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-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/x11/xmesaP.h554
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diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xmesaP.h b/nx-X11/extras/Mesa/src/mesa/drivers/x11/xmesaP.h
deleted file mode 100644
index c5037e619..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xmesaP.h
+++ /dev/null
@@ -1,554 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef XMESAP_H
-#define XMESAP_H
-
-
-#ifdef XFree86Server
-# include "xf86glx_util.h"
-#elif defined(USE_XSHM)
-# include <X11/extensions/XShm.h>
-#endif
-#include "GL/xmesa.h"
-#include "mtypes.h"
-#if defined(FX)
-#include "GL/fxmesa.h"
-#include "../glide/fxdrv.h"
-#endif
-
-
-extern _glthread_Mutex _xmesa_lock;
-
-
-/* for PF_8R8G8B24 pixel format */
-typedef struct {
- GLubyte b;
- GLubyte g;
- GLubyte r;
-} bgr_t;
-
-
-struct xmesa_renderbuffer;
-
-
-/* Function pointer for clearing color buffers */
-typedef void (*ClearFunc)( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
- GLboolean all, GLint x, GLint y,
- GLint width, GLint height );
-
-
-
-
-/** Framebuffer pixel formats */
-enum pixel_format {
- PF_Index, /**< Color Index mode */
- PF_Truecolor, /**< TrueColor or DirectColor, any depth */
- PF_Dither_True, /**< TrueColor with dithering */
- PF_8A8B8G8R, /**< 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */
- PF_8R8G8B, /**< 32-bit TrueColor: 8-R, 8-G, 8-B bits */
- PF_5R6G5B, /**< 16-bit TrueColor: 5-R, 6-G, 5-B bits */
- PF_Dither, /**< Color-mapped RGB with dither */
- PF_Lookup, /**< Color-mapped RGB without dither */
- PF_HPCR, /**< HP Color Recovery (ad@lms.be 30/08/95) */
- PF_1Bit, /**< monochrome dithering of RGB */
- PF_Grayscale, /**< Grayscale or StaticGray */
- PF_8R8G8B24, /**< 24-bit TrueColor: 8-R, 8-G, 8-B bits */
- PF_Dither_5R6G5B, /**< 16-bit dithered TrueColor: 5-R, 6-G, 5-B */
- PF_8A8R8G8B /**< 32-bit TrueColor: 8-A, 8-R, 8-G, 8-B */
-};
-
-
-/*
- * "Derived" from GLvisual. Basically corresponds to an XVisualInfo.
- */
-struct xmesa_visual {
- GLvisual mesa_visual; /* Device independent visual parameters */
- XMesaDisplay *display; /* The X11 display */
-#ifdef XFree86Server
- GLint ColormapEntries;
- GLint nplanes;
-#else
- XMesaVisualInfo visinfo; /* X's visual info (pointer to private copy) */
- XVisualInfo *vishandle; /* Only used in fakeglx.c */
-#endif
- GLint BitsPerPixel; /* True bits per pixel for XImages */
-
- GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
-
- enum pixel_format dithered_pf; /* Pixel format when dithering */
- enum pixel_format undithered_pf;/* Pixel format when not dithering */
-
- GLfloat RedGamma; /* Gamma values, 1.0 is default */
- GLfloat GreenGamma;
- GLfloat BlueGamma;
-
- /* For PF_TRUECOLOR */
- GLint rshift, gshift, bshift;/* Pixel color component shifts */
- GLubyte Kernel[16]; /* Dither kernel */
- unsigned long RtoPixel[512]; /* RGB to pixel conversion */
- unsigned long GtoPixel[512];
- unsigned long BtoPixel[512];
- GLubyte PixelToR[256]; /* Pixel to RGB conversion */
- GLubyte PixelToG[256];
- GLubyte PixelToB[256];
-
- /* For PF_HPCR */
- short hpcr_rgbTbl[3][256];
- GLboolean hpcr_clear_flag;
- GLubyte hpcr_clear_ximage_pattern[2][16];
- XMesaImage *hpcr_clear_ximage;
- XMesaPixmap hpcr_clear_pixmap;
-
- /* For PF_1BIT */
- int bitFlip;
-};
-
-
-/*
- * "Derived" from __GLcontextRec. Basically corresponds to a GLXContext.
- */
-struct xmesa_context {
- GLcontext mesa; /* the core library context (containment) */
- XMesaVisual xm_visual; /* Describes the buffers */
- XMesaBuffer xm_buffer; /* current span/point/line/triangle buffer */
-
- XMesaDisplay *display; /* == xm_visual->display */
- GLboolean swapbytes; /* Host byte order != display byte order? */
- GLboolean direct; /* Direct rendering context? */
-
- enum pixel_format pixelformat;
-
- GLubyte clearcolor[4]; /* current clearing color */
- unsigned long clearpixel; /* current clearing pixel value */
-};
-
-
-
-typedef enum {
- WINDOW, /* An X window */
- GLXWINDOW, /* GLX window */
- PIXMAP, /* GLX pixmap */
- PBUFFER /* GLX Pbuffer */
-} BufferType;
-
-
-/**
- * An xmesa_renderbuffer represents the back or front color buffer.
- * For the front color buffer:
- * <drawable> is the X window
- * For the back color buffer:
- * Either <ximage> or <pixmap> will be used, never both.
- * In any case, <drawable> always equals <pixmap>.
- * For stand-alone Mesa, we could merge <drawable> and <pixmap> into one
- * field. We don't do that for the server-side GLcore module because
- * pixmaps and drawables are different and we'd need a bunch of casts.
- */
-struct xmesa_renderbuffer
-{
- struct gl_renderbuffer Base; /* Base class */
-
- XMesaDrawable drawable; /* Usually the X window ID */
- XMesaPixmap pixmap; /* Back color buffer */
- XMesaImage *ximage; /* The back buffer, if not using a Pixmap */
-
- GLubyte *origin1; /* used for PIXEL_ADDR1 macro */
- GLint width1;
- GLushort *origin2; /* used for PIXEL_ADDR2 macro */
- GLint width2;
- GLubyte *origin3; /* used for PIXEL_ADDR3 macro */
- GLint width3;
- GLuint *origin4; /* used for PIXEL_ADDR4 macro */
- GLint width4;
-
- GLint bottom; /* used for FLIP macro */
-
- ClearFunc clearFunc;
-};
-
-
-/*
- * "Derived" from GLframebuffer. Basically corresponds to a GLXDrawable.
- */
-struct xmesa_buffer {
- GLframebuffer mesa_buffer; /* depth, stencil, accum, etc buffers */
- /* This MUST BE FIRST! */
- GLboolean wasCurrent; /* was ever the current buffer? */
- XMesaVisual xm_visual; /* the X/Mesa visual */
-
- XMesaDisplay *display;
- BufferType type; /* window, pixmap, pbuffer or glxwindow */
-
- struct xmesa_renderbuffer *frontxrb; /* front color renderbuffer */
- struct xmesa_renderbuffer *backxrb; /* back color renderbuffer */
-
- XMesaColormap cmap; /* the X colormap */
-
- unsigned long selectedEvents;/* for pbuffers only */
-
- GLint db_state; /* 0 = single buffered */
- /* BACK_PIXMAP = use Pixmap for back buffer */
- /* BACK_XIMAGE = use XImage for back buffer */
-
-#ifndef XFree86Server
- GLuint shm; /* X Shared Memory extension status: */
- /* 0 = not available */
- /* 1 = XImage support available */
- /* 2 = Pixmap support available too */
-#ifdef USE_XSHM
- XShmSegmentInfo shminfo;
-#endif
-#endif
-
- XMesaImage *rowimage; /* Used for optimized span writing */
- XMesaPixmap stipple_pixmap; /* For polygon stippling */
- XMesaGC stipple_gc; /* For polygon stippling */
-
- XMesaGC gc; /* scratch GC for span, line, tri drawing */
- XMesaGC cleargc; /* GC for clearing the color buffer */
- XMesaGC swapgc; /* GC for swapping the color buffers */
-
- /* The following are here instead of in the XMesaVisual
- * because they depend on the window's colormap.
- */
-
- /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
- unsigned long color_table[576]; /* RGB -> pixel value */
-
- /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
- GLubyte pixel_to_r[65536]; /* pixel value -> red */
- GLubyte pixel_to_g[65536]; /* pixel value -> green */
- GLubyte pixel_to_b[65536]; /* pixel value -> blue */
-
- /* Used to do XAllocColor/XFreeColors accounting: */
- int num_alloced;
-#if defined(XFree86Server)
- Pixel alloced_colors[256];
-#else
- unsigned long alloced_colors[256];
-#endif
-
-#if defined( FX )
- /* For 3Dfx Glide only */
- GLboolean FXisHackUsable; /* Can we render into window? */
- GLboolean FXwindowHack; /* Are we rendering into a window? */
- fxMesaContext FXctx;
-#endif
-
- struct xmesa_buffer *Next; /* Linked list pointer: */
-};
-
-
-/* Values for xmesa->db_state: */
-#define FRONT_PIXMAP 1
-#define BACK_PIXMAP 2
-#define BACK_XIMAGE 4
-
-
-/*
- * If pixelformat==PF_TRUECOLOR:
- */
-#define PACK_TRUECOLOR( PIXEL, R, G, B ) \
- PIXEL = xmesa->xm_visual->RtoPixel[R] \
- | xmesa->xm_visual->GtoPixel[G] \
- | xmesa->xm_visual->BtoPixel[B]; \
-
-
-/*
- * If pixelformat==PF_TRUEDITHER:
- */
-#define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B ) \
-{ \
- int d = xmesa->xm_visual->Kernel[((X)&3) | (((Y)&3)<<2)]; \
- PIXEL = xmesa->xm_visual->RtoPixel[(R)+d] \
- | xmesa->xm_visual->GtoPixel[(G)+d] \
- | xmesa->xm_visual->BtoPixel[(B)+d]; \
-}
-
-
-
-/*
- * If pixelformat==PF_8A8B8G8R:
- */
-#define PACK_8A8B8G8R( R, G, B, A ) \
- ( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) )
-
-
-/*
- * Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable
- * shortcut.
- */
-#define PACK_8B8G8R( R, G, B ) ( ((B) << 16) | ((G) << 8) | (R) )
-
-
-
-/*
- * If pixelformat==PF_8R8G8B:
- */
-#define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) )
-
-
-/*
- * If pixelformat==PF_5R6G5B:
- */
-#define PACK_5R6G5B( R, G, B) ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
-
-
-/*
- * If pixelformat==PF_8A8R8G8B:
- */
-#define PACK_8A8R8G8B( R, G, B, A ) \
- ( ((A) << 24) | ((R) << 16) | ((G) << 8) | (B) )
-
-
-
-/*
- * If pixelformat==PF_DITHER:
- *
- * Improved 8-bit RGB dithering code contributed by Bob Mercier
- * (mercier@hollywood.cinenet.net). Thanks Bob!
- */
-#ifdef DITHER666
-# define DITH_R 6
-# define DITH_G 6
-# define DITH_B 6
-# define DITH_MIX(r,g,b) (((r) * DITH_G + (g)) * DITH_B + (b))
-#else
-# define DITH_R 5
-# define DITH_G 9
-# define DITH_B 5
-# define DITH_MIX(r,g,b) (((g) << 6) | ((b) << 3) | (r))
-#endif
-#define DITH_DX 4
-#define DITH_DY 4
-#define DITH_N (DITH_DX * DITH_DY)
-
-#define _dither(C, c, d) (((unsigned)((DITH_N * (C - 1) + 1) * c + d)) >> 12)
-
-#define MAXC 256
-extern const int xmesa_kernel8[DITH_DY * DITH_DX];
-
-/* Dither for random X,Y */
-#define DITHER_SETUP \
- int __d; \
- unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table;
-
-#define DITHER( X, Y, R, G, B ) \
- (__d = xmesa_kernel8[(((Y)&3)<<2) | ((X)&3)], \
- ctable[DITH_MIX(_dither(DITH_R, (R), __d), \
- _dither(DITH_G, (G), __d), \
- _dither(DITH_B, (B), __d))])
-
-/* Dither for random X, fixed Y */
-#define XDITHER_SETUP(Y) \
- int __d; \
- unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \
- const int *kernel = &xmesa_kernel8[ ((Y)&3) << 2 ];
-
-#define XDITHER( X, R, G, B ) \
- (__d = kernel[(X)&3], \
- ctable[DITH_MIX(_dither(DITH_R, (R), __d), \
- _dither(DITH_G, (G), __d), \
- _dither(DITH_B, (B), __d))])
-
-
-
-/*
- * Dithering for flat-shaded triangles. Precompute all 16 possible
- * pixel values given the triangle's RGB color. Contributed by Martin Shenk.
- */
-#define FLAT_DITHER_SETUP( R, G, B ) \
- GLushort ditherValues[16]; \
- { \
- unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \
- int msdr = (DITH_N*((DITH_R)-1)+1) * (R); \
- int msdg = (DITH_N*((DITH_G)-1)+1) * (G); \
- int msdb = (DITH_N*((DITH_B)-1)+1) * (B); \
- int i; \
- for (i=0;i<16;i++) { \
- int k = xmesa_kernel8[i]; \
- int j = DITH_MIX( (msdr+k)>>12, (msdg+k)>>12, (msdb+k)>>12 );\
- ditherValues[i] = (GLushort) ctable[j]; \
- } \
- }
-
-#define FLAT_DITHER_ROW_SETUP(Y) \
- GLushort *ditherRow = ditherValues + ( ((Y)&3) << 2);
-
-#define FLAT_DITHER(X) ditherRow[(X)&3]
-
-
-
-/*
- * If pixelformat==PF_LOOKUP:
- */
-#define _dither_lookup(C, c) (((unsigned)((DITH_N * (C - 1) + 1) * c)) >> 12)
-
-#define LOOKUP_SETUP \
- unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table
-
-#define LOOKUP( R, G, B ) \
- ctable[DITH_MIX(_dither_lookup(DITH_R, (R)), \
- _dither_lookup(DITH_G, (G)), \
- _dither_lookup(DITH_B, (B)))]
-
-
-
-/*
- * If pixelformat==PF_HPCR:
- *
- * HP Color Recovery dithering (ad@lms.be 30/08/95)
- * HP has on it's 8-bit 700-series computers, a feature called
- * 'Color Recovery'. This allows near 24-bit output (so they say).
- * It is enabled by selecting the 8-bit TrueColor visual AND
- * corresponding colormap (see tkInitWindow) AND doing some special
- * dither.
- */
-extern const short xmesa_HPCR_DRGB[3][2][16];
-
-#define DITHER_HPCR( X, Y, R, G, B ) \
- ( ((xmesa->xm_visual->hpcr_rgbTbl[0][R] + xmesa_HPCR_DRGB[0][(Y)&1][(X)&15]) & 0xE0) \
- |(((xmesa->xm_visual->hpcr_rgbTbl[1][G] + xmesa_HPCR_DRGB[1][(Y)&1][(X)&15]) & 0xE0)>>3) \
- | ((xmesa->xm_visual->hpcr_rgbTbl[2][B] + xmesa_HPCR_DRGB[2][(Y)&1][(X)&15])>>6) \
- )
-
-
-
-/*
- * If pixelformat==PF_1BIT:
- */
-extern const int xmesa_kernel1[16];
-
-#define SETUP_1BIT int bitFlip = xmesa->xm_visual->bitFlip
-#define DITHER_1BIT( X, Y, R, G, B ) \
- (( ((int)(R)+(int)(G)+(int)(B)) > xmesa_kernel1[(((Y)&3) << 2) | ((X)&3)] ) ^ bitFlip)
-
-
-
-/*
- * If pixelformat==PF_GRAYSCALE:
- */
-#define GRAY_RGB( R, G, B ) XMESA_BUFFER(ctx->DrawBuffer)->color_table[((R) + (G) + (B))/3]
-
-
-
-/*
- * Converts a GL window Y coord to an X window Y coord:
- */
-#define YFLIP(XRB, Y) ((XRB)->bottom - (Y))
-
-
-/*
- * Return the address of a 1, 2 or 4-byte pixel in the buffer's XImage:
- * X==0 is left, Y==0 is bottom.
- */
-#define PIXEL_ADDR1(XRB, X, Y) \
- ( (XRB)->origin1 - (Y) * (XRB)->width1 + (X) )
-
-#define PIXEL_ADDR2(XRB, X, Y) \
- ( (XRB)->origin2 - (Y) * (XRB)->width2 + (X) )
-
-#define PIXEL_ADDR3(XRB, X, Y) \
- ( (bgr_t *) ( (XRB)->origin3 - (Y) * (XRB)->width3 + 3 * (X) ))
-
-#define PIXEL_ADDR4(XRB, X, Y) \
- ( (XRB)->origin4 - (Y) * (XRB)->width4 + (X) )
-
-
-
-
-/*
- * Return pointer to XMesaContext corresponding to a Mesa GLcontext.
- * Since we're using structure containment, it's just a cast!.
- */
-#define XMESA_CONTEXT(MESACTX) ((XMesaContext) (MESACTX))
-
-/*
- * Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer.
- * Since we're using structure containment, it's just a cast!.
- */
-#define XMESA_BUFFER(MESABUFF) ((XMesaBuffer) (MESABUFF))
-
-
-
-/*
- * External functions:
- */
-
-extern struct xmesa_renderbuffer *
-xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, GLboolean rgbMode);
-
-extern unsigned long
-xmesa_color_to_pixel( GLcontext *ctx,
- GLubyte r, GLubyte g, GLubyte b, GLubyte a,
- GLuint pixelFormat );
-
-extern void
-xmesa_alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height);
-
-extern void xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer,
- GLuint width, GLuint height);
-
-extern void xmesa_init_driver_functions( XMesaVisual xmvisual,
- struct dd_function_table *driver );
-
-extern void xmesa_update_state( GLcontext *ctx, GLuint new_state );
-
-extern void
-xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb,
- enum pixel_format pixelformat, GLint depth);
-
-
-/* Plugged into the software rasterizer. Try to use internal
- * swrast-style point, line and triangle functions.
- */
-extern void xmesa_choose_point( GLcontext *ctx );
-extern void xmesa_choose_line( GLcontext *ctx );
-extern void xmesa_choose_triangle( GLcontext *ctx );
-
-
-extern void xmesa_register_swrast_functions( GLcontext *ctx );
-
-
-
-/* XXX this is a hack to implement shared display lists with 3Dfx */
-extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v,
- XMesaWindow w,
- XMesaContext c );
-
-/*
- * These are the extra routines required for integration with XFree86.
- * None of these routines should be user visible. -KEM
- */
-extern void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v );
-extern GLboolean XMesaForceCurrent(XMesaContext c);
-extern GLboolean XMesaLoseCurrent(XMesaContext c);
-extern void XMesaReset( void );
-
-
-#define SWTC 0 /* SW texture compression */
-
-
-#endif