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path: root/nx-X11/extras/Mesa/src/mesa/drivers/glide/fxtexman.c
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Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/glide/fxtexman.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/glide/fxtexman.c874
1 files changed, 874 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/glide/fxtexman.c b/nx-X11/extras/Mesa/src/mesa/drivers/glide/fxtexman.c
new file mode 100644
index 000000000..940c8fd0b
--- /dev/null
+++ b/nx-X11/extras/Mesa/src/mesa/drivers/glide/fxtexman.c
@@ -0,0 +1,874 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 4.0
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/* Authors:
+ * David Bucciarelli
+ * Brian Paul
+ * Daryll Strauss
+ * Keith Whitwell
+ * Daniel Borca
+ * Hiroshi Morii
+ */
+
+/* fxtexman.c - 3Dfx VooDoo texture memory functions */
+
+
+#ifdef HAVE_CONFIG_H
+#include "conf.h"
+#endif
+
+#if defined(FX)
+
+#include "hash.h"
+#include "fxdrv.h"
+
+int texSwaps = 0;
+static FxU32 texBoundMask;
+
+#define FX_2MB_SPLIT 0x200000
+
+static struct gl_texture_object *fxTMFindOldestObject(fxMesaContext fxMesa,
+ int tmu);
+
+
+#ifdef TEXSANITY
+static void
+fubar()
+{
+}
+
+ /* Sanity Check */
+static void
+sanity(fxMesaContext fxMesa)
+{
+ MemRange *tmp, *prev, *pos;
+
+ prev = 0;
+ tmp = fxMesa->tmFree[0];
+ while (tmp) {
+ if (!tmp->startAddr && !tmp->endAddr) {
+ fprintf(stderr, "Textures fubar\n");
+ fubar();
+ }
+ if (tmp->startAddr >= tmp->endAddr) {
+ fprintf(stderr, "Node fubar\n");
+ fubar();
+ }
+ if (prev && (prev->startAddr >= tmp->startAddr ||
+ prev->endAddr > tmp->startAddr)) {
+ fprintf(stderr, "Sorting fubar\n");
+ fubar();
+ }
+ prev = tmp;
+ tmp = tmp->next;
+ }
+ prev = 0;
+ tmp = fxMesa->tmFree[1];
+ while (tmp) {
+ if (!tmp->startAddr && !tmp->endAddr) {
+ fprintf(stderr, "Textures fubar\n");
+ fubar();
+ }
+ if (tmp->startAddr >= tmp->endAddr) {
+ fprintf(stderr, "Node fubar\n");
+ fubar();
+ }
+ if (prev && (prev->startAddr >= tmp->startAddr ||
+ prev->endAddr > tmp->startAddr)) {
+ fprintf(stderr, "Sorting fubar\n");
+ fubar();
+ }
+ prev = tmp;
+ tmp = tmp->next;
+ }
+}
+#endif
+
+static MemRange *
+fxTMNewRangeNode(fxMesaContext fxMesa, FxU32 start, FxU32 end)
+{
+ MemRange *result = 0;
+
+ if (fxMesa->tmPool) {
+ result = fxMesa->tmPool;
+ fxMesa->tmPool = fxMesa->tmPool->next;
+ }
+ else {
+ if (!(result = MALLOC(sizeof(MemRange)))) {
+ fprintf(stderr, "fxTMNewRangeNode: ERROR: out of memory!\n");
+ fxCloseHardware();
+ exit(-1);
+ }
+ }
+ result->startAddr = start;
+ result->endAddr = end;
+ return result;
+}
+
+#if 1
+#define fxTMDeleteRangeNode(fxMesa, range) \
+ do { \
+ range->next = fxMesa->tmPool; \
+ fxMesa->tmPool = range; \
+ } while (0);
+#else
+static void
+fxTMDeleteRangeNode(fxMesaContext fxMesa, MemRange * range)
+{
+ range->next = fxMesa->tmPool;
+ fxMesa->tmPool = range;
+}
+#endif
+
+static void
+fxTMUInit(fxMesaContext fxMesa, int tmu)
+{
+ MemRange *tmn, *last;
+ FxU32 start, end, blockstart, blockend, chunk;
+
+ start = grTexMinAddress(tmu);
+ end = grTexMaxAddress(tmu);
+
+ chunk = (fxMesa->type >= GR_SSTTYPE_Banshee) ? (end - start) : FX_2MB_SPLIT;
+
+ if (fxMesa->verbose) {
+ fprintf(stderr, "Voodoo TMU%d configuration:\n", tmu);
+ }
+
+ fxMesa->freeTexMem[tmu] = end - start;
+ fxMesa->tmFree[tmu] = NULL;
+
+ last = 0;
+ blockstart = start;
+ while (blockstart < end) {
+ if (blockstart + chunk > end)
+ blockend = end;
+ else
+ blockend = blockstart + chunk;
+
+ if (fxMesa->verbose)
+ fprintf(stderr, "Voodoo %08u-%08u\n",
+ (unsigned int) blockstart, (unsigned int) blockend);
+
+ tmn = fxTMNewRangeNode(fxMesa, blockstart, blockend);
+ tmn->next = NULL;
+
+
+ if (last)
+ last->next = tmn;
+ else
+ fxMesa->tmFree[tmu] = tmn;
+ last = tmn;
+
+ blockstart += chunk;
+ }
+}
+
+static int
+fxTMFindStartAddr(fxMesaContext fxMesa, GLint tmu, int size)
+{
+ MemRange *prev, *tmp;
+ int result;
+ struct gl_texture_object *obj;
+
+ if (fxMesa->HaveTexUma) {
+ tmu = FX_TMU0;
+ }
+
+ while (1) {
+ prev = 0;
+ tmp = fxMesa->tmFree[tmu];
+ while (tmp) {
+ if (tmp->endAddr - tmp->startAddr >= size) { /* Fits here */
+ result = tmp->startAddr;
+ tmp->startAddr += size;
+ if (tmp->startAddr == tmp->endAddr) { /* Empty */
+ if (prev) {
+ prev->next = tmp->next;
+ }
+ else {
+ fxMesa->tmFree[tmu] = tmp->next;
+ }
+ fxTMDeleteRangeNode(fxMesa, tmp);
+ }
+ fxMesa->freeTexMem[tmu] -= size;
+ return result;
+ }
+ prev = tmp;
+ tmp = tmp->next;
+ }
+ /* No free space. Discard oldest */
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxTMFindStartAddr: No free space. Discard oldest\n");
+ }
+ obj = fxTMFindOldestObject(fxMesa, tmu);
+ if (!obj) {
+ fprintf(stderr, "fxTMFindStartAddr: ERROR: No space for texture\n");
+ return -1;
+ }
+ fxTMMoveOutTM(fxMesa, obj);
+ texSwaps++;
+ }
+}
+
+int fxTMCheckStartAddr (fxMesaContext fxMesa, GLint tmu, tfxTexInfo *ti)
+{
+ MemRange *tmp;
+ int size;
+
+ if (fxMesa->HaveTexUma) {
+ return FXTRUE;
+ }
+
+ size = grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));
+
+ tmp = fxMesa->tmFree[tmu];
+ while (tmp) {
+ if (tmp->endAddr - tmp->startAddr >= size) { /* Fits here */
+ return FXTRUE;
+ }
+ tmp = tmp->next;
+ }
+
+ return FXFALSE;
+}
+
+static void
+fxTMRemoveRange(fxMesaContext fxMesa, GLint tmu, MemRange * range)
+{
+ MemRange *tmp, *prev;
+
+ if (fxMesa->HaveTexUma) {
+ tmu = FX_TMU0;
+ }
+
+ if (range->startAddr == range->endAddr) {
+ fxTMDeleteRangeNode(fxMesa, range);
+ return;
+ }
+ fxMesa->freeTexMem[tmu] += range->endAddr - range->startAddr;
+ prev = 0;
+ tmp = fxMesa->tmFree[tmu];
+ while (tmp) {
+ if (range->startAddr > tmp->startAddr) {
+ prev = tmp;
+ tmp = tmp->next;
+ }
+ else
+ break;
+ }
+ /* When we create the regions, we make a split at the 2MB boundary.
+ Now we have to make sure we don't join those 2MB boundary regions
+ back together again. */
+ range->next = tmp;
+ if (tmp) {
+ if (range->endAddr == tmp->startAddr
+ && tmp->startAddr & texBoundMask) {
+ /* Combine */
+ tmp->startAddr = range->startAddr;
+ fxTMDeleteRangeNode(fxMesa, range);
+ range = tmp;
+ }
+ }
+ if (prev) {
+ if (prev->endAddr == range->startAddr
+ && range->startAddr & texBoundMask) {
+ /* Combine */
+ prev->endAddr = range->endAddr;
+ prev->next = range->next;
+ fxTMDeleteRangeNode(fxMesa, range);
+ }
+ else
+ prev->next = range;
+ }
+ else {
+ fxMesa->tmFree[tmu] = range;
+ }
+}
+
+static struct gl_texture_object *
+fxTMFindOldestObject(fxMesaContext fxMesa, int tmu)
+{
+ GLuint age, old, lasttime, bindnumber;
+ GLfloat lowestPriority;
+ struct gl_texture_object *obj, *lowestPriorityObj;
+ struct _mesa_HashTable *textures = fxMesa->glCtx->Shared->TexObjects;
+ GLuint id;
+
+ if (!_mesa_HashFirstEntry(textures))
+ return 0;
+
+ obj = NULL;
+ old = 0;
+
+ lowestPriorityObj = NULL;
+ lowestPriority = 1.0F;
+
+ bindnumber = fxMesa->texBindNumber;
+
+ for (id = _mesa_HashFirstEntry(textures);
+ id;
+ id = _mesa_HashNextEntry(textures, id)) {
+ struct gl_texture_object *tmp
+ = (struct gl_texture_object *) _mesa_HashLookup(textures, id);
+ tfxTexInfo *info = fxTMGetTexInfo(tmp);
+
+ if (info && info->isInTM &&
+ ((info->whichTMU == tmu) ||
+ (info->whichTMU == FX_TMU_BOTH) ||
+ (info->whichTMU == FX_TMU_SPLIT) ||
+ fxMesa->HaveTexUma
+ )
+ ) {
+ lasttime = info->lastTimeUsed;
+
+ if (lasttime > bindnumber)
+ age = bindnumber + (UINT_MAX - lasttime + 1); /* TO DO: check wrap around */
+ else
+ age = bindnumber - lasttime;
+
+ if (age >= old) {
+ old = age;
+ obj = tmp;
+ }
+
+ /* examine priority */
+ if (tmp->Priority < lowestPriority) {
+ lowestPriority = tmp->Priority;
+ lowestPriorityObj = tmp;
+ }
+ }
+ }
+
+ if (lowestPriorityObj != NULL) {
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxTMFindOldestObject: %d pri=%f\n", lowestPriorityObj->Name, lowestPriority);
+ }
+ return lowestPriorityObj;
+ }
+ else {
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ if (obj != NULL) {
+ fprintf(stderr, "fxTMFindOldestObject: %d age=%d\n", obj->Name, old);
+ }
+ }
+ return obj;
+ }
+}
+
+static MemRange *
+fxTMAddObj(fxMesaContext fxMesa,
+ struct gl_texture_object *tObj, GLint tmu, int texmemsize)
+{
+ FxI32 startAddr;
+ MemRange *range;
+
+ startAddr = fxTMFindStartAddr(fxMesa, tmu, texmemsize);
+ if (startAddr < 0)
+ return 0;
+ range = fxTMNewRangeNode(fxMesa, startAddr, startAddr + texmemsize);
+ return range;
+}
+
+/* External Functions */
+
+void
+fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
+ GLint where)
+{
+ tfxTexInfo *ti = fxTMGetTexInfo(tObj);
+ int i, l;
+ int texmemsize;
+
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "fxTMMoveInTM_NoLock(%d)\n", tObj->Name);
+ }
+
+ fxMesa->stats.reqTexUpload++;
+
+ if (!ti->validated) {
+ fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: not validated\n");
+ fxCloseHardware();
+ exit(-1);
+ }
+
+ if (ti->isInTM) {
+ if (ti->whichTMU == where)
+ return;
+ if (where == FX_TMU_SPLIT || ti->whichTMU == FX_TMU_SPLIT)
+ fxTMMoveOutTM_NoLock(fxMesa, tObj);
+ else {
+ if (ti->whichTMU == FX_TMU_BOTH)
+ return;
+ where = FX_TMU_BOTH;
+ }
+ }
+
+ if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) {
+ fprintf(stderr, "fxTMMoveInTM_NoLock: downloading %p (%d) in texture memory in %d\n",
+ (void *)tObj, tObj->Name, where);
+ }
+
+ ti->whichTMU = (FxU32) where;
+
+ switch (where) {
+ case FX_TMU0:
+ case FX_TMU1:
+ texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));
+ ti->tm[where] = fxTMAddObj(fxMesa, tObj, where, texmemsize);
+ fxMesa->stats.memTexUpload += texmemsize;
+
+ for (i = FX_largeLodValue(ti->info), l = ti->minLevel;
+ i <= FX_smallLodValue(ti->info); i++, l++) {
+ struct gl_texture_image *texImage = tObj->Image[0][l];
+ grTexDownloadMipMapLevel(where,
+ ti->tm[where]->startAddr,
+ FX_valueToLod(i),
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_BOTH,
+ texImage->Data);
+ }
+ break;
+ case FX_TMU_SPLIT:
+ texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_ODD, &(ti->info));
+ ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize);
+ fxMesa->stats.memTexUpload += texmemsize;
+
+ texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_EVEN, &(ti->info));
+ ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize);
+ fxMesa->stats.memTexUpload += texmemsize;
+
+ for (i = FX_largeLodValue(ti->info), l = ti->minLevel;
+ i <= FX_smallLodValue(ti->info); i++, l++) {
+ struct gl_texture_image *texImage = tObj->Image[0][l];
+
+ grTexDownloadMipMapLevel(GR_TMU0,
+ ti->tm[FX_TMU0]->startAddr,
+ FX_valueToLod(i),
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_ODD,
+ texImage->Data);
+
+ grTexDownloadMipMapLevel(GR_TMU1,
+ ti->tm[FX_TMU1]->startAddr,
+ FX_valueToLod(i),
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_EVEN,
+ texImage->Data);
+ }
+ break;
+ case FX_TMU_BOTH:
+ texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));
+ ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize);
+ fxMesa->stats.memTexUpload += texmemsize;
+
+ /*texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));*/
+ ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize);
+ fxMesa->stats.memTexUpload += texmemsize;
+
+ for (i = FX_largeLodValue(ti->info), l = ti->minLevel;
+ i <= FX_smallLodValue(ti->info); i++, l++) {
+ struct gl_texture_image *texImage = tObj->Image[0][l];
+ grTexDownloadMipMapLevel(GR_TMU0,
+ ti->tm[FX_TMU0]->startAddr,
+ FX_valueToLod(i),
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_BOTH,
+ texImage->Data);
+
+ grTexDownloadMipMapLevel(GR_TMU1,
+ ti->tm[FX_TMU1]->startAddr,
+ FX_valueToLod(i),
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_BOTH,
+ texImage->Data);
+ }
+ break;
+ default:
+ fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: wrong tmu (%d)\n", where);
+ fxCloseHardware();
+ exit(-1);
+ }
+
+ fxMesa->stats.texUpload++;
+
+ ti->isInTM = GL_TRUE;
+}
+
+
+void
+fxTMMoveInTM(fxMesaContext fxMesa, struct gl_texture_object *tObj,
+ GLint where)
+{
+ BEGIN_BOARD_LOCK();
+ fxTMMoveInTM_NoLock(fxMesa, tObj, where);
+ END_BOARD_LOCK();
+}
+
+
+void
+fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
+ GLint level)
+{
+ tfxTexInfo *ti = fxTMGetTexInfo(tObj);
+ GrLOD_t lodlevel;
+ GLint tmu;
+ struct gl_texture_image *texImage = tObj->Image[0][level];
+ tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage);
+
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxTMReloadMipMapLevel(%p (%d), %d)\n", (void *)tObj, tObj->Name, level);
+ }
+
+ assert(mml);
+ assert(mml->width > 0);
+ assert(mml->height > 0);
+ assert(mml->glideFormat > 0);
+ assert(ti->isInTM);
+
+ if (!ti->validated) {
+ fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: not validated\n");
+ fxCloseHardware();
+ exit(-1);
+ }
+
+ tmu = (int) ti->whichTMU;
+ fxMesa->stats.reqTexUpload++;
+ fxMesa->stats.texUpload++;
+
+ lodlevel = ti->info.largeLodLog2 - (level - ti->minLevel);
+
+ switch (tmu) {
+ case FX_TMU0:
+ case FX_TMU1:
+ grTexDownloadMipMapLevel(tmu,
+ ti->tm[tmu]->startAddr,
+ lodlevel,
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_BOTH, texImage->Data);
+ break;
+ case FX_TMU_SPLIT:
+ grTexDownloadMipMapLevel(GR_TMU0,
+ ti->tm[GR_TMU0]->startAddr,
+ lodlevel,
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_ODD, texImage->Data);
+
+ grTexDownloadMipMapLevel(GR_TMU1,
+ ti->tm[GR_TMU1]->startAddr,
+ lodlevel,
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_EVEN, texImage->Data);
+ break;
+ case FX_TMU_BOTH:
+ grTexDownloadMipMapLevel(GR_TMU0,
+ ti->tm[GR_TMU0]->startAddr,
+ lodlevel,
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_BOTH, texImage->Data);
+
+ grTexDownloadMipMapLevel(GR_TMU1,
+ ti->tm[GR_TMU1]->startAddr,
+ lodlevel,
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_BOTH, texImage->Data);
+ break;
+
+ default:
+ fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu);
+ fxCloseHardware();
+ exit(-1);
+ }
+}
+
+void
+fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
+ struct gl_texture_object *tObj,
+ GLint level, GLint yoffset, GLint height)
+{
+ tfxTexInfo *ti = fxTMGetTexInfo(tObj);
+ GrLOD_t lodlevel;
+ unsigned short *data;
+ GLint tmu;
+ struct gl_texture_image *texImage = tObj->Image[0][level];
+ tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage);
+
+ assert(mml);
+
+ if (!ti->validated) {
+ fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: not validated\n");
+ fxCloseHardware();
+ exit(-1);
+ }
+
+ tmu = (int) ti->whichTMU;
+ fxTMMoveInTM(fxMesa, tObj, tmu);
+
+ fxTexGetInfo(mml->width, mml->height,
+ &lodlevel, NULL, NULL, NULL, NULL, NULL);
+
+ if ((ti->info.format == GR_TEXFMT_INTENSITY_8) ||
+ (ti->info.format == GR_TEXFMT_P_8) ||
+ (ti->info.format == GR_TEXFMT_ALPHA_8))
+ data = (GLushort *) texImage->Data + ((yoffset * mml->width) >> 1);
+ else
+ data = (GLushort *) texImage->Data + yoffset * mml->width;
+
+ switch (tmu) {
+ case FX_TMU0:
+ case FX_TMU1:
+ grTexDownloadMipMapLevelPartial(tmu,
+ ti->tm[tmu]->startAddr,
+ FX_valueToLod(FX_lodToValue(lodlevel)
+ + level),
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_BOTH, data,
+ yoffset, yoffset + height - 1);
+ break;
+ case FX_TMU_SPLIT:
+ grTexDownloadMipMapLevelPartial(GR_TMU0,
+ ti->tm[FX_TMU0]->startAddr,
+ FX_valueToLod(FX_lodToValue(lodlevel)
+ + level),
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_ODD, data,
+ yoffset, yoffset + height - 1);
+
+ grTexDownloadMipMapLevelPartial(GR_TMU1,
+ ti->tm[FX_TMU1]->startAddr,
+ FX_valueToLod(FX_lodToValue(lodlevel)
+ + level),
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_EVEN, data,
+ yoffset, yoffset + height - 1);
+ break;
+ case FX_TMU_BOTH:
+ grTexDownloadMipMapLevelPartial(GR_TMU0,
+ ti->tm[FX_TMU0]->startAddr,
+ FX_valueToLod(FX_lodToValue(lodlevel)
+ + level),
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_BOTH, data,
+ yoffset, yoffset + height - 1);
+
+ grTexDownloadMipMapLevelPartial(GR_TMU1,
+ ti->tm[FX_TMU1]->startAddr,
+ FX_valueToLod(FX_lodToValue(lodlevel)
+ + level),
+ FX_largeLodLog2(ti->info),
+ FX_aspectRatioLog2(ti->info),
+ ti->info.format,
+ GR_MIPMAPLEVELMASK_BOTH, data,
+ yoffset, yoffset + height - 1);
+ break;
+ default:
+ fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu);
+ fxCloseHardware();
+ exit(-1);
+ }
+}
+
+void
+fxTMMoveOutTM(fxMesaContext fxMesa, struct gl_texture_object *tObj)
+{
+ tfxTexInfo *ti = fxTMGetTexInfo(tObj);
+
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "fxTMMoveOutTM(%p (%d))\n", (void *)tObj, tObj->Name);
+ }
+
+ if (!ti->isInTM)
+ return;
+
+ switch (ti->whichTMU) {
+ case FX_TMU0:
+ case FX_TMU1:
+ fxTMRemoveRange(fxMesa, (int) ti->whichTMU, ti->tm[ti->whichTMU]);
+ break;
+ case FX_TMU_SPLIT:
+ case FX_TMU_BOTH:
+ fxTMRemoveRange(fxMesa, FX_TMU0, ti->tm[FX_TMU0]);
+ fxTMRemoveRange(fxMesa, FX_TMU1, ti->tm[FX_TMU1]);
+ break;
+ default:
+ fprintf(stderr, "fxTMMoveOutTM: INTERNAL ERROR: bad TMU (%ld)\n", ti->whichTMU);
+ fxCloseHardware();
+ exit(-1);
+ }
+
+ ti->isInTM = GL_FALSE;
+ ti->whichTMU = FX_TMU_NONE;
+}
+
+void
+fxTMFreeTexture(fxMesaContext fxMesa, struct gl_texture_object *tObj)
+{
+ tfxTexInfo *ti = fxTMGetTexInfo(tObj);
+ int i;
+
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxTMFreeTexture(%p (%d))\n", (void *)tObj, tObj->Name);
+ }
+
+ fxTMMoveOutTM(fxMesa, tObj);
+
+ for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
+ struct gl_texture_image *texImage = tObj->Image[0][i];
+ if (texImage) {
+ if (texImage->DriverData) {
+ FREE(texImage->DriverData);
+ texImage->DriverData = NULL;
+ }
+ }
+ }
+ switch (ti->whichTMU) {
+ case FX_TMU0:
+ case FX_TMU1:
+ fxTMDeleteRangeNode(fxMesa, ti->tm[ti->whichTMU]);
+ break;
+ case FX_TMU_SPLIT:
+ case FX_TMU_BOTH:
+ fxTMDeleteRangeNode(fxMesa, ti->tm[FX_TMU0]);
+ fxTMDeleteRangeNode(fxMesa, ti->tm[FX_TMU1]);
+ break;
+ }
+}
+
+void
+fxTMInit(fxMesaContext fxMesa)
+{
+ fxMesa->texBindNumber = 0;
+ fxMesa->tmPool = 0;
+
+ if (fxMesa->HaveTexUma) {
+ grEnable(GR_TEXTURE_UMA_EXT);
+ }
+
+ fxTMUInit(fxMesa, FX_TMU0);
+
+ if (!fxMesa->HaveTexUma && fxMesa->haveTwoTMUs)
+ fxTMUInit(fxMesa, FX_TMU1);
+
+ texBoundMask = (fxMesa->type >= GR_SSTTYPE_Banshee) ? -1 : (FX_2MB_SPLIT - 1);
+}
+
+void
+fxTMClose(fxMesaContext fxMesa)
+{
+ MemRange *tmp, *next;
+
+ tmp = fxMesa->tmPool;
+ while (tmp) {
+ next = tmp->next;
+ FREE(tmp);
+ tmp = next;
+ }
+ tmp = fxMesa->tmFree[FX_TMU0];
+ while (tmp) {
+ next = tmp->next;
+ FREE(tmp);
+ tmp = next;
+ }
+ if (fxMesa->haveTwoTMUs) {
+ tmp = fxMesa->tmFree[FX_TMU1];
+ while (tmp) {
+ next = tmp->next;
+ FREE(tmp);
+ tmp = next;
+ }
+ }
+}
+
+void
+fxTMRestoreTextures_NoLock(fxMesaContext ctx)
+{
+ struct _mesa_HashTable *textures = ctx->glCtx->Shared->TexObjects;
+ GLuint id;
+
+ for (id = _mesa_HashFirstEntry(textures);
+ id;
+ id = _mesa_HashNextEntry(textures, id)) {
+ struct gl_texture_object *tObj
+ = (struct gl_texture_object *) _mesa_HashLookup(textures, id);
+ tfxTexInfo *ti = fxTMGetTexInfo(tObj);
+ if (ti && ti->isInTM) {
+ int i;
+ for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
+ if (ctx->glCtx->Texture.Unit[i]._Current == tObj) {
+ /* Force the texture onto the board, as it could be in use */
+ int where = ti->whichTMU;
+ fxTMMoveOutTM_NoLock(ctx, tObj);
+ fxTMMoveInTM_NoLock(ctx, tObj, where);
+ break;
+ }
+ }
+ if (i == MAX_TEXTURE_UNITS) /* Mark the texture as off the board */
+ fxTMMoveOutTM_NoLock(ctx, tObj);
+ }
+ }
+}
+
+#else
+
+
+/*
+ * Need this to provide at least one external definition.
+ */
+
+extern int gl_fx_dummy_function_texman(void);
+int
+gl_fx_dummy_function_texman(void)
+{
+ return 0;
+}
+
+#endif /* FX */