diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/glide/fxtexman.c')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/drivers/glide/fxtexman.c | 874 |
1 files changed, 874 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/glide/fxtexman.c b/nx-X11/extras/Mesa/src/mesa/drivers/glide/fxtexman.c new file mode 100644 index 000000000..940c8fd0b --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/drivers/glide/fxtexman.c @@ -0,0 +1,874 @@ +/* + * Mesa 3-D graphics library + * Version: 4.0 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* Authors: + * David Bucciarelli + * Brian Paul + * Daryll Strauss + * Keith Whitwell + * Daniel Borca + * Hiroshi Morii + */ + +/* fxtexman.c - 3Dfx VooDoo texture memory functions */ + + +#ifdef HAVE_CONFIG_H +#include "conf.h" +#endif + +#if defined(FX) + +#include "hash.h" +#include "fxdrv.h" + +int texSwaps = 0; +static FxU32 texBoundMask; + +#define FX_2MB_SPLIT 0x200000 + +static struct gl_texture_object *fxTMFindOldestObject(fxMesaContext fxMesa, + int tmu); + + +#ifdef TEXSANITY +static void +fubar() +{ +} + + /* Sanity Check */ +static void +sanity(fxMesaContext fxMesa) +{ + MemRange *tmp, *prev, *pos; + + prev = 0; + tmp = fxMesa->tmFree[0]; + while (tmp) { + if (!tmp->startAddr && !tmp->endAddr) { + fprintf(stderr, "Textures fubar\n"); + fubar(); + } + if (tmp->startAddr >= tmp->endAddr) { + fprintf(stderr, "Node fubar\n"); + fubar(); + } + if (prev && (prev->startAddr >= tmp->startAddr || + prev->endAddr > tmp->startAddr)) { + fprintf(stderr, "Sorting fubar\n"); + fubar(); + } + prev = tmp; + tmp = tmp->next; + } + prev = 0; + tmp = fxMesa->tmFree[1]; + while (tmp) { + if (!tmp->startAddr && !tmp->endAddr) { + fprintf(stderr, "Textures fubar\n"); + fubar(); + } + if (tmp->startAddr >= tmp->endAddr) { + fprintf(stderr, "Node fubar\n"); + fubar(); + } + if (prev && (prev->startAddr >= tmp->startAddr || + prev->endAddr > tmp->startAddr)) { + fprintf(stderr, "Sorting fubar\n"); + fubar(); + } + prev = tmp; + tmp = tmp->next; + } +} +#endif + +static MemRange * +fxTMNewRangeNode(fxMesaContext fxMesa, FxU32 start, FxU32 end) +{ + MemRange *result = 0; + + if (fxMesa->tmPool) { + result = fxMesa->tmPool; + fxMesa->tmPool = fxMesa->tmPool->next; + } + else { + if (!(result = MALLOC(sizeof(MemRange)))) { + fprintf(stderr, "fxTMNewRangeNode: ERROR: out of memory!\n"); + fxCloseHardware(); + exit(-1); + } + } + result->startAddr = start; + result->endAddr = end; + return result; +} + +#if 1 +#define fxTMDeleteRangeNode(fxMesa, range) \ + do { \ + range->next = fxMesa->tmPool; \ + fxMesa->tmPool = range; \ + } while (0); +#else +static void +fxTMDeleteRangeNode(fxMesaContext fxMesa, MemRange * range) +{ + range->next = fxMesa->tmPool; + fxMesa->tmPool = range; +} +#endif + +static void +fxTMUInit(fxMesaContext fxMesa, int tmu) +{ + MemRange *tmn, *last; + FxU32 start, end, blockstart, blockend, chunk; + + start = grTexMinAddress(tmu); + end = grTexMaxAddress(tmu); + + chunk = (fxMesa->type >= GR_SSTTYPE_Banshee) ? (end - start) : FX_2MB_SPLIT; + + if (fxMesa->verbose) { + fprintf(stderr, "Voodoo TMU%d configuration:\n", tmu); + } + + fxMesa->freeTexMem[tmu] = end - start; + fxMesa->tmFree[tmu] = NULL; + + last = 0; + blockstart = start; + while (blockstart < end) { + if (blockstart + chunk > end) + blockend = end; + else + blockend = blockstart + chunk; + + if (fxMesa->verbose) + fprintf(stderr, "Voodoo %08u-%08u\n", + (unsigned int) blockstart, (unsigned int) blockend); + + tmn = fxTMNewRangeNode(fxMesa, blockstart, blockend); + tmn->next = NULL; + + + if (last) + last->next = tmn; + else + fxMesa->tmFree[tmu] = tmn; + last = tmn; + + blockstart += chunk; + } +} + +static int +fxTMFindStartAddr(fxMesaContext fxMesa, GLint tmu, int size) +{ + MemRange *prev, *tmp; + int result; + struct gl_texture_object *obj; + + if (fxMesa->HaveTexUma) { + tmu = FX_TMU0; + } + + while (1) { + prev = 0; + tmp = fxMesa->tmFree[tmu]; + while (tmp) { + if (tmp->endAddr - tmp->startAddr >= size) { /* Fits here */ + result = tmp->startAddr; + tmp->startAddr += size; + if (tmp->startAddr == tmp->endAddr) { /* Empty */ + if (prev) { + prev->next = tmp->next; + } + else { + fxMesa->tmFree[tmu] = tmp->next; + } + fxTMDeleteRangeNode(fxMesa, tmp); + } + fxMesa->freeTexMem[tmu] -= size; + return result; + } + prev = tmp; + tmp = tmp->next; + } + /* No free space. Discard oldest */ + if (TDFX_DEBUG & VERBOSE_TEXTURE) { + fprintf(stderr, "fxTMFindStartAddr: No free space. Discard oldest\n"); + } + obj = fxTMFindOldestObject(fxMesa, tmu); + if (!obj) { + fprintf(stderr, "fxTMFindStartAddr: ERROR: No space for texture\n"); + return -1; + } + fxTMMoveOutTM(fxMesa, obj); + texSwaps++; + } +} + +int fxTMCheckStartAddr (fxMesaContext fxMesa, GLint tmu, tfxTexInfo *ti) +{ + MemRange *tmp; + int size; + + if (fxMesa->HaveTexUma) { + return FXTRUE; + } + + size = grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); + + tmp = fxMesa->tmFree[tmu]; + while (tmp) { + if (tmp->endAddr - tmp->startAddr >= size) { /* Fits here */ + return FXTRUE; + } + tmp = tmp->next; + } + + return FXFALSE; +} + +static void +fxTMRemoveRange(fxMesaContext fxMesa, GLint tmu, MemRange * range) +{ + MemRange *tmp, *prev; + + if (fxMesa->HaveTexUma) { + tmu = FX_TMU0; + } + + if (range->startAddr == range->endAddr) { + fxTMDeleteRangeNode(fxMesa, range); + return; + } + fxMesa->freeTexMem[tmu] += range->endAddr - range->startAddr; + prev = 0; + tmp = fxMesa->tmFree[tmu]; + while (tmp) { + if (range->startAddr > tmp->startAddr) { + prev = tmp; + tmp = tmp->next; + } + else + break; + } + /* When we create the regions, we make a split at the 2MB boundary. + Now we have to make sure we don't join those 2MB boundary regions + back together again. */ + range->next = tmp; + if (tmp) { + if (range->endAddr == tmp->startAddr + && tmp->startAddr & texBoundMask) { + /* Combine */ + tmp->startAddr = range->startAddr; + fxTMDeleteRangeNode(fxMesa, range); + range = tmp; + } + } + if (prev) { + if (prev->endAddr == range->startAddr + && range->startAddr & texBoundMask) { + /* Combine */ + prev->endAddr = range->endAddr; + prev->next = range->next; + fxTMDeleteRangeNode(fxMesa, range); + } + else + prev->next = range; + } + else { + fxMesa->tmFree[tmu] = range; + } +} + +static struct gl_texture_object * +fxTMFindOldestObject(fxMesaContext fxMesa, int tmu) +{ + GLuint age, old, lasttime, bindnumber; + GLfloat lowestPriority; + struct gl_texture_object *obj, *lowestPriorityObj; + struct _mesa_HashTable *textures = fxMesa->glCtx->Shared->TexObjects; + GLuint id; + + if (!_mesa_HashFirstEntry(textures)) + return 0; + + obj = NULL; + old = 0; + + lowestPriorityObj = NULL; + lowestPriority = 1.0F; + + bindnumber = fxMesa->texBindNumber; + + for (id = _mesa_HashFirstEntry(textures); + id; + id = _mesa_HashNextEntry(textures, id)) { + struct gl_texture_object *tmp + = (struct gl_texture_object *) _mesa_HashLookup(textures, id); + tfxTexInfo *info = fxTMGetTexInfo(tmp); + + if (info && info->isInTM && + ((info->whichTMU == tmu) || + (info->whichTMU == FX_TMU_BOTH) || + (info->whichTMU == FX_TMU_SPLIT) || + fxMesa->HaveTexUma + ) + ) { + lasttime = info->lastTimeUsed; + + if (lasttime > bindnumber) + age = bindnumber + (UINT_MAX - lasttime + 1); /* TO DO: check wrap around */ + else + age = bindnumber - lasttime; + + if (age >= old) { + old = age; + obj = tmp; + } + + /* examine priority */ + if (tmp->Priority < lowestPriority) { + lowestPriority = tmp->Priority; + lowestPriorityObj = tmp; + } + } + } + + if (lowestPriorityObj != NULL) { + if (TDFX_DEBUG & VERBOSE_TEXTURE) { + fprintf(stderr, "fxTMFindOldestObject: %d pri=%f\n", lowestPriorityObj->Name, lowestPriority); + } + return lowestPriorityObj; + } + else { + if (TDFX_DEBUG & VERBOSE_TEXTURE) { + if (obj != NULL) { + fprintf(stderr, "fxTMFindOldestObject: %d age=%d\n", obj->Name, old); + } + } + return obj; + } +} + +static MemRange * +fxTMAddObj(fxMesaContext fxMesa, + struct gl_texture_object *tObj, GLint tmu, int texmemsize) +{ + FxI32 startAddr; + MemRange *range; + + startAddr = fxTMFindStartAddr(fxMesa, tmu, texmemsize); + if (startAddr < 0) + return 0; + range = fxTMNewRangeNode(fxMesa, startAddr, startAddr + texmemsize); + return range; +} + +/* External Functions */ + +void +fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj, + GLint where) +{ + tfxTexInfo *ti = fxTMGetTexInfo(tObj); + int i, l; + int texmemsize; + + if (TDFX_DEBUG & VERBOSE_DRIVER) { + fprintf(stderr, "fxTMMoveInTM_NoLock(%d)\n", tObj->Name); + } + + fxMesa->stats.reqTexUpload++; + + if (!ti->validated) { + fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: not validated\n"); + fxCloseHardware(); + exit(-1); + } + + if (ti->isInTM) { + if (ti->whichTMU == where) + return; + if (where == FX_TMU_SPLIT || ti->whichTMU == FX_TMU_SPLIT) + fxTMMoveOutTM_NoLock(fxMesa, tObj); + else { + if (ti->whichTMU == FX_TMU_BOTH) + return; + where = FX_TMU_BOTH; + } + } + + if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) { + fprintf(stderr, "fxTMMoveInTM_NoLock: downloading %p (%d) in texture memory in %d\n", + (void *)tObj, tObj->Name, where); + } + + ti->whichTMU = (FxU32) where; + + switch (where) { + case FX_TMU0: + case FX_TMU1: + texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); + ti->tm[where] = fxTMAddObj(fxMesa, tObj, where, texmemsize); + fxMesa->stats.memTexUpload += texmemsize; + + for (i = FX_largeLodValue(ti->info), l = ti->minLevel; + i <= FX_smallLodValue(ti->info); i++, l++) { + struct gl_texture_image *texImage = tObj->Image[0][l]; + grTexDownloadMipMapLevel(where, + ti->tm[where]->startAddr, + FX_valueToLod(i), + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_BOTH, + texImage->Data); + } + break; + case FX_TMU_SPLIT: + texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_ODD, &(ti->info)); + ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize); + fxMesa->stats.memTexUpload += texmemsize; + + texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_EVEN, &(ti->info)); + ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize); + fxMesa->stats.memTexUpload += texmemsize; + + for (i = FX_largeLodValue(ti->info), l = ti->minLevel; + i <= FX_smallLodValue(ti->info); i++, l++) { + struct gl_texture_image *texImage = tObj->Image[0][l]; + + grTexDownloadMipMapLevel(GR_TMU0, + ti->tm[FX_TMU0]->startAddr, + FX_valueToLod(i), + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_ODD, + texImage->Data); + + grTexDownloadMipMapLevel(GR_TMU1, + ti->tm[FX_TMU1]->startAddr, + FX_valueToLod(i), + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_EVEN, + texImage->Data); + } + break; + case FX_TMU_BOTH: + texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); + ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize); + fxMesa->stats.memTexUpload += texmemsize; + + /*texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));*/ + ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize); + fxMesa->stats.memTexUpload += texmemsize; + + for (i = FX_largeLodValue(ti->info), l = ti->minLevel; + i <= FX_smallLodValue(ti->info); i++, l++) { + struct gl_texture_image *texImage = tObj->Image[0][l]; + grTexDownloadMipMapLevel(GR_TMU0, + ti->tm[FX_TMU0]->startAddr, + FX_valueToLod(i), + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_BOTH, + texImage->Data); + + grTexDownloadMipMapLevel(GR_TMU1, + ti->tm[FX_TMU1]->startAddr, + FX_valueToLod(i), + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_BOTH, + texImage->Data); + } + break; + default: + fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: wrong tmu (%d)\n", where); + fxCloseHardware(); + exit(-1); + } + + fxMesa->stats.texUpload++; + + ti->isInTM = GL_TRUE; +} + + +void +fxTMMoveInTM(fxMesaContext fxMesa, struct gl_texture_object *tObj, + GLint where) +{ + BEGIN_BOARD_LOCK(); + fxTMMoveInTM_NoLock(fxMesa, tObj, where); + END_BOARD_LOCK(); +} + + +void +fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj, + GLint level) +{ + tfxTexInfo *ti = fxTMGetTexInfo(tObj); + GrLOD_t lodlevel; + GLint tmu; + struct gl_texture_image *texImage = tObj->Image[0][level]; + tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); + + if (TDFX_DEBUG & VERBOSE_TEXTURE) { + fprintf(stderr, "fxTMReloadMipMapLevel(%p (%d), %d)\n", (void *)tObj, tObj->Name, level); + } + + assert(mml); + assert(mml->width > 0); + assert(mml->height > 0); + assert(mml->glideFormat > 0); + assert(ti->isInTM); + + if (!ti->validated) { + fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: not validated\n"); + fxCloseHardware(); + exit(-1); + } + + tmu = (int) ti->whichTMU; + fxMesa->stats.reqTexUpload++; + fxMesa->stats.texUpload++; + + lodlevel = ti->info.largeLodLog2 - (level - ti->minLevel); + + switch (tmu) { + case FX_TMU0: + case FX_TMU1: + grTexDownloadMipMapLevel(tmu, + ti->tm[tmu]->startAddr, + lodlevel, + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_BOTH, texImage->Data); + break; + case FX_TMU_SPLIT: + grTexDownloadMipMapLevel(GR_TMU0, + ti->tm[GR_TMU0]->startAddr, + lodlevel, + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_ODD, texImage->Data); + + grTexDownloadMipMapLevel(GR_TMU1, + ti->tm[GR_TMU1]->startAddr, + lodlevel, + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_EVEN, texImage->Data); + break; + case FX_TMU_BOTH: + grTexDownloadMipMapLevel(GR_TMU0, + ti->tm[GR_TMU0]->startAddr, + lodlevel, + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_BOTH, texImage->Data); + + grTexDownloadMipMapLevel(GR_TMU1, + ti->tm[GR_TMU1]->startAddr, + lodlevel, + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_BOTH, texImage->Data); + break; + + default: + fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu); + fxCloseHardware(); + exit(-1); + } +} + +void +fxTMReloadSubMipMapLevel(fxMesaContext fxMesa, + struct gl_texture_object *tObj, + GLint level, GLint yoffset, GLint height) +{ + tfxTexInfo *ti = fxTMGetTexInfo(tObj); + GrLOD_t lodlevel; + unsigned short *data; + GLint tmu; + struct gl_texture_image *texImage = tObj->Image[0][level]; + tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); + + assert(mml); + + if (!ti->validated) { + fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: not validated\n"); + fxCloseHardware(); + exit(-1); + } + + tmu = (int) ti->whichTMU; + fxTMMoveInTM(fxMesa, tObj, tmu); + + fxTexGetInfo(mml->width, mml->height, + &lodlevel, NULL, NULL, NULL, NULL, NULL); + + if ((ti->info.format == GR_TEXFMT_INTENSITY_8) || + (ti->info.format == GR_TEXFMT_P_8) || + (ti->info.format == GR_TEXFMT_ALPHA_8)) + data = (GLushort *) texImage->Data + ((yoffset * mml->width) >> 1); + else + data = (GLushort *) texImage->Data + yoffset * mml->width; + + switch (tmu) { + case FX_TMU0: + case FX_TMU1: + grTexDownloadMipMapLevelPartial(tmu, + ti->tm[tmu]->startAddr, + FX_valueToLod(FX_lodToValue(lodlevel) + + level), + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_BOTH, data, + yoffset, yoffset + height - 1); + break; + case FX_TMU_SPLIT: + grTexDownloadMipMapLevelPartial(GR_TMU0, + ti->tm[FX_TMU0]->startAddr, + FX_valueToLod(FX_lodToValue(lodlevel) + + level), + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_ODD, data, + yoffset, yoffset + height - 1); + + grTexDownloadMipMapLevelPartial(GR_TMU1, + ti->tm[FX_TMU1]->startAddr, + FX_valueToLod(FX_lodToValue(lodlevel) + + level), + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_EVEN, data, + yoffset, yoffset + height - 1); + break; + case FX_TMU_BOTH: + grTexDownloadMipMapLevelPartial(GR_TMU0, + ti->tm[FX_TMU0]->startAddr, + FX_valueToLod(FX_lodToValue(lodlevel) + + level), + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_BOTH, data, + yoffset, yoffset + height - 1); + + grTexDownloadMipMapLevelPartial(GR_TMU1, + ti->tm[FX_TMU1]->startAddr, + FX_valueToLod(FX_lodToValue(lodlevel) + + level), + FX_largeLodLog2(ti->info), + FX_aspectRatioLog2(ti->info), + ti->info.format, + GR_MIPMAPLEVELMASK_BOTH, data, + yoffset, yoffset + height - 1); + break; + default: + fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu); + fxCloseHardware(); + exit(-1); + } +} + +void +fxTMMoveOutTM(fxMesaContext fxMesa, struct gl_texture_object *tObj) +{ + tfxTexInfo *ti = fxTMGetTexInfo(tObj); + + if (TDFX_DEBUG & VERBOSE_DRIVER) { + fprintf(stderr, "fxTMMoveOutTM(%p (%d))\n", (void *)tObj, tObj->Name); + } + + if (!ti->isInTM) + return; + + switch (ti->whichTMU) { + case FX_TMU0: + case FX_TMU1: + fxTMRemoveRange(fxMesa, (int) ti->whichTMU, ti->tm[ti->whichTMU]); + break; + case FX_TMU_SPLIT: + case FX_TMU_BOTH: + fxTMRemoveRange(fxMesa, FX_TMU0, ti->tm[FX_TMU0]); + fxTMRemoveRange(fxMesa, FX_TMU1, ti->tm[FX_TMU1]); + break; + default: + fprintf(stderr, "fxTMMoveOutTM: INTERNAL ERROR: bad TMU (%ld)\n", ti->whichTMU); + fxCloseHardware(); + exit(-1); + } + + ti->isInTM = GL_FALSE; + ti->whichTMU = FX_TMU_NONE; +} + +void +fxTMFreeTexture(fxMesaContext fxMesa, struct gl_texture_object *tObj) +{ + tfxTexInfo *ti = fxTMGetTexInfo(tObj); + int i; + + if (TDFX_DEBUG & VERBOSE_TEXTURE) { + fprintf(stderr, "fxTMFreeTexture(%p (%d))\n", (void *)tObj, tObj->Name); + } + + fxTMMoveOutTM(fxMesa, tObj); + + for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { + struct gl_texture_image *texImage = tObj->Image[0][i]; + if (texImage) { + if (texImage->DriverData) { + FREE(texImage->DriverData); + texImage->DriverData = NULL; + } + } + } + switch (ti->whichTMU) { + case FX_TMU0: + case FX_TMU1: + fxTMDeleteRangeNode(fxMesa, ti->tm[ti->whichTMU]); + break; + case FX_TMU_SPLIT: + case FX_TMU_BOTH: + fxTMDeleteRangeNode(fxMesa, ti->tm[FX_TMU0]); + fxTMDeleteRangeNode(fxMesa, ti->tm[FX_TMU1]); + break; + } +} + +void +fxTMInit(fxMesaContext fxMesa) +{ + fxMesa->texBindNumber = 0; + fxMesa->tmPool = 0; + + if (fxMesa->HaveTexUma) { + grEnable(GR_TEXTURE_UMA_EXT); + } + + fxTMUInit(fxMesa, FX_TMU0); + + if (!fxMesa->HaveTexUma && fxMesa->haveTwoTMUs) + fxTMUInit(fxMesa, FX_TMU1); + + texBoundMask = (fxMesa->type >= GR_SSTTYPE_Banshee) ? -1 : (FX_2MB_SPLIT - 1); +} + +void +fxTMClose(fxMesaContext fxMesa) +{ + MemRange *tmp, *next; + + tmp = fxMesa->tmPool; + while (tmp) { + next = tmp->next; + FREE(tmp); + tmp = next; + } + tmp = fxMesa->tmFree[FX_TMU0]; + while (tmp) { + next = tmp->next; + FREE(tmp); + tmp = next; + } + if (fxMesa->haveTwoTMUs) { + tmp = fxMesa->tmFree[FX_TMU1]; + while (tmp) { + next = tmp->next; + FREE(tmp); + tmp = next; + } + } +} + +void +fxTMRestoreTextures_NoLock(fxMesaContext ctx) +{ + struct _mesa_HashTable *textures = ctx->glCtx->Shared->TexObjects; + GLuint id; + + for (id = _mesa_HashFirstEntry(textures); + id; + id = _mesa_HashNextEntry(textures, id)) { + struct gl_texture_object *tObj + = (struct gl_texture_object *) _mesa_HashLookup(textures, id); + tfxTexInfo *ti = fxTMGetTexInfo(tObj); + if (ti && ti->isInTM) { + int i; + for (i = 0; i < MAX_TEXTURE_UNITS; i++) { + if (ctx->glCtx->Texture.Unit[i]._Current == tObj) { + /* Force the texture onto the board, as it could be in use */ + int where = ti->whichTMU; + fxTMMoveOutTM_NoLock(ctx, tObj); + fxTMMoveInTM_NoLock(ctx, tObj, where); + break; + } + } + if (i == MAX_TEXTURE_UNITS) /* Mark the texture as off the board */ + fxTMMoveOutTM_NoLock(ctx, tObj); + } + } +} + +#else + + +/* + * Need this to provide at least one external definition. + */ + +extern int gl_fx_dummy_function_texman(void); +int +gl_fx_dummy_function_texman(void) +{ + return 0; +} + +#endif /* FX */ |