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-rw-r--r--nx-X11/extras/Mesa/src/mesa/glapi/gl_apitemp.py216
1 files changed, 0 insertions, 216 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/gl_apitemp.py b/nx-X11/extras/Mesa/src/mesa/glapi/gl_apitemp.py
deleted file mode 100644
index 7cc434fa8..000000000
--- a/nx-X11/extras/Mesa/src/mesa/glapi/gl_apitemp.py
+++ /dev/null
@@ -1,216 +0,0 @@
-#!/usr/bin/env python
-
-# (C) Copyright IBM Corporation 2004, 2005
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# on the rights to use, copy, modify, merge, publish, distribute, sub
-# license, and/or sell copies of the Software, and to permit persons to whom
-# the Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-# IN THE SOFTWARE.
-#
-# Authors:
-# Ian Romanick <idr@us.ibm.com>
-
-import gl_XML
-import license
-import sys, getopt
-
-class PrintGlOffsets(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
-
- self.name = "gl_apitemp.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
-"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
-(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
-
- self.undef_list.append( "KEYWORD1" )
- self.undef_list.append( "KEYWORD2" )
- self.undef_list.append( "NAME" )
- self.undef_list.append( "DISPATCH" )
- self.undef_list.append( "RETURN_DISPATCH" )
- self.undef_list.append( "DISPATCH_TABLE_NAME" )
- self.undef_list.append( "UNUSED_TABLE_NAME" )
- self.undef_list.append( "TABLE_ENTRY" )
-
-
- def printFunction(self, f, name):
- p_string = ""
- o_string = ""
- t_string = ""
- comma = ""
-
- for p in f.parameterIterator():
- if p.is_pointer():
- cast = "(const void *) "
- else:
- cast = ""
-
- t_string = t_string + comma + p.format_string()
- p_string = p_string + comma + p.name
- o_string = o_string + comma + cast + p.name
- comma = ", "
-
-
- if f.return_type != 'void':
- dispatch = "RETURN_DISPATCH"
- else:
- dispatch = "DISPATCH"
-
- print 'KEYWORD1 %s KEYWORD2 NAME(%s)(%s)' \
- % (f.return_type, name, f.get_parameter_string(name))
- print '{'
- if p_string == "":
- print ' %s(%s, (), (F, "gl%s();\\n"));' \
- % (dispatch, f.name, name)
- else:
- print ' %s(%s, (%s), (F, "gl%s(%s);\\n", %s));' \
- % (dispatch, f.name, p_string, name, t_string, o_string)
- print '}'
- print ''
- return
-
- def printRealHeader(self):
- print """
-/*
- * This file is a template which generates the OpenGL API entry point
- * functions. It should be included by a .c file which first defines
- * the following macros:
- * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
- * KEYWORD2 - usually nothing, but might be __stdcall on Win32
- * NAME(n) - builds the final function name (usually add "gl" prefix)
- * DISPATCH(func, args, msg) - code to do dispatch of named function.
- * msg is a printf-style debug message.
- * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
- *
- * Here is an example which generates the usual OpenGL functions:
- * #define KEYWORD1
- * #define KEYWORD2
- * #define NAME(func) gl##func
- * #define DISPATCH(func, args, msg) \\
- * struct _glapi_table *dispatch = CurrentDispatch; \\
- * (*dispatch->func) args
- * #define RETURN DISPATCH(func, args, msg) \\
- * struct _glapi_table *dispatch = CurrentDispatch; \\
- * return (*dispatch->func) args
- *
- */
-
-
-#if defined( NAME )
-#ifndef KEYWORD1
-#define KEYWORD1
-#endif
-
-#ifndef KEYWORD2
-#define KEYWORD2
-#endif
-
-#ifndef DISPATCH
-#error DISPATCH must be defined
-#endif
-
-#ifndef RETURN_DISPATCH
-#error RETURN_DISPATCH must be defined
-#endif
-
-"""
- return
-
-
-
- def printInitDispatch(self, api):
- print """
-#endif /* defined( NAME ) */
-
-/*
- * This is how a dispatch table can be initialized with all the functions
- * we generated above.
- */
-#ifdef DISPATCH_TABLE_NAME
-
-#ifndef TABLE_ENTRY
-#error TABLE_ENTRY must be defined
-#endif
-
-static _glapi_proc DISPATCH_TABLE_NAME[] = {"""
- for f in api.functionIterateByOffset():
- print ' TABLE_ENTRY(%s),' % (f.name)
-
- print ' /* A whole bunch of no-op functions. These might be called'
- print ' * when someone tries to call a dynamically-registered'
- print ' * extension function without a current rendering context.'
- print ' */'
- for i in range(1, 100):
- print ' TABLE_ENTRY(Unused),'
-
- print '};'
- print '#endif /* DISPATCH_TABLE_NAME */'
- print ''
- return
-
-
- def printAliasedTable(self, api):
- print """
-/*
- * This is just used to silence compiler warnings.
- * We list the functions which are not otherwise used.
- */
-#ifdef UNUSED_TABLE_NAME
-static _glapi_proc UNUSED_TABLE_NAME[] = {"""
-
- for f in api.functionIterateByOffset():
- for n in f.entry_points:
- if n != f.name:
- print ' TABLE_ENTRY(%s),' % (n)
-
- print '};'
- print '#endif /*UNUSED_TABLE_NAME*/'
- print ''
- return
-
-
- def printBody(self, api):
- for func in api.functionIterateByOffset():
- for n in func.entry_points:
- self.printFunction( func, n )
-
- self.printInitDispatch(api)
- self.printAliasedTable(api)
- return
-
-
-def show_usage():
- print "Usage: %s [-f input_file_name]" % sys.argv[0]
- sys.exit(1)
-
-if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:")
- except Exception,e:
- show_usage()
-
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
-
- api = gl_XML.parse_GL_API( file_name )
-
- printer = PrintGlOffsets()
- printer.Print(api)