bufferBit)
-{
- struct via_context *vmesa = VIA_CONTEXT(ctx);
-
- if (bufferBit == BUFFER_BIT_FRONT_LEFT) {
- vmesa->drawBuffer = vmesa->readBuffer = &vmesa->front;
- }
- else if (bufferBit == BUFFER_BIT_BACK_LEFT) {
- vmesa->drawBuffer = vmesa->readBuffer = &vmesa->back;
- }
- else {
- ASSERT(0);
- }
-}
-
-/* Move locking out to get reasonable span performance.
- */
-void viaSpanRenderStart( GLcontext *ctx )
-{
- struct via_context *vmesa = VIA_CONTEXT(ctx);
- viaWaitIdle(vmesa, GL_FALSE);
- LOCK_HARDWARE(vmesa);
-}
-
-void viaSpanRenderFinish( GLcontext *ctx )
-{
- struct via_context *vmesa = VIA_CONTEXT(ctx);
- _swrast_flush( ctx );
- UNLOCK_HARDWARE( vmesa );
-}
-
-void viaInitSpanFuncs(GLcontext *ctx)
-{
-#if 0
- struct via_context *vmesa = VIA_CONTEXT(ctx);
-#endif
- struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
-
- swdd->SetBuffer = viaSetBuffer;
-#if 0
- if (vmesa->viaScreen->bitsPerPixel == 16) {
- viaInitPointers_565( swdd );
- }
- else if (vmesa->viaScreen->bitsPerPixel == 32) {
- viaInitPointers_8888( swdd );
- }
- else {
- assert(0);
- }
-#endif
-#if 0
- if (vmesa->glCtx->Visual.depthBits == 16) {
- swdd->ReadDepthSpan = viaReadDepthSpan_16;
- swdd->WriteDepthSpan = viaWriteDepthSpan_16;
- swdd->WriteMonoDepthSpan = viaWriteMonoDepthSpan_16;
- swdd->ReadDepthPixels = viaReadDepthPixels_16;
- swdd->WriteDepthPixels = viaWriteDepthPixels_16;
- }
- else if (vmesa->glCtx->Visual.depthBits == 24) {
- swdd->ReadDepthSpan = viaReadDepthSpan_24_8;
- swdd->WriteDepthSpan = viaWriteDepthSpan_24_8;
- swdd->WriteMonoDepthSpan = viaWriteMonoDepthSpan_24_8;
- swdd->ReadDepthPixels = viaReadDepthPixels_24_8;
- swdd->WriteDepthPixels = viaWriteDepthPixels_24_8;
-
- swdd->WriteStencilSpan = viaWriteStencilSpan_24_8;
- swdd->ReadStencilSpan = viaReadStencilSpan_24_8;
- swdd->WriteStencilPixels = viaWriteStencilPixels_24_8;
- swdd->ReadStencilPixels = viaReadStencilPixels_24_8;
- }
- else if (vmesa->glCtx->Visual.depthBits == 32) {
- swdd->ReadDepthSpan = viaReadDepthSpan_32;
- swdd->WriteDepthSpan = viaWriteDepthSpan_32;
- swdd->WriteMonoDepthSpan = viaWriteMonoDepthSpan_32;
- swdd->ReadDepthPixels = viaReadDepthPixels_32;
- swdd->WriteDepthPixels = viaWriteDepthPixels_32;
- }
-#endif
-
- swdd->SpanRenderStart = viaSpanRenderStart;
- swdd->SpanRenderFinish = viaSpanRenderFinish;
-
-#if 0
- swdd->WriteCI8Span = NULL;
- swdd->WriteCI32Span = NULL;
- swdd->WriteMonoCISpan = NULL;
- swdd->WriteCI32Pixels = NULL;
- swdd->WriteMonoCIPixels = NULL;
- swdd->ReadCI32Span = NULL;
- swdd->ReadCI32Pixels = NULL;
-#endif
-}
-
-
-
-/**
- * Plug in the Get/Put routines for the given driRenderbuffer.
- */
-void
-viaSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
-{
- if (drb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
- viaInitPointers_565(&drb->Base);
- }
- else {
- viaInitPointers_8888(&drb->Base);
- }
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
- drb->Base.GetRow = viaReadDepthSpan_16;
- drb->Base.GetValues = viaReadDepthPixels_16;
- drb->Base.PutRow = viaWriteDepthSpan_16;
- drb->Base.PutMonoRow = viaWriteMonoDepthSpan_16;
- drb->Base.PutValues = viaWriteDepthPixels_16;
- drb->Base.PutMonoValues = NULL;
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
- drb->Base.GetRow = viaReadDepthSpan_24_8;
- drb->Base.GetValues = viaReadDepthPixels_24_8;
- drb->Base.PutRow = viaWriteDepthSpan_24_8;
- drb->Base.PutMonoRow = viaWriteMonoDepthSpan_24_8;
- drb->Base.PutValues = viaWriteDepthPixels_24_8;
- drb->Base.PutMonoValues = NULL;
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT32) {
- drb->Base.GetRow = viaReadDepthSpan_32;
- drb->Base.GetValues = viaReadDepthPixels_32;
- drb->Base.PutRow = viaWriteDepthSpan_32;
- drb->Base.PutMonoRow = viaWriteMonoDepthSpan_32;
- drb->Base.PutValues = viaWriteDepthPixels_32;
- drb->Base.PutMonoValues = NULL;
- }
- else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
- drb->Base.GetRow = viaReadStencilSpan_24_8;
- drb->Base.GetValues = viaReadStencilPixels_24_8;
- drb->Base.PutRow = viaWriteStencilSpan_24_8;
- drb->Base.PutMonoRow = viaWriteMonoStencilSpan_24_8;
- drb->Base.PutValues = viaWriteStencilPixels_24_8;
- drb->Base.PutMonoValues = NULL;
- }
-}