diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/glapi')
34 files changed, 34268 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/.cvsignore b/nx-X11/extras/Mesa/src/mesa/glapi/.cvsignore new file mode 100644 index 000000000..e706bc23c --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/.cvsignore @@ -0,0 +1,11 @@ +.cvsignore +glX_proto_common.pyo +glX_proto_common.pyc +typeexpr.pyo +typeexpr.pyc +license.pyo +license.pyc +gl_XML.pyo +gl_XML.pyc +glX_XML.pyo +glX_XML.pyc diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/EXT_framebuffer_object.xml b/nx-X11/extras/Mesa/src/mesa/glapi/EXT_framebuffer_object.xml new file mode 100644 index 000000000..5057bdc8b --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/EXT_framebuffer_object.xml @@ -0,0 +1,188 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<category name="GL_EXT_framebuffer_object" number="310"> + <enum name="FRAMEBUFFER_EXT" value="0x8D40"/> + <enum name="RENDERBUFFER_EXT" value="0x8D41"/> + <enum name="RENDERBUFFER_WIDTH_EXT" value="0x8D42"/> + <enum name="RENDERBUFFER_HEIGHT_EXT" value="0x8D43"/> + <enum name="RENDERBUFFER_INTERNAL_FORMAT_EXT" value="0x8D44"/> + <enum name="STENCIL_INDEX_EXT" value="0x8D45"/> + <enum name="STENCIL_INDEX1_EXT" value="0x8D46"/> + <enum name="STENCIL_INDEX4_EXT" value="0x8D47"/> + <enum name="STENCIL_INDEX8_EXT" value="0x8D48"/> + <enum name="STENCIL_INDEX16_EXT" value="0x8D49"/> + + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT" count="1" value="0x8CD0"> + <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT" count="1" value="0x8CD1"> + <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT" count="1" value="0x8CD2"> + <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT" count="1" value="0x8CD3"> + <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT" count="1" value="0x8CD4"> + <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> + </enum> + + <enum name="COLOR_ATTACHMENT0_EXT" value="0x8CE0"/> + <enum name="COLOR_ATTACHMENT1_EXT" value="0x8CE1"/> + <enum name="COLOR_ATTACHMENT2_EXT" value="0x8CE2"/> + <enum name="COLOR_ATTACHMENT3_EXT" value="0x8CE3"/> + <enum name="COLOR_ATTACHMENT4_EXT" value="0x8CE4"/> + <enum name="COLOR_ATTACHMENT5_EXT" value="0x8CE5"/> + <enum name="COLOR_ATTACHMENT6_EXT" value="0x8CE6"/> + <enum name="COLOR_ATTACHMENT7_EXT" value="0x8CE7"/> + <enum name="COLOR_ATTACHMENT8_EXT" value="0x8CE8"/> + <enum name="COLOR_ATTACHMENT9_EXT" value="0x8CE9"/> + <enum name="COLOR_ATTACHMENT10_EXT" value="0x8CEA"/> + <enum name="COLOR_ATTACHMENT11_EXT" value="0x8CEB"/> + <enum name="COLOR_ATTACHMENT12_EXT" value="0x8CEC"/> + <enum name="COLOR_ATTACHMENT13_EXT" value="0x8CED"/> + <enum name="COLOR_ATTACHMENT14_EXT" value="0x8CEE"/> + <enum name="COLOR_ATTACHMENT15_EXT" value="0x8CEF"/> + <enum name="DEPTH_ATTACHMENT_EXT" value="0x8D00"/> + <enum name="STENCIL_ATTACHMENT_EXT" value="0x8D20"/> + + <enum name="FRAMEBUFFER_COMPLETE_EXT" value="0x8CD5"/> + <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT" value="0x8CD6"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT" value="0x8CD7"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT" value="0x8CD8"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT" value="0x8CD9"/> + <enum name="FRAMEBUFFER_INCOMPLETE_FORMATS_EXT" value="0x8CDA"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT" value="0x8CDB"/> + <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT" value="0x8CDC"/> + <enum name="FRAMEBUFFER_UNSUPPORTED_EXT" value="0x8CDD"/> + <enum name="FRAMEBUFFER_STATUS_ERROR_EXT" value="0x8CDE"/> + + <enum name="FRAMEBUFFER_BINDING_EXT" value="0x8CA6"/> + <enum name="RENDERBUFFER_BINDING_EXT" value="0x8CA7"/> + <enum name="MAX_COLOR_ATTACHMENTS_EXT" value="0x8CDF"/> + <enum name="MAX_RENDERBUFFER_SIZE_EXT" value="0x84E8"/> + + <enum name="INVALID_FRAMEBUFFER_OPERATION_EXT" value="0x0506"/> + + <function name="IsRenderbufferEXT" offset="796"> + <param name="renderbuffer" type="GLuint"/> + <return type="GLboolean"/> + <glx vendorpriv="1422"/> + </function> + + <function name="BindRenderbufferEXT" offset="797"> + <param name="target" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + <glx rop="4316"/> + </function> + + <function name="DeleteRenderbuffersEXT" offset="798"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="const GLuint *" count="n"/> + <glx rop="4317"/> + </function> + + <function name="GenRenderbuffersEXT" offset="799"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="GLuint *" count="n" output="true"/> + <glx vendorpriv="1423" always_array="true"/> + </function> + + <function name="RenderbufferStorageEXT" offset="800"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4318"/> + </function> + + <function name="GetRenderbufferParameterivEXT" offset="801"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1424"/> + </function> + + <function name="IsFramebufferEXT" offset="802"> + <param name="framebuffer" type="GLuint"/> + <return type="GLboolean"/> + <glx vendorpriv="1425"/> + </function> + + <function name="BindFramebufferEXT" offset="803"> + <param name="target" type="GLenum"/> + <param name="framebuffer" type="GLuint"/> + <glx rop="4319"/> + </function> + + <function name="DeleteFramebuffersEXT" offset="804"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="const GLuint *" count="n"/> + <glx rop="4320"/> + </function> + + <function name="GenFramebuffersEXT" offset="805"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="GLuint *" count="n" output="true"/> + <glx vendorpriv="1426" always_array="true"/> + </function> + + <function name="CheckFramebufferStatusEXT" offset="806"> + <param name="target" type="GLenum"/> + <return type="GLenum"/> + <glx vendorpriv="1427"/> + </function> + + <function name="FramebufferTexture1DEXT" offset="807"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <glx rop="4321"/> + </function> + + <function name="FramebufferTexture2DEXT" offset="808"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <glx rop="4322"/> + </function> + + <function name="FramebufferTexture3DEXT" offset="809"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <param name="zoffset" type="GLint"/> + <glx rop="4323"/> + </function> + + <function name="FramebufferRenderbufferEXT" offset="810"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="renderbuffertarget" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + <glx rop="4324"/> + </function> + + <function name="GetFramebufferAttachmentParameterivEXT" offset="811"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1428"/> + </function> + + <function name="GenerateMipmapEXT" offset="812"> + <param name="target" type="GLenum"/> + <glx rop="4325"/> + </function> +</category> +</OpenGLAPI> diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/Makefile b/nx-X11/extras/Mesa/src/mesa/glapi/Makefile new file mode 100644 index 000000000..fb5a22885 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/Makefile @@ -0,0 +1,70 @@ +# This file isn't used during a normal compilation since we don't want to +# require Python in order to compile Mesa. +# Instead, when the Mesa developers update/change the API interface it's +# up to him/her to re-run this makefile and check in the newly generated files. + + +TOP = ../../.. +include $(TOP)/configs/current + +OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h dispatch.h \ + ../main/enums.c \ + ../x86/glapi_x86.S \ + ../x86-64/glapi_x86-64.S \ + ../drivers/dri/common/extension_helper.h \ + ../../glx/x11/indirect.c \ + ../../glx/x11/indirect.h \ + ../../glx/x11/indirect_init.c \ + ../../glx/x11/indirect_size.h \ + ../../glx/x11/indirect_size.c + +COMMON = gl_XML.py license.py gl_API.xml typeexpr.py +COMMON_GLX = $(COMMON) glX_XML.py glX_proto_common.py + +all: $(OUTPUTS) + +glprocs.h: $(COMMON) gl_procs.py + $(PYTHON2) $(PYTHON_FLAGS) gl_procs.py > glprocs.h + +glapitemp.h: $(COMMON) gl_apitemp.py + $(PYTHON2) $(PYTHON_FLAGS) gl_apitemp.py > glapitemp.h + +glapioffsets.h: $(COMMON) gl_offsets.py + $(PYTHON2) $(PYTHON_FLAGS) gl_offsets.py > glapioffsets.h + +glapitable.h: $(COMMON) gl_table.py + $(PYTHON2) $(PYTHON_FLAGS) gl_table.py > glapitable.h + +dispatch.h: $(COMMON) gl_table.py + $(PYTHON2) $(PYTHON_FLAGS) gl_table.py -m remap_table > dispatch.h + +../main/enums.c: $(COMMON) gl_enums.py + $(PYTHON2) $(PYTHON_FLAGS) gl_enums.py > ../main/enums.c + +../x86/glapi_x86.S: $(COMMON) gl_x86_asm.py + $(PYTHON2) $(PYTHON_FLAGS) gl_x86_asm.py > ../x86/glapi_x86.S + +../x86-64/glapi_x86-64.S: $(COMMON) gl_x86-64_asm.py + $(PYTHON2) $(PYTHON_FLAGS) gl_x86-64_asm.py > ../x86-64/glapi_x86-64.S + +../drivers/dri/common/extension_helper.h: $(COMMON) extension_helper.py + $(PYTHON2) $(PYTHON_FLAGS) extension_helper.py > ../drivers/dri/common/extension_helper.h + +../../glx/x11/indirect.c: $(COMMON_GLX) glX_proto_send.py + $(PYTHON2) $(PYTHON_FLAGS) glX_proto_send.py -m proto > ../../glx/x11/indirect.c + +../../glx/x11/indirect.h: $(COMMON_GLX) glX_proto_send.py + $(PYTHON2) $(PYTHON_FLAGS) glX_proto_send.py -m init_h > ../../glx/x11/indirect.h + +../../glx/x11/indirect_init.c: $(COMMON_GLX) glX_proto_send.py + $(PYTHON2) $(PYTHON_FLAGS) glX_proto_send.py -m init_c > ../../glx/x11/indirect_init.c + +../../glx/x11/indirect_size.h: $(COMMON_GLX) glX_proto_size.py + $(PYTHON2) $(PYTHON_FLAGS) glX_proto_size.py -m size_h --only-set -h _INDIRECT_SIZE_H_ > ../../glx/x11/indirect_size.h + +../../glx/x11/indirect_size.c: $(COMMON_GLX) glX_proto_size.py + $(PYTHON2) $(PYTHON_FLAGS) glX_proto_size.py -m size_c --only-set > ../../glx/x11/indirect_size.c + +clean: + rm -f *~ *.pyo + rm -f $(OUTPUTS) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/descrip.mms b/nx-X11/extras/Mesa/src/mesa/glapi/descrip.mms new file mode 100644 index 000000000..20573b9ac --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/descrip.mms @@ -0,0 +1,37 @@ +# Makefile for core library for VMS +# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl +# Last revision : 16 June 2003 + +.first + define gl [---.include.gl] + +.include [---]mms-config. + +##### MACROS ##### + +VPATH = RCS + +INCDIR = [---.include],[-.main] +LIBDIR = [---.lib] +CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short) + +SOURCES = glapi.c glthread.c + +OBJECTS = glapi.obj,glthread.obj + +##### RULES ##### + +VERSION=Mesa V3.4 + +##### TARGETS ##### +# Make the library +$(LIBDIR)$(GL_LIB) : $(OBJECTS) + @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) + +clean : + purge + delete *.obj;* + +glapi.obj : glapi.c + +glthread.obj : glthread.c diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/dispatch.h b/nx-X11/extras/Mesa/src/mesa/glapi/dispatch.h new file mode 100644 index 000000000..9a456b540 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/dispatch.h @@ -0,0 +1,4151 @@ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _DISPATCH_H_ ) +# define _DISPATCH_H_ + +/** + * \file dispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ + +#define CALL_by_offset(disp, cast, offset, parameters) \ + (*(cast (GET_by_offset(disp, offset)))) parameters +#define GET_by_offset(disp, offset) \ + (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL +#define SET_by_offset(disp, offset, fn) \ + do { \ + if ( (offset) < 0 ) { \ + /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ + /* __func__, __LINE__, disp, offset, # fn); */ \ + /* abort(); */ \ + } \ + else { \ + ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ + } \ + } while(0) + +#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters +#define GET_NewList(disp) ((disp)->NewList) +#define SET_NewList(disp, fn) ((disp)->NewList = fn) +#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters +#define GET_EndList(disp) ((disp)->EndList) +#define SET_EndList(disp, fn) ((disp)->EndList = fn) +#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters +#define GET_CallList(disp) ((disp)->CallList) +#define SET_CallList(disp, fn) ((disp)->CallList = fn) +#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters +#define GET_CallLists(disp) ((disp)->CallLists) +#define SET_CallLists(disp, fn) ((disp)->CallLists = fn) +#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters +#define GET_DeleteLists(disp) ((disp)->DeleteLists) +#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn) +#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters +#define GET_GenLists(disp) ((disp)->GenLists) +#define SET_GenLists(disp, fn) ((disp)->GenLists = fn) +#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters +#define GET_ListBase(disp) ((disp)->ListBase) +#define SET_ListBase(disp, fn) ((disp)->ListBase = fn) +#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters +#define GET_Begin(disp) ((disp)->Begin) +#define SET_Begin(disp, fn) ((disp)->Begin = fn) +#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters +#define GET_Bitmap(disp) ((disp)->Bitmap) +#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn) +#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters +#define GET_Color3b(disp) ((disp)->Color3b) +#define SET_Color3b(disp, fn) ((disp)->Color3b = fn) +#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters +#define GET_Color3bv(disp) ((disp)->Color3bv) +#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn) +#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters +#define GET_Color3d(disp) ((disp)->Color3d) +#define SET_Color3d(disp, fn) ((disp)->Color3d = fn) +#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters +#define GET_Color3dv(disp) ((disp)->Color3dv) +#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn) +#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters +#define GET_Color3f(disp) ((disp)->Color3f) +#define SET_Color3f(disp, fn) ((disp)->Color3f = fn) +#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters +#define GET_Color3fv(disp) ((disp)->Color3fv) +#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn) +#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters +#define GET_Color3i(disp) ((disp)->Color3i) +#define SET_Color3i(disp, fn) ((disp)->Color3i = fn) +#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters +#define GET_Color3iv(disp) ((disp)->Color3iv) +#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn) +#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters +#define GET_Color3s(disp) ((disp)->Color3s) +#define SET_Color3s(disp, fn) ((disp)->Color3s = fn) +#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters +#define GET_Color3sv(disp) ((disp)->Color3sv) +#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn) +#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters +#define GET_Color3ub(disp) ((disp)->Color3ub) +#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn) +#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters +#define GET_Color3ubv(disp) ((disp)->Color3ubv) +#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn) +#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters +#define GET_Color3ui(disp) ((disp)->Color3ui) +#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn) +#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters +#define GET_Color3uiv(disp) ((disp)->Color3uiv) +#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn) +#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters +#define GET_Color3us(disp) ((disp)->Color3us) +#define SET_Color3us(disp, fn) ((disp)->Color3us = fn) +#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters +#define GET_Color3usv(disp) ((disp)->Color3usv) +#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn) +#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters +#define GET_Color4b(disp) ((disp)->Color4b) +#define SET_Color4b(disp, fn) ((disp)->Color4b = fn) +#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters +#define GET_Color4bv(disp) ((disp)->Color4bv) +#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn) +#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters +#define GET_Color4d(disp) ((disp)->Color4d) +#define SET_Color4d(disp, fn) ((disp)->Color4d = fn) +#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters +#define GET_Color4dv(disp) ((disp)->Color4dv) +#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn) +#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters +#define GET_Color4f(disp) ((disp)->Color4f) +#define SET_Color4f(disp, fn) ((disp)->Color4f = fn) +#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters +#define GET_Color4fv(disp) ((disp)->Color4fv) +#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn) +#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters +#define GET_Color4i(disp) ((disp)->Color4i) +#define SET_Color4i(disp, fn) ((disp)->Color4i = fn) +#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters +#define GET_Color4iv(disp) ((disp)->Color4iv) +#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn) +#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters +#define GET_Color4s(disp) ((disp)->Color4s) +#define SET_Color4s(disp, fn) ((disp)->Color4s = fn) +#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters +#define GET_Color4sv(disp) ((disp)->Color4sv) +#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn) +#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters +#define GET_Color4ub(disp) ((disp)->Color4ub) +#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn) +#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters +#define GET_Color4ubv(disp) ((disp)->Color4ubv) +#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn) +#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters +#define GET_Color4ui(disp) ((disp)->Color4ui) +#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn) +#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters +#define GET_Color4uiv(disp) ((disp)->Color4uiv) +#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn) +#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters +#define GET_Color4us(disp) ((disp)->Color4us) +#define SET_Color4us(disp, fn) ((disp)->Color4us = fn) +#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters +#define GET_Color4usv(disp) ((disp)->Color4usv) +#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn) +#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters +#define GET_EdgeFlag(disp) ((disp)->EdgeFlag) +#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn) +#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters +#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv) +#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn) +#define CALL_End(disp, parameters) (*((disp)->End)) parameters +#define GET_End(disp) ((disp)->End) +#define SET_End(disp, fn) ((disp)->End = fn) +#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters +#define GET_Indexd(disp) ((disp)->Indexd) +#define SET_Indexd(disp, fn) ((disp)->Indexd = fn) +#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters +#define GET_Indexdv(disp) ((disp)->Indexdv) +#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn) +#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters +#define GET_Indexf(disp) ((disp)->Indexf) +#define SET_Indexf(disp, fn) ((disp)->Indexf = fn) +#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters +#define GET_Indexfv(disp) ((disp)->Indexfv) +#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn) +#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters +#define GET_Indexi(disp) ((disp)->Indexi) +#define SET_Indexi(disp, fn) ((disp)->Indexi = fn) +#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters +#define GET_Indexiv(disp) ((disp)->Indexiv) +#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn) +#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters +#define GET_Indexs(disp) ((disp)->Indexs) +#define SET_Indexs(disp, fn) ((disp)->Indexs = fn) +#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters +#define GET_Indexsv(disp) ((disp)->Indexsv) +#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn) +#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters +#define GET_Normal3b(disp) ((disp)->Normal3b) +#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn) +#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters +#define GET_Normal3bv(disp) ((disp)->Normal3bv) +#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn) +#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters +#define GET_Normal3d(disp) ((disp)->Normal3d) +#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn) +#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters +#define GET_Normal3dv(disp) ((disp)->Normal3dv) +#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn) +#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters +#define GET_Normal3f(disp) ((disp)->Normal3f) +#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn) +#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters +#define GET_Normal3fv(disp) ((disp)->Normal3fv) +#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn) +#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters +#define GET_Normal3i(disp) ((disp)->Normal3i) +#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn) +#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters +#define GET_Normal3iv(disp) ((disp)->Normal3iv) +#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn) +#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters +#define GET_Normal3s(disp) ((disp)->Normal3s) +#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn) +#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters +#define GET_Normal3sv(disp) ((disp)->Normal3sv) +#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn) +#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters +#define GET_RasterPos2d(disp) ((disp)->RasterPos2d) +#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn) +#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters +#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv) +#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn) +#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters +#define GET_RasterPos2f(disp) ((disp)->RasterPos2f) +#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn) +#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters +#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv) +#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn) +#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters +#define GET_RasterPos2i(disp) ((disp)->RasterPos2i) +#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn) +#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters +#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv) +#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn) +#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters +#define GET_RasterPos2s(disp) ((disp)->RasterPos2s) +#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn) +#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters +#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv) +#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn) +#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters +#define GET_RasterPos3d(disp) ((disp)->RasterPos3d) +#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn) +#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters +#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv) +#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn) +#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters +#define GET_RasterPos3f(disp) ((disp)->RasterPos3f) +#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn) +#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters +#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv) +#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn) +#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters +#define GET_RasterPos3i(disp) ((disp)->RasterPos3i) +#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn) +#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters +#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv) +#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn) +#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters +#define GET_RasterPos3s(disp) ((disp)->RasterPos3s) +#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn) +#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters +#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv) +#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn) +#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters +#define GET_RasterPos4d(disp) ((disp)->RasterPos4d) +#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn) +#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters +#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv) +#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn) +#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters +#define GET_RasterPos4f(disp) ((disp)->RasterPos4f) +#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn) +#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters +#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv) +#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn) +#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters +#define GET_RasterPos4i(disp) ((disp)->RasterPos4i) +#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn) +#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters +#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv) +#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn) +#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters +#define GET_RasterPos4s(disp) ((disp)->RasterPos4s) +#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn) +#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters +#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv) +#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn) +#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters +#define GET_Rectd(disp) ((disp)->Rectd) +#define SET_Rectd(disp, fn) ((disp)->Rectd = fn) +#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters +#define GET_Rectdv(disp) ((disp)->Rectdv) +#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn) +#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters +#define GET_Rectf(disp) ((disp)->Rectf) +#define SET_Rectf(disp, fn) ((disp)->Rectf = fn) +#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters +#define GET_Rectfv(disp) ((disp)->Rectfv) +#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn) +#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters +#define GET_Recti(disp) ((disp)->Recti) +#define SET_Recti(disp, fn) ((disp)->Recti = fn) +#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters +#define GET_Rectiv(disp) ((disp)->Rectiv) +#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn) +#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters +#define GET_Rects(disp) ((disp)->Rects) +#define SET_Rects(disp, fn) ((disp)->Rects = fn) +#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters +#define GET_Rectsv(disp) ((disp)->Rectsv) +#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn) +#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters +#define GET_TexCoord1d(disp) ((disp)->TexCoord1d) +#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn) +#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters +#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv) +#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn) +#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters +#define GET_TexCoord1f(disp) ((disp)->TexCoord1f) +#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn) +#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters +#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv) +#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn) +#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters +#define GET_TexCoord1i(disp) ((disp)->TexCoord1i) +#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn) +#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters +#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv) +#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn) +#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters +#define GET_TexCoord1s(disp) ((disp)->TexCoord1s) +#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn) +#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters +#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv) +#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn) +#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters +#define GET_TexCoord2d(disp) ((disp)->TexCoord2d) +#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn) +#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters +#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv) +#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn) +#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters +#define GET_TexCoord2f(disp) ((disp)->TexCoord2f) +#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn) +#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters +#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv) +#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn) +#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters +#define GET_TexCoord2i(disp) ((disp)->TexCoord2i) +#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn) +#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters +#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv) +#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn) +#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters +#define GET_TexCoord2s(disp) ((disp)->TexCoord2s) +#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn) +#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters +#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv) +#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn) +#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters +#define GET_TexCoord3d(disp) ((disp)->TexCoord3d) +#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn) +#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters +#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv) +#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn) +#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters +#define GET_TexCoord3f(disp) ((disp)->TexCoord3f) +#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn) +#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters +#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv) +#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn) +#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters +#define GET_TexCoord3i(disp) ((disp)->TexCoord3i) +#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn) +#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters +#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv) +#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn) +#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters +#define GET_TexCoord3s(disp) ((disp)->TexCoord3s) +#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn) +#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters +#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv) +#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn) +#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters +#define GET_TexCoord4d(disp) ((disp)->TexCoord4d) +#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn) +#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters +#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv) +#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn) +#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters +#define GET_TexCoord4f(disp) ((disp)->TexCoord4f) +#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn) +#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters +#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv) +#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn) +#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters +#define GET_TexCoord4i(disp) ((disp)->TexCoord4i) +#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn) +#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters +#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv) +#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn) +#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters +#define GET_TexCoord4s(disp) ((disp)->TexCoord4s) +#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn) +#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters +#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv) +#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn) +#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters +#define GET_Vertex2d(disp) ((disp)->Vertex2d) +#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn) +#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters +#define GET_Vertex2dv(disp) ((disp)->Vertex2dv) +#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn) +#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters +#define GET_Vertex2f(disp) ((disp)->Vertex2f) +#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn) +#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters +#define GET_Vertex2fv(disp) ((disp)->Vertex2fv) +#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn) +#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters +#define GET_Vertex2i(disp) ((disp)->Vertex2i) +#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn) +#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters +#define GET_Vertex2iv(disp) ((disp)->Vertex2iv) +#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn) +#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters +#define GET_Vertex2s(disp) ((disp)->Vertex2s) +#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn) +#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters +#define GET_Vertex2sv(disp) ((disp)->Vertex2sv) +#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn) +#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters +#define GET_Vertex3d(disp) ((disp)->Vertex3d) +#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn) +#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters +#define GET_Vertex3dv(disp) ((disp)->Vertex3dv) +#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn) +#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters +#define GET_Vertex3f(disp) ((disp)->Vertex3f) +#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn) +#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters +#define GET_Vertex3fv(disp) ((disp)->Vertex3fv) +#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn) +#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters +#define GET_Vertex3i(disp) ((disp)->Vertex3i) +#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn) +#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters +#define GET_Vertex3iv(disp) ((disp)->Vertex3iv) +#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn) +#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters +#define GET_Vertex3s(disp) ((disp)->Vertex3s) +#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn) +#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters +#define GET_Vertex3sv(disp) ((disp)->Vertex3sv) +#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn) +#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters +#define GET_Vertex4d(disp) ((disp)->Vertex4d) +#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn) +#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters +#define GET_Vertex4dv(disp) ((disp)->Vertex4dv) +#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn) +#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters +#define GET_Vertex4f(disp) ((disp)->Vertex4f) +#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn) +#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters +#define GET_Vertex4fv(disp) ((disp)->Vertex4fv) +#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn) +#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters +#define GET_Vertex4i(disp) ((disp)->Vertex4i) +#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn) +#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters +#define GET_Vertex4iv(disp) ((disp)->Vertex4iv) +#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn) +#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters +#define GET_Vertex4s(disp) ((disp)->Vertex4s) +#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn) +#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters +#define GET_Vertex4sv(disp) ((disp)->Vertex4sv) +#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn) +#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters +#define GET_ClipPlane(disp) ((disp)->ClipPlane) +#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn) +#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters +#define GET_ColorMaterial(disp) ((disp)->ColorMaterial) +#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn) +#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters +#define GET_CullFace(disp) ((disp)->CullFace) +#define SET_CullFace(disp, fn) ((disp)->CullFace = fn) +#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters +#define GET_Fogf(disp) ((disp)->Fogf) +#define SET_Fogf(disp, fn) ((disp)->Fogf = fn) +#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters +#define GET_Fogfv(disp) ((disp)->Fogfv) +#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn) +#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters +#define GET_Fogi(disp) ((disp)->Fogi) +#define SET_Fogi(disp, fn) ((disp)->Fogi = fn) +#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters +#define GET_Fogiv(disp) ((disp)->Fogiv) +#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn) +#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters +#define GET_FrontFace(disp) ((disp)->FrontFace) +#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn) +#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters +#define GET_Hint(disp) ((disp)->Hint) +#define SET_Hint(disp, fn) ((disp)->Hint = fn) +#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters +#define GET_Lightf(disp) ((disp)->Lightf) +#define SET_Lightf(disp, fn) ((disp)->Lightf = fn) +#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters +#define GET_Lightfv(disp) ((disp)->Lightfv) +#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn) +#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters +#define GET_Lighti(disp) ((disp)->Lighti) +#define SET_Lighti(disp, fn) ((disp)->Lighti = fn) +#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters +#define GET_Lightiv(disp) ((disp)->Lightiv) +#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn) +#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters +#define GET_LightModelf(disp) ((disp)->LightModelf) +#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn) +#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters +#define GET_LightModelfv(disp) ((disp)->LightModelfv) +#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn) +#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters +#define GET_LightModeli(disp) ((disp)->LightModeli) +#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn) +#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters +#define GET_LightModeliv(disp) ((disp)->LightModeliv) +#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn) +#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters +#define GET_LineStipple(disp) ((disp)->LineStipple) +#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn) +#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters +#define GET_LineWidth(disp) ((disp)->LineWidth) +#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn) +#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters +#define GET_Materialf(disp) ((disp)->Materialf) +#define SET_Materialf(disp, fn) ((disp)->Materialf = fn) +#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters +#define GET_Materialfv(disp) ((disp)->Materialfv) +#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn) +#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters +#define GET_Materiali(disp) ((disp)->Materiali) +#define SET_Materiali(disp, fn) ((disp)->Materiali = fn) +#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters +#define GET_Materialiv(disp) ((disp)->Materialiv) +#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn) +#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters +#define GET_PointSize(disp) ((disp)->PointSize) +#define SET_PointSize(disp, fn) ((disp)->PointSize = fn) +#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters +#define GET_PolygonMode(disp) ((disp)->PolygonMode) +#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn) +#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters +#define GET_PolygonStipple(disp) ((disp)->PolygonStipple) +#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn) +#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters +#define GET_Scissor(disp) ((disp)->Scissor) +#define SET_Scissor(disp, fn) ((disp)->Scissor = fn) +#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters +#define GET_ShadeModel(disp) ((disp)->ShadeModel) +#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn) +#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters +#define GET_TexParameterf(disp) ((disp)->TexParameterf) +#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn) +#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters +#define GET_TexParameterfv(disp) ((disp)->TexParameterfv) +#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn) +#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters +#define GET_TexParameteri(disp) ((disp)->TexParameteri) +#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn) +#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters +#define GET_TexParameteriv(disp) ((disp)->TexParameteriv) +#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn) +#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters +#define GET_TexImage1D(disp) ((disp)->TexImage1D) +#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn) +#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters +#define GET_TexImage2D(disp) ((disp)->TexImage2D) +#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn) +#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters +#define GET_TexEnvf(disp) ((disp)->TexEnvf) +#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn) +#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters +#define GET_TexEnvfv(disp) ((disp)->TexEnvfv) +#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn) +#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters +#define GET_TexEnvi(disp) ((disp)->TexEnvi) +#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn) +#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters +#define GET_TexEnviv(disp) ((disp)->TexEnviv) +#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn) +#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters +#define GET_TexGend(disp) ((disp)->TexGend) +#define SET_TexGend(disp, fn) ((disp)->TexGend = fn) +#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters +#define GET_TexGendv(disp) ((disp)->TexGendv) +#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn) +#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters +#define GET_TexGenf(disp) ((disp)->TexGenf) +#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn) +#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters +#define GET_TexGenfv(disp) ((disp)->TexGenfv) +#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn) +#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters +#define GET_TexGeni(disp) ((disp)->TexGeni) +#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn) +#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters +#define GET_TexGeniv(disp) ((disp)->TexGeniv) +#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn) +#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters +#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer) +#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn) +#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters +#define GET_SelectBuffer(disp) ((disp)->SelectBuffer) +#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn) +#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters +#define GET_RenderMode(disp) ((disp)->RenderMode) +#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn) +#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters +#define GET_InitNames(disp) ((disp)->InitNames) +#define SET_InitNames(disp, fn) ((disp)->InitNames = fn) +#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters +#define GET_LoadName(disp) ((disp)->LoadName) +#define SET_LoadName(disp, fn) ((disp)->LoadName = fn) +#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters +#define GET_PassThrough(disp) ((disp)->PassThrough) +#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn) +#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters +#define GET_PopName(disp) ((disp)->PopName) +#define SET_PopName(disp, fn) ((disp)->PopName = fn) +#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters +#define GET_PushName(disp) ((disp)->PushName) +#define SET_PushName(disp, fn) ((disp)->PushName = fn) +#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters +#define GET_DrawBuffer(disp) ((disp)->DrawBuffer) +#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn) +#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters +#define GET_Clear(disp) ((disp)->Clear) +#define SET_Clear(disp, fn) ((disp)->Clear = fn) +#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters +#define GET_ClearAccum(disp) ((disp)->ClearAccum) +#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn) +#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters +#define GET_ClearIndex(disp) ((disp)->ClearIndex) +#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn) +#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters +#define GET_ClearColor(disp) ((disp)->ClearColor) +#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn) +#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters +#define GET_ClearStencil(disp) ((disp)->ClearStencil) +#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn) +#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters +#define GET_ClearDepth(disp) ((disp)->ClearDepth) +#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn) +#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters +#define GET_StencilMask(disp) ((disp)->StencilMask) +#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn) +#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters +#define GET_ColorMask(disp) ((disp)->ColorMask) +#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn) +#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters +#define GET_DepthMask(disp) ((disp)->DepthMask) +#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn) +#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters +#define GET_IndexMask(disp) ((disp)->IndexMask) +#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn) +#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters +#define GET_Accum(disp) ((disp)->Accum) +#define SET_Accum(disp, fn) ((disp)->Accum = fn) +#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters +#define GET_Disable(disp) ((disp)->Disable) +#define SET_Disable(disp, fn) ((disp)->Disable = fn) +#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters +#define GET_Enable(disp) ((disp)->Enable) +#define SET_Enable(disp, fn) ((disp)->Enable = fn) +#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters +#define GET_Finish(disp) ((disp)->Finish) +#define SET_Finish(disp, fn) ((disp)->Finish = fn) +#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters +#define GET_Flush(disp) ((disp)->Flush) +#define SET_Flush(disp, fn) ((disp)->Flush = fn) +#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters +#define GET_PopAttrib(disp) ((disp)->PopAttrib) +#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn) +#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters +#define GET_PushAttrib(disp) ((disp)->PushAttrib) +#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn) +#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters +#define GET_Map1d(disp) ((disp)->Map1d) +#define SET_Map1d(disp, fn) ((disp)->Map1d = fn) +#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters +#define GET_Map1f(disp) ((disp)->Map1f) +#define SET_Map1f(disp, fn) ((disp)->Map1f = fn) +#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters +#define GET_Map2d(disp) ((disp)->Map2d) +#define SET_Map2d(disp, fn) ((disp)->Map2d = fn) +#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters +#define GET_Map2f(disp) ((disp)->Map2f) +#define SET_Map2f(disp, fn) ((disp)->Map2f = fn) +#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters +#define GET_MapGrid1d(disp) ((disp)->MapGrid1d) +#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn) +#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters +#define GET_MapGrid1f(disp) ((disp)->MapGrid1f) +#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn) +#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters +#define GET_MapGrid2d(disp) ((disp)->MapGrid2d) +#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn) +#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters +#define GET_MapGrid2f(disp) ((disp)->MapGrid2f) +#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn) +#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters +#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d) +#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn) +#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters +#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv) +#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn) +#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters +#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f) +#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn) +#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters +#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv) +#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn) +#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters +#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d) +#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn) +#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters +#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv) +#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn) +#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters +#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f) +#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn) +#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters +#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv) +#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn) +#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters +#define GET_EvalMesh1(disp) ((disp)->EvalMesh1) +#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn) +#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters +#define GET_EvalPoint1(disp) ((disp)->EvalPoint1) +#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn) +#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters +#define GET_EvalMesh2(disp) ((disp)->EvalMesh2) +#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn) +#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters +#define GET_EvalPoint2(disp) ((disp)->EvalPoint2) +#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn) +#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters +#define GET_AlphaFunc(disp) ((disp)->AlphaFunc) +#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn) +#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters +#define GET_BlendFunc(disp) ((disp)->BlendFunc) +#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn) +#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters +#define GET_LogicOp(disp) ((disp)->LogicOp) +#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn) +#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters +#define GET_StencilFunc(disp) ((disp)->StencilFunc) +#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn) +#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters +#define GET_StencilOp(disp) ((disp)->StencilOp) +#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn) +#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters +#define GET_DepthFunc(disp) ((disp)->DepthFunc) +#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn) +#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters +#define GET_PixelZoom(disp) ((disp)->PixelZoom) +#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn) +#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters +#define GET_PixelTransferf(disp) ((disp)->PixelTransferf) +#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn) +#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters +#define GET_PixelTransferi(disp) ((disp)->PixelTransferi) +#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn) +#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters +#define GET_PixelStoref(disp) ((disp)->PixelStoref) +#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn) +#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters +#define GET_PixelStorei(disp) ((disp)->PixelStorei) +#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn) +#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters +#define GET_PixelMapfv(disp) ((disp)->PixelMapfv) +#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn) +#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters +#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv) +#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn) +#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters +#define GET_PixelMapusv(disp) ((disp)->PixelMapusv) +#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn) +#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters +#define GET_ReadBuffer(disp) ((disp)->ReadBuffer) +#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn) +#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters +#define GET_CopyPixels(disp) ((disp)->CopyPixels) +#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn) +#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters +#define GET_ReadPixels(disp) ((disp)->ReadPixels) +#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn) +#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters +#define GET_DrawPixels(disp) ((disp)->DrawPixels) +#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn) +#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters +#define GET_GetBooleanv(disp) ((disp)->GetBooleanv) +#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn) +#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters +#define GET_GetClipPlane(disp) ((disp)->GetClipPlane) +#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn) +#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters +#define GET_GetDoublev(disp) ((disp)->GetDoublev) +#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn) +#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters +#define GET_GetError(disp) ((disp)->GetError) +#define SET_GetError(disp, fn) ((disp)->GetError = fn) +#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters +#define GET_GetFloatv(disp) ((disp)->GetFloatv) +#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn) +#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters +#define GET_GetIntegerv(disp) ((disp)->GetIntegerv) +#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn) +#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters +#define GET_GetLightfv(disp) ((disp)->GetLightfv) +#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn) +#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters +#define GET_GetLightiv(disp) ((disp)->GetLightiv) +#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn) +#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters +#define GET_GetMapdv(disp) ((disp)->GetMapdv) +#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn) +#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters +#define GET_GetMapfv(disp) ((disp)->GetMapfv) +#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn) +#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters +#define GET_GetMapiv(disp) ((disp)->GetMapiv) +#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn) +#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters +#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv) +#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn) +#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters +#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv) +#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn) +#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters +#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv) +#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn) +#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters +#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv) +#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn) +#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters +#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv) +#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn) +#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters +#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple) +#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn) +#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters +#define GET_GetString(disp) ((disp)->GetString) +#define SET_GetString(disp, fn) ((disp)->GetString = fn) +#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters +#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv) +#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn) +#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters +#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv) +#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn) +#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters +#define GET_GetTexGendv(disp) ((disp)->GetTexGendv) +#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn) +#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters +#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv) +#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn) +#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters +#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv) +#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn) +#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters +#define GET_GetTexImage(disp) ((disp)->GetTexImage) +#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn) +#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters +#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv) +#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn) +#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters +#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv) +#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn) +#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters +#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv) +#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn) +#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters +#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv) +#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn) +#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters +#define GET_IsEnabled(disp) ((disp)->IsEnabled) +#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn) +#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters +#define GET_IsList(disp) ((disp)->IsList) +#define SET_IsList(disp, fn) ((disp)->IsList = fn) +#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters +#define GET_DepthRange(disp) ((disp)->DepthRange) +#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn) +#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters +#define GET_Frustum(disp) ((disp)->Frustum) +#define SET_Frustum(disp, fn) ((disp)->Frustum = fn) +#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters +#define GET_LoadIdentity(disp) ((disp)->LoadIdentity) +#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn) +#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters +#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf) +#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn) +#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters +#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd) +#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn) +#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters +#define GET_MatrixMode(disp) ((disp)->MatrixMode) +#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn) +#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters +#define GET_MultMatrixf(disp) ((disp)->MultMatrixf) +#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn) +#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters +#define GET_MultMatrixd(disp) ((disp)->MultMatrixd) +#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn) +#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters +#define GET_Ortho(disp) ((disp)->Ortho) +#define SET_Ortho(disp, fn) ((disp)->Ortho = fn) +#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters +#define GET_PopMatrix(disp) ((disp)->PopMatrix) +#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn) +#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters +#define GET_PushMatrix(disp) ((disp)->PushMatrix) +#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn) +#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters +#define GET_Rotated(disp) ((disp)->Rotated) +#define SET_Rotated(disp, fn) ((disp)->Rotated = fn) +#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters +#define GET_Rotatef(disp) ((disp)->Rotatef) +#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn) +#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters +#define GET_Scaled(disp) ((disp)->Scaled) +#define SET_Scaled(disp, fn) ((disp)->Scaled = fn) +#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters +#define GET_Scalef(disp) ((disp)->Scalef) +#define SET_Scalef(disp, fn) ((disp)->Scalef = fn) +#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters +#define GET_Translated(disp) ((disp)->Translated) +#define SET_Translated(disp, fn) ((disp)->Translated = fn) +#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters +#define GET_Translatef(disp) ((disp)->Translatef) +#define SET_Translatef(disp, fn) ((disp)->Translatef = fn) +#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters +#define GET_Viewport(disp) ((disp)->Viewport) +#define SET_Viewport(disp, fn) ((disp)->Viewport = fn) +#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters +#define GET_ArrayElement(disp) ((disp)->ArrayElement) +#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn) +#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters +#define GET_BindTexture(disp) ((disp)->BindTexture) +#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn) +#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters +#define GET_ColorPointer(disp) ((disp)->ColorPointer) +#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn) +#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters +#define GET_DisableClientState(disp) ((disp)->DisableClientState) +#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn) +#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters +#define GET_DrawArrays(disp) ((disp)->DrawArrays) +#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn) +#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters +#define GET_DrawElements(disp) ((disp)->DrawElements) +#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn) +#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters +#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer) +#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn) +#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters +#define GET_EnableClientState(disp) ((disp)->EnableClientState) +#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn) +#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters +#define GET_IndexPointer(disp) ((disp)->IndexPointer) +#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn) +#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters +#define GET_Indexub(disp) ((disp)->Indexub) +#define SET_Indexub(disp, fn) ((disp)->Indexub = fn) +#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters +#define GET_Indexubv(disp) ((disp)->Indexubv) +#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn) +#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters +#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays) +#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn) +#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters +#define GET_NormalPointer(disp) ((disp)->NormalPointer) +#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn) +#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters +#define GET_PolygonOffset(disp) ((disp)->PolygonOffset) +#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn) +#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters +#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer) +#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn) +#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters +#define GET_VertexPointer(disp) ((disp)->VertexPointer) +#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn) +#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters +#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident) +#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn) +#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters +#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D) +#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn) +#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters +#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D) +#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn) +#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters +#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D) +#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn) +#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters +#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D) +#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn) +#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters +#define GET_DeleteTextures(disp) ((disp)->DeleteTextures) +#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn) +#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters +#define GET_GenTextures(disp) ((disp)->GenTextures) +#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn) +#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters +#define GET_GetPointerv(disp) ((disp)->GetPointerv) +#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn) +#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters +#define GET_IsTexture(disp) ((disp)->IsTexture) +#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn) +#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters +#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures) +#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn) +#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters +#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D) +#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn) +#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters +#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D) +#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn) +#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters +#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib) +#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn) +#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters +#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib) +#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn) +#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters +#define GET_BlendColor(disp) ((disp)->BlendColor) +#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn) +#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters +#define GET_BlendEquation(disp) ((disp)->BlendEquation) +#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn) +#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters +#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements) +#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn) +#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters +#define GET_ColorTable(disp) ((disp)->ColorTable) +#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn) +#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters +#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv) +#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn) +#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters +#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv) +#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn) +#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters +#define GET_CopyColorTable(disp) ((disp)->CopyColorTable) +#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn) +#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters +#define GET_GetColorTable(disp) ((disp)->GetColorTable) +#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn) +#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters +#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv) +#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn) +#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters +#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv) +#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn) +#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters +#define GET_ColorSubTable(disp) ((disp)->ColorSubTable) +#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn) +#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters +#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable) +#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn) +#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters +#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D) +#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn) +#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters +#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D) +#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn) +#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters +#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf) +#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn) +#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters +#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv) +#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn) +#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters +#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri) +#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn) +#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters +#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv) +#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn) +#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters +#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D) +#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn) +#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters +#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D) +#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn) +#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters +#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter) +#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn) +#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters +#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv) +#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn) +#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters +#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv) +#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn) +#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters +#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter) +#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn) +#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters +#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D) +#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn) +#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters +#define GET_GetHistogram(disp) ((disp)->GetHistogram) +#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn) +#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters +#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv) +#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn) +#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters +#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv) +#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn) +#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters +#define GET_GetMinmax(disp) ((disp)->GetMinmax) +#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn) +#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters +#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv) +#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn) +#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters +#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv) +#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn) +#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters +#define GET_Histogram(disp) ((disp)->Histogram) +#define SET_Histogram(disp, fn) ((disp)->Histogram = fn) +#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters +#define GET_Minmax(disp) ((disp)->Minmax) +#define SET_Minmax(disp, fn) ((disp)->Minmax = fn) +#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters +#define GET_ResetHistogram(disp) ((disp)->ResetHistogram) +#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn) +#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters +#define GET_ResetMinmax(disp) ((disp)->ResetMinmax) +#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn) +#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters +#define GET_TexImage3D(disp) ((disp)->TexImage3D) +#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn) +#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters +#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D) +#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn) +#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters +#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D) +#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn) +#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters +#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB) +#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn) +#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters +#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB) +#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn) +#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters +#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB) +#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn) +#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters +#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB) +#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn) +#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters +#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB) +#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn) +#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters +#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB) +#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn) +#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters +#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB) +#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn) +#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters +#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB) +#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn) +#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters +#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB) +#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn) +#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters +#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB) +#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn) +#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters +#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB) +#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn) +#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters +#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB) +#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn) +#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters +#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB) +#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn) +#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters +#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB) +#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn) +#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters +#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB) +#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn) +#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters +#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB) +#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn) +#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters +#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB) +#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn) +#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters +#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB) +#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn) +#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters +#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB) +#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn) +#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters +#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB) +#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn) +#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters +#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB) +#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn) +#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters +#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB) +#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn) +#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters +#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB) +#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn) +#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters +#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB) +#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn) +#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters +#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB) +#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn) +#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters +#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB) +#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn) +#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters +#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB) +#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn) +#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters +#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB) +#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn) +#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters +#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB) +#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn) +#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters +#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB) +#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn) +#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters +#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB) +#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn) +#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters +#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB) +#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn) +#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters +#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB) +#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn) +#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters +#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) +#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) + +#if !defined(IN_DRI_DRIVER) + +#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters +#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB) +#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters +#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB) +#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters +#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB) +#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters +#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB) +#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn) +#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters +#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB) +#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn) +#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters +#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) +#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) +#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters +#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) +#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) +#define CALL_GetTexFilterFuncSGIS(disp, parameters) (*((disp)->GetTexFilterFuncSGIS)) parameters +#define GET_GetTexFilterFuncSGIS(disp) ((disp)->GetTexFilterFuncSGIS) +#define SET_GetTexFilterFuncSGIS(disp, fn) ((disp)->GetTexFilterFuncSGIS = fn) +#define CALL_TexFilterFuncSGIS(disp, parameters) (*((disp)->TexFilterFuncSGIS)) parameters +#define GET_TexFilterFuncSGIS(disp) ((disp)->TexFilterFuncSGIS) +#define SET_TexFilterFuncSGIS(disp, fn) ((disp)->TexFilterFuncSGIS = fn) +#define CALL_GetHistogramEXT(disp, parameters) (*((disp)->GetHistogramEXT)) parameters +#define GET_GetHistogramEXT(disp) ((disp)->GetHistogramEXT) +#define SET_GetHistogramEXT(disp, fn) ((disp)->GetHistogramEXT = fn) +#define CALL_GetHistogramParameterfvEXT(disp, parameters) (*((disp)->GetHistogramParameterfvEXT)) parameters +#define GET_GetHistogramParameterfvEXT(disp) ((disp)->GetHistogramParameterfvEXT) +#define SET_GetHistogramParameterfvEXT(disp, fn) ((disp)->GetHistogramParameterfvEXT = fn) +#define CALL_GetHistogramParameterivEXT(disp, parameters) (*((disp)->GetHistogramParameterivEXT)) parameters +#define GET_GetHistogramParameterivEXT(disp) ((disp)->GetHistogramParameterivEXT) +#define SET_GetHistogramParameterivEXT(disp, fn) ((disp)->GetHistogramParameterivEXT = fn) +#define CALL_GetMinmaxEXT(disp, parameters) (*((disp)->GetMinmaxEXT)) parameters +#define GET_GetMinmaxEXT(disp) ((disp)->GetMinmaxEXT) +#define SET_GetMinmaxEXT(disp, fn) ((disp)->GetMinmaxEXT = fn) +#define CALL_GetMinmaxParameterfvEXT(disp, parameters) (*((disp)->GetMinmaxParameterfvEXT)) parameters +#define GET_GetMinmaxParameterfvEXT(disp) ((disp)->GetMinmaxParameterfvEXT) +#define SET_GetMinmaxParameterfvEXT(disp, fn) ((disp)->GetMinmaxParameterfvEXT = fn) +#define CALL_GetMinmaxParameterivEXT(disp, parameters) (*((disp)->GetMinmaxParameterivEXT)) parameters +#define GET_GetMinmaxParameterivEXT(disp) ((disp)->GetMinmaxParameterivEXT) +#define SET_GetMinmaxParameterivEXT(disp, fn) ((disp)->GetMinmaxParameterivEXT = fn) +#define CALL_GetConvolutionFilterEXT(disp, parameters) (*((disp)->GetConvolutionFilterEXT)) parameters +#define GET_GetConvolutionFilterEXT(disp) ((disp)->GetConvolutionFilterEXT) +#define SET_GetConvolutionFilterEXT(disp, fn) ((disp)->GetConvolutionFilterEXT = fn) +#define CALL_GetConvolutionParameterfvEXT(disp, parameters) (*((disp)->GetConvolutionParameterfvEXT)) parameters +#define GET_GetConvolutionParameterfvEXT(disp) ((disp)->GetConvolutionParameterfvEXT) +#define SET_GetConvolutionParameterfvEXT(disp, fn) ((disp)->GetConvolutionParameterfvEXT = fn) +#define CALL_GetConvolutionParameterivEXT(disp, parameters) (*((disp)->GetConvolutionParameterivEXT)) parameters +#define GET_GetConvolutionParameterivEXT(disp) ((disp)->GetConvolutionParameterivEXT) +#define SET_GetConvolutionParameterivEXT(disp, fn) ((disp)->GetConvolutionParameterivEXT = fn) +#define CALL_GetSeparableFilterEXT(disp, parameters) (*((disp)->GetSeparableFilterEXT)) parameters +#define GET_GetSeparableFilterEXT(disp) ((disp)->GetSeparableFilterEXT) +#define SET_GetSeparableFilterEXT(disp, fn) ((disp)->GetSeparableFilterEXT = fn) +#define CALL_GetColorTableSGI(disp, parameters) (*((disp)->GetColorTableSGI)) parameters +#define GET_GetColorTableSGI(disp) ((disp)->GetColorTableSGI) +#define SET_GetColorTableSGI(disp, fn) ((disp)->GetColorTableSGI = fn) +#define CALL_GetColorTableParameterfvSGI(disp, parameters) (*((disp)->GetColorTableParameterfvSGI)) parameters +#define GET_GetColorTableParameterfvSGI(disp) ((disp)->GetColorTableParameterfvSGI) +#define SET_GetColorTableParameterfvSGI(disp, fn) ((disp)->GetColorTableParameterfvSGI = fn) +#define CALL_GetColorTableParameterivSGI(disp, parameters) (*((disp)->GetColorTableParameterivSGI)) parameters +#define GET_GetColorTableParameterivSGI(disp) ((disp)->GetColorTableParameterivSGI) +#define SET_GetColorTableParameterivSGI(disp, fn) ((disp)->GetColorTableParameterivSGI = fn) +#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters +#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX) +#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters +#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS) +#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters +#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS) +#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters +#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS) +#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters +#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters +#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters +#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn) +#define CALL_TexImage4DSGIS(disp, parameters) (*((disp)->TexImage4DSGIS)) parameters +#define GET_TexImage4DSGIS(disp) ((disp)->TexImage4DSGIS) +#define SET_TexImage4DSGIS(disp, fn) ((disp)->TexImage4DSGIS = fn) +#define CALL_TexSubImage4DSGIS(disp, parameters) (*((disp)->TexSubImage4DSGIS)) parameters +#define GET_TexSubImage4DSGIS(disp) ((disp)->TexSubImage4DSGIS) +#define SET_TexSubImage4DSGIS(disp, fn) ((disp)->TexSubImage4DSGIS = fn) +#define CALL_AreTexturesResidentEXT(disp, parameters) (*((disp)->AreTexturesResidentEXT)) parameters +#define GET_AreTexturesResidentEXT(disp) ((disp)->AreTexturesResidentEXT) +#define SET_AreTexturesResidentEXT(disp, fn) ((disp)->AreTexturesResidentEXT = fn) +#define CALL_GenTexturesEXT(disp, parameters) (*((disp)->GenTexturesEXT)) parameters +#define GET_GenTexturesEXT(disp) ((disp)->GenTexturesEXT) +#define SET_GenTexturesEXT(disp, fn) ((disp)->GenTexturesEXT = fn) +#define CALL_IsTextureEXT(disp, parameters) (*((disp)->IsTextureEXT)) parameters +#define GET_IsTextureEXT(disp) ((disp)->IsTextureEXT) +#define SET_IsTextureEXT(disp, fn) ((disp)->IsTextureEXT = fn) +#define CALL_DetailTexFuncSGIS(disp, parameters) (*((disp)->DetailTexFuncSGIS)) parameters +#define GET_DetailTexFuncSGIS(disp) ((disp)->DetailTexFuncSGIS) +#define SET_DetailTexFuncSGIS(disp, fn) ((disp)->DetailTexFuncSGIS = fn) +#define CALL_GetDetailTexFuncSGIS(disp, parameters) (*((disp)->GetDetailTexFuncSGIS)) parameters +#define GET_GetDetailTexFuncSGIS(disp) ((disp)->GetDetailTexFuncSGIS) +#define SET_GetDetailTexFuncSGIS(disp, fn) ((disp)->GetDetailTexFuncSGIS = fn) +#define CALL_SharpenTexFuncSGIS(disp, parameters) (*((disp)->SharpenTexFuncSGIS)) parameters +#define GET_SharpenTexFuncSGIS(disp) ((disp)->SharpenTexFuncSGIS) +#define SET_SharpenTexFuncSGIS(disp, fn) ((disp)->SharpenTexFuncSGIS = fn) +#define CALL_GetSharpenTexFuncSGIS(disp, parameters) (*((disp)->GetSharpenTexFuncSGIS)) parameters +#define GET_GetSharpenTexFuncSGIS(disp) ((disp)->GetSharpenTexFuncSGIS) +#define SET_GetSharpenTexFuncSGIS(disp, fn) ((disp)->GetSharpenTexFuncSGIS = fn) +#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters +#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS) +#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn) +#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters +#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS) +#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn) +#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters +#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT) +#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters +#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT) +#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn) +#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters +#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT) +#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn) +#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters +#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT) +#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn) +#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters +#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT) +#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn) +#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters +#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT) +#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn) +#define CALL_SpriteParameterfSGIX(disp, parameters) (*((disp)->SpriteParameterfSGIX)) parameters +#define GET_SpriteParameterfSGIX(disp) ((disp)->SpriteParameterfSGIX) +#define SET_SpriteParameterfSGIX(disp, fn) ((disp)->SpriteParameterfSGIX = fn) +#define CALL_SpriteParameterfvSGIX(disp, parameters) (*((disp)->SpriteParameterfvSGIX)) parameters +#define GET_SpriteParameterfvSGIX(disp) ((disp)->SpriteParameterfvSGIX) +#define SET_SpriteParameterfvSGIX(disp, fn) ((disp)->SpriteParameterfvSGIX = fn) +#define CALL_SpriteParameteriSGIX(disp, parameters) (*((disp)->SpriteParameteriSGIX)) parameters +#define GET_SpriteParameteriSGIX(disp) ((disp)->SpriteParameteriSGIX) +#define SET_SpriteParameteriSGIX(disp, fn) ((disp)->SpriteParameteriSGIX = fn) +#define CALL_SpriteParameterivSGIX(disp, parameters) (*((disp)->SpriteParameterivSGIX)) parameters +#define GET_SpriteParameterivSGIX(disp) ((disp)->SpriteParameterivSGIX) +#define SET_SpriteParameterivSGIX(disp, fn) ((disp)->SpriteParameterivSGIX = fn) +#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters +#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT) +#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn) +#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters +#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT) +#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn) +#define CALL_GetInstrumentsSGIX(disp, parameters) (*((disp)->GetInstrumentsSGIX)) parameters +#define GET_GetInstrumentsSGIX(disp) ((disp)->GetInstrumentsSGIX) +#define SET_GetInstrumentsSGIX(disp, fn) ((disp)->GetInstrumentsSGIX = fn) +#define CALL_InstrumentsBufferSGIX(disp, parameters) (*((disp)->InstrumentsBufferSGIX)) parameters +#define GET_InstrumentsBufferSGIX(disp) ((disp)->InstrumentsBufferSGIX) +#define SET_InstrumentsBufferSGIX(disp, fn) ((disp)->InstrumentsBufferSGIX = fn) +#define CALL_PollInstrumentsSGIX(disp, parameters) (*((disp)->PollInstrumentsSGIX)) parameters +#define GET_PollInstrumentsSGIX(disp) ((disp)->PollInstrumentsSGIX) +#define SET_PollInstrumentsSGIX(disp, fn) ((disp)->PollInstrumentsSGIX = fn) +#define CALL_ReadInstrumentsSGIX(disp, parameters) (*((disp)->ReadInstrumentsSGIX)) parameters +#define GET_ReadInstrumentsSGIX(disp) ((disp)->ReadInstrumentsSGIX) +#define SET_ReadInstrumentsSGIX(disp, fn) ((disp)->ReadInstrumentsSGIX = fn) +#define CALL_StartInstrumentsSGIX(disp, parameters) (*((disp)->StartInstrumentsSGIX)) parameters +#define GET_StartInstrumentsSGIX(disp) ((disp)->StartInstrumentsSGIX) +#define SET_StartInstrumentsSGIX(disp, fn) ((disp)->StartInstrumentsSGIX = fn) +#define CALL_StopInstrumentsSGIX(disp, parameters) (*((disp)->StopInstrumentsSGIX)) parameters +#define GET_StopInstrumentsSGIX(disp) ((disp)->StopInstrumentsSGIX) +#define SET_StopInstrumentsSGIX(disp, fn) ((disp)->StopInstrumentsSGIX = fn) +#define CALL_FrameZoomSGIX(disp, parameters) (*((disp)->FrameZoomSGIX)) parameters +#define GET_FrameZoomSGIX(disp) ((disp)->FrameZoomSGIX) +#define SET_FrameZoomSGIX(disp, fn) ((disp)->FrameZoomSGIX = fn) +#define CALL_TagSampleBufferSGIX(disp, parameters) (*((disp)->TagSampleBufferSGIX)) parameters +#define GET_TagSampleBufferSGIX(disp) ((disp)->TagSampleBufferSGIX) +#define SET_TagSampleBufferSGIX(disp, fn) ((disp)->TagSampleBufferSGIX = fn) +#define CALL_ReferencePlaneSGIX(disp, parameters) (*((disp)->ReferencePlaneSGIX)) parameters +#define GET_ReferencePlaneSGIX(disp) ((disp)->ReferencePlaneSGIX) +#define SET_ReferencePlaneSGIX(disp, fn) ((disp)->ReferencePlaneSGIX = fn) +#define CALL_FlushRasterSGIX(disp, parameters) (*((disp)->FlushRasterSGIX)) parameters +#define GET_FlushRasterSGIX(disp) ((disp)->FlushRasterSGIX) +#define SET_FlushRasterSGIX(disp, fn) ((disp)->FlushRasterSGIX = fn) +#define CALL_GetListParameterfvSGIX(disp, parameters) (*((disp)->GetListParameterfvSGIX)) parameters +#define GET_GetListParameterfvSGIX(disp) ((disp)->GetListParameterfvSGIX) +#define SET_GetListParameterfvSGIX(disp, fn) ((disp)->GetListParameterfvSGIX = fn) +#define CALL_GetListParameterivSGIX(disp, parameters) (*((disp)->GetListParameterivSGIX)) parameters +#define GET_GetListParameterivSGIX(disp) ((disp)->GetListParameterivSGIX) +#define SET_GetListParameterivSGIX(disp, fn) ((disp)->GetListParameterivSGIX = fn) +#define CALL_ListParameterfSGIX(disp, parameters) (*((disp)->ListParameterfSGIX)) parameters +#define GET_ListParameterfSGIX(disp) ((disp)->ListParameterfSGIX) +#define SET_ListParameterfSGIX(disp, fn) ((disp)->ListParameterfSGIX = fn) +#define CALL_ListParameterfvSGIX(disp, parameters) (*((disp)->ListParameterfvSGIX)) parameters +#define GET_ListParameterfvSGIX(disp) ((disp)->ListParameterfvSGIX) +#define SET_ListParameterfvSGIX(disp, fn) ((disp)->ListParameterfvSGIX = fn) +#define CALL_ListParameteriSGIX(disp, parameters) (*((disp)->ListParameteriSGIX)) parameters +#define GET_ListParameteriSGIX(disp) ((disp)->ListParameteriSGIX) +#define SET_ListParameteriSGIX(disp, fn) ((disp)->ListParameteriSGIX = fn) +#define CALL_ListParameterivSGIX(disp, parameters) (*((disp)->ListParameterivSGIX)) parameters +#define GET_ListParameterivSGIX(disp) ((disp)->ListParameterivSGIX) +#define SET_ListParameterivSGIX(disp, fn) ((disp)->ListParameterivSGIX = fn) +#define CALL_FragmentColorMaterialSGIX(disp, parameters) (*((disp)->FragmentColorMaterialSGIX)) parameters +#define GET_FragmentColorMaterialSGIX(disp) ((disp)->FragmentColorMaterialSGIX) +#define SET_FragmentColorMaterialSGIX(disp, fn) ((disp)->FragmentColorMaterialSGIX = fn) +#define CALL_FragmentLightfSGIX(disp, parameters) (*((disp)->FragmentLightfSGIX)) parameters +#define GET_FragmentLightfSGIX(disp) ((disp)->FragmentLightfSGIX) +#define SET_FragmentLightfSGIX(disp, fn) ((disp)->FragmentLightfSGIX = fn) +#define CALL_FragmentLightfvSGIX(disp, parameters) (*((disp)->FragmentLightfvSGIX)) parameters +#define GET_FragmentLightfvSGIX(disp) ((disp)->FragmentLightfvSGIX) +#define SET_FragmentLightfvSGIX(disp, fn) ((disp)->FragmentLightfvSGIX = fn) +#define CALL_FragmentLightiSGIX(disp, parameters) (*((disp)->FragmentLightiSGIX)) parameters +#define GET_FragmentLightiSGIX(disp) ((disp)->FragmentLightiSGIX) +#define SET_FragmentLightiSGIX(disp, fn) ((disp)->FragmentLightiSGIX = fn) +#define CALL_FragmentLightivSGIX(disp, parameters) (*((disp)->FragmentLightivSGIX)) parameters +#define GET_FragmentLightivSGIX(disp) ((disp)->FragmentLightivSGIX) +#define SET_FragmentLightivSGIX(disp, fn) ((disp)->FragmentLightivSGIX = fn) +#define CALL_FragmentLightModelfSGIX(disp, parameters) (*((disp)->FragmentLightModelfSGIX)) parameters +#define GET_FragmentLightModelfSGIX(disp) ((disp)->FragmentLightModelfSGIX) +#define SET_FragmentLightModelfSGIX(disp, fn) ((disp)->FragmentLightModelfSGIX = fn) +#define CALL_FragmentLightModelfvSGIX(disp, parameters) (*((disp)->FragmentLightModelfvSGIX)) parameters +#define GET_FragmentLightModelfvSGIX(disp) ((disp)->FragmentLightModelfvSGIX) +#define SET_FragmentLightModelfvSGIX(disp, fn) ((disp)->FragmentLightModelfvSGIX = fn) +#define CALL_FragmentLightModeliSGIX(disp, parameters) (*((disp)->FragmentLightModeliSGIX)) parameters +#define GET_FragmentLightModeliSGIX(disp) ((disp)->FragmentLightModeliSGIX) +#define SET_FragmentLightModeliSGIX(disp, fn) ((disp)->FragmentLightModeliSGIX = fn) +#define CALL_FragmentLightModelivSGIX(disp, parameters) (*((disp)->FragmentLightModelivSGIX)) parameters +#define GET_FragmentLightModelivSGIX(disp) ((disp)->FragmentLightModelivSGIX) +#define SET_FragmentLightModelivSGIX(disp, fn) ((disp)->FragmentLightModelivSGIX = fn) +#define CALL_FragmentMaterialfSGIX(disp, parameters) (*((disp)->FragmentMaterialfSGIX)) parameters +#define GET_FragmentMaterialfSGIX(disp) ((disp)->FragmentMaterialfSGIX) +#define SET_FragmentMaterialfSGIX(disp, fn) ((disp)->FragmentMaterialfSGIX = fn) +#define CALL_FragmentMaterialfvSGIX(disp, parameters) (*((disp)->FragmentMaterialfvSGIX)) parameters +#define GET_FragmentMaterialfvSGIX(disp) ((disp)->FragmentMaterialfvSGIX) +#define SET_FragmentMaterialfvSGIX(disp, fn) ((disp)->FragmentMaterialfvSGIX = fn) +#define CALL_FragmentMaterialiSGIX(disp, parameters) (*((disp)->FragmentMaterialiSGIX)) parameters +#define GET_FragmentMaterialiSGIX(disp) ((disp)->FragmentMaterialiSGIX) +#define SET_FragmentMaterialiSGIX(disp, fn) ((disp)->FragmentMaterialiSGIX = fn) +#define CALL_FragmentMaterialivSGIX(disp, parameters) (*((disp)->FragmentMaterialivSGIX)) parameters +#define GET_FragmentMaterialivSGIX(disp) ((disp)->FragmentMaterialivSGIX) +#define SET_FragmentMaterialivSGIX(disp, fn) ((disp)->FragmentMaterialivSGIX = fn) +#define CALL_GetFragmentLightfvSGIX(disp, parameters) (*((disp)->GetFragmentLightfvSGIX)) parameters +#define GET_GetFragmentLightfvSGIX(disp) ((disp)->GetFragmentLightfvSGIX) +#define SET_GetFragmentLightfvSGIX(disp, fn) ((disp)->GetFragmentLightfvSGIX = fn) +#define CALL_GetFragmentLightivSGIX(disp, parameters) (*((disp)->GetFragmentLightivSGIX)) parameters +#define GET_GetFragmentLightivSGIX(disp) ((disp)->GetFragmentLightivSGIX) +#define SET_GetFragmentLightivSGIX(disp, fn) ((disp)->GetFragmentLightivSGIX = fn) +#define CALL_GetFragmentMaterialfvSGIX(disp, parameters) (*((disp)->GetFragmentMaterialfvSGIX)) parameters +#define GET_GetFragmentMaterialfvSGIX(disp) ((disp)->GetFragmentMaterialfvSGIX) +#define SET_GetFragmentMaterialfvSGIX(disp, fn) ((disp)->GetFragmentMaterialfvSGIX = fn) +#define CALL_GetFragmentMaterialivSGIX(disp, parameters) (*((disp)->GetFragmentMaterialivSGIX)) parameters +#define GET_GetFragmentMaterialivSGIX(disp) ((disp)->GetFragmentMaterialivSGIX) +#define SET_GetFragmentMaterialivSGIX(disp, fn) ((disp)->GetFragmentMaterialivSGIX = fn) +#define CALL_LightEnviSGIX(disp, parameters) (*((disp)->LightEnviSGIX)) parameters +#define GET_LightEnviSGIX(disp) ((disp)->LightEnviSGIX) +#define SET_LightEnviSGIX(disp, fn) ((disp)->LightEnviSGIX = fn) +#define CALL_VertexWeightfEXT(disp, parameters) (*((disp)->VertexWeightfEXT)) parameters +#define GET_VertexWeightfEXT(disp) ((disp)->VertexWeightfEXT) +#define SET_VertexWeightfEXT(disp, fn) ((disp)->VertexWeightfEXT = fn) +#define CALL_VertexWeightfvEXT(disp, parameters) (*((disp)->VertexWeightfvEXT)) parameters +#define GET_VertexWeightfvEXT(disp) ((disp)->VertexWeightfvEXT) +#define SET_VertexWeightfvEXT(disp, fn) ((disp)->VertexWeightfvEXT = fn) +#define CALL_VertexWeightPointerEXT(disp, parameters) (*((disp)->VertexWeightPointerEXT)) parameters +#define GET_VertexWeightPointerEXT(disp) ((disp)->VertexWeightPointerEXT) +#define SET_VertexWeightPointerEXT(disp, fn) ((disp)->VertexWeightPointerEXT = fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters +#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV) +#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn) +#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters +#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV) +#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn) +#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters +#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV) +#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn) +#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters +#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV) +#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn) +#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters +#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV) +#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn) +#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters +#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV) +#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn) +#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters +#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV) +#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn) +#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters +#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV) +#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn) +#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters +#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV) +#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters +#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV) +#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters +#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV) +#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters +#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters +#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV) +#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters +#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters +#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn) +#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters +#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA) +#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn) +#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters +#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA) +#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn) +#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters +#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA) +#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn) +#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters +#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA) +#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn) +#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters +#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA) +#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn) +#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters +#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA) +#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn) +#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters +#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA) +#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn) +#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters +#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA) +#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn) +#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters +#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA) +#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn) +#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters +#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA) +#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn) +#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters +#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA) +#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn) +#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters +#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA) +#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn) +#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters +#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA) +#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn) +#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters +#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA) +#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn) +#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters +#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA) +#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn) +#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters +#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA) +#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn) +#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters +#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA) +#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn) +#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters +#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA) +#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn) +#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters +#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA) +#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn) +#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters +#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA) +#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn) +#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters +#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA) +#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn) +#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters +#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA) +#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn) +#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters +#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA) +#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn) +#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters +#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA) +#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn) +#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters +#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA) +#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters +#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT) +#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn) +#define CALL_IndexMaterialEXT(disp, parameters) (*((disp)->IndexMaterialEXT)) parameters +#define GET_IndexMaterialEXT(disp) ((disp)->IndexMaterialEXT) +#define SET_IndexMaterialEXT(disp, fn) ((disp)->IndexMaterialEXT = fn) +#define CALL_IndexFuncEXT(disp, parameters) (*((disp)->IndexFuncEXT)) parameters +#define GET_IndexFuncEXT(disp) ((disp)->IndexFuncEXT) +#define SET_IndexFuncEXT(disp, fn) ((disp)->IndexFuncEXT = fn) +#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters +#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT) +#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn) +#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters +#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT) +#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn) +#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters +#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT) +#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn) +#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters +#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT) +#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn) +#define CALL_HintPGI(disp, parameters) (*((disp)->HintPGI)) parameters +#define GET_HintPGI(disp) ((disp)->HintPGI) +#define SET_HintPGI(disp, fn) ((disp)->HintPGI = fn) +#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters +#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT) +#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn) +#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters +#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT) +#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn) +#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters +#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT) +#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn) +#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters +#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT) +#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn) +#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters +#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT) +#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn) +#define CALL_GetColorTableEXT(disp, parameters) (*((disp)->GetColorTableEXT)) parameters +#define GET_GetColorTableEXT(disp) ((disp)->GetColorTableEXT) +#define SET_GetColorTableEXT(disp, fn) ((disp)->GetColorTableEXT = fn) +#define CALL_GetColorTableParameterivEXT(disp, parameters) (*((disp)->GetColorTableParameterivEXT)) parameters +#define GET_GetColorTableParameterivEXT(disp) ((disp)->GetColorTableParameterivEXT) +#define SET_GetColorTableParameterivEXT(disp, fn) ((disp)->GetColorTableParameterivEXT = fn) +#define CALL_GetColorTableParameterfvEXT(disp, parameters) (*((disp)->GetColorTableParameterfvEXT)) parameters +#define GET_GetColorTableParameterfvEXT(disp) ((disp)->GetColorTableParameterfvEXT) +#define SET_GetColorTableParameterfvEXT(disp, fn) ((disp)->GetColorTableParameterfvEXT = fn) +#define CALL_TbufferMask3DFX(disp, parameters) (*((disp)->TbufferMask3DFX)) parameters +#define GET_TbufferMask3DFX(disp) ((disp)->TbufferMask3DFX) +#define SET_TbufferMask3DFX(disp, fn) ((disp)->TbufferMask3DFX = fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters +#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB) +#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters +#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB) +#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters +#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB) +#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters +#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB) +#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters +#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB) +#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters +#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB) +#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters +#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB) +#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters +#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT) +#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters +#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT) +#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters +#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT) +#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters +#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT) +#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters +#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT) +#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters +#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT) +#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters +#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT) +#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters +#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT) +#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters +#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT) +#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters +#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT) +#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters +#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT) +#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters +#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT) +#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters +#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT) +#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters +#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT) +#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters +#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT) +#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters +#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT) +#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters +#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT) +#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn) +#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters +#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV) +#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn) +#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters +#define GET_BindProgramNV(disp) ((disp)->BindProgramNV) +#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn) +#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters +#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV) +#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn) +#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters +#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV) +#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn) +#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters +#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV) +#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters +#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV) +#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters +#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV) +#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn) +#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters +#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV) +#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn) +#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters +#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV) +#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters +#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV) +#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters +#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB) +#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters +#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB) +#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn) +#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters +#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB) +#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters +#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV) +#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn) +#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters +#define GET_IsProgramNV(disp) ((disp)->IsProgramNV) +#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn) +#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters +#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) +#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) +#define CALL_ProgramParameter4dNV(disp, parameters) (*((disp)->ProgramParameter4dNV)) parameters +#define GET_ProgramParameter4dNV(disp) ((disp)->ProgramParameter4dNV) +#define SET_ProgramParameter4dNV(disp, fn) ((disp)->ProgramParameter4dNV = fn) +#define CALL_ProgramParameter4dvNV(disp, parameters) (*((disp)->ProgramParameter4dvNV)) parameters +#define GET_ProgramParameter4dvNV(disp) ((disp)->ProgramParameter4dvNV) +#define SET_ProgramParameter4dvNV(disp, fn) ((disp)->ProgramParameter4dvNV = fn) +#define CALL_ProgramParameter4fNV(disp, parameters) (*((disp)->ProgramParameter4fNV)) parameters +#define GET_ProgramParameter4fNV(disp) ((disp)->ProgramParameter4fNV) +#define SET_ProgramParameter4fNV(disp, fn) ((disp)->ProgramParameter4fNV = fn) +#define CALL_ProgramParameter4fvNV(disp, parameters) (*((disp)->ProgramParameter4fvNV)) parameters +#define GET_ProgramParameter4fvNV(disp) ((disp)->ProgramParameter4fvNV) +#define SET_ProgramParameter4fvNV(disp, fn) ((disp)->ProgramParameter4fvNV = fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters +#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) +#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters +#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV) +#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters +#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV) +#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn) +#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters +#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV) +#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn) +#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters +#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV) +#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn) +#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters +#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB) +#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters +#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB) +#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn) +#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters +#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB) +#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters +#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB) +#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn) +#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters +#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB) +#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn) +#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters +#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB) +#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn) +#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters +#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB) +#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters +#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB) +#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn) +#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters +#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB) +#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters +#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB) +#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn) +#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters +#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB) +#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn) +#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters +#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB) +#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn) +#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters +#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB) +#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters +#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB) +#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn) +#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters +#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB) +#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters +#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB) +#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn) +#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters +#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB) +#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn) +#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters +#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB) +#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn) +#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters +#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB) +#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters +#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB) +#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn) +#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters +#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB) +#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters +#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB) +#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn) +#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters +#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB) +#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn) +#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters +#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB) +#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters +#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB) +#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters +#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB) +#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters +#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV) +#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters +#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV) +#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn) +#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters +#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV) +#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters +#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV) +#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters +#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV) +#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn) +#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters +#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV) +#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters +#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV) +#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters +#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV) +#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn) +#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters +#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV) +#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters +#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV) +#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters +#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV) +#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn) +#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters +#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV) +#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters +#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) +#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) +#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters +#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV) +#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn) +#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters +#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV) +#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters +#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT) +#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters +#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT) +#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters +#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT) +#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn) +#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters +#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV) +#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn) +#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters +#define GET_GenFencesNV(disp) ((disp)->GenFencesNV) +#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn) +#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters +#define GET_IsFenceNV(disp) ((disp)->IsFenceNV) +#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn) +#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters +#define GET_TestFenceNV(disp) ((disp)->TestFenceNV) +#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn) +#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters +#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV) +#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn) +#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters +#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV) +#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn) +#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters +#define GET_SetFenceNV(disp) ((disp)->SetFenceNV) +#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters +#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB) +#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters +#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB) +#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters +#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB) +#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters +#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB) +#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters +#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB) +#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters +#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB) +#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters +#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB) +#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters +#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB) +#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters +#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB) +#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters +#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB) +#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn) +#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters +#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB) +#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters +#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB) +#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters +#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB) +#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn) +#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters +#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB) +#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters +#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB) +#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters +#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB) +#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters +#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB) +#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters +#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB) +#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters +#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB) +#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters +#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB) +#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters +#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB) +#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters +#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB) +#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters +#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB) +#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters +#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB) +#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters +#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB) +#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters +#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB) +#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn) +#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters +#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB) +#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn) +#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters +#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB) +#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters +#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV) +#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters +#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV) +#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters +#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV) +#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters +#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV) +#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters +#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV) +#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters +#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV) +#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn) +#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters +#define GET_BindBufferARB(disp) ((disp)->BindBufferARB) +#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn) +#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters +#define GET_BufferDataARB(disp) ((disp)->BufferDataARB) +#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn) +#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters +#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB) +#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn) +#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters +#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB) +#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn) +#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters +#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB) +#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn) +#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters +#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB) +#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn) +#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters +#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB) +#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn) +#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters +#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB) +#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn) +#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters +#define GET_IsBufferARB(disp) ((disp)->IsBufferARB) +#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn) +#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters +#define GET_MapBufferARB(disp) ((disp)->MapBufferARB) +#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn) +#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters +#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB) +#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn) +#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters +#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT) +#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn) +#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters +#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB) +#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn) +#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters +#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB) +#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn) +#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters +#define GET_IsQueryARB(disp) ((disp)->IsQueryARB) +#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn) +#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters +#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB) +#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn) +#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters +#define GET_EndQueryARB(disp) ((disp)->EndQueryARB) +#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn) +#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters +#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB) +#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn) +#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters +#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB) +#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters +#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB) +#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters +#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM) +#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters +#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM) +#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters +#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT) +#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn) +#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters +#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB) +#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn) +#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters +#define GET_GetHandleARB(disp) ((disp)->GetHandleARB) +#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn) +#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters +#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB) +#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn) +#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters +#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB) +#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn) +#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters +#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB) +#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn) +#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters +#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB) +#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn) +#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters +#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB) +#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn) +#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters +#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB) +#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn) +#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters +#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB) +#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn) +#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters +#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB) +#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn) +#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters +#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB) +#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn) +#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters +#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB) +#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn) +#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters +#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB) +#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn) +#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters +#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB) +#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn) +#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters +#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB) +#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn) +#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters +#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB) +#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn) +#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters +#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB) +#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn) +#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters +#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB) +#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn) +#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters +#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB) +#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn) +#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters +#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB) +#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn) +#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters +#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB) +#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn) +#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters +#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB) +#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn) +#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters +#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB) +#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn) +#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters +#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB) +#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn) +#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters +#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB) +#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn) +#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters +#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB) +#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn) +#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters +#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB) +#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters +#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB) +#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters +#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB) +#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters +#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB) +#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters +#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB) +#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn) +#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters +#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB) +#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn) +#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters +#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB) +#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters +#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB) +#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn) +#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters +#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB) +#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn) +#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters +#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB) +#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn) +#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters +#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB) +#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn) +#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters +#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB) +#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn) +#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters +#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB) +#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn) +#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters +#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB) +#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn) +#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters +#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB) +#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn) +#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters +#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB) +#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters +#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV) +#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters +#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV) +#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn) +#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters +#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV) +#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn) +#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters +#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV) +#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters +#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV) +#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn) +#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters +#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV) +#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters +#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV) +#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn) +#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters +#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV) +#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn) +#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters +#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV) +#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn) +#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters +#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV) +#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters +#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV) +#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn) +#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters +#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV) +#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters +#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV) +#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn) +#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters +#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV) +#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn) +#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters +#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV) +#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn) +#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters +#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV) +#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters +#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV) +#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn) +#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters +#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV) +#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters +#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV) +#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn) +#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters +#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV) +#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn) +#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters +#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV) +#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn) +#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters +#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV) +#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters +#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV) +#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn) +#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters +#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV) +#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters +#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV) +#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn) +#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters +#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV) +#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn) +#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters +#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV) +#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters +#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV) +#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters +#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV) +#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn) +#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters +#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI) +#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn) +#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters +#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI) +#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters +#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI) +#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters +#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI) +#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn) +#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters +#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI) +#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn) +#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters +#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI) +#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn) +#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters +#define GET_SampleMapATI(disp) ((disp)->SampleMapATI) +#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters +#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI) +#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters +#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI) +#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters +#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI) +#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters +#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) +#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters +#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI) +#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters +#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI) +#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters +#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI) +#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn) +#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters +#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT) +#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn) +#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters +#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT) +#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters +#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT) +#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters +#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT) +#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters +#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT) +#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters +#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT) +#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn) +#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters +#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT) +#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn) +#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters +#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT) +#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters +#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT) +#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn) +#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters +#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT) +#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters +#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT) +#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters +#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT) +#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters +#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT) +#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters +#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT) +#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters +#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT) +#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters +#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn) +#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters +#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT) +#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn) +#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters +#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) +#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) +#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters +#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate) +#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn) +#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters +#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate) +#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn) + +#else + +#define driDispatchRemapTable_size 408 +extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; + +#define LoadTransposeMatrixfARB_remap_index 0 +#define LoadTransposeMatrixdARB_remap_index 1 +#define MultTransposeMatrixfARB_remap_index 2 +#define MultTransposeMatrixdARB_remap_index 3 +#define SampleCoverageARB_remap_index 4 +#define DrawBuffersARB_remap_index 5 +#define PolygonOffsetEXT_remap_index 6 +#define GetTexFilterFuncSGIS_remap_index 7 +#define TexFilterFuncSGIS_remap_index 8 +#define GetHistogramEXT_remap_index 9 +#define GetHistogramParameterfvEXT_remap_index 10 +#define GetHistogramParameterivEXT_remap_index 11 +#define GetMinmaxEXT_remap_index 12 +#define GetMinmaxParameterfvEXT_remap_index 13 +#define GetMinmaxParameterivEXT_remap_index 14 +#define GetConvolutionFilterEXT_remap_index 15 +#define GetConvolutionParameterfvEXT_remap_index 16 +#define GetConvolutionParameterivEXT_remap_index 17 +#define GetSeparableFilterEXT_remap_index 18 +#define GetColorTableSGI_remap_index 19 +#define GetColorTableParameterfvSGI_remap_index 20 +#define GetColorTableParameterivSGI_remap_index 21 +#define PixelTexGenSGIX_remap_index 22 +#define PixelTexGenParameteriSGIS_remap_index 23 +#define PixelTexGenParameterivSGIS_remap_index 24 +#define PixelTexGenParameterfSGIS_remap_index 25 +#define PixelTexGenParameterfvSGIS_remap_index 26 +#define GetPixelTexGenParameterivSGIS_remap_index 27 +#define GetPixelTexGenParameterfvSGIS_remap_index 28 +#define TexImage4DSGIS_remap_index 29 +#define TexSubImage4DSGIS_remap_index 30 +#define AreTexturesResidentEXT_remap_index 31 +#define GenTexturesEXT_remap_index 32 +#define IsTextureEXT_remap_index 33 +#define DetailTexFuncSGIS_remap_index 34 +#define GetDetailTexFuncSGIS_remap_index 35 +#define SharpenTexFuncSGIS_remap_index 36 +#define GetSharpenTexFuncSGIS_remap_index 37 +#define SampleMaskSGIS_remap_index 38 +#define SamplePatternSGIS_remap_index 39 +#define ColorPointerEXT_remap_index 40 +#define EdgeFlagPointerEXT_remap_index 41 +#define IndexPointerEXT_remap_index 42 +#define NormalPointerEXT_remap_index 43 +#define TexCoordPointerEXT_remap_index 44 +#define VertexPointerEXT_remap_index 45 +#define SpriteParameterfSGIX_remap_index 46 +#define SpriteParameterfvSGIX_remap_index 47 +#define SpriteParameteriSGIX_remap_index 48 +#define SpriteParameterivSGIX_remap_index 49 +#define PointParameterfEXT_remap_index 50 +#define PointParameterfvEXT_remap_index 51 +#define GetInstrumentsSGIX_remap_index 52 +#define InstrumentsBufferSGIX_remap_index 53 +#define PollInstrumentsSGIX_remap_index 54 +#define ReadInstrumentsSGIX_remap_index 55 +#define StartInstrumentsSGIX_remap_index 56 +#define StopInstrumentsSGIX_remap_index 57 +#define FrameZoomSGIX_remap_index 58 +#define TagSampleBufferSGIX_remap_index 59 +#define ReferencePlaneSGIX_remap_index 60 +#define FlushRasterSGIX_remap_index 61 +#define GetListParameterfvSGIX_remap_index 62 +#define GetListParameterivSGIX_remap_index 63 +#define ListParameterfSGIX_remap_index 64 +#define ListParameterfvSGIX_remap_index 65 +#define ListParameteriSGIX_remap_index 66 +#define ListParameterivSGIX_remap_index 67 +#define FragmentColorMaterialSGIX_remap_index 68 +#define FragmentLightfSGIX_remap_index 69 +#define FragmentLightfvSGIX_remap_index 70 +#define FragmentLightiSGIX_remap_index 71 +#define FragmentLightivSGIX_remap_index 72 +#define FragmentLightModelfSGIX_remap_index 73 +#define FragmentLightModelfvSGIX_remap_index 74 +#define FragmentLightModeliSGIX_remap_index 75 +#define FragmentLightModelivSGIX_remap_index 76 +#define FragmentMaterialfSGIX_remap_index 77 +#define FragmentMaterialfvSGIX_remap_index 78 +#define FragmentMaterialiSGIX_remap_index 79 +#define FragmentMaterialivSGIX_remap_index 80 +#define GetFragmentLightfvSGIX_remap_index 81 +#define GetFragmentLightivSGIX_remap_index 82 +#define GetFragmentMaterialfvSGIX_remap_index 83 +#define GetFragmentMaterialivSGIX_remap_index 84 +#define LightEnviSGIX_remap_index 85 +#define VertexWeightfEXT_remap_index 86 +#define VertexWeightfvEXT_remap_index 87 +#define VertexWeightPointerEXT_remap_index 88 +#define FlushVertexArrayRangeNV_remap_index 89 +#define VertexArrayRangeNV_remap_index 90 +#define CombinerParameterfvNV_remap_index 91 +#define CombinerParameterfNV_remap_index 92 +#define CombinerParameterivNV_remap_index 93 +#define CombinerParameteriNV_remap_index 94 +#define CombinerInputNV_remap_index 95 +#define CombinerOutputNV_remap_index 96 +#define FinalCombinerInputNV_remap_index 97 +#define GetCombinerInputParameterfvNV_remap_index 98 +#define GetCombinerInputParameterivNV_remap_index 99 +#define GetCombinerOutputParameterfvNV_remap_index 100 +#define GetCombinerOutputParameterivNV_remap_index 101 +#define GetFinalCombinerInputParameterfvNV_remap_index 102 +#define GetFinalCombinerInputParameterivNV_remap_index 103 +#define ResizeBuffersMESA_remap_index 104 +#define WindowPos2dMESA_remap_index 105 +#define WindowPos2dvMESA_remap_index 106 +#define WindowPos2fMESA_remap_index 107 +#define WindowPos2fvMESA_remap_index 108 +#define WindowPos2iMESA_remap_index 109 +#define WindowPos2ivMESA_remap_index 110 +#define WindowPos2sMESA_remap_index 111 +#define WindowPos2svMESA_remap_index 112 +#define WindowPos3dMESA_remap_index 113 +#define WindowPos3dvMESA_remap_index 114 +#define WindowPos3fMESA_remap_index 115 +#define WindowPos3fvMESA_remap_index 116 +#define WindowPos3iMESA_remap_index 117 +#define WindowPos3ivMESA_remap_index 118 +#define WindowPos3sMESA_remap_index 119 +#define WindowPos3svMESA_remap_index 120 +#define WindowPos4dMESA_remap_index 121 +#define WindowPos4dvMESA_remap_index 122 +#define WindowPos4fMESA_remap_index 123 +#define WindowPos4fvMESA_remap_index 124 +#define WindowPos4iMESA_remap_index 125 +#define WindowPos4ivMESA_remap_index 126 +#define WindowPos4sMESA_remap_index 127 +#define WindowPos4svMESA_remap_index 128 +#define BlendFuncSeparateEXT_remap_index 129 +#define IndexMaterialEXT_remap_index 130 +#define IndexFuncEXT_remap_index 131 +#define LockArraysEXT_remap_index 132 +#define UnlockArraysEXT_remap_index 133 +#define CullParameterdvEXT_remap_index 134 +#define CullParameterfvEXT_remap_index 135 +#define HintPGI_remap_index 136 +#define FogCoordfEXT_remap_index 137 +#define FogCoordfvEXT_remap_index 138 +#define FogCoorddEXT_remap_index 139 +#define FogCoorddvEXT_remap_index 140 +#define FogCoordPointerEXT_remap_index 141 +#define GetColorTableEXT_remap_index 142 +#define GetColorTableParameterivEXT_remap_index 143 +#define GetColorTableParameterfvEXT_remap_index 144 +#define TbufferMask3DFX_remap_index 145 +#define CompressedTexImage3DARB_remap_index 146 +#define CompressedTexImage2DARB_remap_index 147 +#define CompressedTexImage1DARB_remap_index 148 +#define CompressedTexSubImage3DARB_remap_index 149 +#define CompressedTexSubImage2DARB_remap_index 150 +#define CompressedTexSubImage1DARB_remap_index 151 +#define GetCompressedTexImageARB_remap_index 152 +#define SecondaryColor3bEXT_remap_index 153 +#define SecondaryColor3bvEXT_remap_index 154 +#define SecondaryColor3dEXT_remap_index 155 +#define SecondaryColor3dvEXT_remap_index 156 +#define SecondaryColor3fEXT_remap_index 157 +#define SecondaryColor3fvEXT_remap_index 158 +#define SecondaryColor3iEXT_remap_index 159 +#define SecondaryColor3ivEXT_remap_index 160 +#define SecondaryColor3sEXT_remap_index 161 +#define SecondaryColor3svEXT_remap_index 162 +#define SecondaryColor3ubEXT_remap_index 163 +#define SecondaryColor3ubvEXT_remap_index 164 +#define SecondaryColor3uiEXT_remap_index 165 +#define SecondaryColor3uivEXT_remap_index 166 +#define SecondaryColor3usEXT_remap_index 167 +#define SecondaryColor3usvEXT_remap_index 168 +#define SecondaryColorPointerEXT_remap_index 169 +#define AreProgramsResidentNV_remap_index 170 +#define BindProgramNV_remap_index 171 +#define DeleteProgramsNV_remap_index 172 +#define ExecuteProgramNV_remap_index 173 +#define GenProgramsNV_remap_index 174 +#define GetProgramParameterdvNV_remap_index 175 +#define GetProgramParameterfvNV_remap_index 176 +#define GetProgramivNV_remap_index 177 +#define GetProgramStringNV_remap_index 178 +#define GetTrackMatrixivNV_remap_index 179 +#define GetVertexAttribdvARB_remap_index 180 +#define GetVertexAttribfvARB_remap_index 181 +#define GetVertexAttribivARB_remap_index 182 +#define GetVertexAttribPointervNV_remap_index 183 +#define IsProgramNV_remap_index 184 +#define LoadProgramNV_remap_index 185 +#define ProgramParameter4dNV_remap_index 186 +#define ProgramParameter4dvNV_remap_index 187 +#define ProgramParameter4fNV_remap_index 188 +#define ProgramParameter4fvNV_remap_index 189 +#define ProgramParameters4dvNV_remap_index 190 +#define ProgramParameters4fvNV_remap_index 191 +#define RequestResidentProgramsNV_remap_index 192 +#define TrackMatrixNV_remap_index 193 +#define VertexAttribPointerNV_remap_index 194 +#define VertexAttrib1dARB_remap_index 195 +#define VertexAttrib1dvARB_remap_index 196 +#define VertexAttrib1fARB_remap_index 197 +#define VertexAttrib1fvARB_remap_index 198 +#define VertexAttrib1sARB_remap_index 199 +#define VertexAttrib1svARB_remap_index 200 +#define VertexAttrib2dARB_remap_index 201 +#define VertexAttrib2dvARB_remap_index 202 +#define VertexAttrib2fARB_remap_index 203 +#define VertexAttrib2fvARB_remap_index 204 +#define VertexAttrib2sARB_remap_index 205 +#define VertexAttrib2svARB_remap_index 206 +#define VertexAttrib3dARB_remap_index 207 +#define VertexAttrib3dvARB_remap_index 208 +#define VertexAttrib3fARB_remap_index 209 +#define VertexAttrib3fvARB_remap_index 210 +#define VertexAttrib3sARB_remap_index 211 +#define VertexAttrib3svARB_remap_index 212 +#define VertexAttrib4dARB_remap_index 213 +#define VertexAttrib4dvARB_remap_index 214 +#define VertexAttrib4fARB_remap_index 215 +#define VertexAttrib4fvARB_remap_index 216 +#define VertexAttrib4sARB_remap_index 217 +#define VertexAttrib4svARB_remap_index 218 +#define VertexAttrib4NubARB_remap_index 219 +#define VertexAttrib4NubvARB_remap_index 220 +#define VertexAttribs1dvNV_remap_index 221 +#define VertexAttribs1fvNV_remap_index 222 +#define VertexAttribs1svNV_remap_index 223 +#define VertexAttribs2dvNV_remap_index 224 +#define VertexAttribs2fvNV_remap_index 225 +#define VertexAttribs2svNV_remap_index 226 +#define VertexAttribs3dvNV_remap_index 227 +#define VertexAttribs3fvNV_remap_index 228 +#define VertexAttribs3svNV_remap_index 229 +#define VertexAttribs4dvNV_remap_index 230 +#define VertexAttribs4fvNV_remap_index 231 +#define VertexAttribs4svNV_remap_index 232 +#define VertexAttribs4ubvNV_remap_index 233 +#define PointParameteriNV_remap_index 234 +#define PointParameterivNV_remap_index 235 +#define MultiDrawArraysEXT_remap_index 236 +#define MultiDrawElementsEXT_remap_index 237 +#define ActiveStencilFaceEXT_remap_index 238 +#define DeleteFencesNV_remap_index 239 +#define GenFencesNV_remap_index 240 +#define IsFenceNV_remap_index 241 +#define TestFenceNV_remap_index 242 +#define GetFenceivNV_remap_index 243 +#define FinishFenceNV_remap_index 244 +#define SetFenceNV_remap_index 245 +#define VertexAttrib4bvARB_remap_index 246 +#define VertexAttrib4ivARB_remap_index 247 +#define VertexAttrib4ubvARB_remap_index 248 +#define VertexAttrib4usvARB_remap_index 249 +#define VertexAttrib4uivARB_remap_index 250 +#define VertexAttrib4NbvARB_remap_index 251 +#define VertexAttrib4NsvARB_remap_index 252 +#define VertexAttrib4NivARB_remap_index 253 +#define VertexAttrib4NusvARB_remap_index 254 +#define VertexAttrib4NuivARB_remap_index 255 +#define VertexAttribPointerARB_remap_index 256 +#define EnableVertexAttribArrayARB_remap_index 257 +#define DisableVertexAttribArrayARB_remap_index 258 +#define ProgramStringARB_remap_index 259 +#define ProgramEnvParameter4dARB_remap_index 260 +#define ProgramEnvParameter4dvARB_remap_index 261 +#define ProgramEnvParameter4fARB_remap_index 262 +#define ProgramEnvParameter4fvARB_remap_index 263 +#define ProgramLocalParameter4dARB_remap_index 264 +#define ProgramLocalParameter4dvARB_remap_index 265 +#define ProgramLocalParameter4fARB_remap_index 266 +#define ProgramLocalParameter4fvARB_remap_index 267 +#define GetProgramEnvParameterdvARB_remap_index 268 +#define GetProgramEnvParameterfvARB_remap_index 269 +#define GetProgramLocalParameterdvARB_remap_index 270 +#define GetProgramLocalParameterfvARB_remap_index 271 +#define GetProgramivARB_remap_index 272 +#define GetProgramStringARB_remap_index 273 +#define ProgramNamedParameter4fNV_remap_index 274 +#define ProgramNamedParameter4dNV_remap_index 275 +#define ProgramNamedParameter4fvNV_remap_index 276 +#define ProgramNamedParameter4dvNV_remap_index 277 +#define GetProgramNamedParameterfvNV_remap_index 278 +#define GetProgramNamedParameterdvNV_remap_index 279 +#define BindBufferARB_remap_index 280 +#define BufferDataARB_remap_index 281 +#define BufferSubDataARB_remap_index 282 +#define DeleteBuffersARB_remap_index 283 +#define GenBuffersARB_remap_index 284 +#define GetBufferParameterivARB_remap_index 285 +#define GetBufferPointervARB_remap_index 286 +#define GetBufferSubDataARB_remap_index 287 +#define IsBufferARB_remap_index 288 +#define MapBufferARB_remap_index 289 +#define UnmapBufferARB_remap_index 290 +#define DepthBoundsEXT_remap_index 291 +#define GenQueriesARB_remap_index 292 +#define DeleteQueriesARB_remap_index 293 +#define IsQueryARB_remap_index 294 +#define BeginQueryARB_remap_index 295 +#define EndQueryARB_remap_index 296 +#define GetQueryivARB_remap_index 297 +#define GetQueryObjectivARB_remap_index 298 +#define GetQueryObjectuivARB_remap_index 299 +#define MultiModeDrawArraysIBM_remap_index 300 +#define MultiModeDrawElementsIBM_remap_index 301 +#define BlendEquationSeparateEXT_remap_index 302 +#define DeleteObjectARB_remap_index 303 +#define GetHandleARB_remap_index 304 +#define DetachObjectARB_remap_index 305 +#define CreateShaderObjectARB_remap_index 306 +#define ShaderSourceARB_remap_index 307 +#define CompileShaderARB_remap_index 308 +#define CreateProgramObjectARB_remap_index 309 +#define AttachObjectARB_remap_index 310 +#define LinkProgramARB_remap_index 311 +#define UseProgramObjectARB_remap_index 312 +#define ValidateProgramARB_remap_index 313 +#define Uniform1fARB_remap_index 314 +#define Uniform2fARB_remap_index 315 +#define Uniform3fARB_remap_index 316 +#define Uniform4fARB_remap_index 317 +#define Uniform1iARB_remap_index 318 +#define Uniform2iARB_remap_index 319 +#define Uniform3iARB_remap_index 320 +#define Uniform4iARB_remap_index 321 +#define Uniform1fvARB_remap_index 322 +#define Uniform2fvARB_remap_index 323 +#define Uniform3fvARB_remap_index 324 +#define Uniform4fvARB_remap_index 325 +#define Uniform1ivARB_remap_index 326 +#define Uniform2ivARB_remap_index 327 +#define Uniform3ivARB_remap_index 328 +#define Uniform4ivARB_remap_index 329 +#define UniformMatrix2fvARB_remap_index 330 +#define UniformMatrix3fvARB_remap_index 331 +#define UniformMatrix4fvARB_remap_index 332 +#define GetObjectParameterfvARB_remap_index 333 +#define GetObjectParameterivARB_remap_index 334 +#define GetInfoLogARB_remap_index 335 +#define GetAttachedObjectsARB_remap_index 336 +#define GetUniformLocationARB_remap_index 337 +#define GetActiveUniformARB_remap_index 338 +#define GetUniformfvARB_remap_index 339 +#define GetUniformivARB_remap_index 340 +#define GetShaderSourceARB_remap_index 341 +#define BindAttribLocationARB_remap_index 342 +#define GetActiveAttribARB_remap_index 343 +#define GetAttribLocationARB_remap_index 344 +#define GetVertexAttribdvNV_remap_index 345 +#define GetVertexAttribfvNV_remap_index 346 +#define GetVertexAttribivNV_remap_index 347 +#define VertexAttrib1dNV_remap_index 348 +#define VertexAttrib1dvNV_remap_index 349 +#define VertexAttrib1fNV_remap_index 350 +#define VertexAttrib1fvNV_remap_index 351 +#define VertexAttrib1sNV_remap_index 352 +#define VertexAttrib1svNV_remap_index 353 +#define VertexAttrib2dNV_remap_index 354 +#define VertexAttrib2dvNV_remap_index 355 +#define VertexAttrib2fNV_remap_index 356 +#define VertexAttrib2fvNV_remap_index 357 +#define VertexAttrib2sNV_remap_index 358 +#define VertexAttrib2svNV_remap_index 359 +#define VertexAttrib3dNV_remap_index 360 +#define VertexAttrib3dvNV_remap_index 361 +#define VertexAttrib3fNV_remap_index 362 +#define VertexAttrib3fvNV_remap_index 363 +#define VertexAttrib3sNV_remap_index 364 +#define VertexAttrib3svNV_remap_index 365 +#define VertexAttrib4dNV_remap_index 366 +#define VertexAttrib4dvNV_remap_index 367 +#define VertexAttrib4fNV_remap_index 368 +#define VertexAttrib4fvNV_remap_index 369 +#define VertexAttrib4sNV_remap_index 370 +#define VertexAttrib4svNV_remap_index 371 +#define VertexAttrib4ubNV_remap_index 372 +#define VertexAttrib4ubvNV_remap_index 373 +#define GenFragmentShadersATI_remap_index 374 +#define BindFragmentShaderATI_remap_index 375 +#define DeleteFragmentShaderATI_remap_index 376 +#define BeginFragmentShaderATI_remap_index 377 +#define EndFragmentShaderATI_remap_index 378 +#define PassTexCoordATI_remap_index 379 +#define SampleMapATI_remap_index 380 +#define ColorFragmentOp1ATI_remap_index 381 +#define ColorFragmentOp2ATI_remap_index 382 +#define ColorFragmentOp3ATI_remap_index 383 +#define AlphaFragmentOp1ATI_remap_index 384 +#define AlphaFragmentOp2ATI_remap_index 385 +#define AlphaFragmentOp3ATI_remap_index 386 +#define SetFragmentShaderConstantATI_remap_index 387 +#define IsRenderbufferEXT_remap_index 388 +#define BindRenderbufferEXT_remap_index 389 +#define DeleteRenderbuffersEXT_remap_index 390 +#define GenRenderbuffersEXT_remap_index 391 +#define RenderbufferStorageEXT_remap_index 392 +#define GetRenderbufferParameterivEXT_remap_index 393 +#define IsFramebufferEXT_remap_index 394 +#define BindFramebufferEXT_remap_index 395 +#define DeleteFramebuffersEXT_remap_index 396 +#define GenFramebuffersEXT_remap_index 397 +#define CheckFramebufferStatusEXT_remap_index 398 +#define FramebufferTexture1DEXT_remap_index 399 +#define FramebufferTexture2DEXT_remap_index 400 +#define FramebufferTexture3DEXT_remap_index 401 +#define FramebufferRenderbufferEXT_remap_index 402 +#define GetFramebufferAttachmentParameterivEXT_remap_index 403 +#define GenerateMipmapEXT_remap_index 404 +#define StencilFuncSeparate_remap_index 405 +#define StencilOpSeparate_remap_index 406 +#define StencilMaskSeparate_remap_index 407 + +#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters) +#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]) +#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters) +#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]) +#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters) +#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]) +#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters) +#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]) +#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn) +#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters) +#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index]) +#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn) +#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) +#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) +#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) +#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) +#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) +#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) +#define CALL_GetTexFilterFuncSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetTexFilterFuncSGIS_remap_index], parameters) +#define GET_GetTexFilterFuncSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexFilterFuncSGIS_remap_index]) +#define SET_GetTexFilterFuncSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexFilterFuncSGIS_remap_index], fn) +#define CALL_TexFilterFuncSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLfloat *)), driDispatchRemapTable[TexFilterFuncSGIS_remap_index], parameters) +#define GET_TexFilterFuncSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[TexFilterFuncSGIS_remap_index]) +#define SET_TexFilterFuncSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexFilterFuncSGIS_remap_index], fn) +#define CALL_GetHistogramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetHistogramEXT_remap_index], parameters) +#define GET_GetHistogramEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetHistogramEXT_remap_index]) +#define SET_GetHistogramEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHistogramEXT_remap_index], fn) +#define CALL_GetHistogramParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetHistogramParameterfvEXT_remap_index], parameters) +#define GET_GetHistogramParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetHistogramParameterfvEXT_remap_index]) +#define SET_GetHistogramParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHistogramParameterfvEXT_remap_index], fn) +#define CALL_GetHistogramParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetHistogramParameterivEXT_remap_index], parameters) +#define GET_GetHistogramParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetHistogramParameterivEXT_remap_index]) +#define SET_GetHistogramParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHistogramParameterivEXT_remap_index], fn) +#define CALL_GetMinmaxEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetMinmaxEXT_remap_index], parameters) +#define GET_GetMinmaxEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetMinmaxEXT_remap_index]) +#define SET_GetMinmaxEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetMinmaxEXT_remap_index], fn) +#define CALL_GetMinmaxParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetMinmaxParameterfvEXT_remap_index], parameters) +#define GET_GetMinmaxParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetMinmaxParameterfvEXT_remap_index]) +#define SET_GetMinmaxParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetMinmaxParameterfvEXT_remap_index], fn) +#define CALL_GetMinmaxParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetMinmaxParameterivEXT_remap_index], parameters) +#define GET_GetMinmaxParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetMinmaxParameterivEXT_remap_index]) +#define SET_GetMinmaxParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetMinmaxParameterivEXT_remap_index], fn) +#define CALL_GetConvolutionFilterEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetConvolutionFilterEXT_remap_index], parameters) +#define GET_GetConvolutionFilterEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetConvolutionFilterEXT_remap_index]) +#define SET_GetConvolutionFilterEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetConvolutionFilterEXT_remap_index], fn) +#define CALL_GetConvolutionParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetConvolutionParameterfvEXT_remap_index], parameters) +#define GET_GetConvolutionParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetConvolutionParameterfvEXT_remap_index]) +#define SET_GetConvolutionParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetConvolutionParameterfvEXT_remap_index], fn) +#define CALL_GetConvolutionParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetConvolutionParameterivEXT_remap_index], parameters) +#define GET_GetConvolutionParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetConvolutionParameterivEXT_remap_index]) +#define SET_GetConvolutionParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetConvolutionParameterivEXT_remap_index], fn) +#define CALL_GetSeparableFilterEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), driDispatchRemapTable[GetSeparableFilterEXT_remap_index], parameters) +#define GET_GetSeparableFilterEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetSeparableFilterEXT_remap_index]) +#define SET_GetSeparableFilterEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSeparableFilterEXT_remap_index], fn) +#define CALL_GetColorTableSGI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetColorTableSGI_remap_index], parameters) +#define GET_GetColorTableSGI(disp) GET_by_offset(disp, driDispatchRemapTable[GetColorTableSGI_remap_index]) +#define SET_GetColorTableSGI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetColorTableSGI_remap_index], fn) +#define CALL_GetColorTableParameterfvSGI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetColorTableParameterfvSGI_remap_index], parameters) +#define GET_GetColorTableParameterfvSGI(disp) GET_by_offset(disp, driDispatchRemapTable[GetColorTableParameterfvSGI_remap_index]) +#define SET_GetColorTableParameterfvSGI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetColorTableParameterfvSGI_remap_index], fn) +#define CALL_GetColorTableParameterivSGI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetColorTableParameterivSGI_remap_index], parameters) +#define GET_GetColorTableParameterivSGI(disp) GET_by_offset(disp, driDispatchRemapTable[GetColorTableParameterivSGI_remap_index]) +#define SET_GetColorTableParameterivSGI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetColorTableParameterivSGI_remap_index], fn) +#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters) +#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index]) +#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters) +#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]) +#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]) +#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]) +#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters) +#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters) +#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn) +#define CALL_TexImage4DSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), driDispatchRemapTable[TexImage4DSGIS_remap_index], parameters) +#define GET_TexImage4DSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[TexImage4DSGIS_remap_index]) +#define SET_TexImage4DSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexImage4DSGIS_remap_index], fn) +#define CALL_TexSubImage4DSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), driDispatchRemapTable[TexSubImage4DSGIS_remap_index], parameters) +#define GET_TexSubImage4DSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[TexSubImage4DSGIS_remap_index]) +#define SET_TexSubImage4DSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexSubImage4DSGIS_remap_index], fn) +#define CALL_AreTexturesResidentEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreTexturesResidentEXT_remap_index], parameters) +#define GET_AreTexturesResidentEXT(disp) GET_by_offset(disp, driDispatchRemapTable[AreTexturesResidentEXT_remap_index]) +#define SET_AreTexturesResidentEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreTexturesResidentEXT_remap_index], fn) +#define CALL_GenTexturesEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenTexturesEXT_remap_index], parameters) +#define GET_GenTexturesEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenTexturesEXT_remap_index]) +#define SET_GenTexturesEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenTexturesEXT_remap_index], fn) +#define CALL_IsTextureEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsTextureEXT_remap_index], parameters) +#define GET_IsTextureEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsTextureEXT_remap_index]) +#define SET_IsTextureEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsTextureEXT_remap_index], fn) +#define CALL_DetailTexFuncSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), driDispatchRemapTable[DetailTexFuncSGIS_remap_index], parameters) +#define GET_DetailTexFuncSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[DetailTexFuncSGIS_remap_index]) +#define SET_DetailTexFuncSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetailTexFuncSGIS_remap_index], fn) +#define CALL_GetDetailTexFuncSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetDetailTexFuncSGIS_remap_index], parameters) +#define GET_GetDetailTexFuncSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetDetailTexFuncSGIS_remap_index]) +#define SET_GetDetailTexFuncSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetDetailTexFuncSGIS_remap_index], fn) +#define CALL_SharpenTexFuncSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), driDispatchRemapTable[SharpenTexFuncSGIS_remap_index], parameters) +#define GET_SharpenTexFuncSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SharpenTexFuncSGIS_remap_index]) +#define SET_SharpenTexFuncSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SharpenTexFuncSGIS_remap_index], fn) +#define CALL_GetSharpenTexFuncSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetSharpenTexFuncSGIS_remap_index], parameters) +#define GET_GetSharpenTexFuncSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetSharpenTexFuncSGIS_remap_index]) +#define SET_GetSharpenTexFuncSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSharpenTexFuncSGIS_remap_index], fn) +#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters) +#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index]) +#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn) +#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters) +#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index]) +#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn) +#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters) +#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index]) +#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters) +#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]) +#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn) +#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters) +#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index]) +#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn) +#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters) +#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index]) +#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn) +#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters) +#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index]) +#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn) +#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters) +#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index]) +#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn) +#define CALL_SpriteParameterfSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[SpriteParameterfSGIX_remap_index], parameters) +#define GET_SpriteParameterfSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[SpriteParameterfSGIX_remap_index]) +#define SET_SpriteParameterfSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SpriteParameterfSGIX_remap_index], fn) +#define CALL_SpriteParameterfvSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[SpriteParameterfvSGIX_remap_index], parameters) +#define GET_SpriteParameterfvSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[SpriteParameterfvSGIX_remap_index]) +#define SET_SpriteParameterfvSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SpriteParameterfvSGIX_remap_index], fn) +#define CALL_SpriteParameteriSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[SpriteParameteriSGIX_remap_index], parameters) +#define GET_SpriteParameteriSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[SpriteParameteriSGIX_remap_index]) +#define SET_SpriteParameteriSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SpriteParameteriSGIX_remap_index], fn) +#define CALL_SpriteParameterivSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[SpriteParameterivSGIX_remap_index], parameters) +#define GET_SpriteParameterivSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[SpriteParameterivSGIX_remap_index]) +#define SET_SpriteParameterivSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SpriteParameterivSGIX_remap_index], fn) +#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters) +#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index]) +#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn) +#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters) +#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index]) +#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn) +#define CALL_GetInstrumentsSGIX(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(void)), driDispatchRemapTable[GetInstrumentsSGIX_remap_index], parameters) +#define GET_GetInstrumentsSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[GetInstrumentsSGIX_remap_index]) +#define SET_GetInstrumentsSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInstrumentsSGIX_remap_index], fn) +#define CALL_InstrumentsBufferSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLint *)), driDispatchRemapTable[InstrumentsBufferSGIX_remap_index], parameters) +#define GET_InstrumentsBufferSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[InstrumentsBufferSGIX_remap_index]) +#define SET_InstrumentsBufferSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[InstrumentsBufferSGIX_remap_index], fn) +#define CALL_PollInstrumentsSGIX(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLint *)), driDispatchRemapTable[PollInstrumentsSGIX_remap_index], parameters) +#define GET_PollInstrumentsSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PollInstrumentsSGIX_remap_index]) +#define SET_PollInstrumentsSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PollInstrumentsSGIX_remap_index], fn) +#define CALL_ReadInstrumentsSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), driDispatchRemapTable[ReadInstrumentsSGIX_remap_index], parameters) +#define GET_ReadInstrumentsSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[ReadInstrumentsSGIX_remap_index]) +#define SET_ReadInstrumentsSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ReadInstrumentsSGIX_remap_index], fn) +#define CALL_StartInstrumentsSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[StartInstrumentsSGIX_remap_index], parameters) +#define GET_StartInstrumentsSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[StartInstrumentsSGIX_remap_index]) +#define SET_StartInstrumentsSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StartInstrumentsSGIX_remap_index], fn) +#define CALL_StopInstrumentsSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), driDispatchRemapTable[StopInstrumentsSGIX_remap_index], parameters) +#define GET_StopInstrumentsSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[StopInstrumentsSGIX_remap_index]) +#define SET_StopInstrumentsSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StopInstrumentsSGIX_remap_index], fn) +#define CALL_FrameZoomSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), driDispatchRemapTable[FrameZoomSGIX_remap_index], parameters) +#define GET_FrameZoomSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FrameZoomSGIX_remap_index]) +#define SET_FrameZoomSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FrameZoomSGIX_remap_index], fn) +#define CALL_TagSampleBufferSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[TagSampleBufferSGIX_remap_index], parameters) +#define GET_TagSampleBufferSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[TagSampleBufferSGIX_remap_index]) +#define SET_TagSampleBufferSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TagSampleBufferSGIX_remap_index], fn) +#define CALL_ReferencePlaneSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[ReferencePlaneSGIX_remap_index], parameters) +#define GET_ReferencePlaneSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[ReferencePlaneSGIX_remap_index]) +#define SET_ReferencePlaneSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ReferencePlaneSGIX_remap_index], fn) +#define CALL_FlushRasterSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushRasterSGIX_remap_index], parameters) +#define GET_FlushRasterSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FlushRasterSGIX_remap_index]) +#define SET_FlushRasterSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushRasterSGIX_remap_index], fn) +#define CALL_GetListParameterfvSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetListParameterfvSGIX_remap_index], parameters) +#define GET_GetListParameterfvSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[GetListParameterfvSGIX_remap_index]) +#define SET_GetListParameterfvSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetListParameterfvSGIX_remap_index], fn) +#define CALL_GetListParameterivSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetListParameterivSGIX_remap_index], parameters) +#define GET_GetListParameterivSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[GetListParameterivSGIX_remap_index]) +#define SET_GetListParameterivSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetListParameterivSGIX_remap_index], fn) +#define CALL_ListParameterfSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat)), driDispatchRemapTable[ListParameterfSGIX_remap_index], parameters) +#define GET_ListParameterfSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[ListParameterfSGIX_remap_index]) +#define SET_ListParameterfSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ListParameterfSGIX_remap_index], fn) +#define CALL_ListParameterfvSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, const GLfloat *)), driDispatchRemapTable[ListParameterfvSGIX_remap_index], parameters) +#define GET_ListParameterfvSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[ListParameterfvSGIX_remap_index]) +#define SET_ListParameterfvSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ListParameterfvSGIX_remap_index], fn) +#define CALL_ListParameteriSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), driDispatchRemapTable[ListParameteriSGIX_remap_index], parameters) +#define GET_ListParameteriSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[ListParameteriSGIX_remap_index]) +#define SET_ListParameteriSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ListParameteriSGIX_remap_index], fn) +#define CALL_ListParameterivSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, const GLint *)), driDispatchRemapTable[ListParameterivSGIX_remap_index], parameters) +#define GET_ListParameterivSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[ListParameterivSGIX_remap_index]) +#define SET_ListParameterivSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ListParameterivSGIX_remap_index], fn) +#define CALL_FragmentColorMaterialSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[FragmentColorMaterialSGIX_remap_index], parameters) +#define GET_FragmentColorMaterialSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentColorMaterialSGIX_remap_index]) +#define SET_FragmentColorMaterialSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentColorMaterialSGIX_remap_index], fn) +#define CALL_FragmentLightfSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), driDispatchRemapTable[FragmentLightfSGIX_remap_index], parameters) +#define GET_FragmentLightfSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentLightfSGIX_remap_index]) +#define SET_FragmentLightfSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentLightfSGIX_remap_index], fn) +#define CALL_FragmentLightfvSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), driDispatchRemapTable[FragmentLightfvSGIX_remap_index], parameters) +#define GET_FragmentLightfvSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentLightfvSGIX_remap_index]) +#define SET_FragmentLightfvSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentLightfvSGIX_remap_index], fn) +#define CALL_FragmentLightiSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[FragmentLightiSGIX_remap_index], parameters) +#define GET_FragmentLightiSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentLightiSGIX_remap_index]) +#define SET_FragmentLightiSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentLightiSGIX_remap_index], fn) +#define CALL_FragmentLightivSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), driDispatchRemapTable[FragmentLightivSGIX_remap_index], parameters) +#define GET_FragmentLightivSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentLightivSGIX_remap_index]) +#define SET_FragmentLightivSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentLightivSGIX_remap_index], fn) +#define CALL_FragmentLightModelfSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[FragmentLightModelfSGIX_remap_index], parameters) +#define GET_FragmentLightModelfSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentLightModelfSGIX_remap_index]) +#define SET_FragmentLightModelfSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentLightModelfSGIX_remap_index], fn) +#define CALL_FragmentLightModelfvSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[FragmentLightModelfvSGIX_remap_index], parameters) +#define GET_FragmentLightModelfvSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentLightModelfvSGIX_remap_index]) +#define SET_FragmentLightModelfvSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentLightModelfvSGIX_remap_index], fn) +#define CALL_FragmentLightModeliSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[FragmentLightModeliSGIX_remap_index], parameters) +#define GET_FragmentLightModeliSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentLightModeliSGIX_remap_index]) +#define SET_FragmentLightModeliSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentLightModeliSGIX_remap_index], fn) +#define CALL_FragmentLightModelivSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[FragmentLightModelivSGIX_remap_index], parameters) +#define GET_FragmentLightModelivSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentLightModelivSGIX_remap_index]) +#define SET_FragmentLightModelivSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentLightModelivSGIX_remap_index], fn) +#define CALL_FragmentMaterialfSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), driDispatchRemapTable[FragmentMaterialfSGIX_remap_index], parameters) +#define GET_FragmentMaterialfSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentMaterialfSGIX_remap_index]) +#define SET_FragmentMaterialfSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentMaterialfSGIX_remap_index], fn) +#define CALL_FragmentMaterialfvSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), driDispatchRemapTable[FragmentMaterialfvSGIX_remap_index], parameters) +#define GET_FragmentMaterialfvSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentMaterialfvSGIX_remap_index]) +#define SET_FragmentMaterialfvSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentMaterialfvSGIX_remap_index], fn) +#define CALL_FragmentMaterialiSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[FragmentMaterialiSGIX_remap_index], parameters) +#define GET_FragmentMaterialiSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentMaterialiSGIX_remap_index]) +#define SET_FragmentMaterialiSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentMaterialiSGIX_remap_index], fn) +#define CALL_FragmentMaterialivSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), driDispatchRemapTable[FragmentMaterialivSGIX_remap_index], parameters) +#define GET_FragmentMaterialivSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[FragmentMaterialivSGIX_remap_index]) +#define SET_FragmentMaterialivSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FragmentMaterialivSGIX_remap_index], fn) +#define CALL_GetFragmentLightfvSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFragmentLightfvSGIX_remap_index], parameters) +#define GET_GetFragmentLightfvSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[GetFragmentLightfvSGIX_remap_index]) +#define SET_GetFragmentLightfvSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFragmentLightfvSGIX_remap_index], fn) +#define CALL_GetFragmentLightivSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFragmentLightivSGIX_remap_index], parameters) +#define GET_GetFragmentLightivSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[GetFragmentLightivSGIX_remap_index]) +#define SET_GetFragmentLightivSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFragmentLightivSGIX_remap_index], fn) +#define CALL_GetFragmentMaterialfvSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFragmentMaterialfvSGIX_remap_index], parameters) +#define GET_GetFragmentMaterialfvSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[GetFragmentMaterialfvSGIX_remap_index]) +#define SET_GetFragmentMaterialfvSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFragmentMaterialfvSGIX_remap_index], fn) +#define CALL_GetFragmentMaterialivSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFragmentMaterialivSGIX_remap_index], parameters) +#define GET_GetFragmentMaterialivSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[GetFragmentMaterialivSGIX_remap_index]) +#define SET_GetFragmentMaterialivSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFragmentMaterialivSGIX_remap_index], fn) +#define CALL_LightEnviSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[LightEnviSGIX_remap_index], parameters) +#define GET_LightEnviSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[LightEnviSGIX_remap_index]) +#define SET_LightEnviSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LightEnviSGIX_remap_index], fn) +#define CALL_VertexWeightfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[VertexWeightfEXT_remap_index], parameters) +#define GET_VertexWeightfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexWeightfEXT_remap_index]) +#define SET_VertexWeightfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexWeightfEXT_remap_index], fn) +#define CALL_VertexWeightfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[VertexWeightfvEXT_remap_index], parameters) +#define GET_VertexWeightfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexWeightfvEXT_remap_index]) +#define SET_VertexWeightfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexWeightfvEXT_remap_index], fn) +#define CALL_VertexWeightPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexWeightPointerEXT_remap_index], parameters) +#define GET_VertexWeightPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexWeightPointerEXT_remap_index]) +#define SET_VertexWeightPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexWeightPointerEXT_remap_index], fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters) +#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]) +#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn) +#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters) +#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index]) +#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn) +#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters) +#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index]) +#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn) +#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters) +#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index]) +#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn) +#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters) +#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index]) +#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn) +#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters) +#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index]) +#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn) +#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters) +#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index]) +#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn) +#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters) +#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index]) +#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn) +#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters) +#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index]) +#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters) +#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]) +#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters) +#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]) +#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters) +#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters) +#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]) +#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters) +#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters) +#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn) +#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters) +#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index]) +#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn) +#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters) +#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index]) +#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn) +#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters) +#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index]) +#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn) +#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters) +#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index]) +#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn) +#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters) +#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index]) +#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn) +#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters) +#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index]) +#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn) +#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters) +#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index]) +#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn) +#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters) +#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index]) +#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn) +#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters) +#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index]) +#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn) +#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters) +#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index]) +#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn) +#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters) +#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index]) +#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn) +#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters) +#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index]) +#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn) +#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters) +#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index]) +#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn) +#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters) +#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index]) +#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn) +#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters) +#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index]) +#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn) +#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters) +#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index]) +#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn) +#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters) +#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index]) +#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn) +#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters) +#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index]) +#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn) +#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters) +#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index]) +#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn) +#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters) +#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index]) +#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn) +#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters) +#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index]) +#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn) +#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters) +#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index]) +#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn) +#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters) +#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index]) +#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn) +#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters) +#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index]) +#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn) +#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters) +#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index]) +#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters) +#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]) +#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn) +#define CALL_IndexMaterialEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[IndexMaterialEXT_remap_index], parameters) +#define GET_IndexMaterialEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexMaterialEXT_remap_index]) +#define SET_IndexMaterialEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexMaterialEXT_remap_index], fn) +#define CALL_IndexFuncEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), driDispatchRemapTable[IndexFuncEXT_remap_index], parameters) +#define GET_IndexFuncEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexFuncEXT_remap_index]) +#define SET_IndexFuncEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexFuncEXT_remap_index], fn) +#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters) +#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index]) +#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn) +#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters) +#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index]) +#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn) +#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters) +#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index]) +#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn) +#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters) +#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index]) +#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn) +#define CALL_HintPGI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[HintPGI_remap_index], parameters) +#define GET_HintPGI(disp) GET_by_offset(disp, driDispatchRemapTable[HintPGI_remap_index]) +#define SET_HintPGI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[HintPGI_remap_index], fn) +#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters) +#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index]) +#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn) +#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters) +#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index]) +#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn) +#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters) +#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index]) +#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn) +#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters) +#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index]) +#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn) +#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters) +#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index]) +#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn) +#define CALL_GetColorTableEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetColorTableEXT_remap_index], parameters) +#define GET_GetColorTableEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetColorTableEXT_remap_index]) +#define SET_GetColorTableEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetColorTableEXT_remap_index], fn) +#define CALL_GetColorTableParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetColorTableParameterivEXT_remap_index], parameters) +#define GET_GetColorTableParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetColorTableParameterivEXT_remap_index]) +#define SET_GetColorTableParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetColorTableParameterivEXT_remap_index], fn) +#define CALL_GetColorTableParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetColorTableParameterfvEXT_remap_index], parameters) +#define GET_GetColorTableParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetColorTableParameterfvEXT_remap_index]) +#define SET_GetColorTableParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetColorTableParameterfvEXT_remap_index], fn) +#define CALL_TbufferMask3DFX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TbufferMask3DFX_remap_index], parameters) +#define GET_TbufferMask3DFX(disp) GET_by_offset(disp, driDispatchRemapTable[TbufferMask3DFX_remap_index]) +#define SET_TbufferMask3DFX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TbufferMask3DFX_remap_index], fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters) +#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index]) +#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters) +#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index]) +#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters) +#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index]) +#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters) +#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]) +#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters) +#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]) +#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters) +#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]) +#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters) +#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index]) +#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters) +#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index]) +#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters) +#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]) +#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters) +#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index]) +#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters) +#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]) +#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters) +#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index]) +#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters) +#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]) +#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters) +#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index]) +#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters) +#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]) +#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters) +#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index]) +#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters) +#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index]) +#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters) +#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]) +#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters) +#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]) +#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters) +#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]) +#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters) +#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]) +#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters) +#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index]) +#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters) +#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]) +#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters) +#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]) +#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn) +#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters) +#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index]) +#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn) +#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters) +#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index]) +#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn) +#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters) +#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index]) +#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn) +#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters) +#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index]) +#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn) +#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters) +#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index]) +#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters) +#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index]) +#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters) +#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index]) +#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn) +#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters) +#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index]) +#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn) +#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters) +#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index]) +#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters) +#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index]) +#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters) +#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index]) +#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters) +#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index]) +#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn) +#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters) +#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index]) +#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters) +#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]) +#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn) +#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters) +#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index]) +#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn) +#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) +#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) +#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) +#define CALL_ProgramParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramParameter4dNV_remap_index], parameters) +#define GET_ProgramParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameter4dNV_remap_index]) +#define SET_ProgramParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameter4dNV_remap_index], fn) +#define CALL_ProgramParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameter4dvNV_remap_index], parameters) +#define GET_ProgramParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameter4dvNV_remap_index]) +#define SET_ProgramParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameter4dvNV_remap_index], fn) +#define CALL_ProgramParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramParameter4fNV_remap_index], parameters) +#define GET_ProgramParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameter4fNV_remap_index]) +#define SET_ProgramParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameter4fNV_remap_index], fn) +#define CALL_ProgramParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameter4fvNV_remap_index], parameters) +#define GET_ProgramParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameter4fvNV_remap_index]) +#define SET_ProgramParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameter4fvNV_remap_index], fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) +#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) +#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters) +#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index]) +#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters) +#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index]) +#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn) +#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters) +#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index]) +#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn) +#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters) +#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index]) +#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn) +#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters) +#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index]) +#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters) +#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index]) +#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn) +#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters) +#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index]) +#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters) +#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index]) +#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn) +#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters) +#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index]) +#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn) +#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters) +#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index]) +#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn) +#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters) +#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index]) +#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters) +#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index]) +#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn) +#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters) +#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index]) +#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters) +#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index]) +#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn) +#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters) +#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index]) +#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn) +#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters) +#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index]) +#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn) +#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters) +#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index]) +#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters) +#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index]) +#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn) +#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters) +#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index]) +#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters) +#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index]) +#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn) +#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters) +#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index]) +#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn) +#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters) +#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index]) +#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn) +#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters) +#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index]) +#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters) +#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index]) +#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn) +#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters) +#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index]) +#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters) +#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index]) +#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn) +#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters) +#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index]) +#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn) +#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters) +#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index]) +#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters) +#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index]) +#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters) +#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]) +#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters) +#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index]) +#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters) +#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index]) +#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn) +#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters) +#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index]) +#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters) +#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index]) +#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters) +#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index]) +#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn) +#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters) +#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index]) +#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters) +#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index]) +#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters) +#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index]) +#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn) +#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters) +#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index]) +#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters) +#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index]) +#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters) +#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index]) +#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn) +#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters) +#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index]) +#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) +#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) +#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) +#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters) +#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index]) +#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn) +#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters) +#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index]) +#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *, GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters) +#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index]) +#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters) +#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index]) +#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters) +#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]) +#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn) +#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters) +#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index]) +#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn) +#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters) +#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index]) +#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn) +#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters) +#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index]) +#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn) +#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters) +#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index]) +#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn) +#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters) +#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index]) +#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn) +#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters) +#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index]) +#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn) +#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters) +#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index]) +#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters) +#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index]) +#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters) +#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index]) +#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters) +#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]) +#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters) +#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index]) +#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters) +#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index]) +#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters) +#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]) +#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters) +#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]) +#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters) +#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index]) +#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters) +#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]) +#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters) +#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]) +#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn) +#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters) +#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index]) +#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters) +#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]) +#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters) +#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]) +#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn) +#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters) +#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index]) +#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters) +#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]) +#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters) +#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]) +#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters) +#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]) +#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters) +#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]) +#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters) +#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]) +#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters) +#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]) +#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters) +#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]) +#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters) +#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]) +#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters) +#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]) +#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters) +#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]) +#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters) +#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]) +#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters) +#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]) +#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn) +#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters) +#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index]) +#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn) +#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters) +#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index]) +#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters) +#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]) +#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters) +#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]) +#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters) +#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]) +#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters) +#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]) +#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters) +#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]) +#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters) +#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]) +#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn) +#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters) +#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index]) +#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn) +#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters) +#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index]) +#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn) +#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters) +#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index]) +#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn) +#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters) +#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index]) +#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn) +#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters) +#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index]) +#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn) +#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters) +#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index]) +#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn) +#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters) +#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index]) +#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn) +#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters) +#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index]) +#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn) +#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters) +#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index]) +#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn) +#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters) +#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index]) +#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn) +#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters) +#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index]) +#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn) +#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters) +#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index]) +#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn) +#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters) +#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index]) +#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn) +#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters) +#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index]) +#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn) +#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters) +#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index]) +#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn) +#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters) +#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index]) +#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn) +#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters) +#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index]) +#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn) +#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters) +#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index]) +#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn) +#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters) +#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index]) +#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters) +#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index]) +#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters) +#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]) +#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters) +#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]) +#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters) +#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]) +#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn) +#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters) +#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index]) +#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn) +#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters) +#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index]) +#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn) +#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters) +#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index]) +#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn) +#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters) +#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index]) +#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn) +#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters) +#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index]) +#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn) +#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters) +#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index]) +#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn) +#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters) +#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index]) +#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn) +#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters) +#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index]) +#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn) +#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters) +#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index]) +#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn) +#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters) +#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index]) +#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn) +#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters) +#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index]) +#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn) +#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters) +#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index]) +#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn) +#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters) +#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index]) +#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn) +#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters) +#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index]) +#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn) +#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters) +#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index]) +#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn) +#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters) +#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index]) +#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn) +#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters) +#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index]) +#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn) +#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters) +#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index]) +#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn) +#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters) +#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index]) +#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn) +#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters) +#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index]) +#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn) +#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters) +#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index]) +#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn) +#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters) +#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index]) +#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn) +#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters) +#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index]) +#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn) +#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters) +#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index]) +#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn) +#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters) +#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index]) +#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn) +#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters) +#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index]) +#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn) +#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters) +#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index]) +#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters) +#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index]) +#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters) +#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index]) +#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters) +#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index]) +#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters) +#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index]) +#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn) +#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters) +#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index]) +#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn) +#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters) +#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index]) +#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters) +#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index]) +#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn) +#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters) +#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index]) +#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn) +#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters) +#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index]) +#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn) +#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters) +#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index]) +#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn) +#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters) +#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index]) +#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn) +#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters) +#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index]) +#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn) +#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters) +#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index]) +#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn) +#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters) +#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index]) +#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn) +#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters) +#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index]) +#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters) +#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index]) +#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters) +#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index]) +#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn) +#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters) +#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index]) +#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn) +#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters) +#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index]) +#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters) +#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index]) +#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn) +#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters) +#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index]) +#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters) +#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index]) +#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn) +#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters) +#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index]) +#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn) +#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters) +#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index]) +#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn) +#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters) +#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index]) +#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters) +#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index]) +#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn) +#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters) +#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index]) +#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters) +#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index]) +#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn) +#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters) +#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index]) +#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn) +#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters) +#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index]) +#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn) +#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters) +#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index]) +#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters) +#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index]) +#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn) +#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters) +#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index]) +#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters) +#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index]) +#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn) +#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters) +#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index]) +#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn) +#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters) +#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index]) +#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn) +#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters) +#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index]) +#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters) +#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index]) +#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn) +#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters) +#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index]) +#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters) +#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index]) +#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn) +#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters) +#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index]) +#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn) +#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters) +#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index]) +#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters) +#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index]) +#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters) +#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]) +#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn) +#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters) +#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index]) +#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn) +#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters) +#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index]) +#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters) +#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]) +#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters) +#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index]) +#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn) +#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters) +#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index]) +#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn) +#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters) +#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index]) +#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn) +#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters) +#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index]) +#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters) +#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]) +#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters) +#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]) +#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters) +#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]) +#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) +#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) +#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters) +#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]) +#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters) +#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]) +#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters) +#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]) +#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn) +#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters) +#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index]) +#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn) +#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters) +#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index]) +#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters) +#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]) +#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters) +#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index]) +#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters) +#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index]) +#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters) +#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]) +#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn) +#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters) +#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index]) +#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn) +#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters) +#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index]) +#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters) +#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]) +#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn) +#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters) +#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index]) +#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters) +#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]) +#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters) +#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]) +#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters) +#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]) +#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters) +#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]) +#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters) +#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]) +#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters) +#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn) +#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters) +#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index]) +#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn) +#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) +#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) +#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) +#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters) +#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index]) +#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn) +#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters) +#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index]) +#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn) + +#endif /* !defined(IN_DRI_DRIVER) */ + +#endif /* !defined( _DISPATCH_H_ ) */ diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/extension_helper.py b/nx-X11/extras/Mesa/src/mesa/glapi/extension_helper.py new file mode 100644 index 000000000..a2a16a8b3 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/extension_helper.py @@ -0,0 +1,316 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML +import license +import sys, getopt, string + +vtxfmt = [ + "ArrayElement", \ + "Color3f", \ + "Color3fv", \ + "Color4f", \ + "Color4fv", \ + "EdgeFlag", \ + "EdgeFlagv", \ + "EvalCoord1f", \ + "EvalCoord1fv", \ + "EvalCoord2f", \ + "EvalCoord2fv", \ + "EvalPoint1", \ + "EvalPoint2", \ + "FogCoordfEXT", \ + "FogCoordfvEXT", \ + "Indexf", \ + "Indexfv", \ + "Materialfv", \ + "MultiTexCoord1fARB", \ + "MultiTexCoord1fvARB", \ + "MultiTexCoord2fARB", \ + "MultiTexCoord2fvARB", \ + "MultiTexCoord3fARB", \ + "MultiTexCoord3fvARB", \ + "MultiTexCoord4fARB", \ + "MultiTexCoord4fvARB", \ + "Normal3f", \ + "Normal3fv", \ + "SecondaryColor3fEXT", \ + "SecondaryColor3fvEXT", \ + "TexCoord1f", \ + "TexCoord1fv", \ + "TexCoord2f", \ + "TexCoord2fv", \ + "TexCoord3f", \ + "TexCoord3fv", \ + "TexCoord4f", \ + "TexCoord4fv", \ + "Vertex2f", \ + "Vertex2fv", \ + "Vertex3f", \ + "Vertex3fv", \ + "Vertex4f", \ + "Vertex4fv", \ + "CallList", \ + "CallLists", \ + "Begin", \ + "End", \ + "VertexAttrib1fNV", \ + "VertexAttrib1fvNV", \ + "VertexAttrib2fNV", \ + "VertexAttrib2fvNV", \ + "VertexAttrib3fNV", \ + "VertexAttrib3fvNV", \ + "VertexAttrib4fNV", \ + "VertexAttrib4fvNV", \ + "VertexAttrib1fARB", \ + "VertexAttrib1fvARB", \ + "VertexAttrib2fARB", \ + "VertexAttrib2fvARB", \ + "VertexAttrib3fARB", \ + "VertexAttrib3fvARB", \ + "VertexAttrib4fARB", \ + "VertexAttrib4fvARB", \ + "Rectf", \ + "DrawArrays", \ + "DrawElements", \ + "DrawRangeElements", \ + "EvalMesh1", \ + "EvalMesh2", \ +] + +def all_entrypoints_in_abi(f, abi, api): + for n in f.entry_points: + [category, num] = api.get_category_for_name( n ) + if category not in abi: + return 0 + + return 1 + + +def any_entrypoints_in_abi(f, abi, api): + for n in f.entry_points: + [category, num] = api.get_category_for_name( n ) + if category in abi: + return 1 + + return 0 + + +def condition_for_function(f, abi, all_not_in_ABI): + """Create a C-preprocessor condition for the function. + + There are two modes of operation. If all_not_in_ABI is set, a + condition is only created is all of the entry-point names for f are + not in the selected ABI. If all_not_in_ABI is not set, a condition + is created if any entryp-point name is not in the selected ABI. + """ + + condition = [] + for n in f.entry_points: + [category, num] = api.get_category_for_name( n ) + if category not in abi: + condition.append( 'defined(need_%s)' % (gl_XML.real_category_name( category )) ) + elif all_not_in_ABI: + return [] + + return condition + + +class PrintGlExtensionGlue(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "extension_helper.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def printRealHeader(self): + print '#include "utils.h"' + print '#include "dispatch.h"' + print '' + return + + + def printBody(self, api): + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + + category_list = {} + + print '#ifndef NULL' + print '# define NULL 0' + print '#endif' + print '' + + for f in api.functionIterateAll(): + condition = condition_for_function(f, abi, 0) + if len(condition): + print '#if %s' % (string.join(condition, " || ")) + print 'static const char %s_names[] = ' % (f.name) + + parameter_signature = '' + for p in f.parameterIterator(): + # FIXME: This is a *really* ugly hack. :( + + tn = p.type_expr.get_base_type_node() + if p.is_pointer(): + parameter_signature += 'p' + elif tn.integer: + parameter_signature += 'i' + elif tn.size == 4: + parameter_signature += 'f' + else: + parameter_signature += 'd' + + print ' "%s\\0" /* Parameter signature */' % (parameter_signature) + + for n in f.entry_points: + print ' "gl%s\\0"' % (n) + + [category, num] = api.get_category_for_name( n ) + if category not in abi: + c = gl_XML.real_category_name(category) + if not category_list.has_key(c): + category_list[ c ] = [] + + category_list[ c ].append( f ) + + print ' "";' + print '#endif' + print '' + + keys = category_list.keys() + keys.sort() + + for category in keys: + print '#if defined(need_%s)' % (category) + print 'static const struct dri_extension_function %s_functions[] = {' % (category) + + for f in category_list[ category ]: + if any_entrypoints_in_abi(f, abi, api): + index_name = "-1" + else: + index_name = "%s_remap_index" % (f.name) + + print ' { %s_names, %s, %d },' % (f.name, index_name, f.offset) + + + print ' { NULL, 0, 0 }' + print '};' + print '#endif' + print '' + + return + + +class PrintInitDispatch(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "extension_helper.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def do_function_body(self, api, abi, vtxfmt_only): + last_condition_string = None + for f in api.functionIterateByOffset(): + if (f.name in vtxfmt) and not vtxfmt_only: + continue + + if (f.name not in vtxfmt) and vtxfmt_only: + continue + + condition = condition_for_function(f, abi, 1) + condition_string = string.join(condition, " || ") + + if condition_string != last_condition_string: + if last_condition_string: + print '#endif /* %s */' % (last_condition_string) + + if condition_string: + print '#if %s' % (condition_string) + + if vtxfmt_only: + print ' disp->%s = vfmt->%s;' % (f.name, f.name) + else: + print ' disp->%s = _mesa_%s;' % (f.name, f.name) + + last_condition_string = condition_string + + if last_condition_string: + print '#endif /* %s */' % (last_condition_string) + + + + def printBody(self, api): + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + + print 'void driver_init_exec_table(struct _glapi_table *disp)' + print '{' + self.do_function_body(api, abi, 0) + print '}' + print '' + print 'void driver_install_vtxfmt(struct _glapi_table *disp, const GLvertexformat *vfmt)' + print '{' + self.do_function_body(api, abi, 1) + print '}' + + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + print " -m output_mode Output mode can be one of 'extensions' or 'exec_init'." + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:") + except Exception,e: + show_usage() + + mode = "extensions" + for (arg,val) in args: + if arg == "-f": + file_name = val + if arg == '-m': + mode = val + + + api = gl_XML.parse_GL_API( file_name ) + + if mode == "extensions": + printer = PrintGlExtensionGlue() + elif mode == "exec_init": + printer = PrintInitDispatch() + else: + show_usage() + + printer.Print( api ) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glX_XML.py b/nx-X11/extras/Mesa/src/mesa/glapi/glX_XML.py new file mode 100644 index 000000000..7cc9d8d66 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glX_XML.py @@ -0,0 +1,531 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML +import license +import sys, getopt, string + + +class glx_item_factory(gl_XML.gl_item_factory): + """Factory to create GLX protocol oriented objects derived from gl_item.""" + + def create_item(self, name, element, context): + if name == "function": + return glx_function(element, context) + elif name == "enum": + return glx_enum(element, context) + elif name == "api": + return glx_api(self) + else: + return gl_XML.gl_item_factory.create_item(self, name, element, context) + + +class glx_enum(gl_XML.gl_enum): + def __init__(self, element, context): + gl_XML.gl_enum.__init__(self, element, context) + + self.functions = {} + + child = element.children + while child: + if child.type == "element" and child.name == "size": + n = child.nsProp( "name", None ) + c = child.nsProp( "count", None ) + m = child.nsProp( "mode", None ) + + if not c: + c = self.default_count + else: + c = int(c) + + if m == "get": + mode = 0 + else: + mode = 1 + + if not self.functions.has_key(n): + self.functions[ n ] = [c, mode] + + child = child.next + + return + + +class glx_function(gl_XML.gl_function): + def __init__(self, element, context): + self.glx_rop = 0 + self.glx_sop = 0 + self.glx_vendorpriv = 0 + + # If this is set to true, it means that GLdouble parameters should be + # written to the GLX protocol packet in the order they appear in the + # prototype. This is different from the "classic" ordering. In the + # classic ordering GLdoubles are written to the protocol packet first, + # followed by non-doubles. NV_vertex_program was the first extension + # to break with this tradition. + + self.glx_doubles_in_order = 0 + + self.vectorequiv = None + self.output = None + self.can_be_large = 0 + self.reply_always_array = 0 + self.dimensions_in_reply = 0 + self.img_reset = None + + self.server_handcode = 0 + self.client_handcode = 0 + self.ignore = 0 + + self.count_parameter_list = [] + self.counter_list = [] + self.parameters_by_name = {} + self.offsets_calculated = 0 + + gl_XML.gl_function.__init__(self, element, context) + return + + + def process_element(self, element): + gl_XML.gl_function.process_element(self, element) + + self.vectorequiv = element.nsProp( "vectorequiv", None ) + + + if element.nsProp( "name", None ) == self.name: + for param in self.parameters: + self.parameters_by_name[ param.name ] = param + + if len(param.count_parameter_list): + self.count_parameter_list.extend( param.count_parameter_list ) + + if param.counter and param.counter not in self.counter_list: + self.counter_list.append(param.counter) + + + child = element.children + while child: + if child.type == "element": + if child.name == "glx": + rop = child.nsProp( 'rop', None ) + sop = child.nsProp( 'sop', None ) + vop = child.nsProp( 'vendorpriv', None ) + + if rop: + self.glx_rop = int(rop) + else: + self.glx_rop = 0 + + if sop: + self.glx_sop = int(sop) + else: + self.glx_sop = 0 + + if vop: + self.glx_vendorpriv = int(vop) + else: + self.glx_vendorpriv = 0 + + self.img_reset = child.nsProp( 'img_reset', None ) + + # The 'handcode' attribute can be one of 'true', + # 'false', 'client', or 'server'. + + handcode = child.nsProp( 'handcode', None ) + if handcode == "false": + self.server_handcode = 0 + self.client_handcode = 0 + elif handcode == "true": + self.server_handcode = 1 + self.client_handcode = 1 + elif handcode == "client": + self.server_handcode = 0 + self.client_handcode = 1 + elif handcode == "server": + self.server_handcode = 1 + self.client_handcode = 0 + else: + raise RuntimeError('Invalid handcode mode "%s" in function "%s".' % (handcode, self.name)) + + self.ignore = gl_XML.is_attr_true( child, 'ignore' ) + self.can_be_large = gl_XML.is_attr_true( child, 'large' ) + self.glx_doubles_in_order = gl_XML.is_attr_true( child, 'doubles_in_order' ) + self.reply_always_array = gl_XML.is_attr_true( child, 'always_array' ) + self.dimensions_in_reply = gl_XML.is_attr_true( child, 'dimensions_in_reply' ) + + child = child.next + + + # Do some validation of the GLX protocol information. As + # new tests are discovered, they should be added here. + + for param in self.parameters: + if param.is_output and self.glx_rop != 0: + raise RuntimeError("Render / RenderLarge commands cannot have outputs (%s)." % (self.name)) + + return + + + def has_variable_size_request(self): + """Determine if the GLX request packet is variable sized. + + The GLX request packet is variable sized in several common + situations. + + 1. The function has a non-output parameter that is counted + by another parameter (e.g., the 'textures' parameter of + glDeleteTextures). + + 2. The function has a non-output parameter whose count is + determined by another parameter that is an enum (e.g., the + 'params' parameter of glLightfv). + + 3. The function has a non-output parameter that is an + image. + + 4. The function must be hand-coded on the server. + """ + + if self.glx_rop == 0: + return 0 + + if self.server_handcode or self.images: + return 1 + + for param in self.parameters: + if not param.is_output: + if param.counter or len(param.count_parameter_list): + return 1 + + return 0 + + + def variable_length_parameter(self): + for param in self.parameters: + if not param.is_output: + if param.counter or len(param.count_parameter_list): + return param + + return None + + + def calculate_offsets(self): + if not self.offsets_calculated: + # Calculate the offset of the first function parameter + # in the GLX command packet. This byte offset is + # measured from the end of the Render / RenderLarge + # header. The offset for all non-pixel commends is + # zero. The offset for pixel commands depends on the + # number of dimensions of the pixel data. + + if len(self.images) and not self.images[0].is_output: + [dim, junk, junk, junk, junk] = self.images[0].get_dimensions() + + # The base size is the size of the pixel pack info + # header used by images with the specified number + # of dimensions. + + if dim <= 2: + offset = 20 + elif dim <= 4: + offset = 36 + else: + raise RuntimeError('Invalid number of dimensions %u for parameter "%s" in function "%s".' % (dim, self.image.name, self.name)) + else: + offset = 0 + + for param in self.parameterIterateGlxSend(): + if param.img_null_flag: + offset += 4 + + if param.name != self.img_reset: + param.offset = offset + if not param.is_variable_length(): + offset += param.size() + + if self.pad_after( param ): + offset += 4 + + + self.offsets_calculated = 1 + return + + + def offset_of(self, param_name): + self.calculate_offsets() + return self.parameters_by_name[ param_name ].offset + + + def parameterIterateGlxSend(self, include_variable_parameters = 1): + """Create an iterator for parameters in GLX request order.""" + + # The parameter lists are usually quite short, so it's easier + # (i.e., less code) to just generate a new list with the + # required elements than it is to create a new iterator class. + + temp = [ [], [], [] ] + for param in self.parameters: + if param.is_output: continue + + if param.is_variable_length(): + temp[2].append( param ) + elif not self.glx_doubles_in_order and param.is_64_bit(): + temp[0].append( param ) + else: + temp[1].append( param ) + + parameters = temp[0] + parameters.extend( temp[1] ) + if include_variable_parameters: + parameters.extend( temp[2] ) + return parameters.__iter__() + + + def parameterIterateCounters(self): + temp = [] + for name in self.counter_list: + temp.append( self.parameters_by_name[ name ] ) + + return temp.__iter__() + + + def parameterIterateOutputs(self): + temp = [] + for p in self.parameters: + if p.is_output: + temp.append( p ) + + return temp + + + def command_fixed_length(self): + """Return the length, in bytes as an integer, of the + fixed-size portion of the command.""" + + if len(self.parameters) == 0: + return 0 + + self.calculate_offsets() + + size = 0 + for param in self.parameterIterateGlxSend(0): + if param.name != self.img_reset: + if size == 0: + size = param.offset + param.size() + else: + size += param.size() + + if self.pad_after( param ): + size += 4 + + for param in self.images: + if param.img_null_flag or param.is_output: + size += 4 + + return size + + + def command_variable_length(self): + """Return the length, as a string, of the variable-sized + portion of the command.""" + + size_string = "" + for p in self.parameterIterateGlxSend(): + if (not p.is_output) and (p.is_variable_length() or p.is_image()): + # FIXME Replace the 1 in the size_string call + # FIXME w/0 to eliminate some un-needed parnes + # FIXME This would already be done, but it + # FIXME adds some extra diffs to the generated + # FIXME code. + + size_string = size_string + " + __GLX_PAD(%s)" % (p.size_string(1)) + + return size_string + + + def command_length(self): + size = self.command_fixed_length() + + if self.glx_rop != 0: + size += 4 + + size = ((size + 3) & ~3) + return "%u%s" % (size, self.command_variable_length()) + + + def opcode_real_value(self): + """Get the true numeric value of the GLX opcode + + Behaves similarly to opcode_value, except for + X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands. + In these cases the value for the GLX opcode field (i.e., + 16 for X_GLXVendorPrivate or 17 for + X_GLXVendorPrivateWithReply) is returned. For other 'single' + commands, the opcode for the command (e.g., 101 for + X_GLsop_NewList) is returned.""" + + if self.glx_vendorpriv != 0: + if self.needs_reply(): + return 17 + else: + return 16 + else: + return self.opcode_value() + + + def opcode_value(self): + """Get the unique protocol opcode for the glXFunction""" + + if (self.glx_rop == 0) and self.vectorequiv: + equiv = self.context.functions_by_name[ self.vectorequiv ] + self.glx_rop = equiv.glx_rop + + + if self.glx_rop != 0: + return self.glx_rop + elif self.glx_sop != 0: + return self.glx_sop + elif self.glx_vendorpriv != 0: + return self.glx_vendorpriv + else: + return -1 + + + def opcode_rop_basename(self): + """Return either the name to be used for GLX protocol enum. + + Returns either the name of the function or the name of the + name of the equivalent vector (e.g., glVertex3fv for + glVertex3f) function.""" + + if self.vectorequiv == None: + return self.name + else: + return self.vectorequiv + + + def opcode_name(self): + """Get the unique protocol enum name for the glXFunction""" + + if (self.glx_rop == 0) and self.vectorequiv: + equiv = self.context.functions_by_name[ self.vectorequiv ] + self.glx_rop = equiv.glx_rop + self.glx_doubles_in_order = equiv.glx_doubles_in_order + + + if self.glx_rop != 0: + return "X_GLrop_%s" % (self.opcode_rop_basename()) + elif self.glx_sop != 0: + return "X_GLsop_%s" % (self.name) + elif self.glx_vendorpriv != 0: + return "X_GLvop_%s" % (self.name) + else: + raise RuntimeError('Function "%s" has no opcode.' % (self.name)) + + + def opcode_real_name(self): + """Get the true protocol enum name for the GLX opcode + + Behaves similarly to opcode_name, except for + X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands. + In these cases the string 'X_GLXVendorPrivate' or + 'X_GLXVendorPrivateWithReply' is returned. For other + single or render commands 'X_GLsop' or 'X_GLrop' plus the + name of the function returned.""" + + if self.glx_vendorpriv != 0: + if self.needs_reply(): + return "X_GLXVendorPrivateWithReply" + else: + return "X_GLXVendorPrivate" + else: + return self.opcode_name() + + + def needs_reply(self): + try: + x = self._needs_reply + except Exception, e: + x = 0 + if self.return_type != 'void': + x = 1 + + for param in self.parameters: + if param.is_output: + x = 1 + break + + self._needs_reply = x + + return x + + + def pad_after(self, p): + """Returns the name of the field inserted after the + specified field to pad out the command header.""" + + for image in self.images: + if image.img_pad_dimensions: + if not image.height: + if p.name == image.width: + return "height" + elif p.name == image.img_xoff: + return "yoffset" + elif not image.extent: + if p.name == image.depth: + # Should this be "size4d"? + return "extent" + elif p.name == image.img_zoff: + return "woffset" + + return None + + +class glx_function_iterator: + """Class to iterate over a list of glXFunctions""" + + def __init__(self, context): + self.iterator = context.functionIterateByOffset() + return + + + def __iter__(self): + return self + + + def next(self): + f = self.iterator.next() + if f.ignore or not (f.glx_rop or f.glx_sop or f.glx_vendorpriv or f.vectorequiv or f.client_handcode): + return self.next() + else: + return f + + +class glx_api(gl_XML.gl_api): + def functionIterateGlx(self): + return glx_function_iterator(self) + diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glX_doc.py b/nx-X11/extras/Mesa/src/mesa/glapi/glX_doc.py new file mode 100644 index 000000000..e9fbbe6f1 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glX_doc.py @@ -0,0 +1,280 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, glX_XML, glX_proto_common, license +import sys, getopt + + +class glx_doc_item_factory(glX_proto_common.glx_proto_item_factory): + """Factory to create GLX protocol documentation oriented objects derived from glItem.""" + + def create_item(self, name, element, context): + if name == "parameter": + return glx_doc_parameter(element, context) + else: + return glX_proto_common.glx_proto_item_factory.create_item(self, name, element, context) + + +class glx_doc_parameter(gl_XML.gl_parameter): + def packet_type(self, type_dict): + """Get the type string for the packet header + + GLX protocol documentation uses type names like CARD32, + FLOAT64, LISTofCARD8, and ENUM. This function converts the + type of the parameter to one of these names.""" + + list_of = "" + if self.is_array(): + list_of = "LISTof" + + t_name = self.get_base_type_string() + if not type_dict.has_key( t_name ): + type_name = "CARD8" + else: + type_name = type_dict[ t_name ] + + return "%s%s" % (list_of, type_name) + + + def packet_size(self): + p = None + s = self.size() + if s == 0: + a_prod = "n" + b_prod = self.p_type.size + + if not self.count_parameter_list and self.counter: + a_prod = self.counter + elif self.count_parameter_list and not self.counter or self.is_output: + pass + elif self.count_parameter_list and self.counter: + b_prod = self.counter + else: + raise RuntimeError("Parameter '%s' to function '%s' has size 0." % (self.name, self.context.name)) + + ss = "%s*%s" % (a_prod, b_prod) + + return [ss, p] + else: + if s % 4 != 0: + p = "p" + + return [str(s), p] + +class PrintGlxProtoText(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + self.license = "" + + + def printHeader(self): + return + + + def body_size(self, f): + # At some point, refactor this function and + # glXFunction::command_payload_length. + + size = 0; + size_str = "" + pad_str = "" + plus = "" + for p in f.parameterIterateGlxSend(): + [s, pad] = p.packet_size() + try: + size += int(s) + except Exception,e: + size_str += "%s%s" % (plus, s) + plus = "+" + + if pad != None: + pad_str = pad + + return [size, size_str, pad_str] + + + def print_render_header(self, f): + [size, size_str, pad_str] = self.body_size(f) + size += 4; + + if size_str == "": + s = "%u" % ((size + 3) & ~3) + elif pad_str != "": + s = "%u+%s+%s" % (size, size_str, pad_str) + else: + s = "%u+%s" % (size, size_str) + + print ' 2 %-15s rendering command length' % (s) + print ' 2 %-4u rendering command opcode' % (f.glx_rop) + return + + + def print_single_header(self, f): + [size, size_str, pad_str] = self.body_size(f) + size = ((size + 3) / 4) + 2; + + if f.glx_vendorpriv != 0: + size += 1 + + print ' 1 CARD8 opcode (X assigned)' + print ' 1 %-4u GLX opcode (%s)' % (f.opcode_real_value(), f.opcode_real_name()) + + if size_str == "": + s = "%u" % (size) + elif pad_str != "": + s = "%u+((%s+%s)/4)" % (size, size_str, pad_str) + else: + s = "%u+((%s)/4)" % (size, size_str) + + print ' 2 %-15s request length' % (s) + + if f.glx_vendorpriv != 0: + print ' 4 %-4u vendor specific opcode' % (f.opcode_value()) + + print ' 4 GLX_CONTEXT_TAG context tag' + + return + + + def print_reply(self, f): + print ' =>' + print ' 1 1 reply' + print ' 1 unused' + print ' 2 CARD16 sequence number' + + if f.output == None: + print ' 4 0 reply length' + elif f.reply_always_array: + print ' 4 m reply length' + else: + print ' 4 m reply length, m = (n == 1 ? 0 : n)' + + + output = None + for x in f.parameterIterateOutputs(): + output = x + break + + + unused = 24 + if f.return_type != 'void': + print ' 4 %-15s return value' % (f.return_type) + unused -= 4 + elif output != None: + print ' 4 unused' + unused -= 4 + + if output != None: + print ' 4 CARD32 n' + unused -= 4 + + if output != None: + if not f.reply_always_array: + print '' + print ' if (n = 1) this follows:' + print '' + print ' 4 CARD32 %s' % (output.name) + print ' %-2u unused' % (unused - 4) + print '' + print ' otherwise this follows:' + print '' + + print ' %-2u unused' % (unused) + + [s, pad] = output.packet_size() + print ' %-8s %-15s %s' % (s, output.packet_type( self.type_map ), output.name) + if pad != None: + try: + bytes = int(s) + bytes = 4 - (bytes & 3) + print ' %-8u %-15s unused' % (bytes, "") + except Exception,e: + print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s) + else: + print ' %-2u unused' % (unused) + + + def print_body(self, f): + for p in f.parameterIterateGlxSend(): + [s, pad] = p.packet_size() + print ' %-8s %-15s %s' % (s, p.packet_type( self.type_map ), p.name) + if pad != None: + try: + bytes = int(s) + bytes = 4 - (bytes & 3) + print ' %-8u %-15s unused' % (bytes, "") + except Exception,e: + print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s) + + def printBody(self, api): + self.type_map = {} + for t in api.typeIterate(): + self.type_map[ "GL" + t.name ] = t.glx_name + + + # At some point this should be expanded to support pixel + # functions, but I'm not going to lose any sleep over it now. + + for f in api.functionIterateByOffset(): + if f.client_handcode or f.server_handcode or f.vectorequiv or len(f.get_images()): + continue + + + if f.glx_rop: + print ' %s' % (f.name) + self.print_render_header(f) + elif f.glx_sop or f.glx_vendorpriv: + print ' %s' % (f.name) + self.print_single_header(f) + else: + continue + + self.print_body(f) + + if f.needs_reply(): + self.print_reply(f) + + print '' + return + + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == "-f": + file_name = val + + api = gl_XML.parse_GL_API( file_name, glx_doc_item_factory() ) + + printer = PrintGlxProtoText() + printer.Print( api ) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glX_proto_common.py b/nx-X11/extras/Mesa/src/mesa/glapi/glX_proto_common.py new file mode 100644 index 000000000..744896357 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glX_proto_common.py @@ -0,0 +1,95 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, glX_XML +import string + + +class glx_proto_item_factory(glX_XML.glx_item_factory): + """Factory to create GLX protocol oriented objects derived from gl_item.""" + + def create_item(self, name, element, context): + if name == "type": + return glx_proto_type(element, context) + else: + return glX_XML.glx_item_factory.create_item(self, name, element, context) + + +class glx_proto_type(gl_XML.gl_type): + def __init__(self, element, context): + gl_XML.gl_type.__init__(self, element, context) + + self.glx_name = element.nsProp( "glx_name", None ) + return + + +class glx_print_proto(gl_XML.gl_print_base): + def size_call(self, func): + """Create C code to calculate 'compsize'. + + Creates code to calculate 'compsize'. If the function does + not need 'compsize' to be calculated, None will be + returned.""" + + compsize = None + + for param in func.parameterIterator(): + if not param.is_output: + if param.is_image(): + [dim, w, h, d, junk] = param.get_dimensions() + + compsize = '__glImageSize(%s, %s, %s, %s, %s, %s)' % (w, h, d, param.img_format, param.img_type, param.img_target) + if not param.img_send_null: + compsize = '(%s != NULL) ? %s : 0' % (param.name, compsize) + + return compsize + + elif len(param.count_parameter_list): + parameters = string.join( param.count_parameter_list, "," ) + compsize = "__gl%s_size(%s)" % (func.name, parameters) + + return compsize + + return None + + + def emit_packet_size_calculation(self, f, bias): + # compsize is only used in the command size calculation if + # the function has a non-output parameter that has a non-empty + # counter_parameter_list. + + compsize = self.size_call(f) + if compsize: + print ' const GLuint compsize = %s;' % (compsize) + + if bias: + print ' const GLuint cmdlen = %s - %u;' % (f.command_length(), bias) + else: + print ' const GLuint cmdlen = %s;' % (f.command_length()) + + #print '' + return compsize diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glX_proto_send.py b/nx-X11/extras/Mesa/src/mesa/glapi/glX_proto_send.py new file mode 100644 index 000000000..53a979591 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glX_proto_send.py @@ -0,0 +1,1044 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, glX_XML, glX_proto_common, license +import sys, getopt, copy, string + +def hash_pixel_function(func): + """Generate a 'unique' key for a pixel function. The key is based on + the parameters written in the command packet. This includes any + padding that might be added for the original function and the 'NULL + image' flag.""" + + + h = "" + hash_pre = "" + hash_suf = "" + for param in func.parameterIterateGlxSend(): + if param.is_image(): + [dim, junk, junk, junk, junk] = param.get_dimensions() + + d = (dim + 1) & ~1 + hash_pre = "%uD%uD_" % (d - 1, d) + + if param.img_null_flag: + hash_suf = "_NF" + + h += "%u" % (param.size()) + + if func.pad_after(param): + h += "4" + + + n = func.name.replace("%uD" % (dim), "") + n = "__glx_%s_%uD%uD" % (n, d - 1, d) + + h = hash_pre + h + hash_suf + return [h, n] + + +class glx_pixel_function_stub(glX_XML.glx_function): + """Dummy class used to generate pixel "utility" functions that are + shared by multiple dimension image functions. For example, these + objects are used to generate shared functions used to send GLX + protocol for TexImage1D and TexImage2D, TexSubImage1D and + TexSubImage2D, etc.""" + + def __init__(self, func, name): + # The parameters to the utility function are the same as the + # parameters to the real function except for the added "pad" + # parameters. + + self.name = name + self.images = [] + self.parameters = [] + self.parameters_by_name = {} + for _p in func.parameterIterator(): + p = copy.copy(_p) + self.parameters.append(p) + self.parameters_by_name[ p.name ] = p + + + if p.is_image(): + self.images.append(p) + p.height = "height" + + if p.img_yoff == None: + p.img_yoff = "yoffset" + + if p.depth: + if p.extent == None: + p.extent = "extent" + + if p.img_woff == None: + p.img_woff = "woffset" + + + pad_name = func.pad_after(p) + if pad_name: + pad = copy.copy(p) + pad.name = pad_name + self.parameters.append(pad) + self.parameters_by_name[ pad.name ] = pad + + + self.return_type = func.return_type + + self.glx_rop = ~0 + self.glx_sop = 0 + self.glx_vendorpriv = 0 + + self.glx_doubles_in_order = func.glx_doubles_in_order + + self.vectorequiv = None + self.output = None + self.can_be_large = func.can_be_large + self.reply_always_array = func.reply_always_array + self.dimensions_in_reply = func.dimensions_in_reply + self.img_reset = None + + self.server_handcode = 0 + self.client_handcode = 0 + self.ignore = 0 + + self.count_parameter_list = func.count_parameter_list + self.counter_list = func.counter_list + self.offsets_calculated = 0 + return + + +class PrintGlxProtoStubs(glX_proto_common.glx_print_proto): + def __init__(self): + glX_proto_common.glx_print_proto.__init__(self) + self.name = "glX_proto_send.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004, 2005", "IBM") + + + self.last_category = "" + self.generic_sizes = [3, 4, 6, 8, 12, 16, 24, 32] + self.pixel_stubs = {} + self.debug = 0 + return + + def printRealHeader(self): + print '' + print '#include <GL/gl.h>' + print '#include "indirect.h"' + print '#include "glxclient.h"' + print '#include "indirect_size.h"' + print '#include <GL/glxproto.h>' + print '#ifdef USE_XCB' + print '#include <X11/xcl.h>' + print '#include <X11/XCB/xcb.h>' + print '#include <X11/XCB/glx.h>' + print '#endif /* USE_XCB */' + + print '' + print '#define __GLX_PAD(n) (((n) + 3) & ~3)' + print '' + self.printFastcall() + self.printNoinline() + print '' + print '#if !defined __GNUC__ || __GNUC__ < 3' + print '# define __builtin_expect(x, y) x' + print '#endif' + print '' + print '/* If the size and opcode values are known at compile-time, this will, on' + print ' * x86 at least, emit them with a single instruction.' + print ' */' + print '#define emit_header(dest, op, size) \\' + print ' do { union { short s[2]; int i; } temp; \\' + print ' temp.s[0] = (size); temp.s[1] = (op); \\' + print ' *((int *)(dest)) = temp.i; } while(0)' + print '' + print """NOINLINE CARD32 +__glXReadReply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_array ) +{ + xGLXSingleReply reply; + + (void) _XReply(dpy, (xReply *) & reply, 0, False); + if (size != 0) { + if ((reply.length > 0) || reply_is_always_array) { + const GLint bytes = (reply_is_always_array) + ? (4 * reply.length) : (reply.size * size); + const GLint extra = 4 - (bytes & 3); + + _XRead(dpy, dest, bytes); + if ( extra < 4 ) { + _XEatData(dpy, extra); + } + } + else { + (void) memcpy( dest, &(reply.pad3), size); + } + } + + return reply.retval; +} + +NOINLINE void +__glXReadPixelReply( Display *dpy, __GLXcontext * gc, unsigned max_dim, + GLint width, GLint height, GLint depth, GLenum format, GLenum type, + void * dest, GLboolean dimensions_in_reply ) +{ + xGLXSingleReply reply; + GLint size; + + (void) _XReply(dpy, (xReply *) & reply, 0, False); + + if ( dimensions_in_reply ) { + width = reply.pad3; + height = reply.pad4; + depth = reply.pad5; + + if ((height == 0) || (max_dim < 2)) { height = 1; } + if ((depth == 0) || (max_dim < 3)) { depth = 1; } + } + + size = reply.length * 4; + if (size != 0) { + void * buf = Xmalloc( size ); + + if ( buf == NULL ) { + _XEatData(dpy, size); + __glXSetError(gc, GL_OUT_OF_MEMORY); + } + else { + const GLint extra = 4 - (size & 3); + + _XRead(dpy, buf, size); + if ( extra < 4 ) { + _XEatData(dpy, extra); + } + + __glEmptyImage(gc, 3, width, height, depth, format, type, + buf, dest); + Xfree(buf); + } + } +} + +#define X_GLXSingle 0 + +NOINLINE FASTCALL GLubyte * +__glXSetupSingleRequest( __GLXcontext * gc, GLint sop, GLint cmdlen ) +{ + xGLXSingleReq * req; + Display * const dpy = gc->currentDpy; + + (void) __glXFlushRenderBuffer(gc, gc->pc); + LockDisplay(dpy); + GetReqExtra(GLXSingle, cmdlen, req); + req->reqType = gc->majorOpcode; + req->contextTag = gc->currentContextTag; + req->glxCode = sop; + return (GLubyte *)(req) + sz_xGLXSingleReq; +} + +NOINLINE FASTCALL GLubyte * +__glXSetupVendorRequest( __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ) +{ + xGLXVendorPrivateReq * req; + Display * const dpy = gc->currentDpy; + + (void) __glXFlushRenderBuffer(gc, gc->pc); + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate, cmdlen, req); + req->reqType = gc->majorOpcode; + req->glxCode = code; + req->vendorCode = vop; + req->contextTag = gc->currentContextTag; + return (GLubyte *)(req) + sz_xGLXVendorPrivateReq; +} + +const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; + +#define zero (__glXDefaultPixelStore+0) +#define one (__glXDefaultPixelStore+8) +#define default_pixel_store_1D (__glXDefaultPixelStore+4) +#define default_pixel_store_1D_size 20 +#define default_pixel_store_2D (__glXDefaultPixelStore+4) +#define default_pixel_store_2D_size 20 +#define default_pixel_store_3D (__glXDefaultPixelStore+0) +#define default_pixel_store_3D_size 36 +#define default_pixel_store_4D (__glXDefaultPixelStore+0) +#define default_pixel_store_4D_size 36 +""" + + for size in self.generic_sizes: + self.print_generic_function(size) + return + + + def printBody(self, api): + + self.pixel_stubs = {} + generated_stubs = [] + + for func in api.functionIterateGlx(): + if func.client_handcode: continue + + # If the function is a pixel function with a certain + # GLX protocol signature, create a fake stub function + # for it. For example, create a single stub function + # that is used to implement both glTexImage1D and + # glTexImage2D. + + if func.glx_rop != 0: + do_it = 0 + for image in func.get_images(): + if image.img_pad_dimensions: + do_it = 1 + break + + + if do_it: + [h, n] = hash_pixel_function(func) + + + self.pixel_stubs[ func.name ] = n + if h not in generated_stubs: + generated_stubs.append(h) + + fake_func = glx_pixel_function_stub( func, n ) + self.printFunction( fake_func ) + + + self.printFunction( func ) + + return + + + def printFunction(self, func): + if func.glx_rop == ~0: + print 'static %s' % (func.return_type) + print '%s( unsigned opcode, unsigned dim, %s )' % (func.name, func.get_parameter_string()) + else: + print '#define %s %d' % (func.opcode_name(), func.opcode_value()) + + print '%s' % (func.return_type) + print '__indirect_gl%s(%s)' % (func.name, func.get_parameter_string()) + + + print '{' + + + if func.glx_rop != 0 or func.vectorequiv != None: + if len(func.images): + self.printPixelFunction(func) + else: + self.printRenderFunction(func) + elif func.glx_sop != 0 or func.glx_vendorpriv != 0: + self.printSingleFunction(func) + pass + else: + print "/* Missing GLX protocol for %s. */" % (func.name) + + print '}' + print '' + + return + + + def print_generic_function(self, n): + size = (n + 3) & ~3 + print """static FASTCALL NOINLINE void +generic_%u_byte( GLint rop, const void * ptr ) +{ + __GLXcontext * const gc = __glXGetCurrentContext(); + const GLuint cmdlen = %u; + + emit_header(gc->pc, rop, cmdlen); + (void) memcpy((void *)(gc->pc + 4), ptr, %u); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } +} +""" % (n, size + 4, size) + return + + + def common_emit_one_arg(self, p, pc, indent, adjust, extra_offset): + if p.is_array(): + src_ptr = p.name + else: + src_ptr = "&" + p.name + + if not extra_offset: + print '%s (void) memcpy((void *)(%s + %u), (void *)(%s), %s);' \ + % (indent, pc, p.offset + adjust, src_ptr, p.size_string() ) + else: + print '%s (void) memcpy((void *)(%s + %u + %s), (void *)(%s), %s);' \ + % (indent, pc, p.offset + adjust, extra_offset, src_ptr, p.size_string() ) + + def common_emit_args(self, f, pc, indent, adjust, skip_vla): + extra_offset = None + + for p in f.parameterIterateGlxSend( not skip_vla ): + if p.name != f.img_reset: + self.common_emit_one_arg(p, pc, indent, adjust, extra_offset) + + if p.is_variable_length(): + temp = p.size_string() + if extra_offset: + extra_offset += " + %s" % (temp) + else: + extra_offset = temp + + return + + + def pixel_emit_args(self, f, pc, indent, large): + """Emit the arguments for a pixel function. This differs from + common_emit_args in that pixel functions may require padding + be inserted (i.e., for the missing width field for + TexImage1D), and they may also require a 'NULL image' flag + be inserted before the image data.""" + + if large: + adjust = 8 + else: + adjust = 4 + + for param in f.parameterIterateGlxSend(): + if not param.is_image(): + self.common_emit_one_arg(param, pc, indent, adjust, None) + + if f.pad_after(param): + print '%s (void) memcpy((void *)(%s + %u), zero, 4);' % (indent, pc, (param.offset + param.size()) + adjust) + + else: + [dim, width, height, depth, extent] = param.get_dimensions() + if f.glx_rop == ~0: + dim_str = "dim" + else: + dim_str = str(dim) + + if param.img_null_flag: + if large: + print '%s (void) memcpy((void *)(%s + %u), zero, 4);' % (indent, pc, (param.offset - 4) + adjust) + else: + print '%s (void) memcpy((void *)(%s + %u), (void *)((%s == NULL) ? one : zero), 4);' % (indent, pc, (param.offset - 4) + adjust, param.name) + + + pixHeaderPtr = "%s + %u" % (pc, adjust) + pcPtr = "%s + %u" % (pc, param.offset + adjust) + + if not large: + if param.img_send_null: + condition = '(compsize > 0) && (%s != NULL)' % (param.name) + else: + condition = 'compsize > 0' + + print '%s if (%s) {' % (indent, condition) + print '%s (*gc->fillImage)(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (indent, dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr) + print '%s }' % (indent) + print '%s else {' % (indent) + print '%s (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (indent, pixHeaderPtr, dim, dim) + print '%s }' % (indent) + else: + print '%s __glXSendLargeImage(gc, compsize, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (indent, dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr) + + return + + + def large_emit_begin(self, indent, f, op_name = None): + if not op_name: + op_name = f.opcode_real_name() + + print '%s const GLint op = %s;' % (indent, op_name) + print '%s const GLuint cmdlenLarge = cmdlen + 4;' % (indent) + print '%s GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);' % (indent) + print '%s (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);' % (indent) + print '%s (void) memcpy((void *)(pc + 4), (void *)(&op), 4);' % (indent) + return + + + def common_func_print_just_start(self, f): + print ' __GLXcontext * const gc = __glXGetCurrentContext();' + + # The only reason that single and vendor private commands need + # a variable called 'dpy' is becuase they use the SyncHandle + # macro. For whatever brain-dead reason, that macro is hard- + # coded to use a variable called 'dpy' instead of taking a + # parameter. + + # FIXME Simplify the logic related to skip_condition and + # FIXME condition_list in this function. Basically, remove + # FIXME skip_condition, and just append the "dpy != NULL" type + # FIXME condition to condition_list from the start. The only + # FIXME reason it's done in this confusing way now is to + # FIXME minimize the diffs in the generated code. + + if not f.glx_rop: + for p in f.parameterIterateOutputs(): + if p.is_image(): + print ' const __GLXattribute * const state = gc->client_state_private;' + break + + print ' Display * const dpy = gc->currentDpy;' + skip_condition = "dpy != NULL" + elif f.can_be_large: + skip_condition = "gc->currentDpy != NULL" + else: + skip_condition = None + + + if f.return_type != 'void': + print ' %s retval = (%s) 0;' % (f.return_type, f.return_type) + + + self.emit_packet_size_calculation(f, 0) + + condition_list = [] + for p in f.parameterIterateCounters(): + condition_list.append( "%s >= 0" % (p.name) ) + + if skip_condition: + condition_list.append( skip_condition ) + + if len( condition_list ) > 0: + if len( condition_list ) > 1: + skip_condition = "(%s)" % (string.join( condition_list, ") && (" )) + else: + skip_condition = "%s" % (condition_list.pop(0)) + + print ' if (__builtin_expect(%s, 1)) {' % (skip_condition) + return 1 + else: + return 0 + + + def printSingleFunction(self, f): + self.common_func_print_just_start(f) + + if self.debug: + print ' printf( "Enter %%s...\\n", "gl%s" );' % (f.name) + + if f.glx_vendorpriv == 0: + + # XCB specific: + print '#ifdef USE_XCB' + if self.debug: + print ' printf("\\tUsing XCB.\\n");' + print ' XCBConnection *c = XCBConnectionOfDisplay(dpy);' + print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' + xcb_name = 'XCBGlx%s' % f.name + + iparams=[] + extra_iparams = [] + output = None + for p in f.parameterIterator(): + if p.is_output: + output = p + + if p.is_image(): + if p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP": + extra_iparams.append("state->storePack.swapEndian") + else: + extra_iparams.append("0") + + # Hardcode this in. lsb_first param (apparently always GL_FALSE) + # also present in GetPolygonStipple, but taken care of above. + if xcb_name == "XCBGlxReadPixels": + extra_iparams.append("0") + else: + iparams.append(p.name) + + + xcb_request = '%s(%s)' % (xcb_name, ", ".join(["c", "gc->currentContextTag"] + iparams + extra_iparams)) + + if f.needs_reply(): + print ' %sRep *reply = %sReply(c, %s, NULL);' % (xcb_name, xcb_name, xcb_request) + if output and f.reply_always_array: + print ' (void)memcpy(%s, %sData(reply), %sDataLength(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string()) + + elif output and not f.reply_always_array: + if not output.is_image(): + print ' if (%sDataLength(reply) == 0)' % (xcb_name) + print ' (void)memcpy(%s, &reply->datum, sizeof(reply->datum));' % (output.name) + print ' else' + print ' (void)memcpy(%s, %sData(reply), %sDataLength(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string()) + + + if f.return_type != 'void': + print ' retval = reply->ret_val;' + print ' free(reply);' + else: + print ' ' + xcb_request + ';' + print '#else' + # End of XCB specific. + + + if f.parameters != []: + pc_decl = "GLubyte const * pc =" + else: + pc_decl = "(void)" + + if f.glx_vendorpriv != 0: + print ' %s __glXSetupVendorRequest(gc, %s, %s, cmdlen);' % (pc_decl, f.opcode_real_name(), f.opcode_name()) + else: + print ' %s __glXSetupSingleRequest(gc, %s, cmdlen);' % (pc_decl, f.opcode_name()) + + self.common_emit_args(f, "pc", " ", 0, 0) + + images = f.get_images() + + for img in images: + if img.is_output: + o = f.command_fixed_length() - 4 + print ' *(int32_t *)(pc + %u) = 0;' % (o) + if img.img_format != "GL_COLOR_INDEX" or img.img_type != "GL_BITMAP": + print ' * (int8_t *)(pc + %u) = state->storePack.swapEndian;' % (o) + + if f.img_reset: + print ' * (int8_t *)(pc + %u) = %s;' % (o + 1, f.img_reset) + + + return_name = '' + if f.needs_reply(): + if f.return_type != 'void': + return_name = " retval" + return_str = " retval = (%s)" % (f.return_type) + else: + return_str = " (void)" + + got_reply = 0 + + for p in f.parameterIterateOutputs(): + if p.is_image(): + [dim, w, h, d, junk] = p.get_dimensions() + if f.dimensions_in_reply: + print " __glXReadPixelReply(dpy, gc, %u, 0, 0, 0, %s, %s, %s, GL_TRUE);" % (dim, p.img_format, p.img_type, p.name) + else: + print " __glXReadPixelReply(dpy, gc, %u, %s, %s, %s, %s, %s, %s, GL_FALSE);" % (dim, w, h, d, p.img_format, p.img_type, p.name) + + got_reply = 1 + else: + if f.reply_always_array: + aa = "GL_TRUE" + else: + aa = "GL_FALSE" + + # gl_parameter.size() returns the size + # of the entire data item. If the + # item is a fixed-size array, this is + # the size of the whole array. This + # is not what __glXReadReply wants. It + # wants the size of a single data + # element in the reply packet. + # Dividing by the array size (1 for + # non-arrays) gives us this. + + s = p.size() / p.get_element_count() + print " %s __glXReadReply(dpy, %s, %s, %s);" % (return_str, s, p.name, aa) + got_reply = 1 + + + # If a reply wasn't read to fill an output parameter, + # read a NULL reply to get the return value. + + if not got_reply: + print " %s __glXReadReply(dpy, 0, NULL, GL_FALSE);" % (return_str) + + + elif self.debug: + # Only emit the extra glFinish call for functions + # that don't already require a reply from the server. + print ' __indirect_glFinish();' + + if self.debug: + print ' printf( "Exit %%s.\\n", "gl%s" );' % (f.name) + + + print ' UnlockDisplay(dpy); SyncHandle();' + + if f.glx_vendorpriv == 0: + print '#endif /* USE_XCB */' + + print ' }' + print ' return%s;' % (return_name) + return + + + def printPixelFunction(self, f): + if self.pixel_stubs.has_key( f.name ): + # Normally gl_function::get_parameter_string could be + # used. However, this call needs to have the missing + # dimensions (e.g., a fake height value for + # glTexImage1D) added in. + + p_string = "" + for param in f.parameterIterateGlxSend(): + p_string += ", " + param.name + + if param.is_image(): + [dim, junk, junk, junk, junk] = param.get_dimensions() + + if f.pad_after(param): + p_string += ", 1" + + print ' %s(%s, %u%s );' % (self.pixel_stubs[f.name] , f.opcode_name(), dim, p_string) + return + + + if self.common_func_print_just_start(f): + indent = " " + trailer = " }" + else: + indent = "" + trailer = None + + + if f.can_be_large: + print '%s if (cmdlen <= gc->maxSmallRenderCommandSize) {' % (indent) + print '%s if ( (gc->pc + cmdlen) > gc->bufEnd ) {' % (indent) + print '%s (void) __glXFlushRenderBuffer(gc, gc->pc);' % (indent) + print '%s }' % (indent) + indent += " " + + if f.glx_rop == ~0: + opcode = "opcode" + else: + opcode = f.opcode_real_name() + + print '%s emit_header(gc->pc, %s, cmdlen);' % (indent, opcode) + + self.pixel_emit_args( f, "gc->pc", indent, 0 ) + print '%s gc->pc += cmdlen;' % (indent) + print '%s if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' % (indent) + + if f.can_be_large: + print '%s}' % (indent) + print '%selse {' % (indent) + + self.large_emit_begin(indent, f, opcode) + self.pixel_emit_args( f, "pc", indent, 1 ) + + print '%s}' % (indent) + + if trailer: print trailer + return + + + def printRenderFunction(self, f): + # There is a class of GL functions that take a single pointer + # as a parameter. This pointer points to a fixed-size chunk + # of data, and the protocol for this functions is very + # regular. Since they are so regular and there are so many + # of them, special case them with generic functions. On + # x86, this saves about 26KB in the libGL.so binary. + + if f.variable_length_parameter() == None and len(f.parameters) == 1: + p = f.parameters[0] + if p.is_pointer(): + cmdlen = f.command_fixed_length() + if cmdlen in self.generic_sizes: + print ' generic_%u_byte( %s, %s );' % (cmdlen, f.opcode_real_name(), p.name) + return + + if self.common_func_print_just_start(f): + indent = " " + trailer = " }" + else: + indent = "" + trailer = None + + if self.debug: + print '%s printf( "Enter %%s...\\n", "gl%s" );' % (indent, f.name) + + if f.can_be_large: + print '%s if (cmdlen <= gc->maxSmallRenderCommandSize) {' % (indent) + print '%s if ( (gc->pc + cmdlen) > gc->bufEnd ) {' % (indent) + print '%s (void) __glXFlushRenderBuffer(gc, gc->pc);' % (indent) + print '%s }' % (indent) + indent += " " + + print '%s emit_header(gc->pc, %s, cmdlen);' % (indent, f.opcode_real_name()) + + self.common_emit_args(f, "gc->pc", indent, 4, 0) + print '%s gc->pc += cmdlen;' % (indent) + print '%s if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' % (indent) + + if f.can_be_large: + print '%s}' % (indent) + print '%selse {' % (indent) + + self.large_emit_begin(indent, f) + self.common_emit_args(f, "pc", indent, 8, 1) + + p = f.variable_length_parameter() + print '%s __glXSendLargeCommand(gc, pc, %u, %s, %s);' % (indent, p.offset + 8, p.name, p.size_string()) + print '%s}' % (indent) + + if self.debug: + print '%s __indirect_glFinish();' % (indent) + print '%s printf( "Exit %%s.\\n", "gl%s" );' % (indent, f.name) + + if trailer: print trailer + return + + +class PrintGlxProtoInit_c(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "glX_proto_send.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM") + return + + + def printRealHeader(self): + print """/** + * \\file indirect_init.c + * Initialize indirect rendering dispatch table. + * + * \\author Kevin E. Martin <kevin@precisioninsight.com> + * \\author Brian Paul <brian@precisioninsight.com> + * \\author Ian Romanick <idr@us.ibm.com> + */ + +#include "indirect_init.h" +#include "indirect.h" +#include "glapi.h" + + +/** + * No-op function used to initialize functions that have no GLX protocol + * support. + */ +static int NoOp(void) +{ + return 0; +} + +/** + * Create and initialize a new GL dispatch table. The table is initialized + * with GLX indirect rendering protocol functions. + */ +__GLapi * __glXNewIndirectAPI( void ) +{ + __GLapi *glAPI; + GLuint entries; + + entries = _glapi_get_dispatch_table_size(); + glAPI = (__GLapi *) Xmalloc(entries * sizeof(void *)); + + /* first, set all entries to point to no-op functions */ + { + int i; + void **dispatch = (void **) glAPI; + for (i = 0; i < entries; i++) { + dispatch[i] = (void *) NoOp; + } + } + + /* now, initialize the entries we understand */""" + + def printRealFooter(self): + print """ + return glAPI; +} +""" + return + + + def printCategory(self, category_group, show_num): + cat_keys = category_group.keys() + cat_keys.sort() + for cat_num in cat_keys: + first = 1 + for offset in category_group[ cat_num ]: + [cat_name, func_name] = category_group[ cat_num ][ offset ] + + if first: + print '' + if show_num: + print ' /* % 3u. %s */' % (cat_num, cat_name) + else: + print ' /* %s */' % (cat_name) + print '' + first = 0 + + print ' glAPI->%s = __indirect_gl%s;' % (func_name, func_name) + + + def printBody(self, api): + core_categories = {} + arb_categories = {} + other_categories = {} + next_unnum = 1000 + + for func in api.functionIterateGlx(): + [cat, num] = api.get_category_for_name( func.name ) + + # There are three groups of "categories" that we + # care about here. We want to separate the core GL + # version categories from extensions. We also want to + # separate the ARB extensions from the non-ARB + # extensions. + # + # This is done by first trying to convert the category + # name to a floating point number. All core GL + # versions are of the form "N.M" where both N and M + # are integers. If the cast to float fails, an + # exception will be thrown. Once down that path, + # we can look at the start of the extension string. + # If it begins with "GL_ARB_", it's an ARB extension. + # + # Once the categories are separated, the are ordered + # by number. The un-numbered non-ARB extensions + # (e.g., GL_INGR_blend_func_separate) are assigned + # arbitrary numbers starting at 1000. + # + # FIXME In order to maintain repeatability, the + # FIXME unnumbered extensions should be put in their + # FIXME own dictionary and ordered by name (since they + # FIXME have no number). + + try: + num = float(cat) + if not core_categories.has_key( num ): + core_categories[ num ] = {} + + core_categories[ num ][ func.offset ] = [cat, func.name] + + except Exception, e: + if not num: + num = next_unnum + next_unnum += 1 + else: + num = int(num) + + if cat.startswith( "GL_ARB_" ): + if not arb_categories.has_key( num ): + arb_categories[ num ] = {} + + arb_categories[ num ][ func.offset ] = [cat, func.name] + else: + if not other_categories.has_key( num ): + other_categories[ num ] = {} + + other_categories[ num ][ func.offset ] = [cat, func.name] + + self.printCategory( core_categories, 0 ) + self.printCategory( arb_categories, 1 ) + self.printCategory( other_categories, 1 ) + return + + +class PrintGlxProtoInit_h(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "glX_proto_send.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM") + self.header_tag = "_INDIRECT_H_" + + self.last_category = "" + return + + + def printRealHeader(self): + print """/** + * \\file + * Prototypes for indirect rendering functions. + * + * \\author Kevin E. Martin <kevin@precisioninsight.com> + * \\author Ian Romanick <idr@us.ibm.com> + */ +""" + self.printVisibility( "HIDDEN", "hidden" ) + self.printFastcall() + self.printNoinline() + + print """ +#include "glxclient.h" + +extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, + void * dest, GLboolean reply_is_always_array ); + +extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, + __GLXcontext * gc, unsigned max_dim, GLint width, GLint height, + GLint depth, GLenum format, GLenum type, void * dest, + GLboolean dimensions_in_reply ); + +extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( + __GLXcontext * gc, GLint sop, GLint cmdlen ); + +extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( + __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ); +""" + + + def printBody(self, api): + for func in api.functionIterateGlx(): + print 'extern HIDDEN %s __indirect_gl%s(%s);' % (func.return_type, func.name, func.get_parameter_string()) + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode] [-d]" % sys.argv[0] + print " -m output_mode Output mode can be one of 'proto', 'init_c' or 'init_h'." + print " -d Enable extra debug information in the generated code." + sys.exit(1) + + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:d") + except Exception,e: + show_usage() + + debug = 0 + mode = "proto" + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + elif arg == "-d": + debug = 1 + + if mode == "proto": + printer = PrintGlxProtoStubs() + elif mode == "init_c": + printer = PrintGlxProtoInit_c() + elif mode == "init_h": + printer = PrintGlxProtoInit_h() + else: + show_usage() + + + printer.debug = debug + api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) + + printer.Print( api ) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glX_proto_size.py b/nx-X11/extras/Mesa/src/mesa/glapi/glX_proto_size.py new file mode 100644 index 000000000..81a98423a --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glX_proto_size.py @@ -0,0 +1,705 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, glX_XML +import license +import sys, getopt, copy, string + + +class glx_enum_function: + def __init__(self, func_name, enum_dict): + self.name = func_name + self.mode = 1 + self.sig = None + + # "enums" is a set of lists. The element in the set is the + # value of the enum. The list is the list of names for that + # value. For example, [0x8126] = {"POINT_SIZE_MIN", + # "POINT_SIZE_MIN_ARB", "POINT_SIZE_MIN_EXT", + # "POINT_SIZE_MIN_SGIS"}. + + self.enums = {} + + # "count" is indexed by count values. Each element of count + # is a list of index to "enums" that have that number of + # associated data elements. For example, [4] = + # {GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, + # GL_AMBIENT_AND_DIFFUSE} (the enum names are used here, + # but the actual hexadecimal values would be in the array). + + self.count = {} + + + # Fill self.count and self.enums using the dictionary of enums + # that was passed in. The generic Get functions (e.g., + # GetBooleanv and friends) are handled specially here. In + # the data the generic Get functions are refered to as "Get". + + if func_name in ["GetIntegerv", "GetBooleanv", "GetFloatv", "GetDoublev"]: + match_name = "Get" + else: + match_name = func_name + + mode_set = 0 + for enum_name in enum_dict: + e = enum_dict[ enum_name ] + + if e.functions.has_key( match_name ): + [count, mode] = e.functions[ match_name ] + + if mode_set and mode != self.mode: + raise RuntimeError("Not all enums for %s have the same mode." % (func_name)) + + self.mode = mode + + if self.enums.has_key( e.value ): + if e.name not in self.enums[ e.value ]: + self.enums[ e.value ].append( e ) + else: + if not self.count.has_key( count ): + self.count[ count ] = [] + + self.enums[ e.value ] = [ e ] + self.count[ count ].append( e.value ) + + + return + + + def signature( self ): + if self.sig == None: + self.sig = "" + for i in self.count: + if i == None: + raise RuntimeError("i is None. WTF?") + + self.count[i].sort() + for e in self.count[i]: + self.sig += "%04x,%d," % (e, i) + + return self.sig + + + def is_set( self ): + return self.mode + + + def PrintUsingTable(self): + """Emit the body of the __gl*_size function using a pair + of look-up tables and a mask. The mask is calculated such + that (e & mask) is unique for all the valid values of e for + this function. The result of (e & mask) is used as an index + into the first look-up table. If it matches e, then the + same entry of the second table is returned. Otherwise zero + is returned. + + It seems like this should cause better code to be generated. + However, on x86 at least, the resulting .o file is about 20% + larger then the switch-statment version. I am leaving this + code in because the results may be different on other + platforms (e.g., PowerPC or x86-64).""" + + return 0 + count = 0 + for a in self.enums: + count += 1 + + if self.count.has_key(-1): + return 0 + + # Determine if there is some mask M, such that M = (2^N) - 1, + # that will generate unique values for all of the enums. + + mask = 0 + for i in [1, 2, 3, 4, 5, 6, 7, 8]: + mask = (1 << i) - 1 + + fail = 0; + for a in self.enums: + for b in self.enums: + if a != b: + if (a & mask) == (b & mask): + fail = 1; + + if not fail: + break; + else: + mask = 0 + + if (mask != 0) and (mask < (2 * count)): + masked_enums = {} + masked_count = {} + + for i in range(0, mask + 1): + masked_enums[i] = "0"; + masked_count[i] = 0; + + for c in self.count: + for e in self.count[c]: + i = e & mask + enum_obj = self.enums[e][0] + masked_enums[i] = '0x%04x /* %s */' % (e, enum_obj.name ) + masked_count[i] = c + + + print ' static const GLushort a[%u] = {' % (mask + 1) + for e in masked_enums: + print ' %s, ' % (masked_enums[e]) + print ' };' + + print ' static const GLubyte b[%u] = {' % (mask + 1) + for c in masked_count: + print ' %u, ' % (masked_count[c]) + print ' };' + + print ' const unsigned idx = (e & 0x%02xU);' % (mask) + print '' + print ' return (e == a[idx]) ? (GLint) b[idx] : 0;' + return 1; + else: + return 0; + + + def PrintUsingSwitch(self, name): + """Emit the body of the __gl*_size function using a + switch-statement.""" + + print ' switch( e ) {' + + for c in self.count: + for e in self.count[c]: + first = 1 + + # There may be multiple enums with the same + # value. This happens has extensions are + # promoted from vendor-specific or EXT to + # ARB and to the core. Emit the first one as + # a case label, and emit the others as + # commented-out case labels. + + list = {} + for enum_obj in self.enums[e]: + list[ enum_obj.priority() ] = enum_obj.name + + keys = list.keys() + keys.sort() + for k in keys: + j = list[k] + if first: + print ' case GL_%s:' % (j) + first = 0 + else: + print '/* case GL_%s:*/' % (j) + + if c == -1: + print ' return __gl%s_variable_size( e );' % (name) + else: + print ' return %u;' % (c) + + print ' default: return 0;' + print ' }' + + + def Print(self, name): + print 'INTERNAL PURE FASTCALL GLint' + print '__gl%s_size( GLenum e )' % (name) + print '{' + + if not self.PrintUsingTable(): + self.PrintUsingSwitch(name) + + print '}' + print '' + + +class glx_server_enum_function(glx_enum_function): + def __init__(self, func, enum_dict): + glx_enum_function.__init__(self, func.name, enum_dict) + + self.function = func + return + + + def signature( self ): + if self.sig == None: + sig = glx_enum_function.signature(self) + + p = self.function.variable_length_parameter() + if p: + sig += "%u" % (p.size()) + + self.sig = sig + + return self.sig; + + + def Print(self, name, printer): + f = self.function + printer.common_func_print_just_header( f ) + + fixup = [] + + foo = {} + for param_name in f.count_parameter_list: + o = f.offset_of( param_name ) + foo[o] = param_name + + for param_name in f.counter_list: + o = f.offset_of( param_name ) + foo[o] = param_name + + keys = foo.keys() + keys.sort() + for o in keys: + p = f.parameters_by_name[ foo[o] ] + + printer.common_emit_one_arg(p, "pc", " ", 0) + fixup.append( p.name ) + + + print ' GLsizei compsize;' + print '' + + printer.common_emit_fixups(fixup) + + print '' + print ' compsize = __gl%s_size(%s);' % (f.name, string.join(f.count_parameter_list, ",")) + p = f.variable_length_parameter() + print ' return __GLX_PAD(%s);' % (p.size_string()) + + print '}' + print '' + + +class PrintGlxSizeStubs_common(gl_XML.gl_print_base): + do_get = (1 << 0) + do_set = (1 << 1) + + def __init__(self, which_functions): + gl_XML.gl_print_base.__init__(self) + + self.name = "glX_proto_size.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004", "IBM") + + self.emit_set = ((which_functions & PrintGlxSizeStubs_common.do_set) != 0) + self.emit_get = ((which_functions & PrintGlxSizeStubs_common.do_get) != 0) + return + + +class PrintGlxSizeStubs_c(PrintGlxSizeStubs_common): + def printRealHeader(self): + print '' + print '#include <GL/gl.h>' + if self.emit_get: + print '#include "indirect_size_get.h"' + + print '#include "indirect_size.h"' + + print '' + self.printPure() + print '' + self.printFastcall() + print '' + self.printVisibility( "INTERNAL", "internal" ) + print '' + print '' + print '#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(__APPLE__)' + print '# undef HAVE_ALIAS' + print '#endif' + print '#ifdef HAVE_ALIAS' + print '# define ALIAS2(from,to) \\' + print ' INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \\' + print ' __attribute__ ((alias( # to )));' + print '# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )' + print '#else' + print '# define ALIAS(from,to) \\' + print ' INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \\' + print ' { return __gl ## to ## _size( e ); }' + print '#endif' + print '' + print '' + + + def printBody(self, api): + enum_sigs = {} + aliases = [] + + for func in api.functionIterateGlx(): + ef = glx_enum_function( func.name, api.enums_by_name ) + if len(ef.enums) == 0: + continue + + if (ef.is_set() and self.emit_set) or (not ef.is_set() and self.emit_get): + sig = ef.signature() + if enum_sigs.has_key( sig ): + aliases.append( [func.name, enum_sigs[ sig ]] ) + else: + enum_sigs[ sig ] = func.name + ef.Print( func.name ) + + + for [alias_name, real_name] in aliases: + print 'ALIAS( %s, %s )' % (alias_name, real_name) + + + +class PrintGlxSizeStubs_h(PrintGlxSizeStubs_common): + def printRealHeader(self): + print """/** + * \\file + * Prototypes for functions used to determine the number of data elements in + * various GLX protocol messages. + * + * \\author Ian Romanick <idr@us.ibm.com> + */ +""" + self.printPure(); + print '' + self.printFastcall(); + print '' + self.printVisibility( "INTERNAL", "internal" ); + print '' + + + def printBody(self, api): + for func in api.functionIterateGlx(): + ef = glx_enum_function( func.name, api.enums_by_name ) + if len(ef.enums) == 0: + continue + + if (ef.is_set() and self.emit_set) or (not ef.is_set() and self.emit_get): + print 'extern INTERNAL PURE FASTCALL GLint __gl%s_size(GLenum);' % (func.name) + + +class PrintGlxReqSize_common(gl_XML.gl_print_base): + """Common base class for PrintGlxSizeReq_h and PrintGlxSizeReq_h. + + The main purpose of this common base class is to provide the infrastructure + for the derrived classes to iterate over the same set of functions. + """ + + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "glX_proto_size.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM") + + +class PrintGlxReqSize_h(PrintGlxReqSize_common): + def __init__(self): + PrintGlxReqSize_common.__init__(self) + self.header_tag = "_INDIRECT_REQSIZE_H_" + + + def printRealHeader(self): + self.printVisibility("HIDDEN", "hidden") + print '' + self.printPure() + print '' + + + def printBody(self, api): + for func in api.functionIterateGlx(): + if not func.ignore and func.has_variable_size_request(): + print 'extern PURE HIDDEN int __glX%sReqSize(const GLbyte *pc, Bool swap);' % (func.name) + + +class PrintGlxReqSize_c(PrintGlxReqSize_common): + """Create the server-side 'request size' functions. + + Create the server-side functions that are used to determine what the + size of a varible length command should be. The server then uses + this value to determine if the incoming command packed it malformed. + """ + + def __init__(self): + PrintGlxReqSize_common.__init__(self) + self.counter_sigs = {} + + + def printRealHeader(self): + print '' + print '#include <GL/gl.h>' + print '#include "glxserver.h"' + print '#include "indirect_size.h"' + print '#include "indirect_reqsize.h"' + print '' + print '#if defined(linux)' + print '# include <byteswap.h>' + print '# define SWAP_32(v) do { (v) = bswap_32(v); } while(0)' + print '#else' + print '# include <X11/misc.h>' + print '# define SWAP_32(v) do { char tmp; swapl(&v, tmp); } while(0)' + print '#endif' + + print '' + print '#define __GLX_PAD(x) (((x) + 3) & ~3)' + print '' + print '#if defined(__CYGWIN__) || defined(__MINGW32__)' + print '# undef HAVE_ALIAS' + print '#endif' + print '#ifdef HAVE_ALIAS' + print '# define ALIAS2(from,to) \\' + print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\' + print ' __attribute__ ((alias( # to )));' + print '# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )' + print '#else' + print '# define ALIAS(from,to) \\' + print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\' + print ' { return __glX ## to ## ReqSize( pc, swap ); }' + print '#endif' + print '' + print '' + + + def printBody(self, api): + aliases = [] + enum_functions = {} + enum_sigs = {} + + for func in api.functionIterateGlx(): + if not func.has_variable_size_request(): continue + + ef = glx_server_enum_function( func, api.enums_by_name ) + if len(ef.enums) == 0: continue + + sig = ef.signature() + + if not enum_functions.has_key(func.name): + enum_functions[ func.name ] = sig + + if not enum_sigs.has_key( sig ): + enum_sigs[ sig ] = ef + + + + for func in api.functionIterateGlx(): + # Even though server-handcode fuctions are on "the + # list", and prototypes are generated for them, there + # isn't enough information to generate a size + # function. If there was enough information, they + # probably wouldn't need to be handcoded in the first + # place! + + if func.server_handcode: continue + if not func.has_variable_size_request(): continue + + if enum_functions.has_key(func.name): + sig = enum_functions[func.name] + ef = enum_sigs[ sig ] + + if ef.name != func.name: + aliases.append( [func.name, ef.name] ) + else: + ef.Print( func.name, self ) + + elif func.images: + self.printPixelFunction(func) + elif func.has_variable_size_request(): + a = self.printCountedFunction(func) + if a: aliases.append(a) + + + for [alias_name, real_name] in aliases: + print 'ALIAS( %s, %s )' % (alias_name, real_name) + + return + + + def common_emit_fixups(self, fixup): + """Utility function to emit conditional byte-swaps.""" + + if fixup: + print ' if (swap) {' + for name in fixup: + print ' SWAP_32( %s );' % (name) + print ' }' + + return + + + def common_emit_one_arg(self, p, pc, indent, adjust): + offset = p.offset + dst = p.string() + src = '(%s *)' % (p.type_string()) + print '%s%-18s = *%11s(%s + %u);' % (indent, dst, src, pc, offset + adjust); + return + + + def common_func_print_just_header(self, f): + print 'int' + print '__glX%sReqSize( const GLbyte * pc, Bool swap )' % (f.name) + print '{' + + + def printPixelFunction(self, f): + self.common_func_print_just_header(f) + + f.offset_of( f.parameters[0].name ) + [dim, w, h, d, junk] = f.get_images()[0].get_dimensions() + + print ' GLint row_length = * (GLint *)(pc + 4);' + + if dim < 3: + fixup = ['row_length', 'skip_rows', 'alignment'] + print ' GLint image_height = 0;' + print ' GLint skip_images = 0;' + print ' GLint skip_rows = * (GLint *)(pc + 8);' + print ' GLint alignment = * (GLint *)(pc + 16);' + else: + fixup = ['row_length', 'image_height', 'skip_rows', 'skip_images', 'alignment'] + print ' GLint image_height = * (GLint *)(pc + 8);' + print ' GLint skip_rows = * (GLint *)(pc + 16);' + print ' GLint skip_images = * (GLint *)(pc + 20);' + print ' GLint alignment = * (GLint *)(pc + 32);' + + img = f.images[0] + for p in f.parameterIterateGlxSend(): + if p.name in [w, h, d, img.img_format, img.img_type, img.img_target]: + self.common_emit_one_arg( p, "pc", " ", 0 ) + fixup.append( p.name ) + + print '' + + self.common_emit_fixups(fixup) + + print '' + print ' return __glXImageSize(%s, %s, %s, %s, %s, %s,' % (img.img_format, img.img_type, img.img_target, w, h, d ) + print ' image_height, row_length, skip_images,' + print ' skip_rows, alignment);' + print '}' + print '' + return + + + def printCountedFunction(self, f): + + sig = "" + offset = 0 + fixup = [] + params = [] + plus = '' + size = '' + param_offsets = {} + + # Calculate the offset of each counter parameter and the + # size string for the variable length parameter(s). While + # that is being done, calculate a unique signature for this + # function. + + for p in f.parameterIterateGlxSend(): + if p.is_counter: + fixup.append( p.name ) + params.append( p ) + elif p.counter: + s = p.size() + if s == 0: s = 1 + + sig += "(%u,%u)" % (f.offset_of(p.counter), s) + size += '%s%s' % (plus, p.size_string()) + plus = ' + ' + + + # If the calculated signature matches a function that has + # already be emitted, don't emit this function. Instead, add + # it to the list of function aliases. + + if self.counter_sigs.has_key(sig): + n = self.counter_sigs[sig]; + alias = [f.name, n] + else: + alias = None + self.counter_sigs[sig] = f.name + + self.common_func_print_just_header(f) + + for p in params: + self.common_emit_one_arg(p, "pc", " ", 0 ) + + + print '' + self.common_emit_fixups(fixup) + print '' + + print ' return __GLX_PAD(%s);' % (size) + print '}' + print '' + + return alias + + +def show_usage(): + print "Usage: %s [-f input_file_name] -m output_mode [--only-get | --only-set] [--get-alias-set]" % sys.argv[0] + print " -m output_mode Output mode can be one of 'size_c' or 'size_h'." + print " --only-get Only emit 'get'-type functions." + print " --only-set Only emit 'set'-type functions." + print "" + print "By default, both 'get' and 'set'-type functions are emitted." + sys.exit(1) + + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:h:", ["only-get", "only-set", "header-tag"]) + except Exception,e: + show_usage() + + mode = None + header_tag = None + which_functions = PrintGlxSizeStubs_common.do_get | PrintGlxSizeStubs_common.do_set + + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + elif arg == "--only-get": + which_functions = PrintGlxSizeStubs_common.do_get + elif arg == "--only-set": + which_functions = PrintGlxSizeStubs_common.do_set + elif (arg == '-h') or (arg == "--header-tag"): + header_tag = val + + if mode == "size_c": + printer = PrintGlxSizeStubs_c( which_functions ) + elif mode == "size_h": + printer = PrintGlxSizeStubs_h( which_functions ) + if header_tag: + printer.header_tag = header_tag + elif mode == "reqsize_c": + printer = PrintGlxReqSize_c() + elif mode == "reqsize_h": + printer = PrintGlxReqSize_h() + else: + show_usage() + + api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) + + + printer.Print( api ) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/gl_API.dtd b/nx-X11/extras/Mesa/src/mesa/glapi/gl_API.dtd new file mode 100644 index 000000000..ded487bc9 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/gl_API.dtd @@ -0,0 +1,134 @@ +<!ELEMENT OpenGLAPI (category?, xi:include?, OpenGLAPI?)+> +<!ELEMENT category (type*, enum*, function*)*> +<!ELEMENT type EMPTY> +<!ELEMENT enum (size*)> +<!ELEMENT size EMPTY> +<!ELEMENT function (param*, return?, glx?)*> +<!ELEMENT param EMPTY> +<!ELEMENT return EMPTY> +<!ELEMENT glx EMPTY> + +<!ELEMENT xi:include (xi:fallback)?> +<!ATTLIST xi:include + xmlns:xi CDATA #FIXED "http://www.w3.org/2001/XInclude" + href CDATA #REQUIRED + parse (xml|text) "xml" + encoding CDATA #IMPLIED> +<!ELEMENT xi:fallback ANY> +<!ATTLIST xi:fallback + xmlns:xi CDATA #FIXED "http://www.w3.org/2001/XInclude"> + + +<!ATTLIST category name NMTOKEN #REQUIRED + number NMTOKEN #IMPLIED + window_system NMTOKEN #IMPLIED> +<!ATTLIST type name NMTOKEN #REQUIRED + size NMTOKEN #REQUIRED + float (true | false) "false" + unsigned (true | false) "false" + glx_name NMTOKEN #IMPLIED> +<!ATTLIST enum name NMTOKEN #REQUIRED + count CDATA #IMPLIED + value NMTOKEN #REQUIRED> +<!ATTLIST function name NMTOKEN #REQUIRED + alias NMTOKEN #IMPLIED + offset CDATA #IMPLIED + vectorequiv NMTOKEN #IMPLIED> +<!ATTLIST size name NMTOKEN #REQUIRED + count NMTOKEN #IMPLIED + mode (get | set) "set"> +<!ATTLIST param name NMTOKEN #REQUIRED + type CDATA #REQUIRED + count NMTOKEN #IMPLIED + counter (true | false) "false" + count_scale NMTOKEN "1" + output (true | false) "false" + img_width NMTOKEN #IMPLIED + img_height NMTOKEN #IMPLIED + img_depth NMTOKEN #IMPLIED + img_extent NMTOKEN #IMPLIED + img_xoff NMTOKEN #IMPLIED + img_yoff NMTOKEN #IMPLIED + img_zoff NMTOKEN #IMPLIED + img_woff NMTOKEN #IMPLIED + img_format NMTOKEN #IMPLIED + img_type NMTOKEN #IMPLIED + img_target NMTOKEN #IMPLIED + img_send_null (true | false) "false" + img_null_flag (true | false) "false" + img_pad_dimensions (true | false) "false" + variable_param NMTOKENS #IMPLIED> +<!ATTLIST return type CDATA "void"> +<!ATTLIST glx rop NMTOKEN #IMPLIED + sop NMTOKEN #IMPLIED + vendorpriv NMTOKEN #IMPLIED + large (true | false) "false" + doubles_in_order (true | false) "false" + always_array (true | false) "false" + handcode (true | false | client | server) "false" + img_reset NMTOKEN #IMPLIED + dimensions_in_reply (true | false) "false" + ignore (true | false) "false"> + +<!-- +The various attributes for param and glx have the meanings listed below. +When adding new functions, please annote them correctly. In most cases this +will just mean adding a '<glx ignore="true"/>' tag. + +param: + name - name of the parameter + type - fully qualified type (e.g., with "const", etc.) + count - for counted arrays (e.g., the 'lists' parameter to glCallLists), + the parameter or literal that represents the count. For functions + like glVertex3fv it will be a litteral, for others it will be one of + the parameters. + counter - this parameter is a counter that will be referenced by the + 'count' attribute in another parameter. + count_scale - literal value scale factor for the 'count' attribute. + See ProgramParameters4dvNV for an example. + output - this parameter is used to store the output of the function. + variable_param - name of parameter used to determine the number of + elements referenced by this parameter. This should be the name of a + single enum parameter. Most of the gl*Parameter[if]v functions use + this. Additionally, the enums that can be passed should be properly + annotated. + img_width / img_height / img_depth / img_extent - name of parameters + (or hardcoded integer) used for the dimensions of pixel data. + img_xoff / img_yoff / img_zoff / img_woff - name of parameters used + for x, y, z, and w offsets of pixel data. + img_format - name of parameter used as the pixel data format. + img_type - name of parameter used as the pixel data type. + img_target - name of parameter used as a texture target. Non-texture + pixel data should hardcode 0. + img_send_null - boolean flag to determine if blank pixel data should + be sent when a NULL pointer is passed. This is only used by + TexImage1D and TexImage2D. + img_null_flag - boolean flag to determine if an extra flag is used to + determine if a NULL pixel pointer was passed. This is used by + TexSubImage1D, TexSubImage2D, TexImage3D and others. + img_pad_dimensions - boolean flag to determine if dimension data and + offset data should be padded to the next even number of dimensions. + For example, this will insert an empty "height" field after the + "width" field in the protocol for TexImage1D. + +glx: + rop - Opcode value for "render" commands + sop - Opcode value for "single" commands + vendorpriv - Opcode value for vendor private (or vendor private with + reply) commands + large - set to "true" of the render command can use RenderLarge protocol. + doubles_in_order - older commands always put GLdouble data at the + start of the render packet. Newer commands (e.g., + ProgramEnvParameter4dvARB) put the in the order that they appear + in the parameter list. + always_array - some single commands take reply data as an array or as + return value data (e.g., glGetLightfv). Other single commands take + reply data only as an array (e.g., glGetClipPlane). + handcode - some functions are just too complicated to generate + (e.g., glSeperableFilter2D) or operate only on client-side data + (e.g., glVertexPointer) and must be handcoded. + ignore - some functions have an entry in the dispatch table, but aren't + suitable for protocol implementation (e.g., glLockArraysEXT). This + also applies to functions that don't have any GLX protocol specified + (e.g., glGetFogFuncSGIS). +--> diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/gl_API.xml b/nx-X11/extras/Mesa/src/mesa/glapi/gl_API.xml new file mode 100644 index 000000000..4f9d8c474 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/gl_API.xml @@ -0,0 +1,11485 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<!-- Core versions sorted by version number. --> + +<category name="1.0"> + <enum name="FALSE" value="0x0"/> + <enum name="TRUE" value="0x1"/> + <enum name="ZERO" value="0x0"/> + <enum name="ONE" value="0x1"/> + <enum name="NONE" value="0x0"/> + <enum name="NO_ERROR" value="0x0"/> + <enum name="POINTS" value="0x0000"/> + <enum name="LINES" value="0x0001"/> + <enum name="LINE_LOOP" value="0x0002"/> + <enum name="LINE_STRIP" value="0x0003"/> + <enum name="TRIANGLES" value="0x0004"/> + <enum name="TRIANGLE_STRIP" value="0x0005"/> + <enum name="TRIANGLE_FAN" value="0x0006"/> + <enum name="QUADS" value="0x0007"/> + <enum name="QUAD_STRIP" value="0x0008"/> + <enum name="POLYGON" value="0x0009"/> + <enum name="ACCUM" value="0x0100"/> + <enum name="LOAD" value="0x0101"/> + <enum name="RETURN" value="0x0102"/> + <enum name="MULT" value="0x0103"/> + <enum name="ADD" value="0x0104"/> + <enum name="NEVER" value="0x0200"/> + <enum name="LESS" value="0x0201"/> + <enum name="EQUAL" value="0x0202"/> + <enum name="LEQUAL" value="0x0203"/> + <enum name="GREATER" value="0x0204"/> + <enum name="NOTEQUAL" value="0x0205"/> + <enum name="GEQUAL" value="0x0206"/> + <enum name="ALWAYS" value="0x0207"/> + <enum name="SRC_COLOR" value="0x0300"/> + <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/> + <enum name="SRC_ALPHA" value="0x0302"/> + <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/> + <enum name="DST_ALPHA" value="0x0304"/> + <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/> + <enum name="DST_COLOR" value="0x0306"/> + <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/> + <enum name="SRC_ALPHA_SATURATE" value="0x0308"/> + <enum name="FRONT_LEFT" value="0x0400"/> + <enum name="FRONT_RIGHT" value="0x0401"/> + <enum name="BACK_LEFT" value="0x0402"/> + <enum name="BACK_RIGHT" value="0x0403"/> + <enum name="FRONT" value="0x0404"/> + <enum name="BACK" value="0x0405"/> + <enum name="LEFT" value="0x0406"/> + <enum name="RIGHT" value="0x0407"/> + <enum name="FRONT_AND_BACK" value="0x0408"/> + <enum name="AUX0" value="0x0409"/> + <enum name="AUX1" value="0x040A"/> + <enum name="AUX2" value="0x040B"/> + <enum name="AUX3" value="0x040C"/> + <enum name="INVALID_VALUE" value="0x0501"/> + <enum name="INVALID_ENUM" value="0x0500"/> + <enum name="INVALID_OPERATION" value="0x0502"/> + <enum name="STACK_OVERFLOW" value="0x0503"/> + <enum name="STACK_UNDERFLOW" value="0x0504"/> + <enum name="OUT_OF_MEMORY" value="0x0505"/> + <enum name="2D" value="0x0600"/> + <enum name="3D" value="0x0601"/> + <enum name="3D_COLOR" value="0x0602"/> + <enum name="3D_COLOR_TEXTURE" value="0x0603"/> + <enum name="4D_COLOR_TEXTURE" value="0x0604"/> + <enum name="PASS_THROUGH_TOKEN" value="0x0700"/> + <enum name="POINT_TOKEN" value="0x0701"/> + <enum name="LINE_TOKEN" value="0x0702"/> + <enum name="POLYGON_TOKEN" value="0x0703"/> + <enum name="BITMAP_TOKEN" value="0x0704"/> + <enum name="DRAW_PIXEL_TOKEN" value="0x0705"/> + <enum name="COPY_PIXEL_TOKEN" value="0x0706"/> + <enum name="LINE_RESET_TOKEN" value="0x0707"/> + <enum name="EXP" value="0x0800"/> + <enum name="EXP2" value="0x0801"/> + <enum name="CW" value="0x0900"/> + <enum name="CCW" value="0x0901"/> + <enum name="COEFF" value="0x0A00"/> + <enum name="ORDER" value="0x0A01"/> + <enum name="DOMAIN" value="0x0A02"/> + <enum name="CURRENT_COLOR" count="4" value="0x0B00"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_INDEX" count="1" value="0x0B01"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_NORMAL" count="3" value="0x0B02"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_COLOR" count="4" value="0x0B04"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_INDEX" count="1" value="0x0B05"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_TEXTURE_COORDS" count="4" value="0x0B06"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_POSITION" count="4" value="0x0B07"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_POSITION_VALID" count="1" value="0x0B08"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_DISTANCE" count="1" value="0x0B09"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SMOOTH" count="1" value="0x0B10"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE" count="1" value="0x0B11"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE_RANGE" count="2" value="0x0B12"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE_GRANULARITY" count="1" value="0x0B13"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_SMOOTH" count="1" value="0x0B20"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_WIDTH" count="1" value="0x0B21"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_WIDTH_RANGE" count="2" value="0x0B22"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_WIDTH_GRANULARITY" count="1" value="0x0B23"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_STIPPLE" count="1" value="0x0B24"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_STIPPLE_PATTERN" count="1" value="0x0B25"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_STIPPLE_REPEAT" count="1" value="0x0B26"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIST_MODE" count="1" value="0x0B30"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_LIST_NESTING" count="1" value="0x0B31"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIST_BASE" count="1" value="0x0B32"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIST_INDEX" count="1" value="0x0B33"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_MODE" count="2" value="0x0B40"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_SMOOTH" count="1" value="0x0B41"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_STIPPLE" count="1" value="0x0B42"> + <size name="Get" mode="get"/> + </enum> + <enum name="EDGE_FLAG" count="1" value="0x0B43"> + <size name="Get" mode="get"/> + </enum> + <enum name="CULL_FACE" count="1" value="0x0B44"> + <size name="Get" mode="get"/> + </enum> + <enum name="CULL_FACE_MODE" count="1" value="0x0B45"> + <size name="Get" mode="get"/> + </enum> + <enum name="FRONT_FACE" count="1" value="0x0B46"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHTING" count="1" value="0x0B50"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="SHADE_MODEL" count="1" value="0x0B54"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_MATERIAL_FACE" count="1" value="0x0B55"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_MATERIAL_PARAMETER" count="1" value="0x0B56"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_MATERIAL" count="1" value="0x0B57"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG" count="1" value="0x0B60"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_INDEX" count="1" value="0x0B61"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_DENSITY" count="1" value="0x0B62"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_START" count="1" value="0x0B63"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_END" count="1" value="0x0B64"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_MODE" count="1" value="0x0B65"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COLOR" count="4" value="0x0B66"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_RANGE" count="2" value="0x0B70"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_TEST" count="1" value="0x0B71"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_FUNC" count="1" value="0x0B74"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACCUM_CLEAR_VALUE" count="4" value="0x0B80"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_TEST" count="1" value="0x0B90"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_FUNC" count="1" value="0x0B92"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_FAIL" count="1" value="0x0B94"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_REF" count="1" value="0x0B97"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_MODE" count="1" value="0x0BA0"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMALIZE" count="1" value="0x0BA1"> + <size name="Get" mode="get"/> + </enum> + <enum name="VIEWPORT" count="4" value="0x0BA2"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6"> + <size 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count="4" value="0x1404"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_INT" count="4" value="0x1405"> + <size name="CallLists"/> + </enum> + <enum name="FLOAT" count="4" value="0x1406"> + <size name="CallLists"/> + </enum> + <enum name="2_BYTES" count="2" value="0x1407"> + <size name="CallLists"/> + </enum> + <enum name="3_BYTES" count="3" value="0x1408"> + <size name="CallLists"/> + </enum> + <enum name="4_BYTES" count="4" value="0x1409"> + <size name="CallLists"/> + </enum> + <enum name="CLEAR" value="0x1500"/> + <enum name="AND" value="0x1501"/> + <enum name="AND_REVERSE" value="0x1502"/> + <enum name="COPY" value="0x1503"/> + <enum name="AND_INVERTED" value="0x1504"/> + <enum name="NOOP" value="0x1505"/> + <enum name="XOR" value="0x1506"/> + <enum name="OR" value="0x1507"/> + <enum name="NOR" value="0x1508"/> + <enum name="EQUIV" value="0x1509"/> + <enum name="INVERT" value="0x150A"/> + <enum name="OR_REVERSE" value="0x150B"/> + <enum name="COPY_INVERTED" value="0x150C"/> + <enum name="OR_INVERTED" value="0x150D"/> + <enum name="NAND" value="0x150E"/> + <enum name="SET" value="0x150F"/> + <enum name="EMISSION" count="4" value="0x1600"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="SHININESS" count="1" value="0x1601"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="COLOR_INDEXES" count="3" value="0x1603"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="MODELVIEW" value="0x1700"/> + <enum name="PROJECTION" value="0x1701"/> + <enum name="TEXTURE" value="0x1702"/> + <enum name="COLOR" value="0x1800"/> + <enum name="DEPTH" value="0x1801"/> + <enum name="STENCIL" value="0x1802"/> + <enum name="COLOR_INDEX" value="0x1900"/> + <enum name="STENCIL_INDEX" value="0x1901"/> + <enum name="DEPTH_COMPONENT" value="0x1902"/> + <enum name="RED" value="0x1903"/> + <enum name="GREEN" value="0x1904"/> + <enum name="BLUE" value="0x1905"/> + <enum name="ALPHA" value="0x1906"/> + <enum name="RGBA" value="0x1908"/> + <enum name="RGB" value="0x1907"/> + <enum name="LUMINANCE" value="0x1909"/> + <enum name="LUMINANCE_ALPHA" value="0x190A"/> + <enum name="BITMAP" value="0x1A00"/> + <enum name="POINT" value="0x1B00"/> + <enum name="LINE" value="0x1B01"/> + <enum name="FILL" value="0x1B02"/> + <enum name="FEEDBACK" value="0x1C01"/> + <enum name="RENDER" value="0x1C00"/> + <enum name="SELECT" value="0x1C02"/> + <enum name="FLAT" value="0x1D00"/> + <enum name="SMOOTH" value="0x1D01"/> + <enum name="KEEP" value="0x1E00"/> + <enum name="REPLACE" value="0x1E01"/> + <enum name="INCR" value="0x1E02"/> + <enum name="DECR" value="0x1E03"/> + <enum name="VENDOR" value="0x1F00"/> + <enum name="RENDERER" value="0x1F01"/> + <enum name="VERSION" value="0x1F02"/> + <enum name="EXTENSIONS" value="0x1F03"/> + <enum name="S" value="0x2000"/> + <enum name="T" value="0x2001"/> + <enum name="R" value="0x2002"/> + <enum name="Q" value="0x2003"/> + <enum name="MODULATE" value="0x2100"/> + <enum name="DECAL" value="0x2101"/> + <enum name="TEXTURE_ENV_MODE" count="1" value="0x2200"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="TEXTURE_ENV" value="0x2300"/> + <enum name="EYE_LINEAR" value="0x2400"/> + <enum name="OBJECT_LINEAR" value="0x2401"/> + <enum name="SPHERE_MAP" value="0x2402"/> + <enum name="TEXTURE_GEN_MODE" count="1" value="0x2500"> + <size name="TexGendv"/> + <size name="TexGenfv"/> + <size name="TexGeniv"/> + <size name="GetTexGendv" mode="get"/> + <size name="GetTexGenfv" mode="get"/> + <size name="GetTexGeniv" mode="get"/> + </enum> + <enum name="OBJECT_PLANE" count="4" value="0x2501"> + <size name="TexGendv"/> + <size name="TexGenfv"/> + <size name="TexGeniv"/> + <size name="GetTexGendv" mode="get"/> + <size name="GetTexGenfv" mode="get"/> + <size name="GetTexGeniv" mode="get"/> + </enum> + <enum name="EYE_PLANE" count="4" value="0x2502"> + <size name="TexGendv"/> + <size name="TexGenfv"/> + <size name="TexGeniv"/> + <size name="GetTexGendv" mode="get"/> + <size name="GetTexGenfv" mode="get"/> + <size name="GetTexGeniv" mode="get"/> + </enum> + <enum name="NEAREST" value="0x2600"/> + <enum name="LINEAR" value="0x2601"/> + <enum name="NEAREST_MIPMAP_NEAREST" value="0x2700"/> + <enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/> + <enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/> + <enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/> + <enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_S" count="1" value="0x2802"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_T" count="1" value="0x2803"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="CLAMP" value="0x2900"/> + <enum name="REPEAT" value="0x2901"/> + <enum name="CLIP_PLANE0" count="1" value="0x3000"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE1" count="1" value="0x3001"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE2" count="1" value="0x3002"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE3" count="1" value="0x3003"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE4" count="1" value="0x3004"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE5" count="1" value="0x3005"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT0" count="1" value="0x4000"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT1" count="1" value="0x4001"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT2" count="1" value="0x4002"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT3" count="1" value="0x4003"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT4" count="1" value="0x4004"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT5" count="1" value="0x4005"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT6" count="1" value="0x4006"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT7" count="1" value="0x4007"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_BIT" value="0x00000001"/> + <enum name="POINT_BIT" value="0x00000002"/> + <enum name="LINE_BIT" value="0x00000004"/> + <enum name="POLYGON_BIT" value="0x00000008"/> + <enum name="POLYGON_STIPPLE_BIT" value="0x00000010"/> + <enum name="PIXEL_MODE_BIT" value="0x00000020"/> + <enum name="LIGHTING_BIT" value="0x00000040"/> + <enum name="FOG_BIT" value="0x00000080"/> + <enum name="DEPTH_BUFFER_BIT" value="0x00000100"/> + <enum name="ACCUM_BUFFER_BIT" value="0x00000200"/> + <enum name="STENCIL_BUFFER_BIT" value="0x00000400"/> + <enum name="VIEWPORT_BIT" value="0x00000800"/> + <enum name="TRANSFORM_BIT" value="0x00001000"/> + <enum name="ENABLE_BIT" value="0x00002000"/> + <enum name="COLOR_BUFFER_BIT" value="0x00004000"/> + <enum name="HINT_BIT" value="0x00008000"/> + <enum name="EVAL_BIT" value="0x00010000"/> + <enum name="LIST_BIT" value="0x00020000"/> + <enum name="TEXTURE_BIT" value="0x00040000"/> + <enum name="SCISSOR_BIT" value="0x00080000"/> + <enum name="ALL_ATTRIB_BITS" value="0x000FFFFF"/> + + <type name="double" size="8" float="true" glx_name="FLOAT64"/> + <type name="clampd" size="8" float="true" glx_name="FLOAT64"/> + + <type name="float" size="4" float="true" glx_name="FLOAT32"/> + <type name="clampf" size="4" float="true" glx_name="FLOAT32"/> + + <type name="int" size="4" glx_name="CARD32"/> + <type name="uint" size="4" unsigned="true" glx_name="CARD32"/> + <type name="sizei" size="4" unsigned="true" glx_name="CARD32"/> + <type name="enum" size="4" unsigned="true" glx_name="ENUM"/> + <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/> + + <type name="short" size="2" glx_name="CARD16"/> + <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/> + + <type name="byte" size="1" glx_name="CARD8"/> + <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/> + <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/> + + <type name="void" size="1"/> + + <function name="NewList" offset="0"> + <param name="list" type="GLuint"/> + <param name="mode" type="GLenum"/> + <glx sop="101"/> + </function> + + <function name="EndList" offset="1"> + <glx sop="102"/> + </function> + + <function name="CallList" offset="2"> + <param name="list" type="GLuint"/> + <glx rop="1"/> + </function> + + <function name="CallLists" offset="3"> + <param name="n" type="GLsizei" counter="true"/> + <param name="type" type="GLenum"/> + <param name="lists" type="const GLvoid *" variable_param="type" count="n"/> + <glx rop="2" large="true"/> + </function> + + <function name="DeleteLists" offset="4"> + <param name="list" type="GLuint"/> + <param name="range" type="GLsizei"/> + <glx sop="103"/> + </function> + + <function name="GenLists" offset="5"> + <param name="range" type="GLsizei"/> + <return type="GLuint"/> + <glx sop="104"/> + </function> + + <function name="ListBase" offset="6"> + <param name="base" type="GLuint"/> + <glx rop="3"/> + </function> + + <function name="Begin" offset="7"> + <param name="mode" type="GLenum"/> + <glx rop="4"/> + </function> + + <function name="Bitmap" offset="8"> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="xorig" type="GLfloat"/> + <param name="yorig" type="GLfloat"/> + <param name="xmove" type="GLfloat"/> + <param name="ymove" type="GLfloat"/> + <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/> + <glx rop="5" large="true"/> + </function> + + <function name="Color3b" offset="9" vectorequiv="Color3bv"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + </function> + + <function name="Color3bv" offset="10"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="6"/> + </function> + + <function name="Color3d" offset="11" vectorequiv="Color3dv"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + </function> + + <function name="Color3dv" offset="12"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="7"/> + </function> + + <function name="Color3f" offset="13" vectorequiv="Color3fv"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + </function> + + <function name="Color3fv" offset="14"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="8"/> + </function> + + <function name="Color3i" offset="15" vectorequiv="Color3iv"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + </function> + + <function name="Color3iv" offset="16"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="9"/> + </function> + + <function name="Color3s" offset="17" vectorequiv="Color3sv"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + </function> + + <function name="Color3sv" offset="18"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="10"/> + </function> + + <function name="Color3ub" offset="19" vectorequiv="Color3ubv"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + </function> + + <function name="Color3ubv" offset="20"> + <param name="v" type="const GLubyte *" count="3"/> + <glx rop="11"/> + </function> + + <function name="Color3ui" offset="21" vectorequiv="Color3uiv"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + </function> + + <function name="Color3uiv" offset="22"> + <param name="v" type="const GLuint *" count="3"/> + <glx rop="12"/> + </function> + + <function name="Color3us" offset="23" vectorequiv="Color3usv"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + </function> + + <function name="Color3usv" offset="24"> + <param name="v" type="const GLushort *" count="3"/> + <glx rop="13"/> + </function> + + <function name="Color4b" offset="25" vectorequiv="Color4bv"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + <param name="alpha" type="GLbyte"/> + </function> + + <function name="Color4bv" offset="26"> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="14"/> + </function> + + <function name="Color4d" offset="27" vectorequiv="Color4dv"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + <param name="alpha" type="GLdouble"/> + </function> + + <function name="Color4dv" offset="28"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="15"/> + </function> + + <function name="Color4f" offset="29" vectorequiv="Color4fv"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + <param name="alpha" type="GLfloat"/> + </function> + + <function name="Color4fv" offset="30"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="16"/> + </function> + + <function name="Color4i" offset="31" vectorequiv="Color4iv"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + <param name="alpha" type="GLint"/> + </function> + + <function name="Color4iv" offset="32"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="17"/> + </function> + + <function name="Color4s" offset="33" vectorequiv="Color4sv"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + <param name="alpha" type="GLshort"/> + </function> + + <function name="Color4sv" offset="34"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="18"/> + </function> + + <function name="Color4ub" offset="35" vectorequiv="Color4ubv"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + <param name="alpha" type="GLubyte"/> + </function> + + <function name="Color4ubv" offset="36"> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="19"/> + </function> + + <function name="Color4ui" offset="37" vectorequiv="Color4uiv"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + <param name="alpha" type="GLuint"/> + </function> + + <function name="Color4uiv" offset="38"> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="20"/> + </function> + + <function name="Color4us" offset="39" vectorequiv="Color4usv"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + <param name="alpha" type="GLushort"/> + </function> + + <function name="Color4usv" offset="40"> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="21"/> + </function> + + <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv"> + <param name="flag" type="GLboolean"/> + </function> + + <function name="EdgeFlagv" offset="42"> + <param name="flag" type="const GLboolean *" count="1"/> + <glx rop="22"/> + </function> + + <function name="End" offset="43"> + <glx rop="23"/> + </function> + + <function name="Indexd" offset="44" vectorequiv="Indexdv"> + <param name="c" type="GLdouble"/> + </function> + + <function name="Indexdv" offset="45"> + <param name="c" type="const GLdouble *" count="1"/> + <glx rop="24"/> + </function> + + <function name="Indexf" offset="46" vectorequiv="Indexfv"> + <param name="c" type="GLfloat"/> + </function> + + <function name="Indexfv" offset="47"> + <param name="c" type="const GLfloat *" count="1"/> + <glx rop="25"/> + </function> + + <function name="Indexi" offset="48" vectorequiv="Indexiv"> + <param name="c" type="GLint"/> + </function> + + <function name="Indexiv" offset="49"> + <param name="c" type="const GLint *" count="1"/> + <glx rop="26"/> + </function> + + <function name="Indexs" offset="50" vectorequiv="Indexsv"> + <param name="c" type="GLshort"/> + </function> + + <function name="Indexsv" offset="51"> + <param name="c" type="const GLshort *" count="1"/> + <glx rop="27"/> + </function> + + <function name="Normal3b" offset="52" vectorequiv="Normal3bv"> + <param name="nx" type="GLbyte"/> + <param name="ny" type="GLbyte"/> + <param name="nz" type="GLbyte"/> + </function> + + <function name="Normal3bv" offset="53"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="28"/> + </function> + + <function name="Normal3d" offset="54" vectorequiv="Normal3dv"> + <param name="nx" type="GLdouble"/> + <param name="ny" type="GLdouble"/> + <param name="nz" type="GLdouble"/> + </function> + + <function name="Normal3dv" offset="55"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="29"/> + </function> + + <function name="Normal3f" offset="56" vectorequiv="Normal3fv"> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + </function> + + <function name="Normal3fv" offset="57"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="30"/> + </function> + + <function name="Normal3i" offset="58" vectorequiv="Normal3iv"> + <param name="nx" type="GLint"/> + <param name="ny" type="GLint"/> + <param name="nz" type="GLint"/> + </function> + + <function name="Normal3iv" offset="59"> + <param name="v" type="const GLint 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img_pad_dimensions="false"/> + <glx rop="102"/> + </function> + + <function name="Scissor" offset="176"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="103"/> + </function> + + <function name="ShadeModel" offset="177"> + <param name="mode" type="GLenum"/> + <glx rop="104"/> + </function> + + <function name="TexParameterf" offset="178"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="105"/> + </function> + + <function name="TexParameterfv" offset="179"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="106"/> + </function> + + <function name="TexParameteri" offset="180"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx 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type="const GLdouble *" count="16"/> + <glx rop="181"/> + </function> + + <function name="Ortho" offset="296"> + <param name="left" type="GLdouble"/> + <param name="right" type="GLdouble"/> + <param name="bottom" type="GLdouble"/> + <param name="top" type="GLdouble"/> + <param name="zNear" type="GLdouble"/> + <param name="zFar" type="GLdouble"/> + <glx rop="182"/> + </function> + + <function name="PopMatrix" offset="297"> + <glx rop="183"/> + </function> + + <function name="PushMatrix" offset="298"> + <glx rop="184"/> + </function> + + <function name="Rotated" offset="299"> + <param name="angle" type="GLdouble"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <glx rop="185"/> + </function> + + <function name="Rotatef" offset="300"> + <param name="angle" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="186"/> + </function> + + <function name="Scaled" offset="301"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <glx rop="187"/> + </function> + + <function name="Scalef" offset="302"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="188"/> + </function> + + <function name="Translated" offset="303"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <glx rop="189"/> + </function> + + <function name="Translatef" offset="304"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="190"/> + </function> + + <function name="Viewport" offset="305"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="191"/> + </function> +</category> + +<category name="1.1"> + <enum name="INDEX_LOGIC_OP" value="0x0BF1"/> + <enum name="COLOR_LOGIC_OP" value="0x0BF2"/> + <enum name="TEXTURE_INTERNAL_FORMAT" value="0x1003"/> + <enum name="DOUBLE" value="0x140A"/> + <enum name="POLYGON_OFFSET_UNITS" count="1" value="0x2A00"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_OFFSET_POINT" value="0x2A01"/> + <enum name="POLYGON_OFFSET_LINE" value="0x2A02"/> + <enum name="R3_G3_B2" value="0x2A10"/> + <enum name="V2F" value="0x2A20"/> + <enum name="V3F" value="0x2A21"/> + <enum name="C4UB_V2F" value="0x2A22"/> + <enum name="C4UB_V3F" value="0x2A23"/> + <enum name="C3F_V3F" value="0x2A24"/> + <enum name="N3F_V3F" value="0x2A25"/> + <enum name="C4F_N3F_V3F" value="0x2A26"/> + <enum name="T2F_V3F" value="0x2A27"/> + <enum name="T4F_V4F" value="0x2A28"/> + <enum name="T2F_C4UB_V3F" value="0x2A29"/> + <enum name="T2F_C3F_V3F" value="0x2A2A"/> + <enum name="T2F_N3F_V3F" value="0x2A2B"/> + <enum name="T2F_C4F_N3F_V3F" value="0x2A2C"/> + <enum name="T4F_C4F_N3F_V4F" value="0x2A2D"/> + <enum name="POLYGON_OFFSET_FILL" value="0x8037"/> + <enum name="POLYGON_OFFSET_FACTOR" count="1" value="0x8038"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_OFFSET_BIAS" value="0x8039"/> + <enum name="ALPHA4" value="0x803B"/> + <enum name="ALPHA8" value="0x803C"/> + <enum name="ALPHA12" value="0x803D"/> + <enum name="ALPHA16" value="0x803E"/> + <enum name="LUMINANCE4" value="0x803F"/> + <enum name="LUMINANCE8" value="0x8040"/> + <enum name="LUMINANCE12" value="0x8041"/> + <enum name="LUMINANCE16" value="0x8042"/> + <enum name="LUMINANCE4_ALPHA4" value="0x8043"/> + <enum name="LUMINANCE6_ALPHA2" value="0x8044"/> + <enum name="LUMINANCE8_ALPHA8" value="0x8045"/> + <enum name="LUMINANCE12_ALPHA4" value="0x8046"/> + <enum name="LUMINANCE12_ALPHA12" value="0x8047"/> + <enum name="LUMINANCE16_ALPHA16" value="0x8048"/> + <enum name="INTENSITY" value="0x8049"/> + <enum name="INTENSITY4" value="0x804A"/> + <enum name="INTENSITY8" value="0x804B"/> + <enum name="INTENSITY12" value="0x804C"/> + <enum name="INTENSITY16" value="0x804D"/> + <enum name="RGB4" value="0x804F"/> + <enum name="RGB5" value="0x8050"/> + <enum name="RGB8" value="0x8051"/> + <enum name="RGB10" value="0x8052"/> + <enum name="RGB12" value="0x8053"/> + <enum name="RGB16" value="0x8054"/> + <enum name="RGBA2" value="0x8055"/> + <enum name="RGBA4" value="0x8056"/> + <enum name="RGB5_A1" value="0x8057"/> + <enum name="RGBA8" value="0x8058"/> + <enum name="RGB10_A2" value="0x8059"/> + <enum name="RGBA12" value="0x805A"/> + <enum name="RGBA16" value="0x805B"/> + <enum name="TEXTURE_RED_SIZE" count="1" value="0x805C"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_GREEN_SIZE" count="1" value="0x805D"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_BLUE_SIZE" count="1" value="0x805E"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_ALPHA_SIZE" count="1" value="0x805F"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LUMINANCE_SIZE" count="1" value="0x8060"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_INTENSITY_SIZE" count="1" value="0x8061"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="PROXY_TEXTURE_1D" value="0x8063"/> + <enum name="PROXY_TEXTURE_2D" value="0x8064"/> + <enum name="TEXTURE_PRIORITY" count="1" value="0x8066"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_RESIDENT" count="1" value="0x8067"> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_1D" count="1" value="0x8068"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_2D" count="1" value="0x8069"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY" count="1" value="0x8074"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY" count="1" value="0x8075"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY" count="1" value="0x8076"> + <size name="Get" mode="get"/> + </enum> + <enum name="INDEX_ARRAY" count="1" value="0x8077"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY" count="1" value="0x8078"> + <size name="Get" mode="get"/> + </enum> + <enum name="EDGE_FLAG_ARRAY" count="1" value="0x8079"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY_SIZE" count="1" value="0x807A"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY_TYPE" count="1" value="0x807B"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY_STRIDE" count="1" value="0x807C"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY_TYPE" count="1" value="0x807E"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY_STRIDE" count="1" value="0x807F"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_SIZE" count="1" value="0x8081"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_TYPE" count="1" value="0x8082"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_STRIDE" count="1" value="0x8083"> + <size name="Get" mode="get"/> + </enum> + <enum name="INDEX_ARRAY_TYPE" count="1" value="0x8085"> + <size name="Get" mode="get"/> + </enum> + <enum name="INDEX_ARRAY_STRIDE" count="1" value="0x8086"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_SIZE" count="1" value="0x8088"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_TYPE" count="1" value="0x8089"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_STRIDE" count="1" value="0x808A"> + <size name="Get" mode="get"/> + </enum> + <enum name="EDGE_FLAG_ARRAY_STRIDE" count="1" value="0x808C"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY_POINTER" value="0x808E"/> + <enum name="NORMAL_ARRAY_POINTER" value="0x808F"/> + <enum name="COLOR_ARRAY_POINTER" value="0x8090"/> + <enum name="INDEX_ARRAY_POINTER" value="0x8091"/> + <enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/> + <enum name="EDGE_FLAG_ARRAY_POINTER" value="0x8093"/> + <enum name="CLIENT_PIXEL_STORE_BIT" value="0x00000001"/> + <enum name="CLIENT_VERTEX_ARRAY_BIT" value="0x00000002"/> + <enum name="ALL_CLIENT_ATTRIB_BITS" value="0xFFFFFFFF"/> + <enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/> + + <function name="ArrayElement" offset="306"> + <param name="i" type="GLint"/> + <glx handcode="true"/> + </function> + + <function name="ColorPointer" offset="308"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="DisableClientState" offset="309"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="DrawArrays" offset="310"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <glx rop="193" handcode="true"/> + </function> + + <function name="DrawElements" offset="311"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="EdgeFlagPointer" offset="312"> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="EnableClientState" offset="313"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="GetPointerv" offset="329"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + <glx handcode="true"/> + </function> + + <function name="IndexPointer" offset="314"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="InterleavedArrays" offset="317"> + <param name="format" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="NormalPointer" offset="318"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="TexCoordPointer" offset="320"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexPointer" offset="321"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="PolygonOffset" offset="319"> + <param name="factor" type="GLfloat"/> + <param name="units" type="GLfloat"/> + <glx rop="192"/> + </function> + + <function name="CopyTexImage1D" offset="323"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + <glx rop="4119"/> + </function> + + <function name="CopyTexImage2D" offset="324"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <glx rop="4120"/> + </function> + + <function name="CopyTexSubImage1D" offset="325"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="4121"/> + </function> + + <function name="CopyTexSubImage2D" offset="326"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4122"/> + </function> + + <function name="TexSubImage1D" offset="332"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4099" large="true"/> + </function> + + <function name="TexSubImage2D" offset="333"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4100" large="true"/> + </function> + + <function name="AreTexturesResident" offset="322"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="residences" type="GLboolean *" output="true" count="n"/> + <return type="GLboolean"/> + <glx sop="143" always_array="true"/> + </function> + + <function name="BindTexture" offset="307"> + <param name="target" type="GLenum"/> + <param name="texture" type="GLuint"/> + <glx rop="4117"/> + </function> + + <function name="DeleteTextures" offset="327"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <glx sop="144"/> + </function> + + <function name="GenTextures" offset="328"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="GLuint *" output="true" count="n"/> + <glx sop="145" always_array="true"/> + </function> + + <function name="IsTexture" offset="330"> + <param name="texture" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="146"/> + </function> + + <function name="PrioritizeTextures" offset="331"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="priorities" type="const GLclampf *" count="n"/> + <glx rop="4118"/> + </function> + + <function name="Indexub" offset="315" vectorequiv="Indexubv"> + <param name="c" type="GLubyte"/> + </function> + + <function name="Indexubv" offset="316"> + <param name="c" type="const GLubyte *" count="1"/> + <glx rop="194"/> + </function> + + <function name="PopClientAttrib" offset="334"> + <glx handcode="true"/> + </function> + + <function name="PushClientAttrib" offset="335"> + <param name="mask" type="GLbitfield"/> + <glx handcode="true"/> + </function> +</category> + +<category name="1.2"> + <enum name="UNSIGNED_BYTE_3_3_2" value="0x8032"/> + <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/> + <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/> + <enum name="UNSIGNED_INT_8_8_8_8" value="0x8035"/> + <enum name="UNSIGNED_INT_10_10_10_2" value="0x8036"/> + <enum name="RESCALE_NORMAL" count="1" value="0x803A"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_3D" count="1" value="0x806A"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_SKIP_IMAGES" count="1" value="0x806B"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_IMAGE_HEIGHT" count="1" value="0x806C"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_SKIP_IMAGES" count="1" value="0x806D"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_IMAGE_HEIGHT" count="1" value="0x806E"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_3D" count="1" value="0x806F"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_TEXTURE_3D" value="0x8070"/> + <enum name="TEXTURE_DEPTH" count="1" value="0x8071"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_R" count="1" value="0x8072"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="MAX_3D_TEXTURE_SIZE" value="0x8073"/> + <enum name="UNSIGNED_BYTE_2_3_3_REV" value="0x8362"/> + <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/> + <enum name="UNSIGNED_SHORT_5_6_5_REV" value="0x8364"/> + <enum name="UNSIGNED_SHORT_4_4_4_4_REV" value="0x8365"/> + <enum name="UNSIGNED_SHORT_1_5_5_5_REV" value="0x8366"/> + <enum name="UNSIGNED_INT_8_8_8_8_REV" value="0x8367"/> + <enum name="UNSIGNED_INT_2_10_10_10_REV" value="0x8368"/> + <enum name="BGR" value="0x80E0"/> + <enum name="BGRA" value="0x80E1"/> + <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLAMP_TO_EDGE" value="0x812F"/> + <enum name="TEXTURE_MIN_LOD" count="1" value="0x813A"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MAX_LOD" count="1" value="0x813B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="SINGLE_COLOR" value="0x81F9"/> + <enum name="SEPARATE_SPECULAR_COLOR" value="0x81FA"/> + <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12"> + <size name="Get" mode="get"/> + </enum> + <enum name="SMOOTH_POINT_SIZE_GRANULARITY" count="1" value="0x0B13"> + <size name="Get" mode="get"/> + </enum> + <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22"> + <size name="Get" mode="get"/> + </enum> + <enum name="SMOOTH_LINE_WIDTH_GRANULARITY" count="1" value="0x0B23"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E"> + <size name="Get" mode="get"/> + </enum> + + <!-- These enums are actually part of the ARB_imaging subset. --> + + <enum name="CONSTANT_COLOR" value="0x8001"/> + <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/> + <enum name="CONSTANT_ALPHA" value="0x8003"/> + <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/> + <enum name="BLEND_COLOR" count="4" value="0x8005"> + <size name="Get" mode="get"/> + </enum> + <enum name="FUNC_ADD" value="0x8006"/> + <enum name="MIN" value="0x8007"/> + <enum name="MAX" value="0x8008"/> + <enum name="BLEND_EQUATION" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + <enum name="FUNC_SUBTRACT" value="0x800A"/> + <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/> + <enum name="CONVOLUTION_1D" count="1" value="0x8010"> + <size name="Get" mode="get"/> + </enum> + <enum name="CONVOLUTION_2D" count="1" value="0x8011"> + <size name="Get" mode="get"/> + </enum> + <enum name="SEPARABLE_2D" count="1" value="0x8012"> + <size name="Get" mode="get"/> + </enum> + + <enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="REDUCE" value="0x8016"/> + <enum name="CONVOLUTION_FORMAT" count="1" value="0x8017"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_WIDTH" count="1" value="0x8018"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_HEIGHT" count="1" value="0x8019"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="MAX_CONVOLUTION_WIDTH" count="1" value="0x801A"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_CONVOLUTION_HEIGHT" count="1" value="0x801B"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_RED_SCALE" count="1" value="0x801C"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_GREEN_SCALE" count="1" value="0x801D"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_BLUE_SCALE" count="1" value="0x801E"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_ALPHA_SCALE" count="1" value="0x801F"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_RED_BIAS" count="1" value="0x8020"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_GREEN_BIAS" count="1" value="0x8021"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_BLUE_BIAS" count="1" value="0x8022"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_ALPHA_BIAS" count="1" value="0x8023"> + <size name="Get" mode="get"/> + </enum> + + <enum name="HISTOGRAM" count="1" value="0x8024"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_HISTOGRAM" value="0x8025"/> + <enum name="HISTOGRAM_WIDTH" count="1" value="0x8026"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_FORMAT" count="1" value="0x8027"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_RED_SIZE" count="1" value="0x8028"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_GREEN_SIZE" count="1" value="0x8029"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_BLUE_SIZE" count="1" value="0x802A"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_ALPHA_SIZE" count="1" value="0x802B"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_LUMINANCE_SIZE" count="1" value="0x802C"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_SINK" count="1" value="0x802D"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="MINMAX" count="1" value="0x802E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MINMAX_FORMAT" count="1" value="0x802F"> + <size name="GetMinmaxParameterfv" mode="get"/> + <size name="GetMinmaxParameteriv" mode="get"/> + </enum> + <enum name="MINMAX_SINK" count="1" value="0x8030"> + <size name="GetMinmaxParameterfv" mode="get"/> + <size name="GetMinmaxParameteriv" mode="get"/> + </enum> + + <enum name="COLOR_MATRIX" count="16" value="0x80B1"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B2"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B3"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_RED_SCALE" count="1" value="0x80B4"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_GREEN_SCALE" count="1" value="0x80B5"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_BLUE_SCALE" count="1" value="0x80B6"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_ALPHA_SCALE" count="1" value="0x80B7"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_RED_BIAS" count="1" value="0x80B8"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_GREEN_BIAS" count="1" value="0x80B9"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_BLUE_BIAS" count="1" value="0x80BA"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_ALPHA_BIAS" count="1" value="0x80BB"> + <size name="Get" mode="get"/> + </enum> + + <enum name="COLOR_TABLE" count="1" value="0x80D0"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_COLOR_TABLE" count="1" value="0x80D1"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_COLOR_TABLE" count="1" value="0x80D2"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_COLOR_TABLE" value="0x80D3"/> + <enum name="PROXY_POST_CONVOLUTION_COLOR_TABLE" value="0x80D4"/> + <enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/> + + <enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6"> + <size name="ColorTableParameterfv"/> + <size name="ColorTableParameteriv"/> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7"> + <size name="ColorTableParameterfv"/> + <size name="ColorTableParameteriv"/> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_FORMAT" count="1" value="0x80D8"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_WIDTH" count="1" value="0x80D9"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_RED_SIZE" count="1" value="0x80DA"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_GREEN_SIZE" count="1" value="0x80DB"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BLUE_SIZE" count="1" value="0x80DC"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_ALPHA_SIZE" count="1" value="0x80DD"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_LUMINANCE_SIZE" count="1" value="0x80DE"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_INTENSITY_SIZE" count="1" value="0x80DF"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + + + <function name="BlendColor" offset="336"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="4096"/> + </function> + + <function name="BlendEquation" offset="337"> + <param name="mode" type="GLenum"/> + <glx rop="4097"/> + </function> + + <function name="DrawRangeElements" offset="338"> + <param name="mode" type="GLenum"/> + <param name="start" type="GLuint"/> + <param name="end" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="ColorTable" offset="339"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> + <glx rop="2053" large="true"/> + </function> + + <function name="ColorTableParameterfv" offset="340"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2054"/> + </function> + + <function name="ColorTableParameteriv" offset="341"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="2055"/> + </function> + + <function name="CopyColorTable" offset="342"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="2056"/> + </function> + + <function name="GetColorTable" offset="343"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx sop="147" dimensions_in_reply="true"/> + </function> + + <function name="GetColorTableParameterfv" offset="344"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="148"/> + </function> + + <function name="GetColorTableParameteriv" offset="345"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="149"/> + </function> + + <function name="ColorSubTable" offset="346"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> + <glx rop="195" large="true"/> + </function> + + <function name="CopyColorSubTable" offset="347"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="196"/> + </function> + + <function name="ConvolutionFilter1D" offset="348"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4101" large="true"/> + </function> + + <function name="ConvolutionFilter2D" offset="349"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4102" large="true"/> + </function> + + <function name="ConvolutionParameterf" offset="350"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat"/> + <glx rop="4103"/> + </function> + + <function name="ConvolutionParameterfv" offset="351"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="4104"/> + </function> + + <function name="ConvolutionParameteri" offset="352"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint"/> + <glx rop="4105"/> + </function> + + <function name="ConvolutionParameteriv" offset="353"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="4106"/> + </function> + + <function name="CopyConvolutionFilter1D" offset="354"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="4107"/> + </function> + + <function name="CopyConvolutionFilter2D" offset="355"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4108"/> + </function> + + <function name="GetConvolutionFilter" offset="356"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/> + <glx sop="150" dimensions_in_reply="true"/> + </function> + + <function name="GetConvolutionParameterfv" offset="357"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="151"/> + </function> + + <function name="GetConvolutionParameteriv" offset="358"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="152"/> + </function> + + <function name="GetSeparableFilter" offset="359"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="GLvoid *" output="true"/> + <param name="column" type="GLvoid *" output="true"/> + <param name="span" type="GLvoid *" output="true"/> + <glx sop="153" handcode="true"/> + </function> + + <function name="SeparableFilter2D" offset="360"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="const GLvoid *"/> + <param name="column" type="const GLvoid *"/> + <glx rop="4109" handcode="true"/> + </function> + + <function name="GetHistogram" offset="361"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx sop="154" dimensions_in_reply="true" img_reset="reset"/> + </function> + + <function name="GetHistogramParameterfv" offset="362"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="155"/> + </function> + + <function name="GetHistogramParameteriv" offset="363"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="156"/> + </function> + + <function name="GetMinmax" offset="364"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/> + <glx sop="157" img_reset="reset"/> + </function> + + <function name="GetMinmaxParameterfv" offset="365"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="158"/> + </function> + + <function name="GetMinmaxParameteriv" offset="366"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="159"/> + </function> + + <function name="Histogram" offset="367"> + <param name="target" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + <glx rop="4110"/> + </function> + + <function name="Minmax" offset="368"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + <glx rop="4111"/> + </function> + + <function name="ResetHistogram" offset="369"> + <param name="target" type="GLenum"/> + <glx rop="4112"/> + </function> + + <function name="ResetMinmax" offset="370"> + <param name="target" type="GLenum"/> + <glx rop="4113"/> + </function> + + <function name="TexImage3D" offset="371"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4114" large="true"/> + </function> + + <function name="TexSubImage3D" offset="372"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4115" large="true"/> + </function> + + <function name="CopyTexSubImage3D" offset="373"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4123"/> + </function> +</category> + +<category name="1.3"> + <enum name="TEXTURE0" value="0x84C0"/> + <enum name="TEXTURE1" value="0x84C1"/> + <enum name="TEXTURE2" value="0x84C2"/> + <enum name="TEXTURE3" value="0x84C3"/> + <enum name="TEXTURE4" value="0x84C4"/> + <enum name="TEXTURE5" value="0x84C5"/> + <enum name="TEXTURE6" value="0x84C6"/> + <enum name="TEXTURE7" value="0x84C7"/> + <enum name="TEXTURE8" value="0x84C8"/> + <enum name="TEXTURE9" value="0x84C9"/> + <enum name="TEXTURE10" value="0x84CA"/> + <enum name="TEXTURE11" value="0x84CB"/> + <enum name="TEXTURE12" value="0x84CC"/> + <enum name="TEXTURE13" value="0x84CD"/> + <enum name="TEXTURE14" value="0x84CE"/> + <enum name="TEXTURE15" value="0x84CF"/> + <enum name="TEXTURE16" value="0x84D0"/> + <enum name="TEXTURE17" value="0x84D1"/> + <enum name="TEXTURE18" value="0x84D2"/> + <enum name="TEXTURE19" value="0x84D3"/> + <enum name="TEXTURE20" value="0x84D4"/> + <enum name="TEXTURE21" value="0x84D5"/> + <enum name="TEXTURE22" value="0x84D6"/> + <enum name="TEXTURE23" value="0x84D7"/> + <enum name="TEXTURE24" value="0x84D8"/> + <enum name="TEXTURE25" value="0x84D9"/> + <enum name="TEXTURE26" value="0x84DA"/> + <enum name="TEXTURE27" value="0x84DB"/> + <enum name="TEXTURE28" value="0x84DC"/> + <enum name="TEXTURE29" value="0x84DD"/> + <enum name="TEXTURE30" value="0x84DE"/> + <enum name="TEXTURE31" value="0x84DF"/> + <enum name="ACTIVE_TEXTURE" count="1" value="0x84E0"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIENT_ACTIVE_TEXTURE" count="1" value="0x84E1"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_UNITS" count="1" value="0x84E2"> + <size name="Get" mode="get"/> + </enum> + <enum name="TRANSPOSE_MODELVIEW_MATRIX" value="0x84E3"/> + <enum name="TRANSPOSE_PROJECTION_MATRIX" value="0x84E4"/> + <enum name="TRANSPOSE_TEXTURE_MATRIX" value="0x84E5"/> + <enum name="TRANSPOSE_COLOR_MATRIX" value="0x84E6"/> + <enum name="MULTISAMPLE" count="1" value="0x809D"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_ALPHA_TO_COVERAGE" count="1" value="0x809E"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_ALPHA_TO_ONE" count="1" value="0x809F"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE" count="1" value="0x80A0"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_BUFFERS" count="1" value="0x80A8"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLES" count="1" value="0x80A9"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_VALUE" count="1" value="0x80AA"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_INVERT" count="1" value="0x80AB"> + <size name="Get" mode="get"/> + </enum> + <enum name="MULTISAMPLE_BIT" value="0x20000000"/> + <enum name="NORMAL_MAP" value="0x8511"/> + <enum name="REFLECTION_MAP" value="0x8512"/> + <enum name="TEXTURE_CUBE_MAP" count="1" value="0x8513"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_CUBE_MAP" count="1" value="0x8514"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_X" value="0x8515"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X" value="0x8516"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y" value="0x8517"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y" value="0x8518"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z" value="0x8519"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z" value="0x851A"/> + <enum name="PROXY_TEXTURE_CUBE_MAP" value="0x851B"/> + <enum name="MAX_CUBE_MAP_TEXTURE_SIZE" count="1" value="0x851C"> + <size name="Get" mode="get"/> + </enum> + <enum name="COMPRESSED_ALPHA" value="0x84E9"/> + <enum name="COMPRESSED_LUMINANCE" value="0x84EA"/> + <enum name="COMPRESSED_LUMINANCE_ALPHA" value="0x84EB"/> + <enum name="COMPRESSED_INTENSITY" value="0x84EC"/> + <enum name="COMPRESSED_RGB" value="0x84ED"/> + <enum name="COMPRESSED_RGBA" value="0x84EE"/> + <enum name="TEXTURE_COMPRESSION_HINT" count="1" value="0x84EF"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE" count="1" value="0x86A0"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPRESSED" count="1" value="0x86A1"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2"> + <size name="Get" mode="get"/> + </enum> + <enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLAMP_TO_BORDER" value="0x812D"/> + <enum name="COMBINE" value="0x8570"/> + <enum name="COMBINE_RGB" count="1" value="0x8571"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="COMBINE_ALPHA" count="1" value="0x8572"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE0_RGB" count="1" value="0x8580"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE1_RGB" count="1" value="0x8581"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE2_RGB" count="1" value="0x8582"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE0_ALPHA" count="1" value="0x8588"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE1_ALPHA" count="1" value="0x8589"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE2_ALPHA" count="1" value="0x858A"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND0_RGB" count="1" value="0x8590"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND1_RGB" count="1" value="0x8591"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND2_RGB" count="1" value="0x8592"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND0_ALPHA" count="1" value="0x8598"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND1_ALPHA" count="1" value="0x8599"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND2_ALPHA" count="1" value="0x859A"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="RGB_SCALE" count="1" value="0x8573"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="ADD_SIGNED" value="0x8574"/> + <enum name="INTERPOLATE" value="0x8575"/> + <enum name="SUBTRACT" value="0x84E7"/> + <enum name="CONSTANT" value="0x8576"/> + <enum name="PRIMARY_COLOR" value="0x8577"/> + <enum name="PREVIOUS" value="0x8578"/> + <enum name="DOT3_RGB" value="0x86AE"/> + <enum name="DOT3_RGBA" value="0x86AF"/> + + <function name="ActiveTexture" alias="ActiveTextureARB"> + <param name="texture" type="GLenum"/> + </function> + + <function name="ClientActiveTexture" alias="ClientActiveTextureARB"> + <param name="texture" type="GLenum"/> + </function> + + <function name="MultiTexCoord1d" alias="MultiTexCoord1dARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + </function> + + <function name="MultiTexCoord1dv" alias="MultiTexCoord1dvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + </function> + + <function name="MultiTexCoord1fv" alias="MultiTexCoord1fvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="MultiTexCoord1i" alias="MultiTexCoord1iARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + </function> + + <function name="MultiTexCoord1iv" alias="MultiTexCoord1ivARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="MultiTexCoord1s" alias="MultiTexCoord1sARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + </function> + + <function name="MultiTexCoord1sv" alias="MultiTexCoord1svARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="MultiTexCoord2d" alias="MultiTexCoord2dARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + </function> + + <function name="MultiTexCoord2dv" alias="MultiTexCoord2dvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="MultiTexCoord2f" alias="MultiTexCoord2fARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + </function> + + <function name="MultiTexCoord2fv" alias="MultiTexCoord2fvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="MultiTexCoord2i" alias="MultiTexCoord2iARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + </function> + + <function name="MultiTexCoord2iv" alias="MultiTexCoord2ivARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="MultiTexCoord2s" alias="MultiTexCoord2sARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + </function> + + <function name="MultiTexCoord2sv" alias="MultiTexCoord2svARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="MultiTexCoord3d" alias="MultiTexCoord3dARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + </function> + + <function name="MultiTexCoord3dv" alias="MultiTexCoord3dvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="MultiTexCoord3f" alias="MultiTexCoord3fARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + </function> + + <function name="MultiTexCoord3fv" alias="MultiTexCoord3fvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="MultiTexCoord3i" alias="MultiTexCoord3iARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + </function> + + <function name="MultiTexCoord3iv" alias="MultiTexCoord3ivARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="MultiTexCoord3s" alias="MultiTexCoord3sARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + </function> + + <function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="MultiTexCoord4d" alias="MultiTexCoord4dARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + <param name="q" type="GLdouble"/> + </function> + + <function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> + + <function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="MultiTexCoord4i" alias="MultiTexCoord4iARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + <param name="q" type="GLint"/> + </function> + + <function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="MultiTexCoord4s" alias="MultiTexCoord4sARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + <param name="q" type="GLshort"/> + </function> + + <function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB"> + <param name="m" type="const GLfloat *"/> + </function> + + <function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB"> + <param name="m" type="const GLdouble *"/> + </function> + + <function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB"> + <param name="m" type="const GLfloat *"/> + </function> + + <function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB"> + <param name="m" type="const GLdouble *"/> + </function> + + <function name="SampleCoverage" alias="SampleCoverageARB"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + </function> + + <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexImage1D" alias="CompressedTexImage1DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexSubImage1D" alias="CompressedTexSubImage1DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="GetCompressedTexImage" alias="GetCompressedTexImageARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="img" type="GLvoid *" output="true"/> + </function> +</category> + +<category name="1.4"> + <enum name="BLEND_DST_RGB" count="1" value="0x80C8"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_RGB" count="1" value="0x80C9"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE_MIN" count="1" value="0x8126"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_SIZE_MAX" count="1" value="0x8127"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="GENERATE_MIPMAP" count="1" value="0x8191"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/> + <enum name="DEPTH_COMPONENT16" value="0x81A5"/> + <enum name="DEPTH_COMPONENT24" value="0x81A6"/> + <enum name="DEPTH_COMPONENT32" value="0x81A7"/> + <enum name="MIRRORED_REPEAT" value="0x8370"/> + <enum name="FOG_COORDINATE_SOURCE" count="1" value="0x8450"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE" value="0x8451"/> + <enum name="FRAGMENT_DEPTH" value="0x8452"/> + <enum name="CURRENT_FOG_COORDINATE" count="1" value="0x8453"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE_ARRAY_TYPE" count="1" value="0x8454"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE_ARRAY_STRIDE" count="1" value="0x8455"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE_ARRAY_POINTER" value="0x8456"/> + <enum name="FOG_COORDINATE_ARRAY" count="1" value="0x8457"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_SUM" value="0x8458"/> + <enum name="CURRENT_SECONDARY_COLOR" count="4" value="0x8459"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_SIZE" count="1" value="0x845A"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_TYPE" count="1" value="0x845B"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_STRIDE" count="1" value="0x845C"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_POINTER" value="0x845D"/> + <enum name="SECONDARY_COLOR_ARRAY" count="1" value="0x845E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_LOD_BIAS" count="1" value="0x84FD"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/> + <enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="INCR_WRAP" value="0x8507"/> + <enum name="DECR_WRAP" value="0x8508"/> + <enum name="TEXTURE_DEPTH_SIZE" count="1" value="0x884A"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/> + + <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + </function> + + <function name="FogCoordf" alias="FogCoordfEXT"> + <param name="coord" type="GLfloat"/> + </function> + + <function name="FogCoordfv" alias="FogCoordfvEXT"> + <param name="coord" type="const GLfloat *"/> + </function> + + <function name="FogCoordd" alias="FogCoorddEXT"> + <param name="coord" type="GLdouble"/> + </function> + + <function name="FogCoorddv" alias="FogCoorddvEXT"> + <param name="coord" type="const GLdouble *"/> + </function> + + <function name="FogCoordPointer" alias="FogCoordPointerEXT"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="MultiDrawArrays" alias="MultiDrawArraysEXT"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint *"/> <!-- Spec bug. Should be const. --> + <param name="count" type="GLsizei *"/> <!-- Spec bug. Should be const. --> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="MultiDrawElements" alias="MultiDrawElementsEXT"> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="PointParameterf" alias="PointParameterfEXT"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="PointParameterfv" alias="PointParameterfvEXT"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="PointParameteri" alias="PointParameteriNV"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="PointParameteriv" alias="PointParameterivNV"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="SecondaryColor3b" alias="SecondaryColor3bEXT"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + </function> + + <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT"> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="SecondaryColor3d" alias="SecondaryColor3dEXT"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + </function> + + <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="SecondaryColor3f" alias="SecondaryColor3fEXT"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + </function> + + <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="SecondaryColor3i" alias="SecondaryColor3iEXT"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + </function> + + <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT"> + <param name="v" type="const GLint *"/> + </function> + + <function name="SecondaryColor3s" alias="SecondaryColor3sEXT"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + </function> + + <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + </function> + + <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT"> + <param name="v" type="const GLubyte *"/> + </function> + + <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + </function> + + <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT"> + <param name="v" type="const GLuint *"/> + </function> + + <function name="SecondaryColor3us" alias="SecondaryColor3usEXT"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + </function> + + <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT"> + <param name="v" type="const GLushort *"/> + </function> + + <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="WindowPos2d" alias="WindowPos2dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="WindowPos2dv" alias="WindowPos2dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos2f" alias="WindowPos2fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="WindowPos2fv" alias="WindowPos2fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos2i" alias="WindowPos2iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="WindowPos2iv" alias="WindowPos2ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos2s" alias="WindowPos2sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="WindowPos2sv" alias="WindowPos2svMESA"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="WindowPos3d" alias="WindowPos3dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="WindowPos3dv" alias="WindowPos3dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos3f" alias="WindowPos3fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="WindowPos3fv" alias="WindowPos3fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos3i" alias="WindowPos3iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="WindowPos3iv" alias="WindowPos3ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos3s" alias="WindowPos3sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="WindowPos3sv" alias="WindowPos3svMESA"> + <param name="v" type="const GLshort *"/> + </function> +</category> + +<category name="1.5"> + <enum name="BUFFER_SIZE" value="0x8764"/> + <enum name="BUFFER_USAGE" value="0x8765"/> + <enum name="QUERY_COUNTER_BITS" value="0x8864"/> + <enum name="CURRENT_QUERY" value="0x8865"/> + <enum name="QUERY_RESULT" value="0x8866"/> + <enum name="QUERY_RESULT_AVAILABLE" value="0x8867"/> + <enum name="ARRAY_BUFFER" value="0x8892"/> + <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/> + <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/> + <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/> + <enum name="VERTEX_ARRAY_BUFFER_BINDING" value="0x8896"/> + <enum name="NORMAL_ARRAY_BUFFER_BINDING" value="0x8897"/> + <enum name="COLOR_ARRAY_BUFFER_BINDING" value="0x8898"/> + <enum name="INDEX_ARRAY_BUFFER_BINDING" value="0x8899"/> + <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" value="0x889A"/> + <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING" value="0x889B"/> + <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING" value="0x889C"/> + <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING" value="0x889D"/> + <enum name="WEIGHT_ARRAY_BUFFER_BINDING" value="0x889E"/> + <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" value="0x889F"/> + <enum name="READ_ONLY" value="0x88B8"/> + <enum name="WRITE_ONLY" value="0x88B9"/> + <enum name="READ_WRITE" value="0x88BA"/> + <enum name="BUFFER_ACCESS" value="0x88BB"/> + <enum name="BUFFER_MAPPED" value="0x88BC"/> + <enum name="BUFFER_MAP_POINTER" value="0x88BD"/> + <enum name="STREAM_DRAW" value="0x88E0"/> + <enum name="STREAM_READ" value="0x88E1"/> + <enum name="STREAM_COPY" value="0x88E2"/> + <enum name="STATIC_DRAW" value="0x88E4"/> + <enum name="STATIC_READ" value="0x88E5"/> + <enum name="STATIC_COPY" value="0x88E6"/> + <enum name="DYNAMIC_DRAW" value="0x88E8"/> + <enum name="DYNAMIC_READ" value="0x88E9"/> + <enum name="DYNAMIC_COPY" value="0x88EA"/> + <enum name="SAMPLES_PASSED" count="1" value="0x8914"/> + <enum name="FOG_COORD_SRC" value="0x8450"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD" value="0x8451"/> + <enum name="CURRENT_FOG_COORD" count="1" value="0x8453"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD_ARRAY_TYPE" count="1" value="0x8454"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD_ARRAY_STRIDE" count="1" value="0x8455"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD_ARRAY_POINTER" value="0x8456"/> + <enum name="FOG_COORD_ARRAY" count="1" value="0x8457"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD_ARRAY_BUFFER_BINDING" value="0x889D"/> + <enum name="SRC0_RGB" value="0x8580"/> + <enum name="SRC1_RGB" value="0x8581"/> + <enum name="SRC2_RGB" value="0x8582"/> + <enum name="SRC0_ALPHA" value="0x8588"/> + <enum name="SRC1_ALPHA" value="0x8589"/> + <enum name="SRC2_ALPHA" value="0x858A"/> + + <type name="intptr" size="4" glx_name="CARD32"/> + <type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/> + + <function name="BindBuffer" alias="BindBufferARB"> + <param name="target" type="GLenum"/> + <param name="buffer" type="GLuint"/> + </function> + + <function name="BufferData" alias="BufferDataARB"> + <param name="target" type="GLenum"/> + <param name="size" type="GLsizeiptr"/> + <param name="data" type="const GLvoid *"/> + <param name="usage" type="GLenum"/> + </function> + + <function name="BufferSubData" alias="BufferSubDataARB"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="DeleteBuffers" alias="DeleteBuffersARB"> + <param name="n" type="GLsizei"/> + <param name="buffer" type="const GLuint *"/> + </function> + + <function name="GenBuffers" alias="GenBuffersARB"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="GLuint *" output="true" count="n"/> + </function> + + <function name="GetBufferParameteriv" alias="GetBufferParameterivARB"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + </function> + + <function name="GetBufferPointerv" alias="GetBufferPointervARB"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + </function> + + <function name="GetBufferSubData" alias="GetBufferSubDataARB"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + <param name="data" type="GLvoid *" output="true"/> + </function> + + <function name="IsBuffer" alias="IsBufferARB"> + <param name="buffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="MapBuffer" alias="MapBufferARB"> + <param name="target" type="GLenum"/> + <param name="access" type="GLenum"/> + <return type="GLvoid *"/> + </function> + + <function name="UnmapBuffer" alias="UnmapBufferARB"> + <param name="target" type="GLenum"/> + <return type="GLboolean"/> + </function> + + <function name="GenQueries" alias="GenQueriesARB"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="GLuint *" output="true" count="n"/> + </function> + + <function name="DeleteQueries" alias="DeleteQueriesARB"> + <param name="n" type="GLsizei"/> + <param name="ids" type="const GLuint *"/> + </function> + + <function name="IsQuery" alias="IsQueryARB"> + <param name="id" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="BeginQuery" alias="BeginQueryARB"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + </function> + + <function name="EndQuery" alias="EndQueryARB"> + <param name="target" type="GLenum"/> + </function> + + <function name="GetQueryiv" alias="GetQueryivARB"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + </function> + + <function name="GetQueryObjectiv" alias="GetQueryObjectivARB"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + </function> + + <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *" output="true" variable_param="pname"/> + </function> +</category> + + +<category name="2.0"> + <!-- XXX this section is very much incomplete!!! --> + <!-- These function offsets may change too!!! --> + + <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0"> + <size name="PointParameterfvEXT"/> + <size name="PointParameterivNV"/> + </enum> + + <function name="StencilFuncSeparate" offset="813"> + <param name="face" type="GLenum"/> + <param name="func" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + </function> + + <function name="StencilOpSeparate" offset="814"> + <param name="face" type="GLenum"/> + <param name="fail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + </function> + + <function name="StencilMaskSeparate" offset="815"> + <param name="face" type="GLenum"/> + <param name="mask" type="GLuint"/> + </function> +</category> + + +<!-- ARB extensions sorted by extension number. --> + +<category name="GL_ARB_multitexture" number="1"> + <enum name="TEXTURE0_ARB" value="0x84C0"/> + <enum name="TEXTURE1_ARB" value="0x84C1"/> + <enum name="TEXTURE2_ARB" value="0x84C2"/> + <enum name="TEXTURE3_ARB" value="0x84C3"/> + <enum name="TEXTURE4_ARB" value="0x84C4"/> + <enum name="TEXTURE5_ARB" value="0x84C5"/> + <enum name="TEXTURE6_ARB" value="0x84C6"/> + <enum name="TEXTURE7_ARB" value="0x84C7"/> + <enum name="TEXTURE8_ARB" value="0x84C8"/> + <enum name="TEXTURE9_ARB" value="0x84C9"/> + <enum name="TEXTURE10_ARB" value="0x84CA"/> + <enum name="TEXTURE11_ARB" value="0x84CB"/> + <enum name="TEXTURE12_ARB" value="0x84CC"/> + <enum name="TEXTURE13_ARB" value="0x84CD"/> + <enum name="TEXTURE14_ARB" value="0x84CE"/> + <enum name="TEXTURE15_ARB" value="0x84CF"/> + <enum name="TEXTURE16_ARB" value="0x84D0"/> + <enum name="TEXTURE17_ARB" value="0x84D1"/> + <enum name="TEXTURE18_ARB" value="0x84D2"/> + <enum name="TEXTURE19_ARB" value="0x84D3"/> + <enum name="TEXTURE20_ARB" value="0x84D4"/> + <enum name="TEXTURE21_ARB" value="0x84D5"/> + <enum name="TEXTURE22_ARB" value="0x84D6"/> + <enum name="TEXTURE23_ARB" value="0x84D7"/> + <enum name="TEXTURE24_ARB" value="0x84D8"/> + <enum name="TEXTURE25_ARB" value="0x84D9"/> + <enum name="TEXTURE26_ARB" value="0x84DA"/> + <enum name="TEXTURE27_ARB" value="0x84DB"/> + <enum name="TEXTURE28_ARB" value="0x84DC"/> + <enum name="TEXTURE29_ARB" value="0x84DD"/> + <enum name="TEXTURE30_ARB" value="0x84DE"/> + <enum name="TEXTURE31_ARB" value="0x84DF"/> + <enum name="ACTIVE_TEXTURE_ARB" count="1" value="0x84E0"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIENT_ACTIVE_TEXTURE_ARB" count="1" value="0x84E1"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_UNITS_ARB" count="1" value="0x84E2"> + <size name="Get" mode="get"/> + </enum> + + <function name="ActiveTextureARB" offset="374"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="ClientActiveTextureARB" offset="375"> + <param name="texture" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + </function> + + <function name="MultiTexCoord1dvARB" offset="377"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="198"/> + </function> + + <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + </function> + + <function name="MultiTexCoord1fvARB" offset="379"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="199"/> + </function> + + <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + </function> + + <function name="MultiTexCoord1ivARB" offset="381"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="1"/> + <glx rop="200"/> + </function> + + <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + </function> + + <function name="MultiTexCoord1svARB" offset="383"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="201"/> + </function> + + <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + </function> + + <function name="MultiTexCoord2dvARB" offset="385"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="202"/> + </function> + + <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + </function> + + <function name="MultiTexCoord2fvARB" offset="387"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="203"/> + </function> + + <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + </function> + + <function name="MultiTexCoord2ivARB" offset="389"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="2"/> + <glx rop="204"/> + </function> + + <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + </function> + + <function name="MultiTexCoord2svARB" offset="391"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="205"/> + </function> + + <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + </function> + + <function name="MultiTexCoord3dvARB" offset="393"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="206"/> + </function> + + <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + </function> + + <function name="MultiTexCoord3fvARB" offset="395"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="207"/> + </function> + + <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + </function> + + <function name="MultiTexCoord3ivARB" offset="397"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="3"/> + <glx rop="208"/> + </function> + + <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + </function> + + <function name="MultiTexCoord3svARB" offset="399"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="209"/> + </function> + + <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + <param name="q" type="GLdouble"/> + </function> + + <function name="MultiTexCoord4dvARB" offset="401"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="210"/> + </function> + + <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> + + <function name="MultiTexCoord4fvARB" offset="403"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="211"/> + </function> + + <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + <param name="q" type="GLint"/> + </function> + + <function name="MultiTexCoord4ivARB" offset="405"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="212"/> + </function> + + <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + <param name="q" type="GLshort"/> + </function> + + <function name="MultiTexCoord4svARB" offset="407"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="213"/> + </function> +</category> + +<!-- ARB extension number 2 is a GLX extension. --> + +<category name="GL_ARB_transpose_matrix" number="3"> + <enum name="TRANSPOSE_MODELVIEW_MATRIX_ARB" value="0x84E3"/> + <enum name="TRANSPOSE_PROJECTION_MATRIX_ARB" value="0x84E4"/> + <enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/> + <enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/> + + <function name="LoadTransposeMatrixfARB" offset="408"> + <param name="m" type="const GLfloat *"/> + <glx handcode="true"/> + </function> + + <function name="LoadTransposeMatrixdARB" offset="409"> + <param name="m" type="const GLdouble *"/> + <glx handcode="true"/> + </function> + + <function name="MultTransposeMatrixfARB" offset="410"> + <param name="m" type="const GLfloat *"/> + <glx handcode="true"/> + </function> + + <function name="MultTransposeMatrixdARB" offset="411"> + <param name="m" type="const GLdouble *"/> + <glx handcode="true"/> + </function> +</category> + +<!-- ARB extension number 4 is a WGL extension. --> + +<category name="GL_ARB_multisample" number="5"> + <enum name="MULTISAMPLE_ARB" count="1" value="0x809D"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" count="1" value="0x809E"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_ALPHA_TO_ONE_ARB" count="1" value="0x809F"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_ARB" count="1" value="0x80A0"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_BUFFERS_ARB" count="1" value="0x80A8"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLES_ARB" count="1" value="0x80A9"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_VALUE_ARB" count="1" value="0x80AA"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_INVERT_ARB" count="1" value="0x80AB"> + <size name="Get" mode="get"/> + </enum> + <enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/> + + <function name="SampleCoverageARB" offset="412"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + <glx rop="229"/> + </function> +</category> + +<category name="GL_ARB_texture_env_add" number="6"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_texture_cube_map" number="7"> + <enum name="NORMAL_MAP_ARB" value="0x8511"/> + <enum name="REFLECTION_MAP_ARB" value="0x8512"/> + <enum name="TEXTURE_CUBE_MAP_ARB" count="1" value="0x8513"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_CUBE_MAP_ARB" count="1" value="0x8514"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_ARB" value="0x8515"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" value="0x8516"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" value="0x8517"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB" value="0x8518"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" value="0x8519"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" value="0x851A"/> + <enum name="PROXY_TEXTURE_CUBE_MAP_ARB" value="0x851B"/> + <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_ARB" count="1" value="0x851C"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- ARB extension number 8 is a WGL extension. --> +<!-- ARB extension number 9 is a WGL extension. --> +<!-- ARB extension number 10 is a WGL extension. --> +<!-- ARB extension number 11 is a WGL extension. --> + +<category name="GL_ARB_texture_compression" number="12"> + <enum name="COMPRESSED_ALPHA_ARB" value="0x84E9"/> + <enum name="COMPRESSED_LUMINANCE_ARB" value="0x84EA"/> + <enum name="COMPRESSED_LUMINANCE_ALPHA_ARB" value="0x84EB"/> + <enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/> + <enum name="COMPRESSED_RGB_ARB" value="0x84ED"/> + <enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/> + <enum name="TEXTURE_COMPRESSION_HINT_ARB" count="1" value="0x84EF"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" count="1" value="0x86A0"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPRESSED_ARB" count="1" value="0x86A1"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="NUM_TEXTURE_COMPRESSED_FORMATS_ARB" count="1" value="0x86A2"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/> + + <function name="CompressedTexImage3DARB" offset="554"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="216" handcode="client"/> + </function> + + <function name="CompressedTexImage2DARB" offset="555"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="215" handcode="client"/> + </function> + + <function name="CompressedTexImage1DARB" offset="556"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="214" handcode="client"/> + </function> + + <function name="CompressedTexSubImage3DARB" offset="557"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="219" handcode="client"/> + </function> + + <function name="CompressedTexSubImage2DARB" offset="558"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="218" handcode="client"/> + </function> + + <function name="CompressedTexSubImage1DARB" offset="559"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="217" handcode="client"/> + </function> + + <function name="GetCompressedTexImageARB" offset="560"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="img" type="GLvoid *" output="true"/> + + <!-- This has to be hand coded because the image size is in the + "wrong" place. Technically, this should be a + 'always_array="true"' case. The size field in the reply would + be at offset 12. However, the size is actually at offset 16. + This is where the 'width' is in a GetTexImage reply. --> + <glx sop="160" handcode="true"/> + </function> +</category> + +<category name="GL_ARB_texture_border_clamp" number="13"> + <enum name="CLAMP_TO_BORDER_ARB" value="0x812D"/> +</category> + +<category name="GL_ARB_point_parameters" number="14"> + <enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129"> + <size name="PointParameterfvEXT"/> + </enum> + + <function name="PointParameterfARB" alias="PointParameterfEXT"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="2065"/> + </function> + + <function name="PointParameterfvARB" alias="PointParameterfvEXT"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2066"/> + </function> +</category> + +<category name="GL_ARB_vertex_blend" number="15"> + <enum name="MAX_VERTEX_UNITS_ARB" count="1" value="0x86A4"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACTIVE_VERTEX_UNITS_ARB" count="1" value="0x86A5"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_SUM_UNITY_ARB" count="1" value="0x86A6"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_BLEND_ARB" count="1" value="0x86A7"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_WEIGHT_ARB" count="1" value="0x86A8"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_TYPE_ARB" count="1" value="0x86A9"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_STRIDE_ARB" count="1" value="0x86AA"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_SIZE_ARB" count="1" value="0x86AB"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_POINTER_ARB" value="0x86AC"/> + <enum name="WEIGHT_ARRAY_ARB" count="1" value="0x86AD"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW0_ARB" count="16" value="0x1700"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW1_ARB" count="16" value="0x850A"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW2_ARB" count="16" value="0x8722"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW3_ARB" count="16" value="0x8723"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW4_ARB" count="16" value="0x8724"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW5_ARB" count="16" value="0x8725"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW6_ARB" count="16" value="0x8726"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW7_ARB" count="16" value="0x8727"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW8_ARB" count="16" value="0x8728"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW9_ARB" count="16" value="0x8729"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW10_ARB" count="16" value="0x872A"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW11_ARB" count="16" value="0x872B"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW12_ARB" count="16" value="0x872C"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW13_ARB" count="16" value="0x872D"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW14_ARB" count="16" value="0x872E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW15_ARB" count="16" value="0x872F"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW16_ARB" count="16" value="0x8730"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW17_ARB" count="16" value="0x8731"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW18_ARB" count="16" value="0x8732"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW19_ARB" count="16" value="0x8733"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW20_ARB" count="16" value="0x8734"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW21_ARB" count="16" value="0x8735"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW22_ARB" count="16" value="0x8736"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW23_ARB" count="16" value="0x8737"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW24_ARB" count="16" value="0x8738"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW25_ARB" count="16" value="0x8739"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW26_ARB" count="16" value="0x873A"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW27_ARB" count="16" value="0x873B"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW28_ARB" count="16" value="0x873C"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW29_ARB" count="16" value="0x873D"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW30_ARB" count="16" value="0x873E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW31_ARB" count="16" value="0x873F"> + <size name="Get" mode="get"/> + </enum> + + <function name="WeightbvARB" offset="?"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLbyte *"/> + </function> + + <function name="WeightsvARB" offset="?"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLshort *"/> + </function> + + <function name="WeightivARB" offset="?"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLint *"/> + </function> + + <function name="WeightfvARB" offset="?"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLfloat *"/> + </function> + + <function name="WeightdvARB" offset="?"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLdouble *"/> + </function> + + <function name="WeightubvARB" offset="?"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLubyte *"/> + </function> + + <function name="WeightusvARB" offset="?"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLushort *"/> + </function> + + <function name="WeightuivARB" offset="?"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLuint *"/> + </function> + + <function name="WeightPointerARB" offset="?"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexBlendARB" offset="?"> + <param name="count" type="GLint"/> + </function> +</category> + +<category name="GL_ARB_matrix_palette" number="16"> + <enum name="MATRIX_PALETTE_ARB" count="1" value="0x8840"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_MATRIX_PALETTE_STACK_DEPTH_ARB" count="1" value="0x8841"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_PALETTE_MATRICES_ARB" count="1" value="0x8842"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_PALETTE_MATRIX_ARB" count="1" value="0x8843"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_ARB" count="1" value="0x8844"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_MATRIX_INDEX_ARB" count="1" value="0x8845"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_SIZE_ARB" count="1" value="0x8846"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_TYPE_ARB" count="1" value="0x8847"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_STRIDE_ARB" count="1" value="0x8848"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_POINTER_ARB" value="0x8849"/> + + <function name="CurrentPaletteMatrixARB" offset="?"> + <param name="index" type="GLint"/> + <glx ignore="true" rop="4329"/> + </function> + + <function name="MatrixIndexubvARB" offset="?"> + <param name="size" type="GLint" counter="true"/> + <param name="indices" type="const GLubyte *" count="size"/> + <glx ignore="true" rop="4326"/> + </function> + + <function name="MatrixIndexusvARB" offset="?"> + <param name="size" type="GLint" counter="true"/> + <param name="indices" type="const GLushort *" count="size"/> + <glx ignore="true" rop="4327"/> + </function> + + <function name="MatrixIndexuivARB" offset="?"> + <param name="size" type="GLint" counter="true"/> + <param name="indices" type="const GLuint *" count="size"/> + <glx ignore="true" rop="4328"/> + </function> + + <function name="MatrixIndexPointerARB" offset="?"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<category name="GL_ARB_texture_env_combine" number="17"> + <enum name="COMBINE_ARB" value="0x8570"/> + <enum name="COMBINE_RGB_ARB" value="0x8571"/> + <enum name="COMBINE_ALPHA_ARB" value="0x8572"/> + <enum name="SOURCE0_RGB_ARB" value="0x8580"/> + <enum name="SOURCE1_RGB_ARB" value="0x8581"/> + <enum name="SOURCE2_RGB_ARB" value="0x8582"/> + <enum name="SOURCE0_ALPHA_ARB" value="0x8588"/> + <enum name="SOURCE1_ALPHA_ARB" value="0x8589"/> + <enum name="SOURCE2_ALPHA_ARB" value="0x858A"/> + <enum name="OPERAND0_RGB_ARB" value="0x8590"/> + <enum name="OPERAND1_RGB_ARB" value="0x8591"/> + <enum name="OPERAND2_RGB_ARB" value="0x8592"/> + <enum name="OPERAND0_ALPHA_ARB" value="0x8598"/> + <enum name="OPERAND1_ALPHA_ARB" value="0x8599"/> + <enum name="OPERAND2_ALPHA_ARB" value="0x859A"/> + <enum name="RGB_SCALE_ARB" value="0x8573"/> + <enum name="ADD_SIGNED_ARB" value="0x8574"/> + <enum name="INTERPOLATE_ARB" value="0x8575"/> + <enum name="SUBTRACT_ARB" value="0x84E7"/> + <enum name="CONSTANT_ARB" value="0x8576"/> + <enum name="PRIMARY_COLOR_ARB" value="0x8577"/> + <enum name="PREVIOUS_ARB" value="0x8578"/> +</category> + +<category name="GL_ARB_texture_env_crossbar" number="18"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_texture_env_dot3" number="19"> + <enum name="DOT3_RGB_ARB" value="0x86AE"/> + <enum name="DOT3_RGBA_ARB" value="0x86AF"/> +</category> + +<!-- ARB extension number 20 is a WGL extension. --> + +<category name="GL_ARB_texture_mirrored_repeat" number="21"> + <enum name="MIRRORED_REPEAT_ARB" value="0x8370"/> +</category> + +<category name="GL_ARB_depth_texture" number="22"> + <enum name="DEPTH_COMPONENT16_ARB" value="0x81A5"/> + <enum name="DEPTH_COMPONENT24_ARB" value="0x81A6"/> + <enum name="DEPTH_COMPONENT32_ARB" value="0x81A7"/> + <enum name="TEXTURE_DEPTH_SIZE_ARB" count="1" value="0x884A"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<category name="GL_ARB_shadow" number="23"> + <enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="COMPARE_R_TO_TEXTURE_ARB" value="0x884E"/> +</category> + +<category name="GL_ARB_shadow_ambient" number="24"> + <enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<category name="GL_ARB_window_pos" number="25"> + <function name="WindowPos2dARB" alias="WindowPos2dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="WindowPos2fARB" alias="WindowPos2fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="WindowPos2iARB" alias="WindowPos2iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="WindowPos2sARB" alias="WindowPos2sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="WindowPos2dvARB" alias="WindowPos2dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos2fvARB" alias="WindowPos2fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos2ivARB" alias="WindowPos2ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos2svARB" alias="WindowPos2svMESA"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="WindowPos3dARB" alias="WindowPos3dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="WindowPos3fARB" alias="WindowPos3fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="WindowPos3iARB" alias="WindowPos3iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="WindowPos3sARB" alias="WindowPos3sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="WindowPos3dvARB" alias="WindowPos3dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos3fvARB" alias="WindowPos3fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos3ivARB" alias="WindowPos3ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos3svARB" alias="WindowPos3svMESA"> + <param name="v" type="const GLshort *"/> + </function> +</category> + +<category name="GL_ARB_vertex_program" number="26"> + <enum name="COLOR_SUM_ARB" count="1" value="0x8458"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_PROGRAM_ARB" count="1" value="0x8620"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_ENABLED_ARB" count="1" value="0x8622"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_SIZE_ARB" count="1" value="0x8623"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_STRIDE_ARB" count="1" value="0x8624"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_TYPE_ARB" count="1" value="0x8625"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="CURRENT_VERTEX_ATTRIB_ARB" count="1" value="0x8626"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="PROGRAM_LENGTH_ARB" count="1" value="0x8627"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_STRING_ARB" value="0x8628"/> + <enum name="MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB" count="1" value="0x862E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_MATRICES_ARB" count="1" value="0x862F"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_MATRIX_STACK_DEPTH_ARB" count="1" value="0x8640"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_MATRIX_ARB" count="16" value="0x8641"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_PROGRAM_POINT_SIZE_ARB" count="1" value="0x8642"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_PROGRAM_TWO_SIDE_ARB" count="1" value="0x8643"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_POINTER_ARB" value="0x8645"/> + <enum name="PROGRAM_ERROR_POSITION_ARB" count="1" value="0x864B"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROGRAM_BINDING_ARB" count="1" value="0x8677"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_VERTEX_ATTRIBS_ARB" count="1" value="0x8869"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB" value="0x886A"/> + <enum name="PROGRAM_ERROR_STRING_ARB" value="0x8874"/> + <enum name="PROGRAM_FORMAT_ASCII_ARB" value="0x8875"/> + <enum name="PROGRAM_FORMAT_ARB" count="1" value="0x8876"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A0"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A1"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A2"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A3"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A4"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A5"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A6"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A7"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_PARAMETERS_ARB" count="1" value="0x88A8"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_PARAMETERS_ARB" count="1" value="0x88A9"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AA"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AB"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_ATTRIBS_ARB" count="1" value="0x88AC"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_ATTRIBS_ARB" count="1" value="0x88AD"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AE"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AF"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B0"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B1"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B2"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B3"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_LOCAL_PARAMETERS_ARB" count="1" value="0x88B4"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_ENV_PARAMETERS_ARB" count="1" value="0x88B5"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_UNDER_NATIVE_LIMITS_ARB" count="1" value="0x88B6"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="TRANSPOSE_CURRENT_MATRIX_ARB" count="16" value="0x88B7"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX0_ARB" value="0x88C0"/> + <enum name="MATRIX1_ARB" value="0x88C1"/> + <enum name="MATRIX2_ARB" value="0x88C2"/> + <enum name="MATRIX3_ARB" value="0x88C3"/> + <enum name="MATRIX4_ARB" value="0x88C4"/> + <enum name="MATRIX5_ARB" value="0x88C5"/> + <enum name="MATRIX6_ARB" value="0x88C6"/> + <enum name="MATRIX7_ARB" value="0x88C7"/> + <enum name="MATRIX8_ARB" value="0x88C8"/> + <enum name="MATRIX9_ARB" value="0x88C9"/> + <enum name="MATRIX10_ARB" value="0x88CA"/> + <enum name="MATRIX11_ARB" value="0x88CB"/> + <enum name="MATRIX12_ARB" value="0x88CC"/> + <enum name="MATRIX13_ARB" value="0x88CD"/> + <enum name="MATRIX14_ARB" value="0x88CE"/> + <enum name="MATRIX15_ARB" value="0x88CF"/> + <enum name="MATRIX16_ARB" value="0x88D0"/> + <enum name="MATRIX17_ARB" value="0x88D1"/> + <enum name="MATRIX18_ARB" value="0x88D2"/> + <enum name="MATRIX19_ARB" value="0x88D3"/> + <enum name="MATRIX20_ARB" value="0x88D4"/> + <enum name="MATRIX21_ARB" value="0x88D5"/> + <enum name="MATRIX22_ARB" value="0x88D6"/> + <enum name="MATRIX23_ARB" value="0x88D7"/> + <enum name="MATRIX24_ARB" value="0x88D8"/> + <enum name="MATRIX25_ARB" value="0x88D9"/> + <enum name="MATRIX26_ARB" value="0x88DA"/> + <enum name="MATRIX27_ARB" value="0x88DB"/> + <enum name="MATRIX28_ARB" value="0x88DC"/> + <enum name="MATRIX29_ARB" value="0x88DD"/> + <enum name="MATRIX30_ARB" value="0x88DE"/> + <enum name="MATRIX31_ARB" value="0x88DF"/> + + <function name="GetVertexAttribdvARB" offset="588"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx handcode="client" vendorpriv="1301"/> + </function> + + <function name="GetVertexAttribfvARB" offset="589"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx handcode="client" vendorpriv="1302"/> + </function> + + <function name="GetVertexAttribivARB" offset="590"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx handcode="client" vendorpriv="1303"/> + </function> + + <function name="VertexAttrib1dARB" offset="603" vectorequiv="VertexAttrib1dvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + </function> + + <function name="VertexAttrib1dvARB" offset="604"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="4197"/> + </function> + + <function name="VertexAttrib1fARB" offset="605" vectorequiv="VertexAttrib1fvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + </function> + + <function name="VertexAttrib1fvARB" offset="606"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="4193"/> + </function> + + <function name="VertexAttrib1sARB" offset="607" vectorequiv="VertexAttrib1svARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + </function> + + <function name="VertexAttrib1svARB" offset="608"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="4189"/> + </function> + + <function name="VertexAttrib2dARB" offset="609" vectorequiv="VertexAttrib2dvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="VertexAttrib2dvARB" offset="610"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="4198"/> + </function> + + <function name="VertexAttrib2fARB" offset="611" vectorequiv="VertexAttrib2fvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="VertexAttrib2fvARB" offset="612"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="4194"/> + </function> + + <function name="VertexAttrib2sARB" offset="613" vectorequiv="VertexAttrib2svARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="VertexAttrib2svARB" offset="614"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="4190"/> + </function> + + <function name="VertexAttrib3dARB" offset="615" vectorequiv="VertexAttrib3dvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="VertexAttrib3dvARB" offset="616"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="4199"/> + </function> + + <function name="VertexAttrib3fARB" offset="617" vectorequiv="VertexAttrib3fvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="VertexAttrib3fvARB" offset="618"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="4195"/> + </function> + + <function name="VertexAttrib3sARB" offset="619" vectorequiv="VertexAttrib3svARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="VertexAttrib3svARB" offset="620"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="4191"/> + </function> + + <function name="VertexAttrib4dARB" offset="621" vectorequiv="VertexAttrib4dvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="VertexAttrib4dvARB" offset="622"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="4200"/> + </function> + + <function name="VertexAttrib4fARB" offset="623" vectorequiv="VertexAttrib4fvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="VertexAttrib4fvARB" offset="624"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="4196"/> + </function> + + <function name="VertexAttrib4sARB" offset="625" vectorequiv="VertexAttrib4svARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="VertexAttrib4svARB" offset="626"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="4192"/> + </function> + + <function name="VertexAttrib4NubARB" offset="627" vectorequiv="VertexAttrib4NubvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLubyte"/> + <param name="y" type="GLubyte"/> + <param name="z" type="GLubyte"/> + <param name="w" type="GLubyte"/> + </function> + + <function name="VertexAttrib4NubvARB" offset="628"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="4201"/> + </function> + + <function name="VertexAttrib4bvARB" offset="654"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="4230"/> + </function> + + <function name="VertexAttrib4ivARB" offset="655"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="4231"/> + </function> + + <function name="VertexAttrib4ubvARB" offset="656"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="4232"/> + </function> + + <function name="VertexAttrib4usvARB" offset="657"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="4233"/> + </function> + + <function name="VertexAttrib4uivARB" offset="658"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="4234"/> + </function> + + <function name="VertexAttrib4NbvARB" offset="659"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="4235"/> + </function> + + <function name="VertexAttrib4NsvARB" offset="660"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="4236"/> + </function> + + <function name="VertexAttrib4NivARB" offset="661"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="4237"/> + </function> + + <function name="VertexAttrib4NusvARB" offset="662"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="4238"/> + </function> + + <function name="VertexAttrib4NuivARB" offset="663"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="4239"/> + </function> + + <function name="VertexAttribPointerARB" offset="664"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="normalized" type="GLboolean"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="EnableVertexAttribArrayARB" offset="665"> + <param name="index" type="GLuint"/> + <glx handcode="true"/> + </function> + + <function name="DisableVertexAttribArrayARB" offset="666"> + <param name="index" type="GLuint"/> + <glx handcode="true"/> + </function> + + <function name="ProgramStringARB" offset="667"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="string" type="const GLvoid *" count="len"/> + <glx rop="4217" large="true"/> + </function> + + <function name="BindProgramARB" alias="BindProgramNV"> + <param name="target" type="GLenum"/> + <param name="program" type="GLuint"/> + </function> + + <function name="DeleteProgramsARB" alias="DeleteProgramsNV"> + <param name="n" type="GLsizei"/> + <param name="programs" type="const GLuint *"/> + </function> + + <function name="GenProgramsARB" alias="GenProgramsNV"> + <param name="n" type="GLsizei" counter="true"/> + <param name="programs" type="GLuint *" output="true" count="n"/> + </function> + + <function name="IsProgramARB" alias="IsProgramNV"> + <param name="program" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="ProgramEnvParameter4dARB" offset="668" vectorequiv="ProgramEnvParameter4dvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramEnvParameter4dvARB" offset="669"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLdouble *" count="4"/> + <glx rop="4185" doubles_in_order="true"/> + </function> + + <function name="ProgramEnvParameter4fARB" offset="670" vectorequiv="ProgramEnvParameter4fvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramEnvParameter4fvARB" offset="671"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLfloat *" count="4"/> + <glx rop="4184"/> + </function> + + <function name="ProgramLocalParameter4dARB" offset="672" vectorequiv="ProgramLocalParameter4dvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramLocalParameter4dvARB" offset="673"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLdouble *" count="4"/> + <glx rop="4216" doubles_in_order="true"/> + </function> + + <function name="ProgramLocalParameter4fARB" offset="674" vectorequiv="ProgramLocalParameter4fvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramLocalParameter4fvARB" offset="675"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLfloat *" count="4"/> + <glx rop="4215"/> + </function> + + <!-- The GetProgramEnvParameter[df]vARB are handcoded because there + is an extra CARD32 of padding after the "index" field. Originally, + GetProgranEnvParameter[df]vARB and GetProgramParameter[df]vNV + shared the same GLX protocol. The pad field was where the pname + parameter was in the NV functions. When this error was discovered + and fixed, there was already at least one implementation of + GLX protocol for ARB_vertex_program, but there were no + implementations of NV_vertex_program. The sollution was to renumber + the opcodes for NV_vertex_program and convert the unused field in + the ARB_vertex_program protocol to unused padding. + --> + + <function name="GetProgramEnvParameterdvARB" offset="676"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLdouble *" output="true" count="4"/> + <glx vendorpriv="1297" handcode="client" doubles_in_order="true"/> + </function> + + <function name="GetProgramEnvParameterfvARB" offset="677"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLfloat *" output="true" count="4"/> + <glx vendorpriv="1296" handcode="client"/> + </function> + + <function name="GetProgramLocalParameterdvARB" offset="678"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLdouble *" output="true" count="4"/> + <glx vendorpriv="1306" handcode="client" doubles_in_order="true"/> + </function> + + <function name="GetProgramLocalParameterfvARB" offset="679"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLfloat *" output="true" count="4"/> + <glx vendorpriv="1305" handcode="client"/> + </function> + + + <function name="GetProgramivARB" offset="680"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="1307"/> + </function> + + <function name="GetProgramStringARB" offset="681"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="string" type="GLvoid *" output="true"/> + <glx vendorpriv="1308" handcode="server" always_array="true"/> + </function> + + <function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + </function> +</category> + +<category name="GL_ARB_fragment_program" number="27"> + <enum name="FRAGMENT_PROGRAM_ARB" count="1" value="0x8804"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x8805"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x8806"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x8807"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x8808"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x8809"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x880A"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x880B"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x880C"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x880D"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x880E"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x880F"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x8810"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_COORDS_ARB" count="1" value="0x8871"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8872"> + <size name="GetProgramivARB" mode="get"/> + </enum> +</category> + +<category name="GL_ARB_vertex_buffer_object" number="28"> + <enum name="BUFFER_SIZE_ARB" value="0x8764"/> + <enum name="BUFFER_USAGE_ARB" value="0x8765"/> + <enum name="ARRAY_BUFFER_ARB" value="0x8892"/> + <enum name="ELEMENT_ARRAY_BUFFER_ARB" value="0x8893"/> + <enum name="ARRAY_BUFFER_BINDING_ARB" value="0x8894"/> + <enum name="ELEMENT_ARRAY_BUFFER_BINDING_ARB" value="0x8895"/> + <enum name="VERTEX_ARRAY_BUFFER_BINDING_ARB" value="0x8896"/> + <enum name="NORMAL_ARRAY_BUFFER_BINDING_ARB" value="0x8897"/> + <enum name="COLOR_ARRAY_BUFFER_BINDING_ARB" value="0x8898"/> + <enum name="INDEX_ARRAY_BUFFER_BINDING_ARB" value="0x8899"/> + <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB" value="0x889A"/> + <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB" value="0x889B"/> + <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB" value="0x889C"/> + <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB" value="0x889D"/> + <enum name="WEIGHT_ARRAY_BUFFER_BINDING_ARB" value="0x889E"/> + <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB" value="0x889F"/> + <enum name="READ_ONLY_ARB" value="0x88B8"/> + <enum name="WRITE_ONLY_ARB" value="0x88B9"/> + <enum name="READ_WRITE_ARB" value="0x88BA"/> + <enum name="BUFFER_ACCESS_ARB" value="0x88BB"/> + <enum name="BUFFER_MAPPED_ARB" value="0x88BC"/> + <enum name="BUFFER_MAP_POINTER_ARB" value="0x88BD"/> + <enum name="STREAM_DRAW_ARB" value="0x88E0"/> + <enum name="STREAM_READ_ARB" value="0x88E1"/> + <enum name="STREAM_COPY_ARB" value="0x88E2"/> + <enum name="STATIC_DRAW_ARB" value="0x88E4"/> + <enum name="STATIC_READ_ARB" value="0x88E5"/> + <enum name="STATIC_COPY_ARB" value="0x88E6"/> + <enum name="DYNAMIC_DRAW_ARB" value="0x88E8"/> + <enum name="DYNAMIC_READ_ARB" value="0x88E9"/> + <enum name="DYNAMIC_COPY_ARB" value="0x88EA"/> + + <type name="intptrARB" size="4"/> + <type name="sizeiptrARB" unsigned="true" size="4"/> + + <function name="BindBufferARB" offset="688"> + <param name="target" type="GLenum"/> + <param name="buffer" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BufferDataARB" offset="689"> + <param name="target" type="GLenum"/> + <param name="size" type="GLsizeiptrARB"/> + <param name="data" type="const GLvoid *"/> + <param name="usage" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="BufferSubDataARB" offset="690"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptrARB"/> + <param name="size" type="GLsizeiptrARB"/> + <param name="data" type="const GLvoid *"/> + <glx ignore="true"/> + </function> + + <function name="DeleteBuffersARB" offset="691"> + <param name="n" type="GLsizei"/> + <param name="buffer" type="const GLuint *"/> + <glx ignore="true"/> + </function> + + <function name="GenBuffersARB" offset="692"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="GLuint *" output="true" count="n"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferParameterivARB" offset="693"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferPointervARB" offset="694"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferSubDataARB" offset="695"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptrARB"/> + <param name="size" type="GLsizeiptrARB"/> + <param name="data" type="GLvoid *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="IsBufferARB" offset="696"> + <param name="buffer" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="MapBufferARB" offset="697"> + <param name="target" type="GLenum"/> + <param name="access" type="GLenum"/> + <return type="GLvoid *"/> + <glx ignore="true"/> + </function> + + <function name="UnmapBufferARB" offset="698"> + <param name="target" type="GLenum"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_ARB_occlusion_query" number="29"> + <enum name="QUERY_COUNTER_BITS_ARB" count="1" value="0x8864"> + <size name="GetQueryivARB" mode="get"/> + </enum> + <enum name="CURRENT_QUERY_ARB" count="1" value="0x8865"> + <size name="GetQueryivARB" mode="get"/> + </enum> + <enum name="QUERY_RESULT_ARB" count="1" value="0x8866"> + <size name="GetQueryObjectivARB" mode="get"/> + <size name="GetQueryObjectuivARB" mode="get"/> + </enum> + <enum name="QUERY_RESULT_AVAILABLE_ARB" count="1" value="0x8867"> + <size name="GetQueryObjectivARB" mode="get"/> + <size name="GetQueryObjectuivARB" mode="get"/> + </enum> + <enum name="SAMPLES_PASSED_ARB" value="0x8914"/> + + <function name="GenQueriesARB" offset="700"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="GLuint *" output="true" count="n"/> + <glx sop="162" always_array="true"/> + </function> + + <function name="DeleteQueriesARB" offset="701"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="const GLuint *" count="n"/> + <glx sop="161"/> + </function> + + <function name="IsQueryARB" offset="702"> + <param name="id" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="163"/> + </function> + + <function name="BeginQueryARB" offset="703"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + <glx rop="231"/> + </function> + + <function name="EndQueryARB" offset="704"> + <param name="target" type="GLenum"/> + <glx rop="232"/> + </function> + + <function name="GetQueryivARB" offset="705"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="164"/> + </function> + + <function name="GetQueryObjectivARB" offset="706"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="165"/> + </function> + + <function name="GetQueryObjectuivARB" offset="707"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *" output="true" variable_param="pname"/> + <glx sop="166"/> + </function> +</category> + +<category name="GL_ARB_shader_objects" number="30"> + <enum name="PROGRAM_OBJECT_ARB" value="0x8B40"/> + <enum name="SHADER_OBJECT_ARB" value="0x8B48"/> + <enum name="OBJECT_TYPE_ARB" value="0x8B4E"/> + <enum name="OBJECT_SUBTYPE_ARB" value="0x8B4F"/> + <enum name="FLOAT_VEC2_ARB" value="0x8B50"/> + <enum name="FLOAT_VEC3_ARB" value="0x8B51"/> + <enum name="FLOAT_VEC4_ARB" value="0x8B52"/> + <enum name="INT_VEC2_ARB" value="0x8B53"/> + <enum name="INT_VEC3_ARB" value="0x8B54"/> + <enum name="INT_VEC4_ARB" value="0x8B55"/> + <enum name="BOOL_ARB" value="0x8B56"/> + <enum name="BOOL_VEC2_ARB" value="0x8B57"/> + <enum name="BOOL_VEC3_ARB" value="0x8B58"/> + <enum name="BOOL_VEC4_ARB" value="0x8B59"/> + <enum name="FLOAT_MAT2_ARB" value="0x8B5A"/> + <enum name="FLOAT_MAT3_ARB" value="0x8B5B"/> + <enum name="FLOAT_MAT4_ARB" value="0x8B5C"/> + <enum name="OBJECT_DELETE_STATUS_ARB" value="0x8B80"/> + <enum name="OBJECT_COMPILE_STATUS_ARB" value="0x8B81"/> + <enum name="OBJECT_LINK_STATUS_ARB" value="0x8B82"/> + <enum name="OBJECT_VALIDATE_STATUS_ARB" value="0x8B83"/> + <enum name="OBJECT_INFO_LOG_LENGTH_ARB" value="0x8B84"/> + <enum name="OBJECT_ATTACHED_OBJECTS_ARB" value="0x8B85"/> + <enum name="OBJECT_ACTIVE_UNIFORMS_ARB" value="0x8B86"/> + <enum name="OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB" value="0x8B87"/> + <enum name="OBJECT_SHADER_SOURCE_LENGTH_ARB" value="0x8B88"/> + + <type name="charARB" size="1" glx_name="CARD8"/> + <type name="handleARB" size="4" glx_name="CARD32"/> + + <function name="DeleteObjectARB" offset="711"> + <param name="obj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="GetHandleARB" offset="712"> + <param name="pname" type="GLenum"/> + <return type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="DetachObjectARB" offset="713"> + <param name="containerObj" type="GLhandleARB"/> + <param name="attachedObj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="CreateShaderObjectARB" offset="714"> + <param name="shaderType" type="GLenum"/> + <return type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="ShaderSourceARB" offset="715"> + <param name="shaderObj" type="GLhandleARB"/> + <param name="count" type="GLsizei"/> + <param name="string" type="const GLcharARB **"/> + <param name="length" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="CompileShaderARB" offset="716"> + <param name="shaderObj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="CreateProgramObjectARB" offset="717"> + <return type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="AttachObjectARB" offset="718"> + <param name="containerObj" type="GLhandleARB"/> + <param name="obj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="LinkProgramARB" offset="719"> + <param name="programObj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="UseProgramObjectARB" offset="720"> + <param name="programObj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="ValidateProgramARB" offset="721"> + <param name="programObj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1fARB" offset="722"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2fARB" offset="723"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3fARB" offset="724"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4fARB" offset="725"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="v3" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1iARB" offset="726"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2iARB" offset="727"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3iARB" offset="728"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4iARB" offset="729"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <param name="v3" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1fvARB" offset="730"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2fvARB" offset="731"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3fvARB" offset="732"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4fvARB" offset="733"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1ivARB" offset="734"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2ivARB" offset="735"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3ivARB" offset="736"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4ivARB" offset="737"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix2fvARB" offset="738"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix3fvARB" offset="739"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix4fvARB" offset="740"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="GetObjectParameterfvARB" offset="741"> + <param name="obj" type="GLhandleARB"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetObjectParameterivARB" offset="742"> + <param name="obj" type="GLhandleARB"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetInfoLogARB" offset="743"> + <param name="obj" type="GLhandleARB"/> + <param name="maxLength" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="infoLog" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttachedObjectsARB" offset="744"> + <param name="containerObj" type="GLhandleARB"/> + <param name="maxLength" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="infoLog" type="GLhandleARB *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformLocationARB" offset="745"> + <param name="programObj" type="GLhandleARB"/> + <param name="name" type="const GLcharARB *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveUniformARB" offset="746"> + <param name="programObj" type="GLhandleARB"/> + <param name="index" type="GLuint"/> + <param name="maxLength" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformfvARB" offset="747"> + <param name="programObj" type="GLhandleARB"/> + <param name="location" type="GLint"/> + <param name="params" type="GLfloat *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformivARB" offset="748"> + <param name="programObj" type="GLhandleARB"/> + <param name="location" type="GLint"/> + <param name="params" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderSourceARB" offset="749"> + <param name="obj" type="GLhandleARB"/> + <param name="maxLength" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="source" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_ARB_vertex_shader" number="31"> + <enum name="VERTEX_SHADER_ARB" value="0x8B31"/> + <enum name="MAX_VERTEX_UNIFORM_COMPONENTS_ARB" value="0x8B4A"/> + <enum name="MAX_VARYING_FLOATS_ARB" value="0x8B4B"/> + <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4C"/> + <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4D"/> + <enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/> + <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/> + + <function name="BindAttribLocationARB" offset="750"> + <param name="programObj" type="GLhandleARB"/> + <param name="index" type="GLuint"/> + <param name="name" type="const GLcharARB *"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveAttribARB" offset="751"> + <param name="programObj" type="GLhandleARB"/> + <param name="index" type="GLuint"/> + <param name="maxLength" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttribLocationARB" offset="752"> + <param name="programObj" type="GLhandleARB"/> + <param name="name" type="const GLcharARB *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_ARB_fragment_shader" number="32"> + <enum name="FRAGMENT_SHADER_ARB" value="0x8B30"/> + <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" value="0x8B49"/> +</category> + +<category name="GL_ARB_shading_language_100" number="33"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_texture_non_power_of_two" number="34"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_point_sprite" number="35"> + <enum name="POINT_SPRITE_ARB" count="1" value="0x8861"> + <size name="Get" mode="get"/> + </enum> + <enum name="COORD_REPLACE_ARB" count="1" value="0x8862"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> +</category> + +<category name="GL_ARB_fragment_program_shadow" number="36"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_draw_buffers" number="37"> + <enum name="MAX_DRAW_BUFFERS_ARB" count="1" value="0x8824"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER0_ARB" count="1" value="0x8825"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER1_ARB" count="1" value="0x8826"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER2_ARB" count="1" value="0x8827"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER3_ARB" count="1" value="0x8828"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER4_ARB" count="1" value="0x8829"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER5_ARB" count="1" value="0x882A"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER6_ARB" count="1" value="0x882B"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER7_ARB" count="1" value="0x882C"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER8_ARB" count="1" value="0x882D"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER9_ARB" count="1" value="0x882E"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER10_ARB" count="1" value="0x882F"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER11_ARB" count="1" value="0x8830"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER12_ARB" count="1" value="0x8831"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER13_ARB" count="1" value="0x8832"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER14_ARB" count="1" value="0x8833"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER15_ARB" count="1" value="0x8834"> + <size name="Get" mode="get"/> + </enum> + + <function name="DrawBuffersARB" offset="413"> + <param name="n" type="GLsizei" counter="true"/> + <param name="bufs" type="const GLenum *" count="n"/> + <glx rop="233" large="true"/> + </function> +</category> + +<category name="GL_ARB_texture_rectangle" number="38"> + <enum name="TEXTURE_RECTANGLE_ARB" count="1" value="0x84F5"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_RECTANGLE_ARB" count="1" value="0x84F6"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_TEXTURE_RECTANGLE_ARB" value="0x84F7"/> + <enum name="MAX_RECTANGLE_TEXTURE_SIZE_ARB" count="1" value="0x84F8"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- Non-ARB extensions sorted by extension number. --> + +<category name="GL_EXT_blend_color" number="2"> + <enum name="CONSTANT_COLOR_EXT" value="0x8001"/> + <enum name="ONE_MINUS_CONSTANT_COLOR_EXT" value="0x8002"/> + <enum name="CONSTANT_ALPHA_EXT" value="0x8003"/> + <enum name="ONE_MINUS_CONSTANT_ALPHA_EXT" value="0x8004"/> + <enum name="BLEND_COLOR_EXT" count="4" value="0x8005"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendColorEXT" alias="BlendColor"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + </function> +</category> + +<category name="GL_EXT_polygon_offset" number="3"> + <function name="PolygonOffsetEXT" offset="414"> + <param name="factor" type="GLfloat"/> + <param name="bias" type="GLfloat"/> + <glx rop="4098" ignore="true"/> + </function> +</category> + +<category name="GL_EXT_texture" number="4"> + <enum name="ALPHA4_EXT" value="0x803B"/> + <enum name="ALPHA8_EXT" value="0x803C"/> + <enum name="ALPHA12_EXT" value="0x803D"/> + <enum name="ALPHA16_EXT" value="0x803E"/> + <enum name="LUMINANCE4_EXT" value="0x803F"/> + <enum name="LUMINANCE8_EXT" value="0x8040"/> + <enum name="LUMINANCE12_EXT" value="0x8041"/> + <enum name="LUMINANCE16_EXT" value="0x8042"/> + <enum name="LUMINANCE4_ALPHA4_EXT" value="0x8043"/> + <enum name="LUMINANCE6_ALPHA2_EXT" value="0x8044"/> + <enum name="LUMINANCE8_ALPHA8_EXT" value="0x8045"/> + <enum name="LUMINANCE12_ALPHA4_EXT" value="0x8046"/> + <enum name="LUMINANCE12_ALPHA12_EXT" value="0x8047"/> + <enum name="LUMINANCE16_ALPHA16_EXT" value="0x8048"/> + <enum name="INTENSITY_EXT" value="0x8049"/> + <enum name="INTENSITY4_EXT" value="0x804A"/> + <enum name="INTENSITY8_EXT" value="0x804B"/> + <enum name="INTENSITY12_EXT" value="0x804C"/> + <enum name="INTENSITY16_EXT" value="0x804D"/> + <enum name="RGB2_EXT" value="0x804E"/> + <enum name="RGB4_EXT" value="0x804F"/> + <enum name="RGB5_EXT" value="0x8050"/> + <enum name="RGB8_EXT" value="0x8051"/> + <enum name="RGB10_EXT" value="0x8052"/> + <enum name="RGB12_EXT" value="0x8053"/> + <enum name="RGB16_EXT" value="0x8054"/> + <enum name="RGBA2_EXT" value="0x8055"/> + <enum name="RGBA4_EXT" value="0x8056"/> + <enum name="RGB5_A1_EXT" value="0x8057"/> + <enum name="RGBA8_EXT" value="0x8058"/> + <enum name="RGB10_A2_EXT" value="0x8059"/> + <enum name="RGBA12_EXT" value="0x805A"/> + <enum name="RGBA16_EXT" value="0x805B"/> + <enum name="TEXTURE_RED_SIZE_EXT" count="1" value="0x805C"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_GREEN_SIZE_EXT" count="1" value="0x805D"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_BLUE_SIZE_EXT" count="1" value="0x805E"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_ALPHA_SIZE_EXT" count="1" value="0x805F"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LUMINANCE_SIZE_EXT" count="1" value="0x8060"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_INTENSITY_SIZE_EXT" count="1" value="0x8061"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="REPLACE_EXT" value="0x8062"/> + <enum name="PROXY_TEXTURE_1D_EXT" value="0x8063"/> + <enum name="PROXY_TEXTURE_2D_EXT" value="0x8064"/> + <enum name="TEXTURE_TOO_LARGE_EXT" value="0x8065"/> +</category> + +<!-- Extension number 5 is not listed in the extension registry. --> + +<category name="GL_EXT_texture3D" number="6"> + <function name="TexImage3DEXT" alias="TexImage3D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *"/> + </function> + + <function name="TexSubImage3DEXT" alias="TexSubImage3D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_SGIS_texture_filter4" number="7"> + <function name="GetTexFilterFuncSGIS" offset="415"> + <param name="target" type="GLenum"/> + <param name="filter" type="GLenum"/> + <param name="weights" type="GLfloat *" output="true"/> + <glx vendorpriv="4101" ignore="true"/> + </function> + + <function name="TexFilterFuncSGIS" offset="416"> + <param name="target" type="GLenum"/> + <param name="filter" type="GLenum"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="weights" type="const GLfloat *" count="n"/> + <glx rop="2064" ignore="true"/> + </function> +</category> + +<!-- Extension number 8 is not listed in the extension registry. --> + +<category name="GL_EXT_subtexture" number="9"> + <function name="TexSubImage1DEXT" alias="TexSubImage1D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *"/> + </function> + + <function name="TexSubImage2DEXT" alias="TexSubImage2D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_EXT_copy_texture" number="10"> + <function name="CopyTexImage1DEXT" alias="CopyTexImage1D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + </function> + + <function name="CopyTexImage2DEXT" alias="CopyTexImage2D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + </function> + + <function name="CopyTexSubImage1DEXT" alias="CopyTexSubImage1D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + </function> + + <function name="CopyTexSubImage2DEXT" alias="CopyTexSubImage2D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + + <function name="CopyTexSubImage3DEXT" alias="CopyTexSubImage3D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> +</category> + +<category name="GL_EXT_histogram" number="11"> + <enum name="HISTOGRAM_EXT" value="0x8024"/> + <enum name="PROXY_HISTOGRAM_EXT" value="0x8025"/> + <enum name="HISTOGRAM_WIDTH_EXT" count="1" value="0x8026"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_FORMAT_EXT" count="1" value="0x8027"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_RED_SIZE_EXT" count="1" value="0x8028"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_GREEN_SIZE_EXT" count="1" value="0x8029"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_BLUE_SIZE_EXT" count="1" value="0x802A"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_ALPHA_SIZE_EXT" count="1" value="0x802B"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_LUMINANCE_SIZE_EXT" count="1" value="0x802C"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_SINK_EXT" count="1" value="0x802D"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="MINMAX_EXT" value="0x802E"/> + <enum name="MINMAX_FORMAT_EXT" count="1" value="0x802F"> + <size name="GetMinmaxParameterfvEXT" mode="get"/> + <size name="GetMinmaxParameterivEXT" mode="get"/> + </enum> + <enum name="MINMAX_SINK_EXT" count="1" value="0x8030"> + <size name="GetMinmaxParameterfvEXT" mode="get"/> + <size name="GetMinmaxParameterivEXT" mode="get"/> + </enum> + <enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/> + + <function name="GetHistogramEXT" offset="417"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true"/> + <glx vendorpriv="5" handcode="true" ignore="true"/> + </function> + + <function name="GetHistogramParameterfvEXT" offset="418"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="6" ignore="true"/> + </function> + + <function name="GetHistogramParameterivEXT" offset="419"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="7" ignore="true"/> + </function> + + <function name="GetMinmaxEXT" offset="420"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true"/> + <glx vendorpriv="8" handcode="true" ignore="true"/> + </function> + + <function name="GetMinmaxParameterfvEXT" offset="421"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="9" ignore="true"/> + </function> + + <function name="GetMinmaxParameterivEXT" offset="422"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="10" ignore="true"/> + </function> + + <function name="HistogramEXT" alias="Histogram"> + <param name="target" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + </function> + + <function name="MinmaxEXT" alias="Minmax"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + </function> + + <function name="ResetHistogramEXT" alias="ResetHistogram"> + <param name="target" type="GLenum"/> + </function> + + <function name="ResetMinmaxEXT" alias="ResetMinmax"> + <param name="target" type="GLenum"/> + </function> +</category> + +<category name="GL_EXT_convolution" number="12"> + <enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="REDUCE_EXT" value="0x8016"/> + <enum name="CONVOLUTION_FORMAT_EXT" count="1" value="0x8017"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_WIDTH_EXT" count="1" value="0x8018"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_HEIGHT_EXT" count="1" value="0x8019"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="MAX_CONVOLUTION_WIDTH_EXT" count="1" value="0x801A"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_CONVOLUTION_HEIGHT_EXT" count="1" value="0x801B"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_RED_SCALE_EXT" count="1" value="0x801C"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_GREEN_SCALE_EXT" count="1" value="0x801D"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_BLUE_SCALE_EXT" count="1" value="0x801E"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_ALPHA_SCALE_EXT" count="1" value="0x801F"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_RED_BIAS_EXT" count="1" value="0x8020"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_GREEN_BIAS_EXT" count="1" value="0x8021"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_BLUE_BIAS_EXT" count="1" value="0x8022"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_ALPHA_BIAS_EXT" count="1" value="0x8023"> + <size name="Get" mode="get"/> + </enum> + + <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *"/> + </function> + + <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *"/> + </function> + + <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat"/> + </function> + + <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint"/> + </function> + + <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + </function> + + <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + + <function name="GetConvolutionFilterEXT" offset="423"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="GLvoid *" output="true"/> + <glx vendorpriv="1" handcode="true" ignore="true"/> + </function> + + <function name="GetConvolutionParameterfvEXT" offset="424"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="2" ignore="true"/> + </function> + + <function name="GetConvolutionParameterivEXT" offset="425"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="3" ignore="true"/> + </function> + + <function name="GetSeparableFilterEXT" offset="426"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="GLvoid *" output="true"/> + <param name="column" type="GLvoid *" output="true"/> + <param name="span" type="GLvoid *" output="true"/> + <glx vendorpriv="4" handcode="true" ignore="true"/> + </function> + + <function name="SeparableFilter2DEXT" alias="SeparableFilter2D"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="const GLvoid *"/> + <param name="column" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_SGI_color_matrix" number="13"> + <enum name="COLOR_MATRIX_SGI" value="0x80B1"/> + <enum name="COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B2"/> + <enum name="MAX_COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B3"/> + <enum name="POST_COLOR_MATRIX_RED_SCALE_SGI" value="0x80B4"/> + <enum name="POST_COLOR_MATRIX_GREEN_SCALE_SGI" value="0x80B5"/> + <enum name="POST_COLOR_MATRIX_BLUE_SCALE_SGI" value="0x80B6"/> + <enum name="POST_COLOR_MATRIX_ALPHA_SCALE_SGI" value="0x80B7"/> + <enum name="POST_COLOR_MATRIX_RED_BIAS_SGI" value="0x80B8"/> + <enum name="POST_COLOR_MATRIX_GREEN_BIAS_SGI" value="0x80B9"/> + <enum name="POST_COLOR_MATRIX_BLUE_BIAS_SGI" value="0x80BA"/> + <enum name="POST_COLOR_MATRIX_ALPHA_BIAS_SGI" value="0x80BB"/> +</category> + +<category name="GL_SGI_color_table" number="14"> + <function name="ColorTableSGI" alias="ColorTable"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="const GLvoid *"/> + </function> + + <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="CopyColorTableSGI" alias="CopyColorTable"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + </function> + + <function name="GetColorTableSGI" offset="427"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="GLvoid *" output="true"/> + <glx vendorpriv="4098" handcode="true" ignore="true"/> + </function> + + <function name="GetColorTableParameterfvSGI" offset="428"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="4099" ignore="true"/> + </function> + + <function name="GetColorTableParameterivSGI" offset="429"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="4100" ignore="true"/> + </function> +</category> + +<category name="GL_SGIS_pixel_texture" number="15"> + <function name="PixelTexGenParameteriSGIS" offset="431"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="PixelTexGenParameterivSGIS" offset="432"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="PixelTexGenParameterfSGIS" offset="433"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="PixelTexGenParameterfvSGIS" offset="434"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="GetPixelTexGenParameterivSGIS" offset="435"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetPixelTexGenParameterfvSGIS" offset="436"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_SGIS_texture4D" number="16"> + <function name="TexImage4DSGIS" offset="437"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="size4d" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="2057" ignore="true"/> + </function> + + <function name="TexSubImage4DSGIS" offset="438"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="woffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="size4d" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="2058" ignore="true"/> + </function> +</category> + +<category name="GL_SGI_texture_color_table" number="17"> + <enum name="TEXTURE_COLOR_TABLE_SGI" value="0x80BC"/> + <enum name="PROXY_TEXTURE_COLOR_TABLE_SGI" value="0x80BD"/> +</category> + +<!-- Extension number 19 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_object" number="20"> + <function name="AreTexturesResidentEXT" offset="439"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="residences" type="GLboolean *" output="true" count="n"/> + <return type="GLboolean"/> + <glx vendorpriv="11" always_array="true"/> + </function> + + <function name="BindTextureEXT" alias="BindTexture"> + <param name="target" type="GLenum"/> + <param name="texture" type="GLuint"/> + </function> + + <!-- For GLX, this is wrong. DeleteTexturesEXT and DeleteTextures + do not have the same protocol! + --> + <function name="DeleteTexturesEXT" alias="DeleteTextures"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <glx vendorpriv="12"/> + </function> + + <function name="GenTexturesEXT" offset="440"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="GLuint *" output="true" count="n"/> + <glx vendorpriv="13" always_array="true"/> + </function> + + <function name="IsTextureEXT" offset="441"> + <param name="texture" type="GLuint"/> + <return type="GLboolean"/> + <glx vendorpriv="14"/> + </function> + + <function name="PrioritizeTexturesEXT" alias="PrioritizeTextures"> + <param name="n" type="GLsizei"/> + <param name="textures" type="const GLuint *"/> + <param name="priorities" type="const GLclampf *"/> + </function> +</category> + +<category name="GL_SGIS_detail_texture" number="21"> + <function name="DetailTexFuncSGIS" offset="442"> + <param name="target" type="GLenum"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="points" type="const GLfloat *" count="n"/> + <glx rop="2051" ignore="true"/> + </function> + + <function name="GetDetailTexFuncSGIS" offset="443"> + <param name="target" type="GLenum"/> + <param name="points" type="GLfloat *" output="true"/> + <glx vendorpriv="4096" ignore="true"/> + </function> +</category> + +<category name="GL_SGIS_sharpen_texture" number="22"> + <function name="SharpenTexFuncSGIS" offset="444"> + <param name="target" type="GLenum"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="points" type="const GLfloat *" count="n" count_scale="2"/> + <glx rop="2052" ignore="true"/> + </function> + + <function name="GetSharpenTexFuncSGIS" offset="445"> + <param name="target" type="GLenum"/> + <param name="points" type="GLfloat *" output="true"/> + <glx vendorpriv="4097" ignore="true"/> + </function> +</category> + +<category name="GL_SGIS_multisample" number="25"> + <function name="SampleMaskSGIS" offset="446"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + <glx rop="2048"/> + </function> + + <function name="SamplePatternSGIS" offset="447"> + <param name="pattern" type="GLenum"/> + <glx rop="2049"/> + </function> +</category> + +<!-- Extension number 26 is not listed in the extension registry. --> + +<category name="GL_EXT_rescale_normal" number="27"> + <enum name="RESCALE_NORMAL_EXT" count="1" value="0x803A"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- Extension number 28 is a GLX extension. --> +<!-- Extension number 29 is not listed in the extension registry. --> + +<category name="GL_EXT_vertex_array" number="30"> + <function name="ArrayElementEXT" alias="ArrayElement"> + <param name="i" type="GLint"/> + </function> + + <function name="ColorPointerEXT" offset="448"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="DrawArraysEXT" alias="DrawArrays"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + </function> + + <function name="EdgeFlagPointerEXT" offset="449"> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLboolean *"/> + <glx handcode="true"/> + </function> + + <function name="GetPointervEXT" alias="GetPointerv"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + </function> + + <function name="IndexPointerEXT" offset="450"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="NormalPointerEXT" offset="451"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="TexCoordPointerEXT" offset="452"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexPointerEXT" offset="453"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<category name="GL_SGIS_generate_mipmap" number="32"> + <enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="GENERATE_MIPMAP_HINT_SGIS" value="0x8192"/> +</category> + +<category name="GL_SGIX_clipmap" number="33"> + <enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/> + <enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" value="0x8175"/> + <enum name="TEXTURE_CLIPMAP_DEPTH_SGIX" value="0x8176"/> + <enum name="MAX_CLIPMAP_DEPTH_SGIX" value="0x8177"/> + <enum name="MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX" value="0x8178"/> + <enum name="NEAREST_CLIPMAP_NEAREST_SGIX" value="0x844D"/> + <enum name="NEAREST_CLIPMAP_LINEAR_SGIX" value="0x844E"/> + <enum name="LINEAR_CLIPMAP_NEAREST_SGIX" value="0x844F"/> +</category> + +<category name="GL_SGIX_shadow" number="34"> + <enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LEQUAL_R_SGIX" value="0x819C"/> + <enum name="TEXTURE_GEQUAL_R_SGIX" value="0x819D"/> +</category> + +<category name="GL_SGIS_texture_edge_clamp" number="35"> + <enum name="CLAMP_TO_EDGE_SGIS" value="0x812F"/> +</category> + +<category name="GL_SGIS_texture_border_clamp" number="36"> + <enum name="CLAMP_TO_BORDER_SGIS" value="0x812D"/> +</category> + +<category name="GL_EXT_blend_minmax" number="37"> + <enum name="FUNC_ADD_EXT" value="0x8006"/> + <enum name="MIN_EXT" value="0x8007"/> + <enum name="MAX_EXT" value="0x8008"/> + <enum name="BLEND_EQUATION_EXT" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendEquationEXT" alias="BlendEquation"> + <param name="mode" type="GLenum"/> + </function> +</category> + +<category name="GL_EXT_blend_subtract" number="38"> + <enum name="FUNC_SUBTRACT_EXT" value="0x800A"/> + <enum name="FUNC_REVERSE_SUBTRACT_EXT" value="0x800B"/> + + <!-- <function name="BlendEquationEXT" alias="BlendEquation"> + <param name="mode" type="GLenum"/> + </function> --> +</category> + +<!-- Extension number 40 is a GLX extension. --> +<!-- Extension number 41 is a GLX extension. --> +<!-- Extension number 42 is a GLX extension. --> +<!-- Extension number 43 is a GLX extension. --> +<!-- Extension number 44 is a GLX extension. --> +<!-- Extension number 46 is not listed in the extension registry. --> +<!-- Extension number 47 is a GLX extension. --> +<!-- Extension number 48 is not listed in the extension registry. --> +<!-- Extension number 49 is a GLX extension. --> +<!-- Extension number 50 is a GLX extension. --> + +<category name="GL_SGIX_sprite" number="52"> + <function name="SpriteParameterfSGIX" offset="454"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="SpriteParameterfvSGIX" offset="455"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="SpriteParameteriSGIX" offset="456"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="SpriteParameterivSGIX" offset="457"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_point_parameters" number="54"> + <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129"> + <size name="PointParameterfvEXT"/> + </enum> + + <function name="PointParameterfEXT" offset="458"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="2065"/> + </function> + + <function name="PointParameterfvEXT" offset="459"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2066"/> + </function> +</category> + +<category name="GL_SGIX_instruments" number="55"> + <function name="GetInstrumentsSGIX" offset="460"> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="InstrumentsBufferSGIX" offset="461"> + <param name="size" type="GLsizei"/> + <param name="buffer" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="PollInstrumentsSGIX" offset="462"> + <param name="marker_p" type="GLint *" output="true"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="ReadInstrumentsSGIX" offset="463"> + <param name="marker" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="StartInstrumentsSGIX" offset="464"> + <glx ignore="true"/> + </function> + + <function name="StopInstrumentsSGIX" offset="465"> + <param name="marker" type="GLint"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_SGIX_texture_scale_bias" number="56"> + <enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" value="0x817B"/> + <enum name="POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" value="0x817C"/> +</category> + +<category name="GL_SGIX_framezoom" number="57"> + <function name="FrameZoomSGIX" offset="466"> + <param name="factor" type="GLint"/> + <glx rop="2072" ignore="true"/> + </function> +</category> + +<category name="GL_SGIX_tag_sample_buffer" number="58"> + <function name="TagSampleBufferSGIX" offset="467"> + <glx rop="2050" ignore="true"/> + </function> +</category> + +<!-- Extension number 59 is not listed in the extension registry. --> + +<category name="GL_SGIX_reference_plane" number="60"> + <function name="ReferencePlaneSGIX" offset="468"> + <param name="equation" type="const GLdouble *" count="4"/> + <glx rop="2071" ignore="true"/> + </function> +</category> + +<category name="GL_SGIX_flush_raster" number="61"> + <function name="FlushRasterSGIX" offset="469"> + <glx vendorpriv="4105" ignore="true"/> + </function> +</category> + +<!-- Extension number 62 is a GLX extension. --> + +<category name="GL_SGIX_depth_texture" number="63"> + <enum name="DEPTH_COMPONENT16_SGIX" value="0x81A5"/> + <enum name="DEPTH_COMPONENT24_SGIX" value="0x81A6"/> + <enum name="DEPTH_COMPONENT32_SGIX" value="0x81A7"/> +</category> + +<category name="GL_SGIS_fog_function" number="64"> + <function name="FogFuncSGIS" offset="?"> + <param name="n" type="GLsizei" counter="true"/> + <param name="points" type="const GLfloat *" count="n" count_scale="2"/> + <glx rop="2067" ignore="true"/> + </function> + + <function name="GetFogFuncSGIS" offset="?"> + <param name="points" type="GLfloat *" output="true"/> + <!-- GLX protocol for this function is unknown. --> + </function> +</category> + +<category name="GL_SGIX_fog_offset" number="65"> + <enum name="FOG_OFFSET_SGIX" value="0x8198"/> + <enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199"> + <size name="Fogfv"/> + <size name="Fogiv"/> + </enum> +</category> + +<category name="GL_HP_image_transform" number="66"> + <function name="ImageTransformParameteriHP" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="ImageTransformParameterfHP" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="ImageTransformParameterivHP" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="ImageTransformParameterfvHP" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="GetImageTransformParameterivHP" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + </function> + + <function name="GetImageTransformParameterfvHP" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + </function> +</category> + +<category name="GL_HP_convolution_border_modes" number="67"> + <enum name="IGNORE_BORDER_HP" value="0x8150"/> + <enum name="CONSTANT_BORDER_HP" value="0x8151"/> + <enum name="REPLICATE_BORDER_HP" value="0x8153"/> + <enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> +</category> + +<!-- Extension number 68 is not listed in the extension registry. --> +<!-- Extension number 70 is not listed in the extension registry. --> +<!-- Extension number 71 is not listed in the extension registry. --> +<!-- Extension number 72 is not listed in the extension registry. --> +<!-- Extension number 73 is not listed in the extension registry. --> + +<category name="GL_EXT_color_subtable" number="74"> + <function name="ColorSubTableEXT" alias="ColorSubTable"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CopyColorSubTableEXT" alias="CopyColorSubTable"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + </function> +</category> + +<!-- Extension number 75 is a GLU extension. --> + +<category name="GL_PGI_misc_hints" number="77"> + <function name="HintPGI" offset="544"> + <param name="target" type="GLenum"/> + <param name="mode" type="GLint"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_paletted_texture" number="78"> + <enum name="COLOR_TABLE_FORMAT_EXT" count="1" value="0x80D8"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_WIDTH_EXT" count="1" value="0x80D9"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_RED_SIZE_EXT" count="1" value="0x80DA"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_GREEN_SIZE_EXT" count="1" value="0x80DB"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BLUE_SIZE_EXT" count="1" value="0x80DC"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_ALPHA_SIZE_EXT" count="1" value="0x80DD"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_LUMINANCE_SIZE_EXT" count="1" value="0x80DE"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_INTENSITY_SIZE_EXT" count="1" value="0x80DF"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_INDEX_SIZE_EXT" count="1" value="0x80ED"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + + <function name="ColorTableEXT" alias="ColorTable"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="const GLvoid *"/> + </function> + + <function name="GetColorTableEXT" offset="550"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="data" type="GLvoid *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetColorTableParameterivEXT" offset="551"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetColorTableParameterfvEXT" offset="552"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_clip_volume_hint" number="79"> + <enum name="CLIP_VOLUME_CLIPPING_HINT_EXT" count="1" value="0x80F0"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_SGIX_list_priority" number="80"> + <function name="GetListParameterfvSGIX" offset="470"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetListParameterivSGIX" offset="471"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="ListParameterfSGIX" offset="472"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="ListParameterfvSGIX" offset="473"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="ListParameteriSGIX" offset="474"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="ListParameterivSGIX" offset="475"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> +</category> + +<!-- Extension number 82 is not listed in the extension registry. --> +<!-- Extension number 83 is a GLX extension. --> + +<category name="GL_SGIX_texture_lod_bias" number="84"> + <enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<!-- Extension number 85 is a GLU extension. --> +<!-- Extension number 86 is a GLX extension. --> +<!-- Extension number 87 is not listed in the extension registry. --> +<!-- Extension number 88 is not listed in the extension registry. --> +<!-- Extension number 89 is not listed in the extension registry. --> + + +<category name="GL_SGIX_shadow_ambient" number="90"> + <enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<!-- Extension number 91 is a GLX extension. --> +<!-- Extension number 92 is a GLX extension. --> + +<category name="GL_EXT_index_material" number="94"> + <function name="IndexMaterialEXT" offset="538"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_index_func" number="95"> + <function name="IndexFuncEXT" offset="539"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampf"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_compiled_vertex_array" number="97"> + <function name="LockArraysEXT" offset="540"> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <glx handcode="true" ignore="true"/> + </function> + + <function name="UnlockArraysEXT" offset="541"> + <glx handcode="true" ignore="true"/> + </function> +</category> + +<category name="GL_EXT_cull_vertex" number="98"> + <enum name="CULL_VERTEX_EXT" value="0x81AA"/> + <enum name="CULL_VERTEX_OBJECT_POSITION_EXT" count="4" value="0x81AB"> + <size name="CullParameterfv"/> + <size name="CullParameterdv"/> + </enum> + <enum name="CULL_VERTEX_EYE_POSITION_EXT" count="4" value="0x81AC"> + <size name="CullParameterfv"/> + <size name="CullParameterdv"/> + </enum> + + <function name="CullParameterdvEXT" offset="542"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *"/> <!-- Spec bug. Should be const. --> + <glx ignore="true"/> + </function> + + <function name="CullParameterfvEXT" offset="543"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *"/> <!-- Spec bug. Should be const. --> + <glx ignore="true"/> + </function> +</category> + +<!-- Extension number 99 is not listed in the extension registry. --> +<!-- Extension number 100 is a GLU extension. --> + +<!-- Shouldn't this be EXT_fragment_lighting? --> +<category name="GL_SGIX_fragment_lighting" number="102"> + <function name="FragmentColorMaterialSGIX" offset="476"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightfSGIX" offset="477"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightfvSGIX" offset="478"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightiSGIX" offset="479"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightivSGIX" offset="480"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightModelfSGIX" offset="481"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightModelfvSGIX" offset="482"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightModeliSGIX" offset="483"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightModelivSGIX" offset="484"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentMaterialfSGIX" offset="485"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="FragmentMaterialfvSGIX" offset="486"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentMaterialiSGIX" offset="487"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="FragmentMaterialivSGIX" offset="488"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetFragmentLightfvSGIX" offset="489"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetFragmentLightivSGIX" offset="490"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetFragmentMaterialfvSGIX" offset="491"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetFragmentMaterialivSGIX" offset="492"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="LightEnviSGIX" offset="493"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> +</category> + +<!-- Extension number 103 is not listed in the extension registry. --> +<!-- Extension number 104 is not listed in the extension registry. --> +<!-- Extension number 105 is not listed in the extension registry. --> +<!-- Extension number 106 is not listed in the extension registry. --> +<!-- Extension number 107 is not listed in the extension registry. --> +<!-- Extension number 108 is not listed in the extension registry. --> +<!-- Extension number 109 is not listed in the extension registry. --> + +<category name="GL_IBM_rasterpos_clip" number="110"> + <enum name="RASTER_POSITION_UNCLIPPED_IBM" count="1" value="0x19262"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_EXT_draw_range_elements" number="112"> + <function name="DrawRangeElementsEXT" alias="DrawRangeElements"> + <param name="mode" type="GLenum"/> + <param name="start" type="GLuint"/> + <param name="end" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<!-- Extension number 115 is a GLX extension. --> +<!-- Extension number 116 is not listed in the extension registry. --> + +<category name="GL_EXT_light_texture" number="117"> + <function name="ApplyTextureEXT" offset="?"> + <param name="mode" type="GLenum"/> + </function> + + <function name="TextureLightEXT" offset="?"> + <param name="pname" type="GLenum"/> + </function> + + <function name="TextureMaterialEXT" offset="?"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + </function> +</category> + +<!-- Extension number 118 is not listed in the extension registry. --> +<!-- Extension number 121 is not listed in the extension registry. --> +<!-- Extension number 122 is not listed in the extension registry. --> +<!-- Extension number 123 is not listed in the extension registry. --> +<!-- Extension number 124 is not listed in the extension registry. --> +<!-- Extension number 125 is not listed in the extension registry. --> +<!-- Extension number 126 is not listed in the extension registry. --> +<!-- Extension number 128 is not listed in the extension registry. --> +<!-- Extension number 130 is not listed in the extension registry. --> +<!-- Extension number 131 is not listed in the extension registry. --> + +<category name="GL_SGIX_async" number="132"> + <function name="AsyncMarkerSGIX" offset="?"> + <param name="marker" type="GLuint"/> + </function> + + <function name="FinishAsyncSGIX" offset="?"> + <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. --> + <return type="GLint"/> + </function> + + <function name="PollAsyncSGIX" offset="?"> + <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. --> + <return type="GLint"/> + </function> + + <function name="GenAsyncMarkersSGIX" offset="?"> + <param name="range" type="GLsizei"/> + <return type="GLuint"/> + </function> + + <function name="DeleteAsyncMarkersSGIX" offset="?"> + <param name="marker" type="GLuint"/> + <param name="range" type="GLsizei"/> + </function> + + <function name="IsAsyncMarkerSGIX" offset="?"> + <param name="marker" type="GLuint"/> + <return type="GLboolean"/> + </function> +</category> + +<category name="GL_INTEL_parallel_arrays" number="136"> + <function name="VertexPointervINTEL" offset="?"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="pointer" type="const GLvoid **"/> + </function> + + <function name="NormalPointervINTEL" offset="?"> + <param name="type" type="GLenum"/> + <param name="pointer" type="const GLvoid **"/> + </function> + + <function name="ColorPointervINTEL" offset="?"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="pointer" type="const GLvoid **"/> + </function> + + <function name="TexCoordPointervINTEL" offset="?"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="pointer" type="const GLvoid **"/> + </function> +</category> + +<category name="GL_HP_occlusion_test" number="137"> + <enum name="OCCLUSION_TEST_HP" count="1" value="0x8165"> + <size name="Get" mode="get"/> + </enum> + <enum name="OCCLUSION_TEST_RESULT_HP" count="1" value="0x8166"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_EXT_pixel_transform" number="138"> + <function name="PixelTransformParameteriEXT" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="PixelTransformParameterfEXT" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="PixelTransformParameterivEXT" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="PixelTransformParameterfvEXT" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> +</category> + +<!-- Extension number 140 is not listed in the extension registry. --> + +<category name="GL_EXT_shared_texture_palette" number="141"> + <enum name="SHARED_TEXTURE_PALETTE_EXT" count="1" value="0x81FB"/> +</category> + +<!-- Extension number 142 is a GLX extension. --> +<!-- Extension number 143 is not listed in the extension registry. --> + +<category name="GL_EXT_separate_specular_color" number="144"> + <enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + </enum> + <enum name="SINGLE_COLOR_EXT" value="0x81F9"/> + <enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/> +</category> + +<category name="GL_EXT_secondary_color" number="145"> + <function name="SecondaryColor3bEXT" offset="561" vectorequiv="SecondaryColor3bvEXT"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + </function> + + <function name="SecondaryColor3bvEXT" offset="562"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="4126"/> + </function> + + <function name="SecondaryColor3dEXT" offset="563" vectorequiv="SecondaryColor3dvEXT"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + </function> + + <function name="SecondaryColor3dvEXT" offset="564"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="4130"/> + </function> + + <function name="SecondaryColor3fEXT" offset="565" vectorequiv="SecondaryColor3fvEXT"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + </function> + + <function name="SecondaryColor3fvEXT" offset="566"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="4129"/> + </function> + + <function name="SecondaryColor3iEXT" offset="567" vectorequiv="SecondaryColor3ivEXT"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + </function> + + <function name="SecondaryColor3ivEXT" offset="568"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="4128"/> + </function> + + <function name="SecondaryColor3sEXT" offset="569" vectorequiv="SecondaryColor3svEXT"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + </function> + + <function name="SecondaryColor3svEXT" offset="570"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="4127"/> + </function> + + <function name="SecondaryColor3ubEXT" offset="571" vectorequiv="SecondaryColor3ubvEXT"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + </function> + + <function name="SecondaryColor3ubvEXT" offset="572"> + <param name="v" type="const GLubyte *" count="3"/> + <glx rop="4131"/> + </function> + + <function name="SecondaryColor3uiEXT" offset="573" vectorequiv="SecondaryColor3uivEXT"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + </function> + + <function name="SecondaryColor3uivEXT" offset="574"> + <param name="v" type="const GLuint *" count="3"/> + <glx rop="4133"/> + </function> + + <function name="SecondaryColor3usEXT" offset="575" vectorequiv="SecondaryColor3usvEXT"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + </function> + + <function name="SecondaryColor3usvEXT" offset="576"> + <param name="v" type="const GLushort *" count="3"/> + <glx rop="4132"/> + </function> + + <function name="SecondaryColorPointerEXT" offset="577"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<category name="GL_EXT_texture_perturb_normal" number="147"> + <function name="TextureNormalEXT" offset="?"> + <param name="mode" type="GLenum"/> + </function> +</category> + +<category name="GL_EXT_multi_draw_arrays" number="148"> + <function name="MultiDrawArraysEXT" offset="644"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint *"/> <!-- Spec bug. Should be const. --> + <param name="count" type="GLsizei *"/> <!-- Spec bug. Should be const. --> + <param name="primcount" type="GLsizei"/> + <glx handcode="true"/> + </function> + + <function name="MultiDrawElementsEXT" offset="645"> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + <glx handcode="true"/> + </function> +</category> + +<category name="GL_EXT_fog_coord" number="149"> + <function name="FogCoordfEXT" offset="545" vectorequiv="FogCoordfvEXT"> + <param name="coord" type="GLfloat"/> + </function> + + <function name="FogCoordfvEXT" offset="546"> + <param name="coord" type="const GLfloat *" count="1"/> + <glx rop="4124"/> + </function> + + <function name="FogCoorddEXT" offset="547" vectorequiv="FogCoorddvEXT"> + <param name="coord" type="GLdouble"/> + </function> + + <function name="FogCoorddvEXT" offset="548"> + <param name="coord" type="const GLdouble *" count="1"/> + <glx rop="4125"/> + </function> + + <function name="FogCoordPointerEXT" offset="549"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<!-- Extension number 150 is not listed in the extension registry. --> +<!-- Extension number 151 is not listed in the extension registry. --> +<!-- Extension number 152 is not listed in the extension registry. --> +<!-- Extension number 153 is not listed in the extension registry. --> +<!-- Extension number 154 is not listed in the extension registry. --> + +<category name="GL_EXT_coordinate_frame" number="156"> + <function name="Tangent3bEXT" offset="?"> + <param name="tx" type="GLbyte"/> + <param name="ty" type="GLbyte"/> + <param name="tz" type="GLbyte"/> + </function> + + <function name="Tangent3bvEXT" offset="?"> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="Tangent3dEXT" offset="?"> + <param name="tx" type="GLdouble"/> + <param name="ty" type="GLdouble"/> + <param name="tz" type="GLdouble"/> + </function> + + <function name="Tangent3dvEXT" offset="?"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="Tangent3fEXT" offset="?"> + <param name="tx" type="GLfloat"/> + <param name="ty" type="GLfloat"/> + <param name="tz" type="GLfloat"/> + </function> + + <function name="Tangent3fvEXT" offset="?"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Tangent3iEXT" offset="?"> + <param name="tx" type="GLint"/> + <param name="ty" type="GLint"/> + <param name="tz" type="GLint"/> + </function> + + <function name="Tangent3ivEXT" offset="?"> + <param name="v" type="const GLint *"/> + </function> + + <function name="Tangent3sEXT" offset="?"> + <param name="tx" type="GLshort"/> + <param name="ty" type="GLshort"/> + <param name="tz" type="GLshort"/> + </function> + + <function name="Tangent3svEXT" offset="?"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="Binormal3bEXT" offset="?"> + <param name="bx" type="GLbyte"/> + <param name="by" type="GLbyte"/> + <param name="bz" type="GLbyte"/> + </function> + + <function name="Binormal3bvEXT" offset="?"> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="Binormal3dEXT" offset="?"> + <param name="bx" type="GLdouble"/> + <param name="by" type="GLdouble"/> + <param name="bz" type="GLdouble"/> + </function> + + <function name="Binormal3dvEXT" offset="?"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="Binormal3fEXT" offset="?"> + <param name="bx" type="GLfloat"/> + <param name="by" type="GLfloat"/> + <param name="bz" type="GLfloat"/> + </function> + + <function name="Binormal3fvEXT" offset="?"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Binormal3iEXT" offset="?"> + <param name="bx" type="GLint"/> + <param name="by" type="GLint"/> + <param name="bz" type="GLint"/> + </function> + + <function name="Binormal3ivEXT" offset="?"> + <param name="v" type="const GLint *"/> + </function> + + <function name="Binormal3sEXT" offset="?"> + <param name="bx" type="GLshort"/> + <param name="by" type="GLshort"/> + <param name="bz" type="GLshort"/> + </function> + + <function name="Binormal3svEXT" offset="?"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="TangentPointerEXT" offset="?"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="BinormalPointerEXT" offset="?"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> +</category> + +<!-- Extension number 157 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_env_combine" number="158"> + <enum name="COMBINE_EXT" value="0x8570"/> + <enum name="COMBINE_RGB_EXT" count="1" value="0x8571"/> + <enum name="COMBINE_ALPHA_EXT" count="1" value="0x8572"/> + <enum name="RGB_SCALE_EXT" count="1" value="0x8573"/> + <enum name="ADD_SIGNED_EXT" value="0x8574"/> + <enum name="INTERPOLATE_EXT" value="0x8575"/> + <enum name="CONSTANT_EXT" value="0x8576"/> + <enum name="PRIMARY_COLOR_EXT" value="0x8577"/> + <enum name="PREVIOUS_EXT" value="0x8578"/> + <enum name="SOURCE0_RGB_EXT" count="1" value="0x8580"/> + <enum name="SOURCE1_RGB_EXT" count="1" value="0x8581"/> + <enum name="SOURCE2_RGB_EXT" count="1" value="0x8582"/> + <enum name="SOURCE0_ALPHA_EXT" count="1" value="0x8588"/> + <enum name="SOURCE1_ALPHA_EXT" count="1" value="0x8589"/> + <enum name="SOURCE2_ALPHA_EXT" count="1" value="0x858A"/> + <enum name="OPERAND0_RGB_EXT" count="1" value="0x8590"/> + <enum name="OPERAND1_RGB_EXT" count="1" value="0x8591"/> + <enum name="OPERAND2_RGB_EXT" count="1" value="0x8592"/> + <enum name="OPERAND0_ALPHA_EXT" count="1" value="0x8598"/> + <enum name="OPERAND1_ALPHA_EXT" count="1" value="0x8599"/> + <enum name="OPERAND2_ALPHA_EXT" count="1" value="0x859A"/> +</category> + +<category name="GL_SGIX_pixel_texture" number="160"> + <function name="PixelTexGenSGIX" offset="430"> + <param name="mode" type="GLenum"/> + <glx rop="2059" ignore="true"/> + </function> +</category> + +<!-- Extension number 161 is not listed in the extension registry. --> +<!-- Extension number 162 is not listed in the extension registry. --> + +<category name="GL_SUNX_constant_data" number="163"> + <function name="FinishTextureSUNX" offset="?"> + </function> +</category> + +<category name="GL_SUN_global_alpha" number="164"> + <function name="GlobalAlphaFactorbSUN" offset="?"> + <param name="factor" type="GLbyte"/> + </function> + + <function name="GlobalAlphaFactorsSUN" offset="?"> + <param name="factor" type="GLshort"/> + </function> + + <function name="GlobalAlphaFactoriSUN" offset="?"> + <param name="factor" type="GLint"/> + </function> + + <function name="GlobalAlphaFactorfSUN" offset="?"> + <param name="factor" type="GLfloat"/> + </function> + + <function name="GlobalAlphaFactordSUN" offset="?"> + <param name="factor" type="GLdouble"/> + </function> + + <function name="GlobalAlphaFactorubSUN" offset="?"> + <param name="factor" type="GLubyte"/> + </function> + + <function name="GlobalAlphaFactorusSUN" offset="?"> + <param name="factor" type="GLushort"/> + </function> + + <function name="GlobalAlphaFactoruiSUN" offset="?"> + <param name="factor" type="GLuint"/> + </function> +</category> + +<category name="GL_SUN_triangle_list" number="165"> + <function name="ReplacementCodeuiSUN" offset="?"> + <param name="code" type="GLuint"/> + </function> + + <function name="ReplacementCodeusSUN" offset="?"> + <param name="code" type="GLushort"/> + </function> + + <function name="ReplacementCodeubSUN" offset="?"> + <param name="code" type="GLubyte"/> + </function> + + <function name="ReplacementCodeuivSUN" offset="?"> + <param name="code" type="const GLuint *"/> + </function> + + <function name="ReplacementCodeusvSUN" offset="?"> + <param name="code" type="const GLushort *"/> + </function> + + <function name="ReplacementCodeubvSUN" offset="?"> + <param name="code" type="const GLubyte *"/> + </function> + + <function name="ReplacementCodePointerSUN" offset="?"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_SUN_vertex" number="166"> + <function name="Color4ubVertex2fSUN" offset="?"> + <param name="r" type="GLubyte"/> + <param name="g" type="GLubyte"/> + <param name="b" type="GLubyte"/> + <param name="a" type="GLubyte"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="Color4ubVertex2fvSUN" offset="?"> + <param name="c" type="const GLubyte *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Color4ubVertex3fSUN" offset="?"> + <param name="r" type="GLubyte"/> + <param name="g" type="GLubyte"/> + <param name="b" type="GLubyte"/> + <param name="a" type="GLubyte"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Color4ubVertex3fvSUN" offset="?"> + <param name="c" type="const GLubyte *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Color3fVertex3fSUN" offset="?"> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Color3fVertex3fvSUN" offset="?"> + <param name="c" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Normal3fVertex3fSUN" offset="?"> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" 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</function> + + <function name="TexCoord2fNormal3fVertex3fSUN" offset="?"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="TexCoord2fNormal3fVertex3fvSUN" offset="?"> + <param name="tc" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord2fColor4fNormal3fVertex3fSUN" offset="?"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="a" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" 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type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fVertex3fSUN" offset="?"> + <param name="rc" type="GLuint"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fVertex3fvSUN" offset="?"> + <param name="rc" type="const GLuint *"/> + <param name="tc" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN" offset="?"> + <param name="rc" type="GLuint"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN" offset="?"> + <param name="rc" type="const GLuint *"/> + <param name="tc" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN" offset="?"> + <param name="rc" type="GLuint"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="a" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN" offset="?"> + <param name="rc" type="const GLuint *"/> + <param name="tc" type="const GLfloat *"/> + <param name="c" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> +</category> + +<!-- Extension number 167 is a WGL extension. --> +<!-- Extension number 168 is a WGL extension. --> +<!-- Extension number 169 is a WGL extension. --> +<!-- Extension number 170 is a WGL extension. --> +<!-- Extension number 171 is a WGL extension. --> +<!-- Extension number 172 is a WGL extension. --> + +<category name="GL_EXT_blend_func_separate" number="173"> + <function name="BlendFuncSeparateEXT" offset="537"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + <glx rop="4134"/> + </function> +</category> + +<category name="GL_EXT_stencil_wrap" number="176"> + <enum name="INCR_WRAP_EXT" value="0x8507"/> + <enum name="DECR_WRAP_EXT" value="0x8508"/> +</category> + +<!-- Extension number 177 is a WGL extension. --> + +<category name="GL_NV_texgen_reflection" number="179"> + <enum name="NORMAL_MAP_NV" value="0x8511"/> + <enum name="REFLECTION_MAP_NV" value="0x8512"/> +</category> + +<!-- Extension number 180 is not listed in the extension registry. --> + +<category name="GL_SUN_convolution_border_modes" number="182"> + <enum name="WRAP_BORDER_SUN" value="0x81D4"/> +</category> + +<!-- Extension number 183 is a GLX extension. --> +<!-- Extension number 184 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_env_add" number="185"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_EXT_texture_lod_bias" number="186"> + <enum name="TEXTURE_LOD_BIAS_EXT" count="1" value="0x8501"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<category name="GL_EXT_texture_filter_anisotropic" number="187"> + <enum name="TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FE"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FF"/> +</category> + +<category name="GL_EXT_vertex_weighting" number="188"> + <function name="VertexWeightfEXT" offset="494" vectorequiv="VertexWeightfvEXT"> + <param name="weight" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="VertexWeightfvEXT" offset="495"> + <param name="weight" type="const GLfloat *" count="1"/> + <glx rop="4135" ignore="true"/> + </function> + + <function name="VertexWeightPointerEXT" offset="496"> + <param name="size" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true" ignore="true"/> + </function> +</category> + +<category name="GL_NV_light_max_exponent" number="189"> + <enum name="MAX_SHININESS_NV" count="1" value="0x8504"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_SPOT_EXPONENT_NV" count="1" value="0x8505"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_NV_vertex_array_range" number="190"> + <function name="FlushVertexArrayRangeNV" offset="497"> + <glx ignore="true"/> + </function> + + <function name="VertexArrayRangeNV" offset="498"> + <param name="length" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_NV_register_combiners" number="191"> + <function name="CombinerParameterfvNV" offset="499"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="4137" ignore="true"/> + </function> + + <function name="CombinerParameterfNV" offset="500"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="4136" ignore="true"/> + </function> + + <function name="CombinerParameterivNV" offset="501"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="4139" ignore="true"/> + </function> + + <function name="CombinerParameteriNV" offset="502"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="4138" ignore="true"/> + </function> + + <function name="CombinerInputNV" offset="503"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="variable" type="GLenum"/> + <param name="input" type="GLenum"/> + <param name="mapping" type="GLenum"/> + <param name="componentUsage" type="GLenum"/> + <glx rop="4140" ignore="true"/> + </function> + + <function name="CombinerOutputNV" offset="504"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="abOutput" type="GLenum"/> + <param name="cdOutput" type="GLenum"/> + <param name="sumOutput" type="GLenum"/> + <param name="scale" type="GLenum"/> + <param name="bias" type="GLenum"/> + <param name="abDotProduct" type="GLboolean"/> + <param name="cdDotProduct" type="GLboolean"/> + <param name="muxSum" type="GLboolean"/> + <glx rop="4141" ignore="true"/> + </function> + + <function name="FinalCombinerInputNV" offset="505"> + <param name="variable" type="GLenum"/> + <param name="input" type="GLenum"/> + <param name="mapping" type="GLenum"/> + <param name="componentUsage" type="GLenum"/> + <glx rop="4142" ignore="true"/> + </function> + + <function name="GetCombinerInputParameterfvNV" offset="506"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="variable" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + <glx vendorpriv="1270" ignore="true"/> + </function> + + <function name="GetCombinerInputParameterivNV" offset="507"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="variable" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1271" ignore="true"/> + </function> + + <function name="GetCombinerOutputParameterfvNV" offset="508"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + <glx vendorpriv="1272" ignore="true"/> + </function> + + <function name="GetCombinerOutputParameterivNV" offset="509"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1273" ignore="true"/> + </function> + + <function name="GetFinalCombinerInputParameterfvNV" offset="510"> + <param name="variable" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + <glx vendorpriv="1274" ignore="true"/> + </function> + + <function name="GetFinalCombinerInputParameterivNV" offset="511"> + <param name="variable" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1275" ignore="true"/> + </function> +</category> + +<category name="GL_NV_fog_distance" number="192"> + <enum name="FOG_DISTANCE_MODE_NV" count="1" value="0x855A"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="EYE_RADIAL_NV" value="0x855B"/> + <enum name="EYE_PLANE_ABSOLUTE_NV" value="0x855C"/> +</category> + +<category name="GL_NV_blend_square" number="194"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_NV_texture_env_combine4" number="195"> + <enum name="COMBINE4" value="0x8503"/> + <enum name="SOURCE3_RGB_NV" count="1" value="0x8583"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE3_ALPHA_NV" count="1" value="0x858B"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND3_RGB_NV" count="1" value="0x8593"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND3_ALPHA_NV" count="1" value="0x859B"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> +</category> + +<category name="GL_MESA_resize_buffers" number="196"> + <function name="ResizeBuffersMESA" offset="512"> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_MESA_window_pos" number="197"> + <function name="WindowPos2dMESA" offset="513"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2dvMESA" offset="514"> + <param name="v" type="const GLdouble *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2fMESA" offset="515"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2fvMESA" offset="516"> + <param name="v" type="const GLfloat *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2iMESA" offset="517"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2ivMESA" offset="518"> + <param name="v" type="const GLint *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2sMESA" offset="519"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2svMESA" offset="520"> + <param name="v" type="const GLshort *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3dMESA" offset="521"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3dvMESA" offset="522"> + <param name="v" type="const GLdouble *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3fMESA" offset="523" vectorequiv="WindowPos3fvMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="WindowPos3fvMESA" offset="524"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="230"/> + </function> + + <function name="WindowPos3iMESA" offset="525"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3ivMESA" offset="526"> + <param name="v" type="const GLint *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3sMESA" offset="527"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3svMESA" offset="528"> + <param name="v" type="const GLshort *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos4dMESA" offset="529"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4dvMESA" offset="530"> + <param name="v" type="const GLdouble *"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4fMESA" offset="531"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4fvMESA" offset="532"> + <param name="v" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4iMESA" offset="533"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4ivMESA" offset="534"> + <param name="v" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4sMESA" offset="535"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4svMESA" offset="536"> + <param name="v" type="const GLshort *"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_texture_compression_s3tc" number="198"> + <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/> +</category> + +<category name="GL_IBM_multimode_draw_arrays" number="200"> + <function name="MultiModeDrawArraysIBM" offset="708"> + <param name="mode" type="const GLenum *"/> + <param name="first" type="const GLint *"/> + <param name="count" type="const GLsizei *"/> + <param name="primcount" type="GLsizei"/> + <param name="modestride" type="GLint"/> + <glx handcode="true" ignore="true"/> + </function> + + <function name="MultiModeDrawElementsIBM" offset="709"> + <param name="mode" type="const GLenum *"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid * const *"/> + <param name="primcount" type="GLsizei"/> + <param name="modestride" type="GLint"/> + <glx handcode="true" ignore="true"/> + </function> +</category> + +<category name="GL_IBM_vertex_array_lists" number="201"> + <function name="ColorPointerListIBM" offset="?"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="SecondaryColorPointerListIBM" offset="?"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="EdgeFlagPointerListIBM" offset="?"> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLboolean **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="FogCoordPointerListIBM" offset="?"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="IndexPointerListIBM" offset="?"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="NormalPointerListIBM" offset="?"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="TexCoordPointerListIBM" offset="?"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="VertexPointerListIBM" offset="?"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> +</category> + +<!-- Extension number 202 is not listed in the extension registry. --> +<!-- Extension number 203 is not listed in the extension registry. --> +<!-- Extension number 204 is not listed in the extension registry. --> +<!-- Extension number 205 is not listed in the extension registry. --> + +<category name="GL_3DFX_texture_compression_FXT1" number="206"> + <enum name="COMPRESSED_RGB_FXT1_3DFX" value="0x86B0"/> + <enum name="COMPRESSED_RGBA_FXT1_3DFX" value="0x86B1"/> +</category> + +<category name="GL_3DFX_multisample" number="207"> + <enum name="MULTISAMPLE_3DFX" value="0x86B2"/> + <enum name="SAMPLE_BUFFERS_3DFX" value="0x86B3"/> + <enum name="SAMPLES_3DFX" value="0x86B4"/> + <enum name="MULTISAMPLE_BIT_3DFX" value="0x20000000"/> +</category> + +<category name="GL_3DFX_tbuffer" number="208"> + <function name="TbufferMask3DFX" offset="553"> + <param name="mask" type="GLuint"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_multisample" number="209"> + <function name="SampleMaskEXT" alias="SampleMaskSGIS"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + </function> + + <function name="SamplePatternEXT" alias="SamplePatternSGIS"> + <param name="pattern" type="GLenum"/> + </function> +</category> + +<!-- Extension number 211 is not listed in the extension registry. --> +<!-- Extension number 213 is not listed in the extension registry. --> + +<category name="GL_SGIS_texture_color_mask" number="214"> + <enum name="TEXTURE_COLOR_WRITEMASK_SGIS" value="0x81EF"/> + + <function name="TextureColorMaskSGIS" offset="?"> + <param name="red" type="GLboolean"/> + <param name="green" type="GLboolean"/> + <param name="blue" type="GLboolean"/> + <param name="alpha" type="GLboolean"/> + <glx rop="2082" ignore="true"/> + </function> +</category> + +<!-- Extension number 215 is a GLX extension. --> +<!-- Extension number 216 is a GLX extension. --> +<!-- Extension number 217 is a GLX extension. --> +<!-- Extension number 218 is a GLX extension. --> +<!-- Extension number 219 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_env_dot3" number="220"> + <enum name="DOT3_RGB_EXT" value="0x8740"/> + <enum name="DOT3_RGBA_EXT" value="0x8741"/> +</category> + +<category name="GL_ATI_texture_mirror_once" number="221"> + <enum name="MIRROR_CLAMP_ATI" value="0x8742"/> + <enum name="MIRROR_CLAMP_TO_EDGE_ATI" value="0x8743"/> +</category> + +<category name="GL_NV_fence" number="222"> + <function name="DeleteFencesNV" offset="647"> + <param name="n" type="GLsizei"/> + <param name="fences" type="const GLuint *"/> + <glx ignore="true"/> + </function> + + <function name="GenFencesNV" offset="648"> + <param name="n" type="GLsizei" counter="true"/> + <param name="fences" type="GLuint *" output="true" count="n"/> + <glx ignore="true"/> + </function> + + <function name="IsFenceNV" offset="649"> + <param name="fence" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="TestFenceNV" offset="650"> + <param name="fence" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="GetFenceivNV" offset="651"> + <param name="fence" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="FinishFenceNV" offset="652"> + <param name="fence" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="SetFenceNV" offset="653"> + <param name="fence" type="GLuint"/> + <param name="condition" type="GLenum"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_IBM_texture_mirrored_repeat" number="224"> + <enum name="MIRRORED_REPEAT_IBM" value="0x8370"/> +</category> + +<category name="GL_NV_evaluators" number="225"> + <function name="MapControlPointsNV" offset="?"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="type" type="GLenum"/> + <param name="ustride" type="GLsizei"/> + <param name="vstride" type="GLsizei"/> + <param name="uorder" type="GLint"/> + <param name="vorder" type="GLint"/> + <param name="packed" type="GLboolean"/> + <param name="points" type="const GLvoid *"/> + </function> + + <function name="MapParameterivNV" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="MapParameterfvNV" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="GetMapControlPointsNV" offset="?"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="type" type="GLenum"/> + <param name="ustride" type="GLsizei"/> + <param name="vstride" type="GLsizei"/> + <param name="packed" type="GLboolean"/> + <param name="points" type="GLvoid *" output="true"/> + </function> + + <function name="GetMapParameterivNV" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetMapParameterfvNV" offset="?"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + </function> + + <function name="GetMapAttribParameterivNV" offset="?"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetMapAttribParameterfvNV" offset="?"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + </function> + + <function name="EvalMapsNV" offset="?"> + <param name="target" type="GLenum"/> + <param name="mode" type="GLenum"/> + </function> +</category> + +<category name="GL_NV_packed_depth_stencil" number="226"> + <enum name="DEPTH_STENCIL_NV" value="0x84F9"/> + <enum name="UNSIGNED_INT_24_8_NV" value="0x84FA"/> +</category> + +<category name="GL_NV_register_combiners2" number="227"> + <function name="CombinerStageParameterfvNV" offset="?"> + <param name="stage" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="GetCombinerStageParameterfvNV" offset="?"> + <param name="stage" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + </function> +</category> + +<category name="GL_NV_texture_compression_vtc" number="228"> + <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/> +</category> + +<category name="GL_NV_texture_rectangle" number="229"> + <enum name="TEXTURE_RECTANGLE_NV" count="1" value="0x84F5"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_RECTANGLE_NV" count="1" value="0x84F6"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_TEXTURE_RECTANGLE_NV" value="0x84F7"/> + <enum name="MAX_RECTANGLE_TEXTURE_SIZE_NV" count="1" value="0x84F8"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_NV_vertex_program" number="233"> + <enum name="VERTEX_PROGRAM_NV" value="0x8620"/> + <enum name="VERTEX_STATE_PROGRAM_NV" value="0x8621"/> + <enum name="ATTRIB_ARRAY_SIZE_NV" count="1" value="0x8623"> + <size name="GetVertexAttribdvNV" mode="get"/> + <size name="GetVertexAttribfvNV" mode="get"/> + <size name="GetVertexAttribivNV" mode="get"/> + </enum> + <enum name="ATTRIB_ARRAY_STRIDE_NV" count="1" value="0x8624"> + <size name="GetVertexAttribdvNV" mode="get"/> + <size name="GetVertexAttribfvNV" mode="get"/> + <size name="GetVertexAttribivNV" mode="get"/> + </enum> + <enum name="ATTRIB_ARRAY_TYPE_NV" count="1" value="0x8625"> + <size name="GetVertexAttribdvNV" mode="get"/> + <size name="GetVertexAttribfvNV" mode="get"/> + <size name="GetVertexAttribivNV" mode="get"/> + </enum> + <enum name="CURRENT_ATTRIB_NV" count="1" value="0x8626"> + <size name="GetVertexAttribdvNV" mode="get"/> + <size name="GetVertexAttribfvNV" mode="get"/> + <size name="GetVertexAttribivNV" mode="get"/> + </enum> + <enum name="PROGRAM_LENGTH_NV" count="1" value="0x8627"> + <size name="GetProgramivNV" mode="get"/> + </enum> + <enum name="PROGRAM_STRING_NV" value="0x8628"/> + <enum name="MODELVIEW_PROJECTION_NV" value="0x8629"/> + <enum name="IDENTITY_NV" value="0x862A"/> + <enum name="INVERSE_NV" value="0x862B"/> + <enum name="TRANSPOSE_NV" value="0x862C"/> + <enum name="INVERSE_TRANSPOSE_NV" value="0x862D"/> + <enum name="MAX_TRACK_MATRIX_STACK_DEPTH_NV" value="0x862E"/> + <enum name="MAX_TRACK_MATRICES_NV" value="0x862F"/> + <enum name="MATRIX0_NV" value="0x8630"/> + <enum name="MATRIX1_NV" value="0x8631"/> + <enum name="MATRIX2_NV" value="0x8632"/> + <enum name="MATRIX3_NV" value="0x8633"/> + <enum name="MATRIX4_NV" value="0x8634"/> + <enum name="MATRIX5_NV" value="0x8635"/> + <enum name="MATRIX6_NV" value="0x8636"/> + <enum name="MATRIX7_NV" value="0x8637"/> + <enum name="CURRENT_MATRIX_STACK_DEPTH_NV" value="0x8640"/> + <enum name="CURRENT_MATRIX_NV" value="0x8641"/> + <enum name="VERTEX_PROGRAM_POINT_SIZE_NV" value="0x8642"/> + <enum name="VERTEX_PROGRAM_TWO_SIDE_NV" value="0x8643"/> + <enum name="PROGRAM_PARAMETER_NV" value="0x8644"/> + <enum name="ATTRIB_ARRAY_POINTER_NV" value="0x8645"/> + <enum name="PROGRAM_TARGET_NV" count="1" value="0x8646"> + <size name="GetProgramivNV" mode="get"/> + </enum> + <enum name="PROGRAM_RESIDENT_NV" count="1" value="0x8647"> + <size name="GetProgramivNV" mode="get"/> + </enum> + <enum name="TRACK_MATRIX_NV" value="0x8648"/> + <enum name="TRACK_MATRIX_TRANSFORM_NV" value="0x8649"/> + <enum name="VERTEX_PROGRAM_BINDING_NV" value="0x864A"/> + <enum name="PROGRAM_ERROR_POSITION_NV" value="0x864B"/> + <enum name="VERTEX_ATTRIB_ARRAY0_NV" value="0x8650"/> + <enum name="VERTEX_ATTRIB_ARRAY1_NV" value="0x8651"/> + <enum name="VERTEX_ATTRIB_ARRAY2_NV" value="0x8652"/> + <enum name="VERTEX_ATTRIB_ARRAY3_NV" value="0x8653"/> + <enum name="VERTEX_ATTRIB_ARRAY4_NV" value="0x8654"/> + <enum name="VERTEX_ATTRIB_ARRAY5_NV" value="0x8655"/> + <enum name="VERTEX_ATTRIB_ARRAY6_NV" value="0x8656"/> + <enum name="VERTEX_ATTRIB_ARRAY7_NV" value="0x8657"/> + <enum name="VERTEX_ATTRIB_ARRAY8_NV" value="0x8658"/> + <enum name="VERTEX_ATTRIB_ARRAY9_NV" value="0x8659"/> + <enum name="VERTEX_ATTRIB_ARRAY10_NV" value="0x865A"/> + <enum name="VERTEX_ATTRIB_ARRAY11_NV" value="0x865B"/> + <enum name="VERTEX_ATTRIB_ARRAY12_NV" value="0x865C"/> + <enum name="VERTEX_ATTRIB_ARRAY13_NV" value="0x865D"/> + <enum name="VERTEX_ATTRIB_ARRAY14_NV" value="0x865E"/> + <enum name="VERTEX_ATTRIB_ARRAY15_NV" value="0x865F"/> + <enum name="MAP1_VERTEX_ATTRIB0_4_NV" value="0x8660"/> + <enum name="MAP1_VERTEX_ATTRIB1_4_NV" value="0x8661"/> + <enum name="MAP1_VERTEX_ATTRIB2_4_NV" value="0x8662"/> + <enum name="MAP1_VERTEX_ATTRIB3_4_NV" value="0x8663"/> + <enum name="MAP1_VERTEX_ATTRIB4_4_NV" value="0x8664"/> + <enum name="MAP1_VERTEX_ATTRIB5_4_NV" value="0x8665"/> + <enum name="MAP1_VERTEX_ATTRIB6_4_NV" value="0x8666"/> + <enum name="MAP1_VERTEX_ATTRIB7_4_NV" value="0x8667"/> + <enum name="MAP1_VERTEX_ATTRIB8_4_NV" value="0x8668"/> + <enum name="MAP1_VERTEX_ATTRIB9_4_NV" value="0x8669"/> + <enum name="MAP1_VERTEX_ATTRIB10_4_NV" value="0x866A"/> + <enum name="MAP1_VERTEX_ATTRIB11_4_NV" value="0x866B"/> + <enum name="MAP1_VERTEX_ATTRIB12_4_NV" value="0x866C"/> + <enum name="MAP1_VERTEX_ATTRIB13_4_NV" value="0x866D"/> + <enum name="MAP1_VERTEX_ATTRIB14_4_NV" value="0x866E"/> + <enum name="MAP1_VERTEX_ATTRIB15_4_NV" value="0x866F"/> + <enum name="MAP2_VERTEX_ATTRIB0_4_NV" value="0x8670"/> + <enum name="MAP2_VERTEX_ATTRIB1_4_NV" value="0x8671"/> + <enum name="MAP2_VERTEX_ATTRIB2_4_NV" value="0x8672"/> + <enum name="MAP2_VERTEX_ATTRIB3_4_NV" value="0x8673"/> + <enum name="MAP2_VERTEX_ATTRIB4_4_NV" value="0x8674"/> + <enum name="MAP2_VERTEX_ATTRIB5_4_NV" value="0x8675"/> + <enum name="MAP2_VERTEX_ATTRIB6_4_NV" value="0x8676"/> + <enum name="MAP2_VERTEX_ATTRIB7_4_NV" value="0x8677"/> + <enum name="MAP2_VERTEX_ATTRIB8_4_NV" value="0x8678"/> + <enum name="MAP2_VERTEX_ATTRIB9_4_NV" value="0x8679"/> + <enum name="MAP2_VERTEX_ATTRIB10_4_NV" value="0x867A"/> + <enum name="MAP2_VERTEX_ATTRIB11_4_NV" value="0x867B"/> + <enum name="MAP2_VERTEX_ATTRIB12_4_NV" value="0x867C"/> + <enum name="MAP2_VERTEX_ATTRIB13_4_NV" value="0x867D"/> + <enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/> + <enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/> + + <function name="AreProgramsResidentNV" offset="578"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="const GLuint *" count="n"/> + <param name="residences" type="GLboolean *" output="true" count="n"/> + <return type="GLboolean"/> + <glx vendorpriv="1293"/> + </function> + + <function name="BindProgramNV" offset="579"> + <param name="target" type="GLenum"/> + <param name="program" type="GLuint"/> + <glx rop="4180"/> + </function> + + <function name="DeleteProgramsNV" offset="580"> + <param name="n" type="GLsizei" counter="true"/> + <param name="programs" type="const GLuint *" count="n"/> + <glx vendorpriv="1294"/> + </function> + + <function name="ExecuteProgramNV" offset="581"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + <param name="params" type="const GLfloat *" count="4"/> + <glx rop="4181"/> + </function> + + <function name="GenProgramsNV" offset="582"> + <param name="n" type="GLsizei" counter="true"/> + <param name="programs" type="GLuint *" output="true" count="n"/> + <glx vendorpriv="1295"/> + </function> + + <!-- This isn't 100% correct. Currently, the only valid value of pname + is GL_PROGRAM_PARAMETER_NV, and the count for that pname is always + 4. This is why the pname parameter was removed in the ARB version + of these functions. + --> + + <function name="GetProgramParameterdvNV" offset="583"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" count="4"/> + <glx vendorpriv="1297"/> + </function> + + <function name="GetProgramParameterfvNV" offset="584"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" count="4"/> + <glx vendorpriv="1296"/> + </function> + + <function name="GetProgramivNV" offset="585"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="1298"/> + </function> + + <function name="GetProgramStringNV" offset="586"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="program" type="GLubyte *" output="true"/> + <glx vendorpriv="1299" handcode="server" always_array="true"/> + </function> + + <function name="GetTrackMatrixivNV" offset="587"> + <param name="target" type="GLenum"/> + <param name="address" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" count="1"/> + <glx vendorpriv="1300"/> + </function> + + <function name="GetVertexAttribdvNV" offset="753"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx vendorpriv="1301"/> + </function> + + <function name="GetVertexAttribfvNV" offset="754"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="1302"/> + </function> + + <function name="GetVertexAttribivNV" offset="755"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="1303"/> + </function> + + <function name="GetVertexAttribPointervNV" offset="591"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + <glx handcode="true"/> + </function> + + <function name="IsProgramNV" offset="592"> + <param name="program" type="GLuint"/> + <return type="GLboolean"/> + <glx vendorpriv="1304"/> + </function> + + <function name="LoadProgramNV" offset="593"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="program" type="const GLubyte *" count="len"/> + <glx rop="4183"/> + </function> + + <function name="ProgramParameter4dNV" offset="594" vectorequiv="ProgramParameter4dvNV"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramParameter4dvNV" offset="595"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLdouble *" count="4"/> + <glx rop="4185" doubles_in_order="true"/> + </function> + + <function name="ProgramParameter4fNV" offset="596" vectorequiv="ProgramParameter4fvNV"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramParameter4fvNV" offset="597"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLfloat *" count="4"/> + <glx rop="4184"/> + </function> + + <function name="ProgramParameters4dvNV" offset="598"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="num" type="GLuint" counter="true"/> + <param name="params" type="const GLdouble *" count="num" count_scale="4"/> + <glx rop="4187"/> + </function> + + <function name="ProgramParameters4fvNV" offset="599"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="num" type="GLuint" counter="true"/> + <param name="params" type="const GLfloat *" count="num" count_scale="4"/> + <glx rop="4186"/> + </function> + + <function name="RequestResidentProgramsNV" offset="600"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="const GLuint *" count="n"/> + <glx rop="4182"/> + </function> + + <function name="TrackMatrixNV" offset="601"> + <param name="target" type="GLenum"/> + <param name="address" type="GLuint"/> + <param name="matrix" type="GLenum"/> + <param name="transform" type="GLenum"/> + <glx rop="4188"/> + </function> + + <function name="VertexAttribPointerNV" offset="602"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexAttrib1sNV" offset="760" vectorequiv="VertexAttrib1svNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + </function> + + <function name="VertexAttrib1svNV" offset="761"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="4189"/> + </function> + + <function name="VertexAttrib2sNV" offset="766" vectorequiv="VertexAttrib2svNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="VertexAttrib2svNV" offset="767"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="4190"/> + </function> + + <function name="VertexAttrib3sNV" offset="772" vectorequiv="VertexAttrib3svNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="VertexAttrib3svNV" offset="773"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="4191"/> + </function> + + <function name="VertexAttrib4sNV" offset="778" vectorequiv="VertexAttrib4svNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="VertexAttrib4svNV" offset="779"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="4192"/> + </function> + + <function name="VertexAttrib1fNV" offset="758" vectorequiv="VertexAttrib1fvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + </function> + + <function name="VertexAttrib1fvNV" offset="759"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="4193"/> + </function> + + <function name="VertexAttrib2fNV" offset="764" vectorequiv="VertexAttrib2fvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="VertexAttrib2fvNV" offset="765"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="4194"/> + </function> + + <function name="VertexAttrib3fNV" offset="770" vectorequiv="VertexAttrib3fvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="VertexAttrib3fvNV" offset="771"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="4195"/> + </function> + + <function name="VertexAttrib4fNV" offset="776" vectorequiv="VertexAttrib4fvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="VertexAttrib4fvNV" offset="777"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="4196"/> + </function> + + <function name="VertexAttrib1dNV" offset="756" vectorequiv="VertexAttrib1dvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + </function> + + <function name="VertexAttrib1dvNV" offset="757"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="4197" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib2dNV" offset="762" vectorequiv="VertexAttrib2dvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="VertexAttrib2dvNV" offset="763"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="4198" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib3dNV" offset="768" vectorequiv="VertexAttrib3dvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="VertexAttrib3dvNV" offset="769"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="4199" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib4dNV" offset="774" vectorequiv="VertexAttrib4dvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="VertexAttrib4dvNV" offset="775"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="4200" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib4ubNV" offset="780" vectorequiv="VertexAttrib4ubvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLubyte"/> + <param name="y" type="GLubyte"/> + <param name="z" type="GLubyte"/> + <param name="w" type="GLubyte"/> + </function> + + <function name="VertexAttrib4ubvNV" offset="781"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="4201"/> + </function> + + <function name="VertexAttribs1svNV" offset="631"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLshort *" count="n"/> + <glx rop="4202"/> + </function> + + <function name="VertexAttribs2svNV" offset="634"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLshort *" count="n" count_scale="2"/> + <glx rop="4203"/> + </function> + + <function name="VertexAttribs3svNV" offset="637"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLshort *" count="n" count_scale="3"/> + <glx rop="4204"/> + </function> + + <function name="VertexAttribs4svNV" offset="640"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLshort *" count="n" count_scale="4"/> + <glx rop="4205"/> + </function> + + <function name="VertexAttribs1fvNV" offset="630"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLfloat *" count="n"/> + <glx rop="4206"/> + </function> + + <function name="VertexAttribs2fvNV" offset="633"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLfloat *" count="n" count_scale="2"/> + <glx rop="4207"/> + </function> + + <function name="VertexAttribs3fvNV" offset="636"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLfloat *" count="n" count_scale="3"/> + <glx rop="4208"/> + </function> + + <function name="VertexAttribs4fvNV" offset="639"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLfloat *" count="n" count_scale="4"/> + <glx rop="4209"/> + </function> + + <function name="VertexAttribs1dvNV" offset="629"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLdouble *" count="n"/> + <glx rop="4210" doubles_in_order="true"/> + </function> + + <function name="VertexAttribs2dvNV" offset="632"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLdouble *" count="n" count_scale="2"/> + <glx rop="4211" doubles_in_order="true"/> + </function> + + <function name="VertexAttribs3dvNV" offset="635"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLdouble *" count="n" count_scale="3"/> + <glx rop="4212" doubles_in_order="true"/> + </function> + + <function name="VertexAttribs4dvNV" offset="638"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLdouble *" count="n" count_scale="4"/> + <glx rop="4213" doubles_in_order="true"/> + </function> + + <function name="VertexAttribs4ubvNV" offset="641"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLubyte *" count="n" count_scale="4"/> + <glx rop="4214"/> + </function> +</category> + +<!-- Extension number 234 is a GLX extension. --> + +<category name="GL_SGIX_texture_coordinate_clamp" number="235"> + <enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<!-- Extension number 236 is not listed in the extension registry. --> +<!-- Extension number 237 is a GLX extension. --> +<!-- Extension number 238 is a GLX extension. --> +<!-- Extension number 242 is a WGL extension. --> + +<category name="GL_NV_copy_depth_to_color" number="243"> + <enum name="DEPTH_STENCIL_TO_RGBA_NV" value="0x886E"/> + <enum name="DEPTH_STENCIL_TO_BGRA_NV" value="0x886F"/> +</category> + +<category name="GL_ATI_fragment_shader" number="245"> + <function name="GenFragmentShadersATI" offset="782"> + <return type="GLuint"/> + <param name="range" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BindFragmentShaderATI" offset="783"> + <param name="id" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteFragmentShaderATI" offset="784"> + <param name="id" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BeginFragmentShaderATI" offset="785"> + <glx ignore="true"/> + </function> + + <function name="EndFragmentShaderATI" offset="786"> + <glx ignore="true"/> + </function> + + <function name="PassTexCoordATI" offset="787"> + <param name="dst" type="GLuint"/> + <param name="coord" type="GLuint"/> + <param name="swizzle" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="SampleMapATI" offset="788"> + <param name="dst" type="GLuint"/> + <param name="interp" type="GLuint"/> + <param name="swizzle" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="ColorFragmentOp1ATI" offset="789"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMask" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ColorFragmentOp2ATI" offset="790"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMask" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <param name="arg2" type="GLuint"/> + <param name="arg2Rep" type="GLuint"/> + <param name="arg2Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ColorFragmentOp3ATI" offset="791"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMask" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <param name="arg2" type="GLuint"/> + <param name="arg2Rep" type="GLuint"/> + <param name="arg2Mod" type="GLuint"/> + <param name="arg3" type="GLuint"/> + <param name="arg3Rep" type="GLuint"/> + <param name="arg3Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="AlphaFragmentOp1ATI" offset="792"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="AlphaFragmentOp2ATI" offset="793"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <param name="arg2" type="GLuint"/> + <param name="arg2Rep" type="GLuint"/> + <param name="arg2Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="AlphaFragmentOp3ATI" offset="794"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <param name="arg2" type="GLuint"/> + <param name="arg2Rep" type="GLuint"/> + <param name="arg2Mod" type="GLuint"/> + <param name="arg3" type="GLuint"/> + <param name="arg3Rep" type="GLuint"/> + <param name="arg3Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="SetFragmentShaderConstantATI" offset="795"> + <param name="dst" type="GLuint"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> +</category> + +<!-- Extension number 250 is a WGL extension. --> +<!-- Extension number 251 is a WGL extension. --> +<!-- Extension number 252 is a WGL extension. --> +<!-- Extension number 253 is a WGL extension. --> +<!-- Extension number 254 is a WGL extension. --> +<!-- Extension number 255 is a WGL extension. --> + +<category name="GL_SUN_mesh_array" number="257"> + <enum name="QUAD_MESH_SUN" value="0x8614"/> + <enum name="TRIANGLE_MESH_SUN" value="0x8615"/> + + <function name="DrawMeshArraysSUN" offset="?"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="width" type="GLsizei"/> + </function> +</category> + +<category name="GL_SUN_slice_accum" number="258"> + <enum name="SLICE_ACCUM_SUN" value="0x85CC"/> +</category> + +<category name="GL_NV_multisample_filter_hint" number="259"> + <enum name="MULTISAMPLE_FILTER_HINT_NV" count="1" value="0x8534"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_NV_depth_clamp" number="260"> + <enum name="DEPTH_CLAMP_NV" count="1" value="0x864F"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_NV_point_sprite" number="262"> + <!-- These existing enums can be passed as a parameter to the function + added for this extension. --> + + <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126"> + <size name="PointParameterivNV"/> + </enum> + <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127"> + <size name="PointParameterivNV"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128"> + <size name="PointParameterivNV"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129"> + <size name="PointParameterivNV"/> + </enum> + + <enum name="POINT_SPRITE_NV" count="1" value="0x8861"> + <size name="Get" mode="get"/> + </enum> + <enum name="COORD_REPLACE_NV" count="1" value="0x8862"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863"> + <size name="PointParameterfvEXT"/> + <size name="PointParameterivNV"/> + <size name="Get" mode="get"/> + </enum> + + <function name="PointParameteriNV" offset="642"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="4221"/> + </function> + + <function name="PointParameterivNV" offset="643"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="4222"/> + </function> +</category> + +<!-- Extension number 263 is a WGL extension. --> +<!-- Extension number 264 is a WGL extension. --> + +<category name="GL_EXT_shadow_funcs" number="267"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_EXT_stencil_two_side" number="268"> + <enum name="STENCIL_TEST_TWO_SIDE_EXT" count="1" value="0x8910"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACTIVE_STENCIL_FACE_EXT" count="1" value="0x8911"> + <size name="Get" mode="get"/> + </enum> + + <function name="ActiveStencilFaceEXT" offset="646"> + <param name="face" type="GLenum"/> + <glx rop="4220"/> + </function> +</category> + +<category name="GL_APPLE_ycbcr_422" number="275"> + <enum name="YCBCR_422_APPLE" value="0x85B9"/> + <enum name="UNSIGNED_SHORT_8_8_APPLE" value="0x85BA"/> + <enum name="UNSIGNED_SHORT_8_8_REV_APPLE" value="0x85BB"/> +</category> + +<category name="GL_S3_s3tc" number="276"> + <enum name="RGB_S3TC" value="0x83A0"/> + <enum name="RGB4_S3TC" value="0x83A1"/> + <enum name="RGBA_S3TC" value="0x83A2"/> + <enum name="RGBA4_S3TC" value="0x83A3"/> + <enum name="RGBA_DXT5_S3TC" value="0x83A4"/> + <enum name="RGBA4_DXT5_S3TC" value="0x83A5"/> +</category> + +<category name="GL_ATI_draw_buffers" number="277"> + <enum name="MAX_DRAW_BUFFERS_ATI" count="1" value="0x8824"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER0_ATI" count="1" value="0x8825"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER1_ATI" count="1" value="0x8826"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER2_ATI" count="1" value="0x8827"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER3_ATI" count="1" value="0x8828"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER4_ATI" count="1" value="0x8829"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER5_ATI" count="1" value="0x882A"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER6_ATI" count="1" value="0x882B"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER7_ATI" count="1" value="0x882C"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER8_ATI" count="1" value="0x882D"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER9_ATI" count="1" value="0x882E"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER10_ATI" count="1" value="0x882F"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER11_ATI" count="1" value="0x8830"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER12_ATI" count="1" value="0x8831"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER13_ATI" count="1" value="0x8832"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER14_ATI" count="1" value="0x8833"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER15_ATI" count="1" value="0x8834"> + <size name="Get" mode="get"/> + </enum> + + <function name="DrawBuffersATI" alias="DrawBuffersARB"> + <param name="n" type="GLsizei" counter="true"/> + <param name="bufs" type="const GLenum *" count="n"/> + <!-- GLX protocol is not fully defined for this extension. --> + </function> +</category> + +<!-- Extension number 278 is a WGL extension. --> + +<category name="GL_ATI_texture_env_combine3" number="279"> + <enum name="MODULATE_ADD_ATI" value="0x8744"/> + <enum name="MODULATE_SIGNED_ADD_ATI" value="0x8745"/> + <enum name="MODULATE_SUBTRACT_ATI" value="0x8746"/> +</category> + +<category name="GL_NV_fragment_program" number="282"> + <function name="ProgramNamedParameter4fNV" offset="682" vectorequiv="ProgramNamedParameter4fvNV"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramNamedParameter4dNV" offset="683" vectorequiv="ProgramNamedParameter4dvNV"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramNamedParameter4fvNV" offset="684"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="4218"/> + </function> + + <function name="ProgramNamedParameter4dvNV" offset="685"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="4219"/> + </function> + + <function name="GetProgramNamedParameterfvNV" offset="686"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="params" type="GLfloat *" output="true" count="4"/> + <glx vendorpriv="1310" always_array="true"/> + </function> + + <function name="GetProgramNamedParameterdvNV" offset="687"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="params" type="GLdouble *" output="true" count="4"/> + <glx vendorpriv="1311" always_array="true"/> + </function> +</category> + +<category name="GL_NV_expand_normal" number="286"> + <enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<category name="GL_OES_compressed_paletted_texture" number="294"> + <enum name="PALETTE4_RGB8_OES" value="0x8B90"/> + <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/> + <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/> + <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/> + <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/> + <enum name="PALETTE8_RGB8_OES" value="0x8B95"/> + <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/> + <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/> + <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/> + <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/> +</category> + +<category name="GL_OES_read_format" number="295"> + <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/> + <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/> +</category> + +<category name="GL_EXT_depth_bounds_test" number="297"> + <enum name="DEPTH_BOUNDS_TEST_EXT" count="1" value="0x8890"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_BOUNDS_EXT" count="2" value="0x8891"> + <size name="Get" mode="get"/> + </enum> + + <function name="DepthBoundsEXT" offset="699"> + <param name="zmin" type="GLclampd"/> + <param name="zmax" type="GLclampd"/> + <glx rop="4229" ignore="true"/> + </function> +</category> + +<category name="GL_EXT_texture_mirror_clamp" number="298"> + <enum name="MIRROR_CLAMP_EXT" value="0x8742"/> + <enum name="MIRROR_CLAMP_TO_EDGE_EXT" value="0x8743"/> + <enum name="MIRROR_CLAMP_TO_BORDER_EXT" value="0x8912"/> +</category> + +<category name="GL_EXT_blend_equation_separate" number="299"> + <enum name="BLEND_EQUATION_RGB_EXT" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_EQUATION_ALPHA_EXT" count="1" value="0x883D"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendEquationSeparateEXT" offset="710"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + <glx rop="4228" ignore="true"/> + </function> +</category> + +<category name="GL_MESA_pack_invert" number="300"> + <enum name="PACK_INVERT_MESA" count="1" value="0x8758"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_MESA_ycbcr_texture" number="301"> + <enum name="YCBCR_MESA" value="0x8757"/> + <enum name="UNSIGNED_SHORT_8_8_MESA" value="0x85BA"/> + <enum name="UNSIGNED_SHORT_8_8_REV_MESA" value="0x85BB"/> +</category> + +<category name="GL_EXT_pixel_buffer_object" number="302"> + <enum name="PIXEL_PACK_BUFFER_EXT" value="0x88EB"/> + <enum name="PIXEL_UNPACK_BUFFER_EXT" value="0x88EC"/> + <enum name="PIXEL_PACK_BUFFER_BINDING_EXT" value="0x88ED"/> + <enum name="PIXEL_UNPACK_BUFFER_BINDING_EXT" value="0x88EF"/> +</category> + +<category name="GL_NV_fragment_program_option" number="303"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_NV_fragment_program2" number="304"> + <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_IF_DEPTH_NV" count="1" value="0x88F6"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_LOOP_DEPTH_NV" count="1" value="0x88F7"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_LOOP_COUNT_NV" count="1" value="0x88F8"> + <size name="GetProgramivARB" mode="get"/> + </enum> +</category> + +<category name="GL_NV_vertex_program2_option" number="305"> + <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5"> + <size name="GetProgramivARB" mode="get"/> + </enum> +</category> + +<category name="GL_NV_vertex_program3" number="306"> + <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8B4C"/> +</category> + +<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- Extension number 307 is a GLX extension. --> +<!-- Extension number 308 is a GLX extension. --> + +<category name="GL_EXT_texture_compression_dxt1" number="309"> + <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> +</category> + +<!-- Unnumbered extensions sorted by name. --> + +<category name="GL_ATI_blend_equation_separate"> + <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + </function> +</category> + +<category name="GL_INGR_blend_func_separate"> + <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + </function> +</category> + +<category name="GL_SGIS_point_parameters"> + <enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129"> + <size name="PointParameterfvEXT"/> + </enum> + + <function name="PointParameterfSGIS" alias="PointParameterfEXT"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="PointParameterfvSGIS" alias="PointParameterfvEXT"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> +</category> + +<category name="GL_SGIX_igloo_interface"> + <function name="IglooInterfaceSGIX" offset="?"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_SGIX_polynomial_ffd"> + <function name="DeformationMap3dSGIX" offset="?"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLdouble"/> + <param name="u2" type="GLdouble"/> + <param name="ustride" type="GLint"/> + <param name="uorder" type="GLint"/> + <param name="v1" type="GLdouble"/> + <param name="v2" type="GLdouble"/> + <param name="vstride" type="GLint"/> + <param name="vorder" type="GLint"/> + <param name="w1" type="GLdouble"/> + <param name="w2" type="GLdouble"/> + <param name="wstride" type="GLint"/> + <param name="worder" type="GLint"/> + <param name="points" type="const GLdouble *"/> + </function> + + <function name="DeformationMap3fSGIX" offset="?"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLfloat"/> + <param name="u2" type="GLfloat"/> + <param name="ustride" type="GLint"/> + <param name="uorder" type="GLint"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="vstride" type="GLint"/> + <param name="vorder" type="GLint"/> + <param name="w1" type="GLfloat"/> + <param name="w2" type="GLfloat"/> + <param name="wstride" type="GLint"/> + <param name="worder" type="GLint"/> + <param name="points" type="const GLfloat *"/> + </function> + + <function name="DeformSGIX" offset="?"> + <param name="mask" type="GLenum"/> + </function> + + <function name="LoadIdentityDeformationMapSGIX" offset="?"> + <param name="mask" type="GLenum"/> + </function> +</category> + +</OpenGLAPI> diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/gl_SPARC_asm.py b/nx-X11/extras/Mesa/src/mesa/glapi/gl_SPARC_asm.py new file mode 100644 index 000000000..1a8823cc4 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/gl_SPARC_asm.py @@ -0,0 +1,135 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, license +import sys, getopt + +class PrintGenericStubs(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + self.name = "gl_SPARC_asm.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") + + + def printRealHeader(self): + print '#include "glapioffsets.h"' + print '' + print '#ifdef __arch64__' + print '# define GL_STUB(fn,off)\t\t\t\t\\' + print 'fn:\t\t\t\t\t\\' + print '\tsethi\t%hi(0xDEADBEEF), %g4 ;\t\t\t\\' + print '\tsethi\t%hi(0xDEADBEEF), %g1 ;\t\t\t\\' + print '\tor\t%g4, %lo(0xDEADBEEF), %g4 ;\t\t\\' + print '\tor\t%g1, %lo(0xDEADBEEF), %g1 ;\t\t\\' + print '\tsllx\t%g4, 32, %g4 ;\t\t\t\t\\' + print '\tldx\t[%g1 + %g4], %g1 ;\t\t\t\\' + print '\tsethi\t%hi(8 * off), %g4 ;\t\t\t\\' + print '\tor\t%g4, %lo(8 * off), %g4 ;\t\t\\' + print '\tldx\t[%g1 + %g4], %g5 ;\t\t\t\\' + print '\tjmpl\t%g5, %g0 ;\t\t\t\t\\' + print '\tnop' + print '#else' + print '# define GL_STUB(fn,off)\t\t\t\t\\' + print 'fn:\t\t\t\t\t\\' + print '\tsethi\t%hi(0xDEADBEEF), %g1 ;\t\t\t\\' + print '\tld\t[%g1 + %lo(0xDEADBEEF)], %g1 ;\t\t\\' + print '\tld\t[%g1 + (4 * off)], %g5 ;\t\t\\' + print '\tjmpl\t%g5, %g0 ;\t\t\t\t\\' + print '\tnop' + print '#endif' + print '' + print '#define GL_STUB_ALIAS(fn,alias) fn = alias' + print '' + print '.text' + print '.align 32' + print '\t\t.globl __glapi_sparc_icache_flush ; .type __glapi_sparc_icache_flush,#function' + print '__glapi_sparc_icache_flush: /* %o0 = insn_addr */' + print '\tflush\t%o0' + print '\tretl' + print '\tnop' + print '' + print '.data' + print '.align 64' + print '' + return + + + def printBody(self, api): + for f in api.functionIterateByOffset(): + print '\t\t.globl gl%s ; .type gl%s,#function' % (f.name, f.name) + + print '\t\t.globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function' + print '_mesa_sparc_glapi_begin:' + print '' + + for f in api.functionIterateByOffset(): + print '\tGL_STUB(gl%s, _gloffset_%s)' % (f.name, f.name) + + print '' + print '\t\t.globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function' + print '_mesa_sparc_glapi_end:' + print '' + + + for f in api.functionIterateByOffset(): + for n in f.entry_points: + if n != f.name: + print '\t.globl gl%s ; .type gl%s,#function ; gl%s = gl%s' % (n, n, n, f.name) + + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + mode = "generic" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == '-m': + mode = val + elif arg == "-f": + file_name = val + + if mode == "generic": + printer = PrintGenericStubs() + else: + print "ERROR: Invalid mode \"%s\" specified." % mode + show_usage() + + api = gl_XML.parse_GL_API( file_name ) + + printer.Print( api ) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/gl_XML.py b/nx-X11/extras/Mesa/src/mesa/glapi/gl_XML.py new file mode 100644 index 000000000..11b23b7a8 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/gl_XML.py @@ -0,0 +1,813 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import libxml2 +import re, sys, string +import typeexpr + + +def parse_GL_API( file_name, factory = None ): + doc = libxml2.readFile( file_name, None, libxml2.XML_PARSE_XINCLUDE + libxml2.XML_PARSE_NOBLANKS + libxml2.XML_PARSE_DTDVALID + libxml2.XML_PARSE_DTDATTR + libxml2.XML_PARSE_DTDLOAD + libxml2.XML_PARSE_NOENT ) + ret = doc.xincludeProcess() + + if not factory: + factory = gl_item_factory() + + api = factory.create_item( "api", None, None ) + api.process_element( doc ) + + doc.freeDoc() + + return api + + +def is_attr_true( element, name ): + """Read a name value from an element's attributes. + + The value read from the attribute list must be either 'true' or + 'false'. If the value is 'false', zero will be returned. If the + value is 'true', non-zero will be returned. An exception will be + raised for any other value.""" + + value = element.nsProp( name, None ) + if value == "true": + return 1 + elif value == "false": + return 0 + else: + raise RuntimeError('Invalid value "%s" for boolean "%s".' % (value, name)) + + +class gl_print_base: + """Base class of all API pretty-printers. + + In the model-view-controller pattern, this is the view. Any derived + class will want to over-ride the printBody, printRealHader, and + printRealFooter methods. Some derived classes may want to over-ride + printHeader and printFooter, or even Print (though this is unlikely). + """ + + def __init__(self): + # Name of the script that is generating the output file. + # Every derived class should set this to the name of its + # source file. + + self.name = "a" + + + # License on the *generated* source file. This may differ + # from the license on the script that is generating the file. + # Every derived class should set this to some reasonable + # value. + # + # See license.py for an example of a reasonable value. + + self.license = "The license for this file is unspecified." + + + # The header_tag is the name of the C preprocessor define + # used to prevent multiple inclusion. Typically only + # generated C header files need this to be set. Setting it + # causes code to be generated automatically in printHeader + # and printFooter. + + self.header_tag = None + + + # List of file-private defines that must be undefined at the + # end of the file. This can be used in header files to define + # names for use in the file, then undefine them at the end of + # the header file. + + self.undef_list = [] + return + + + def Print(self, api): + self.printHeader() + self.printBody(api) + self.printFooter() + return + + + def printHeader(self): + """Print the header associated with all files and call the printRealHeader method.""" + + print '/* DO NOT EDIT - This file generated automatically by %s script */' \ + % (self.name) + print '' + print '/*' + print ' * ' + self.license.replace('\n', '\n * ') + print ' */' + print '' + if self.header_tag: + print '#if !defined( %s )' % (self.header_tag) + print '# define %s' % (self.header_tag) + print '' + self.printRealHeader(); + return + + + def printFooter(self): + """Print the header associated with all files and call the printRealFooter method.""" + + self.printRealFooter() + + if self.undef_list: + print '' + for u in self.undef_list: + print "# undef %s" % (u) + + if self.header_tag: + print '' + print '#endif /* !defined( %s ) */' % (self.header_tag) + + + def printRealHeader(self): + """Print the "real" header for the created file. + + In the base class, this function is empty. All derived + classes should over-ride this function.""" + return + + + def printRealFooter(self): + """Print the "real" footer for the created file. + + In the base class, this function is empty. All derived + classes should over-ride this function.""" + return + + + def printPure(self): + """Conditionally define `PURE' function attribute. + + Conditionally defines a preprocessor macro `PURE' that wraps + GCC's `pure' function attribute. The conditional code can be + easilly adapted to other compilers that support a similar + feature. + + The name is also added to the file's undef_list. + """ + self.undef_list.append("PURE") + print """# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) +# define PURE __attribute__((pure)) +# else +# define PURE +# endif""" + return + + + def printFastcall(self): + """Conditionally define `FASTCALL' function attribute. + + Conditionally defines a preprocessor macro `FASTCALL' that + wraps GCC's `fastcall' function attribute. The conditional + code can be easilly adapted to other compilers that support a + similar feature. + + The name is also added to the file's undef_list. + """ + + self.undef_list.append("FASTCALL") + print """# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +# define FASTCALL __attribute__((fastcall)) +# else +# define FASTCALL +# endif""" + return + + + def printVisibility(self, S, s): + """Conditionally define visibility function attribute. + + Conditionally defines a preprocessor macro name S that wraps + GCC's visibility function attribute. The visibility used is + the parameter s. The conditional code can be easilly adapted + to other compilers that support a similar feature. + + The name is also added to the file's undef_list. + """ + + self.undef_list.append(S) + print """# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) +# define %s __attribute__((visibility("%s"))) +# else +# define %s +# endif""" % (S, s, S) + return + + + def printNoinline(self): + """Conditionally define `NOINLINE' function attribute. + + Conditionally defines a preprocessor macro `NOINLINE' that + wraps GCC's `noinline' function attribute. The conditional + code can be easilly adapted to other compilers that support a + similar feature. + + The name is also added to the file's undef_list. + """ + + self.undef_list.append("NOINLINE") + print """# if defined(__GNUC__) +# define NOINLINE __attribute__((noinline)) +# else +# define NOINLINE +# endif""" + return + + +def real_function_name(element): + name = element.nsProp( "name", None ) + alias = element.nsProp( "alias", None ) + + if alias: + return alias + else: + return name + + +def real_category_name(c): + if re.compile("[1-9][0-9]*[.][0-9]+").match(c): + return "GL_VERSION_" + c.replace(".", "_") + else: + return c + + +def create_parameter_string(parameters, include_names): + """Create a parameter string from a list of gl_parameters.""" + + list = [] + for p in parameters: + if include_names: + list.append( p.string() ) + else: + list.append( p.type_string() ) + + if len(list) == 0: list = ["void"] + + return string.join(list, ", ") + + +class gl_item: + def __init__(self, element, context): + self.context = context + self.name = element.nsProp( "name", None ) + self.category = real_category_name( element.parent.nsProp( "name", None ) ) + return + + +class gl_type( gl_item ): + def __init__(self, element, context): + gl_item.__init__(self, element, context) + self.size = int( element.nsProp( "size", None ), 0 ) + + te = typeexpr.type_expression( None ) + tn = typeexpr.type_node() + tn.size = int( element.nsProp( "size", None ), 0 ) + tn.integer = not is_attr_true( element, "float" ) + tn.unsigned = is_attr_true( element, "unsigned" ) + tn.name = "GL" + self.name + te.set_base_type_node( tn ) + + self.type_expr = te + return + + + def get_type_expression(self): + return self.type_expr + + +class gl_enum( gl_item ): + def __init__(self, element, context): + gl_item.__init__(self, element, context) + self.value = int( element.nsProp( "value", None ), 0 ) + + temp = element.nsProp( "count", None ) + if not temp or temp == "?": + self.default_count = -1 + else: + try: + c = int(temp) + except Exception,e: + raise RuntimeError('Invalid count value "%s" for enum "%s" in function "%s" when an integer was expected.' % (temp, self.name, n)) + + self.default_count = c + + return + + + def priority(self): + """Calculate a 'priority' for this enum name. + + When an enum is looked up by number, there may be many + possible names, but only one is the 'prefered' name. The + priority is used to select which name is the 'best'. + + Highest precedence is given to core GL name. ARB extension + names have the next highest, followed by EXT extension names. + Vendor extension names are the lowest. + """ + + if self.name.endswith( "_BIT" ): + bias = 1 + else: + bias = 0 + + if self.category.startswith( "GL_VERSION_" ): + priority = 0 + elif self.category.startswith( "GL_ARB_" ): + priority = 2 + elif self.category.startswith( "GL_EXT_" ): + priority = 4 + else: + priority = 6 + + return priority + bias + + + +class gl_parameter: + def __init__(self, element, context): + self.name = element.nsProp( "name", None ) + + ts = element.nsProp( "type", None ) + self.type_expr = typeexpr.type_expression( ts, context ) + + temp = element.nsProp( "variable_param", None ) + if temp: + self.count_parameter_list = temp.split( ' ' ) + else: + self.count_parameter_list = [] + + # The count tag can be either a numeric string or the name of + # a variable. If it is the name of a variable, the int(c) + # statement will throw an exception, and the except block will + # take over. + + c = element.nsProp( "count", None ) + try: + count = int(c) + self.count = count + self.counter = None + except Exception,e: + count = 1 + self.count = 0 + self.counter = c + + self.count_scale = int(element.nsProp( "count_scale", None )) + + elements = (count * self.count_scale) + if elements == 1: + elements = 0 + + #if ts == "GLdouble": + # print '/* stack size -> %s = %u (before)*/' % (self.name, self.type_expr.get_stack_size()) + # print '/* # elements = %u */' % (elements) + self.type_expr.set_elements( elements ) + #if ts == "GLdouble": + # print '/* stack size -> %s = %u (after) */' % (self.name, self.type_expr.get_stack_size()) + + self.is_counter = is_attr_true( element, 'counter' ) + self.is_output = is_attr_true( element, 'output' ) + + + # Pixel data has special parameters. + + self.width = element.nsProp('img_width', None) + self.height = element.nsProp('img_height', None) + self.depth = element.nsProp('img_depth', None) + self.extent = element.nsProp('img_extent', None) + + self.img_xoff = element.nsProp('img_xoff', None) + self.img_yoff = element.nsProp('img_yoff', None) + self.img_zoff = element.nsProp('img_zoff', None) + self.img_woff = element.nsProp('img_woff', None) + + self.img_format = element.nsProp('img_format', None) + self.img_type = element.nsProp('img_type', None) + self.img_target = element.nsProp('img_target', None) + + self.img_pad_dimensions = is_attr_true( element, 'img_pad_dimensions' ) + self.img_null_flag = is_attr_true( element, 'img_null_flag' ) + self.img_send_null = is_attr_true( element, 'img_send_null' ) + + return + + + def compatible(self, other): + return 1 + + + def is_array(self): + return self.is_pointer() + + + def is_pointer(self): + return self.type_expr.is_pointer() + + + def is_image(self): + if self.width: + return 1 + else: + return 0 + + + def is_variable_length(self): + return len(self.count_parameter_list) or self.counter + + + def is_64_bit(self): + count = self.type_expr.get_element_count() + if count: + if (self.size() / count) == 8: + return 1 + else: + if self.size() == 8: + return 1 + + return 0 + + + def string(self): + return self.type_expr.original_string + " " + self.name + + + def type_string(self): + return self.type_expr.original_string + + + def get_base_type_string(self): + return self.type_expr.get_base_name() + + + def get_dimensions(self): + if not self.width: + return [ 0, "0", "0", "0", "0" ] + + dim = 1 + w = self.width + h = "1" + d = "1" + e = "1" + + if self.height: + dim = 2 + h = self.height + + if self.depth: + dim = 3 + d = self.depth + + if self.extent: + dim = 4 + e = self.extent + + return [ dim, w, h, d, e ] + + + def get_stack_size(self): + return self.type_expr.get_stack_size() + + + def size(self): + if self.is_image(): + return 0 + else: + return self.type_expr.get_element_size() + + + def get_element_count(self): + c = self.type_expr.get_element_count() + if c == 0: + return 1 + + return c + + + def size_string(self, use_parens = 1): + s = self.size() + if self.counter or self.count_parameter_list: + list = [ "compsize" ] + + if self.counter and self.count_parameter_list: + list.append( self.counter ) + elif self.counter: + list = [ self.counter ] + + if s > 1: + list.append( str(s) ) + + if len(list) > 1 and use_parens : + return "(%s)" % (string.join(list, " * ")) + else: + return string.join(list, " * ") + + elif self.is_image(): + return "compsize" + else: + return str(s) + + + def format_string(self): + if self.type_expr.original_string == "GLenum": + return "0x%x" + else: + return self.type_expr.format_string() + + + +class gl_function( gl_item ): + def __init__(self, element, context): + self.context = context + self.name = None + + self.entry_points = [] + self.return_type = "void" + self.parameters = [] + self.offset = -1 + self.initialized = 0 + self.images = [] + + # Track the parameter string (for the function prototype) + # for each entry-point. This is done because some functions + # change their prototype slightly when promoted from extension + # to ARB extension to core. glTexImage3DEXT and glTexImage3D + # are good examples of this. Scripts that need to generate + # code for these differing aliases need to real prototype + # for each entry-point. Otherwise, they may generate code + # that won't compile. + + self.parameter_strings = {} + + self.process_element( element ) + + return + + + def process_element(self, element): + name = element.nsProp( "name", None ) + alias = element.nsProp( "alias", None ) + + self.entry_points.append( name ) + if alias: + true_name = alias + else: + true_name = name + + # Only try to set the offset when a non-alias + # entry-point is being processes. + + offset = element.nsProp( "offset", None ) + if offset: + try: + o = int( offset ) + self.offset = o + except Exception, e: + self.offset = -1 + + + if not self.name: + self.name = true_name + elif self.name != true_name: + raise RuntimeError("Function true name redefined. Was %s, now %s." % (self.name, true_name)) + + + # There are two possible cases. The first time an entry-point + # with data is seen, self.initialized will be 0. On that + # pass, we just fill in the data. The next time an + # entry-point with data is seen, self.initialized will be 1. + # On that pass we have to make that the new values match the + # valuse from the previous entry-point. + + parameters = [] + return_type = "void" + child = element.children + while child: + if child.type == "element": + if child.name == "return": + return_type = child.nsProp( "type", None ) + elif child.name == "param": + param = self.context.factory.create_item( "parameter", child, self.context) + parameters.append( param ) + + child = child.next + + + if self.initialized: + if self.return_type != return_type: + raise RuntimeError( "Return type changed in %s. Was %s, now %s." % (name, self.return_type, return_type)) + + if len(parameters) != len(self.parameters): + raise RuntimeError( "Parameter count mismatch in %s. Was %d, now %d." % (name, len(self.parameters), len(parameters))) + + for j in range(0, len(parameters)): + p1 = parameters[j] + p2 = self.parameters[j] + if not p1.compatible( p2 ): + raise RuntimeError( 'Parameter type mismatch in %s. "%s" was "%s", now "%s".' % (name, p2.name, p2.type_expr.original_string, p1.type_expr.original_string)) + + + if true_name == name or not self.initialized: + self.return_type = return_type + self.parameters = parameters + + for param in self.parameters: + if param.is_image(): + self.images.append( param ) + + if element.children: + self.initialized = 1 + self.parameter_strings[name] = create_parameter_string(parameters, 1) + else: + self.parameter_strings[name] = None + + return + + + def get_images(self): + """Return potentially empty list of input images.""" + return self.images + + + def parameterIterator(self): + return self.parameters.__iter__(); + + + def get_parameter_string(self, entrypoint = None): + if entrypoint: + s = self.parameter_strings[ entrypoint ] + if s: + return s + + return create_parameter_string( self.parameters, 1 ) + + +class gl_item_factory: + """Factory to create objects derived from gl_item.""" + + def create_item(self, item_name, element, context): + if item_name == "function": + return gl_function(element, context) + if item_name == "type": + return gl_type(element, context) + elif item_name == "enum": + return gl_enum(element, context) + elif item_name == "parameter": + return gl_parameter(element, context) + elif item_name == "api": + return gl_api(self) + else: + return None + + +class gl_api: + def __init__(self, factory): + self.functions_by_name = {} + self.enums_by_name = {} + self.types_by_name = {} + self.category_dict = {} + + self.factory = factory + + typeexpr.create_initial_types() + return + + + def process_element(self, doc): + element = doc.children + while element.type != "element" or element.name != "OpenGLAPI": + element = element.next + + if element: + self.process_OpenGLAPI(element) + return + + + def process_OpenGLAPI(self, element): + child = element.children + while child: + if child.type == "element": + if child.name == "category": + self.process_category( child ) + elif child.name == "OpenGLAPI": + self.process_OpenGLAPI( child ) + + child = child.next + + return + + + def process_category(self, cat): + cat_name = cat.nsProp( "name", None ) + cat_number = cat.nsProp( "number", None ) + + child = cat.children + while child: + if child.type == "element": + if child.name == "function": + func_name = real_function_name( child ) + + temp_name = child.nsProp( "name", None ) + self.category_dict[ temp_name ] = [cat_name, cat_number] + + if self.functions_by_name.has_key( func_name ): + func = self.functions_by_name[ func_name ] + func.process_element( child ) + else: + func = self.factory.create_item( "function", child, self ) + self.functions_by_name[ func_name ] = func + + + elif child.name == "enum": + enum = self.factory.create_item( "enum", child, self ) + self.enums_by_name[ enum.name ] = enum + elif child.name == "type": + t = self.factory.create_item( "type", child, self ) + self.types_by_name[ "GL" + t.name ] = t + + + child = child.next + + return + + + def functionIterateByOffset(self): + max_offset = -1 + for func in self.functions_by_name.itervalues(): + if func.offset > max_offset: + max_offset = func.offset + + + temp = [None for i in range(0, max_offset + 1)] + for func in self.functions_by_name.itervalues(): + if func.offset != -1: + temp[ func.offset ] = func + + + list = [] + for i in range(0, max_offset + 1): + if temp[i]: + list.append(temp[i]) + + return list.__iter__(); + + + def functionIterateAll(self): + return self.functions_by_name.itervalues() + + + def enumIterateByName(self): + keys = self.enums_by_name.keys() + keys.sort() + + list = [] + for enum in keys: + list.append( self.enums_by_name[ enum ] ) + + return list.__iter__() + + + def get_category_for_name( self, name ): + if self.category_dict.has_key(name): + return self.category_dict[name] + else: + return ["<unknown category>", None] + + + def typeIterate(self): + return self.types_by_name.itervalues() + + + def find_type( self, type_name ): + if type_name in self.types_by_name: + return self.types_by_name[ type_name ].type_expr + else: + print "Unable to find base type matching \"%s\"." % (type_name) + return None diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/gl_apitemp.py b/nx-X11/extras/Mesa/src/mesa/glapi/gl_apitemp.py new file mode 100644 index 000000000..7cc434fa8 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/gl_apitemp.py @@ -0,0 +1,216 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML +import license +import sys, getopt + +class PrintGlOffsets(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "gl_apitemp.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") + + self.undef_list.append( "KEYWORD1" ) + self.undef_list.append( "KEYWORD2" ) + self.undef_list.append( "NAME" ) + self.undef_list.append( "DISPATCH" ) + self.undef_list.append( "RETURN_DISPATCH" ) + self.undef_list.append( "DISPATCH_TABLE_NAME" ) + self.undef_list.append( "UNUSED_TABLE_NAME" ) + self.undef_list.append( "TABLE_ENTRY" ) + + + def printFunction(self, f, name): + p_string = "" + o_string = "" + t_string = "" + comma = "" + + for p in f.parameterIterator(): + if p.is_pointer(): + cast = "(const void *) " + else: + cast = "" + + t_string = t_string + comma + p.format_string() + p_string = p_string + comma + p.name + o_string = o_string + comma + cast + p.name + comma = ", " + + + if f.return_type != 'void': + dispatch = "RETURN_DISPATCH" + else: + dispatch = "DISPATCH" + + print 'KEYWORD1 %s KEYWORD2 NAME(%s)(%s)' \ + % (f.return_type, name, f.get_parameter_string(name)) + print '{' + if p_string == "": + print ' %s(%s, (), (F, "gl%s();\\n"));' \ + % (dispatch, f.name, name) + else: + print ' %s(%s, (%s), (F, "gl%s(%s);\\n", %s));' \ + % (dispatch, f.name, p_string, name, t_string, o_string) + print '}' + print '' + return + + def printRealHeader(self): + print """ +/* + * This file is a template which generates the OpenGL API entry point + * functions. It should be included by a .c file which first defines + * the following macros: + * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 + * KEYWORD2 - usually nothing, but might be __stdcall on Win32 + * NAME(n) - builds the final function name (usually add "gl" prefix) + * DISPATCH(func, args, msg) - code to do dispatch of named function. + * msg is a printf-style debug message. + * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value + * + * Here is an example which generates the usual OpenGL functions: + * #define KEYWORD1 + * #define KEYWORD2 + * #define NAME(func) gl##func + * #define DISPATCH(func, args, msg) \\ + * struct _glapi_table *dispatch = CurrentDispatch; \\ + * (*dispatch->func) args + * #define RETURN DISPATCH(func, args, msg) \\ + * struct _glapi_table *dispatch = CurrentDispatch; \\ + * return (*dispatch->func) args + * + */ + + +#if defined( NAME ) +#ifndef KEYWORD1 +#define KEYWORD1 +#endif + +#ifndef KEYWORD2 +#define KEYWORD2 +#endif + +#ifndef DISPATCH +#error DISPATCH must be defined +#endif + +#ifndef RETURN_DISPATCH +#error RETURN_DISPATCH must be defined +#endif + +""" + return + + + + def printInitDispatch(self, api): + print """ +#endif /* defined( NAME ) */ + +/* + * This is how a dispatch table can be initialized with all the functions + * we generated above. + */ +#ifdef DISPATCH_TABLE_NAME + +#ifndef TABLE_ENTRY +#error TABLE_ENTRY must be defined +#endif + +static _glapi_proc DISPATCH_TABLE_NAME[] = {""" + for f in api.functionIterateByOffset(): + print ' TABLE_ENTRY(%s),' % (f.name) + + print ' /* A whole bunch of no-op functions. These might be called' + print ' * when someone tries to call a dynamically-registered' + print ' * extension function without a current rendering context.' + print ' */' + for i in range(1, 100): + print ' TABLE_ENTRY(Unused),' + + print '};' + print '#endif /* DISPATCH_TABLE_NAME */' + print '' + return + + + def printAliasedTable(self, api): + print """ +/* + * This is just used to silence compiler warnings. + * We list the functions which are not otherwise used. + */ +#ifdef UNUSED_TABLE_NAME +static _glapi_proc UNUSED_TABLE_NAME[] = {""" + + for f in api.functionIterateByOffset(): + for n in f.entry_points: + if n != f.name: + print ' TABLE_ENTRY(%s),' % (n) + + print '};' + print '#endif /*UNUSED_TABLE_NAME*/' + print '' + return + + + def printBody(self, api): + for func in api.functionIterateByOffset(): + for n in func.entry_points: + self.printFunction( func, n ) + + self.printInitDispatch(api) + self.printAliasedTable(api) + return + + +def show_usage(): + print "Usage: %s [-f input_file_name]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == "-f": + file_name = val + + api = gl_XML.parse_GL_API( file_name ) + + printer = PrintGlOffsets() + printer.Print(api) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/gl_enums.py b/nx-X11/extras/Mesa/src/mesa/glapi/gl_enums.py new file mode 100644 index 000000000..33d621dcd --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/gl_enums.py @@ -0,0 +1,217 @@ +#!/usr/bin/python2 +# -*- Mode: Python; py-indent-offset: 8 -*- + +# (C) Copyright Zack Rusin 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Zack Rusin <zack@kde.org> + +import license +import gl_XML +import sys, getopt + +class PrintGlEnums(gl_XML.gl_print_base): + + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "gl_enums.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2005 Brian Paul All Rights Reserved.""", "BRIAN PAUL") + self.enum_table = {} + + + def printRealHeader(self): + print '#include "glheader.h"' + print '#include "enums.h"' + print '#include "imports.h"' + print '' + print 'typedef struct {' + print ' size_t offset;' + print ' int n;' + print '} enum_elt;' + print '' + return + + def print_code(self): + print """ +#define Elements(x) sizeof(x)/sizeof(*x) + +typedef int (*cfunc)(const void *, const void *); + +/** + * Compare a key name to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an element of the \c all_enums array. + */ +static int compar_name( const char *a, const enum_elt *b ) +{ + return _mesa_strcmp( a, & enum_string_table[ b->offset ] ); +} + +/** + * Compare a key enum value to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an index into the \c all_enums array. + */ +static int compar_nr( const int *a, const unsigned *b ) +{ + return a[0] - all_enums[*b].n; +} + + +static char token_tmp[20]; + +const char *_mesa_lookup_enum_by_nr( int nr ) +{ + unsigned * i; + + i = (unsigned *)bsearch( & nr, reduced_enums, Elements(reduced_enums), + sizeof(reduced_enums[0]), (cfunc) compar_nr ); + + if ( i != NULL ) { + return & enum_string_table[ all_enums[ *i ].offset ]; + } + else { + /* this is not re-entrant safe, no big deal here */ + _mesa_sprintf(token_tmp, "0x%x", nr); + return token_tmp; + } +} + +int _mesa_lookup_enum_by_name( const char *symbol ) +{ + enum_elt * f = NULL; + + if ( symbol != NULL ) { + f = (enum_elt *)bsearch( symbol, all_enums, Elements(all_enums), + sizeof( enum_elt ), (cfunc) compar_name ); + } + + return (f != NULL) ? f->n : -1; +} + +""" + return + + + def printBody(self, api): + self.process_enums( api ) + + keys = self.enum_table.keys() + keys.sort() + + name_table = [] + enum_table = {} + + for enum in keys: + low_pri = 9 + for [name, pri] in self.enum_table[ enum ]: + name_table.append( [name, enum] ) + + if pri < low_pri: + low_pri = pri + enum_table[enum] = name + + + name_table.sort() + + string_offsets = {} + i = 0; + print 'static const char enum_string_table[] = ' + for [name, enum] in name_table: + print ' "%s\\0"' % (name) + string_offsets[ name ] = i + i += len(name) + 1 + + print ' ;' + print '' + + + print 'static const enum_elt all_enums[%u] =' % (len(name_table)) + print '{' + for [name, enum] in name_table: + print ' { % 5u, 0x%08X }, /* %s */' % (string_offsets[name], enum, name) + print '};' + print '' + + print 'static const unsigned reduced_enums[%u] =' % (len(keys)) + print '{' + for enum in keys: + name = enum_table[ enum ] + if [name, enum] not in name_table: + print ' /* Error! %s, 0x%04x */ 0,' % (name, enum) + else: + i = name_table.index( [name, enum] ) + + print ' % 4u, /* %s */' % (i, name) + print '};' + + + self.print_code() + return + + + def process_enums(self, api): + self.enum_table = {} + + for obj in api.enumIterateByName(): + if obj.value not in self.enum_table: + self.enum_table[ obj.value ] = [] + + + name = "GL_" + obj.name + priority = obj.priority() + self.enum_table[ obj.value ].append( [name, priority] ) + + +def show_usage(): + print "Usage: %s [-f input_file_name]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == "-f": + file_name = val + + api = gl_XML.parse_GL_API( file_name ) + + printer = PrintGlEnums() + printer.Print( api ) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/gl_offsets.py b/nx-X11/extras/Mesa/src/mesa/glapi/gl_offsets.py new file mode 100644 index 000000000..2966e3b62 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/gl_offsets.py @@ -0,0 +1,105 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML +import license +import sys, getopt + +class PrintGlOffsets(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "gl_offsets.py (from Mesa)" + self.header_tag = '_GLAPI_OFFSETS_H_' + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") + return + + def printBody(self, api): + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + + functions = [] + abi_functions = [] + count = 0 + for f in api.functionIterateByOffset(): + [category, num] = api.get_category_for_name( f.name ) + if category not in abi: + functions.append( [f, count] ) + count += 1 + else: + abi_functions.append( f ) + + + for f in abi_functions: + print '#define _gloffset_%s %d' % (f.name, f.offset) + last_static = f.offset + + print '' + print '#if !defined(IN_DRI_DRIVER)' + print '' + + for [f, index] in functions: + print '#define _gloffset_%s %d' % (f.name, f.offset) + if f.offset > last_static: + last_static = f.offset + + print '#define _gloffset_FIRST_DYNAMIC %d' % (last_static + 1) + + print '' + print '#else' + print '' + + for [f, index] in functions: + print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name) + + print '' + print '#endif /* !defined(IN_DRI_DRIVER) */' + + return + + +def show_usage(): + print "Usage: %s [-f input_file_name]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == "-f": + file_name = val + + api = gl_XML.parse_GL_API( file_name ) + + printer = PrintGlOffsets() + printer.Print( api ) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/gl_procs.py b/nx-X11/extras/Mesa/src/mesa/glapi/gl_procs.py new file mode 100644 index 000000000..1ad683de5 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/gl_procs.py @@ -0,0 +1,155 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import license +import gl_XML +import sys, getopt + +class PrintGlProcs(gl_XML.gl_print_base): + def __init__(self, long_strings): + gl_XML.gl_print_base.__init__(self) + + self.long_strings = long_strings + self.name = "gl_procs.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") + + + def printRealHeader(self): + print '/* This file is only included by glapi.c and is used for' + print ' * the GetProcAddress() function' + print ' */' + print '' + print 'typedef struct {' + print ' GLint Name_offset;' + print '#ifdef NEED_FUNCTION_POINTER' + print ' _glapi_proc Address;' + print '#endif' + print ' GLuint Offset;' + print '} glprocs_table_t;' + print '' + print '#ifdef NEED_FUNCTION_POINTER' + print '# define NAME_FUNC_OFFSET(n,f,o) { n , (_glapi_proc) f , o }' + print '#else' + print '# define NAME_FUNC_OFFSET(n,f,o) { n , o }' + print '#endif' + print '' + return + + def printRealFooter(self): + print '' + print '#undef NAME_FUNC_OFFSET' + return + + def printFunctionString(self, name): + if self.long_strings: + print ' "gl%s\\0"' % (name) + else: + print " 'g','l',", + for c in name: + print "'%s'," % (c), + + print "'\\0'," + + + def printBody(self, api): + print '' + if self.long_strings: + print 'static const char gl_string_table[] =' + else: + print 'static const char gl_string_table[] = {' + + base_offset = 0 + table = [] + for func in api.functionIterateByOffset(): + self.printFunctionString( func.name ) + table.append((base_offset, func.name, func.name)) + + # The length of the function's name, plus 2 for "gl", + # plus 1 for the NUL. + + base_offset += len(func.name) + 3 + + + for func in api.functionIterateByOffset(): + for n in func.entry_points: + if n != func.name: + self.printFunctionString( n ) + table.append((base_offset, n, func.name)) + base_offset += len(n) + 3 + + + if self.long_strings: + print ' ;' + else: + print '};' + + print '' + print 'static const glprocs_table_t static_functions[] = {' + + for (offset, disp_name, real_name) in table: + print ' NAME_FUNC_OFFSET( % 5u, gl%s, _gloffset_%s ),' % (offset, disp_name, real_name) + + print ' NAME_FUNC_OFFSET( -1, NULL, 0 )' + print '};' + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m mode]" % sys.argv[0] + print "mode can be one of:" + print " long - Create code for compilers that can handle very " + print " long string constants. (default)" + print " short - Create code for compilers that can only handle " + print " ANSI C89 string constants." + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:") + except Exception,e: + show_usage() + + long_string = 1 + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + if val == "short": + long_string = 0 + elif val == "long": + long_string = 1 + else: + show_usage() + + api = gl_XML.parse_GL_API( file_name ) + + printer = PrintGlProcs( long_string ) + printer.Print( api ) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/gl_table.py b/nx-X11/extras/Mesa/src/mesa/glapi/gl_table.py new file mode 100644 index 000000000..52b4be1d2 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/gl_table.py @@ -0,0 +1,194 @@ +#!/usr/bin/python2 + +# (C) Copyright IBM Corporation 2004 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML +import license +import sys, getopt + +class PrintGlTable(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.header_tag = '_GLAPI_TABLE_H_' + self.name = "gl_table.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") + return + + + def printBody(self, api): + for f in api.functionIterateByOffset(): + arg_string = f.get_parameter_string() + print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (f.return_type, f.name, arg_string, f.offset) + + + def printRealHeader(self): + print '#ifndef GLAPIENTRYP' + print '#define GLAPIENTRYP' + print '#endif' + print '' + print 'typedef void (*_glapi_proc)(void); /* generic function pointer */' + print '' + print 'struct _glapi_table' + print '{' + return + + + def printRealFooter(self): + print '};' + return + + +class PrintRemapTable(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.header_tag = '_DISPATCH_H_' + self.name = "gl_table.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def printRealHeader(self): + print """/** + * \\file dispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ +""" + + return + + def printBody(self, api): + print '#define CALL_by_offset(disp, cast, offset, parameters) \\' + print ' (*(cast (GET_by_offset(disp, offset)))) parameters' + print '#define GET_by_offset(disp, offset) \\' + print ' (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL' + print '#define SET_by_offset(disp, offset, fn) \\' + print ' do { \\' + print ' if ( (offset) < 0 ) { \\' + print ' /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\\n", */ \\' + print ' /* __func__, __LINE__, disp, offset, # fn); */ \\' + print ' /* abort(); */ \\' + print ' } \\' + print ' else { \\' + print ' ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \\' + print ' } \\' + print ' } while(0)' + print '' + + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + + functions = [] + abi_functions = [] + count = 0 + for f in api.functionIterateByOffset(): + [category, num] = api.get_category_for_name( f.name ) + if category not in abi: + functions.append( [f, count] ) + count += 1 + else: + abi_functions.append( f ) + + + for f in abi_functions: + print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name) + print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name) + print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name) + + + print '' + print '#if !defined(IN_DRI_DRIVER)' + print '' + + for [f, index] in functions: + print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name) + print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name) + print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name) + + print '' + print '#else' + print '' + print '#define driDispatchRemapTable_size %u' % (count) + print 'extern int driDispatchRemapTable[ driDispatchRemapTable_size ];' + print '' + + for [f, index] in functions: + print '#define %s_remap_index %u' % (f.name, index) + + print '' + + for [f, index] in functions: + arg_string = gl_XML.create_parameter_string( f.parameters, 0 ) + cast = '%s (GLAPIENTRYP)(%s)' % (f.return_type, arg_string) + + print '#define CALL_%s(disp, parameters) CALL_by_offset(disp, (%s), driDispatchRemapTable[%s_remap_index], parameters)' % (f.name, cast, f.name) + print '#define GET_%s(disp) GET_by_offset(disp, driDispatchRemapTable[%s_remap_index])' % (f.name, f.name) + print '#define SET_%s(disp, fn) SET_by_offset(disp, driDispatchRemapTable[%s_remap_index], fn)' % (f.name, f.name) + + + print '' + print '#endif /* !defined(IN_DRI_DRIVER) */' + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m mode]" % sys.argv[0] + print " -m mode Mode can be 'table' or 'remap_table'." + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:") + except Exception,e: + show_usage() + + mode = "table" + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + + if mode == "table": + printer = PrintGlTable() + elif mode == "remap_table": + printer = PrintRemapTable() + else: + show_usage() + + api = gl_XML.parse_GL_API( file_name ) + + printer.Print( api ) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/gl_x86-64_asm.py b/nx-X11/extras/Mesa/src/mesa/glapi/gl_x86-64_asm.py new file mode 100644 index 000000000..1bfe3db59 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/gl_x86-64_asm.py @@ -0,0 +1,316 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, license +import sys, getopt, copy + +def should_use_push(registers): + for [reg, offset] in registers: + if reg[1:4] == "xmm": + return 0 + + N = len(registers) + return (N & 1) != 0 + + +def local_size(registers): + # The x86-64 ABI says "the value (%rsp - 8) is always a multiple of + # 16 when control is transfered to the function entry point." This + # means that the local stack usage must be (16*N)+8 for some value + # of N. (16*N)+8 = (8*(2N))+8 = 8*(2N+1). As long as N is odd, we + # meet this requirement. + + N = (len(registers) | 1) + return 8*N + + +def save_all_regs(registers): + adjust_stack = 0 + if not should_use_push(registers): + adjust_stack = local_size(registers) + print '\tsubq\t$%u, %%rsp' % (adjust_stack) + + for [reg, stack_offset] in registers: + save_reg( reg, stack_offset, adjust_stack ) + return + + +def restore_all_regs(registers): + adjust_stack = 0 + if not should_use_push(registers): + adjust_stack = local_size(registers) + + temp = copy.deepcopy(registers) + while len(temp): + [reg, stack_offset] = temp.pop() + restore_reg(reg, stack_offset, adjust_stack) + + if adjust_stack: + print '\taddq\t$%u, %%rsp' % (adjust_stack) + return + + +def save_reg(reg, offset, use_move): + if use_move: + if offset == 0: + print '\tmovq\t%s, (%%rsp)' % (reg) + else: + print '\tmovq\t%s, %u(%%rsp)' % (reg, offset) + else: + print '\tpushq\t%s' % (reg) + + return + + +def restore_reg(reg, offset, use_move): + if use_move: + if offset == 0: + print '\tmovq\t(%%rsp), %s' % (reg) + else: + print '\tmovq\t%u(%%rsp), %s' % (offset, reg) + else: + print '\tpopq\t%s' % (reg) + + return + + +class PrintGenericStubs(gl_XML.gl_print_base): + + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "gl_x86-64_asm.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def get_stack_size(self, f): + size = 0 + for p in f.parameterIterator(): + size += p.get_stack_size() + + return size + + + def printRealHeader(self): + print "/* If we build with gcc's -fvisibility=hidden flag, we'll need to change" + print " * the symbol visibility mode to 'default'." + print ' */' + print '' + print '#include "assyntax.h"' + print '' + print '#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303' + print '# pragma GCC visibility push(default)' + print '# define HIDDEN(x) .hidden x' + print '#else' + print '# define HIDDEN(x)' + print '#endif' + print '' + print '# if defined(USE_MGL_NAMESPACE)' + print '# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))' + print '# else' + print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))' + print '# endif' + print '' + print '#if defined(PTHREADS) || defined(USE_XTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' + print '# define THREADS' + print '#endif' + print '' + print '\t.text' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '\t.globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch)' + print '_x86_64_get_get_dispatch:' + print '\tlea\t_x86_64_get_dispatch(%rip), %rax' + print '\tret' + print '' + print '\t.p2align\t4,,15' + print '_x86_64_get_dispatch:' + print '\tmovq\t_glapi_tls_Dispatch@GOTTPOFF(%rip), %rax' + print '\tmovq\t%fs:(%rax), %rax' + print '\tret' + print '\t.size\t_x86_64_get_dispatch, .-_x86_64_get_dispatch' + print '' + print '#elif defined(PTHREADS)' + print '' + print '\t.extern\t_glapi_Dispatch' + print '\t.extern\t_gl_DispatchTSD' + print '\t.extern\tpthread_getspecific' + print '' + print '\t.p2align\t4,,15' + print '_x86_64_get_dispatch:' + print '\tmovq\t_gl_DispatchTSD(%rip), %rdi' + print '\tjmp\tpthread_getspecific@PLT' + print '' + print '#elif defined(THREADS)' + print '' + print '\t.extern\t_glapi_get_dispatch' + print '' + print '#endif' + print '' + return + + + def printRealFooter(self): + print '' + print '#if defined(GLX_USE_TLS) && defined(__linux__)' + print ' .section ".note.ABI-tag", "a"' + print ' .p2align 2' + print ' .long 1f - 0f /* name length */' + print ' .long 3f - 2f /* data length */' + print ' .long 1 /* note length */' + print '0: .asciz "GNU" /* vendor name */' + print '1: .p2align 2' + print '2: .long 0 /* note data: the ABI tag */' + print ' .long 2,4,20 /* Minimum kernel version w/TLS */' + print '3: .p2align 2 /* pad out section */' + print '#endif /* GLX_USE_TLS */' + return + + + def printFunction(self, f): + + # The x86-64 ABI divides function parameters into a couple + # classes. For the OpenGL interface, the only ones that are + # relevent are INTEGER and SSE. Basically, the first 8 + # GLfloat or GLdouble parameters are placed in %xmm0 - %xmm7, + # the first 6 non-GLfloat / non-GLdouble parameters are placed + # in registers listed in int_parameters. + # + # If more parameters than that are required, they are passed + # on the stack. Therefore, we just have to make sure that + # %esp hasn't changed when we jump to the actual function. + # Since we're jumping to the function (and not calling it), we + # have to make sure of that anyway! + + int_parameters = ["%rdi", "%rsi", "%rdx", "%rcx", "%r8", "%r9"] + + int_class = 0 + sse_class = 0 + stack_offset = 0 + registers = [] + for p in f.parameterIterator(): + type_name = p.get_base_type_string() + + if p.is_pointer() or (type_name != "GLfloat" and type_name != "GLdouble"): + if int_class < 6: + registers.append( [int_parameters[int_class], stack_offset] ) + int_class += 1 + stack_offset += 8 + else: + if sse_class < 8: + registers.append( ["%%xmm%u" % (sse_class), stack_offset] ) + sse_class += 1 + stack_offset += 8 + + if ((int_class & 1) == 0) and (sse_class == 0): + registers.append( ["%rbp", 0] ) + + + print '\t.p2align\t4,,15' + print '\t.globl\tGL_PREFIX(%s)' % (f.name) + print '\t.type\tGL_PREFIX(%s), @function' % (f.name) + print 'GL_PREFIX(%s):' % (f.name) + print '#if defined(GLX_USE_TLS)' + print '\tcall\t_x86_64_get_dispatch@PLT' + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + print '\tjmp\t*%r11' + print '#elif defined(PTHREADS)' + + save_all_regs(registers) + print '\tcall\t_x86_64_get_dispatch@PLT' + restore_all_regs(registers) + + if f.offset == 0: + print '\tmovq\t(%rax), %r11' + else: + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + + print '\tjmp\t*%r11' + + print '#else' + print '\tmovq\t_glapi_Dispatch(%rip), %rax' + print '\ttestq\t%rax, %rax' + print '\tje\t1f' + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + print '\tjmp\t*%r11' + print '1:' + + save_all_regs(registers) + print '\tcall\t_glapi_get_dispatch' + restore_all_regs(registers) + + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + print '\tjmp\t*%r11' + print '#endif /* defined(GLX_USE_TLS) */' + + print '\t.size\tGL_PREFIX(%s), .-GL_PREFIX(%s)' % (f.name, f.name) + print '' + return + + + def printBody(self, api): + for f in api.functionIterateByOffset(): + self.printFunction(f) + + + for f in api.functionIterateByOffset(): + for n in f.entry_points: + if n != f.name: + print '\t.globl GL_PREFIX(%s) ; .set GL_PREFIX(%s), GL_PREFIX(%s)' % (n, n, f.name) + + return + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + mode = "generic" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == '-m': + mode = val + elif arg == "-f": + file_name = val + + if mode == "generic": + printer = PrintGenericStubs() + else: + print "ERROR: Invalid mode \"%s\" specified." % mode + show_usage() + + api = gl_XML.parse_GL_API( file_name ) + + printer.Print( api ) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/gl_x86_asm.py b/nx-X11/extras/Mesa/src/mesa/glapi/gl_x86_asm.py new file mode 100644 index 000000000..e62687a72 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/gl_x86_asm.py @@ -0,0 +1,240 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, license +import sys, getopt + +class PrintGenericStubs(gl_XML.gl_print_base): + + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "gl_x86_asm.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004, 2005""", "BRIAN PAUL, IBM") + return + + + def get_stack_size(self, f): + size = 0 + for p in f.parameterIterator(): + size += p.get_stack_size() + + return size + + + def printRealHeader(self): + print '#include "assyntax.h"' + print '#include "glapioffsets.h"' + print '' + print '#if defined(STDCALL_API)' + print '# if defined(USE_MGL_NAMESPACE)' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))' + print '# else' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))' + print '# endif' + print '#else' + print '# if defined(USE_MGL_NAMESPACE)' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))' + print '# else' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))' + print '# endif' + print '#endif' + print '' + print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))' + print '' + print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__)' + print '#define GLOBL_FN(x) GLOBL x ; .type x, function' + print '#else' + print '#define GLOBL_FN(x) GLOBL x' + print '#endif' + print '' + print '#if defined(PTHREADS) || defined(USE_XTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' + print '# define THREADS' + print '#endif' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tCALL(_x86_get_dispatch) ;\t\t\t\\' + print '\tNOP ;\t\t\t\t\t\t\\' + print '\tJMP(GL_OFFSET(off))' + print '' + print '#elif defined(PTHREADS)' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' + print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\' + print '\tJE(1f) ;\t\t\t\t\t\\' + print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\' + print '1:\tCALL(_x86_get_dispatch) ;\t\t\t\\' + print '\tJMP(GL_OFFSET(off))' + print '#elif defined(THREADS)' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' + print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\' + print '\tJE(1f) ;\t\t\t\t\t\\' + print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\' + print '1:\tCALL(_glapi_get_dispatch) ;\t\t\t\\' + print '\tJMP(GL_OFFSET(off))' + print '#else /* Non-threaded version. */' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' + print '\tJMP(GL_OFFSET(off))' + print '#endif' + print '' + print '#ifdef HAVE_ALIAS' + print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\' + print '\t.globl\tGL_PREFIX(fn, fn_alt) ;\t\t\t\\' + print '\t.set\tGL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)' + print '#else' + print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\' + print ' GL_STUB(fn, off, fn_alt)' + print '#endif' + print '' + print 'SEG_TEXT' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '\tGLOBL\tGLNAME(_x86_get_dispatch)' + print '\tHIDDEN(GLNAME(_x86_get_dispatch))' + print 'ALIGNTEXT16' + print 'GLNAME(_x86_get_dispatch):' + print '\tmovl\t%gs:_glapi_tls_Dispatch@NTPOFF, %eax' + print '\tret' + print '' + print '#elif defined(PTHREADS)' + print 'EXTERN GLNAME(_glapi_Dispatch)' + print 'EXTERN GLNAME(_gl_DispatchTSD)' + print 'EXTERN GLNAME(pthread_getspecific)' + print '' + print 'ALIGNTEXT16' + print 'GLNAME(_x86_get_dispatch):' + print '\tSUB_L(CONST(24), ESP)' + print '\tPUSH_L(GLNAME(_gl_DispatchTSD))' + print '\tCALL(GLNAME(pthread_getspecific))' + print '\tADD_L(CONST(28), ESP)' + print '\tRET' + print '#elif defined(THREADS)' + print 'EXTERN GLNAME(_glapi_get_dispatch)' + print '#endif' + print '' + + print '#if defined( GLX_USE_TLS )' + print '\t\t.section\twtext, "awx", @progbits' + print '#endif /* defined( GLX_USE_TLS ) */' + + print '' + print '\t\tALIGNTEXT16' + print '\t\tGLOBL GLNAME(gl_dispatch_functions_start)' + print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_start))' + print 'GLNAME(gl_dispatch_functions_start):' + print '' + return + + + def printRealFooter(self): + print '' + print '\t\tGLOBL\tGLNAME(gl_dispatch_functions_end)' + print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_end))' + print '\t\tALIGNTEXT16' + print 'GLNAME(gl_dispatch_functions_end):' + print '' + print '#if defined(GLX_USE_TLS) && defined(__linux__)' + print ' .section ".note.ABI-tag", "a"' + print ' .p2align 2' + print ' .long 1f - 0f /* name length */' + print ' .long 3f - 2f /* data length */' + print ' .long 1 /* note length */' + print '0: .asciz "GNU" /* vendor name */' + print '1: .p2align 2' + print '2: .long 0 /* note data: the ABI tag */' + print ' .long 2,4,20 /* Minimum kernel version w/TLS */' + print '3: .p2align 2 /* pad out section */' + print '#endif /* GLX_USE_TLS */' + return + + + def printBody(self, api): + for f in api.functionIterateByOffset(): + stack = self.get_stack_size(f) + + alt = "%s@%u" % (f.name, stack) + print '\tGL_STUB(%s, _gloffset_%s, %s)' % (f.name, f.name, alt) + + for f in api.functionIterateByOffset(): + stack = self.get_stack_size(f) + + alt = "%s@%u" % (f.name, stack) + + for n in f.entry_points: + if n != f.name: + alt2 = "%s@%u" % (n, stack) + print '\tGL_STUB_ALIAS(%s, _gloffset_%s, %s, %s, %s)' % (n, f.name, alt2, f.name, alt) + + return + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + mode = "generic" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == '-m': + mode = val + elif arg == "-f": + file_name = val + + if mode == "generic": + printer = PrintGenericStubs() + else: + print "ERROR: Invalid mode \"%s\" specified." % mode + show_usage() + + api = gl_XML.parse_GL_API( file_name ) + + printer.Print( api ) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glapi.c b/nx-X11/extras/Mesa/src/mesa/glapi/glapi.c new file mode 100644 index 000000000..39eb9b91b --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glapi.c @@ -0,0 +1,1058 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * This file manages the OpenGL API dispatch layer. + * The dispatch table (struct _glapi_table) is basically just a list + * of function pointers. + * There are functions to set/get the current dispatch table for the + * current thread and to manage registration/dispatch of dynamically + * added extension functions. + * + * It's intended that this file and the other glapi*.[ch] files are + * flexible enough to be reused in several places: XFree86, DRI- + * based libGL.so, and perhaps the SGI SI. + * + * NOTE: There are no dependencies on Mesa in this code. + * + * Versions (API changes): + * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0 + * 2001/01/16 - added dispatch override feature for Mesa 3.5 + * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1. + * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints + * itself (using offset ~0). _glapi_add_entrypoint() can be + * called afterward and it'll fill in the correct dispatch + * offset. This allows DRI libGL to avoid probing for DRI + * drivers! No changes to the public glapi interface. + */ + + + +#include "glheader.h" +#include "glapi.h" +#include "glapioffsets.h" +#include "glapitable.h" +#include "glthread.h" + +/***** BEGIN NO-OP DISPATCH *****/ + +static GLboolean WarnFlag = GL_FALSE; +static _glapi_warning_func warning_func; + +static void init_glapi_relocs(void); + +static _glapi_proc generate_entrypoint(GLuint functionOffset); +static void fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset); + +/* + * Enable/disable printing of warning messages. + */ +PUBLIC void +_glapi_noop_enable_warnings(GLboolean enable) +{ + WarnFlag = enable; +} + +/* + * Register a callback function for reporting errors. + */ +PUBLIC void +_glapi_set_warning_func( _glapi_warning_func func ) +{ + warning_func = func; +} + +static GLboolean +warn(void) +{ + if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) + && warning_func) { + return GL_TRUE; + } + else { + return GL_FALSE; + } +} + + +#define KEYWORD1 static +#define KEYWORD2 GLAPIENTRY +#define NAME(func) NoOp##func + +#define F NULL + +#define DISPATCH(func, args, msg) \ + if (warn()) { \ + warning_func(NULL, "GL User Error: called without context: %s", #func); \ + } + +#define RETURN_DISPATCH(func, args, msg) \ + if (warn()) { \ + warning_func(NULL, "GL User Error: called without context: %s", #func); \ + } \ + return 0 + +#define DISPATCH_TABLE_NAME __glapi_noop_table +#define UNUSED_TABLE_NAME __unused_noop_functions + +#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name + +static GLint NoOpUnused(void) +{ + if (warn()) { + warning_func(NULL, "GL User Error: calling extension function without a current context\n"); + } + return 0; +} + +#include "glapitemp.h" + +/***** END NO-OP DISPATCH *****/ + + + +/** + * \name Current dispatch and current context control variables + * + * Depending on whether or not multithreading is support, and the type of + * support available, several variables are used to store the current context + * pointer and the current dispatch table pointer. In the non-threaded case, + * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this + * purpose. + * + * In the "normal" threaded case, the variables \c _glapi_Dispatch and + * \c _glapi_Context will be \c NULL if an application is detected as being + * multithreaded. Single-threaded applications will use \c _glapi_Dispatch + * and \c _glapi_Context just like the case without any threading support. + * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state + * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the + * static dispatch functions access these variables via \c _glapi_get_dispatch + * and \c _glapi_get_context. + * + * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is + * possible for the original thread to be setting it at the same instant a new + * thread, perhaps running on a different processor, is clearing it. Because + * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is + * used to determine whether or not the application is multithreaded. + * + * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are + * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and + * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and + * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability + * between TLS enabled loaders and non-TLS DRI drivers. + */ +/*@{*/ +#if defined(GLX_USE_TLS) + +PUBLIC __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))) + = (struct _glapi_table *) __glapi_noop_table; + +PUBLIC __thread void * _glapi_tls_Context + __attribute__((tls_model("initial-exec"))); + +PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL; +PUBLIC const void *_glapi_Context = NULL; + +#else + +#if defined(THREADS) + +static GLboolean ThreadSafe = GL_FALSE; /**< In thread-safe mode? */ +_glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */ +static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ + +#endif /* defined(THREADS) */ + +PUBLIC struct _glapi_table *_glapi_Dispatch = + (struct _glapi_table *) __glapi_noop_table; +PUBLIC void *_glapi_Context = NULL; + +#endif /* defined(GLX_USE_TLS) */ +/*@}*/ + + +/** + * strdup() is actually not a standard ANSI C or POSIX routine. + * Irix will not define it if ANSI mode is in effect. + */ +static char * +str_dup(const char *str) +{ + char *copy; + copy = (char*) malloc(strlen(str) + 1); + if (!copy) + return NULL; + strcpy(copy, str); + return copy; +} + + + +/** + * We should call this periodically from a function such as glXMakeCurrent + * in order to test if multiple threads are being used. + */ +void +_glapi_check_multithread(void) +{ +#if defined(THREADS) && !defined(GLX_USE_TLS) + if (!ThreadSafe) { + static unsigned long knownID; + static GLboolean firstCall = GL_TRUE; + if (firstCall) { + knownID = _glthread_GetID(); + firstCall = GL_FALSE; + } + else if (knownID != _glthread_GetID()) { + ThreadSafe = GL_TRUE; + _glapi_set_dispatch(NULL); + } + } + else if (!_glapi_get_dispatch()) { + /* make sure that this thread's dispatch pointer isn't null */ + _glapi_set_dispatch(NULL); + } +#endif +} + + + +/** + * Set the current context pointer for this thread. + * The context pointer is an opaque type which should be cast to + * void from the real context pointer type. + */ +PUBLIC void +_glapi_set_context(void *context) +{ + (void) __unused_noop_functions; /* silence a warning */ +#if defined(GLX_USE_TLS) + _glapi_tls_Context = context; +#elif defined(THREADS) + _glthread_SetTSD(&ContextTSD, context); + _glapi_Context = (ThreadSafe) ? NULL : context; +#else + _glapi_Context = context; +#endif +} + + + +/** + * Get the current context pointer for this thread. + * The context pointer is an opaque type which should be cast from + * void to the real context pointer type. + */ +PUBLIC void * +_glapi_get_context(void) +{ +#if defined(GLX_USE_TLS) + return _glapi_tls_Context; +#elif defined(THREADS) + if (ThreadSafe) { + return _glthread_GetTSD(&ContextTSD); + } + else { + return _glapi_Context; + } +#else + return _glapi_Context; +#endif +} + + + +/** + * Set the global or per-thread dispatch table pointer. + */ +PUBLIC void +_glapi_set_dispatch(struct _glapi_table *dispatch) +{ +#if defined(PTHREADS) || defined(GLX_USE_TLS) + static pthread_once_t once_control = PTHREAD_ONCE_INIT; + + + pthread_once( & once_control, init_glapi_relocs ); +#endif + + if (!dispatch) { + /* use the no-op functions */ + dispatch = (struct _glapi_table *) __glapi_noop_table; + } +#ifdef DEBUG + else { + _glapi_check_table(dispatch); + } +#endif + +#if defined(GLX_USE_TLS) + _glapi_tls_Dispatch = dispatch; +#elif defined(THREADS) + _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch); + _glapi_Dispatch = (ThreadSafe) ? NULL : dispatch; +#else /*THREADS*/ + _glapi_Dispatch = dispatch; +#endif /*THREADS*/ +} + + + +/** + * Return pointer to current dispatch table for calling thread. + */ +PUBLIC struct _glapi_table * +_glapi_get_dispatch(void) +{ + struct _glapi_table * api; + +#if defined(GLX_USE_TLS) + api = _glapi_tls_Dispatch; +#elif defined(THREADS) + api = (ThreadSafe) + ? (struct _glapi_table *) _glthread_GetTSD(&_gl_DispatchTSD) + : _glapi_Dispatch; +#else + api = _glapi_Dispatch; +#endif + + assert( api != NULL ); + return api; +} + + +#if !defined( USE_X86_ASM ) && !defined( XFree86Server ) +#define NEED_FUNCTION_POINTER +#endif + +/* The code in this file is auto-generated with Python */ +#include "glprocs.h" + + +/** + * Search the table of static entrypoint functions for the named function + * and return the corresponding glprocs_table_t entry. + */ +static const glprocs_table_t * +find_entry( const char * n ) +{ + GLuint i; + + for (i = 0; static_functions[i].Name_offset >= 0; i++) { + const char * test_name; + + test_name = gl_string_table + static_functions[i].Name_offset; + if (strcmp(test_name, n) == 0) { + return & static_functions[i]; + } + } + return NULL; +} + + +/** + * Return dispatch table offset of the named static (built-in) function. + * Return -1 if function not found. + */ +static GLint +get_static_proc_offset(const char *funcName) +{ + const glprocs_table_t * const f = find_entry( funcName ); + + if ( f != NULL ) { + return f->Offset; + } + return -1; +} + + +#if !defined( XFree86Server ) +#ifdef USE_X86_ASM + +#if defined( GLX_USE_TLS ) +extern GLubyte gl_dispatch_functions_start[]; +extern GLubyte gl_dispatch_functions_end[]; +#else +extern const GLubyte gl_dispatch_functions_start[]; +#endif + +# if defined(THREADS) && !defined(GLX_USE_TLS) +# define X86_DISPATCH_FUNCTION_SIZE 32 +# else +# define X86_DISPATCH_FUNCTION_SIZE 16 +# endif + + +/** + * Return dispatch function address the named static (built-in) function. + * Return NULL if function not found. + */ +static const _glapi_proc +get_static_proc_address(const char *funcName) +{ + const glprocs_table_t * const f = find_entry( funcName ); + + if ( f != NULL ) { + return (_glapi_proc) (gl_dispatch_functions_start + + (X86_DISPATCH_FUNCTION_SIZE * f->Offset)); + } + else { + return NULL; + } +} + +#else + + +/** + * Return pointer to the named static (built-in) function. + * \return NULL if function not found. + */ +static const _glapi_proc +get_static_proc_address(const char *funcName) +{ + const glprocs_table_t * const f = find_entry( funcName ); + return ( f != NULL ) ? f->Address : NULL; +} + +#endif /* USE_X86_ASM */ +#endif /* !defined( XFree86Server ) */ + + +/** + * Return the name of the function at the given offset in the dispatch + * table. For debugging only. + */ +static const char * +get_static_proc_name( GLuint offset ) +{ + GLuint i; + + for (i = 0; static_functions[i].Name_offset >= 0; i++) { + if (static_functions[i].Offset == offset) { + return gl_string_table + static_functions[i].Name_offset; + } + } + return NULL; +} + + + +/********************************************************************** + * Extension function management. + */ + +/* + * Number of extension functions which we can dynamically add at runtime. + */ +#define MAX_EXTENSION_FUNCS 300 + + +/* + * The dispatch table size (number of entries) is the size of the + * _glapi_table struct plus the number of dynamic entries we can add. + * The extra slots can be filled in by DRI drivers that register new extension + * functions. + */ +#define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS) + + +/** + * Track information about a function added to the GL API. + */ +struct _glapi_function { + /** + * Name of the function. + */ + const char * name; + + + /** + * Text string that describes the types of the parameters passed to the + * named function. Parameter types are converted to characters using the + * following rules: + * - 'i' for \c GLint, \c GLuint, and \c GLenum + * - 'p' for any pointer type + * - 'f' for \c GLfloat and \c GLclampf + * - 'd' for \c GLdouble and \c GLclampd + */ + const char * parameter_signature; + + + /** + * Offset in the dispatch table where the pointer to the real function is + * located. If the driver has not requested that the named function be + * added to the dispatch table, this will have the value ~0. + */ + unsigned dispatch_offset; + + + /** + * Pointer to the dispatch stub for the named function. + * + * \todo + * The semantic of this field should be changed slightly. Currently, it + * is always expected to be non-\c NULL. However, it would be better to + * only allocate the entry-point stub when the application requests the + * function via \c glXGetProcAddress. This would save memory for all the + * functions that the driver exports but that the application never wants + * to call. + */ + _glapi_proc dispatch_stub; +}; + + +static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS]; +static GLuint NumExtEntryPoints = 0; + +#ifdef USE_SPARC_ASM +extern void __glapi_sparc_icache_flush(unsigned int *); +#endif + +/** + * Generate a dispatch function (entrypoint) which jumps through + * the given slot number (offset) in the current dispatch table. + * We need assembly language in order to accomplish this. + */ +static _glapi_proc +generate_entrypoint(GLuint functionOffset) +{ +#if defined(USE_X86_ASM) + /* 32 is chosen as something of a magic offset. For x86, the dispatch + * at offset 32 is the first one where the offset in the + * "jmp OFFSET*4(%eax)" can't be encoded in a single byte. + */ + const GLubyte * const template_func = gl_dispatch_functions_start + + (X86_DISPATCH_FUNCTION_SIZE * 32); + GLubyte * const code = (GLubyte *) malloc( X86_DISPATCH_FUNCTION_SIZE ); + + + if ( code != NULL ) { + (void) memcpy( code, template_func, X86_DISPATCH_FUNCTION_SIZE ); + fill_in_entrypoint_offset( (_glapi_proc) code, functionOffset ); + } + + return (_glapi_proc) code; +#elif defined(USE_SPARC_ASM) + +#ifdef __arch64__ + static const unsigned int insn_template[] = { + 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */ + 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ + 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */ + 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */ + 0x8528b020, /* sllx %g2, 32, %g2 */ + 0xc2584002, /* ldx [%g1 + %g2], %g1 */ + 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */ + 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */ + 0xc6584002, /* ldx [%g1 + %g2], %g3 */ + 0x81c0c000, /* jmpl %g3, %g0 */ + 0x01000000 /* nop */ + }; +#else + static const unsigned int insn_template[] = { + 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ + 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ + 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */ + 0x81c0c000, /* jmpl %g3, %g0 */ + 0x01000000 /* nop */ + }; +#endif + unsigned int *code = (unsigned int *) malloc(sizeof(insn_template)); + unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch; + if (code) { + memcpy(code, insn_template, sizeof(insn_template)); + +#ifdef __arch64__ + code[0] |= (glapi_addr >> (32 + 10)); + code[1] |= ((glapi_addr & 0xffffffff) >> 10); + __glapi_sparc_icache_flush(&code[0]); + code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1)); + code[3] |= (glapi_addr & ((1 << 10) - 1)); + __glapi_sparc_icache_flush(&code[2]); + code[6] |= ((functionOffset * 8) >> 10); + code[7] |= ((functionOffset * 8) & ((1 << 10) - 1)); + __glapi_sparc_icache_flush(&code[6]); +#else + code[0] |= (glapi_addr >> 10); + code[1] |= (glapi_addr & ((1 << 10) - 1)); + __glapi_sparc_icache_flush(&code[0]); + code[2] |= (functionOffset * 4); + __glapi_sparc_icache_flush(&code[2]); +#endif + } + return (_glapi_proc) code; +#else + (void) functionOffset; + return NULL; +#endif /* USE_*_ASM */ +} + + +/** + * This function inserts a new dispatch offset into the assembly language + * stub that was generated with the preceeding function. + */ +static void +fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset) +{ +#if defined(USE_X86_ASM) + GLubyte * const code = (GLubyte *) entrypoint; + + +#if X86_DISPATCH_FUNCTION_SIZE == 32 + *((unsigned int *)(code + 11)) = 4 * offset; + *((unsigned int *)(code + 22)) = 4 * offset; +#elif X86_DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS ) + *((unsigned int *)(code + 8)) = 4 * offset; +#elif X86_DISPATCH_FUNCTION_SIZE == 16 + *((unsigned int *)(code + 7)) = 4 * offset; +#else +# error Invalid X86_DISPATCH_FUNCTION_SIZE! +#endif + +#elif defined(USE_SPARC_ASM) + + /* XXX this hasn't been tested! */ + unsigned int *code = (unsigned int *) entrypoint; +#ifdef __arch64__ + code[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */ + code[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */ + code[6] |= ((offset * 8) >> 10); + code[7] |= ((offset * 8) & ((1 << 10) - 1)); + __glapi_sparc_icache_flush(&code[6]); +#else /* __arch64__ */ + code[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */ + code[2] |= (offset * 4); + __glapi_sparc_icache_flush(&code[2]); +#endif /* __arch64__ */ + +#else + + /* an unimplemented architecture */ + (void) entrypoint; + (void) offset; + +#endif /* USE_*_ASM */ +} + + +/** + * Generate new entrypoint + * + * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver + * calls \c _glapi_add_dispatch we'll put in the proper offset. If that + * never happens, and the user calls this function, he'll segfault. That's + * what you get when you try calling a GL function that doesn't really exist. + * + * \param funcName Name of the function to create an entry-point for. + * + * \sa _glapi_add_entrypoint + */ + +static struct _glapi_function * +add_function_name( const char * funcName ) +{ + struct _glapi_function * entry = NULL; + + if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) { + _glapi_proc entrypoint = generate_entrypoint(~0); + if (entrypoint != NULL) { + entry = & ExtEntryTable[NumExtEntryPoints]; + + ExtEntryTable[NumExtEntryPoints].name = str_dup(funcName); + ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL; + ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0; + ExtEntryTable[NumExtEntryPoints].dispatch_stub = entrypoint; + NumExtEntryPoints++; + } + } + + return entry; +} + + +/** + * Fill-in the dispatch stub for the named function. + * + * This function is intended to be called by a hardware driver. When called, + * a dispatch stub may be created created for the function. A pointer to this + * dispatch function will be returned by glXGetProcAddress. + * + * \param function_names Array of pointers to function names that should + * share a common dispatch offset. + * \param parameter_signature String representing the types of the parameters + * passed to the named function. Parameter types + * are converted to characters using the following + * rules: + * - 'i' for \c GLint, \c GLuint, and \c GLenum + * - 'p' for any pointer type + * - 'f' for \c GLfloat and \c GLclampf + * - 'd' for \c GLdouble and \c GLclampd + * + * \returns + * The offset in the dispatch table of the named function. A pointer to the + * driver's implementation of the named function should be stored at + * \c dispatch_table[\c offset]. + * + * \sa glXGetProcAddress + * + * \warning + * This function can only handle up to 8 names at a time. As far as I know, + * the maximum number of names ever associated with an existing GL function is + * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT, + * \c glPointParameterfARB, and \c glPointParameterf), so this should not be + * too painful of a limitation. + * + * \todo + * Determine whether or not \c parameter_signature should be allowed to be + * \c NULL. It doesn't seem like much of a hardship for drivers to have to + * pass in an empty string. + * + * \todo + * Determine if code should be added to reject function names that start with + * 'glX'. + * + * \bug + * Add code to compare \c parameter_signature with the parameter signature of + * a static function. In order to do that, we need to find a way to \b get + * the parameter signature of a static function. + */ + +PUBLIC int +_glapi_add_dispatch( const char * const * function_names, + const char * parameter_signature ) +{ + static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC; + const char * const real_sig = (parameter_signature != NULL) + ? parameter_signature : ""; + struct _glapi_function * entry[8]; + GLboolean is_static[8]; + unsigned i; + unsigned j; + int offset = ~0; + int new_offset; + + + (void) memset( is_static, 0, sizeof( is_static ) ); + (void) memset( entry, 0, sizeof( entry ) ); + + for ( i = 0 ; function_names[i] != NULL ; i++ ) { + /* Do some trivial validation on the name of the function. + */ + +#ifdef MANGLE + if (!function_names[i] || function_names[i][0] != 'm' || function_names[i][1] != 'g' || function_names[i][2] != 'l') + return GL_FALSE; +#else + if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l') + return GL_FALSE; +#endif + + + /* Determine if the named function already exists. If the function does + * exist, it must have the same parameter signature as the function + * being added. + */ + + new_offset = get_static_proc_offset(function_names[i]); + if (new_offset >= 0) { + /* FIXME: Make sure the parameter signatures match! How do we get + * FIXME: the parameter signature for static functions? + */ + + if ( (offset != ~0) && (new_offset != offset) ) { + return -1; + } + + is_static[i] = GL_TRUE; + offset = new_offset; + } + + + for ( j = 0 ; j < NumExtEntryPoints ; j++ ) { + if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) { + /* The offset may be ~0 if the function name was added by + * glXGetProcAddress but never filled in by the driver. + */ + + if (ExtEntryTable[j].dispatch_offset != ~0) { + if (strcmp(real_sig, ExtEntryTable[j].parameter_signature) + != 0) { + return -1; + } + + if ( (offset != ~0) && (ExtEntryTable[j].dispatch_offset != offset) ) { + return -1; + } + + offset = ExtEntryTable[j].dispatch_offset; + } + + entry[i] = & ExtEntryTable[j]; + break; + } + } + } + + + if (offset == ~0) { + offset = next_dynamic_offset; + next_dynamic_offset++; + } + + + for ( i = 0 ; function_names[i] != NULL ; i++ ) { + if (! is_static[i] ) { + if (entry[i] == NULL) { + entry[i] = add_function_name( function_names[i] ); + if (entry[i] == NULL) { + /* FIXME: Possible memory leak here. + */ + return -1; + } + } + + + entry[i]->parameter_signature = str_dup(real_sig); + fill_in_entrypoint_offset(entry[i]->dispatch_stub, offset); + entry[i]->dispatch_offset = offset; + } + } + + return offset; +} + + +/** + * Return offset of entrypoint for named function within dispatch table. + */ +PUBLIC GLint +_glapi_get_proc_offset(const char *funcName) +{ + /* search extension functions first */ + GLuint i; + for (i = 0; i < NumExtEntryPoints; i++) { + if (strcmp(ExtEntryTable[i].name, funcName) == 0) { + return ExtEntryTable[i].dispatch_offset; + } + } + + /* search static functions */ + return get_static_proc_offset(funcName); +} + + + +/** + * Return pointer to the named function. If the function name isn't found + * in the name of static functions, try generating a new API entrypoint on + * the fly with assembly language. + */ +_glapi_proc +_glapi_get_proc_address(const char *funcName) +{ + struct _glapi_function * entry; + GLuint i; + +#ifdef MANGLE + if (funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l') + return NULL; +#else + if (funcName[0] != 'g' || funcName[1] != 'l') + return NULL; +#endif + + /* search extension functions first */ + for (i = 0; i < NumExtEntryPoints; i++) { + if (strcmp(ExtEntryTable[i].name, funcName) == 0) { + return ExtEntryTable[i].dispatch_stub; + } + } + +#if !defined( XFree86Server ) + /* search static functions */ + { + const _glapi_proc func = get_static_proc_address(funcName); + if (func) + return func; + } +#endif /* !defined( XFree86Server ) */ + + entry = add_function_name(funcName); + return (entry == NULL) ? NULL : entry->dispatch_stub; +} + + + +/** + * Return the name of the function at the given dispatch offset. + * This is only intended for debugging. + */ +const char * +_glapi_get_proc_name(GLuint offset) +{ + GLuint i; + const char * n; + + /* search built-in functions */ + n = get_static_proc_name(offset); + if ( n != NULL ) { + return n; + } + + /* search added extension functions */ + for (i = 0; i < NumExtEntryPoints; i++) { + if (ExtEntryTable[i].dispatch_offset == offset) { + return ExtEntryTable[i].name; + } + } + return NULL; +} + + + +/** + * Return size of dispatch table struct as number of functions (or + * slots). + */ +PUBLIC GLuint +_glapi_get_dispatch_table_size(void) +{ + return DISPATCH_TABLE_SIZE; +} + + + +/** + * Make sure there are no NULL pointers in the given dispatch table. + * Intended for debugging purposes. + */ +void +_glapi_check_table(const struct _glapi_table *table) +{ +#ifdef DEBUG + const GLuint entries = _glapi_get_dispatch_table_size(); + const void **tab = (const void **) table; + GLuint i; + for (i = 1; i < entries; i++) { + assert(tab[i]); + } + + /* Do some spot checks to be sure that the dispatch table + * slots are assigned correctly. + */ + { + GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); + char *BeginFunc = (char*) &table->Begin; + GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); + assert(BeginOffset == _gloffset_Begin); + assert(BeginOffset == offset); + } + { + GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); + char *viewportFunc = (char*) &table->Viewport; + GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); + assert(viewportOffset == _gloffset_Viewport); + assert(viewportOffset == offset); + } + { + GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); + char *VertexPointerFunc = (char*) &table->VertexPointer; + GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); + assert(VertexPointerOffset == _gloffset_VertexPointer); + assert(VertexPointerOffset == offset); + } + { + GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); + char *ResetMinMaxFunc = (char*) &table->ResetMinmax; + GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); + assert(ResetMinMaxOffset == _gloffset_ResetMinmax); + assert(ResetMinMaxOffset == offset); + } + { + GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); + char *blendColorFunc = (char*) &table->BlendColor; + GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); + assert(blendColorOffset == _gloffset_BlendColor); + assert(blendColorOffset == offset); + } + { + GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT"); + char *istextureFunc = (char*) &table->IsTextureEXT; + GLuint offset = (istextureFunc - (char *) table) / sizeof(void *); + assert(istextureOffset == _gloffset_IsTextureEXT); + assert(istextureOffset == offset); + } + { + GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); + char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; + GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); + assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT); + assert(secondaryColor3fOffset == offset); + assert(_glapi_get_proc_address("glSecondaryColor3fEXT") == (_glapi_proc) &glSecondaryColor3fEXT); + } + { + GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); + char *pointParameterivFunc = (char*) &table->PointParameterivNV; + GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); + assert(pointParameterivOffset == _gloffset_PointParameterivNV); + assert(pointParameterivOffset == offset); + assert(_glapi_get_proc_address("glPointParameterivNV") == (_glapi_proc) &glPointParameterivNV); + } + { + GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); + char *setFenceFunc = (char*) &table->SetFenceNV; + GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); + assert(setFenceOffset == _gloffset_SetFenceNV); + assert(setFenceOffset == offset); + assert(_glapi_get_proc_address("glSetFenceNV") == (_glapi_proc) &glSetFenceNV); + } +#else + (void) table; +#endif +} + + +/** + * Perform platform-specific GL API entry-point fixups. + * + * + */ +static void +init_glapi_relocs( void ) +{ +#if defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) + extern void * _x86_get_dispatch(void); + const GLubyte * const get_disp = (const GLubyte *) _x86_get_dispatch; + GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; + + + while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { + (void) memcpy( curr_func, get_disp, 6 ); + curr_func += X86_DISPATCH_FUNCTION_SIZE; + } +#endif /* defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) */ +} diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glapi.h b/nx-X11/extras/Mesa/src/mesa/glapi/glapi.h new file mode 100644 index 000000000..80ce2c324 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glapi.h @@ -0,0 +1,152 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \mainpage Mesa GL API Module + * + * \section GLAPIIntroduction Introduction + * + * The Mesa GL API module is responsible for dispatching all the + * gl*() functions. All GL functions are dispatched by jumping through + * the current dispatch table (basically a struct full of function + * pointers.) + * + * A per-thread current dispatch table and per-thread current context + * pointer are managed by this module too. + * + * This module is intended to be non-Mesa-specific so it can be used + * with the X/DRI libGL also. + */ + + +#ifndef _GLAPI_H +#define _GLAPI_H + + +#include "GL/gl.h" +#include "glapitable.h" + +typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...); + + +#if defined (GLX_USE_TLS) + +const extern void *_glapi_Context; +const extern struct _glapi_table *_glapi_Dispatch; + +extern __thread void * _glapi_tls_Context + __attribute__((tls_model("initial-exec"))); + +# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context + +#else + +extern void *_glapi_Context; +extern struct _glapi_table *_glapi_Dispatch; + +/** + * Macro for declaration and fetching the current context. + * + * \param C local variable which will hold the current context. + * + * It should be used in the variable declaration area of a function: + * \code + * ... + * { + * GET_CURRENT_CONTEXT(ctx); + * ... + * \endcode + */ +# ifdef THREADS +# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context()) +# else +# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context +# endif + +#endif /* defined (GLX_USE_TLS) */ + +extern void +_glapi_noop_enable_warnings(GLboolean enable); + +extern void +_glapi_set_warning_func(_glapi_warning_func func); + +extern void +_glapi_check_multithread(void); + + +extern void +_glapi_set_context(void *context); + + +extern void * +_glapi_get_context(void); + + +extern void +_glapi_set_dispatch(struct _glapi_table *dispatch); + + +extern struct _glapi_table * +_glapi_get_dispatch(void); + + +extern int +_glapi_begin_dispatch_override(struct _glapi_table *override); + + +extern void +_glapi_end_dispatch_override(int layer); + + +struct _glapi_table * +_glapi_get_override_dispatch(int layer); + + +extern GLuint +_glapi_get_dispatch_table_size(void); + + +extern void +_glapi_check_table(const struct _glapi_table *table); + + +extern int +_glapi_add_dispatch( const char * const * function_names, + const char * parameter_signature ); + +extern GLint +_glapi_get_proc_offset(const char *funcName); + + +extern _glapi_proc +_glapi_get_proc_address(const char *funcName); + + +extern const char * +_glapi_get_proc_name(GLuint offset); + + +#endif diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glapioffsets.h b/nx-X11/extras/Mesa/src/mesa/glapi/glapioffsets.h new file mode 100644 index 000000000..9e266450e --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glapioffsets.h @@ -0,0 +1,1266 @@ +/* DO NOT EDIT - This file generated automatically by gl_offsets.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_OFFSETS_H_ ) +# define _GLAPI_OFFSETS_H_ + +#define _gloffset_NewList 0 +#define _gloffset_EndList 1 +#define _gloffset_CallList 2 +#define _gloffset_CallLists 3 +#define _gloffset_DeleteLists 4 +#define _gloffset_GenLists 5 +#define _gloffset_ListBase 6 +#define _gloffset_Begin 7 +#define _gloffset_Bitmap 8 +#define _gloffset_Color3b 9 +#define _gloffset_Color3bv 10 +#define _gloffset_Color3d 11 +#define _gloffset_Color3dv 12 +#define _gloffset_Color3f 13 +#define _gloffset_Color3fv 14 +#define _gloffset_Color3i 15 +#define _gloffset_Color3iv 16 +#define _gloffset_Color3s 17 +#define _gloffset_Color3sv 18 +#define _gloffset_Color3ub 19 +#define _gloffset_Color3ubv 20 +#define _gloffset_Color3ui 21 +#define _gloffset_Color3uiv 22 +#define _gloffset_Color3us 23 +#define _gloffset_Color3usv 24 +#define _gloffset_Color4b 25 +#define _gloffset_Color4bv 26 +#define _gloffset_Color4d 27 +#define _gloffset_Color4dv 28 +#define _gloffset_Color4f 29 +#define _gloffset_Color4fv 30 +#define _gloffset_Color4i 31 +#define _gloffset_Color4iv 32 +#define _gloffset_Color4s 33 +#define _gloffset_Color4sv 34 +#define _gloffset_Color4ub 35 +#define _gloffset_Color4ubv 36 +#define _gloffset_Color4ui 37 +#define _gloffset_Color4uiv 38 +#define _gloffset_Color4us 39 +#define _gloffset_Color4usv 40 +#define _gloffset_EdgeFlag 41 +#define _gloffset_EdgeFlagv 42 +#define _gloffset_End 43 +#define _gloffset_Indexd 44 +#define _gloffset_Indexdv 45 +#define _gloffset_Indexf 46 +#define _gloffset_Indexfv 47 +#define _gloffset_Indexi 48 +#define _gloffset_Indexiv 49 +#define _gloffset_Indexs 50 +#define _gloffset_Indexsv 51 +#define _gloffset_Normal3b 52 +#define _gloffset_Normal3bv 53 +#define _gloffset_Normal3d 54 +#define _gloffset_Normal3dv 55 +#define _gloffset_Normal3f 56 +#define _gloffset_Normal3fv 57 +#define _gloffset_Normal3i 58 +#define _gloffset_Normal3iv 59 +#define _gloffset_Normal3s 60 +#define _gloffset_Normal3sv 61 +#define _gloffset_RasterPos2d 62 +#define _gloffset_RasterPos2dv 63 +#define _gloffset_RasterPos2f 64 +#define _gloffset_RasterPos2fv 65 +#define _gloffset_RasterPos2i 66 +#define _gloffset_RasterPos2iv 67 +#define _gloffset_RasterPos2s 68 +#define _gloffset_RasterPos2sv 69 +#define _gloffset_RasterPos3d 70 +#define _gloffset_RasterPos3dv 71 +#define _gloffset_RasterPos3f 72 +#define _gloffset_RasterPos3fv 73 +#define _gloffset_RasterPos3i 74 +#define _gloffset_RasterPos3iv 75 +#define _gloffset_RasterPos3s 76 +#define _gloffset_RasterPos3sv 77 +#define _gloffset_RasterPos4d 78 +#define _gloffset_RasterPos4dv 79 +#define _gloffset_RasterPos4f 80 +#define _gloffset_RasterPos4fv 81 +#define _gloffset_RasterPos4i 82 +#define _gloffset_RasterPos4iv 83 +#define _gloffset_RasterPos4s 84 +#define _gloffset_RasterPos4sv 85 +#define _gloffset_Rectd 86 +#define _gloffset_Rectdv 87 +#define _gloffset_Rectf 88 +#define _gloffset_Rectfv 89 +#define _gloffset_Recti 90 +#define _gloffset_Rectiv 91 +#define _gloffset_Rects 92 +#define _gloffset_Rectsv 93 +#define _gloffset_TexCoord1d 94 +#define _gloffset_TexCoord1dv 95 +#define _gloffset_TexCoord1f 96 +#define _gloffset_TexCoord1fv 97 +#define _gloffset_TexCoord1i 98 +#define _gloffset_TexCoord1iv 99 +#define _gloffset_TexCoord1s 100 +#define _gloffset_TexCoord1sv 101 +#define _gloffset_TexCoord2d 102 +#define _gloffset_TexCoord2dv 103 +#define _gloffset_TexCoord2f 104 +#define _gloffset_TexCoord2fv 105 +#define _gloffset_TexCoord2i 106 +#define _gloffset_TexCoord2iv 107 +#define _gloffset_TexCoord2s 108 +#define _gloffset_TexCoord2sv 109 +#define _gloffset_TexCoord3d 110 +#define _gloffset_TexCoord3dv 111 +#define _gloffset_TexCoord3f 112 +#define _gloffset_TexCoord3fv 113 +#define _gloffset_TexCoord3i 114 +#define _gloffset_TexCoord3iv 115 +#define _gloffset_TexCoord3s 116 +#define _gloffset_TexCoord3sv 117 +#define _gloffset_TexCoord4d 118 +#define _gloffset_TexCoord4dv 119 +#define _gloffset_TexCoord4f 120 +#define _gloffset_TexCoord4fv 121 +#define _gloffset_TexCoord4i 122 +#define _gloffset_TexCoord4iv 123 +#define _gloffset_TexCoord4s 124 +#define _gloffset_TexCoord4sv 125 +#define _gloffset_Vertex2d 126 +#define _gloffset_Vertex2dv 127 +#define _gloffset_Vertex2f 128 +#define _gloffset_Vertex2fv 129 +#define _gloffset_Vertex2i 130 +#define _gloffset_Vertex2iv 131 +#define _gloffset_Vertex2s 132 +#define _gloffset_Vertex2sv 133 +#define _gloffset_Vertex3d 134 +#define _gloffset_Vertex3dv 135 +#define _gloffset_Vertex3f 136 +#define _gloffset_Vertex3fv 137 +#define _gloffset_Vertex3i 138 +#define _gloffset_Vertex3iv 139 +#define _gloffset_Vertex3s 140 +#define _gloffset_Vertex3sv 141 +#define _gloffset_Vertex4d 142 +#define _gloffset_Vertex4dv 143 +#define _gloffset_Vertex4f 144 +#define _gloffset_Vertex4fv 145 +#define _gloffset_Vertex4i 146 +#define _gloffset_Vertex4iv 147 +#define _gloffset_Vertex4s 148 +#define _gloffset_Vertex4sv 149 +#define _gloffset_ClipPlane 150 +#define _gloffset_ColorMaterial 151 +#define _gloffset_CullFace 152 +#define _gloffset_Fogf 153 +#define _gloffset_Fogfv 154 +#define _gloffset_Fogi 155 +#define _gloffset_Fogiv 156 +#define _gloffset_FrontFace 157 +#define _gloffset_Hint 158 +#define _gloffset_Lightf 159 +#define _gloffset_Lightfv 160 +#define _gloffset_Lighti 161 +#define _gloffset_Lightiv 162 +#define _gloffset_LightModelf 163 +#define _gloffset_LightModelfv 164 +#define _gloffset_LightModeli 165 +#define _gloffset_LightModeliv 166 +#define _gloffset_LineStipple 167 +#define _gloffset_LineWidth 168 +#define _gloffset_Materialf 169 +#define _gloffset_Materialfv 170 +#define _gloffset_Materiali 171 +#define _gloffset_Materialiv 172 +#define _gloffset_PointSize 173 +#define _gloffset_PolygonMode 174 +#define _gloffset_PolygonStipple 175 +#define _gloffset_Scissor 176 +#define _gloffset_ShadeModel 177 +#define _gloffset_TexParameterf 178 +#define _gloffset_TexParameterfv 179 +#define _gloffset_TexParameteri 180 +#define _gloffset_TexParameteriv 181 +#define _gloffset_TexImage1D 182 +#define _gloffset_TexImage2D 183 +#define _gloffset_TexEnvf 184 +#define _gloffset_TexEnvfv 185 +#define _gloffset_TexEnvi 186 +#define _gloffset_TexEnviv 187 +#define _gloffset_TexGend 188 +#define _gloffset_TexGendv 189 +#define _gloffset_TexGenf 190 +#define _gloffset_TexGenfv 191 +#define _gloffset_TexGeni 192 +#define _gloffset_TexGeniv 193 +#define _gloffset_FeedbackBuffer 194 +#define _gloffset_SelectBuffer 195 +#define _gloffset_RenderMode 196 +#define _gloffset_InitNames 197 +#define _gloffset_LoadName 198 +#define _gloffset_PassThrough 199 +#define _gloffset_PopName 200 +#define _gloffset_PushName 201 +#define _gloffset_DrawBuffer 202 +#define _gloffset_Clear 203 +#define _gloffset_ClearAccum 204 +#define _gloffset_ClearIndex 205 +#define _gloffset_ClearColor 206 +#define _gloffset_ClearStencil 207 +#define _gloffset_ClearDepth 208 +#define _gloffset_StencilMask 209 +#define _gloffset_ColorMask 210 +#define _gloffset_DepthMask 211 +#define _gloffset_IndexMask 212 +#define _gloffset_Accum 213 +#define _gloffset_Disable 214 +#define _gloffset_Enable 215 +#define _gloffset_Finish 216 +#define _gloffset_Flush 217 +#define _gloffset_PopAttrib 218 +#define _gloffset_PushAttrib 219 +#define _gloffset_Map1d 220 +#define _gloffset_Map1f 221 +#define _gloffset_Map2d 222 +#define _gloffset_Map2f 223 +#define _gloffset_MapGrid1d 224 +#define _gloffset_MapGrid1f 225 +#define _gloffset_MapGrid2d 226 +#define _gloffset_MapGrid2f 227 +#define _gloffset_EvalCoord1d 228 +#define _gloffset_EvalCoord1dv 229 +#define _gloffset_EvalCoord1f 230 +#define _gloffset_EvalCoord1fv 231 +#define _gloffset_EvalCoord2d 232 +#define _gloffset_EvalCoord2dv 233 +#define _gloffset_EvalCoord2f 234 +#define _gloffset_EvalCoord2fv 235 +#define _gloffset_EvalMesh1 236 +#define _gloffset_EvalPoint1 237 +#define _gloffset_EvalMesh2 238 +#define _gloffset_EvalPoint2 239 +#define _gloffset_AlphaFunc 240 +#define _gloffset_BlendFunc 241 +#define _gloffset_LogicOp 242 +#define _gloffset_StencilFunc 243 +#define _gloffset_StencilOp 244 +#define _gloffset_DepthFunc 245 +#define _gloffset_PixelZoom 246 +#define _gloffset_PixelTransferf 247 +#define _gloffset_PixelTransferi 248 +#define _gloffset_PixelStoref 249 +#define _gloffset_PixelStorei 250 +#define _gloffset_PixelMapfv 251 +#define _gloffset_PixelMapuiv 252 +#define _gloffset_PixelMapusv 253 +#define _gloffset_ReadBuffer 254 +#define _gloffset_CopyPixels 255 +#define _gloffset_ReadPixels 256 +#define _gloffset_DrawPixels 257 +#define _gloffset_GetBooleanv 258 +#define _gloffset_GetClipPlane 259 +#define _gloffset_GetDoublev 260 +#define _gloffset_GetError 261 +#define _gloffset_GetFloatv 262 +#define _gloffset_GetIntegerv 263 +#define _gloffset_GetLightfv 264 +#define _gloffset_GetLightiv 265 +#define _gloffset_GetMapdv 266 +#define _gloffset_GetMapfv 267 +#define _gloffset_GetMapiv 268 +#define _gloffset_GetMaterialfv 269 +#define _gloffset_GetMaterialiv 270 +#define _gloffset_GetPixelMapfv 271 +#define _gloffset_GetPixelMapuiv 272 +#define _gloffset_GetPixelMapusv 273 +#define _gloffset_GetPolygonStipple 274 +#define _gloffset_GetString 275 +#define _gloffset_GetTexEnvfv 276 +#define _gloffset_GetTexEnviv 277 +#define _gloffset_GetTexGendv 278 +#define _gloffset_GetTexGenfv 279 +#define _gloffset_GetTexGeniv 280 +#define _gloffset_GetTexImage 281 +#define _gloffset_GetTexParameterfv 282 +#define _gloffset_GetTexParameteriv 283 +#define _gloffset_GetTexLevelParameterfv 284 +#define _gloffset_GetTexLevelParameteriv 285 +#define _gloffset_IsEnabled 286 +#define _gloffset_IsList 287 +#define _gloffset_DepthRange 288 +#define _gloffset_Frustum 289 +#define _gloffset_LoadIdentity 290 +#define _gloffset_LoadMatrixf 291 +#define _gloffset_LoadMatrixd 292 +#define _gloffset_MatrixMode 293 +#define _gloffset_MultMatrixf 294 +#define _gloffset_MultMatrixd 295 +#define _gloffset_Ortho 296 +#define _gloffset_PopMatrix 297 +#define _gloffset_PushMatrix 298 +#define _gloffset_Rotated 299 +#define _gloffset_Rotatef 300 +#define _gloffset_Scaled 301 +#define _gloffset_Scalef 302 +#define _gloffset_Translated 303 +#define _gloffset_Translatef 304 +#define _gloffset_Viewport 305 +#define _gloffset_ArrayElement 306 +#define _gloffset_BindTexture 307 +#define _gloffset_ColorPointer 308 +#define _gloffset_DisableClientState 309 +#define _gloffset_DrawArrays 310 +#define _gloffset_DrawElements 311 +#define _gloffset_EdgeFlagPointer 312 +#define _gloffset_EnableClientState 313 +#define _gloffset_IndexPointer 314 +#define _gloffset_Indexub 315 +#define _gloffset_Indexubv 316 +#define _gloffset_InterleavedArrays 317 +#define _gloffset_NormalPointer 318 +#define _gloffset_PolygonOffset 319 +#define _gloffset_TexCoordPointer 320 +#define _gloffset_VertexPointer 321 +#define _gloffset_AreTexturesResident 322 +#define _gloffset_CopyTexImage1D 323 +#define _gloffset_CopyTexImage2D 324 +#define _gloffset_CopyTexSubImage1D 325 +#define _gloffset_CopyTexSubImage2D 326 +#define _gloffset_DeleteTextures 327 +#define _gloffset_GenTextures 328 +#define _gloffset_GetPointerv 329 +#define _gloffset_IsTexture 330 +#define _gloffset_PrioritizeTextures 331 +#define _gloffset_TexSubImage1D 332 +#define _gloffset_TexSubImage2D 333 +#define _gloffset_PopClientAttrib 334 +#define _gloffset_PushClientAttrib 335 +#define _gloffset_BlendColor 336 +#define _gloffset_BlendEquation 337 +#define _gloffset_DrawRangeElements 338 +#define _gloffset_ColorTable 339 +#define _gloffset_ColorTableParameterfv 340 +#define _gloffset_ColorTableParameteriv 341 +#define _gloffset_CopyColorTable 342 +#define _gloffset_GetColorTable 343 +#define _gloffset_GetColorTableParameterfv 344 +#define _gloffset_GetColorTableParameteriv 345 +#define _gloffset_ColorSubTable 346 +#define _gloffset_CopyColorSubTable 347 +#define _gloffset_ConvolutionFilter1D 348 +#define _gloffset_ConvolutionFilter2D 349 +#define _gloffset_ConvolutionParameterf 350 +#define _gloffset_ConvolutionParameterfv 351 +#define _gloffset_ConvolutionParameteri 352 +#define _gloffset_ConvolutionParameteriv 353 +#define _gloffset_CopyConvolutionFilter1D 354 +#define _gloffset_CopyConvolutionFilter2D 355 +#define _gloffset_GetConvolutionFilter 356 +#define _gloffset_GetConvolutionParameterfv 357 +#define _gloffset_GetConvolutionParameteriv 358 +#define _gloffset_GetSeparableFilter 359 +#define _gloffset_SeparableFilter2D 360 +#define _gloffset_GetHistogram 361 +#define _gloffset_GetHistogramParameterfv 362 +#define _gloffset_GetHistogramParameteriv 363 +#define _gloffset_GetMinmax 364 +#define _gloffset_GetMinmaxParameterfv 365 +#define _gloffset_GetMinmaxParameteriv 366 +#define _gloffset_Histogram 367 +#define _gloffset_Minmax 368 +#define _gloffset_ResetHistogram 369 +#define _gloffset_ResetMinmax 370 +#define _gloffset_TexImage3D 371 +#define _gloffset_TexSubImage3D 372 +#define _gloffset_CopyTexSubImage3D 373 +#define _gloffset_ActiveTextureARB 374 +#define _gloffset_ClientActiveTextureARB 375 +#define _gloffset_MultiTexCoord1dARB 376 +#define _gloffset_MultiTexCoord1dvARB 377 +#define _gloffset_MultiTexCoord1fARB 378 +#define _gloffset_MultiTexCoord1fvARB 379 +#define _gloffset_MultiTexCoord1iARB 380 +#define _gloffset_MultiTexCoord1ivARB 381 +#define _gloffset_MultiTexCoord1sARB 382 +#define _gloffset_MultiTexCoord1svARB 383 +#define _gloffset_MultiTexCoord2dARB 384 +#define _gloffset_MultiTexCoord2dvARB 385 +#define _gloffset_MultiTexCoord2fARB 386 +#define _gloffset_MultiTexCoord2fvARB 387 +#define _gloffset_MultiTexCoord2iARB 388 +#define _gloffset_MultiTexCoord2ivARB 389 +#define _gloffset_MultiTexCoord2sARB 390 +#define _gloffset_MultiTexCoord2svARB 391 +#define _gloffset_MultiTexCoord3dARB 392 +#define _gloffset_MultiTexCoord3dvARB 393 +#define _gloffset_MultiTexCoord3fARB 394 +#define _gloffset_MultiTexCoord3fvARB 395 +#define _gloffset_MultiTexCoord3iARB 396 +#define _gloffset_MultiTexCoord3ivARB 397 +#define _gloffset_MultiTexCoord3sARB 398 +#define _gloffset_MultiTexCoord3svARB 399 +#define _gloffset_MultiTexCoord4dARB 400 +#define _gloffset_MultiTexCoord4dvARB 401 +#define _gloffset_MultiTexCoord4fARB 402 +#define _gloffset_MultiTexCoord4fvARB 403 +#define _gloffset_MultiTexCoord4iARB 404 +#define _gloffset_MultiTexCoord4ivARB 405 +#define _gloffset_MultiTexCoord4sARB 406 +#define _gloffset_MultiTexCoord4svARB 407 + +#if !defined(IN_DRI_DRIVER) + +#define _gloffset_LoadTransposeMatrixfARB 408 +#define _gloffset_LoadTransposeMatrixdARB 409 +#define _gloffset_MultTransposeMatrixfARB 410 +#define _gloffset_MultTransposeMatrixdARB 411 +#define _gloffset_SampleCoverageARB 412 +#define _gloffset_DrawBuffersARB 413 +#define _gloffset_PolygonOffsetEXT 414 +#define _gloffset_GetTexFilterFuncSGIS 415 +#define _gloffset_TexFilterFuncSGIS 416 +#define _gloffset_GetHistogramEXT 417 +#define _gloffset_GetHistogramParameterfvEXT 418 +#define _gloffset_GetHistogramParameterivEXT 419 +#define _gloffset_GetMinmaxEXT 420 +#define _gloffset_GetMinmaxParameterfvEXT 421 +#define _gloffset_GetMinmaxParameterivEXT 422 +#define _gloffset_GetConvolutionFilterEXT 423 +#define _gloffset_GetConvolutionParameterfvEXT 424 +#define _gloffset_GetConvolutionParameterivEXT 425 +#define _gloffset_GetSeparableFilterEXT 426 +#define _gloffset_GetColorTableSGI 427 +#define _gloffset_GetColorTableParameterfvSGI 428 +#define _gloffset_GetColorTableParameterivSGI 429 +#define _gloffset_PixelTexGenSGIX 430 +#define _gloffset_PixelTexGenParameteriSGIS 431 +#define _gloffset_PixelTexGenParameterivSGIS 432 +#define _gloffset_PixelTexGenParameterfSGIS 433 +#define _gloffset_PixelTexGenParameterfvSGIS 434 +#define _gloffset_GetPixelTexGenParameterivSGIS 435 +#define _gloffset_GetPixelTexGenParameterfvSGIS 436 +#define _gloffset_TexImage4DSGIS 437 +#define _gloffset_TexSubImage4DSGIS 438 +#define _gloffset_AreTexturesResidentEXT 439 +#define _gloffset_GenTexturesEXT 440 +#define _gloffset_IsTextureEXT 441 +#define _gloffset_DetailTexFuncSGIS 442 +#define _gloffset_GetDetailTexFuncSGIS 443 +#define _gloffset_SharpenTexFuncSGIS 444 +#define _gloffset_GetSharpenTexFuncSGIS 445 +#define _gloffset_SampleMaskSGIS 446 +#define _gloffset_SamplePatternSGIS 447 +#define _gloffset_ColorPointerEXT 448 +#define _gloffset_EdgeFlagPointerEXT 449 +#define _gloffset_IndexPointerEXT 450 +#define _gloffset_NormalPointerEXT 451 +#define _gloffset_TexCoordPointerEXT 452 +#define _gloffset_VertexPointerEXT 453 +#define _gloffset_SpriteParameterfSGIX 454 +#define _gloffset_SpriteParameterfvSGIX 455 +#define _gloffset_SpriteParameteriSGIX 456 +#define _gloffset_SpriteParameterivSGIX 457 +#define _gloffset_PointParameterfEXT 458 +#define _gloffset_PointParameterfvEXT 459 +#define _gloffset_GetInstrumentsSGIX 460 +#define _gloffset_InstrumentsBufferSGIX 461 +#define _gloffset_PollInstrumentsSGIX 462 +#define _gloffset_ReadInstrumentsSGIX 463 +#define _gloffset_StartInstrumentsSGIX 464 +#define _gloffset_StopInstrumentsSGIX 465 +#define _gloffset_FrameZoomSGIX 466 +#define _gloffset_TagSampleBufferSGIX 467 +#define _gloffset_ReferencePlaneSGIX 468 +#define _gloffset_FlushRasterSGIX 469 +#define _gloffset_GetListParameterfvSGIX 470 +#define _gloffset_GetListParameterivSGIX 471 +#define _gloffset_ListParameterfSGIX 472 +#define _gloffset_ListParameterfvSGIX 473 +#define _gloffset_ListParameteriSGIX 474 +#define _gloffset_ListParameterivSGIX 475 +#define _gloffset_FragmentColorMaterialSGIX 476 +#define _gloffset_FragmentLightfSGIX 477 +#define _gloffset_FragmentLightfvSGIX 478 +#define _gloffset_FragmentLightiSGIX 479 +#define _gloffset_FragmentLightivSGIX 480 +#define _gloffset_FragmentLightModelfSGIX 481 +#define _gloffset_FragmentLightModelfvSGIX 482 +#define _gloffset_FragmentLightModeliSGIX 483 +#define _gloffset_FragmentLightModelivSGIX 484 +#define _gloffset_FragmentMaterialfSGIX 485 +#define _gloffset_FragmentMaterialfvSGIX 486 +#define _gloffset_FragmentMaterialiSGIX 487 +#define _gloffset_FragmentMaterialivSGIX 488 +#define _gloffset_GetFragmentLightfvSGIX 489 +#define _gloffset_GetFragmentLightivSGIX 490 +#define _gloffset_GetFragmentMaterialfvSGIX 491 +#define _gloffset_GetFragmentMaterialivSGIX 492 +#define _gloffset_LightEnviSGIX 493 +#define _gloffset_VertexWeightfEXT 494 +#define _gloffset_VertexWeightfvEXT 495 +#define _gloffset_VertexWeightPointerEXT 496 +#define _gloffset_FlushVertexArrayRangeNV 497 +#define _gloffset_VertexArrayRangeNV 498 +#define _gloffset_CombinerParameterfvNV 499 +#define _gloffset_CombinerParameterfNV 500 +#define _gloffset_CombinerParameterivNV 501 +#define _gloffset_CombinerParameteriNV 502 +#define _gloffset_CombinerInputNV 503 +#define _gloffset_CombinerOutputNV 504 +#define _gloffset_FinalCombinerInputNV 505 +#define _gloffset_GetCombinerInputParameterfvNV 506 +#define _gloffset_GetCombinerInputParameterivNV 507 +#define _gloffset_GetCombinerOutputParameterfvNV 508 +#define _gloffset_GetCombinerOutputParameterivNV 509 +#define _gloffset_GetFinalCombinerInputParameterfvNV 510 +#define _gloffset_GetFinalCombinerInputParameterivNV 511 +#define _gloffset_ResizeBuffersMESA 512 +#define _gloffset_WindowPos2dMESA 513 +#define _gloffset_WindowPos2dvMESA 514 +#define _gloffset_WindowPos2fMESA 515 +#define _gloffset_WindowPos2fvMESA 516 +#define _gloffset_WindowPos2iMESA 517 +#define _gloffset_WindowPos2ivMESA 518 +#define _gloffset_WindowPos2sMESA 519 +#define _gloffset_WindowPos2svMESA 520 +#define _gloffset_WindowPos3dMESA 521 +#define _gloffset_WindowPos3dvMESA 522 +#define _gloffset_WindowPos3fMESA 523 +#define _gloffset_WindowPos3fvMESA 524 +#define _gloffset_WindowPos3iMESA 525 +#define _gloffset_WindowPos3ivMESA 526 +#define _gloffset_WindowPos3sMESA 527 +#define _gloffset_WindowPos3svMESA 528 +#define _gloffset_WindowPos4dMESA 529 +#define _gloffset_WindowPos4dvMESA 530 +#define _gloffset_WindowPos4fMESA 531 +#define _gloffset_WindowPos4fvMESA 532 +#define _gloffset_WindowPos4iMESA 533 +#define _gloffset_WindowPos4ivMESA 534 +#define _gloffset_WindowPos4sMESA 535 +#define _gloffset_WindowPos4svMESA 536 +#define _gloffset_BlendFuncSeparateEXT 537 +#define _gloffset_IndexMaterialEXT 538 +#define _gloffset_IndexFuncEXT 539 +#define _gloffset_LockArraysEXT 540 +#define _gloffset_UnlockArraysEXT 541 +#define _gloffset_CullParameterdvEXT 542 +#define _gloffset_CullParameterfvEXT 543 +#define _gloffset_HintPGI 544 +#define _gloffset_FogCoordfEXT 545 +#define _gloffset_FogCoordfvEXT 546 +#define _gloffset_FogCoorddEXT 547 +#define _gloffset_FogCoorddvEXT 548 +#define _gloffset_FogCoordPointerEXT 549 +#define _gloffset_GetColorTableEXT 550 +#define _gloffset_GetColorTableParameterivEXT 551 +#define _gloffset_GetColorTableParameterfvEXT 552 +#define _gloffset_TbufferMask3DFX 553 +#define _gloffset_CompressedTexImage3DARB 554 +#define _gloffset_CompressedTexImage2DARB 555 +#define _gloffset_CompressedTexImage1DARB 556 +#define _gloffset_CompressedTexSubImage3DARB 557 +#define _gloffset_CompressedTexSubImage2DARB 558 +#define _gloffset_CompressedTexSubImage1DARB 559 +#define _gloffset_GetCompressedTexImageARB 560 +#define _gloffset_SecondaryColor3bEXT 561 +#define _gloffset_SecondaryColor3bvEXT 562 +#define _gloffset_SecondaryColor3dEXT 563 +#define _gloffset_SecondaryColor3dvEXT 564 +#define _gloffset_SecondaryColor3fEXT 565 +#define _gloffset_SecondaryColor3fvEXT 566 +#define _gloffset_SecondaryColor3iEXT 567 +#define _gloffset_SecondaryColor3ivEXT 568 +#define _gloffset_SecondaryColor3sEXT 569 +#define _gloffset_SecondaryColor3svEXT 570 +#define _gloffset_SecondaryColor3ubEXT 571 +#define _gloffset_SecondaryColor3ubvEXT 572 +#define _gloffset_SecondaryColor3uiEXT 573 +#define _gloffset_SecondaryColor3uivEXT 574 +#define _gloffset_SecondaryColor3usEXT 575 +#define _gloffset_SecondaryColor3usvEXT 576 +#define _gloffset_SecondaryColorPointerEXT 577 +#define _gloffset_AreProgramsResidentNV 578 +#define _gloffset_BindProgramNV 579 +#define _gloffset_DeleteProgramsNV 580 +#define _gloffset_ExecuteProgramNV 581 +#define _gloffset_GenProgramsNV 582 +#define _gloffset_GetProgramParameterdvNV 583 +#define _gloffset_GetProgramParameterfvNV 584 +#define _gloffset_GetProgramivNV 585 +#define _gloffset_GetProgramStringNV 586 +#define _gloffset_GetTrackMatrixivNV 587 +#define _gloffset_GetVertexAttribdvARB 588 +#define _gloffset_GetVertexAttribfvARB 589 +#define _gloffset_GetVertexAttribivARB 590 +#define _gloffset_GetVertexAttribPointervNV 591 +#define _gloffset_IsProgramNV 592 +#define _gloffset_LoadProgramNV 593 +#define _gloffset_ProgramParameter4dNV 594 +#define _gloffset_ProgramParameter4dvNV 595 +#define _gloffset_ProgramParameter4fNV 596 +#define _gloffset_ProgramParameter4fvNV 597 +#define _gloffset_ProgramParameters4dvNV 598 +#define _gloffset_ProgramParameters4fvNV 599 +#define _gloffset_RequestResidentProgramsNV 600 +#define _gloffset_TrackMatrixNV 601 +#define _gloffset_VertexAttribPointerNV 602 +#define _gloffset_VertexAttrib1dARB 603 +#define _gloffset_VertexAttrib1dvARB 604 +#define _gloffset_VertexAttrib1fARB 605 +#define _gloffset_VertexAttrib1fvARB 606 +#define _gloffset_VertexAttrib1sARB 607 +#define _gloffset_VertexAttrib1svARB 608 +#define _gloffset_VertexAttrib2dARB 609 +#define _gloffset_VertexAttrib2dvARB 610 +#define _gloffset_VertexAttrib2fARB 611 +#define _gloffset_VertexAttrib2fvARB 612 +#define _gloffset_VertexAttrib2sARB 613 +#define _gloffset_VertexAttrib2svARB 614 +#define _gloffset_VertexAttrib3dARB 615 +#define _gloffset_VertexAttrib3dvARB 616 +#define _gloffset_VertexAttrib3fARB 617 +#define _gloffset_VertexAttrib3fvARB 618 +#define _gloffset_VertexAttrib3sARB 619 +#define _gloffset_VertexAttrib3svARB 620 +#define _gloffset_VertexAttrib4dARB 621 +#define _gloffset_VertexAttrib4dvARB 622 +#define _gloffset_VertexAttrib4fARB 623 +#define _gloffset_VertexAttrib4fvARB 624 +#define _gloffset_VertexAttrib4sARB 625 +#define _gloffset_VertexAttrib4svARB 626 +#define _gloffset_VertexAttrib4NubARB 627 +#define _gloffset_VertexAttrib4NubvARB 628 +#define _gloffset_VertexAttribs1dvNV 629 +#define _gloffset_VertexAttribs1fvNV 630 +#define _gloffset_VertexAttribs1svNV 631 +#define _gloffset_VertexAttribs2dvNV 632 +#define _gloffset_VertexAttribs2fvNV 633 +#define _gloffset_VertexAttribs2svNV 634 +#define _gloffset_VertexAttribs3dvNV 635 +#define _gloffset_VertexAttribs3fvNV 636 +#define _gloffset_VertexAttribs3svNV 637 +#define _gloffset_VertexAttribs4dvNV 638 +#define _gloffset_VertexAttribs4fvNV 639 +#define _gloffset_VertexAttribs4svNV 640 +#define _gloffset_VertexAttribs4ubvNV 641 +#define _gloffset_PointParameteriNV 642 +#define _gloffset_PointParameterivNV 643 +#define _gloffset_MultiDrawArraysEXT 644 +#define _gloffset_MultiDrawElementsEXT 645 +#define _gloffset_ActiveStencilFaceEXT 646 +#define _gloffset_DeleteFencesNV 647 +#define _gloffset_GenFencesNV 648 +#define _gloffset_IsFenceNV 649 +#define _gloffset_TestFenceNV 650 +#define _gloffset_GetFenceivNV 651 +#define _gloffset_FinishFenceNV 652 +#define _gloffset_SetFenceNV 653 +#define _gloffset_VertexAttrib4bvARB 654 +#define _gloffset_VertexAttrib4ivARB 655 +#define _gloffset_VertexAttrib4ubvARB 656 +#define _gloffset_VertexAttrib4usvARB 657 +#define _gloffset_VertexAttrib4uivARB 658 +#define _gloffset_VertexAttrib4NbvARB 659 +#define _gloffset_VertexAttrib4NsvARB 660 +#define _gloffset_VertexAttrib4NivARB 661 +#define _gloffset_VertexAttrib4NusvARB 662 +#define _gloffset_VertexAttrib4NuivARB 663 +#define _gloffset_VertexAttribPointerARB 664 +#define _gloffset_EnableVertexAttribArrayARB 665 +#define _gloffset_DisableVertexAttribArrayARB 666 +#define _gloffset_ProgramStringARB 667 +#define _gloffset_ProgramEnvParameter4dARB 668 +#define _gloffset_ProgramEnvParameter4dvARB 669 +#define _gloffset_ProgramEnvParameter4fARB 670 +#define _gloffset_ProgramEnvParameter4fvARB 671 +#define _gloffset_ProgramLocalParameter4dARB 672 +#define _gloffset_ProgramLocalParameter4dvARB 673 +#define _gloffset_ProgramLocalParameter4fARB 674 +#define _gloffset_ProgramLocalParameter4fvARB 675 +#define _gloffset_GetProgramEnvParameterdvARB 676 +#define _gloffset_GetProgramEnvParameterfvARB 677 +#define _gloffset_GetProgramLocalParameterdvARB 678 +#define _gloffset_GetProgramLocalParameterfvARB 679 +#define _gloffset_GetProgramivARB 680 +#define _gloffset_GetProgramStringARB 681 +#define _gloffset_ProgramNamedParameter4fNV 682 +#define _gloffset_ProgramNamedParameter4dNV 683 +#define _gloffset_ProgramNamedParameter4fvNV 684 +#define _gloffset_ProgramNamedParameter4dvNV 685 +#define _gloffset_GetProgramNamedParameterfvNV 686 +#define _gloffset_GetProgramNamedParameterdvNV 687 +#define _gloffset_BindBufferARB 688 +#define _gloffset_BufferDataARB 689 +#define _gloffset_BufferSubDataARB 690 +#define _gloffset_DeleteBuffersARB 691 +#define _gloffset_GenBuffersARB 692 +#define _gloffset_GetBufferParameterivARB 693 +#define _gloffset_GetBufferPointervARB 694 +#define _gloffset_GetBufferSubDataARB 695 +#define _gloffset_IsBufferARB 696 +#define _gloffset_MapBufferARB 697 +#define _gloffset_UnmapBufferARB 698 +#define _gloffset_DepthBoundsEXT 699 +#define _gloffset_GenQueriesARB 700 +#define _gloffset_DeleteQueriesARB 701 +#define _gloffset_IsQueryARB 702 +#define _gloffset_BeginQueryARB 703 +#define _gloffset_EndQueryARB 704 +#define _gloffset_GetQueryivARB 705 +#define _gloffset_GetQueryObjectivARB 706 +#define _gloffset_GetQueryObjectuivARB 707 +#define _gloffset_MultiModeDrawArraysIBM 708 +#define _gloffset_MultiModeDrawElementsIBM 709 +#define _gloffset_BlendEquationSeparateEXT 710 +#define _gloffset_DeleteObjectARB 711 +#define _gloffset_GetHandleARB 712 +#define _gloffset_DetachObjectARB 713 +#define _gloffset_CreateShaderObjectARB 714 +#define _gloffset_ShaderSourceARB 715 +#define _gloffset_CompileShaderARB 716 +#define _gloffset_CreateProgramObjectARB 717 +#define _gloffset_AttachObjectARB 718 +#define _gloffset_LinkProgramARB 719 +#define _gloffset_UseProgramObjectARB 720 +#define _gloffset_ValidateProgramARB 721 +#define _gloffset_Uniform1fARB 722 +#define _gloffset_Uniform2fARB 723 +#define _gloffset_Uniform3fARB 724 +#define _gloffset_Uniform4fARB 725 +#define _gloffset_Uniform1iARB 726 +#define _gloffset_Uniform2iARB 727 +#define _gloffset_Uniform3iARB 728 +#define _gloffset_Uniform4iARB 729 +#define _gloffset_Uniform1fvARB 730 +#define _gloffset_Uniform2fvARB 731 +#define _gloffset_Uniform3fvARB 732 +#define _gloffset_Uniform4fvARB 733 +#define _gloffset_Uniform1ivARB 734 +#define _gloffset_Uniform2ivARB 735 +#define _gloffset_Uniform3ivARB 736 +#define _gloffset_Uniform4ivARB 737 +#define _gloffset_UniformMatrix2fvARB 738 +#define _gloffset_UniformMatrix3fvARB 739 +#define _gloffset_UniformMatrix4fvARB 740 +#define _gloffset_GetObjectParameterfvARB 741 +#define _gloffset_GetObjectParameterivARB 742 +#define _gloffset_GetInfoLogARB 743 +#define _gloffset_GetAttachedObjectsARB 744 +#define _gloffset_GetUniformLocationARB 745 +#define _gloffset_GetActiveUniformARB 746 +#define _gloffset_GetUniformfvARB 747 +#define _gloffset_GetUniformivARB 748 +#define _gloffset_GetShaderSourceARB 749 +#define _gloffset_BindAttribLocationARB 750 +#define _gloffset_GetActiveAttribARB 751 +#define _gloffset_GetAttribLocationARB 752 +#define _gloffset_GetVertexAttribdvNV 753 +#define _gloffset_GetVertexAttribfvNV 754 +#define _gloffset_GetVertexAttribivNV 755 +#define _gloffset_VertexAttrib1dNV 756 +#define _gloffset_VertexAttrib1dvNV 757 +#define _gloffset_VertexAttrib1fNV 758 +#define _gloffset_VertexAttrib1fvNV 759 +#define _gloffset_VertexAttrib1sNV 760 +#define _gloffset_VertexAttrib1svNV 761 +#define _gloffset_VertexAttrib2dNV 762 +#define _gloffset_VertexAttrib2dvNV 763 +#define _gloffset_VertexAttrib2fNV 764 +#define _gloffset_VertexAttrib2fvNV 765 +#define _gloffset_VertexAttrib2sNV 766 +#define _gloffset_VertexAttrib2svNV 767 +#define _gloffset_VertexAttrib3dNV 768 +#define _gloffset_VertexAttrib3dvNV 769 +#define _gloffset_VertexAttrib3fNV 770 +#define _gloffset_VertexAttrib3fvNV 771 +#define _gloffset_VertexAttrib3sNV 772 +#define _gloffset_VertexAttrib3svNV 773 +#define _gloffset_VertexAttrib4dNV 774 +#define _gloffset_VertexAttrib4dvNV 775 +#define _gloffset_VertexAttrib4fNV 776 +#define _gloffset_VertexAttrib4fvNV 777 +#define _gloffset_VertexAttrib4sNV 778 +#define _gloffset_VertexAttrib4svNV 779 +#define _gloffset_VertexAttrib4ubNV 780 +#define _gloffset_VertexAttrib4ubvNV 781 +#define _gloffset_GenFragmentShadersATI 782 +#define _gloffset_BindFragmentShaderATI 783 +#define _gloffset_DeleteFragmentShaderATI 784 +#define _gloffset_BeginFragmentShaderATI 785 +#define _gloffset_EndFragmentShaderATI 786 +#define _gloffset_PassTexCoordATI 787 +#define _gloffset_SampleMapATI 788 +#define _gloffset_ColorFragmentOp1ATI 789 +#define _gloffset_ColorFragmentOp2ATI 790 +#define _gloffset_ColorFragmentOp3ATI 791 +#define _gloffset_AlphaFragmentOp1ATI 792 +#define _gloffset_AlphaFragmentOp2ATI 793 +#define _gloffset_AlphaFragmentOp3ATI 794 +#define _gloffset_SetFragmentShaderConstantATI 795 +#define _gloffset_IsRenderbufferEXT 796 +#define _gloffset_BindRenderbufferEXT 797 +#define _gloffset_DeleteRenderbuffersEXT 798 +#define _gloffset_GenRenderbuffersEXT 799 +#define _gloffset_RenderbufferStorageEXT 800 +#define _gloffset_GetRenderbufferParameterivEXT 801 +#define _gloffset_IsFramebufferEXT 802 +#define _gloffset_BindFramebufferEXT 803 +#define _gloffset_DeleteFramebuffersEXT 804 +#define _gloffset_GenFramebuffersEXT 805 +#define _gloffset_CheckFramebufferStatusEXT 806 +#define _gloffset_FramebufferTexture1DEXT 807 +#define _gloffset_FramebufferTexture2DEXT 808 +#define _gloffset_FramebufferTexture3DEXT 809 +#define _gloffset_FramebufferRenderbufferEXT 810 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 811 +#define _gloffset_GenerateMipmapEXT 812 +#define _gloffset_StencilFuncSeparate 813 +#define _gloffset_StencilOpSeparate 814 +#define _gloffset_StencilMaskSeparate 815 +#define _gloffset_FIRST_DYNAMIC 816 + +#else + +#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] +#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] +#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index] +#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] +#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index] +#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] +#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] +#define _gloffset_GetTexFilterFuncSGIS driDispatchRemapTable[GetTexFilterFuncSGIS_remap_index] +#define _gloffset_TexFilterFuncSGIS driDispatchRemapTable[TexFilterFuncSGIS_remap_index] +#define _gloffset_GetHistogramEXT driDispatchRemapTable[GetHistogramEXT_remap_index] +#define _gloffset_GetHistogramParameterfvEXT driDispatchRemapTable[GetHistogramParameterfvEXT_remap_index] +#define _gloffset_GetHistogramParameterivEXT driDispatchRemapTable[GetHistogramParameterivEXT_remap_index] +#define _gloffset_GetMinmaxEXT driDispatchRemapTable[GetMinmaxEXT_remap_index] +#define _gloffset_GetMinmaxParameterfvEXT driDispatchRemapTable[GetMinmaxParameterfvEXT_remap_index] +#define _gloffset_GetMinmaxParameterivEXT driDispatchRemapTable[GetMinmaxParameterivEXT_remap_index] +#define _gloffset_GetConvolutionFilterEXT driDispatchRemapTable[GetConvolutionFilterEXT_remap_index] +#define _gloffset_GetConvolutionParameterfvEXT driDispatchRemapTable[GetConvolutionParameterfvEXT_remap_index] +#define _gloffset_GetConvolutionParameterivEXT driDispatchRemapTable[GetConvolutionParameterivEXT_remap_index] +#define _gloffset_GetSeparableFilterEXT driDispatchRemapTable[GetSeparableFilterEXT_remap_index] +#define _gloffset_GetColorTableSGI driDispatchRemapTable[GetColorTableSGI_remap_index] +#define _gloffset_GetColorTableParameterfvSGI driDispatchRemapTable[GetColorTableParameterfvSGI_remap_index] +#define _gloffset_GetColorTableParameterivSGI driDispatchRemapTable[GetColorTableParameterivSGI_remap_index] +#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index] +#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index] +#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] +#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_TexImage4DSGIS driDispatchRemapTable[TexImage4DSGIS_remap_index] +#define _gloffset_TexSubImage4DSGIS driDispatchRemapTable[TexSubImage4DSGIS_remap_index] +#define _gloffset_AreTexturesResidentEXT driDispatchRemapTable[AreTexturesResidentEXT_remap_index] +#define _gloffset_GenTexturesEXT driDispatchRemapTable[GenTexturesEXT_remap_index] +#define _gloffset_IsTextureEXT driDispatchRemapTable[IsTextureEXT_remap_index] +#define _gloffset_DetailTexFuncSGIS driDispatchRemapTable[DetailTexFuncSGIS_remap_index] +#define _gloffset_GetDetailTexFuncSGIS driDispatchRemapTable[GetDetailTexFuncSGIS_remap_index] +#define _gloffset_SharpenTexFuncSGIS driDispatchRemapTable[SharpenTexFuncSGIS_remap_index] +#define _gloffset_GetSharpenTexFuncSGIS driDispatchRemapTable[GetSharpenTexFuncSGIS_remap_index] +#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index] +#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index] +#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index] +#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index] +#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index] +#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index] +#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index] +#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index] +#define _gloffset_SpriteParameterfSGIX driDispatchRemapTable[SpriteParameterfSGIX_remap_index] +#define _gloffset_SpriteParameterfvSGIX driDispatchRemapTable[SpriteParameterfvSGIX_remap_index] +#define _gloffset_SpriteParameteriSGIX driDispatchRemapTable[SpriteParameteriSGIX_remap_index] +#define _gloffset_SpriteParameterivSGIX driDispatchRemapTable[SpriteParameterivSGIX_remap_index] +#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index] +#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index] +#define _gloffset_GetInstrumentsSGIX driDispatchRemapTable[GetInstrumentsSGIX_remap_index] +#define _gloffset_InstrumentsBufferSGIX driDispatchRemapTable[InstrumentsBufferSGIX_remap_index] +#define _gloffset_PollInstrumentsSGIX driDispatchRemapTable[PollInstrumentsSGIX_remap_index] +#define _gloffset_ReadInstrumentsSGIX driDispatchRemapTable[ReadInstrumentsSGIX_remap_index] +#define _gloffset_StartInstrumentsSGIX driDispatchRemapTable[StartInstrumentsSGIX_remap_index] +#define _gloffset_StopInstrumentsSGIX driDispatchRemapTable[StopInstrumentsSGIX_remap_index] +#define _gloffset_FrameZoomSGIX driDispatchRemapTable[FrameZoomSGIX_remap_index] +#define _gloffset_TagSampleBufferSGIX driDispatchRemapTable[TagSampleBufferSGIX_remap_index] +#define _gloffset_ReferencePlaneSGIX driDispatchRemapTable[ReferencePlaneSGIX_remap_index] +#define _gloffset_FlushRasterSGIX driDispatchRemapTable[FlushRasterSGIX_remap_index] +#define _gloffset_GetListParameterfvSGIX driDispatchRemapTable[GetListParameterfvSGIX_remap_index] +#define _gloffset_GetListParameterivSGIX driDispatchRemapTable[GetListParameterivSGIX_remap_index] +#define _gloffset_ListParameterfSGIX driDispatchRemapTable[ListParameterfSGIX_remap_index] +#define _gloffset_ListParameterfvSGIX driDispatchRemapTable[ListParameterfvSGIX_remap_index] +#define _gloffset_ListParameteriSGIX driDispatchRemapTable[ListParameteriSGIX_remap_index] +#define _gloffset_ListParameterivSGIX driDispatchRemapTable[ListParameterivSGIX_remap_index] +#define _gloffset_FragmentColorMaterialSGIX driDispatchRemapTable[FragmentColorMaterialSGIX_remap_index] +#define _gloffset_FragmentLightfSGIX driDispatchRemapTable[FragmentLightfSGIX_remap_index] +#define _gloffset_FragmentLightfvSGIX driDispatchRemapTable[FragmentLightfvSGIX_remap_index] +#define _gloffset_FragmentLightiSGIX driDispatchRemapTable[FragmentLightiSGIX_remap_index] +#define _gloffset_FragmentLightivSGIX driDispatchRemapTable[FragmentLightivSGIX_remap_index] +#define _gloffset_FragmentLightModelfSGIX driDispatchRemapTable[FragmentLightModelfSGIX_remap_index] +#define _gloffset_FragmentLightModelfvSGIX driDispatchRemapTable[FragmentLightModelfvSGIX_remap_index] +#define _gloffset_FragmentLightModeliSGIX driDispatchRemapTable[FragmentLightModeliSGIX_remap_index] +#define _gloffset_FragmentLightModelivSGIX driDispatchRemapTable[FragmentLightModelivSGIX_remap_index] +#define _gloffset_FragmentMaterialfSGIX driDispatchRemapTable[FragmentMaterialfSGIX_remap_index] +#define _gloffset_FragmentMaterialfvSGIX driDispatchRemapTable[FragmentMaterialfvSGIX_remap_index] +#define _gloffset_FragmentMaterialiSGIX driDispatchRemapTable[FragmentMaterialiSGIX_remap_index] +#define _gloffset_FragmentMaterialivSGIX driDispatchRemapTable[FragmentMaterialivSGIX_remap_index] +#define _gloffset_GetFragmentLightfvSGIX driDispatchRemapTable[GetFragmentLightfvSGIX_remap_index] +#define _gloffset_GetFragmentLightivSGIX driDispatchRemapTable[GetFragmentLightivSGIX_remap_index] +#define _gloffset_GetFragmentMaterialfvSGIX driDispatchRemapTable[GetFragmentMaterialfvSGIX_remap_index] +#define _gloffset_GetFragmentMaterialivSGIX driDispatchRemapTable[GetFragmentMaterialivSGIX_remap_index] +#define _gloffset_LightEnviSGIX driDispatchRemapTable[LightEnviSGIX_remap_index] +#define _gloffset_VertexWeightfEXT driDispatchRemapTable[VertexWeightfEXT_remap_index] +#define _gloffset_VertexWeightfvEXT driDispatchRemapTable[VertexWeightfvEXT_remap_index] +#define _gloffset_VertexWeightPointerEXT driDispatchRemapTable[VertexWeightPointerEXT_remap_index] +#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index] +#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index] +#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index] +#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index] +#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index] +#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index] +#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index] +#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index] +#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index] +#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index] +#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index] +#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index] +#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index] +#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index] +#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index] +#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index] +#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index] +#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index] +#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index] +#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index] +#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index] +#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index] +#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index] +#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index] +#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index] +#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index] +#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index] +#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index] +#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index] +#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index] +#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index] +#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index] +#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index] +#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index] +#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index] +#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index] +#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index] +#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index] +#define _gloffset_IndexMaterialEXT driDispatchRemapTable[IndexMaterialEXT_remap_index] +#define _gloffset_IndexFuncEXT driDispatchRemapTable[IndexFuncEXT_remap_index] +#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index] +#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index] +#define _gloffset_CullParameterdvEXT driDispatchRemapTable[CullParameterdvEXT_remap_index] +#define _gloffset_CullParameterfvEXT driDispatchRemapTable[CullParameterfvEXT_remap_index] +#define _gloffset_HintPGI driDispatchRemapTable[HintPGI_remap_index] +#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index] +#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index] +#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index] +#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index] +#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index] +#define _gloffset_GetColorTableEXT driDispatchRemapTable[GetColorTableEXT_remap_index] +#define _gloffset_GetColorTableParameterivEXT driDispatchRemapTable[GetColorTableParameterivEXT_remap_index] +#define _gloffset_GetColorTableParameterfvEXT driDispatchRemapTable[GetColorTableParameterfvEXT_remap_index] +#define _gloffset_TbufferMask3DFX driDispatchRemapTable[TbufferMask3DFX_remap_index] +#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index] +#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index] +#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index] +#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index] +#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index] +#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index] +#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index] +#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index] +#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index] +#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index] +#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index] +#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index] +#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index] +#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index] +#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index] +#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index] +#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index] +#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index] +#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index] +#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index] +#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index] +#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index] +#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index] +#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index] +#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index] +#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index] +#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index] +#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index] +#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index] +#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index] +#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index] +#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index] +#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index] +#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index] +#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index] +#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index] +#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index] +#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index] +#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] +#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] +#define _gloffset_ProgramParameter4dNV driDispatchRemapTable[ProgramParameter4dNV_remap_index] +#define _gloffset_ProgramParameter4dvNV driDispatchRemapTable[ProgramParameter4dvNV_remap_index] +#define _gloffset_ProgramParameter4fNV driDispatchRemapTable[ProgramParameter4fNV_remap_index] +#define _gloffset_ProgramParameter4fvNV driDispatchRemapTable[ProgramParameter4fvNV_remap_index] +#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] +#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] +#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] +#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index] +#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index] +#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index] +#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index] +#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index] +#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index] +#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index] +#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index] +#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index] +#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index] +#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index] +#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index] +#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index] +#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index] +#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index] +#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index] +#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index] +#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index] +#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index] +#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index] +#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index] +#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index] +#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index] +#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index] +#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index] +#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index] +#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index] +#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index] +#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index] +#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index] +#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index] +#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index] +#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index] +#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index] +#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index] +#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index] +#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index] +#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index] +#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] +#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] +#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] +#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index] +#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index] +#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] +#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] +#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index] +#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index] +#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index] +#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index] +#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index] +#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index] +#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index] +#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index] +#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index] +#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index] +#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index] +#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index] +#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index] +#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index] +#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index] +#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index] +#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index] +#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index] +#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index] +#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index] +#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index] +#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index] +#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index] +#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index] +#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index] +#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index] +#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index] +#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index] +#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index] +#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index] +#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index] +#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index] +#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index] +#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index] +#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index] +#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index] +#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index] +#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index] +#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index] +#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index] +#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index] +#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index] +#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index] +#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index] +#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index] +#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index] +#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index] +#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index] +#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index] +#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index] +#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index] +#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index] +#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index] +#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index] +#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index] +#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index] +#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index] +#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index] +#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index] +#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index] +#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index] +#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index] +#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index] +#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index] +#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index] +#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index] +#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index] +#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index] +#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index] +#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index] +#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index] +#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index] +#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index] +#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index] +#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index] +#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index] +#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index] +#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index] +#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index] +#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index] +#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index] +#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index] +#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index] +#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index] +#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index] +#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index] +#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index] +#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index] +#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index] +#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index] +#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index] +#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index] +#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index] +#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index] +#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index] +#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index] +#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index] +#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index] +#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index] +#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index] +#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index] +#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index] +#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index] +#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index] +#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index] +#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] +#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] +#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index] +#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index] +#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] +#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index] +#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index] +#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index] +#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index] +#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index] +#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index] +#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index] +#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index] +#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index] +#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index] +#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index] +#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index] +#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index] +#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index] +#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index] +#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index] +#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index] +#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index] +#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index] +#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index] +#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index] +#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index] +#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index] +#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index] +#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index] +#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index] +#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index] +#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index] +#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index] +#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index] +#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index] +#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index] +#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index] +#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index] +#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index] +#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index] +#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] +#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] +#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] +#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index] +#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] +#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index] +#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index] +#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index] +#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] +#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index] +#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index] +#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index] +#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index] +#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index] +#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index] +#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index] +#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index] +#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index] +#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index] +#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index] +#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index] +#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] +#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] +#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] + +#endif /* !defined(IN_DRI_DRIVER) */ + +#endif /* !defined( _GLAPI_OFFSETS_H_ ) */ diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glapitable.h b/nx-X11/extras/Mesa/src/mesa/glapi/glapitable.h new file mode 100644 index 000000000..b4c70bdaa --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glapitable.h @@ -0,0 +1,858 @@ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_TABLE_H_ ) +# define _GLAPI_TABLE_H_ + +#ifndef GLAPIENTRYP +#define GLAPIENTRYP +#endif + +typedef void (*_glapi_proc)(void); /* generic function pointer */ + +struct _glapi_table +{ + void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ + void (GLAPIENTRYP EndList)(void); /* 1 */ + void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ + void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ + void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ + GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ + void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ + void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ + void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ + void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ + void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ + void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ + void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ + void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ + void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ + void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ + void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ + void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ + void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ + void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ + void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ + void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ + void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ + void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ + void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ + void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ + void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ + void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ + void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ + void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ + void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ + void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ + void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ + void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ + void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ + void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ + void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ + void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ + void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ + void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ + void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ + void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ + void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ + void (GLAPIENTRYP End)(void); /* 43 */ + void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ + void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ + void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ + void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ + void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ + void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ + void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ + void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ + void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ + void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ + void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ + void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ + void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ + void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ + void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ + void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ + void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ + void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ + void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ + void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ + void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ + void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ + void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ + void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ + void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ + void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ + void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ + void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ + void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ + void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ + void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ + void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ + void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ + void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ + void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ + void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ + void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ + void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ + void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ + void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ + void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ + void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ + void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ + void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ + void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ + void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ + void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ + void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ + void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ + void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ + void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ + void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ + void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ + void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ + void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ + void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ + void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ + void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ + void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ + void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ + void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ + void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ + void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ + void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ + void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ + void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ + void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ + void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ + void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ + void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ + void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ + void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ + void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ + void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ + void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ + void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ + void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ + void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ + void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ + void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ + void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ + void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ + void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ + void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ + void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ + void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ + void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ + void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ + void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ + void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ + void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ + void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ + void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ + void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ + void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ + void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ + void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ + void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ + void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ + void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ + void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ + void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ + void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ + void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ + void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ + void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ + void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ + void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ + void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ + void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ + void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ + void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ + void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ + void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ + void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ + void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ + void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ + void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ + void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ + void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ + void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ + void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ + void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ + void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ + void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ + void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ + void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ + void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ + void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ + void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ + void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ + void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ + void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ + void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ + void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ + void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ + void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ + void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ + void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ + void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ + void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ + void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ + void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ + void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ + void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ + void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ + void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ + void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ + void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ + void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ + void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ + void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ + GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ + void (GLAPIENTRYP InitNames)(void); /* 197 */ + void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ + void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ + void (GLAPIENTRYP PopName)(void); /* 200 */ + void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ + void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ + void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ + void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ + void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ + void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ + void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ + void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ + void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ + void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ + void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ + void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ + void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ + void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ + void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ + void (GLAPIENTRYP Finish)(void); /* 216 */ + void (GLAPIENTRYP Flush)(void); /* 217 */ + void (GLAPIENTRYP PopAttrib)(void); /* 218 */ + void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ + void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ + void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ + void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ + void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ + void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ + void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ + void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ + void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ + void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ + void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ + void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ + void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ + void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ + void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ + void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ + void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ + void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ + void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ + void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ + void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ + void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ + void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ + void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ + void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ + void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ + void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ + void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ + void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ + void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ + void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ + void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ + void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ + void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ + void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ + void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ + void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ + void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ + void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ + void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ + void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ + void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ + GLenum (GLAPIENTRYP GetError)(void); /* 261 */ + void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ + void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ + void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ + void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ + void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ + void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ + void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ + void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ + void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ + void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ + void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ + void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ + void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ + const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ + void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ + void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ + void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ + void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ + void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ + void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ + void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ + void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ + void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ + void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ + GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ + GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ + void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ + void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ + void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ + void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ + void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ + void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ + void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ + void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ + void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ + void (GLAPIENTRYP PopMatrix)(void); /* 297 */ + void (GLAPIENTRYP PushMatrix)(void); /* 298 */ + void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ + void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ + void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ + void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ + void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ + void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ + void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ + void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ + void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ + void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ + void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ + void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ + void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ + void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ + void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ + void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ + void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ + void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ + void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ + void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ + void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ + void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ + void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ + GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ + void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ + void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ + void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ + void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ + void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ + void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ + void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ + GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ + void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ + void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ + void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ + void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ + void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ + void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ + void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ + void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ + void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ + void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ + void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ + void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ + void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ + void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ + void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ + void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ + void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ + void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ + void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ + void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ + void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ + void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ + void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ + void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ + void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ + void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ + void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ + void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ + void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ + void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ + void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ + void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ + void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ + void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ + void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ + void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ + void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ + void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ + void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ + void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ + void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ + void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ + void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ + void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */ + void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */ + void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ + void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ + void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ + void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ + void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ + void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ + void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ + void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ + void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ + void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ + void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ + void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ + void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ + void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ + void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ + void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ + void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ + void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ + void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ + void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ + void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ + void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ + void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ + void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ + void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ + void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ + void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ + void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ + void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ + void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ + void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ + void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ + void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 408 */ + void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 409 */ + void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 410 */ + void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 411 */ + void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 412 */ + void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 413 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 414 */ + void (GLAPIENTRYP GetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat * weights); /* 415 */ + void (GLAPIENTRYP TexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights); /* 416 */ + void (GLAPIENTRYP GetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 417 */ + void (GLAPIENTRYP GetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 418 */ + void (GLAPIENTRYP GetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 419 */ + void (GLAPIENTRYP GetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 420 */ + void (GLAPIENTRYP GetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 421 */ + void (GLAPIENTRYP GetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 422 */ + void (GLAPIENTRYP GetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 423 */ + void (GLAPIENTRYP GetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 424 */ + void (GLAPIENTRYP GetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 425 */ + void (GLAPIENTRYP GetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 426 */ + void (GLAPIENTRYP GetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 427 */ + void (GLAPIENTRYP GetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat * params); /* 428 */ + void (GLAPIENTRYP GetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint * params); /* 429 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 430 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 431 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 432 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 433 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 434 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 435 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 436 */ + void (GLAPIENTRYP TexImage4DSGIS)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 437 */ + void (GLAPIENTRYP TexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels); /* 438 */ + GLboolean (GLAPIENTRYP AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 439 */ + void (GLAPIENTRYP GenTexturesEXT)(GLsizei n, GLuint * textures); /* 440 */ + GLboolean (GLAPIENTRYP IsTextureEXT)(GLuint texture); /* 441 */ + void (GLAPIENTRYP DetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); /* 442 */ + void (GLAPIENTRYP GetDetailTexFuncSGIS)(GLenum target, GLfloat * points); /* 443 */ + void (GLAPIENTRYP SharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); /* 444 */ + void (GLAPIENTRYP GetSharpenTexFuncSGIS)(GLenum target, GLfloat * points); /* 445 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 446 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 447 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 448 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 449 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 450 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 451 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 452 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 453 */ + void (GLAPIENTRYP SpriteParameterfSGIX)(GLenum pname, GLfloat param); /* 454 */ + void (GLAPIENTRYP SpriteParameterfvSGIX)(GLenum pname, const GLfloat * params); /* 455 */ + void (GLAPIENTRYP SpriteParameteriSGIX)(GLenum pname, GLint param); /* 456 */ + void (GLAPIENTRYP SpriteParameterivSGIX)(GLenum pname, const GLint * params); /* 457 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 458 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 459 */ + GLint (GLAPIENTRYP GetInstrumentsSGIX)(void); /* 460 */ + void (GLAPIENTRYP InstrumentsBufferSGIX)(GLsizei size, GLint * buffer); /* 461 */ + GLint (GLAPIENTRYP PollInstrumentsSGIX)(GLint * marker_p); /* 462 */ + void (GLAPIENTRYP ReadInstrumentsSGIX)(GLint marker); /* 463 */ + void (GLAPIENTRYP StartInstrumentsSGIX)(void); /* 464 */ + void (GLAPIENTRYP StopInstrumentsSGIX)(GLint marker); /* 465 */ + void (GLAPIENTRYP FrameZoomSGIX)(GLint factor); /* 466 */ + void (GLAPIENTRYP TagSampleBufferSGIX)(void); /* 467 */ + void (GLAPIENTRYP ReferencePlaneSGIX)(const GLdouble * equation); /* 468 */ + void (GLAPIENTRYP FlushRasterSGIX)(void); /* 469 */ + void (GLAPIENTRYP GetListParameterfvSGIX)(GLuint list, GLenum pname, GLfloat * params); /* 470 */ + void (GLAPIENTRYP GetListParameterivSGIX)(GLuint list, GLenum pname, GLint * params); /* 471 */ + void (GLAPIENTRYP ListParameterfSGIX)(GLuint list, GLenum pname, GLfloat param); /* 472 */ + void (GLAPIENTRYP ListParameterfvSGIX)(GLuint list, GLenum pname, const GLfloat * params); /* 473 */ + void (GLAPIENTRYP ListParameteriSGIX)(GLuint list, GLenum pname, GLint param); /* 474 */ + void (GLAPIENTRYP ListParameterivSGIX)(GLuint list, GLenum pname, const GLint * params); /* 475 */ + void (GLAPIENTRYP FragmentColorMaterialSGIX)(GLenum face, GLenum mode); /* 476 */ + void (GLAPIENTRYP FragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param); /* 477 */ + void (GLAPIENTRYP FragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params); /* 478 */ + void (GLAPIENTRYP FragmentLightiSGIX)(GLenum light, GLenum pname, GLint param); /* 479 */ + void (GLAPIENTRYP FragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params); /* 480 */ + void (GLAPIENTRYP FragmentLightModelfSGIX)(GLenum pname, GLfloat param); /* 481 */ + void (GLAPIENTRYP FragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params); /* 482 */ + void (GLAPIENTRYP FragmentLightModeliSGIX)(GLenum pname, GLint param); /* 483 */ + void (GLAPIENTRYP FragmentLightModelivSGIX)(GLenum pname, const GLint * params); /* 484 */ + void (GLAPIENTRYP FragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param); /* 485 */ + void (GLAPIENTRYP FragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params); /* 486 */ + void (GLAPIENTRYP FragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param); /* 487 */ + void (GLAPIENTRYP FragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params); /* 488 */ + void (GLAPIENTRYP GetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params); /* 489 */ + void (GLAPIENTRYP GetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params); /* 490 */ + void (GLAPIENTRYP GetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params); /* 491 */ + void (GLAPIENTRYP GetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params); /* 492 */ + void (GLAPIENTRYP LightEnviSGIX)(GLenum pname, GLint param); /* 493 */ + void (GLAPIENTRYP VertexWeightfEXT)(GLfloat weight); /* 494 */ + void (GLAPIENTRYP VertexWeightfvEXT)(const GLfloat * weight); /* 495 */ + void (GLAPIENTRYP VertexWeightPointerEXT)(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 496 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 497 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 498 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 499 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 500 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 501 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 502 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 503 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 504 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 505 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 506 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 507 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 508 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 509 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 510 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 511 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 512 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 513 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 514 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 515 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 516 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 517 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 518 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 519 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 520 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 521 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 522 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 523 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 524 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 525 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 526 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 527 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 528 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 529 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 530 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 531 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 532 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 533 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 534 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 535 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 536 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 537 */ + void (GLAPIENTRYP IndexMaterialEXT)(GLenum face, GLenum mode); /* 538 */ + void (GLAPIENTRYP IndexFuncEXT)(GLenum func, GLclampf ref); /* 539 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 540 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 541 */ + void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 542 */ + void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 543 */ + void (GLAPIENTRYP HintPGI)(GLenum target, GLint mode); /* 544 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 545 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 546 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 547 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 548 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 549 */ + void (GLAPIENTRYP GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * data); /* 550 */ + void (GLAPIENTRYP GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 551 */ + void (GLAPIENTRYP GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 552 */ + void (GLAPIENTRYP TbufferMask3DFX)(GLuint mask); /* 553 */ + void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 554 */ + void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 555 */ + void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 556 */ + void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 557 */ + void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 558 */ + void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 559 */ + void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 560 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 561 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 562 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 563 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 564 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 565 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 566 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 567 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 568 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 569 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 570 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 571 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 572 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 573 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 574 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 575 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 576 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 577 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 578 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 579 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 580 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 581 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 582 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 583 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 584 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 585 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 586 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 587 */ + void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 588 */ + void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 589 */ + void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 590 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** params); /* 591 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 592 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 593 */ + void (GLAPIENTRYP ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 594 */ + void (GLAPIENTRYP ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params); /* 595 */ + void (GLAPIENTRYP ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 596 */ + void (GLAPIENTRYP ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params); /* 597 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 598 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 599 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 600 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 601 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 602 */ + void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 603 */ + void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 604 */ + void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 605 */ + void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 606 */ + void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 607 */ + void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 608 */ + void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 609 */ + void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 610 */ + void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 611 */ + void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 612 */ + void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 613 */ + void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 614 */ + void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 615 */ + void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 616 */ + void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 617 */ + void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 618 */ + void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 619 */ + void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 620 */ + void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 621 */ + void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 622 */ + void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 623 */ + void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 624 */ + void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 625 */ + void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 626 */ + void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 627 */ + void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 628 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 629 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 630 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 631 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 632 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 633 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 634 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 635 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 636 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 637 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 638 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 639 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 640 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 641 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 642 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 643 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 644 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 645 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 646 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 647 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 648 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 649 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 650 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 651 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 652 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 653 */ + void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 654 */ + void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 655 */ + void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 656 */ + void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 657 */ + void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 658 */ + void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 659 */ + void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 660 */ + void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 661 */ + void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 662 */ + void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 663 */ + void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 664 */ + void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 665 */ + void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 666 */ + void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 667 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 668 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 669 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 670 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 671 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 672 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 673 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 674 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 675 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 676 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 677 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 678 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 679 */ + void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 680 */ + void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 681 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 682 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 683 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 684 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 685 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 686 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 687 */ + void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 688 */ + void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 689 */ + void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 690 */ + void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 691 */ + void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 692 */ + void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 693 */ + void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 694 */ + void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 695 */ + GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 696 */ + GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 697 */ + GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 698 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 699 */ + void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 700 */ + void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 701 */ + GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 702 */ + void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 703 */ + void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 704 */ + void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 705 */ + void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 706 */ + void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 707 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 708 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 709 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 710 */ + void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 711 */ + GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 712 */ + void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 713 */ + GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 714 */ + void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); /* 715 */ + void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shaderObj); /* 716 */ + GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 717 */ + void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 718 */ + void (GLAPIENTRYP LinkProgramARB)(GLhandleARB programObj); /* 719 */ + void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB programObj); /* 720 */ + void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB programObj); /* 721 */ + void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 722 */ + void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 723 */ + void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 724 */ + void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 725 */ + void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 726 */ + void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 727 */ + void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 728 */ + void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 729 */ + void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 730 */ + void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 731 */ + void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 732 */ + void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 733 */ + void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 734 */ + void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 735 */ + void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 736 */ + void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 737 */ + void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 738 */ + void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 739 */ + void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 740 */ + void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 741 */ + void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 742 */ + void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 743 */ + void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 744 */ + GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB programObj, const GLcharARB * name); /* 745 */ + void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 746 */ + void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat * params); /* 747 */ + void (GLAPIENTRYP GetUniformivARB)(GLhandleARB programObj, GLint location, GLint * params); /* 748 */ + void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); /* 749 */ + void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB * name); /* 750 */ + void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 751 */ + GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB programObj, const GLcharARB * name); /* 752 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 753 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 754 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 755 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 756 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 757 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 758 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 759 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 760 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 761 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 762 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 763 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 764 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 765 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 766 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 767 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 768 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 769 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 770 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 771 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 772 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 773 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 774 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 775 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 776 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 777 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 778 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 779 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 780 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 781 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 782 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 783 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 784 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 785 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 786 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 787 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 788 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 789 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 790 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 791 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 792 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 793 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 794 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 795 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 796 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 797 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 798 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 799 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 800 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 801 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 802 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 803 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 804 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 805 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 806 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 807 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 808 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 809 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 810 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 812 */ + void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 813 */ + void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); /* 814 */ + void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 815 */ +}; + +#endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glapitemp.h b/nx-X11/extras/Mesa/src/mesa/glapi/glapitemp.h new file mode 100644 index 000000000..70bb05ec6 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glapitemp.h @@ -0,0 +1,6175 @@ +/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +/* + * This file is a template which generates the OpenGL API entry point + * functions. It should be included by a .c file which first defines + * the following macros: + * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 + * KEYWORD2 - usually nothing, but might be __stdcall on Win32 + * NAME(n) - builds the final function name (usually add "gl" prefix) + * DISPATCH(func, args, msg) - code to do dispatch of named function. + * msg is a printf-style debug message. + * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value + * + * Here is an example which generates the usual OpenGL functions: + * #define KEYWORD1 + * #define KEYWORD2 + * #define NAME(func) gl##func + * #define DISPATCH(func, args, msg) \ + * struct _glapi_table *dispatch = CurrentDispatch; \ + * (*dispatch->func) args + * #define RETURN DISPATCH(func, args, msg) \ + * struct _glapi_table *dispatch = CurrentDispatch; \ + * return (*dispatch->func) args + * + */ + + +#if defined( NAME ) +#ifndef KEYWORD1 +#define KEYWORD1 +#endif + +#ifndef KEYWORD2 +#define KEYWORD2 +#endif + +#ifndef DISPATCH +#error DISPATCH must be defined +#endif + +#ifndef RETURN_DISPATCH +#error RETURN_DISPATCH must be defined +#endif + + +KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) +{ + DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndList)(void) +{ + DISPATCH(EndList, (), (F, "glEndList();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) +{ + DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list)); +} + +KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists) +{ + DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) +{ + DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) +{ + RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); +} + +KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) +{ + DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); +} + +KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) +{ + DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) +{ + DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v) +{ + DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v) +{ + DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v) +{ + DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) +{ + DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v) +{ + DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v) +{ + DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v) +{ + DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v) +{ + DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v) +{ + DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) +{ + DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v) +{ + DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) +{ + DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v) +{ + DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v) +{ + DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) +{ + DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v) +{ + DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) +{ + DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v) +{ + DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v) +{ + DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) +{ + DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v) +{ + DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) +{ + DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v) +{ + DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) +{ + DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag) +{ + DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag)); +} + +KEYWORD1 void KEYWORD2 NAME(End)(void) +{ + DISPATCH(End, (), (F, "glEnd();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) +{ + DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c) +{ + DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) +{ + DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c) +{ + DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) +{ + DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c) +{ + DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) +{ + DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c) +{ + DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) +{ + DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v) +{ + DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) +{ + DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v) +{ + DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) +{ + DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v) +{ + DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) +{ + DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v) +{ + DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) +{ + DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v) +{ + DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) +{ + DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v) +{ + DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) +{ + DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v) +{ + DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) +{ + DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v) +{ + DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) +{ + DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v) +{ + DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v) +{ + DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v) +{ + DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v) +{ + DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v) +{ + DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v) +{ + DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v) +{ + DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v) +{ + DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v) +{ + DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) +{ + DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2) +{ + DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2) +{ + DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) +{ + DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2) +{ + DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) +{ + DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2) +{ + DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) +{ + DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v) +{ + DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) +{ + DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v) +{ + DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) +{ + DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v) +{ + DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) +{ + DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v) +{ + DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) +{ + DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v) +{ + DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) +{ + DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v) +{ + DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) +{ + DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v) +{ + DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) +{ + DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v) +{ + DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v) +{ + DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v) +{ + DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) +{ + DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v) +{ + DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) +{ + DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v) +{ + DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v) +{ + DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v) +{ + DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v) +{ + DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v) +{ + DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) +{ + DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v) +{ + DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) +{ + DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v) +{ + DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) +{ + DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v) +{ + DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) +{ + DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v) +{ + DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v) +{ + DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v) +{ + DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v) +{ + DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v) +{ + DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v) +{ + DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v) +{ + DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v) +{ + DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v) +{ + DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation) +{ + DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) +{ + DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) +{ + DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) +{ + DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) +{ + DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params) +{ + DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) +{ + DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) +{ + DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) +{ + DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params) +{ + DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) +{ + DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params) +{ + DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) +{ + DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) +{ + DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params) +{ + DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) +{ + DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern)); +} + +KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) +{ + DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) +{ + DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params) +{ + DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) +{ + DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params) +{ + DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) +{ + DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) +{ + DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask) +{ + DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) +{ + DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) +{ + DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) +{ + DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) +{ + DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params) +{ + DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) +{ + DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) +{ + DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params) +{ + DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer) +{ + DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) +{ + DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer)); +} + +KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) +{ + RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(InitNames)(void) +{ + DISPATCH(InitNames, (), (F, "glInitNames();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) +{ + DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) +{ + DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token)); +} + +KEYWORD1 void KEYWORD2 NAME(PopName)(void) +{ + DISPATCH(PopName, (), (F, "glPopName();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) +{ + DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) +{ + DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) +{ + DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) +{ + DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) +{ + DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) +{ + DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) +{ + DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) +{ + DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) +{ + DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) +{ + DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) +{ + DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value)); +} + +KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) +{ + DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap)); +} + +KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) +{ + DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap)); +} + +KEYWORD1 void KEYWORD2 NAME(Finish)(void) +{ + DISPATCH(Finish, (), (F, "glFinish();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Flush)(void) +{ + DISPATCH(Flush, (), (F, "glFlush();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) +{ + DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) +{ + DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points) +{ + DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points) +{ + DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) +{ + DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) +{ + DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) +{ + DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) +{ + DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) +{ + DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) +{ + DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) +{ + DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u) +{ + DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) +{ + DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u) +{ + DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) +{ + DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u) +{ + DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) +{ + DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u) +{ + DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) +{ + DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) +{ + DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +{ + DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) +{ + DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) +{ + DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) +{ + DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor)); +} + +KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) +{ + DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) +{ + DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) +{ + DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) +{ + DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) +{ + DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) +{ + DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values) +{ + DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values) +{ + DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values) +{ + DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) +{ + DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) +{ + DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type)); +} + +KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) +{ + DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params) +{ + DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation) +{ + DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation)); +} + +KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) +{ + DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) +{ + RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) +{ + DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) +{ + DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params) +{ + DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params) +{ + DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v) +{ + DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v) +{ + DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v) +{ + DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params) +{ + DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values) +{ + DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values) +{ + DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values) +{ + DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) +{ + DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask)); +} + +KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) +{ + RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params) +{ + DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params) +{ + DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) +{ + DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) +{ + DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) +{ + RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) +{ + RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) +{ + DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) +{ + DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m) +{ + DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m) +{ + DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) +{ + DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m) +{ + DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m) +{ + DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) +{ + DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) +{ + DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) +{ + DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) +{ + DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) +{ + DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) +{ + DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array) +{ + DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) +{ + DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) +{ + DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array) +{ + DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) +{ + DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c) +{ + DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) +{ + DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) +{ + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) +{ + DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) +{ + DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) +{ + DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) +{ + DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) +{ + DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) +{ + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) +{ + DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); +} + +KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities) +{ + DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) +{ + DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) +{ + DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) +{ + DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) +{ + DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableSGI)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfvSGI)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameterivSGI)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorTableSGI)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) +{ + DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) +{ + DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorSubTableEXT)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) +{ + DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfEXT)(GLenum target, GLenum pname, GLfloat params) +{ + DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfvEXT)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) +{ + DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriEXT)(GLenum target, GLenum pname, GLint params) +{ + DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterivEXT)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image) +{ + DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); +} + +KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) +{ + DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); +} + +KEYWORD1 void KEYWORD2 NAME(SeparableFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) +{ + DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); +} + +KEYWORD1 void KEYWORD2 NAME(HistogramEXT)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); +} + +KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink)); +} + +KEYWORD1 void KEYWORD2 NAME(MinmaxEXT)(GLenum target, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink)); +} + +KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) +{ + DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(ResetHistogramEXT)(GLenum target) +{ + DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) +{ + DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(ResetMinmaxEXT)(GLenum target) +{ + DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) +{ + DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) +{ + DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture) +{ + DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) +{ + DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s) +{ + DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) +{ + DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s) +{ + DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) +{ + DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s) +{ + DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) +{ + DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s) +{ + DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) +{ + DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) +{ + DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) +{ + DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) +{ + DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) +{ + DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t) +{ + DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) +{ + DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) +{ + DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) +{ + DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) +{ + DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) +{ + DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m) +{ + DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m) +{ + DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) +{ + DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m) +{ + DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m) +{ + DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m) +{ + DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m) +{ + DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m) +{ + DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) +{ + DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat * weights) +{ + DISPATCH(GetTexFilterFuncSGIS, (target, filter, weights), (F, "glGetTexFilterFuncSGIS(0x%x, 0x%x, %p);\n", target, filter, (const void *) weights)); +} + +KEYWORD1 void KEYWORD2 NAME(TexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights) +{ + DISPATCH(TexFilterFuncSGIS, (target, filter, n, weights), (F, "glTexFilterFuncSGIS(0x%x, 0x%x, %d, %p);\n", target, filter, n, (const void *) weights)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetHistogramEXT, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetHistogramParameterfvEXT, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetHistogramParameterivEXT, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetMinmaxEXT, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMinmaxParameterfvEXT, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetMinmaxParameterivEXT, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid * image) +{ + DISPATCH(GetConvolutionFilterEXT, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetConvolutionParameterfvEXT, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetConvolutionParameterivEXT, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetSeparableFilterEXT, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTableSGI, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfvSGI, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameterivSGI, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTexGenSGIX)(GLenum mode) +{ + DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameteriSGIS)(GLenum pname, GLint param) +{ + DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params) +{ + DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params) +{ + DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params) +{ + DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage4DSGIS)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage4DSGIS, (target, level, internalformat, width, height, depth, size4d, border, format, type, pixels), (F, "glTexImage4DSGIS(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, size4d, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage4DSGIS, (target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels), (F, "glTexSubImage4DSGIS(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, (const void *) pixels)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) +{ + RETURN_DISPATCH(AreTexturesResidentEXT, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) +{ + DISPATCH(GenTexturesEXT, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) +{ + RETURN_DISPATCH(IsTextureEXT, (texture), (F, "glIsTextureEXT(%d);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(DetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points) +{ + DISPATCH(DetailTexFuncSGIS, (target, n, points), (F, "glDetailTexFuncSGIS(0x%x, %d, %p);\n", target, n, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(GetDetailTexFuncSGIS)(GLenum target, GLfloat * points) +{ + DISPATCH(GetDetailTexFuncSGIS, (target, points), (F, "glGetDetailTexFuncSGIS(0x%x, %p);\n", target, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(SharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points) +{ + DISPATCH(SharpenTexFuncSGIS, (target, n, points), (F, "glSharpenTexFuncSGIS(0x%x, %d, %p);\n", target, n, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSharpenTexFuncSGIS)(GLenum target, GLfloat * points) +{ + DISPATCH(GetSharpenTexFuncSGIS, (target, points), (F, "glGetSharpenTexFuncSGIS(0x%x, %p);\n", target, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleMaskSGIS)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleMaskEXT)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskEXT(%f, %d);\n", value, invert)); +} + +KEYWORD1 void KEYWORD2 NAME(SamplePatternSGIS)(GLenum pattern) +{ + DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); +} + +KEYWORD1 void KEYWORD2 NAME(SamplePatternEXT)(GLenum pattern) +{ + DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternEXT(0x%x);\n", pattern)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer) +{ + DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(SpriteParameterfSGIX)(GLenum pname, GLfloat param) +{ + DISPATCH(SpriteParameterfSGIX, (pname, param), (F, "glSpriteParameterfSGIX(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(SpriteParameterfvSGIX)(GLenum pname, const GLfloat * params) +{ + DISPATCH(SpriteParameterfvSGIX, (pname, params), (F, "glSpriteParameterfvSGIX(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(SpriteParameteriSGIX)(GLenum pname, GLint param) +{ + DISPATCH(SpriteParameteriSGIX, (pname, param), (F, "glSpriteParameteriSGIX(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(SpriteParameterivSGIX)(GLenum pname, const GLint * params) +{ + DISPATCH(SpriteParameterivSGIX, (pname, params), (F, "glSpriteParameterivSGIX(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfSGIS)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfvSGIS)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetInstrumentsSGIX)(void) +{ + RETURN_DISPATCH(GetInstrumentsSGIX, (), (F, "glGetInstrumentsSGIX();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(InstrumentsBufferSGIX)(GLsizei size, GLint * buffer) +{ + DISPATCH(InstrumentsBufferSGIX, (size, buffer), (F, "glInstrumentsBufferSGIX(%d, %p);\n", size, (const void *) buffer)); +} + +KEYWORD1 GLint KEYWORD2 NAME(PollInstrumentsSGIX)(GLint * marker_p) +{ + RETURN_DISPATCH(PollInstrumentsSGIX, (marker_p), (F, "glPollInstrumentsSGIX(%p);\n", (const void *) marker_p)); +} + +KEYWORD1 void KEYWORD2 NAME(ReadInstrumentsSGIX)(GLint marker) +{ + DISPATCH(ReadInstrumentsSGIX, (marker), (F, "glReadInstrumentsSGIX(%d);\n", marker)); +} + +KEYWORD1 void KEYWORD2 NAME(StartInstrumentsSGIX)(void) +{ + DISPATCH(StartInstrumentsSGIX, (), (F, "glStartInstrumentsSGIX();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(StopInstrumentsSGIX)(GLint marker) +{ + DISPATCH(StopInstrumentsSGIX, (marker), (F, "glStopInstrumentsSGIX(%d);\n", marker)); +} + +KEYWORD1 void KEYWORD2 NAME(FrameZoomSGIX)(GLint factor) +{ + DISPATCH(FrameZoomSGIX, (factor), (F, "glFrameZoomSGIX(%d);\n", factor)); +} + +KEYWORD1 void KEYWORD2 NAME(TagSampleBufferSGIX)(void) +{ + DISPATCH(TagSampleBufferSGIX, (), (F, "glTagSampleBufferSGIX();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(ReferencePlaneSGIX)(const GLdouble * equation) +{ + DISPATCH(ReferencePlaneSGIX, (equation), (F, "glReferencePlaneSGIX(%p);\n", (const void *) equation)); +} + +KEYWORD1 void KEYWORD2 NAME(FlushRasterSGIX)(void) +{ + DISPATCH(FlushRasterSGIX, (), (F, "glFlushRasterSGIX();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(GetListParameterfvSGIX)(GLuint list, GLenum pname, GLfloat * params) +{ + DISPATCH(GetListParameterfvSGIX, (list, pname, params), (F, "glGetListParameterfvSGIX(%d, 0x%x, %p);\n", list, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetListParameterivSGIX)(GLuint list, GLenum pname, GLint * params) +{ + DISPATCH(GetListParameterivSGIX, (list, pname, params), (F, "glGetListParameterivSGIX(%d, 0x%x, %p);\n", list, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ListParameterfSGIX)(GLuint list, GLenum pname, GLfloat param) +{ + DISPATCH(ListParameterfSGIX, (list, pname, param), (F, "glListParameterfSGIX(%d, 0x%x, %f);\n", list, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(ListParameterfvSGIX)(GLuint list, GLenum pname, const GLfloat * params) +{ + DISPATCH(ListParameterfvSGIX, (list, pname, params), (F, "glListParameterfvSGIX(%d, 0x%x, %p);\n", list, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ListParameteriSGIX)(GLuint list, GLenum pname, GLint param) +{ + DISPATCH(ListParameteriSGIX, (list, pname, param), (F, "glListParameteriSGIX(%d, 0x%x, %d);\n", list, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(ListParameterivSGIX)(GLuint list, GLenum pname, const GLint * params) +{ + DISPATCH(ListParameterivSGIX, (list, pname, params), (F, "glListParameterivSGIX(%d, 0x%x, %p);\n", list, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentColorMaterialSGIX)(GLenum face, GLenum mode) +{ + DISPATCH(FragmentColorMaterialSGIX, (face, mode), (F, "glFragmentColorMaterialSGIX(0x%x, 0x%x);\n", face, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param) +{ + DISPATCH(FragmentLightfSGIX, (light, pname, param), (F, "glFragmentLightfSGIX(0x%x, 0x%x, %f);\n", light, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params) +{ + DISPATCH(FragmentLightfvSGIX, (light, pname, params), (F, "glFragmentLightfvSGIX(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightiSGIX)(GLenum light, GLenum pname, GLint param) +{ + DISPATCH(FragmentLightiSGIX, (light, pname, param), (F, "glFragmentLightiSGIX(0x%x, 0x%x, %d);\n", light, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params) +{ + DISPATCH(FragmentLightivSGIX, (light, pname, params), (F, "glFragmentLightivSGIX(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightModelfSGIX)(GLenum pname, GLfloat param) +{ + DISPATCH(FragmentLightModelfSGIX, (pname, param), (F, "glFragmentLightModelfSGIX(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params) +{ + DISPATCH(FragmentLightModelfvSGIX, (pname, params), (F, "glFragmentLightModelfvSGIX(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightModeliSGIX)(GLenum pname, GLint param) +{ + DISPATCH(FragmentLightModeliSGIX, (pname, param), (F, "glFragmentLightModeliSGIX(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightModelivSGIX)(GLenum pname, const GLint * params) +{ + DISPATCH(FragmentLightModelivSGIX, (pname, params), (F, "glFragmentLightModelivSGIX(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param) +{ + DISPATCH(FragmentMaterialfSGIX, (face, pname, param), (F, "glFragmentMaterialfSGIX(0x%x, 0x%x, %f);\n", face, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params) +{ + DISPATCH(FragmentMaterialfvSGIX, (face, pname, params), (F, "glFragmentMaterialfvSGIX(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param) +{ + DISPATCH(FragmentMaterialiSGIX, (face, pname, param), (F, "glFragmentMaterialiSGIX(0x%x, 0x%x, %d);\n", face, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params) +{ + DISPATCH(FragmentMaterialivSGIX, (face, pname, params), (F, "glFragmentMaterialivSGIX(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params) +{ + DISPATCH(GetFragmentLightfvSGIX, (light, pname, params), (F, "glGetFragmentLightfvSGIX(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params) +{ + DISPATCH(GetFragmentLightivSGIX, (light, pname, params), (F, "glGetFragmentLightivSGIX(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params) +{ + DISPATCH(GetFragmentMaterialfvSGIX, (face, pname, params), (F, "glGetFragmentMaterialfvSGIX(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params) +{ + DISPATCH(GetFragmentMaterialivSGIX, (face, pname, params), (F, "glGetFragmentMaterialivSGIX(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LightEnviSGIX)(GLenum pname, GLint param) +{ + DISPATCH(LightEnviSGIX, (pname, param), (F, "glLightEnviSGIX(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexWeightfEXT)(GLfloat weight) +{ + DISPATCH(VertexWeightfEXT, (weight), (F, "glVertexWeightfEXT(%f);\n", weight)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexWeightfvEXT)(const GLfloat * weight) +{ + DISPATCH(VertexWeightfvEXT, (weight), (F, "glVertexWeightfvEXT(%p);\n", (const void *) weight)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexWeightPointerEXT)(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexWeightPointerEXT, (size, type, stride, pointer), (F, "glVertexWeightPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) +{ + DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer) +{ + DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) +{ + DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) +{ + DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) +{ + DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) +{ + DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) +{ + DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)); +} + +KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) +{ + DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) +{ + DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) +{ + DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) +{ + DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) +{ + DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) +{ + DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) +{ + DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexMaterialEXT)(GLenum face, GLenum mode) +{ + DISPATCH(IndexMaterialEXT, (face, mode), (F, "glIndexMaterialEXT(0x%x, 0x%x);\n", face, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexFuncEXT)(GLenum func, GLclampf ref) +{ + DISPATCH(IndexFuncEXT, (func, ref), (F, "glIndexFuncEXT(0x%x, %f);\n", func, ref)); +} + +KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) +{ + DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) +{ + DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(CullParameterdvEXT)(GLenum pname, GLdouble * params) +{ + DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CullParameterfvEXT)(GLenum pname, GLfloat * params) +{ + DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(HintPGI)(GLenum target, GLint mode) +{ + DISPATCH(HintPGI, (target, mode), (F, "glHintPGI(0x%x, %d);\n", target, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord) +{ + DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) +{ + DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord) +{ + DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) +{ + DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord) +{ + DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) +{ + DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord) +{ + DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) +{ + DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * data) +{ + DISPATCH(GetColorTableEXT, (target, format, type, data), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameterivEXT, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfvEXT, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TbufferMask3DFX)(GLuint mask) +{ + DISPATCH(TbufferMask3DFX, (mask), (F, "glTbufferMask3DFX(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img) +{ + DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img) +{ + DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v) +{ + DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v) +{ + DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v) +{ + DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) +{ + DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v) +{ + DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) +{ + DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue) +{ + DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) +{ + DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v) +{ + DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) +{ + DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v) +{ + DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) +{ + DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v) +{ + DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) +{ + DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v) +{ + DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) +{ + DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v) +{ + DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) +{ + DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences) +{ + RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) +{ + DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); +} + +KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) +{ + DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) +{ + DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs) +{ + DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params) +{ + DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) +{ + DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs) +{ + DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program) +{ + DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params) +{ + DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, params), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, params), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) +{ + RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) +{ + RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) +{ + DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramParameter4dNV, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramParameter4dvNV, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramParameter4fNV, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramParameter4fvNV, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params) +{ + DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params) +{ + DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids) +{ + DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) +{ + DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v) +{ + DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param) +{ + DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param) +{ + DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params) +{ + DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params) +{ + DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount) +{ + DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount) +{ + DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) +{ + DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) +{ + DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveStencilFaceEXT)(GLenum face) +{ + DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFencesNV)(GLsizei n, const GLuint * fences) +{ + DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); +} + +KEYWORD1 void KEYWORD2 NAME(GenFencesNV)(GLsizei n, GLuint * fences) +{ + DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsFenceNV)(GLuint fence) +{ + RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(TestFenceNV)(GLuint fence) +{ + RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFenceivNV)(GLuint fence, GLenum pname, GLint * params) +{ + DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FinishFenceNV)(GLuint fence) +{ + DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); +} + +KEYWORD1 void KEYWORD2 NAME(SetFenceNV)(GLuint fence, GLenum condition) +{ + DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) +{ + DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) +{ + DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string) +{ + DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params) +{ + DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params) +{ + DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params) +{ + DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params) +{ + DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string) +{ + DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) +{ + DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) +{ + DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) +{ + DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) +{ + DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer) +{ + DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) +{ + DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage) +{ + DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) +{ + DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data) +{ + DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) +{ + DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer) +{ + DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) +{ + DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer) +{ + DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) +{ + DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data) +{ + DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data) +{ + DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) +{ + RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) +{ + RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) +{ + RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) +{ + RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) +{ + RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) +{ + RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthBoundsEXT)(GLclampd zmin, GLclampd zmax) +{ + DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); +} + +KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) +{ + RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) +{ + RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) +{ + DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) +{ + DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target) +{ + DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target) +{ + DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params) +{ + DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params) +{ + DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +{ + DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +{ + DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateATI)(GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateATI(0x%x, 0x%x);\n", modeRGB, modeA)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) +{ + DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) +{ + RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)); +} + +KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) +{ + DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj)); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) +{ + RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType)); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length) +{ + DISPATCH(ShaderSourceARB, (shaderObj, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shaderObj, count, (const void *) string, (const void *) length)); +} + +KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shaderObj) +{ + DISPATCH(CompileShaderARB, (shaderObj), (F, "glCompileShaderARB(%d);\n", shaderObj)); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) +{ + RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) +{ + DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj)); +} + +KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB programObj) +{ + DISPATCH(LinkProgramARB, (programObj), (F, "glLinkProgramARB(%d);\n", programObj)); +} + +KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB programObj) +{ + DISPATCH(UseProgramObjectARB, (programObj), (F, "glUseProgramObjectARB(%d);\n", programObj)); +} + +KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB programObj) +{ + DISPATCH(ValidateProgramARB, (programObj), (F, "glValidateProgramARB(%d);\n", programObj)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) +{ + DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) +{ + DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) +{ + DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) +{ + DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) +{ + DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params) +{ + DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params) +{ + DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) +{ + DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) +{ + DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB programObj, const GLcharARB * name) +{ + RETURN_DISPATCH(GetUniformLocationARB, (programObj, name), (F, "glGetUniformLocationARB(%d, %p);\n", programObj, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +{ + DISPATCH(GetActiveUniformARB, (programObj, index, maxLength, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", programObj, index, maxLength, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat * params) +{ + DISPATCH(GetUniformfvARB, (programObj, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", programObj, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB programObj, GLint location, GLint * params) +{ + DISPATCH(GetUniformivARB, (programObj, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", programObj, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source) +{ + DISPATCH(GetShaderSourceARB, (obj, maxLength, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) source)); +} + +KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB * name) +{ + DISPATCH(BindAttribLocationARB, (programObj, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", programObj, index, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +{ + DISPATCH(GetActiveAttribARB, (programObj, index, maxLength, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", programObj, index, maxLength, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB programObj, const GLcharARB * name) +{ + RETURN_DISPATCH(GetAttribLocationARB, (programObj, name), (F, "glGetAttribLocationARB(%d, %p);\n", programObj, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) +{ + RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id) +{ + DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id) +{ + DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void) +{ + DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) +{ + DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) +{ + DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) +{ + DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value) +{ + DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) +{ + RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) +{ + DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers) +{ + DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers) +{ + DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) +{ + RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer) +{ + DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers) +{ + DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers) +{ + DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) +{ + RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params) +{ + DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) +{ + DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) +{ + DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOpSeparate, (face, fail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, fail, zfail, zpass)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) +{ + DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask)); +} + + +#endif /* defined( NAME ) */ + +/* + * This is how a dispatch table can be initialized with all the functions + * we generated above. + */ +#ifdef DISPATCH_TABLE_NAME + +#ifndef TABLE_ENTRY +#error TABLE_ENTRY must be defined +#endif + +static _glapi_proc DISPATCH_TABLE_NAME[] = { + TABLE_ENTRY(NewList), + TABLE_ENTRY(EndList), + TABLE_ENTRY(CallList), + TABLE_ENTRY(CallLists), + TABLE_ENTRY(DeleteLists), + TABLE_ENTRY(GenLists), + TABLE_ENTRY(ListBase), + TABLE_ENTRY(Begin), + TABLE_ENTRY(Bitmap), + TABLE_ENTRY(Color3b), + TABLE_ENTRY(Color3bv), + TABLE_ENTRY(Color3d), + TABLE_ENTRY(Color3dv), + TABLE_ENTRY(Color3f), + TABLE_ENTRY(Color3fv), + TABLE_ENTRY(Color3i), + TABLE_ENTRY(Color3iv), + TABLE_ENTRY(Color3s), + TABLE_ENTRY(Color3sv), + TABLE_ENTRY(Color3ub), + TABLE_ENTRY(Color3ubv), + TABLE_ENTRY(Color3ui), + TABLE_ENTRY(Color3uiv), + TABLE_ENTRY(Color3us), + TABLE_ENTRY(Color3usv), + TABLE_ENTRY(Color4b), + TABLE_ENTRY(Color4bv), + TABLE_ENTRY(Color4d), + TABLE_ENTRY(Color4dv), + TABLE_ENTRY(Color4f), + TABLE_ENTRY(Color4fv), + TABLE_ENTRY(Color4i), + TABLE_ENTRY(Color4iv), + TABLE_ENTRY(Color4s), + TABLE_ENTRY(Color4sv), + TABLE_ENTRY(Color4ub), + TABLE_ENTRY(Color4ubv), + TABLE_ENTRY(Color4ui), + TABLE_ENTRY(Color4uiv), + TABLE_ENTRY(Color4us), + TABLE_ENTRY(Color4usv), + TABLE_ENTRY(EdgeFlag), + TABLE_ENTRY(EdgeFlagv), + TABLE_ENTRY(End), + TABLE_ENTRY(Indexd), + TABLE_ENTRY(Indexdv), + TABLE_ENTRY(Indexf), + TABLE_ENTRY(Indexfv), + TABLE_ENTRY(Indexi), + TABLE_ENTRY(Indexiv), + TABLE_ENTRY(Indexs), + TABLE_ENTRY(Indexsv), + TABLE_ENTRY(Normal3b), + TABLE_ENTRY(Normal3bv), + TABLE_ENTRY(Normal3d), + TABLE_ENTRY(Normal3dv), + TABLE_ENTRY(Normal3f), + TABLE_ENTRY(Normal3fv), + TABLE_ENTRY(Normal3i), + TABLE_ENTRY(Normal3iv), + TABLE_ENTRY(Normal3s), + TABLE_ENTRY(Normal3sv), + TABLE_ENTRY(RasterPos2d), + TABLE_ENTRY(RasterPos2dv), + TABLE_ENTRY(RasterPos2f), + TABLE_ENTRY(RasterPos2fv), + TABLE_ENTRY(RasterPos2i), + TABLE_ENTRY(RasterPos2iv), + TABLE_ENTRY(RasterPos2s), + TABLE_ENTRY(RasterPos2sv), + TABLE_ENTRY(RasterPos3d), + TABLE_ENTRY(RasterPos3dv), + TABLE_ENTRY(RasterPos3f), + TABLE_ENTRY(RasterPos3fv), + TABLE_ENTRY(RasterPos3i), + TABLE_ENTRY(RasterPos3iv), + TABLE_ENTRY(RasterPos3s), + TABLE_ENTRY(RasterPos3sv), + TABLE_ENTRY(RasterPos4d), + TABLE_ENTRY(RasterPos4dv), + TABLE_ENTRY(RasterPos4f), + TABLE_ENTRY(RasterPos4fv), + TABLE_ENTRY(RasterPos4i), + TABLE_ENTRY(RasterPos4iv), + TABLE_ENTRY(RasterPos4s), + TABLE_ENTRY(RasterPos4sv), + TABLE_ENTRY(Rectd), + TABLE_ENTRY(Rectdv), + TABLE_ENTRY(Rectf), + TABLE_ENTRY(Rectfv), + TABLE_ENTRY(Recti), + TABLE_ENTRY(Rectiv), + TABLE_ENTRY(Rects), + TABLE_ENTRY(Rectsv), + TABLE_ENTRY(TexCoord1d), + TABLE_ENTRY(TexCoord1dv), + TABLE_ENTRY(TexCoord1f), + TABLE_ENTRY(TexCoord1fv), + TABLE_ENTRY(TexCoord1i), + TABLE_ENTRY(TexCoord1iv), + TABLE_ENTRY(TexCoord1s), + TABLE_ENTRY(TexCoord1sv), + TABLE_ENTRY(TexCoord2d), + TABLE_ENTRY(TexCoord2dv), + TABLE_ENTRY(TexCoord2f), + TABLE_ENTRY(TexCoord2fv), + TABLE_ENTRY(TexCoord2i), + TABLE_ENTRY(TexCoord2iv), + TABLE_ENTRY(TexCoord2s), + TABLE_ENTRY(TexCoord2sv), + TABLE_ENTRY(TexCoord3d), + TABLE_ENTRY(TexCoord3dv), + TABLE_ENTRY(TexCoord3f), + TABLE_ENTRY(TexCoord3fv), + TABLE_ENTRY(TexCoord3i), + TABLE_ENTRY(TexCoord3iv), + TABLE_ENTRY(TexCoord3s), + TABLE_ENTRY(TexCoord3sv), + TABLE_ENTRY(TexCoord4d), + TABLE_ENTRY(TexCoord4dv), + TABLE_ENTRY(TexCoord4f), + TABLE_ENTRY(TexCoord4fv), + TABLE_ENTRY(TexCoord4i), + TABLE_ENTRY(TexCoord4iv), + TABLE_ENTRY(TexCoord4s), + TABLE_ENTRY(TexCoord4sv), + TABLE_ENTRY(Vertex2d), + TABLE_ENTRY(Vertex2dv), + TABLE_ENTRY(Vertex2f), + TABLE_ENTRY(Vertex2fv), + TABLE_ENTRY(Vertex2i), + TABLE_ENTRY(Vertex2iv), + TABLE_ENTRY(Vertex2s), + TABLE_ENTRY(Vertex2sv), + TABLE_ENTRY(Vertex3d), + TABLE_ENTRY(Vertex3dv), + TABLE_ENTRY(Vertex3f), + TABLE_ENTRY(Vertex3fv), + TABLE_ENTRY(Vertex3i), + TABLE_ENTRY(Vertex3iv), + TABLE_ENTRY(Vertex3s), + TABLE_ENTRY(Vertex3sv), + TABLE_ENTRY(Vertex4d), + TABLE_ENTRY(Vertex4dv), + TABLE_ENTRY(Vertex4f), + TABLE_ENTRY(Vertex4fv), + TABLE_ENTRY(Vertex4i), + TABLE_ENTRY(Vertex4iv), + TABLE_ENTRY(Vertex4s), + TABLE_ENTRY(Vertex4sv), + TABLE_ENTRY(ClipPlane), + TABLE_ENTRY(ColorMaterial), + TABLE_ENTRY(CullFace), + TABLE_ENTRY(Fogf), + TABLE_ENTRY(Fogfv), + TABLE_ENTRY(Fogi), + TABLE_ENTRY(Fogiv), + TABLE_ENTRY(FrontFace), + TABLE_ENTRY(Hint), + TABLE_ENTRY(Lightf), + TABLE_ENTRY(Lightfv), + TABLE_ENTRY(Lighti), + TABLE_ENTRY(Lightiv), + TABLE_ENTRY(LightModelf), + TABLE_ENTRY(LightModelfv), + TABLE_ENTRY(LightModeli), + TABLE_ENTRY(LightModeliv), + TABLE_ENTRY(LineStipple), + TABLE_ENTRY(LineWidth), + TABLE_ENTRY(Materialf), + TABLE_ENTRY(Materialfv), + TABLE_ENTRY(Materiali), + TABLE_ENTRY(Materialiv), + TABLE_ENTRY(PointSize), + TABLE_ENTRY(PolygonMode), + TABLE_ENTRY(PolygonStipple), + TABLE_ENTRY(Scissor), + TABLE_ENTRY(ShadeModel), + TABLE_ENTRY(TexParameterf), + TABLE_ENTRY(TexParameterfv), + TABLE_ENTRY(TexParameteri), + TABLE_ENTRY(TexParameteriv), + TABLE_ENTRY(TexImage1D), + TABLE_ENTRY(TexImage2D), + TABLE_ENTRY(TexEnvf), + TABLE_ENTRY(TexEnvfv), + TABLE_ENTRY(TexEnvi), + TABLE_ENTRY(TexEnviv), + TABLE_ENTRY(TexGend), + TABLE_ENTRY(TexGendv), + TABLE_ENTRY(TexGenf), + TABLE_ENTRY(TexGenfv), + TABLE_ENTRY(TexGeni), + TABLE_ENTRY(TexGeniv), + TABLE_ENTRY(FeedbackBuffer), + TABLE_ENTRY(SelectBuffer), + TABLE_ENTRY(RenderMode), + TABLE_ENTRY(InitNames), + TABLE_ENTRY(LoadName), + TABLE_ENTRY(PassThrough), + TABLE_ENTRY(PopName), + TABLE_ENTRY(PushName), + TABLE_ENTRY(DrawBuffer), + TABLE_ENTRY(Clear), + TABLE_ENTRY(ClearAccum), + TABLE_ENTRY(ClearIndex), + TABLE_ENTRY(ClearColor), + TABLE_ENTRY(ClearStencil), + TABLE_ENTRY(ClearDepth), + TABLE_ENTRY(StencilMask), + TABLE_ENTRY(ColorMask), + TABLE_ENTRY(DepthMask), + TABLE_ENTRY(IndexMask), + TABLE_ENTRY(Accum), + TABLE_ENTRY(Disable), + TABLE_ENTRY(Enable), + TABLE_ENTRY(Finish), + TABLE_ENTRY(Flush), + TABLE_ENTRY(PopAttrib), + TABLE_ENTRY(PushAttrib), + TABLE_ENTRY(Map1d), + TABLE_ENTRY(Map1f), + TABLE_ENTRY(Map2d), + TABLE_ENTRY(Map2f), + TABLE_ENTRY(MapGrid1d), + TABLE_ENTRY(MapGrid1f), + TABLE_ENTRY(MapGrid2d), + TABLE_ENTRY(MapGrid2f), + TABLE_ENTRY(EvalCoord1d), + TABLE_ENTRY(EvalCoord1dv), + TABLE_ENTRY(EvalCoord1f), + TABLE_ENTRY(EvalCoord1fv), + TABLE_ENTRY(EvalCoord2d), + TABLE_ENTRY(EvalCoord2dv), + TABLE_ENTRY(EvalCoord2f), + TABLE_ENTRY(EvalCoord2fv), + TABLE_ENTRY(EvalMesh1), + TABLE_ENTRY(EvalPoint1), + TABLE_ENTRY(EvalMesh2), + TABLE_ENTRY(EvalPoint2), + TABLE_ENTRY(AlphaFunc), + TABLE_ENTRY(BlendFunc), + TABLE_ENTRY(LogicOp), + TABLE_ENTRY(StencilFunc), + TABLE_ENTRY(StencilOp), + TABLE_ENTRY(DepthFunc), + TABLE_ENTRY(PixelZoom), + TABLE_ENTRY(PixelTransferf), + TABLE_ENTRY(PixelTransferi), + TABLE_ENTRY(PixelStoref), + TABLE_ENTRY(PixelStorei), + TABLE_ENTRY(PixelMapfv), + TABLE_ENTRY(PixelMapuiv), + TABLE_ENTRY(PixelMapusv), + TABLE_ENTRY(ReadBuffer), + TABLE_ENTRY(CopyPixels), + TABLE_ENTRY(ReadPixels), + TABLE_ENTRY(DrawPixels), + TABLE_ENTRY(GetBooleanv), + TABLE_ENTRY(GetClipPlane), + TABLE_ENTRY(GetDoublev), + TABLE_ENTRY(GetError), + TABLE_ENTRY(GetFloatv), + TABLE_ENTRY(GetIntegerv), + TABLE_ENTRY(GetLightfv), + TABLE_ENTRY(GetLightiv), + TABLE_ENTRY(GetMapdv), + TABLE_ENTRY(GetMapfv), + TABLE_ENTRY(GetMapiv), + TABLE_ENTRY(GetMaterialfv), + TABLE_ENTRY(GetMaterialiv), + TABLE_ENTRY(GetPixelMapfv), + TABLE_ENTRY(GetPixelMapuiv), + TABLE_ENTRY(GetPixelMapusv), + TABLE_ENTRY(GetPolygonStipple), + TABLE_ENTRY(GetString), + TABLE_ENTRY(GetTexEnvfv), + TABLE_ENTRY(GetTexEnviv), + TABLE_ENTRY(GetTexGendv), + TABLE_ENTRY(GetTexGenfv), + TABLE_ENTRY(GetTexGeniv), + TABLE_ENTRY(GetTexImage), + TABLE_ENTRY(GetTexParameterfv), + TABLE_ENTRY(GetTexParameteriv), + TABLE_ENTRY(GetTexLevelParameterfv), + TABLE_ENTRY(GetTexLevelParameteriv), + TABLE_ENTRY(IsEnabled), + TABLE_ENTRY(IsList), + TABLE_ENTRY(DepthRange), + TABLE_ENTRY(Frustum), + TABLE_ENTRY(LoadIdentity), + TABLE_ENTRY(LoadMatrixf), + TABLE_ENTRY(LoadMatrixd), + TABLE_ENTRY(MatrixMode), + TABLE_ENTRY(MultMatrixf), + TABLE_ENTRY(MultMatrixd), + TABLE_ENTRY(Ortho), + TABLE_ENTRY(PopMatrix), + TABLE_ENTRY(PushMatrix), + TABLE_ENTRY(Rotated), + TABLE_ENTRY(Rotatef), + TABLE_ENTRY(Scaled), + TABLE_ENTRY(Scalef), + TABLE_ENTRY(Translated), + TABLE_ENTRY(Translatef), + TABLE_ENTRY(Viewport), + TABLE_ENTRY(ArrayElement), + TABLE_ENTRY(BindTexture), + TABLE_ENTRY(ColorPointer), + TABLE_ENTRY(DisableClientState), + TABLE_ENTRY(DrawArrays), + TABLE_ENTRY(DrawElements), + TABLE_ENTRY(EdgeFlagPointer), + TABLE_ENTRY(EnableClientState), + TABLE_ENTRY(IndexPointer), + TABLE_ENTRY(Indexub), + TABLE_ENTRY(Indexubv), + TABLE_ENTRY(InterleavedArrays), + TABLE_ENTRY(NormalPointer), + TABLE_ENTRY(PolygonOffset), + TABLE_ENTRY(TexCoordPointer), + TABLE_ENTRY(VertexPointer), + TABLE_ENTRY(AreTexturesResident), + TABLE_ENTRY(CopyTexImage1D), + TABLE_ENTRY(CopyTexImage2D), + TABLE_ENTRY(CopyTexSubImage1D), + TABLE_ENTRY(CopyTexSubImage2D), + TABLE_ENTRY(DeleteTextures), + TABLE_ENTRY(GenTextures), + TABLE_ENTRY(GetPointerv), + TABLE_ENTRY(IsTexture), + TABLE_ENTRY(PrioritizeTextures), + TABLE_ENTRY(TexSubImage1D), + TABLE_ENTRY(TexSubImage2D), + TABLE_ENTRY(PopClientAttrib), + TABLE_ENTRY(PushClientAttrib), + TABLE_ENTRY(BlendColor), + TABLE_ENTRY(BlendEquation), + TABLE_ENTRY(DrawRangeElements), + TABLE_ENTRY(ColorTable), + TABLE_ENTRY(ColorTableParameterfv), + TABLE_ENTRY(ColorTableParameteriv), + TABLE_ENTRY(CopyColorTable), + TABLE_ENTRY(GetColorTable), + TABLE_ENTRY(GetColorTableParameterfv), + TABLE_ENTRY(GetColorTableParameteriv), + TABLE_ENTRY(ColorSubTable), + TABLE_ENTRY(CopyColorSubTable), + TABLE_ENTRY(ConvolutionFilter1D), + TABLE_ENTRY(ConvolutionFilter2D), + TABLE_ENTRY(ConvolutionParameterf), + TABLE_ENTRY(ConvolutionParameterfv), + TABLE_ENTRY(ConvolutionParameteri), + TABLE_ENTRY(ConvolutionParameteriv), + TABLE_ENTRY(CopyConvolutionFilter1D), + TABLE_ENTRY(CopyConvolutionFilter2D), + TABLE_ENTRY(GetConvolutionFilter), + TABLE_ENTRY(GetConvolutionParameterfv), + TABLE_ENTRY(GetConvolutionParameteriv), + TABLE_ENTRY(GetSeparableFilter), + TABLE_ENTRY(SeparableFilter2D), + TABLE_ENTRY(GetHistogram), + TABLE_ENTRY(GetHistogramParameterfv), + TABLE_ENTRY(GetHistogramParameteriv), + TABLE_ENTRY(GetMinmax), + TABLE_ENTRY(GetMinmaxParameterfv), + TABLE_ENTRY(GetMinmaxParameteriv), + TABLE_ENTRY(Histogram), + TABLE_ENTRY(Minmax), + TABLE_ENTRY(ResetHistogram), + TABLE_ENTRY(ResetMinmax), + TABLE_ENTRY(TexImage3D), + TABLE_ENTRY(TexSubImage3D), + TABLE_ENTRY(CopyTexSubImage3D), + TABLE_ENTRY(ActiveTextureARB), + TABLE_ENTRY(ClientActiveTextureARB), + TABLE_ENTRY(MultiTexCoord1dARB), + TABLE_ENTRY(MultiTexCoord1dvARB), + TABLE_ENTRY(MultiTexCoord1fARB), + TABLE_ENTRY(MultiTexCoord1fvARB), + TABLE_ENTRY(MultiTexCoord1iARB), + TABLE_ENTRY(MultiTexCoord1ivARB), + TABLE_ENTRY(MultiTexCoord1sARB), + TABLE_ENTRY(MultiTexCoord1svARB), + TABLE_ENTRY(MultiTexCoord2dARB), + TABLE_ENTRY(MultiTexCoord2dvARB), + TABLE_ENTRY(MultiTexCoord2fARB), + TABLE_ENTRY(MultiTexCoord2fvARB), + TABLE_ENTRY(MultiTexCoord2iARB), + TABLE_ENTRY(MultiTexCoord2ivARB), + TABLE_ENTRY(MultiTexCoord2sARB), + TABLE_ENTRY(MultiTexCoord2svARB), + TABLE_ENTRY(MultiTexCoord3dARB), + TABLE_ENTRY(MultiTexCoord3dvARB), + TABLE_ENTRY(MultiTexCoord3fARB), + TABLE_ENTRY(MultiTexCoord3fvARB), + TABLE_ENTRY(MultiTexCoord3iARB), + TABLE_ENTRY(MultiTexCoord3ivARB), + TABLE_ENTRY(MultiTexCoord3sARB), + TABLE_ENTRY(MultiTexCoord3svARB), + TABLE_ENTRY(MultiTexCoord4dARB), + TABLE_ENTRY(MultiTexCoord4dvARB), + TABLE_ENTRY(MultiTexCoord4fARB), + TABLE_ENTRY(MultiTexCoord4fvARB), + TABLE_ENTRY(MultiTexCoord4iARB), + TABLE_ENTRY(MultiTexCoord4ivARB), + TABLE_ENTRY(MultiTexCoord4sARB), + TABLE_ENTRY(MultiTexCoord4svARB), + TABLE_ENTRY(LoadTransposeMatrixfARB), + TABLE_ENTRY(LoadTransposeMatrixdARB), + TABLE_ENTRY(MultTransposeMatrixfARB), + TABLE_ENTRY(MultTransposeMatrixdARB), + TABLE_ENTRY(SampleCoverageARB), + TABLE_ENTRY(DrawBuffersARB), + TABLE_ENTRY(PolygonOffsetEXT), + TABLE_ENTRY(GetTexFilterFuncSGIS), + TABLE_ENTRY(TexFilterFuncSGIS), + TABLE_ENTRY(GetHistogramEXT), + TABLE_ENTRY(GetHistogramParameterfvEXT), + TABLE_ENTRY(GetHistogramParameterivEXT), + TABLE_ENTRY(GetMinmaxEXT), + TABLE_ENTRY(GetMinmaxParameterfvEXT), + TABLE_ENTRY(GetMinmaxParameterivEXT), + TABLE_ENTRY(GetConvolutionFilterEXT), + TABLE_ENTRY(GetConvolutionParameterfvEXT), + TABLE_ENTRY(GetConvolutionParameterivEXT), + TABLE_ENTRY(GetSeparableFilterEXT), + TABLE_ENTRY(GetColorTableSGI), + TABLE_ENTRY(GetColorTableParameterfvSGI), + TABLE_ENTRY(GetColorTableParameterivSGI), + TABLE_ENTRY(PixelTexGenSGIX), + TABLE_ENTRY(PixelTexGenParameteriSGIS), + TABLE_ENTRY(PixelTexGenParameterivSGIS), + TABLE_ENTRY(PixelTexGenParameterfSGIS), + TABLE_ENTRY(PixelTexGenParameterfvSGIS), + TABLE_ENTRY(GetPixelTexGenParameterivSGIS), + TABLE_ENTRY(GetPixelTexGenParameterfvSGIS), + TABLE_ENTRY(TexImage4DSGIS), + TABLE_ENTRY(TexSubImage4DSGIS), + TABLE_ENTRY(AreTexturesResidentEXT), + TABLE_ENTRY(GenTexturesEXT), + TABLE_ENTRY(IsTextureEXT), + TABLE_ENTRY(DetailTexFuncSGIS), + TABLE_ENTRY(GetDetailTexFuncSGIS), + TABLE_ENTRY(SharpenTexFuncSGIS), + TABLE_ENTRY(GetSharpenTexFuncSGIS), + TABLE_ENTRY(SampleMaskSGIS), + TABLE_ENTRY(SamplePatternSGIS), + TABLE_ENTRY(ColorPointerEXT), + TABLE_ENTRY(EdgeFlagPointerEXT), + TABLE_ENTRY(IndexPointerEXT), + TABLE_ENTRY(NormalPointerEXT), + TABLE_ENTRY(TexCoordPointerEXT), + TABLE_ENTRY(VertexPointerEXT), + TABLE_ENTRY(SpriteParameterfSGIX), + TABLE_ENTRY(SpriteParameterfvSGIX), + TABLE_ENTRY(SpriteParameteriSGIX), + TABLE_ENTRY(SpriteParameterivSGIX), + TABLE_ENTRY(PointParameterfEXT), + TABLE_ENTRY(PointParameterfvEXT), + TABLE_ENTRY(GetInstrumentsSGIX), + TABLE_ENTRY(InstrumentsBufferSGIX), + TABLE_ENTRY(PollInstrumentsSGIX), + TABLE_ENTRY(ReadInstrumentsSGIX), + TABLE_ENTRY(StartInstrumentsSGIX), + TABLE_ENTRY(StopInstrumentsSGIX), + TABLE_ENTRY(FrameZoomSGIX), + TABLE_ENTRY(TagSampleBufferSGIX), + TABLE_ENTRY(ReferencePlaneSGIX), + TABLE_ENTRY(FlushRasterSGIX), + TABLE_ENTRY(GetListParameterfvSGIX), + TABLE_ENTRY(GetListParameterivSGIX), + TABLE_ENTRY(ListParameterfSGIX), + TABLE_ENTRY(ListParameterfvSGIX), + TABLE_ENTRY(ListParameteriSGIX), + TABLE_ENTRY(ListParameterivSGIX), + TABLE_ENTRY(FragmentColorMaterialSGIX), + TABLE_ENTRY(FragmentLightfSGIX), + TABLE_ENTRY(FragmentLightfvSGIX), + TABLE_ENTRY(FragmentLightiSGIX), + TABLE_ENTRY(FragmentLightivSGIX), + TABLE_ENTRY(FragmentLightModelfSGIX), + TABLE_ENTRY(FragmentLightModelfvSGIX), + TABLE_ENTRY(FragmentLightModeliSGIX), + TABLE_ENTRY(FragmentLightModelivSGIX), + TABLE_ENTRY(FragmentMaterialfSGIX), + TABLE_ENTRY(FragmentMaterialfvSGIX), + TABLE_ENTRY(FragmentMaterialiSGIX), + TABLE_ENTRY(FragmentMaterialivSGIX), + TABLE_ENTRY(GetFragmentLightfvSGIX), + TABLE_ENTRY(GetFragmentLightivSGIX), + TABLE_ENTRY(GetFragmentMaterialfvSGIX), + TABLE_ENTRY(GetFragmentMaterialivSGIX), + TABLE_ENTRY(LightEnviSGIX), + TABLE_ENTRY(VertexWeightfEXT), + TABLE_ENTRY(VertexWeightfvEXT), + TABLE_ENTRY(VertexWeightPointerEXT), + TABLE_ENTRY(FlushVertexArrayRangeNV), + TABLE_ENTRY(VertexArrayRangeNV), + TABLE_ENTRY(CombinerParameterfvNV), + TABLE_ENTRY(CombinerParameterfNV), + TABLE_ENTRY(CombinerParameterivNV), + TABLE_ENTRY(CombinerParameteriNV), + TABLE_ENTRY(CombinerInputNV), + TABLE_ENTRY(CombinerOutputNV), + TABLE_ENTRY(FinalCombinerInputNV), + TABLE_ENTRY(GetCombinerInputParameterfvNV), + TABLE_ENTRY(GetCombinerInputParameterivNV), + TABLE_ENTRY(GetCombinerOutputParameterfvNV), + TABLE_ENTRY(GetCombinerOutputParameterivNV), + TABLE_ENTRY(GetFinalCombinerInputParameterfvNV), + TABLE_ENTRY(GetFinalCombinerInputParameterivNV), + TABLE_ENTRY(ResizeBuffersMESA), + TABLE_ENTRY(WindowPos2dMESA), + TABLE_ENTRY(WindowPos2dvMESA), + TABLE_ENTRY(WindowPos2fMESA), + TABLE_ENTRY(WindowPos2fvMESA), + TABLE_ENTRY(WindowPos2iMESA), + TABLE_ENTRY(WindowPos2ivMESA), + TABLE_ENTRY(WindowPos2sMESA), + TABLE_ENTRY(WindowPos2svMESA), + TABLE_ENTRY(WindowPos3dMESA), + TABLE_ENTRY(WindowPos3dvMESA), + TABLE_ENTRY(WindowPos3fMESA), + TABLE_ENTRY(WindowPos3fvMESA), + TABLE_ENTRY(WindowPos3iMESA), + TABLE_ENTRY(WindowPos3ivMESA), + TABLE_ENTRY(WindowPos3sMESA), + TABLE_ENTRY(WindowPos3svMESA), + TABLE_ENTRY(WindowPos4dMESA), + TABLE_ENTRY(WindowPos4dvMESA), + TABLE_ENTRY(WindowPos4fMESA), + TABLE_ENTRY(WindowPos4fvMESA), + TABLE_ENTRY(WindowPos4iMESA), + TABLE_ENTRY(WindowPos4ivMESA), + TABLE_ENTRY(WindowPos4sMESA), + TABLE_ENTRY(WindowPos4svMESA), + TABLE_ENTRY(BlendFuncSeparateEXT), + TABLE_ENTRY(IndexMaterialEXT), + TABLE_ENTRY(IndexFuncEXT), + TABLE_ENTRY(LockArraysEXT), + TABLE_ENTRY(UnlockArraysEXT), + TABLE_ENTRY(CullParameterdvEXT), + TABLE_ENTRY(CullParameterfvEXT), + TABLE_ENTRY(HintPGI), + TABLE_ENTRY(FogCoordfEXT), + TABLE_ENTRY(FogCoordfvEXT), + TABLE_ENTRY(FogCoorddEXT), + TABLE_ENTRY(FogCoorddvEXT), + TABLE_ENTRY(FogCoordPointerEXT), + TABLE_ENTRY(GetColorTableEXT), + TABLE_ENTRY(GetColorTableParameterivEXT), + TABLE_ENTRY(GetColorTableParameterfvEXT), + TABLE_ENTRY(TbufferMask3DFX), + TABLE_ENTRY(CompressedTexImage3DARB), + TABLE_ENTRY(CompressedTexImage2DARB), + TABLE_ENTRY(CompressedTexImage1DARB), + TABLE_ENTRY(CompressedTexSubImage3DARB), + TABLE_ENTRY(CompressedTexSubImage2DARB), + TABLE_ENTRY(CompressedTexSubImage1DARB), + TABLE_ENTRY(GetCompressedTexImageARB), + TABLE_ENTRY(SecondaryColor3bEXT), + TABLE_ENTRY(SecondaryColor3bvEXT), + TABLE_ENTRY(SecondaryColor3dEXT), + TABLE_ENTRY(SecondaryColor3dvEXT), + TABLE_ENTRY(SecondaryColor3fEXT), + TABLE_ENTRY(SecondaryColor3fvEXT), + TABLE_ENTRY(SecondaryColor3iEXT), + TABLE_ENTRY(SecondaryColor3ivEXT), + TABLE_ENTRY(SecondaryColor3sEXT), + TABLE_ENTRY(SecondaryColor3svEXT), + TABLE_ENTRY(SecondaryColor3ubEXT), + TABLE_ENTRY(SecondaryColor3ubvEXT), + TABLE_ENTRY(SecondaryColor3uiEXT), + TABLE_ENTRY(SecondaryColor3uivEXT), + TABLE_ENTRY(SecondaryColor3usEXT), + TABLE_ENTRY(SecondaryColor3usvEXT), + TABLE_ENTRY(SecondaryColorPointerEXT), + TABLE_ENTRY(AreProgramsResidentNV), + TABLE_ENTRY(BindProgramNV), + TABLE_ENTRY(DeleteProgramsNV), + TABLE_ENTRY(ExecuteProgramNV), + TABLE_ENTRY(GenProgramsNV), + TABLE_ENTRY(GetProgramParameterdvNV), + TABLE_ENTRY(GetProgramParameterfvNV), + TABLE_ENTRY(GetProgramivNV), + TABLE_ENTRY(GetProgramStringNV), + TABLE_ENTRY(GetTrackMatrixivNV), + TABLE_ENTRY(GetVertexAttribdvARB), + TABLE_ENTRY(GetVertexAttribfvARB), + TABLE_ENTRY(GetVertexAttribivARB), + TABLE_ENTRY(GetVertexAttribPointervNV), + TABLE_ENTRY(IsProgramNV), + TABLE_ENTRY(LoadProgramNV), + TABLE_ENTRY(ProgramParameter4dNV), + TABLE_ENTRY(ProgramParameter4dvNV), + TABLE_ENTRY(ProgramParameter4fNV), + TABLE_ENTRY(ProgramParameter4fvNV), + TABLE_ENTRY(ProgramParameters4dvNV), + TABLE_ENTRY(ProgramParameters4fvNV), + TABLE_ENTRY(RequestResidentProgramsNV), + TABLE_ENTRY(TrackMatrixNV), + TABLE_ENTRY(VertexAttribPointerNV), + TABLE_ENTRY(VertexAttrib1dARB), + TABLE_ENTRY(VertexAttrib1dvARB), + TABLE_ENTRY(VertexAttrib1fARB), + TABLE_ENTRY(VertexAttrib1fvARB), + TABLE_ENTRY(VertexAttrib1sARB), + TABLE_ENTRY(VertexAttrib1svARB), + TABLE_ENTRY(VertexAttrib2dARB), + TABLE_ENTRY(VertexAttrib2dvARB), + TABLE_ENTRY(VertexAttrib2fARB), + TABLE_ENTRY(VertexAttrib2fvARB), + TABLE_ENTRY(VertexAttrib2sARB), + TABLE_ENTRY(VertexAttrib2svARB), + TABLE_ENTRY(VertexAttrib3dARB), + TABLE_ENTRY(VertexAttrib3dvARB), + TABLE_ENTRY(VertexAttrib3fARB), + TABLE_ENTRY(VertexAttrib3fvARB), + TABLE_ENTRY(VertexAttrib3sARB), + TABLE_ENTRY(VertexAttrib3svARB), + TABLE_ENTRY(VertexAttrib4dARB), + TABLE_ENTRY(VertexAttrib4dvARB), + TABLE_ENTRY(VertexAttrib4fARB), + TABLE_ENTRY(VertexAttrib4fvARB), + TABLE_ENTRY(VertexAttrib4sARB), + TABLE_ENTRY(VertexAttrib4svARB), + TABLE_ENTRY(VertexAttrib4NubARB), + TABLE_ENTRY(VertexAttrib4NubvARB), + TABLE_ENTRY(VertexAttribs1dvNV), + TABLE_ENTRY(VertexAttribs1fvNV), + TABLE_ENTRY(VertexAttribs1svNV), + TABLE_ENTRY(VertexAttribs2dvNV), + TABLE_ENTRY(VertexAttribs2fvNV), + TABLE_ENTRY(VertexAttribs2svNV), + TABLE_ENTRY(VertexAttribs3dvNV), + TABLE_ENTRY(VertexAttribs3fvNV), + TABLE_ENTRY(VertexAttribs3svNV), + TABLE_ENTRY(VertexAttribs4dvNV), + TABLE_ENTRY(VertexAttribs4fvNV), + TABLE_ENTRY(VertexAttribs4svNV), + TABLE_ENTRY(VertexAttribs4ubvNV), + TABLE_ENTRY(PointParameteriNV), + TABLE_ENTRY(PointParameterivNV), + TABLE_ENTRY(MultiDrawArraysEXT), + TABLE_ENTRY(MultiDrawElementsEXT), + TABLE_ENTRY(ActiveStencilFaceEXT), + TABLE_ENTRY(DeleteFencesNV), + TABLE_ENTRY(GenFencesNV), + TABLE_ENTRY(IsFenceNV), + TABLE_ENTRY(TestFenceNV), + TABLE_ENTRY(GetFenceivNV), + TABLE_ENTRY(FinishFenceNV), + TABLE_ENTRY(SetFenceNV), + TABLE_ENTRY(VertexAttrib4bvARB), + TABLE_ENTRY(VertexAttrib4ivARB), + TABLE_ENTRY(VertexAttrib4ubvARB), + TABLE_ENTRY(VertexAttrib4usvARB), + TABLE_ENTRY(VertexAttrib4uivARB), + TABLE_ENTRY(VertexAttrib4NbvARB), + TABLE_ENTRY(VertexAttrib4NsvARB), + TABLE_ENTRY(VertexAttrib4NivARB), + TABLE_ENTRY(VertexAttrib4NusvARB), + TABLE_ENTRY(VertexAttrib4NuivARB), + TABLE_ENTRY(VertexAttribPointerARB), + TABLE_ENTRY(EnableVertexAttribArrayARB), + TABLE_ENTRY(DisableVertexAttribArrayARB), + TABLE_ENTRY(ProgramStringARB), + TABLE_ENTRY(ProgramEnvParameter4dARB), + TABLE_ENTRY(ProgramEnvParameter4dvARB), + TABLE_ENTRY(ProgramEnvParameter4fARB), + TABLE_ENTRY(ProgramEnvParameter4fvARB), + TABLE_ENTRY(ProgramLocalParameter4dARB), + TABLE_ENTRY(ProgramLocalParameter4dvARB), + TABLE_ENTRY(ProgramLocalParameter4fARB), + TABLE_ENTRY(ProgramLocalParameter4fvARB), + TABLE_ENTRY(GetProgramEnvParameterdvARB), + TABLE_ENTRY(GetProgramEnvParameterfvARB), + TABLE_ENTRY(GetProgramLocalParameterdvARB), + TABLE_ENTRY(GetProgramLocalParameterfvARB), + TABLE_ENTRY(GetProgramivARB), + TABLE_ENTRY(GetProgramStringARB), + TABLE_ENTRY(ProgramNamedParameter4fNV), + TABLE_ENTRY(ProgramNamedParameter4dNV), + TABLE_ENTRY(ProgramNamedParameter4fvNV), + TABLE_ENTRY(ProgramNamedParameter4dvNV), + TABLE_ENTRY(GetProgramNamedParameterfvNV), + TABLE_ENTRY(GetProgramNamedParameterdvNV), + TABLE_ENTRY(BindBufferARB), + TABLE_ENTRY(BufferDataARB), + TABLE_ENTRY(BufferSubDataARB), + TABLE_ENTRY(DeleteBuffersARB), + TABLE_ENTRY(GenBuffersARB), + TABLE_ENTRY(GetBufferParameterivARB), + TABLE_ENTRY(GetBufferPointervARB), + TABLE_ENTRY(GetBufferSubDataARB), + TABLE_ENTRY(IsBufferARB), + TABLE_ENTRY(MapBufferARB), + TABLE_ENTRY(UnmapBufferARB), + TABLE_ENTRY(DepthBoundsEXT), + TABLE_ENTRY(GenQueriesARB), + TABLE_ENTRY(DeleteQueriesARB), + TABLE_ENTRY(IsQueryARB), + TABLE_ENTRY(BeginQueryARB), + TABLE_ENTRY(EndQueryARB), + TABLE_ENTRY(GetQueryivARB), + TABLE_ENTRY(GetQueryObjectivARB), + TABLE_ENTRY(GetQueryObjectuivARB), + TABLE_ENTRY(MultiModeDrawArraysIBM), + TABLE_ENTRY(MultiModeDrawElementsIBM), + TABLE_ENTRY(BlendEquationSeparateEXT), + TABLE_ENTRY(DeleteObjectARB), + TABLE_ENTRY(GetHandleARB), + TABLE_ENTRY(DetachObjectARB), + TABLE_ENTRY(CreateShaderObjectARB), + TABLE_ENTRY(ShaderSourceARB), + TABLE_ENTRY(CompileShaderARB), + TABLE_ENTRY(CreateProgramObjectARB), + TABLE_ENTRY(AttachObjectARB), + TABLE_ENTRY(LinkProgramARB), + TABLE_ENTRY(UseProgramObjectARB), + TABLE_ENTRY(ValidateProgramARB), + TABLE_ENTRY(Uniform1fARB), + TABLE_ENTRY(Uniform2fARB), + TABLE_ENTRY(Uniform3fARB), + TABLE_ENTRY(Uniform4fARB), + TABLE_ENTRY(Uniform1iARB), + TABLE_ENTRY(Uniform2iARB), + TABLE_ENTRY(Uniform3iARB), + TABLE_ENTRY(Uniform4iARB), + TABLE_ENTRY(Uniform1fvARB), + TABLE_ENTRY(Uniform2fvARB), + TABLE_ENTRY(Uniform3fvARB), + TABLE_ENTRY(Uniform4fvARB), + TABLE_ENTRY(Uniform1ivARB), + TABLE_ENTRY(Uniform2ivARB), + TABLE_ENTRY(Uniform3ivARB), + TABLE_ENTRY(Uniform4ivARB), + TABLE_ENTRY(UniformMatrix2fvARB), + TABLE_ENTRY(UniformMatrix3fvARB), + TABLE_ENTRY(UniformMatrix4fvARB), + TABLE_ENTRY(GetObjectParameterfvARB), + TABLE_ENTRY(GetObjectParameterivARB), + TABLE_ENTRY(GetInfoLogARB), + TABLE_ENTRY(GetAttachedObjectsARB), + TABLE_ENTRY(GetUniformLocationARB), + TABLE_ENTRY(GetActiveUniformARB), + TABLE_ENTRY(GetUniformfvARB), + TABLE_ENTRY(GetUniformivARB), + TABLE_ENTRY(GetShaderSourceARB), + TABLE_ENTRY(BindAttribLocationARB), + TABLE_ENTRY(GetActiveAttribARB), + TABLE_ENTRY(GetAttribLocationARB), + TABLE_ENTRY(GetVertexAttribdvNV), + TABLE_ENTRY(GetVertexAttribfvNV), + TABLE_ENTRY(GetVertexAttribivNV), + TABLE_ENTRY(VertexAttrib1dNV), + TABLE_ENTRY(VertexAttrib1dvNV), + TABLE_ENTRY(VertexAttrib1fNV), + TABLE_ENTRY(VertexAttrib1fvNV), + TABLE_ENTRY(VertexAttrib1sNV), + TABLE_ENTRY(VertexAttrib1svNV), + TABLE_ENTRY(VertexAttrib2dNV), + TABLE_ENTRY(VertexAttrib2dvNV), + TABLE_ENTRY(VertexAttrib2fNV), + TABLE_ENTRY(VertexAttrib2fvNV), + TABLE_ENTRY(VertexAttrib2sNV), + TABLE_ENTRY(VertexAttrib2svNV), + TABLE_ENTRY(VertexAttrib3dNV), + TABLE_ENTRY(VertexAttrib3dvNV), + TABLE_ENTRY(VertexAttrib3fNV), + TABLE_ENTRY(VertexAttrib3fvNV), + TABLE_ENTRY(VertexAttrib3sNV), + TABLE_ENTRY(VertexAttrib3svNV), + TABLE_ENTRY(VertexAttrib4dNV), + TABLE_ENTRY(VertexAttrib4dvNV), + TABLE_ENTRY(VertexAttrib4fNV), + TABLE_ENTRY(VertexAttrib4fvNV), + TABLE_ENTRY(VertexAttrib4sNV), + TABLE_ENTRY(VertexAttrib4svNV), + TABLE_ENTRY(VertexAttrib4ubNV), + TABLE_ENTRY(VertexAttrib4ubvNV), + TABLE_ENTRY(GenFragmentShadersATI), + TABLE_ENTRY(BindFragmentShaderATI), + TABLE_ENTRY(DeleteFragmentShaderATI), + TABLE_ENTRY(BeginFragmentShaderATI), + TABLE_ENTRY(EndFragmentShaderATI), + TABLE_ENTRY(PassTexCoordATI), + TABLE_ENTRY(SampleMapATI), + TABLE_ENTRY(ColorFragmentOp1ATI), + TABLE_ENTRY(ColorFragmentOp2ATI), + TABLE_ENTRY(ColorFragmentOp3ATI), + TABLE_ENTRY(AlphaFragmentOp1ATI), + TABLE_ENTRY(AlphaFragmentOp2ATI), + TABLE_ENTRY(AlphaFragmentOp3ATI), + TABLE_ENTRY(SetFragmentShaderConstantATI), + TABLE_ENTRY(IsRenderbufferEXT), + TABLE_ENTRY(BindRenderbufferEXT), + TABLE_ENTRY(DeleteRenderbuffersEXT), + TABLE_ENTRY(GenRenderbuffersEXT), + TABLE_ENTRY(RenderbufferStorageEXT), + TABLE_ENTRY(GetRenderbufferParameterivEXT), + TABLE_ENTRY(IsFramebufferEXT), + TABLE_ENTRY(BindFramebufferEXT), + TABLE_ENTRY(DeleteFramebuffersEXT), + TABLE_ENTRY(GenFramebuffersEXT), + TABLE_ENTRY(CheckFramebufferStatusEXT), + TABLE_ENTRY(FramebufferTexture1DEXT), + TABLE_ENTRY(FramebufferTexture2DEXT), + TABLE_ENTRY(FramebufferTexture3DEXT), + TABLE_ENTRY(FramebufferRenderbufferEXT), + TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), + TABLE_ENTRY(GenerateMipmapEXT), + TABLE_ENTRY(StencilFuncSeparate), + TABLE_ENTRY(StencilOpSeparate), + TABLE_ENTRY(StencilMaskSeparate), + /* A whole bunch of no-op functions. These might be called + * when someone tries to call a dynamically-registered + * extension function without a current rendering context. + */ + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), +}; +#endif /* DISPATCH_TABLE_NAME */ + + +/* + * This is just used to silence compiler warnings. + * We list the functions which are not otherwise used. + */ +#ifdef UNUSED_TABLE_NAME +static _glapi_proc UNUSED_TABLE_NAME[] = { + TABLE_ENTRY(ArrayElementEXT), + TABLE_ENTRY(BindTextureEXT), + TABLE_ENTRY(DrawArraysEXT), + TABLE_ENTRY(CopyTexImage1DEXT), + TABLE_ENTRY(CopyTexImage2DEXT), + TABLE_ENTRY(CopyTexSubImage1DEXT), + TABLE_ENTRY(CopyTexSubImage2DEXT), + TABLE_ENTRY(DeleteTexturesEXT), + TABLE_ENTRY(GetPointervEXT), + TABLE_ENTRY(PrioritizeTexturesEXT), + TABLE_ENTRY(TexSubImage1DEXT), + TABLE_ENTRY(TexSubImage2DEXT), + TABLE_ENTRY(BlendColorEXT), + TABLE_ENTRY(BlendEquationEXT), + TABLE_ENTRY(DrawRangeElementsEXT), + TABLE_ENTRY(ColorTableSGI), + TABLE_ENTRY(ColorTableEXT), + TABLE_ENTRY(ColorTableParameterfvSGI), + TABLE_ENTRY(ColorTableParameterivSGI), + TABLE_ENTRY(CopyColorTableSGI), + TABLE_ENTRY(ColorSubTableEXT), + TABLE_ENTRY(CopyColorSubTableEXT), + TABLE_ENTRY(ConvolutionFilter1DEXT), + TABLE_ENTRY(ConvolutionFilter2DEXT), + TABLE_ENTRY(ConvolutionParameterfEXT), + TABLE_ENTRY(ConvolutionParameterfvEXT), + TABLE_ENTRY(ConvolutionParameteriEXT), + TABLE_ENTRY(ConvolutionParameterivEXT), + TABLE_ENTRY(CopyConvolutionFilter1DEXT), + TABLE_ENTRY(CopyConvolutionFilter2DEXT), + TABLE_ENTRY(SeparableFilter2DEXT), + TABLE_ENTRY(HistogramEXT), + TABLE_ENTRY(MinmaxEXT), + TABLE_ENTRY(ResetHistogramEXT), + TABLE_ENTRY(ResetMinmaxEXT), + TABLE_ENTRY(TexImage3DEXT), + TABLE_ENTRY(TexSubImage3DEXT), + TABLE_ENTRY(CopyTexSubImage3DEXT), + TABLE_ENTRY(ActiveTexture), + TABLE_ENTRY(ClientActiveTexture), + TABLE_ENTRY(MultiTexCoord1d), + TABLE_ENTRY(MultiTexCoord1dv), + TABLE_ENTRY(MultiTexCoord1f), + TABLE_ENTRY(MultiTexCoord1fv), + TABLE_ENTRY(MultiTexCoord1i), + TABLE_ENTRY(MultiTexCoord1iv), + TABLE_ENTRY(MultiTexCoord1s), + TABLE_ENTRY(MultiTexCoord1sv), + TABLE_ENTRY(MultiTexCoord2d), + TABLE_ENTRY(MultiTexCoord2dv), + TABLE_ENTRY(MultiTexCoord2f), + TABLE_ENTRY(MultiTexCoord2fv), + TABLE_ENTRY(MultiTexCoord2i), + TABLE_ENTRY(MultiTexCoord2iv), + TABLE_ENTRY(MultiTexCoord2s), + TABLE_ENTRY(MultiTexCoord2sv), + TABLE_ENTRY(MultiTexCoord3d), + TABLE_ENTRY(MultiTexCoord3dv), + TABLE_ENTRY(MultiTexCoord3f), + TABLE_ENTRY(MultiTexCoord3fv), + TABLE_ENTRY(MultiTexCoord3i), + TABLE_ENTRY(MultiTexCoord3iv), + TABLE_ENTRY(MultiTexCoord3s), + TABLE_ENTRY(MultiTexCoord3sv), + TABLE_ENTRY(MultiTexCoord4d), + TABLE_ENTRY(MultiTexCoord4dv), + TABLE_ENTRY(MultiTexCoord4f), + TABLE_ENTRY(MultiTexCoord4fv), + TABLE_ENTRY(MultiTexCoord4i), + TABLE_ENTRY(MultiTexCoord4iv), + TABLE_ENTRY(MultiTexCoord4s), + TABLE_ENTRY(MultiTexCoord4sv), + TABLE_ENTRY(LoadTransposeMatrixf), + TABLE_ENTRY(LoadTransposeMatrixd), + TABLE_ENTRY(MultTransposeMatrixf), + TABLE_ENTRY(MultTransposeMatrixd), + TABLE_ENTRY(SampleCoverage), + TABLE_ENTRY(DrawBuffersATI), + TABLE_ENTRY(SampleMaskEXT), + TABLE_ENTRY(SamplePatternEXT), + TABLE_ENTRY(PointParameterf), + TABLE_ENTRY(PointParameterfARB), + TABLE_ENTRY(PointParameterfSGIS), + TABLE_ENTRY(PointParameterfv), + TABLE_ENTRY(PointParameterfvARB), + TABLE_ENTRY(PointParameterfvSGIS), + TABLE_ENTRY(WindowPos2d), + TABLE_ENTRY(WindowPos2dARB), + TABLE_ENTRY(WindowPos2dv), + TABLE_ENTRY(WindowPos2dvARB), + TABLE_ENTRY(WindowPos2f), + TABLE_ENTRY(WindowPos2fARB), + TABLE_ENTRY(WindowPos2fv), + TABLE_ENTRY(WindowPos2fvARB), + TABLE_ENTRY(WindowPos2i), + TABLE_ENTRY(WindowPos2iARB), + TABLE_ENTRY(WindowPos2iv), + TABLE_ENTRY(WindowPos2ivARB), + TABLE_ENTRY(WindowPos2s), + TABLE_ENTRY(WindowPos2sARB), + TABLE_ENTRY(WindowPos2sv), + TABLE_ENTRY(WindowPos2svARB), + TABLE_ENTRY(WindowPos3d), + TABLE_ENTRY(WindowPos3dARB), + TABLE_ENTRY(WindowPos3dv), + TABLE_ENTRY(WindowPos3dvARB), + TABLE_ENTRY(WindowPos3f), + TABLE_ENTRY(WindowPos3fARB), + TABLE_ENTRY(WindowPos3fv), + TABLE_ENTRY(WindowPos3fvARB), + TABLE_ENTRY(WindowPos3i), + TABLE_ENTRY(WindowPos3iARB), + TABLE_ENTRY(WindowPos3iv), + TABLE_ENTRY(WindowPos3ivARB), + TABLE_ENTRY(WindowPos3s), + TABLE_ENTRY(WindowPos3sARB), + TABLE_ENTRY(WindowPos3sv), + TABLE_ENTRY(WindowPos3svARB), + TABLE_ENTRY(BlendFuncSeparate), + TABLE_ENTRY(BlendFuncSeparateINGR), + TABLE_ENTRY(FogCoordf), + TABLE_ENTRY(FogCoordfv), + TABLE_ENTRY(FogCoordd), + TABLE_ENTRY(FogCoorddv), + TABLE_ENTRY(FogCoordPointer), + TABLE_ENTRY(CompressedTexImage3D), + TABLE_ENTRY(CompressedTexImage2D), + TABLE_ENTRY(CompressedTexImage1D), + TABLE_ENTRY(CompressedTexSubImage3D), + TABLE_ENTRY(CompressedTexSubImage2D), + TABLE_ENTRY(CompressedTexSubImage1D), + TABLE_ENTRY(GetCompressedTexImage), + TABLE_ENTRY(SecondaryColor3b), + TABLE_ENTRY(SecondaryColor3bv), + TABLE_ENTRY(SecondaryColor3d), + TABLE_ENTRY(SecondaryColor3dv), + TABLE_ENTRY(SecondaryColor3f), + TABLE_ENTRY(SecondaryColor3fv), + TABLE_ENTRY(SecondaryColor3i), + TABLE_ENTRY(SecondaryColor3iv), + TABLE_ENTRY(SecondaryColor3s), + TABLE_ENTRY(SecondaryColor3sv), + TABLE_ENTRY(SecondaryColor3ub), + TABLE_ENTRY(SecondaryColor3ubv), + TABLE_ENTRY(SecondaryColor3ui), + TABLE_ENTRY(SecondaryColor3uiv), + TABLE_ENTRY(SecondaryColor3us), + TABLE_ENTRY(SecondaryColor3usv), + TABLE_ENTRY(SecondaryColorPointer), + TABLE_ENTRY(BindProgramARB), + TABLE_ENTRY(DeleteProgramsARB), + TABLE_ENTRY(GenProgramsARB), + TABLE_ENTRY(GetVertexAttribPointervARB), + TABLE_ENTRY(IsProgramARB), + TABLE_ENTRY(PointParameteri), + TABLE_ENTRY(PointParameteriv), + TABLE_ENTRY(MultiDrawArrays), + TABLE_ENTRY(MultiDrawElements), + TABLE_ENTRY(BindBuffer), + TABLE_ENTRY(BufferData), + TABLE_ENTRY(BufferSubData), + TABLE_ENTRY(DeleteBuffers), + TABLE_ENTRY(GenBuffers), + TABLE_ENTRY(GetBufferParameteriv), + TABLE_ENTRY(GetBufferPointerv), + TABLE_ENTRY(GetBufferSubData), + TABLE_ENTRY(IsBuffer), + TABLE_ENTRY(MapBuffer), + TABLE_ENTRY(UnmapBuffer), + TABLE_ENTRY(GenQueries), + TABLE_ENTRY(DeleteQueries), + TABLE_ENTRY(IsQuery), + TABLE_ENTRY(BeginQuery), + TABLE_ENTRY(EndQuery), + TABLE_ENTRY(GetQueryiv), + TABLE_ENTRY(GetQueryObjectiv), + TABLE_ENTRY(GetQueryObjectuiv), + TABLE_ENTRY(BlendEquationSeparateATI), +}; +#endif /*UNUSED_TABLE_NAME*/ + + +# undef KEYWORD1 +# undef KEYWORD2 +# undef NAME +# undef DISPATCH +# undef RETURN_DISPATCH +# undef DISPATCH_TABLE_NAME +# undef UNUSED_TABLE_NAME +# undef TABLE_ENTRY diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glprocs.h b/nx-X11/extras/Mesa/src/mesa/glapi/glprocs.h new file mode 100644 index 000000000..596a3e4cf --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glprocs.h @@ -0,0 +1,2043 @@ +/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +/* This file is only included by glapi.c and is used for + * the GetProcAddress() function + */ + +typedef struct { + GLint Name_offset; +#ifdef NEED_FUNCTION_POINTER + _glapi_proc Address; +#endif + GLuint Offset; +} glprocs_table_t; + +#ifdef NEED_FUNCTION_POINTER +# define NAME_FUNC_OFFSET(n,f,o) { n , (_glapi_proc) f , o } +#else +# define NAME_FUNC_OFFSET(n,f,o) { n , o } +#endif + + +static const char gl_string_table[] = + "glNewList\0" + "glEndList\0" + "glCallList\0" + "glCallLists\0" + "glDeleteLists\0" + "glGenLists\0" + "glListBase\0" + "glBegin\0" + "glBitmap\0" + "glColor3b\0" + "glColor3bv\0" + "glColor3d\0" + "glColor3dv\0" + "glColor3f\0" + "glColor3fv\0" + "glColor3i\0" + "glColor3iv\0" + "glColor3s\0" + "glColor3sv\0" + "glColor3ub\0" + "glColor3ubv\0" + "glColor3ui\0" + "glColor3uiv\0" + "glColor3us\0" + "glColor3usv\0" + "glColor4b\0" + "glColor4bv\0" + "glColor4d\0" + "glColor4dv\0" + "glColor4f\0" + "glColor4fv\0" + "glColor4i\0" + "glColor4iv\0" + "glColor4s\0" + "glColor4sv\0" + "glColor4ub\0" + "glColor4ubv\0" + "glColor4ui\0" + "glColor4uiv\0" + "glColor4us\0" + "glColor4usv\0" + "glEdgeFlag\0" + "glEdgeFlagv\0" + "glEnd\0" + "glIndexd\0" + "glIndexdv\0" + "glIndexf\0" + "glIndexfv\0" + "glIndexi\0" + "glIndexiv\0" + "glIndexs\0" + "glIndexsv\0" + "glNormal3b\0" + "glNormal3bv\0" + "glNormal3d\0" + "glNormal3dv\0" + "glNormal3f\0" + "glNormal3fv\0" + "glNormal3i\0" + "glNormal3iv\0" + "glNormal3s\0" + "glNormal3sv\0" + "glRasterPos2d\0" + "glRasterPos2dv\0" + "glRasterPos2f\0" + "glRasterPos2fv\0" + "glRasterPos2i\0" + "glRasterPos2iv\0" + "glRasterPos2s\0" + "glRasterPos2sv\0" + "glRasterPos3d\0" + "glRasterPos3dv\0" + "glRasterPos3f\0" + "glRasterPos3fv\0" + "glRasterPos3i\0" + "glRasterPos3iv\0" + "glRasterPos3s\0" + "glRasterPos3sv\0" + "glRasterPos4d\0" + "glRasterPos4dv\0" + "glRasterPos4f\0" + "glRasterPos4fv\0" + "glRasterPos4i\0" + "glRasterPos4iv\0" + "glRasterPos4s\0" + "glRasterPos4sv\0" + "glRectd\0" + "glRectdv\0" + "glRectf\0" + "glRectfv\0" + "glRecti\0" + "glRectiv\0" + "glRects\0" + "glRectsv\0" + "glTexCoord1d\0" + "glTexCoord1dv\0" + "glTexCoord1f\0" + "glTexCoord1fv\0" + "glTexCoord1i\0" + "glTexCoord1iv\0" + "glTexCoord1s\0" + "glTexCoord1sv\0" + "glTexCoord2d\0" + "glTexCoord2dv\0" + "glTexCoord2f\0" + "glTexCoord2fv\0" + "glTexCoord2i\0" + "glTexCoord2iv\0" + "glTexCoord2s\0" + "glTexCoord2sv\0" + "glTexCoord3d\0" + "glTexCoord3dv\0" + "glTexCoord3f\0" + "glTexCoord3fv\0" + "glTexCoord3i\0" + "glTexCoord3iv\0" + "glTexCoord3s\0" + "glTexCoord3sv\0" + "glTexCoord4d\0" + "glTexCoord4dv\0" + "glTexCoord4f\0" + "glTexCoord4fv\0" + "glTexCoord4i\0" + "glTexCoord4iv\0" + "glTexCoord4s\0" + "glTexCoord4sv\0" + "glVertex2d\0" + "glVertex2dv\0" + "glVertex2f\0" + "glVertex2fv\0" + "glVertex2i\0" + "glVertex2iv\0" + "glVertex2s\0" + "glVertex2sv\0" + "glVertex3d\0" + "glVertex3dv\0" + "glVertex3f\0" + "glVertex3fv\0" + "glVertex3i\0" + "glVertex3iv\0" + "glVertex3s\0" + "glVertex3sv\0" + "glVertex4d\0" + "glVertex4dv\0" + "glVertex4f\0" + "glVertex4fv\0" + "glVertex4i\0" + "glVertex4iv\0" + "glVertex4s\0" + "glVertex4sv\0" + "glClipPlane\0" + "glColorMaterial\0" + "glCullFace\0" + "glFogf\0" + "glFogfv\0" + "glFogi\0" + "glFogiv\0" + "glFrontFace\0" + "glHint\0" + "glLightf\0" + "glLightfv\0" + "glLighti\0" + "glLightiv\0" + "glLightModelf\0" + "glLightModelfv\0" + "glLightModeli\0" + "glLightModeliv\0" + "glLineStipple\0" + "glLineWidth\0" + "glMaterialf\0" + "glMaterialfv\0" + "glMateriali\0" + "glMaterialiv\0" + "glPointSize\0" + "glPolygonMode\0" + "glPolygonStipple\0" + "glScissor\0" + "glShadeModel\0" + "glTexParameterf\0" + "glTexParameterfv\0" + "glTexParameteri\0" + "glTexParameteriv\0" + "glTexImage1D\0" + "glTexImage2D\0" + "glTexEnvf\0" + "glTexEnvfv\0" + "glTexEnvi\0" + "glTexEnviv\0" + "glTexGend\0" + "glTexGendv\0" + "glTexGenf\0" + "glTexGenfv\0" + "glTexGeni\0" + "glTexGeniv\0" + "glFeedbackBuffer\0" + "glSelectBuffer\0" + "glRenderMode\0" + "glInitNames\0" + "glLoadName\0" + "glPassThrough\0" + "glPopName\0" + "glPushName\0" + "glDrawBuffer\0" + "glClear\0" + "glClearAccum\0" + "glClearIndex\0" + "glClearColor\0" + "glClearStencil\0" + "glClearDepth\0" + "glStencilMask\0" + "glColorMask\0" + "glDepthMask\0" + "glIndexMask\0" + "glAccum\0" + "glDisable\0" + "glEnable\0" + "glFinish\0" + "glFlush\0" + "glPopAttrib\0" + "glPushAttrib\0" + "glMap1d\0" + "glMap1f\0" + "glMap2d\0" + "glMap2f\0" + "glMapGrid1d\0" + "glMapGrid1f\0" + "glMapGrid2d\0" + "glMapGrid2f\0" + "glEvalCoord1d\0" + "glEvalCoord1dv\0" + "glEvalCoord1f\0" + "glEvalCoord1fv\0" + "glEvalCoord2d\0" + "glEvalCoord2dv\0" + "glEvalCoord2f\0" + "glEvalCoord2fv\0" + "glEvalMesh1\0" + "glEvalPoint1\0" + "glEvalMesh2\0" + "glEvalPoint2\0" + "glAlphaFunc\0" + "glBlendFunc\0" + "glLogicOp\0" + "glStencilFunc\0" + "glStencilOp\0" + "glDepthFunc\0" + "glPixelZoom\0" + "glPixelTransferf\0" + "glPixelTransferi\0" + "glPixelStoref\0" + "glPixelStorei\0" + "glPixelMapfv\0" + "glPixelMapuiv\0" + "glPixelMapusv\0" + "glReadBuffer\0" + "glCopyPixels\0" + "glReadPixels\0" + "glDrawPixels\0" + "glGetBooleanv\0" + "glGetClipPlane\0" + "glGetDoublev\0" + "glGetError\0" + "glGetFloatv\0" + "glGetIntegerv\0" + "glGetLightfv\0" + "glGetLightiv\0" + "glGetMapdv\0" + "glGetMapfv\0" + "glGetMapiv\0" + "glGetMaterialfv\0" + "glGetMaterialiv\0" + "glGetPixelMapfv\0" + "glGetPixelMapuiv\0" + "glGetPixelMapusv\0" + "glGetPolygonStipple\0" + "glGetString\0" + "glGetTexEnvfv\0" + "glGetTexEnviv\0" + "glGetTexGendv\0" + "glGetTexGenfv\0" + "glGetTexGeniv\0" + "glGetTexImage\0" + "glGetTexParameterfv\0" + "glGetTexParameteriv\0" + "glGetTexLevelParameterfv\0" + "glGetTexLevelParameteriv\0" + "glIsEnabled\0" + "glIsList\0" + "glDepthRange\0" + "glFrustum\0" + "glLoadIdentity\0" + "glLoadMatrixf\0" + "glLoadMatrixd\0" + "glMatrixMode\0" + "glMultMatrixf\0" + "glMultMatrixd\0" + "glOrtho\0" + "glPopMatrix\0" + "glPushMatrix\0" + "glRotated\0" + "glRotatef\0" + "glScaled\0" + "glScalef\0" + "glTranslated\0" + "glTranslatef\0" + "glViewport\0" + "glArrayElement\0" + "glBindTexture\0" + "glColorPointer\0" + "glDisableClientState\0" + "glDrawArrays\0" + "glDrawElements\0" + "glEdgeFlagPointer\0" + "glEnableClientState\0" + "glIndexPointer\0" + "glIndexub\0" + "glIndexubv\0" + "glInterleavedArrays\0" + "glNormalPointer\0" + "glPolygonOffset\0" + "glTexCoordPointer\0" + "glVertexPointer\0" + "glAreTexturesResident\0" + "glCopyTexImage1D\0" + "glCopyTexImage2D\0" + "glCopyTexSubImage1D\0" + "glCopyTexSubImage2D\0" + "glDeleteTextures\0" + "glGenTextures\0" + "glGetPointerv\0" + "glIsTexture\0" + "glPrioritizeTextures\0" + "glTexSubImage1D\0" + "glTexSubImage2D\0" + "glPopClientAttrib\0" + "glPushClientAttrib\0" + "glBlendColor\0" + "glBlendEquation\0" + "glDrawRangeElements\0" + "glColorTable\0" + "glColorTableParameterfv\0" + "glColorTableParameteriv\0" + "glCopyColorTable\0" + "glGetColorTable\0" + "glGetColorTableParameterfv\0" + "glGetColorTableParameteriv\0" + "glColorSubTable\0" + "glCopyColorSubTable\0" + "glConvolutionFilter1D\0" + "glConvolutionFilter2D\0" + "glConvolutionParameterf\0" + "glConvolutionParameterfv\0" + "glConvolutionParameteri\0" + "glConvolutionParameteriv\0" + "glCopyConvolutionFilter1D\0" + "glCopyConvolutionFilter2D\0" + "glGetConvolutionFilter\0" + "glGetConvolutionParameterfv\0" + "glGetConvolutionParameteriv\0" + "glGetSeparableFilter\0" + "glSeparableFilter2D\0" + "glGetHistogram\0" + "glGetHistogramParameterfv\0" + "glGetHistogramParameteriv\0" + "glGetMinmax\0" + "glGetMinmaxParameterfv\0" + "glGetMinmaxParameteriv\0" + "glHistogram\0" + "glMinmax\0" + "glResetHistogram\0" + "glResetMinmax\0" + "glTexImage3D\0" + "glTexSubImage3D\0" + "glCopyTexSubImage3D\0" + "glActiveTextureARB\0" + "glClientActiveTextureARB\0" + "glMultiTexCoord1dARB\0" + "glMultiTexCoord1dvARB\0" + "glMultiTexCoord1fARB\0" + "glMultiTexCoord1fvARB\0" + "glMultiTexCoord1iARB\0" + "glMultiTexCoord1ivARB\0" + "glMultiTexCoord1sARB\0" + "glMultiTexCoord1svARB\0" + "glMultiTexCoord2dARB\0" + "glMultiTexCoord2dvARB\0" + "glMultiTexCoord2fARB\0" + "glMultiTexCoord2fvARB\0" + "glMultiTexCoord2iARB\0" + "glMultiTexCoord2ivARB\0" + "glMultiTexCoord2sARB\0" + "glMultiTexCoord2svARB\0" + "glMultiTexCoord3dARB\0" + "glMultiTexCoord3dvARB\0" + "glMultiTexCoord3fARB\0" + "glMultiTexCoord3fvARB\0" + "glMultiTexCoord3iARB\0" + "glMultiTexCoord3ivARB\0" + "glMultiTexCoord3sARB\0" + "glMultiTexCoord3svARB\0" + "glMultiTexCoord4dARB\0" + "glMultiTexCoord4dvARB\0" + "glMultiTexCoord4fARB\0" + "glMultiTexCoord4fvARB\0" + "glMultiTexCoord4iARB\0" + "glMultiTexCoord4ivARB\0" + "glMultiTexCoord4sARB\0" + "glMultiTexCoord4svARB\0" + "glLoadTransposeMatrixfARB\0" + "glLoadTransposeMatrixdARB\0" + "glMultTransposeMatrixfARB\0" + "glMultTransposeMatrixdARB\0" + "glSampleCoverageARB\0" + "glDrawBuffersARB\0" + "glPolygonOffsetEXT\0" + "glGetTexFilterFuncSGIS\0" + "glTexFilterFuncSGIS\0" + "glGetHistogramEXT\0" + "glGetHistogramParameterfvEXT\0" + "glGetHistogramParameterivEXT\0" + "glGetMinmaxEXT\0" + "glGetMinmaxParameterfvEXT\0" + "glGetMinmaxParameterivEXT\0" + "glGetConvolutionFilterEXT\0" + "glGetConvolutionParameterfvEXT\0" + "glGetConvolutionParameterivEXT\0" + "glGetSeparableFilterEXT\0" + "glGetColorTableSGI\0" + "glGetColorTableParameterfvSGI\0" + "glGetColorTableParameterivSGI\0" + "glPixelTexGenSGIX\0" + "glPixelTexGenParameteriSGIS\0" + "glPixelTexGenParameterivSGIS\0" + "glPixelTexGenParameterfSGIS\0" + "glPixelTexGenParameterfvSGIS\0" + "glGetPixelTexGenParameterivSGIS\0" + "glGetPixelTexGenParameterfvSGIS\0" + "glTexImage4DSGIS\0" + "glTexSubImage4DSGIS\0" + "glAreTexturesResidentEXT\0" + "glGenTexturesEXT\0" + "glIsTextureEXT\0" + "glDetailTexFuncSGIS\0" + "glGetDetailTexFuncSGIS\0" + "glSharpenTexFuncSGIS\0" + "glGetSharpenTexFuncSGIS\0" + "glSampleMaskSGIS\0" + "glSamplePatternSGIS\0" + "glColorPointerEXT\0" + "glEdgeFlagPointerEXT\0" + "glIndexPointerEXT\0" + "glNormalPointerEXT\0" + "glTexCoordPointerEXT\0" + "glVertexPointerEXT\0" + "glSpriteParameterfSGIX\0" + "glSpriteParameterfvSGIX\0" + "glSpriteParameteriSGIX\0" + "glSpriteParameterivSGIX\0" + "glPointParameterfEXT\0" + "glPointParameterfvEXT\0" + "glGetInstrumentsSGIX\0" + "glInstrumentsBufferSGIX\0" + "glPollInstrumentsSGIX\0" + "glReadInstrumentsSGIX\0" + "glStartInstrumentsSGIX\0" + "glStopInstrumentsSGIX\0" + "glFrameZoomSGIX\0" + "glTagSampleBufferSGIX\0" + "glReferencePlaneSGIX\0" + "glFlushRasterSGIX\0" + "glGetListParameterfvSGIX\0" + "glGetListParameterivSGIX\0" + "glListParameterfSGIX\0" + "glListParameterfvSGIX\0" + "glListParameteriSGIX\0" + "glListParameterivSGIX\0" + "glFragmentColorMaterialSGIX\0" + "glFragmentLightfSGIX\0" + "glFragmentLightfvSGIX\0" + "glFragmentLightiSGIX\0" + "glFragmentLightivSGIX\0" + "glFragmentLightModelfSGIX\0" + "glFragmentLightModelfvSGIX\0" + "glFragmentLightModeliSGIX\0" + "glFragmentLightModelivSGIX\0" + "glFragmentMaterialfSGIX\0" + "glFragmentMaterialfvSGIX\0" + "glFragmentMaterialiSGIX\0" + "glFragmentMaterialivSGIX\0" + "glGetFragmentLightfvSGIX\0" + "glGetFragmentLightivSGIX\0" + "glGetFragmentMaterialfvSGIX\0" + "glGetFragmentMaterialivSGIX\0" + "glLightEnviSGIX\0" + "glVertexWeightfEXT\0" + "glVertexWeightfvEXT\0" + "glVertexWeightPointerEXT\0" + "glFlushVertexArrayRangeNV\0" + "glVertexArrayRangeNV\0" + "glCombinerParameterfvNV\0" + "glCombinerParameterfNV\0" + "glCombinerParameterivNV\0" + "glCombinerParameteriNV\0" + "glCombinerInputNV\0" + "glCombinerOutputNV\0" + "glFinalCombinerInputNV\0" + "glGetCombinerInputParameterfvNV\0" + "glGetCombinerInputParameterivNV\0" + "glGetCombinerOutputParameterfvNV\0" + "glGetCombinerOutputParameterivNV\0" + "glGetFinalCombinerInputParameterfvNV\0" + "glGetFinalCombinerInputParameterivNV\0" + "glResizeBuffersMESA\0" + "glWindowPos2dMESA\0" + "glWindowPos2dvMESA\0" + "glWindowPos2fMESA\0" + "glWindowPos2fvMESA\0" + "glWindowPos2iMESA\0" + "glWindowPos2ivMESA\0" + "glWindowPos2sMESA\0" + "glWindowPos2svMESA\0" + "glWindowPos3dMESA\0" + "glWindowPos3dvMESA\0" + "glWindowPos3fMESA\0" + "glWindowPos3fvMESA\0" + "glWindowPos3iMESA\0" + "glWindowPos3ivMESA\0" + "glWindowPos3sMESA\0" + "glWindowPos3svMESA\0" + "glWindowPos4dMESA\0" + "glWindowPos4dvMESA\0" + "glWindowPos4fMESA\0" + "glWindowPos4fvMESA\0" + "glWindowPos4iMESA\0" + "glWindowPos4ivMESA\0" + "glWindowPos4sMESA\0" + "glWindowPos4svMESA\0" + "glBlendFuncSeparateEXT\0" + "glIndexMaterialEXT\0" + "glIndexFuncEXT\0" + "glLockArraysEXT\0" + "glUnlockArraysEXT\0" + "glCullParameterdvEXT\0" + "glCullParameterfvEXT\0" + "glHintPGI\0" + "glFogCoordfEXT\0" + "glFogCoordfvEXT\0" + "glFogCoorddEXT\0" + "glFogCoorddvEXT\0" + "glFogCoordPointerEXT\0" + "glGetColorTableEXT\0" + "glGetColorTableParameterivEXT\0" + "glGetColorTableParameterfvEXT\0" + "glTbufferMask3DFX\0" + "glCompressedTexImage3DARB\0" + "glCompressedTexImage2DARB\0" + "glCompressedTexImage1DARB\0" + "glCompressedTexSubImage3DARB\0" + "glCompressedTexSubImage2DARB\0" + "glCompressedTexSubImage1DARB\0" + "glGetCompressedTexImageARB\0" + "glSecondaryColor3bEXT\0" + "glSecondaryColor3bvEXT\0" + "glSecondaryColor3dEXT\0" + "glSecondaryColor3dvEXT\0" + "glSecondaryColor3fEXT\0" + "glSecondaryColor3fvEXT\0" + "glSecondaryColor3iEXT\0" + "glSecondaryColor3ivEXT\0" + "glSecondaryColor3sEXT\0" + "glSecondaryColor3svEXT\0" + "glSecondaryColor3ubEXT\0" + "glSecondaryColor3ubvEXT\0" + "glSecondaryColor3uiEXT\0" + "glSecondaryColor3uivEXT\0" + "glSecondaryColor3usEXT\0" + "glSecondaryColor3usvEXT\0" + "glSecondaryColorPointerEXT\0" + "glAreProgramsResidentNV\0" + "glBindProgramNV\0" + "glDeleteProgramsNV\0" + "glExecuteProgramNV\0" + "glGenProgramsNV\0" + "glGetProgramParameterdvNV\0" + "glGetProgramParameterfvNV\0" + "glGetProgramivNV\0" + "glGetProgramStringNV\0" + "glGetTrackMatrixivNV\0" + "glGetVertexAttribdvARB\0" + "glGetVertexAttribfvARB\0" + "glGetVertexAttribivARB\0" + "glGetVertexAttribPointervNV\0" + "glIsProgramNV\0" + "glLoadProgramNV\0" + "glProgramParameter4dNV\0" + "glProgramParameter4dvNV\0" + "glProgramParameter4fNV\0" + "glProgramParameter4fvNV\0" + "glProgramParameters4dvNV\0" + "glProgramParameters4fvNV\0" + "glRequestResidentProgramsNV\0" + "glTrackMatrixNV\0" + "glVertexAttribPointerNV\0" + "glVertexAttrib1dARB\0" + "glVertexAttrib1dvARB\0" + "glVertexAttrib1fARB\0" + "glVertexAttrib1fvARB\0" + "glVertexAttrib1sARB\0" + "glVertexAttrib1svARB\0" + "glVertexAttrib2dARB\0" + "glVertexAttrib2dvARB\0" + "glVertexAttrib2fARB\0" + "glVertexAttrib2fvARB\0" + "glVertexAttrib2sARB\0" + "glVertexAttrib2svARB\0" + "glVertexAttrib3dARB\0" + "glVertexAttrib3dvARB\0" + "glVertexAttrib3fARB\0" + "glVertexAttrib3fvARB\0" + "glVertexAttrib3sARB\0" + "glVertexAttrib3svARB\0" + "glVertexAttrib4dARB\0" + "glVertexAttrib4dvARB\0" + "glVertexAttrib4fARB\0" + "glVertexAttrib4fvARB\0" + "glVertexAttrib4sARB\0" + "glVertexAttrib4svARB\0" + "glVertexAttrib4NubARB\0" + "glVertexAttrib4NubvARB\0" + "glVertexAttribs1dvNV\0" + "glVertexAttribs1fvNV\0" + "glVertexAttribs1svNV\0" + "glVertexAttribs2dvNV\0" + "glVertexAttribs2fvNV\0" + "glVertexAttribs2svNV\0" + "glVertexAttribs3dvNV\0" + "glVertexAttribs3fvNV\0" + "glVertexAttribs3svNV\0" + "glVertexAttribs4dvNV\0" + "glVertexAttribs4fvNV\0" + "glVertexAttribs4svNV\0" + "glVertexAttribs4ubvNV\0" + "glPointParameteriNV\0" + "glPointParameterivNV\0" + "glMultiDrawArraysEXT\0" + "glMultiDrawElementsEXT\0" + "glActiveStencilFaceEXT\0" + "glDeleteFencesNV\0" + "glGenFencesNV\0" + "glIsFenceNV\0" + "glTestFenceNV\0" + "glGetFenceivNV\0" + "glFinishFenceNV\0" + "glSetFenceNV\0" + "glVertexAttrib4bvARB\0" + "glVertexAttrib4ivARB\0" + "glVertexAttrib4ubvARB\0" + "glVertexAttrib4usvARB\0" + "glVertexAttrib4uivARB\0" + "glVertexAttrib4NbvARB\0" + "glVertexAttrib4NsvARB\0" + "glVertexAttrib4NivARB\0" + "glVertexAttrib4NusvARB\0" + "glVertexAttrib4NuivARB\0" + "glVertexAttribPointerARB\0" + "glEnableVertexAttribArrayARB\0" + "glDisableVertexAttribArrayARB\0" + "glProgramStringARB\0" + "glProgramEnvParameter4dARB\0" + "glProgramEnvParameter4dvARB\0" + "glProgramEnvParameter4fARB\0" + "glProgramEnvParameter4fvARB\0" + "glProgramLocalParameter4dARB\0" + "glProgramLocalParameter4dvARB\0" + "glProgramLocalParameter4fARB\0" + "glProgramLocalParameter4fvARB\0" + "glGetProgramEnvParameterdvARB\0" + "glGetProgramEnvParameterfvARB\0" + "glGetProgramLocalParameterdvARB\0" + "glGetProgramLocalParameterfvARB\0" + "glGetProgramivARB\0" + "glGetProgramStringARB\0" + "glProgramNamedParameter4fNV\0" + "glProgramNamedParameter4dNV\0" + "glProgramNamedParameter4fvNV\0" + "glProgramNamedParameter4dvNV\0" + "glGetProgramNamedParameterfvNV\0" + "glGetProgramNamedParameterdvNV\0" + "glBindBufferARB\0" + "glBufferDataARB\0" + "glBufferSubDataARB\0" + "glDeleteBuffersARB\0" + "glGenBuffersARB\0" + "glGetBufferParameterivARB\0" + "glGetBufferPointervARB\0" + "glGetBufferSubDataARB\0" + "glIsBufferARB\0" + "glMapBufferARB\0" + "glUnmapBufferARB\0" + "glDepthBoundsEXT\0" + "glGenQueriesARB\0" + "glDeleteQueriesARB\0" + "glIsQueryARB\0" + "glBeginQueryARB\0" + "glEndQueryARB\0" + "glGetQueryivARB\0" + "glGetQueryObjectivARB\0" + "glGetQueryObjectuivARB\0" + "glMultiModeDrawArraysIBM\0" + "glMultiModeDrawElementsIBM\0" + "glBlendEquationSeparateEXT\0" + "glDeleteObjectARB\0" + "glGetHandleARB\0" + "glDetachObjectARB\0" + "glCreateShaderObjectARB\0" + "glShaderSourceARB\0" + "glCompileShaderARB\0" + "glCreateProgramObjectARB\0" + "glAttachObjectARB\0" + "glLinkProgramARB\0" + "glUseProgramObjectARB\0" + "glValidateProgramARB\0" + "glUniform1fARB\0" + "glUniform2fARB\0" + "glUniform3fARB\0" + "glUniform4fARB\0" + "glUniform1iARB\0" + "glUniform2iARB\0" + "glUniform3iARB\0" + "glUniform4iARB\0" + "glUniform1fvARB\0" + "glUniform2fvARB\0" + "glUniform3fvARB\0" + "glUniform4fvARB\0" + "glUniform1ivARB\0" + "glUniform2ivARB\0" + "glUniform3ivARB\0" + "glUniform4ivARB\0" + "glUniformMatrix2fvARB\0" + "glUniformMatrix3fvARB\0" + "glUniformMatrix4fvARB\0" + "glGetObjectParameterfvARB\0" + "glGetObjectParameterivARB\0" + "glGetInfoLogARB\0" + "glGetAttachedObjectsARB\0" + "glGetUniformLocationARB\0" + "glGetActiveUniformARB\0" + "glGetUniformfvARB\0" + "glGetUniformivARB\0" + "glGetShaderSourceARB\0" + "glBindAttribLocationARB\0" + "glGetActiveAttribARB\0" + "glGetAttribLocationARB\0" + "glGetVertexAttribdvNV\0" + "glGetVertexAttribfvNV\0" + "glGetVertexAttribivNV\0" + "glVertexAttrib1dNV\0" + "glVertexAttrib1dvNV\0" + "glVertexAttrib1fNV\0" + "glVertexAttrib1fvNV\0" + "glVertexAttrib1sNV\0" + "glVertexAttrib1svNV\0" + "glVertexAttrib2dNV\0" + "glVertexAttrib2dvNV\0" + "glVertexAttrib2fNV\0" + "glVertexAttrib2fvNV\0" + "glVertexAttrib2sNV\0" + "glVertexAttrib2svNV\0" + "glVertexAttrib3dNV\0" + "glVertexAttrib3dvNV\0" + "glVertexAttrib3fNV\0" + "glVertexAttrib3fvNV\0" + "glVertexAttrib3sNV\0" + "glVertexAttrib3svNV\0" + "glVertexAttrib4dNV\0" + "glVertexAttrib4dvNV\0" + "glVertexAttrib4fNV\0" + "glVertexAttrib4fvNV\0" + "glVertexAttrib4sNV\0" + "glVertexAttrib4svNV\0" + "glVertexAttrib4ubNV\0" + "glVertexAttrib4ubvNV\0" + "glGenFragmentShadersATI\0" + "glBindFragmentShaderATI\0" + "glDeleteFragmentShaderATI\0" + "glBeginFragmentShaderATI\0" + "glEndFragmentShaderATI\0" + "glPassTexCoordATI\0" + "glSampleMapATI\0" + "glColorFragmentOp1ATI\0" + "glColorFragmentOp2ATI\0" + "glColorFragmentOp3ATI\0" + "glAlphaFragmentOp1ATI\0" + "glAlphaFragmentOp2ATI\0" + "glAlphaFragmentOp3ATI\0" + "glSetFragmentShaderConstantATI\0" + "glIsRenderbufferEXT\0" + "glBindRenderbufferEXT\0" + "glDeleteRenderbuffersEXT\0" + "glGenRenderbuffersEXT\0" + "glRenderbufferStorageEXT\0" + "glGetRenderbufferParameterivEXT\0" + "glIsFramebufferEXT\0" + "glBindFramebufferEXT\0" + "glDeleteFramebuffersEXT\0" + "glGenFramebuffersEXT\0" + "glCheckFramebufferStatusEXT\0" + "glFramebufferTexture1DEXT\0" + "glFramebufferTexture2DEXT\0" + "glFramebufferTexture3DEXT\0" + "glFramebufferRenderbufferEXT\0" + "glGetFramebufferAttachmentParameterivEXT\0" + "glGenerateMipmapEXT\0" + "glStencilFuncSeparate\0" + "glStencilOpSeparate\0" + "glStencilMaskSeparate\0" + "glArrayElementEXT\0" + "glBindTextureEXT\0" + "glDrawArraysEXT\0" + "glCopyTexImage1DEXT\0" + "glCopyTexImage2DEXT\0" + "glCopyTexSubImage1DEXT\0" + "glCopyTexSubImage2DEXT\0" + "glDeleteTexturesEXT\0" + "glGetPointervEXT\0" + "glPrioritizeTexturesEXT\0" + "glTexSubImage1DEXT\0" + "glTexSubImage2DEXT\0" + "glBlendColorEXT\0" + "glBlendEquationEXT\0" + "glDrawRangeElementsEXT\0" + "glColorTableSGI\0" + "glColorTableEXT\0" + "glColorTableParameterfvSGI\0" + "glColorTableParameterivSGI\0" + "glCopyColorTableSGI\0" + "glColorSubTableEXT\0" + "glCopyColorSubTableEXT\0" + "glConvolutionFilter1DEXT\0" + "glConvolutionFilter2DEXT\0" + "glConvolutionParameterfEXT\0" + "glConvolutionParameterfvEXT\0" + "glConvolutionParameteriEXT\0" + "glConvolutionParameterivEXT\0" + "glCopyConvolutionFilter1DEXT\0" + "glCopyConvolutionFilter2DEXT\0" + "glSeparableFilter2DEXT\0" + "glHistogramEXT\0" + "glMinmaxEXT\0" + "glResetHistogramEXT\0" + "glResetMinmaxEXT\0" + "glTexImage3DEXT\0" + "glTexSubImage3DEXT\0" + "glCopyTexSubImage3DEXT\0" + "glActiveTexture\0" + "glClientActiveTexture\0" + "glMultiTexCoord1d\0" + "glMultiTexCoord1dv\0" + "glMultiTexCoord1f\0" + "glMultiTexCoord1fv\0" + "glMultiTexCoord1i\0" + "glMultiTexCoord1iv\0" + "glMultiTexCoord1s\0" + "glMultiTexCoord1sv\0" + "glMultiTexCoord2d\0" + "glMultiTexCoord2dv\0" + "glMultiTexCoord2f\0" + "glMultiTexCoord2fv\0" + "glMultiTexCoord2i\0" + "glMultiTexCoord2iv\0" + "glMultiTexCoord2s\0" + "glMultiTexCoord2sv\0" + "glMultiTexCoord3d\0" + "glMultiTexCoord3dv\0" + "glMultiTexCoord3f\0" + "glMultiTexCoord3fv\0" + "glMultiTexCoord3i\0" + "glMultiTexCoord3iv\0" + "glMultiTexCoord3s\0" + "glMultiTexCoord3sv\0" + "glMultiTexCoord4d\0" + "glMultiTexCoord4dv\0" + "glMultiTexCoord4f\0" + "glMultiTexCoord4fv\0" + "glMultiTexCoord4i\0" + "glMultiTexCoord4iv\0" + "glMultiTexCoord4s\0" + "glMultiTexCoord4sv\0" + "glLoadTransposeMatrixf\0" + "glLoadTransposeMatrixd\0" + "glMultTransposeMatrixf\0" + "glMultTransposeMatrixd\0" + "glSampleCoverage\0" + "glDrawBuffersATI\0" + "glSampleMaskEXT\0" + "glSamplePatternEXT\0" + "glPointParameterf\0" + "glPointParameterfARB\0" + "glPointParameterfSGIS\0" + "glPointParameterfv\0" + "glPointParameterfvARB\0" + "glPointParameterfvSGIS\0" + "glWindowPos2d\0" + "glWindowPos2dARB\0" + "glWindowPos2dv\0" + "glWindowPos2dvARB\0" + "glWindowPos2f\0" + "glWindowPos2fARB\0" + "glWindowPos2fv\0" + "glWindowPos2fvARB\0" + "glWindowPos2i\0" + "glWindowPos2iARB\0" + "glWindowPos2iv\0" + "glWindowPos2ivARB\0" + "glWindowPos2s\0" + "glWindowPos2sARB\0" + "glWindowPos2sv\0" + "glWindowPos2svARB\0" + "glWindowPos3d\0" + "glWindowPos3dARB\0" + "glWindowPos3dv\0" + "glWindowPos3dvARB\0" + "glWindowPos3f\0" + "glWindowPos3fARB\0" + "glWindowPos3fv\0" + "glWindowPos3fvARB\0" + "glWindowPos3i\0" + "glWindowPos3iARB\0" + "glWindowPos3iv\0" + "glWindowPos3ivARB\0" + "glWindowPos3s\0" + "glWindowPos3sARB\0" + "glWindowPos3sv\0" + "glWindowPos3svARB\0" + "glBlendFuncSeparate\0" + "glBlendFuncSeparateINGR\0" + "glFogCoordf\0" + "glFogCoordfv\0" + "glFogCoordd\0" + "glFogCoorddv\0" + "glFogCoordPointer\0" + "glCompressedTexImage3D\0" + "glCompressedTexImage2D\0" + "glCompressedTexImage1D\0" + "glCompressedTexSubImage3D\0" + "glCompressedTexSubImage2D\0" + "glCompressedTexSubImage1D\0" + "glGetCompressedTexImage\0" + "glSecondaryColor3b\0" + "glSecondaryColor3bv\0" + "glSecondaryColor3d\0" + "glSecondaryColor3dv\0" + "glSecondaryColor3f\0" + "glSecondaryColor3fv\0" + "glSecondaryColor3i\0" + "glSecondaryColor3iv\0" + "glSecondaryColor3s\0" + "glSecondaryColor3sv\0" + "glSecondaryColor3ub\0" + "glSecondaryColor3ubv\0" + "glSecondaryColor3ui\0" + "glSecondaryColor3uiv\0" + "glSecondaryColor3us\0" + "glSecondaryColor3usv\0" + "glSecondaryColorPointer\0" + "glBindProgramARB\0" + "glDeleteProgramsARB\0" + "glGenProgramsARB\0" + "glGetVertexAttribPointervARB\0" + "glIsProgramARB\0" + "glPointParameteri\0" + "glPointParameteriv\0" + "glMultiDrawArrays\0" + "glMultiDrawElements\0" + "glBindBuffer\0" + "glBufferData\0" + "glBufferSubData\0" + "glDeleteBuffers\0" + "glGenBuffers\0" + "glGetBufferParameteriv\0" + "glGetBufferPointerv\0" + "glGetBufferSubData\0" + "glIsBuffer\0" + "glMapBuffer\0" + "glUnmapBuffer\0" + "glGenQueries\0" + "glDeleteQueries\0" + "glIsQuery\0" + "glBeginQuery\0" + "glEndQuery\0" + "glGetQueryiv\0" + "glGetQueryObjectiv\0" + "glGetQueryObjectuiv\0" + "glBlendEquationSeparateATI\0" + ; + +static const glprocs_table_t static_functions[] = { + NAME_FUNC_OFFSET( 0, glNewList, _gloffset_NewList ), + NAME_FUNC_OFFSET( 10, glEndList, _gloffset_EndList ), + NAME_FUNC_OFFSET( 20, glCallList, _gloffset_CallList ), + NAME_FUNC_OFFSET( 31, glCallLists, _gloffset_CallLists ), + NAME_FUNC_OFFSET( 43, glDeleteLists, _gloffset_DeleteLists ), + NAME_FUNC_OFFSET( 57, glGenLists, _gloffset_GenLists ), + NAME_FUNC_OFFSET( 68, glListBase, _gloffset_ListBase ), + NAME_FUNC_OFFSET( 79, glBegin, _gloffset_Begin ), + NAME_FUNC_OFFSET( 87, glBitmap, _gloffset_Bitmap ), + NAME_FUNC_OFFSET( 96, glColor3b, _gloffset_Color3b ), + NAME_FUNC_OFFSET( 106, glColor3bv, _gloffset_Color3bv ), + NAME_FUNC_OFFSET( 117, glColor3d, _gloffset_Color3d ), + NAME_FUNC_OFFSET( 127, glColor3dv, _gloffset_Color3dv ), + NAME_FUNC_OFFSET( 138, glColor3f, _gloffset_Color3f ), + NAME_FUNC_OFFSET( 148, glColor3fv, _gloffset_Color3fv ), + NAME_FUNC_OFFSET( 159, glColor3i, _gloffset_Color3i ), + NAME_FUNC_OFFSET( 169, glColor3iv, _gloffset_Color3iv ), + NAME_FUNC_OFFSET( 180, glColor3s, _gloffset_Color3s ), + NAME_FUNC_OFFSET( 190, glColor3sv, _gloffset_Color3sv ), + NAME_FUNC_OFFSET( 201, glColor3ub, _gloffset_Color3ub ), + NAME_FUNC_OFFSET( 212, glColor3ubv, _gloffset_Color3ubv ), + NAME_FUNC_OFFSET( 224, glColor3ui, _gloffset_Color3ui ), + NAME_FUNC_OFFSET( 235, glColor3uiv, _gloffset_Color3uiv ), + NAME_FUNC_OFFSET( 247, glColor3us, _gloffset_Color3us ), + NAME_FUNC_OFFSET( 258, glColor3usv, _gloffset_Color3usv ), + NAME_FUNC_OFFSET( 270, glColor4b, _gloffset_Color4b ), + NAME_FUNC_OFFSET( 280, glColor4bv, _gloffset_Color4bv ), + NAME_FUNC_OFFSET( 291, glColor4d, _gloffset_Color4d ), + NAME_FUNC_OFFSET( 301, glColor4dv, _gloffset_Color4dv ), + NAME_FUNC_OFFSET( 312, glColor4f, _gloffset_Color4f ), + NAME_FUNC_OFFSET( 322, glColor4fv, _gloffset_Color4fv ), + NAME_FUNC_OFFSET( 333, glColor4i, _gloffset_Color4i ), + NAME_FUNC_OFFSET( 343, glColor4iv, _gloffset_Color4iv ), + NAME_FUNC_OFFSET( 354, glColor4s, _gloffset_Color4s ), + NAME_FUNC_OFFSET( 364, glColor4sv, _gloffset_Color4sv ), + NAME_FUNC_OFFSET( 375, glColor4ub, _gloffset_Color4ub ), + NAME_FUNC_OFFSET( 386, glColor4ubv, _gloffset_Color4ubv ), + NAME_FUNC_OFFSET( 398, glColor4ui, _gloffset_Color4ui ), + NAME_FUNC_OFFSET( 409, glColor4uiv, _gloffset_Color4uiv ), + NAME_FUNC_OFFSET( 421, glColor4us, _gloffset_Color4us ), + NAME_FUNC_OFFSET( 432, glColor4usv, _gloffset_Color4usv ), + NAME_FUNC_OFFSET( 444, glEdgeFlag, _gloffset_EdgeFlag ), + NAME_FUNC_OFFSET( 455, glEdgeFlagv, _gloffset_EdgeFlagv ), + NAME_FUNC_OFFSET( 467, glEnd, _gloffset_End ), + NAME_FUNC_OFFSET( 473, glIndexd, _gloffset_Indexd ), + NAME_FUNC_OFFSET( 482, glIndexdv, _gloffset_Indexdv ), + NAME_FUNC_OFFSET( 492, glIndexf, _gloffset_Indexf ), + NAME_FUNC_OFFSET( 501, glIndexfv, _gloffset_Indexfv ), + NAME_FUNC_OFFSET( 511, glIndexi, _gloffset_Indexi ), + NAME_FUNC_OFFSET( 520, glIndexiv, _gloffset_Indexiv ), + NAME_FUNC_OFFSET( 530, glIndexs, _gloffset_Indexs ), + NAME_FUNC_OFFSET( 539, glIndexsv, _gloffset_Indexsv ), + NAME_FUNC_OFFSET( 549, glNormal3b, _gloffset_Normal3b ), + NAME_FUNC_OFFSET( 560, glNormal3bv, _gloffset_Normal3bv ), + NAME_FUNC_OFFSET( 572, glNormal3d, _gloffset_Normal3d ), + NAME_FUNC_OFFSET( 583, glNormal3dv, _gloffset_Normal3dv ), + NAME_FUNC_OFFSET( 595, glNormal3f, _gloffset_Normal3f ), + NAME_FUNC_OFFSET( 606, glNormal3fv, _gloffset_Normal3fv ), + NAME_FUNC_OFFSET( 618, glNormal3i, _gloffset_Normal3i ), + NAME_FUNC_OFFSET( 629, glNormal3iv, _gloffset_Normal3iv ), + NAME_FUNC_OFFSET( 641, glNormal3s, _gloffset_Normal3s ), + NAME_FUNC_OFFSET( 652, glNormal3sv, _gloffset_Normal3sv ), + NAME_FUNC_OFFSET( 664, glRasterPos2d, _gloffset_RasterPos2d ), + NAME_FUNC_OFFSET( 678, glRasterPos2dv, _gloffset_RasterPos2dv ), + NAME_FUNC_OFFSET( 693, glRasterPos2f, _gloffset_RasterPos2f ), + NAME_FUNC_OFFSET( 707, glRasterPos2fv, _gloffset_RasterPos2fv ), + NAME_FUNC_OFFSET( 722, glRasterPos2i, _gloffset_RasterPos2i ), + NAME_FUNC_OFFSET( 736, glRasterPos2iv, _gloffset_RasterPos2iv ), + NAME_FUNC_OFFSET( 751, glRasterPos2s, _gloffset_RasterPos2s ), + NAME_FUNC_OFFSET( 765, glRasterPos2sv, _gloffset_RasterPos2sv ), + NAME_FUNC_OFFSET( 780, glRasterPos3d, _gloffset_RasterPos3d ), + NAME_FUNC_OFFSET( 794, glRasterPos3dv, _gloffset_RasterPos3dv ), + NAME_FUNC_OFFSET( 809, glRasterPos3f, _gloffset_RasterPos3f ), + NAME_FUNC_OFFSET( 823, glRasterPos3fv, _gloffset_RasterPos3fv ), + NAME_FUNC_OFFSET( 838, glRasterPos3i, _gloffset_RasterPos3i ), + NAME_FUNC_OFFSET( 852, glRasterPos3iv, _gloffset_RasterPos3iv ), + NAME_FUNC_OFFSET( 867, glRasterPos3s, _gloffset_RasterPos3s ), + NAME_FUNC_OFFSET( 881, glRasterPos3sv, _gloffset_RasterPos3sv ), + NAME_FUNC_OFFSET( 896, glRasterPos4d, _gloffset_RasterPos4d ), + NAME_FUNC_OFFSET( 910, glRasterPos4dv, _gloffset_RasterPos4dv ), + NAME_FUNC_OFFSET( 925, glRasterPos4f, _gloffset_RasterPos4f ), + NAME_FUNC_OFFSET( 939, glRasterPos4fv, _gloffset_RasterPos4fv ), + NAME_FUNC_OFFSET( 954, glRasterPos4i, _gloffset_RasterPos4i ), + NAME_FUNC_OFFSET( 968, glRasterPos4iv, _gloffset_RasterPos4iv ), + NAME_FUNC_OFFSET( 983, glRasterPos4s, _gloffset_RasterPos4s ), + NAME_FUNC_OFFSET( 997, glRasterPos4sv, _gloffset_RasterPos4sv ), + NAME_FUNC_OFFSET( 1012, glRectd, _gloffset_Rectd ), + NAME_FUNC_OFFSET( 1020, glRectdv, _gloffset_Rectdv ), + NAME_FUNC_OFFSET( 1029, glRectf, _gloffset_Rectf ), + NAME_FUNC_OFFSET( 1037, glRectfv, _gloffset_Rectfv ), + NAME_FUNC_OFFSET( 1046, glRecti, _gloffset_Recti ), + NAME_FUNC_OFFSET( 1054, glRectiv, _gloffset_Rectiv ), + NAME_FUNC_OFFSET( 1063, glRects, _gloffset_Rects ), + NAME_FUNC_OFFSET( 1071, glRectsv, _gloffset_Rectsv ), + NAME_FUNC_OFFSET( 1080, glTexCoord1d, _gloffset_TexCoord1d ), + NAME_FUNC_OFFSET( 1093, glTexCoord1dv, _gloffset_TexCoord1dv ), + NAME_FUNC_OFFSET( 1107, glTexCoord1f, _gloffset_TexCoord1f ), + NAME_FUNC_OFFSET( 1120, glTexCoord1fv, _gloffset_TexCoord1fv ), + NAME_FUNC_OFFSET( 1134, glTexCoord1i, _gloffset_TexCoord1i ), + NAME_FUNC_OFFSET( 1147, glTexCoord1iv, _gloffset_TexCoord1iv ), + NAME_FUNC_OFFSET( 1161, glTexCoord1s, _gloffset_TexCoord1s ), + NAME_FUNC_OFFSET( 1174, glTexCoord1sv, _gloffset_TexCoord1sv ), + NAME_FUNC_OFFSET( 1188, glTexCoord2d, _gloffset_TexCoord2d ), + NAME_FUNC_OFFSET( 1201, glTexCoord2dv, _gloffset_TexCoord2dv ), + NAME_FUNC_OFFSET( 1215, glTexCoord2f, _gloffset_TexCoord2f ), + NAME_FUNC_OFFSET( 1228, glTexCoord2fv, _gloffset_TexCoord2fv ), + NAME_FUNC_OFFSET( 1242, glTexCoord2i, _gloffset_TexCoord2i ), + NAME_FUNC_OFFSET( 1255, glTexCoord2iv, _gloffset_TexCoord2iv ), + NAME_FUNC_OFFSET( 1269, glTexCoord2s, _gloffset_TexCoord2s ), + NAME_FUNC_OFFSET( 1282, glTexCoord2sv, _gloffset_TexCoord2sv ), + NAME_FUNC_OFFSET( 1296, glTexCoord3d, _gloffset_TexCoord3d ), + NAME_FUNC_OFFSET( 1309, glTexCoord3dv, _gloffset_TexCoord3dv ), + NAME_FUNC_OFFSET( 1323, glTexCoord3f, _gloffset_TexCoord3f ), + NAME_FUNC_OFFSET( 1336, glTexCoord3fv, _gloffset_TexCoord3fv ), + NAME_FUNC_OFFSET( 1350, glTexCoord3i, _gloffset_TexCoord3i ), + NAME_FUNC_OFFSET( 1363, glTexCoord3iv, _gloffset_TexCoord3iv ), + NAME_FUNC_OFFSET( 1377, glTexCoord3s, _gloffset_TexCoord3s ), + NAME_FUNC_OFFSET( 1390, glTexCoord3sv, _gloffset_TexCoord3sv ), + NAME_FUNC_OFFSET( 1404, glTexCoord4d, _gloffset_TexCoord4d ), + NAME_FUNC_OFFSET( 1417, glTexCoord4dv, _gloffset_TexCoord4dv ), + NAME_FUNC_OFFSET( 1431, glTexCoord4f, _gloffset_TexCoord4f ), + NAME_FUNC_OFFSET( 1444, glTexCoord4fv, _gloffset_TexCoord4fv ), + NAME_FUNC_OFFSET( 1458, glTexCoord4i, _gloffset_TexCoord4i ), + NAME_FUNC_OFFSET( 1471, glTexCoord4iv, _gloffset_TexCoord4iv ), + NAME_FUNC_OFFSET( 1485, glTexCoord4s, _gloffset_TexCoord4s ), + NAME_FUNC_OFFSET( 1498, glTexCoord4sv, _gloffset_TexCoord4sv ), + NAME_FUNC_OFFSET( 1512, glVertex2d, _gloffset_Vertex2d ), + NAME_FUNC_OFFSET( 1523, glVertex2dv, _gloffset_Vertex2dv ), + NAME_FUNC_OFFSET( 1535, glVertex2f, _gloffset_Vertex2f ), + NAME_FUNC_OFFSET( 1546, glVertex2fv, _gloffset_Vertex2fv ), + NAME_FUNC_OFFSET( 1558, glVertex2i, _gloffset_Vertex2i ), + NAME_FUNC_OFFSET( 1569, glVertex2iv, _gloffset_Vertex2iv ), + NAME_FUNC_OFFSET( 1581, glVertex2s, _gloffset_Vertex2s ), + NAME_FUNC_OFFSET( 1592, glVertex2sv, _gloffset_Vertex2sv ), + NAME_FUNC_OFFSET( 1604, glVertex3d, _gloffset_Vertex3d ), + NAME_FUNC_OFFSET( 1615, glVertex3dv, _gloffset_Vertex3dv ), + NAME_FUNC_OFFSET( 1627, glVertex3f, _gloffset_Vertex3f ), + NAME_FUNC_OFFSET( 1638, glVertex3fv, _gloffset_Vertex3fv ), + NAME_FUNC_OFFSET( 1650, glVertex3i, _gloffset_Vertex3i ), + NAME_FUNC_OFFSET( 1661, glVertex3iv, _gloffset_Vertex3iv ), + NAME_FUNC_OFFSET( 1673, glVertex3s, _gloffset_Vertex3s ), + NAME_FUNC_OFFSET( 1684, glVertex3sv, _gloffset_Vertex3sv ), + NAME_FUNC_OFFSET( 1696, glVertex4d, _gloffset_Vertex4d ), + NAME_FUNC_OFFSET( 1707, glVertex4dv, _gloffset_Vertex4dv ), + NAME_FUNC_OFFSET( 1719, glVertex4f, _gloffset_Vertex4f ), + NAME_FUNC_OFFSET( 1730, glVertex4fv, _gloffset_Vertex4fv ), + NAME_FUNC_OFFSET( 1742, glVertex4i, _gloffset_Vertex4i ), + NAME_FUNC_OFFSET( 1753, glVertex4iv, _gloffset_Vertex4iv ), + NAME_FUNC_OFFSET( 1765, glVertex4s, _gloffset_Vertex4s ), + NAME_FUNC_OFFSET( 1776, glVertex4sv, _gloffset_Vertex4sv ), + NAME_FUNC_OFFSET( 1788, glClipPlane, _gloffset_ClipPlane ), + NAME_FUNC_OFFSET( 1800, glColorMaterial, _gloffset_ColorMaterial ), + NAME_FUNC_OFFSET( 1816, glCullFace, _gloffset_CullFace ), + NAME_FUNC_OFFSET( 1827, glFogf, _gloffset_Fogf ), + NAME_FUNC_OFFSET( 1834, glFogfv, _gloffset_Fogfv ), + NAME_FUNC_OFFSET( 1842, glFogi, _gloffset_Fogi ), + NAME_FUNC_OFFSET( 1849, glFogiv, _gloffset_Fogiv ), + NAME_FUNC_OFFSET( 1857, glFrontFace, _gloffset_FrontFace ), + NAME_FUNC_OFFSET( 1869, glHint, _gloffset_Hint ), + NAME_FUNC_OFFSET( 1876, glLightf, _gloffset_Lightf ), + NAME_FUNC_OFFSET( 1885, glLightfv, _gloffset_Lightfv ), + NAME_FUNC_OFFSET( 1895, glLighti, _gloffset_Lighti ), + NAME_FUNC_OFFSET( 1904, glLightiv, _gloffset_Lightiv ), + NAME_FUNC_OFFSET( 1914, glLightModelf, _gloffset_LightModelf ), + NAME_FUNC_OFFSET( 1928, glLightModelfv, _gloffset_LightModelfv ), + NAME_FUNC_OFFSET( 1943, glLightModeli, _gloffset_LightModeli ), + NAME_FUNC_OFFSET( 1957, glLightModeliv, _gloffset_LightModeliv ), + NAME_FUNC_OFFSET( 1972, glLineStipple, _gloffset_LineStipple ), + NAME_FUNC_OFFSET( 1986, glLineWidth, _gloffset_LineWidth ), + NAME_FUNC_OFFSET( 1998, glMaterialf, _gloffset_Materialf ), + NAME_FUNC_OFFSET( 2010, glMaterialfv, _gloffset_Materialfv ), + NAME_FUNC_OFFSET( 2023, glMateriali, _gloffset_Materiali ), + NAME_FUNC_OFFSET( 2035, glMaterialiv, _gloffset_Materialiv ), + NAME_FUNC_OFFSET( 2048, glPointSize, _gloffset_PointSize ), + NAME_FUNC_OFFSET( 2060, glPolygonMode, _gloffset_PolygonMode ), + NAME_FUNC_OFFSET( 2074, glPolygonStipple, _gloffset_PolygonStipple ), + NAME_FUNC_OFFSET( 2091, glScissor, _gloffset_Scissor ), + NAME_FUNC_OFFSET( 2101, glShadeModel, _gloffset_ShadeModel ), + NAME_FUNC_OFFSET( 2114, glTexParameterf, _gloffset_TexParameterf ), + NAME_FUNC_OFFSET( 2130, glTexParameterfv, _gloffset_TexParameterfv ), + NAME_FUNC_OFFSET( 2147, glTexParameteri, _gloffset_TexParameteri ), + NAME_FUNC_OFFSET( 2163, glTexParameteriv, _gloffset_TexParameteriv ), + NAME_FUNC_OFFSET( 2180, glTexImage1D, _gloffset_TexImage1D ), + NAME_FUNC_OFFSET( 2193, glTexImage2D, _gloffset_TexImage2D ), + NAME_FUNC_OFFSET( 2206, glTexEnvf, _gloffset_TexEnvf ), + NAME_FUNC_OFFSET( 2216, glTexEnvfv, _gloffset_TexEnvfv ), + NAME_FUNC_OFFSET( 2227, glTexEnvi, _gloffset_TexEnvi ), + NAME_FUNC_OFFSET( 2237, glTexEnviv, _gloffset_TexEnviv ), + NAME_FUNC_OFFSET( 2248, glTexGend, _gloffset_TexGend ), + NAME_FUNC_OFFSET( 2258, glTexGendv, _gloffset_TexGendv ), + NAME_FUNC_OFFSET( 2269, glTexGenf, _gloffset_TexGenf ), + NAME_FUNC_OFFSET( 2279, glTexGenfv, _gloffset_TexGenfv ), + NAME_FUNC_OFFSET( 2290, glTexGeni, _gloffset_TexGeni ), + NAME_FUNC_OFFSET( 2300, glTexGeniv, _gloffset_TexGeniv ), + NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, _gloffset_FeedbackBuffer ), + NAME_FUNC_OFFSET( 2328, glSelectBuffer, _gloffset_SelectBuffer ), + NAME_FUNC_OFFSET( 2343, glRenderMode, _gloffset_RenderMode ), + NAME_FUNC_OFFSET( 2356, glInitNames, _gloffset_InitNames ), + NAME_FUNC_OFFSET( 2368, glLoadName, _gloffset_LoadName ), + NAME_FUNC_OFFSET( 2379, glPassThrough, _gloffset_PassThrough ), + NAME_FUNC_OFFSET( 2393, glPopName, _gloffset_PopName ), + NAME_FUNC_OFFSET( 2403, glPushName, _gloffset_PushName ), + NAME_FUNC_OFFSET( 2414, glDrawBuffer, _gloffset_DrawBuffer ), + NAME_FUNC_OFFSET( 2427, glClear, _gloffset_Clear ), + NAME_FUNC_OFFSET( 2435, glClearAccum, _gloffset_ClearAccum ), + NAME_FUNC_OFFSET( 2448, glClearIndex, _gloffset_ClearIndex ), + NAME_FUNC_OFFSET( 2461, glClearColor, _gloffset_ClearColor ), + NAME_FUNC_OFFSET( 2474, glClearStencil, _gloffset_ClearStencil ), + NAME_FUNC_OFFSET( 2489, glClearDepth, _gloffset_ClearDepth ), + NAME_FUNC_OFFSET( 2502, glStencilMask, _gloffset_StencilMask ), + NAME_FUNC_OFFSET( 2516, glColorMask, _gloffset_ColorMask ), + NAME_FUNC_OFFSET( 2528, glDepthMask, _gloffset_DepthMask ), + NAME_FUNC_OFFSET( 2540, glIndexMask, _gloffset_IndexMask ), + NAME_FUNC_OFFSET( 2552, glAccum, _gloffset_Accum ), + NAME_FUNC_OFFSET( 2560, glDisable, _gloffset_Disable ), + NAME_FUNC_OFFSET( 2570, glEnable, _gloffset_Enable ), + NAME_FUNC_OFFSET( 2579, glFinish, _gloffset_Finish ), + NAME_FUNC_OFFSET( 2588, glFlush, _gloffset_Flush ), + NAME_FUNC_OFFSET( 2596, glPopAttrib, _gloffset_PopAttrib ), + NAME_FUNC_OFFSET( 2608, glPushAttrib, _gloffset_PushAttrib ), + NAME_FUNC_OFFSET( 2621, glMap1d, _gloffset_Map1d ), + NAME_FUNC_OFFSET( 2629, glMap1f, _gloffset_Map1f ), + NAME_FUNC_OFFSET( 2637, glMap2d, _gloffset_Map2d ), + NAME_FUNC_OFFSET( 2645, glMap2f, _gloffset_Map2f ), + NAME_FUNC_OFFSET( 2653, glMapGrid1d, _gloffset_MapGrid1d ), + NAME_FUNC_OFFSET( 2665, glMapGrid1f, _gloffset_MapGrid1f ), + NAME_FUNC_OFFSET( 2677, glMapGrid2d, _gloffset_MapGrid2d ), + NAME_FUNC_OFFSET( 2689, glMapGrid2f, _gloffset_MapGrid2f ), + NAME_FUNC_OFFSET( 2701, glEvalCoord1d, _gloffset_EvalCoord1d ), + NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, _gloffset_EvalCoord1dv ), + NAME_FUNC_OFFSET( 2730, glEvalCoord1f, _gloffset_EvalCoord1f ), + NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, _gloffset_EvalCoord1fv ), + NAME_FUNC_OFFSET( 2759, glEvalCoord2d, _gloffset_EvalCoord2d ), + NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, _gloffset_EvalCoord2dv ), + NAME_FUNC_OFFSET( 2788, glEvalCoord2f, _gloffset_EvalCoord2f ), + NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, _gloffset_EvalCoord2fv ), + NAME_FUNC_OFFSET( 2817, glEvalMesh1, _gloffset_EvalMesh1 ), + NAME_FUNC_OFFSET( 2829, glEvalPoint1, _gloffset_EvalPoint1 ), + NAME_FUNC_OFFSET( 2842, glEvalMesh2, _gloffset_EvalMesh2 ), + NAME_FUNC_OFFSET( 2854, glEvalPoint2, _gloffset_EvalPoint2 ), + NAME_FUNC_OFFSET( 2867, glAlphaFunc, _gloffset_AlphaFunc ), + NAME_FUNC_OFFSET( 2879, glBlendFunc, _gloffset_BlendFunc ), + NAME_FUNC_OFFSET( 2891, glLogicOp, _gloffset_LogicOp ), + NAME_FUNC_OFFSET( 2901, glStencilFunc, _gloffset_StencilFunc ), + NAME_FUNC_OFFSET( 2915, glStencilOp, _gloffset_StencilOp ), + NAME_FUNC_OFFSET( 2927, glDepthFunc, _gloffset_DepthFunc ), + NAME_FUNC_OFFSET( 2939, glPixelZoom, _gloffset_PixelZoom ), + NAME_FUNC_OFFSET( 2951, glPixelTransferf, _gloffset_PixelTransferf ), + NAME_FUNC_OFFSET( 2968, glPixelTransferi, _gloffset_PixelTransferi ), + NAME_FUNC_OFFSET( 2985, glPixelStoref, _gloffset_PixelStoref ), + NAME_FUNC_OFFSET( 2999, glPixelStorei, _gloffset_PixelStorei ), + NAME_FUNC_OFFSET( 3013, glPixelMapfv, _gloffset_PixelMapfv ), + NAME_FUNC_OFFSET( 3026, glPixelMapuiv, _gloffset_PixelMapuiv ), + NAME_FUNC_OFFSET( 3040, glPixelMapusv, _gloffset_PixelMapusv ), + NAME_FUNC_OFFSET( 3054, glReadBuffer, _gloffset_ReadBuffer ), + NAME_FUNC_OFFSET( 3067, glCopyPixels, _gloffset_CopyPixels ), + NAME_FUNC_OFFSET( 3080, glReadPixels, _gloffset_ReadPixels ), + NAME_FUNC_OFFSET( 3093, glDrawPixels, _gloffset_DrawPixels ), + NAME_FUNC_OFFSET( 3106, glGetBooleanv, _gloffset_GetBooleanv ), + NAME_FUNC_OFFSET( 3120, glGetClipPlane, _gloffset_GetClipPlane ), + NAME_FUNC_OFFSET( 3135, glGetDoublev, _gloffset_GetDoublev ), + NAME_FUNC_OFFSET( 3148, glGetError, _gloffset_GetError ), + NAME_FUNC_OFFSET( 3159, glGetFloatv, _gloffset_GetFloatv ), + NAME_FUNC_OFFSET( 3171, glGetIntegerv, _gloffset_GetIntegerv ), + NAME_FUNC_OFFSET( 3185, glGetLightfv, _gloffset_GetLightfv ), + NAME_FUNC_OFFSET( 3198, glGetLightiv, _gloffset_GetLightiv ), + NAME_FUNC_OFFSET( 3211, glGetMapdv, _gloffset_GetMapdv ), + NAME_FUNC_OFFSET( 3222, glGetMapfv, _gloffset_GetMapfv ), + NAME_FUNC_OFFSET( 3233, glGetMapiv, _gloffset_GetMapiv ), + NAME_FUNC_OFFSET( 3244, glGetMaterialfv, _gloffset_GetMaterialfv ), + NAME_FUNC_OFFSET( 3260, glGetMaterialiv, _gloffset_GetMaterialiv ), + NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, _gloffset_GetPixelMapfv ), + NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, _gloffset_GetPixelMapuiv ), + NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, _gloffset_GetPixelMapusv ), + NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, _gloffset_GetPolygonStipple ), + NAME_FUNC_OFFSET( 3346, glGetString, _gloffset_GetString ), + NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, _gloffset_GetTexEnvfv ), + NAME_FUNC_OFFSET( 3372, glGetTexEnviv, _gloffset_GetTexEnviv ), + NAME_FUNC_OFFSET( 3386, glGetTexGendv, _gloffset_GetTexGendv ), + NAME_FUNC_OFFSET( 3400, glGetTexGenfv, _gloffset_GetTexGenfv ), + NAME_FUNC_OFFSET( 3414, glGetTexGeniv, _gloffset_GetTexGeniv ), + NAME_FUNC_OFFSET( 3428, glGetTexImage, _gloffset_GetTexImage ), + NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, _gloffset_GetTexParameterfv ), + NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, _gloffset_GetTexParameteriv ), + NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv ), + NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv ), + NAME_FUNC_OFFSET( 3532, glIsEnabled, _gloffset_IsEnabled ), + NAME_FUNC_OFFSET( 3544, glIsList, _gloffset_IsList ), + NAME_FUNC_OFFSET( 3553, glDepthRange, _gloffset_DepthRange ), + NAME_FUNC_OFFSET( 3566, glFrustum, _gloffset_Frustum ), + NAME_FUNC_OFFSET( 3576, glLoadIdentity, _gloffset_LoadIdentity ), + NAME_FUNC_OFFSET( 3591, glLoadMatrixf, _gloffset_LoadMatrixf ), + NAME_FUNC_OFFSET( 3605, glLoadMatrixd, _gloffset_LoadMatrixd ), + NAME_FUNC_OFFSET( 3619, glMatrixMode, _gloffset_MatrixMode ), + NAME_FUNC_OFFSET( 3632, glMultMatrixf, _gloffset_MultMatrixf ), + NAME_FUNC_OFFSET( 3646, glMultMatrixd, _gloffset_MultMatrixd ), + NAME_FUNC_OFFSET( 3660, glOrtho, _gloffset_Ortho ), + NAME_FUNC_OFFSET( 3668, glPopMatrix, _gloffset_PopMatrix ), + NAME_FUNC_OFFSET( 3680, glPushMatrix, _gloffset_PushMatrix ), + NAME_FUNC_OFFSET( 3693, glRotated, _gloffset_Rotated ), + NAME_FUNC_OFFSET( 3703, glRotatef, _gloffset_Rotatef ), + NAME_FUNC_OFFSET( 3713, glScaled, _gloffset_Scaled ), + NAME_FUNC_OFFSET( 3722, glScalef, _gloffset_Scalef ), + NAME_FUNC_OFFSET( 3731, glTranslated, _gloffset_Translated ), + NAME_FUNC_OFFSET( 3744, glTranslatef, _gloffset_Translatef ), + NAME_FUNC_OFFSET( 3757, glViewport, _gloffset_Viewport ), + NAME_FUNC_OFFSET( 3768, glArrayElement, _gloffset_ArrayElement ), + NAME_FUNC_OFFSET( 3783, glBindTexture, _gloffset_BindTexture ), + NAME_FUNC_OFFSET( 3797, glColorPointer, _gloffset_ColorPointer ), + NAME_FUNC_OFFSET( 3812, glDisableClientState, _gloffset_DisableClientState ), + NAME_FUNC_OFFSET( 3833, glDrawArrays, _gloffset_DrawArrays ), + NAME_FUNC_OFFSET( 3846, glDrawElements, _gloffset_DrawElements ), + NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, _gloffset_EdgeFlagPointer ), + NAME_FUNC_OFFSET( 3879, glEnableClientState, _gloffset_EnableClientState ), + NAME_FUNC_OFFSET( 3899, glIndexPointer, _gloffset_IndexPointer ), + NAME_FUNC_OFFSET( 3914, glIndexub, _gloffset_Indexub ), + NAME_FUNC_OFFSET( 3924, glIndexubv, _gloffset_Indexubv ), + NAME_FUNC_OFFSET( 3935, glInterleavedArrays, _gloffset_InterleavedArrays ), + NAME_FUNC_OFFSET( 3955, glNormalPointer, _gloffset_NormalPointer ), + NAME_FUNC_OFFSET( 3971, glPolygonOffset, _gloffset_PolygonOffset ), + NAME_FUNC_OFFSET( 3987, glTexCoordPointer, _gloffset_TexCoordPointer ), + NAME_FUNC_OFFSET( 4005, glVertexPointer, _gloffset_VertexPointer ), + NAME_FUNC_OFFSET( 4021, glAreTexturesResident, _gloffset_AreTexturesResident ), + NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, _gloffset_CopyTexImage1D ), + NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, _gloffset_CopyTexImage2D ), + NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D ), + NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D ), + NAME_FUNC_OFFSET( 4117, glDeleteTextures, _gloffset_DeleteTextures ), + NAME_FUNC_OFFSET( 4134, glGenTextures, _gloffset_GenTextures ), + NAME_FUNC_OFFSET( 4148, glGetPointerv, _gloffset_GetPointerv ), + NAME_FUNC_OFFSET( 4162, glIsTexture, _gloffset_IsTexture ), + NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, _gloffset_PrioritizeTextures ), + NAME_FUNC_OFFSET( 4195, glTexSubImage1D, _gloffset_TexSubImage1D ), + NAME_FUNC_OFFSET( 4211, glTexSubImage2D, _gloffset_TexSubImage2D ), + NAME_FUNC_OFFSET( 4227, glPopClientAttrib, _gloffset_PopClientAttrib ), + NAME_FUNC_OFFSET( 4245, glPushClientAttrib, _gloffset_PushClientAttrib ), + NAME_FUNC_OFFSET( 4264, glBlendColor, _gloffset_BlendColor ), + NAME_FUNC_OFFSET( 4277, glBlendEquation, _gloffset_BlendEquation ), + NAME_FUNC_OFFSET( 4293, glDrawRangeElements, _gloffset_DrawRangeElements ), + NAME_FUNC_OFFSET( 4313, glColorTable, _gloffset_ColorTable ), + NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, _gloffset_ColorTableParameterfv ), + NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, _gloffset_ColorTableParameteriv ), + NAME_FUNC_OFFSET( 4374, glCopyColorTable, _gloffset_CopyColorTable ), + NAME_FUNC_OFFSET( 4391, glGetColorTable, _gloffset_GetColorTable ), + NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv ), + NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv ), + NAME_FUNC_OFFSET( 4461, glColorSubTable, _gloffset_ColorSubTable ), + NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, _gloffset_CopyColorSubTable ), + NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, _gloffset_ConvolutionFilter1D ), + NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, _gloffset_ConvolutionFilter2D ), + NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, _gloffset_ConvolutionParameterf ), + NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, _gloffset_ConvolutionParameterfv ), + NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, _gloffset_ConvolutionParameteri ), + NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, _gloffset_ConvolutionParameteriv ), + NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D ), + NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D ), + NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, _gloffset_GetConvolutionFilter ), + NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv ), + NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv ), + NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, _gloffset_GetSeparableFilter ), + NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, _gloffset_SeparableFilter2D ), + NAME_FUNC_OFFSET( 4811, glGetHistogram, _gloffset_GetHistogram ), + NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv ), + NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv ), + NAME_FUNC_OFFSET( 4878, glGetMinmax, _gloffset_GetMinmax ), + NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv ), + NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv ), + NAME_FUNC_OFFSET( 4936, glHistogram, _gloffset_Histogram ), + NAME_FUNC_OFFSET( 4948, glMinmax, _gloffset_Minmax ), + NAME_FUNC_OFFSET( 4957, glResetHistogram, _gloffset_ResetHistogram ), + NAME_FUNC_OFFSET( 4974, glResetMinmax, _gloffset_ResetMinmax ), + NAME_FUNC_OFFSET( 4988, glTexImage3D, _gloffset_TexImage3D ), + NAME_FUNC_OFFSET( 5001, glTexSubImage3D, _gloffset_TexSubImage3D ), + NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D ), + NAME_FUNC_OFFSET( 5037, glActiveTextureARB, _gloffset_ActiveTextureARB ), + NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, _gloffset_ClientActiveTextureARB ), + NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB ), + NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB ), + NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB ), + NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB ), + NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB ), + NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB ), + NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB ), + NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB ), + NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB ), + NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB ), + NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB ), + NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB ), + NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB ), + NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB ), + NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB ), + NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB ), + NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB ), + NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB ), + NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB ), + NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB ), + NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB ), + NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB ), + NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB ), + NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB ), + NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB ), + NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB ), + NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB ), + NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB ), + NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB ), + NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB ), + NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB ), + NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB ), + NAME_FUNC_OFFSET( 5769, glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB ), + NAME_FUNC_OFFSET( 5795, glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB ), + NAME_FUNC_OFFSET( 5821, glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB ), + NAME_FUNC_OFFSET( 5847, glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB ), + NAME_FUNC_OFFSET( 5873, glSampleCoverageARB, _gloffset_SampleCoverageARB ), + NAME_FUNC_OFFSET( 5893, glDrawBuffersARB, _gloffset_DrawBuffersARB ), + NAME_FUNC_OFFSET( 5910, glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT ), + NAME_FUNC_OFFSET( 5929, glGetTexFilterFuncSGIS, _gloffset_GetTexFilterFuncSGIS ), + NAME_FUNC_OFFSET( 5952, glTexFilterFuncSGIS, _gloffset_TexFilterFuncSGIS ), + NAME_FUNC_OFFSET( 5972, glGetHistogramEXT, _gloffset_GetHistogramEXT ), + NAME_FUNC_OFFSET( 5990, glGetHistogramParameterfvEXT, _gloffset_GetHistogramParameterfvEXT ), + NAME_FUNC_OFFSET( 6019, glGetHistogramParameterivEXT, _gloffset_GetHistogramParameterivEXT ), + NAME_FUNC_OFFSET( 6048, glGetMinmaxEXT, _gloffset_GetMinmaxEXT ), + NAME_FUNC_OFFSET( 6063, glGetMinmaxParameterfvEXT, _gloffset_GetMinmaxParameterfvEXT ), + NAME_FUNC_OFFSET( 6089, glGetMinmaxParameterivEXT, _gloffset_GetMinmaxParameterivEXT ), + NAME_FUNC_OFFSET( 6115, glGetConvolutionFilterEXT, _gloffset_GetConvolutionFilterEXT ), + NAME_FUNC_OFFSET( 6141, glGetConvolutionParameterfvEXT, _gloffset_GetConvolutionParameterfvEXT ), + NAME_FUNC_OFFSET( 6172, glGetConvolutionParameterivEXT, _gloffset_GetConvolutionParameterivEXT ), + NAME_FUNC_OFFSET( 6203, glGetSeparableFilterEXT, _gloffset_GetSeparableFilterEXT ), + NAME_FUNC_OFFSET( 6227, glGetColorTableSGI, _gloffset_GetColorTableSGI ), + NAME_FUNC_OFFSET( 6246, glGetColorTableParameterfvSGI, _gloffset_GetColorTableParameterfvSGI ), + NAME_FUNC_OFFSET( 6276, glGetColorTableParameterivSGI, _gloffset_GetColorTableParameterivSGI ), + NAME_FUNC_OFFSET( 6306, glPixelTexGenSGIX, _gloffset_PixelTexGenSGIX ), + NAME_FUNC_OFFSET( 6324, glPixelTexGenParameteriSGIS, _gloffset_PixelTexGenParameteriSGIS ), + NAME_FUNC_OFFSET( 6352, glPixelTexGenParameterivSGIS, _gloffset_PixelTexGenParameterivSGIS ), + NAME_FUNC_OFFSET( 6381, glPixelTexGenParameterfSGIS, _gloffset_PixelTexGenParameterfSGIS ), + NAME_FUNC_OFFSET( 6409, glPixelTexGenParameterfvSGIS, _gloffset_PixelTexGenParameterfvSGIS ), + NAME_FUNC_OFFSET( 6438, glGetPixelTexGenParameterivSGIS, _gloffset_GetPixelTexGenParameterivSGIS ), + NAME_FUNC_OFFSET( 6470, glGetPixelTexGenParameterfvSGIS, _gloffset_GetPixelTexGenParameterfvSGIS ), + NAME_FUNC_OFFSET( 6502, glTexImage4DSGIS, _gloffset_TexImage4DSGIS ), + NAME_FUNC_OFFSET( 6519, glTexSubImage4DSGIS, _gloffset_TexSubImage4DSGIS ), + NAME_FUNC_OFFSET( 6539, glAreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT ), + NAME_FUNC_OFFSET( 6564, glGenTexturesEXT, _gloffset_GenTexturesEXT ), + NAME_FUNC_OFFSET( 6581, glIsTextureEXT, _gloffset_IsTextureEXT ), + NAME_FUNC_OFFSET( 6596, glDetailTexFuncSGIS, _gloffset_DetailTexFuncSGIS ), + NAME_FUNC_OFFSET( 6616, glGetDetailTexFuncSGIS, _gloffset_GetDetailTexFuncSGIS ), + NAME_FUNC_OFFSET( 6639, glSharpenTexFuncSGIS, _gloffset_SharpenTexFuncSGIS ), + NAME_FUNC_OFFSET( 6660, glGetSharpenTexFuncSGIS, _gloffset_GetSharpenTexFuncSGIS ), + NAME_FUNC_OFFSET( 6684, glSampleMaskSGIS, _gloffset_SampleMaskSGIS ), + NAME_FUNC_OFFSET( 6701, glSamplePatternSGIS, _gloffset_SamplePatternSGIS ), + NAME_FUNC_OFFSET( 6721, glColorPointerEXT, _gloffset_ColorPointerEXT ), + NAME_FUNC_OFFSET( 6739, glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT ), + NAME_FUNC_OFFSET( 6760, glIndexPointerEXT, _gloffset_IndexPointerEXT ), + NAME_FUNC_OFFSET( 6778, glNormalPointerEXT, _gloffset_NormalPointerEXT ), + NAME_FUNC_OFFSET( 6797, glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT ), + NAME_FUNC_OFFSET( 6818, glVertexPointerEXT, _gloffset_VertexPointerEXT ), + NAME_FUNC_OFFSET( 6837, glSpriteParameterfSGIX, _gloffset_SpriteParameterfSGIX ), + NAME_FUNC_OFFSET( 6860, glSpriteParameterfvSGIX, _gloffset_SpriteParameterfvSGIX ), + NAME_FUNC_OFFSET( 6884, glSpriteParameteriSGIX, _gloffset_SpriteParameteriSGIX ), + NAME_FUNC_OFFSET( 6907, glSpriteParameterivSGIX, _gloffset_SpriteParameterivSGIX ), + NAME_FUNC_OFFSET( 6931, glPointParameterfEXT, _gloffset_PointParameterfEXT ), + NAME_FUNC_OFFSET( 6952, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ), + NAME_FUNC_OFFSET( 6974, glGetInstrumentsSGIX, _gloffset_GetInstrumentsSGIX ), + NAME_FUNC_OFFSET( 6995, glInstrumentsBufferSGIX, _gloffset_InstrumentsBufferSGIX ), + NAME_FUNC_OFFSET( 7019, glPollInstrumentsSGIX, _gloffset_PollInstrumentsSGIX ), + NAME_FUNC_OFFSET( 7041, glReadInstrumentsSGIX, _gloffset_ReadInstrumentsSGIX ), + NAME_FUNC_OFFSET( 7063, glStartInstrumentsSGIX, _gloffset_StartInstrumentsSGIX ), + NAME_FUNC_OFFSET( 7086, glStopInstrumentsSGIX, _gloffset_StopInstrumentsSGIX ), + NAME_FUNC_OFFSET( 7108, glFrameZoomSGIX, _gloffset_FrameZoomSGIX ), + NAME_FUNC_OFFSET( 7124, glTagSampleBufferSGIX, _gloffset_TagSampleBufferSGIX ), + NAME_FUNC_OFFSET( 7146, glReferencePlaneSGIX, _gloffset_ReferencePlaneSGIX ), + NAME_FUNC_OFFSET( 7167, glFlushRasterSGIX, _gloffset_FlushRasterSGIX ), + NAME_FUNC_OFFSET( 7185, glGetListParameterfvSGIX, _gloffset_GetListParameterfvSGIX ), + NAME_FUNC_OFFSET( 7210, glGetListParameterivSGIX, _gloffset_GetListParameterivSGIX ), + NAME_FUNC_OFFSET( 7235, glListParameterfSGIX, _gloffset_ListParameterfSGIX ), + NAME_FUNC_OFFSET( 7256, glListParameterfvSGIX, _gloffset_ListParameterfvSGIX ), + NAME_FUNC_OFFSET( 7278, glListParameteriSGIX, _gloffset_ListParameteriSGIX ), + NAME_FUNC_OFFSET( 7299, glListParameterivSGIX, _gloffset_ListParameterivSGIX ), + NAME_FUNC_OFFSET( 7321, glFragmentColorMaterialSGIX, _gloffset_FragmentColorMaterialSGIX ), + NAME_FUNC_OFFSET( 7349, glFragmentLightfSGIX, _gloffset_FragmentLightfSGIX ), + NAME_FUNC_OFFSET( 7370, glFragmentLightfvSGIX, _gloffset_FragmentLightfvSGIX ), + NAME_FUNC_OFFSET( 7392, glFragmentLightiSGIX, _gloffset_FragmentLightiSGIX ), + NAME_FUNC_OFFSET( 7413, glFragmentLightivSGIX, _gloffset_FragmentLightivSGIX ), + NAME_FUNC_OFFSET( 7435, glFragmentLightModelfSGIX, _gloffset_FragmentLightModelfSGIX ), + NAME_FUNC_OFFSET( 7461, glFragmentLightModelfvSGIX, _gloffset_FragmentLightModelfvSGIX ), + NAME_FUNC_OFFSET( 7488, glFragmentLightModeliSGIX, _gloffset_FragmentLightModeliSGIX ), + NAME_FUNC_OFFSET( 7514, glFragmentLightModelivSGIX, _gloffset_FragmentLightModelivSGIX ), + NAME_FUNC_OFFSET( 7541, glFragmentMaterialfSGIX, _gloffset_FragmentMaterialfSGIX ), + NAME_FUNC_OFFSET( 7565, glFragmentMaterialfvSGIX, _gloffset_FragmentMaterialfvSGIX ), + NAME_FUNC_OFFSET( 7590, glFragmentMaterialiSGIX, _gloffset_FragmentMaterialiSGIX ), + NAME_FUNC_OFFSET( 7614, glFragmentMaterialivSGIX, _gloffset_FragmentMaterialivSGIX ), + NAME_FUNC_OFFSET( 7639, glGetFragmentLightfvSGIX, _gloffset_GetFragmentLightfvSGIX ), + NAME_FUNC_OFFSET( 7664, glGetFragmentLightivSGIX, _gloffset_GetFragmentLightivSGIX ), + NAME_FUNC_OFFSET( 7689, glGetFragmentMaterialfvSGIX, _gloffset_GetFragmentMaterialfvSGIX ), + NAME_FUNC_OFFSET( 7717, glGetFragmentMaterialivSGIX, _gloffset_GetFragmentMaterialivSGIX ), + NAME_FUNC_OFFSET( 7745, glLightEnviSGIX, _gloffset_LightEnviSGIX ), + NAME_FUNC_OFFSET( 7761, glVertexWeightfEXT, _gloffset_VertexWeightfEXT ), + NAME_FUNC_OFFSET( 7780, glVertexWeightfvEXT, _gloffset_VertexWeightfvEXT ), + NAME_FUNC_OFFSET( 7800, glVertexWeightPointerEXT, _gloffset_VertexWeightPointerEXT ), + NAME_FUNC_OFFSET( 7825, glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV ), + NAME_FUNC_OFFSET( 7851, glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV ), + NAME_FUNC_OFFSET( 7872, glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV ), + NAME_FUNC_OFFSET( 7896, glCombinerParameterfNV, _gloffset_CombinerParameterfNV ), + NAME_FUNC_OFFSET( 7919, glCombinerParameterivNV, _gloffset_CombinerParameterivNV ), + NAME_FUNC_OFFSET( 7943, glCombinerParameteriNV, _gloffset_CombinerParameteriNV ), + NAME_FUNC_OFFSET( 7966, glCombinerInputNV, _gloffset_CombinerInputNV ), + NAME_FUNC_OFFSET( 7984, glCombinerOutputNV, _gloffset_CombinerOutputNV ), + NAME_FUNC_OFFSET( 8003, glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV ), + NAME_FUNC_OFFSET( 8026, glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV ), + NAME_FUNC_OFFSET( 8058, glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV ), + NAME_FUNC_OFFSET( 8090, glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV ), + NAME_FUNC_OFFSET( 8123, glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV ), + NAME_FUNC_OFFSET( 8156, glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV ), + NAME_FUNC_OFFSET( 8193, glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV ), + NAME_FUNC_OFFSET( 8230, glResizeBuffersMESA, _gloffset_ResizeBuffersMESA ), + NAME_FUNC_OFFSET( 8250, glWindowPos2dMESA, _gloffset_WindowPos2dMESA ), + NAME_FUNC_OFFSET( 8268, glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA ), + NAME_FUNC_OFFSET( 8287, glWindowPos2fMESA, _gloffset_WindowPos2fMESA ), + NAME_FUNC_OFFSET( 8305, glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA ), + NAME_FUNC_OFFSET( 8324, glWindowPos2iMESA, _gloffset_WindowPos2iMESA ), + NAME_FUNC_OFFSET( 8342, glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA ), + NAME_FUNC_OFFSET( 8361, glWindowPos2sMESA, _gloffset_WindowPos2sMESA ), + NAME_FUNC_OFFSET( 8379, glWindowPos2svMESA, _gloffset_WindowPos2svMESA ), + NAME_FUNC_OFFSET( 8398, glWindowPos3dMESA, _gloffset_WindowPos3dMESA ), + NAME_FUNC_OFFSET( 8416, glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA ), + NAME_FUNC_OFFSET( 8435, glWindowPos3fMESA, _gloffset_WindowPos3fMESA ), + NAME_FUNC_OFFSET( 8453, glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA ), + NAME_FUNC_OFFSET( 8472, glWindowPos3iMESA, _gloffset_WindowPos3iMESA ), + NAME_FUNC_OFFSET( 8490, glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA ), + NAME_FUNC_OFFSET( 8509, glWindowPos3sMESA, _gloffset_WindowPos3sMESA ), + NAME_FUNC_OFFSET( 8527, glWindowPos3svMESA, _gloffset_WindowPos3svMESA ), + NAME_FUNC_OFFSET( 8546, glWindowPos4dMESA, _gloffset_WindowPos4dMESA ), + NAME_FUNC_OFFSET( 8564, glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA ), + NAME_FUNC_OFFSET( 8583, glWindowPos4fMESA, _gloffset_WindowPos4fMESA ), + NAME_FUNC_OFFSET( 8601, glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA ), + NAME_FUNC_OFFSET( 8620, glWindowPos4iMESA, _gloffset_WindowPos4iMESA ), + NAME_FUNC_OFFSET( 8638, glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA ), + NAME_FUNC_OFFSET( 8657, glWindowPos4sMESA, _gloffset_WindowPos4sMESA ), + NAME_FUNC_OFFSET( 8675, glWindowPos4svMESA, _gloffset_WindowPos4svMESA ), + NAME_FUNC_OFFSET( 8694, glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT ), + NAME_FUNC_OFFSET( 8717, glIndexMaterialEXT, _gloffset_IndexMaterialEXT ), + NAME_FUNC_OFFSET( 8736, glIndexFuncEXT, _gloffset_IndexFuncEXT ), + NAME_FUNC_OFFSET( 8751, glLockArraysEXT, _gloffset_LockArraysEXT ), + NAME_FUNC_OFFSET( 8767, glUnlockArraysEXT, _gloffset_UnlockArraysEXT ), + NAME_FUNC_OFFSET( 8785, glCullParameterdvEXT, _gloffset_CullParameterdvEXT ), + NAME_FUNC_OFFSET( 8806, glCullParameterfvEXT, _gloffset_CullParameterfvEXT ), + NAME_FUNC_OFFSET( 8827, glHintPGI, _gloffset_HintPGI ), + NAME_FUNC_OFFSET( 8837, glFogCoordfEXT, _gloffset_FogCoordfEXT ), + NAME_FUNC_OFFSET( 8852, glFogCoordfvEXT, _gloffset_FogCoordfvEXT ), + NAME_FUNC_OFFSET( 8868, glFogCoorddEXT, _gloffset_FogCoorddEXT ), + NAME_FUNC_OFFSET( 8883, glFogCoorddvEXT, _gloffset_FogCoorddvEXT ), + NAME_FUNC_OFFSET( 8899, glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT ), + NAME_FUNC_OFFSET( 8920, glGetColorTableEXT, _gloffset_GetColorTableEXT ), + NAME_FUNC_OFFSET( 8939, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameterivEXT ), + NAME_FUNC_OFFSET( 8969, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfvEXT ), + NAME_FUNC_OFFSET( 8999, glTbufferMask3DFX, _gloffset_TbufferMask3DFX ), + NAME_FUNC_OFFSET( 9017, glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB ), + NAME_FUNC_OFFSET( 9043, glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB ), + NAME_FUNC_OFFSET( 9069, glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB ), + NAME_FUNC_OFFSET( 9095, glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB ), + NAME_FUNC_OFFSET( 9124, glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB ), + NAME_FUNC_OFFSET( 9153, glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB ), + NAME_FUNC_OFFSET( 9182, glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB ), + NAME_FUNC_OFFSET( 9209, glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT ), + NAME_FUNC_OFFSET( 9231, glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT ), + NAME_FUNC_OFFSET( 9254, glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT ), + NAME_FUNC_OFFSET( 9276, glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT ), + NAME_FUNC_OFFSET( 9299, glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT ), + NAME_FUNC_OFFSET( 9321, glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT ), + NAME_FUNC_OFFSET( 9344, glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT ), + NAME_FUNC_OFFSET( 9366, glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT ), + NAME_FUNC_OFFSET( 9389, glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT ), + NAME_FUNC_OFFSET( 9411, glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT ), + NAME_FUNC_OFFSET( 9434, glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT ), + NAME_FUNC_OFFSET( 9457, glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT ), + NAME_FUNC_OFFSET( 9481, glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT ), + NAME_FUNC_OFFSET( 9504, glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT ), + NAME_FUNC_OFFSET( 9528, glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT ), + NAME_FUNC_OFFSET( 9551, glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT ), + NAME_FUNC_OFFSET( 9575, glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT ), + NAME_FUNC_OFFSET( 9602, glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV ), + NAME_FUNC_OFFSET( 9626, glBindProgramNV, _gloffset_BindProgramNV ), + NAME_FUNC_OFFSET( 9642, glDeleteProgramsNV, _gloffset_DeleteProgramsNV ), + NAME_FUNC_OFFSET( 9661, glExecuteProgramNV, _gloffset_ExecuteProgramNV ), + NAME_FUNC_OFFSET( 9680, glGenProgramsNV, _gloffset_GenProgramsNV ), + NAME_FUNC_OFFSET( 9696, glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV ), + NAME_FUNC_OFFSET( 9722, glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV ), + NAME_FUNC_OFFSET( 9748, glGetProgramivNV, _gloffset_GetProgramivNV ), + NAME_FUNC_OFFSET( 9765, glGetProgramStringNV, _gloffset_GetProgramStringNV ), + NAME_FUNC_OFFSET( 9786, glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV ), + NAME_FUNC_OFFSET( 9807, glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB ), + NAME_FUNC_OFFSET( 9830, glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB ), + NAME_FUNC_OFFSET( 9853, glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB ), + NAME_FUNC_OFFSET( 9876, glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV ), + NAME_FUNC_OFFSET( 9904, glIsProgramNV, _gloffset_IsProgramNV ), + NAME_FUNC_OFFSET( 9918, glLoadProgramNV, _gloffset_LoadProgramNV ), + NAME_FUNC_OFFSET( 9934, glProgramParameter4dNV, _gloffset_ProgramParameter4dNV ), + NAME_FUNC_OFFSET( 9957, glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV ), + NAME_FUNC_OFFSET( 9981, glProgramParameter4fNV, _gloffset_ProgramParameter4fNV ), + NAME_FUNC_OFFSET( 10004, glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV ), + NAME_FUNC_OFFSET( 10028, glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV ), + NAME_FUNC_OFFSET( 10053, glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV ), + NAME_FUNC_OFFSET( 10078, glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV ), + NAME_FUNC_OFFSET( 10106, glTrackMatrixNV, _gloffset_TrackMatrixNV ), + NAME_FUNC_OFFSET( 10122, glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV ), + NAME_FUNC_OFFSET( 10146, glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB ), + NAME_FUNC_OFFSET( 10166, glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB ), + NAME_FUNC_OFFSET( 10187, glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB ), + NAME_FUNC_OFFSET( 10207, glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB ), + NAME_FUNC_OFFSET( 10228, glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB ), + NAME_FUNC_OFFSET( 10248, glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB ), + NAME_FUNC_OFFSET( 10269, glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB ), + NAME_FUNC_OFFSET( 10289, glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB ), + NAME_FUNC_OFFSET( 10310, glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB ), + NAME_FUNC_OFFSET( 10330, glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB ), + NAME_FUNC_OFFSET( 10351, glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB ), + NAME_FUNC_OFFSET( 10371, glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB ), + NAME_FUNC_OFFSET( 10392, glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB ), + NAME_FUNC_OFFSET( 10412, glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB ), + NAME_FUNC_OFFSET( 10433, glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB ), + NAME_FUNC_OFFSET( 10453, glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB ), + NAME_FUNC_OFFSET( 10474, glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB ), + NAME_FUNC_OFFSET( 10494, glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB ), + NAME_FUNC_OFFSET( 10515, glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB ), + NAME_FUNC_OFFSET( 10535, glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB ), + NAME_FUNC_OFFSET( 10556, glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB ), + NAME_FUNC_OFFSET( 10576, glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB ), + NAME_FUNC_OFFSET( 10597, glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB ), + NAME_FUNC_OFFSET( 10617, glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB ), + NAME_FUNC_OFFSET( 10638, glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB ), + NAME_FUNC_OFFSET( 10660, glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB ), + NAME_FUNC_OFFSET( 10683, glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV ), + NAME_FUNC_OFFSET( 10704, glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV ), + NAME_FUNC_OFFSET( 10725, glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV ), + NAME_FUNC_OFFSET( 10746, glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV ), + NAME_FUNC_OFFSET( 10767, glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV ), + NAME_FUNC_OFFSET( 10788, glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV ), + NAME_FUNC_OFFSET( 10809, glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV ), + NAME_FUNC_OFFSET( 10830, glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV ), + NAME_FUNC_OFFSET( 10851, glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV ), + NAME_FUNC_OFFSET( 10872, glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV ), + NAME_FUNC_OFFSET( 10893, glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV ), + NAME_FUNC_OFFSET( 10914, glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV ), + NAME_FUNC_OFFSET( 10935, glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV ), + NAME_FUNC_OFFSET( 10957, glPointParameteriNV, _gloffset_PointParameteriNV ), + NAME_FUNC_OFFSET( 10977, glPointParameterivNV, _gloffset_PointParameterivNV ), + NAME_FUNC_OFFSET( 10998, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ), + NAME_FUNC_OFFSET( 11019, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ), + NAME_FUNC_OFFSET( 11042, glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT ), + NAME_FUNC_OFFSET( 11065, glDeleteFencesNV, _gloffset_DeleteFencesNV ), + NAME_FUNC_OFFSET( 11082, glGenFencesNV, _gloffset_GenFencesNV ), + NAME_FUNC_OFFSET( 11096, glIsFenceNV, _gloffset_IsFenceNV ), + NAME_FUNC_OFFSET( 11108, glTestFenceNV, _gloffset_TestFenceNV ), + NAME_FUNC_OFFSET( 11122, glGetFenceivNV, _gloffset_GetFenceivNV ), + NAME_FUNC_OFFSET( 11137, glFinishFenceNV, _gloffset_FinishFenceNV ), + NAME_FUNC_OFFSET( 11153, glSetFenceNV, _gloffset_SetFenceNV ), + NAME_FUNC_OFFSET( 11166, glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB ), + NAME_FUNC_OFFSET( 11187, glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB ), + NAME_FUNC_OFFSET( 11208, glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB ), + NAME_FUNC_OFFSET( 11230, glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB ), + NAME_FUNC_OFFSET( 11252, glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB ), + NAME_FUNC_OFFSET( 11274, glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB ), + NAME_FUNC_OFFSET( 11296, glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB ), + NAME_FUNC_OFFSET( 11318, glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB ), + NAME_FUNC_OFFSET( 11340, glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB ), + NAME_FUNC_OFFSET( 11363, glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB ), + NAME_FUNC_OFFSET( 11386, glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB ), + NAME_FUNC_OFFSET( 11411, glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB ), + NAME_FUNC_OFFSET( 11440, glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB ), + NAME_FUNC_OFFSET( 11470, glProgramStringARB, _gloffset_ProgramStringARB ), + NAME_FUNC_OFFSET( 11489, glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB ), + NAME_FUNC_OFFSET( 11516, glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB ), + NAME_FUNC_OFFSET( 11544, glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB ), + NAME_FUNC_OFFSET( 11571, glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB ), + NAME_FUNC_OFFSET( 11599, glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB ), + NAME_FUNC_OFFSET( 11628, glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB ), + NAME_FUNC_OFFSET( 11658, glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB ), + NAME_FUNC_OFFSET( 11687, glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB ), + NAME_FUNC_OFFSET( 11717, glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB ), + NAME_FUNC_OFFSET( 11747, glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB ), + NAME_FUNC_OFFSET( 11777, glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB ), + NAME_FUNC_OFFSET( 11809, glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB ), + NAME_FUNC_OFFSET( 11841, glGetProgramivARB, _gloffset_GetProgramivARB ), + NAME_FUNC_OFFSET( 11859, glGetProgramStringARB, _gloffset_GetProgramStringARB ), + NAME_FUNC_OFFSET( 11881, glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV ), + NAME_FUNC_OFFSET( 11909, glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV ), + NAME_FUNC_OFFSET( 11937, glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV ), + NAME_FUNC_OFFSET( 11966, glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV ), + NAME_FUNC_OFFSET( 11995, glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV ), + NAME_FUNC_OFFSET( 12026, glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV ), + NAME_FUNC_OFFSET( 12057, glBindBufferARB, _gloffset_BindBufferARB ), + NAME_FUNC_OFFSET( 12073, glBufferDataARB, _gloffset_BufferDataARB ), + NAME_FUNC_OFFSET( 12089, glBufferSubDataARB, _gloffset_BufferSubDataARB ), + NAME_FUNC_OFFSET( 12108, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ), + NAME_FUNC_OFFSET( 12127, glGenBuffersARB, _gloffset_GenBuffersARB ), + NAME_FUNC_OFFSET( 12143, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ), + NAME_FUNC_OFFSET( 12169, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ), + NAME_FUNC_OFFSET( 12192, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ), + NAME_FUNC_OFFSET( 12214, glIsBufferARB, _gloffset_IsBufferARB ), + NAME_FUNC_OFFSET( 12228, glMapBufferARB, _gloffset_MapBufferARB ), + NAME_FUNC_OFFSET( 12243, glUnmapBufferARB, _gloffset_UnmapBufferARB ), + NAME_FUNC_OFFSET( 12260, glDepthBoundsEXT, _gloffset_DepthBoundsEXT ), + NAME_FUNC_OFFSET( 12277, glGenQueriesARB, _gloffset_GenQueriesARB ), + NAME_FUNC_OFFSET( 12293, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ), + NAME_FUNC_OFFSET( 12312, glIsQueryARB, _gloffset_IsQueryARB ), + NAME_FUNC_OFFSET( 12325, glBeginQueryARB, _gloffset_BeginQueryARB ), + NAME_FUNC_OFFSET( 12341, glEndQueryARB, _gloffset_EndQueryARB ), + NAME_FUNC_OFFSET( 12355, glGetQueryivARB, _gloffset_GetQueryivARB ), + NAME_FUNC_OFFSET( 12371, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ), + NAME_FUNC_OFFSET( 12393, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ), + NAME_FUNC_OFFSET( 12416, glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM ), + NAME_FUNC_OFFSET( 12441, glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM ), + NAME_FUNC_OFFSET( 12468, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ), + NAME_FUNC_OFFSET( 12495, glDeleteObjectARB, _gloffset_DeleteObjectARB ), + NAME_FUNC_OFFSET( 12513, glGetHandleARB, _gloffset_GetHandleARB ), + NAME_FUNC_OFFSET( 12528, glDetachObjectARB, _gloffset_DetachObjectARB ), + NAME_FUNC_OFFSET( 12546, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ), + NAME_FUNC_OFFSET( 12570, glShaderSourceARB, _gloffset_ShaderSourceARB ), + NAME_FUNC_OFFSET( 12588, glCompileShaderARB, _gloffset_CompileShaderARB ), + NAME_FUNC_OFFSET( 12607, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ), + NAME_FUNC_OFFSET( 12632, glAttachObjectARB, _gloffset_AttachObjectARB ), + NAME_FUNC_OFFSET( 12650, glLinkProgramARB, _gloffset_LinkProgramARB ), + NAME_FUNC_OFFSET( 12667, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ), + NAME_FUNC_OFFSET( 12689, glValidateProgramARB, _gloffset_ValidateProgramARB ), + NAME_FUNC_OFFSET( 12710, glUniform1fARB, _gloffset_Uniform1fARB ), + NAME_FUNC_OFFSET( 12725, glUniform2fARB, _gloffset_Uniform2fARB ), + NAME_FUNC_OFFSET( 12740, glUniform3fARB, _gloffset_Uniform3fARB ), + NAME_FUNC_OFFSET( 12755, glUniform4fARB, _gloffset_Uniform4fARB ), + NAME_FUNC_OFFSET( 12770, glUniform1iARB, _gloffset_Uniform1iARB ), + NAME_FUNC_OFFSET( 12785, glUniform2iARB, _gloffset_Uniform2iARB ), + NAME_FUNC_OFFSET( 12800, glUniform3iARB, _gloffset_Uniform3iARB ), + NAME_FUNC_OFFSET( 12815, glUniform4iARB, _gloffset_Uniform4iARB ), + NAME_FUNC_OFFSET( 12830, glUniform1fvARB, _gloffset_Uniform1fvARB ), + NAME_FUNC_OFFSET( 12846, glUniform2fvARB, _gloffset_Uniform2fvARB ), + NAME_FUNC_OFFSET( 12862, glUniform3fvARB, _gloffset_Uniform3fvARB ), + NAME_FUNC_OFFSET( 12878, glUniform4fvARB, _gloffset_Uniform4fvARB ), + NAME_FUNC_OFFSET( 12894, glUniform1ivARB, _gloffset_Uniform1ivARB ), + NAME_FUNC_OFFSET( 12910, glUniform2ivARB, _gloffset_Uniform2ivARB ), + NAME_FUNC_OFFSET( 12926, glUniform3ivARB, _gloffset_Uniform3ivARB ), + NAME_FUNC_OFFSET( 12942, glUniform4ivARB, _gloffset_Uniform4ivARB ), + NAME_FUNC_OFFSET( 12958, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ), + NAME_FUNC_OFFSET( 12980, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ), + NAME_FUNC_OFFSET( 13002, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ), + NAME_FUNC_OFFSET( 13024, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ), + NAME_FUNC_OFFSET( 13050, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ), + NAME_FUNC_OFFSET( 13076, glGetInfoLogARB, _gloffset_GetInfoLogARB ), + NAME_FUNC_OFFSET( 13092, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ), + NAME_FUNC_OFFSET( 13116, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ), + NAME_FUNC_OFFSET( 13140, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ), + NAME_FUNC_OFFSET( 13162, glGetUniformfvARB, _gloffset_GetUniformfvARB ), + NAME_FUNC_OFFSET( 13180, glGetUniformivARB, _gloffset_GetUniformivARB ), + NAME_FUNC_OFFSET( 13198, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ), + NAME_FUNC_OFFSET( 13219, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ), + NAME_FUNC_OFFSET( 13243, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ), + NAME_FUNC_OFFSET( 13264, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ), + NAME_FUNC_OFFSET( 13287, glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV ), + NAME_FUNC_OFFSET( 13309, glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV ), + NAME_FUNC_OFFSET( 13331, glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV ), + NAME_FUNC_OFFSET( 13353, glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV ), + NAME_FUNC_OFFSET( 13372, glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV ), + NAME_FUNC_OFFSET( 13392, glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV ), + NAME_FUNC_OFFSET( 13411, glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV ), + NAME_FUNC_OFFSET( 13431, glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV ), + NAME_FUNC_OFFSET( 13450, glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV ), + NAME_FUNC_OFFSET( 13470, glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV ), + NAME_FUNC_OFFSET( 13489, glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV ), + NAME_FUNC_OFFSET( 13509, glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV ), + NAME_FUNC_OFFSET( 13528, glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV ), + NAME_FUNC_OFFSET( 13548, glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV ), + NAME_FUNC_OFFSET( 13567, glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV ), + NAME_FUNC_OFFSET( 13587, glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV ), + NAME_FUNC_OFFSET( 13606, glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV ), + NAME_FUNC_OFFSET( 13626, glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV ), + NAME_FUNC_OFFSET( 13645, glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV ), + NAME_FUNC_OFFSET( 13665, glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV ), + NAME_FUNC_OFFSET( 13684, glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV ), + NAME_FUNC_OFFSET( 13704, glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV ), + NAME_FUNC_OFFSET( 13723, glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV ), + NAME_FUNC_OFFSET( 13743, glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV ), + NAME_FUNC_OFFSET( 13762, glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV ), + NAME_FUNC_OFFSET( 13782, glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV ), + NAME_FUNC_OFFSET( 13801, glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV ), + NAME_FUNC_OFFSET( 13821, glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV ), + NAME_FUNC_OFFSET( 13841, glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV ), + NAME_FUNC_OFFSET( 13862, glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI ), + NAME_FUNC_OFFSET( 13886, glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI ), + NAME_FUNC_OFFSET( 13910, glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI ), + NAME_FUNC_OFFSET( 13936, glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI ), + NAME_FUNC_OFFSET( 13961, glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI ), + NAME_FUNC_OFFSET( 13984, glPassTexCoordATI, _gloffset_PassTexCoordATI ), + NAME_FUNC_OFFSET( 14002, glSampleMapATI, _gloffset_SampleMapATI ), + NAME_FUNC_OFFSET( 14017, glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI ), + NAME_FUNC_OFFSET( 14039, glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI ), + NAME_FUNC_OFFSET( 14061, glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI ), + NAME_FUNC_OFFSET( 14083, glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI ), + NAME_FUNC_OFFSET( 14105, glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI ), + NAME_FUNC_OFFSET( 14127, glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI ), + NAME_FUNC_OFFSET( 14149, glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI ), + NAME_FUNC_OFFSET( 14180, glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT ), + NAME_FUNC_OFFSET( 14200, glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT ), + NAME_FUNC_OFFSET( 14222, glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT ), + NAME_FUNC_OFFSET( 14247, glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT ), + NAME_FUNC_OFFSET( 14269, glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT ), + NAME_FUNC_OFFSET( 14294, glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT ), + NAME_FUNC_OFFSET( 14326, glIsFramebufferEXT, _gloffset_IsFramebufferEXT ), + NAME_FUNC_OFFSET( 14345, glBindFramebufferEXT, _gloffset_BindFramebufferEXT ), + NAME_FUNC_OFFSET( 14366, glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT ), + NAME_FUNC_OFFSET( 14390, glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT ), + NAME_FUNC_OFFSET( 14411, glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT ), + NAME_FUNC_OFFSET( 14439, glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT ), + NAME_FUNC_OFFSET( 14465, glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT ), + NAME_FUNC_OFFSET( 14491, glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT ), + NAME_FUNC_OFFSET( 14517, glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT ), + NAME_FUNC_OFFSET( 14546, glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT ), + NAME_FUNC_OFFSET( 14587, glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT ), + NAME_FUNC_OFFSET( 14607, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ), + NAME_FUNC_OFFSET( 14629, glStencilOpSeparate, _gloffset_StencilOpSeparate ), + NAME_FUNC_OFFSET( 14649, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ), + NAME_FUNC_OFFSET( 14671, glArrayElementEXT, _gloffset_ArrayElement ), + NAME_FUNC_OFFSET( 14689, glBindTextureEXT, _gloffset_BindTexture ), + NAME_FUNC_OFFSET( 14706, glDrawArraysEXT, _gloffset_DrawArrays ), + NAME_FUNC_OFFSET( 14722, glCopyTexImage1DEXT, _gloffset_CopyTexImage1D ), + NAME_FUNC_OFFSET( 14742, glCopyTexImage2DEXT, _gloffset_CopyTexImage2D ), + NAME_FUNC_OFFSET( 14762, glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D ), + NAME_FUNC_OFFSET( 14785, glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D ), + NAME_FUNC_OFFSET( 14808, glDeleteTexturesEXT, _gloffset_DeleteTextures ), + NAME_FUNC_OFFSET( 14828, glGetPointervEXT, _gloffset_GetPointerv ), + NAME_FUNC_OFFSET( 14845, glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures ), + NAME_FUNC_OFFSET( 14869, glTexSubImage1DEXT, _gloffset_TexSubImage1D ), + NAME_FUNC_OFFSET( 14888, glTexSubImage2DEXT, _gloffset_TexSubImage2D ), + NAME_FUNC_OFFSET( 14907, glBlendColorEXT, _gloffset_BlendColor ), + NAME_FUNC_OFFSET( 14923, glBlendEquationEXT, _gloffset_BlendEquation ), + NAME_FUNC_OFFSET( 14942, glDrawRangeElementsEXT, _gloffset_DrawRangeElements ), + NAME_FUNC_OFFSET( 14965, glColorTableSGI, _gloffset_ColorTable ), + NAME_FUNC_OFFSET( 14981, glColorTableEXT, _gloffset_ColorTable ), + NAME_FUNC_OFFSET( 14997, glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv ), + NAME_FUNC_OFFSET( 15024, glColorTableParameterivSGI, _gloffset_ColorTableParameteriv ), + NAME_FUNC_OFFSET( 15051, glCopyColorTableSGI, _gloffset_CopyColorTable ), + NAME_FUNC_OFFSET( 15071, glColorSubTableEXT, _gloffset_ColorSubTable ), + NAME_FUNC_OFFSET( 15090, glCopyColorSubTableEXT, _gloffset_CopyColorSubTable ), + NAME_FUNC_OFFSET( 15113, glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D ), + NAME_FUNC_OFFSET( 15138, glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D ), + NAME_FUNC_OFFSET( 15163, glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf ), + NAME_FUNC_OFFSET( 15190, glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv ), + NAME_FUNC_OFFSET( 15218, glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri ), + NAME_FUNC_OFFSET( 15245, glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv ), + NAME_FUNC_OFFSET( 15273, glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D ), + NAME_FUNC_OFFSET( 15302, glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D ), + NAME_FUNC_OFFSET( 15331, glSeparableFilter2DEXT, _gloffset_SeparableFilter2D ), + NAME_FUNC_OFFSET( 15354, glHistogramEXT, _gloffset_Histogram ), + NAME_FUNC_OFFSET( 15369, glMinmaxEXT, _gloffset_Minmax ), + NAME_FUNC_OFFSET( 15381, glResetHistogramEXT, _gloffset_ResetHistogram ), + NAME_FUNC_OFFSET( 15401, glResetMinmaxEXT, _gloffset_ResetMinmax ), + NAME_FUNC_OFFSET( 15418, glTexImage3DEXT, _gloffset_TexImage3D ), + NAME_FUNC_OFFSET( 15434, glTexSubImage3DEXT, _gloffset_TexSubImage3D ), + NAME_FUNC_OFFSET( 15453, glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D ), + NAME_FUNC_OFFSET( 15476, glActiveTexture, _gloffset_ActiveTextureARB ), + NAME_FUNC_OFFSET( 15492, glClientActiveTexture, _gloffset_ClientActiveTextureARB ), + NAME_FUNC_OFFSET( 15514, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ), + NAME_FUNC_OFFSET( 15532, glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB ), + NAME_FUNC_OFFSET( 15551, glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB ), + NAME_FUNC_OFFSET( 15569, glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB ), + NAME_FUNC_OFFSET( 15588, glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB ), + NAME_FUNC_OFFSET( 15606, glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB ), + NAME_FUNC_OFFSET( 15625, glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB ), + NAME_FUNC_OFFSET( 15643, glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB ), + NAME_FUNC_OFFSET( 15662, glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB ), + NAME_FUNC_OFFSET( 15680, glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB ), + NAME_FUNC_OFFSET( 15699, glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB ), + NAME_FUNC_OFFSET( 15717, glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB ), + NAME_FUNC_OFFSET( 15736, glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB ), + NAME_FUNC_OFFSET( 15754, glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB ), + NAME_FUNC_OFFSET( 15773, glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB ), + NAME_FUNC_OFFSET( 15791, glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB ), + NAME_FUNC_OFFSET( 15810, glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB ), + NAME_FUNC_OFFSET( 15828, glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB ), + NAME_FUNC_OFFSET( 15847, glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB ), + NAME_FUNC_OFFSET( 15865, glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB ), + NAME_FUNC_OFFSET( 15884, glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB ), + NAME_FUNC_OFFSET( 15902, glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB ), + NAME_FUNC_OFFSET( 15921, glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB ), + NAME_FUNC_OFFSET( 15939, glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB ), + NAME_FUNC_OFFSET( 15958, glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB ), + NAME_FUNC_OFFSET( 15976, glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB ), + NAME_FUNC_OFFSET( 15995, glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB ), + NAME_FUNC_OFFSET( 16013, glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB ), + NAME_FUNC_OFFSET( 16032, glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB ), + NAME_FUNC_OFFSET( 16050, glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB ), + NAME_FUNC_OFFSET( 16069, glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB ), + NAME_FUNC_OFFSET( 16087, glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB ), + NAME_FUNC_OFFSET( 16106, glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB ), + NAME_FUNC_OFFSET( 16129, glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB ), + NAME_FUNC_OFFSET( 16152, glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB ), + NAME_FUNC_OFFSET( 16175, glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB ), + NAME_FUNC_OFFSET( 16198, glSampleCoverage, _gloffset_SampleCoverageARB ), + NAME_FUNC_OFFSET( 16215, glDrawBuffersATI, _gloffset_DrawBuffersARB ), + NAME_FUNC_OFFSET( 16232, glSampleMaskEXT, _gloffset_SampleMaskSGIS ), + NAME_FUNC_OFFSET( 16248, glSamplePatternEXT, _gloffset_SamplePatternSGIS ), + NAME_FUNC_OFFSET( 16267, glPointParameterf, _gloffset_PointParameterfEXT ), + NAME_FUNC_OFFSET( 16285, glPointParameterfARB, _gloffset_PointParameterfEXT ), + NAME_FUNC_OFFSET( 16306, glPointParameterfSGIS, _gloffset_PointParameterfEXT ), + NAME_FUNC_OFFSET( 16328, glPointParameterfv, _gloffset_PointParameterfvEXT ), + NAME_FUNC_OFFSET( 16347, glPointParameterfvARB, _gloffset_PointParameterfvEXT ), + NAME_FUNC_OFFSET( 16369, glPointParameterfvSGIS, _gloffset_PointParameterfvEXT ), + NAME_FUNC_OFFSET( 16392, glWindowPos2d, _gloffset_WindowPos2dMESA ), + NAME_FUNC_OFFSET( 16406, glWindowPos2dARB, _gloffset_WindowPos2dMESA ), + NAME_FUNC_OFFSET( 16423, glWindowPos2dv, _gloffset_WindowPos2dvMESA ), + NAME_FUNC_OFFSET( 16438, glWindowPos2dvARB, _gloffset_WindowPos2dvMESA ), + NAME_FUNC_OFFSET( 16456, glWindowPos2f, _gloffset_WindowPos2fMESA ), + NAME_FUNC_OFFSET( 16470, glWindowPos2fARB, _gloffset_WindowPos2fMESA ), + NAME_FUNC_OFFSET( 16487, glWindowPos2fv, _gloffset_WindowPos2fvMESA ), + NAME_FUNC_OFFSET( 16502, glWindowPos2fvARB, _gloffset_WindowPos2fvMESA ), + NAME_FUNC_OFFSET( 16520, glWindowPos2i, _gloffset_WindowPos2iMESA ), + NAME_FUNC_OFFSET( 16534, glWindowPos2iARB, _gloffset_WindowPos2iMESA ), + NAME_FUNC_OFFSET( 16551, glWindowPos2iv, _gloffset_WindowPos2ivMESA ), + NAME_FUNC_OFFSET( 16566, glWindowPos2ivARB, _gloffset_WindowPos2ivMESA ), + NAME_FUNC_OFFSET( 16584, glWindowPos2s, _gloffset_WindowPos2sMESA ), + NAME_FUNC_OFFSET( 16598, glWindowPos2sARB, _gloffset_WindowPos2sMESA ), + NAME_FUNC_OFFSET( 16615, glWindowPos2sv, _gloffset_WindowPos2svMESA ), + NAME_FUNC_OFFSET( 16630, glWindowPos2svARB, _gloffset_WindowPos2svMESA ), + NAME_FUNC_OFFSET( 16648, glWindowPos3d, _gloffset_WindowPos3dMESA ), + NAME_FUNC_OFFSET( 16662, glWindowPos3dARB, _gloffset_WindowPos3dMESA ), + NAME_FUNC_OFFSET( 16679, glWindowPos3dv, _gloffset_WindowPos3dvMESA ), + NAME_FUNC_OFFSET( 16694, glWindowPos3dvARB, _gloffset_WindowPos3dvMESA ), + NAME_FUNC_OFFSET( 16712, glWindowPos3f, _gloffset_WindowPos3fMESA ), + NAME_FUNC_OFFSET( 16726, glWindowPos3fARB, _gloffset_WindowPos3fMESA ), + NAME_FUNC_OFFSET( 16743, glWindowPos3fv, _gloffset_WindowPos3fvMESA ), + NAME_FUNC_OFFSET( 16758, glWindowPos3fvARB, _gloffset_WindowPos3fvMESA ), + NAME_FUNC_OFFSET( 16776, glWindowPos3i, _gloffset_WindowPos3iMESA ), + NAME_FUNC_OFFSET( 16790, glWindowPos3iARB, _gloffset_WindowPos3iMESA ), + NAME_FUNC_OFFSET( 16807, glWindowPos3iv, _gloffset_WindowPos3ivMESA ), + NAME_FUNC_OFFSET( 16822, glWindowPos3ivARB, _gloffset_WindowPos3ivMESA ), + NAME_FUNC_OFFSET( 16840, glWindowPos3s, _gloffset_WindowPos3sMESA ), + NAME_FUNC_OFFSET( 16854, glWindowPos3sARB, _gloffset_WindowPos3sMESA ), + NAME_FUNC_OFFSET( 16871, glWindowPos3sv, _gloffset_WindowPos3svMESA ), + NAME_FUNC_OFFSET( 16886, glWindowPos3svARB, _gloffset_WindowPos3svMESA ), + NAME_FUNC_OFFSET( 16904, glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT ), + NAME_FUNC_OFFSET( 16924, glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT ), + NAME_FUNC_OFFSET( 16948, glFogCoordf, _gloffset_FogCoordfEXT ), + NAME_FUNC_OFFSET( 16960, glFogCoordfv, _gloffset_FogCoordfvEXT ), + NAME_FUNC_OFFSET( 16973, glFogCoordd, _gloffset_FogCoorddEXT ), + NAME_FUNC_OFFSET( 16985, glFogCoorddv, _gloffset_FogCoorddvEXT ), + NAME_FUNC_OFFSET( 16998, glFogCoordPointer, _gloffset_FogCoordPointerEXT ), + NAME_FUNC_OFFSET( 17016, glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB ), + NAME_FUNC_OFFSET( 17039, glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB ), + NAME_FUNC_OFFSET( 17062, glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB ), + NAME_FUNC_OFFSET( 17085, glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB ), + NAME_FUNC_OFFSET( 17111, glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB ), + NAME_FUNC_OFFSET( 17137, glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB ), + NAME_FUNC_OFFSET( 17163, glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB ), + NAME_FUNC_OFFSET( 17187, glSecondaryColor3b, _gloffset_SecondaryColor3bEXT ), + NAME_FUNC_OFFSET( 17206, glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT ), + NAME_FUNC_OFFSET( 17226, glSecondaryColor3d, _gloffset_SecondaryColor3dEXT ), + NAME_FUNC_OFFSET( 17245, glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT ), + NAME_FUNC_OFFSET( 17265, glSecondaryColor3f, _gloffset_SecondaryColor3fEXT ), + NAME_FUNC_OFFSET( 17284, glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT ), + NAME_FUNC_OFFSET( 17304, glSecondaryColor3i, _gloffset_SecondaryColor3iEXT ), + NAME_FUNC_OFFSET( 17323, glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT ), + NAME_FUNC_OFFSET( 17343, glSecondaryColor3s, _gloffset_SecondaryColor3sEXT ), + NAME_FUNC_OFFSET( 17362, glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT ), + NAME_FUNC_OFFSET( 17382, glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT ), + NAME_FUNC_OFFSET( 17402, glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT ), + NAME_FUNC_OFFSET( 17423, glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT ), + NAME_FUNC_OFFSET( 17443, glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT ), + NAME_FUNC_OFFSET( 17464, glSecondaryColor3us, _gloffset_SecondaryColor3usEXT ), + NAME_FUNC_OFFSET( 17484, glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT ), + NAME_FUNC_OFFSET( 17505, glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT ), + NAME_FUNC_OFFSET( 17529, glBindProgramARB, _gloffset_BindProgramNV ), + NAME_FUNC_OFFSET( 17546, glDeleteProgramsARB, _gloffset_DeleteProgramsNV ), + NAME_FUNC_OFFSET( 17566, glGenProgramsARB, _gloffset_GenProgramsNV ), + NAME_FUNC_OFFSET( 17583, glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV ), + NAME_FUNC_OFFSET( 17612, glIsProgramARB, _gloffset_IsProgramNV ), + NAME_FUNC_OFFSET( 17627, glPointParameteri, _gloffset_PointParameteriNV ), + NAME_FUNC_OFFSET( 17645, glPointParameteriv, _gloffset_PointParameterivNV ), + NAME_FUNC_OFFSET( 17664, glMultiDrawArrays, _gloffset_MultiDrawArraysEXT ), + NAME_FUNC_OFFSET( 17682, glMultiDrawElements, _gloffset_MultiDrawElementsEXT ), + NAME_FUNC_OFFSET( 17702, glBindBuffer, _gloffset_BindBufferARB ), + NAME_FUNC_OFFSET( 17715, glBufferData, _gloffset_BufferDataARB ), + NAME_FUNC_OFFSET( 17728, glBufferSubData, _gloffset_BufferSubDataARB ), + NAME_FUNC_OFFSET( 17744, glDeleteBuffers, _gloffset_DeleteBuffersARB ), + NAME_FUNC_OFFSET( 17760, glGenBuffers, _gloffset_GenBuffersARB ), + NAME_FUNC_OFFSET( 17773, glGetBufferParameteriv, _gloffset_GetBufferParameterivARB ), + NAME_FUNC_OFFSET( 17796, glGetBufferPointerv, _gloffset_GetBufferPointervARB ), + NAME_FUNC_OFFSET( 17816, glGetBufferSubData, _gloffset_GetBufferSubDataARB ), + NAME_FUNC_OFFSET( 17835, glIsBuffer, _gloffset_IsBufferARB ), + NAME_FUNC_OFFSET( 17846, glMapBuffer, _gloffset_MapBufferARB ), + NAME_FUNC_OFFSET( 17858, glUnmapBuffer, _gloffset_UnmapBufferARB ), + NAME_FUNC_OFFSET( 17872, glGenQueries, _gloffset_GenQueriesARB ), + NAME_FUNC_OFFSET( 17885, glDeleteQueries, _gloffset_DeleteQueriesARB ), + NAME_FUNC_OFFSET( 17901, glIsQuery, _gloffset_IsQueryARB ), + NAME_FUNC_OFFSET( 17911, glBeginQuery, _gloffset_BeginQueryARB ), + NAME_FUNC_OFFSET( 17924, glEndQuery, _gloffset_EndQueryARB ), + NAME_FUNC_OFFSET( 17935, glGetQueryiv, _gloffset_GetQueryivARB ), + NAME_FUNC_OFFSET( 17948, glGetQueryObjectiv, _gloffset_GetQueryObjectivARB ), + NAME_FUNC_OFFSET( 17967, glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB ), + NAME_FUNC_OFFSET( 17987, glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT ), + NAME_FUNC_OFFSET( -1, NULL, 0 ) +}; + +#undef NAME_FUNC_OFFSET diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glthread.c b/nx-X11/extras/Mesa/src/mesa/glapi/glthread.c new file mode 100644 index 000000000..0683c1ec7 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glthread.c @@ -0,0 +1,367 @@ + +/* + * Mesa 3-D graphics library + * Version: 4.1 + * + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * XXX There's probably some work to do in order to make this file + * truly reusable outside of Mesa. First, the glheader.h include must go. + */ + + +#include "glheader.h" +#include "glthread.h" + + +/* + * This file should still compile even when THREADS is not defined. + * This is to make things easier to deal with on the makefile scene.. + */ +#ifdef THREADS +#include <errno.h> + +/* + * Error messages + */ +#define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data" +#define GET_TSD_ERROR "_glthread_: failed to get thread specific data" +#define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data" + + +/* + * Magic number to determine if a TSD object has been initialized. + * Kind of a hack but there doesn't appear to be a better cross-platform + * solution. + */ +#define INIT_MAGIC 0xff8adc98 + + + +/* + * POSIX Threads -- The best way to go if your platform supports them. + * Solaris >= 2.5 have POSIX threads, IRIX >= 6.4 reportedly + * has them, and many of the free Unixes now have them. + * Be sure to use appropriate -mt or -D_REENTRANT type + * compile flags when building. + */ +#ifdef PTHREADS + +unsigned long +_glthread_GetID(void) +{ + return (unsigned long) pthread_self(); +} + + +void +_glthread_InitTSD(_glthread_TSD *tsd) +{ + if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) { + perror(INIT_TSD_ERROR); + exit(-1); + } + tsd->initMagic = INIT_MAGIC; +} + + +void * +_glthread_GetTSD(_glthread_TSD *tsd) +{ + if (tsd->initMagic != (int) INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + return pthread_getspecific(tsd->key); +} + + +void +_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +{ + if (tsd->initMagic != (int) INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + if (pthread_setspecific(tsd->key, ptr) != 0) { + perror(SET_TSD_ERROR); + exit(-1); + } +} + +#endif /* PTHREADS */ + + + +/* + * Solaris/Unix International Threads -- Use only if POSIX threads + * aren't available on your Unix platform. Solaris 2.[34] are examples + * of platforms where this is the case. Be sure to use -mt and/or + * -D_REENTRANT when compiling. + */ +#ifdef SOLARIS_THREADS +#define USE_LOCK_FOR_KEY /* undef this to try a version without + lock for the global key... */ + +unsigned long +_glthread_GetID(void) +{ + abort(); /* XXX not implemented yet */ + return (unsigned long) 0; +} + + +void +_glthread_InitTSD(_glthread_TSD *tsd) +{ + if ((errno = mutex_init(&tsd->keylock, 0, NULL)) != 0 || + (errno = thr_keycreate(&(tsd->key), free)) != 0) { + perror(INIT_TSD_ERROR); + exit(-1); + } + tsd->initMagic = INIT_MAGIC; +} + + +void * +_glthread_GetTSD(_glthread_TSD *tsd) +{ + void* ret; + if (tsd->initMagic != INIT_MAGIC) { + _glthread_InitTSD(tsd); + } +#ifdef USE_LOCK_FOR_KEY + mutex_lock(&tsd->keylock); + thr_getspecific(tsd->key, &ret); + mutex_unlock(&tsd->keylock); +#else + if ((errno = thr_getspecific(tsd->key, &ret)) != 0) { + perror(GET_TSD_ERROR); + exit(-1); + } +#endif + return ret; +} + + +void +_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +{ + if (tsd->initMagic != INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + if ((errno = thr_setspecific(tsd->key, ptr)) != 0) { + perror(SET_TSD_ERROR); + exit(-1); + } +} + +#undef USE_LOCK_FOR_KEY +#endif /* SOLARIS_THREADS */ + + + +/* + * Win32 Threads. The only available option for Windows 95/NT. + * Be sure that you compile using the Multithreaded runtime, otherwise + * bad things will happen. + */ +#ifdef WIN32_THREADS + +unsigned long +_glthread_GetID(void) +{ + abort(); /* XXX not implemented yet */ + return (unsigned long) 0; +} + + +void +_glthread_InitTSD(_glthread_TSD *tsd) +{ + tsd->key = TlsAlloc(); + if (tsd->key == 0xffffffff) { + /* Can Windows handle stderr messages for non-console + applications? Does Windows have perror? */ + /* perror(SET_INIT_ERROR);*/ + exit(-1); + } + tsd->initMagic = INIT_MAGIC; +} + + +void * +_glthread_GetTSD(_glthread_TSD *tsd) +{ + if (tsd->initMagic != INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + return TlsGetValue(tsd->key); +} + + +void +_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +{ + /* the following code assumes that the _glthread_TSD has been initialized + to zero at creation */ + if (tsd->initMagic != INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + if (TlsSetValue(tsd->key, ptr) == 0) { + /* Can Windows handle stderr messages for non-console + applications? Does Windows have perror? */ + /* perror(SET_TSD_ERROR);*/ + exit(-1); + } +} + +#endif /* WIN32_THREADS */ + + + +/* + * XFree86 has its own thread wrapper, Xthreads.h + * We wrap it again for GL. + */ +#ifdef USE_XTHREADS + +unsigned long +_glthread_GetID(void) +{ + return (unsigned long) xthread_self(); +} + + +void +_glthread_InitTSD(_glthread_TSD *tsd) +{ + if (xthread_key_create(&tsd->key, NULL) != 0) { + perror(INIT_TSD_ERROR); + exit(-1); + } + tsd->initMagic = INIT_MAGIC; +} + + +void * +_glthread_GetTSD(_glthread_TSD *tsd) +{ + void *ptr; + if (tsd->initMagic != INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + xthread_get_specific(tsd->key, &ptr); + return ptr; +} + + +void +_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +{ + if (tsd->initMagic != INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + xthread_set_specific(tsd->key, ptr); +} + +#endif /* XTHREAD */ + + + +/* + * BeOS threads + */ +#ifdef BEOS_THREADS + +unsigned long +_glthread_GetID(void) +{ + return (unsigned long) find_thread(NULL); +} + +void +_glthread_InitTSD(_glthread_TSD *tsd) +{ + tsd->key = tls_allocate(); + tsd->initMagic = INIT_MAGIC; +} + +void * +_glthread_GetTSD(_glthread_TSD *tsd) +{ + if (tsd->initMagic != (int) INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + return tls_get(tsd->key); +} + +void +_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +{ + if (tsd->initMagic != (int) INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + tls_set(tsd->key, ptr); +} + +#endif /* BEOS_THREADS */ + + + +#else /* THREADS */ + + +/* + * no-op functions + */ + +unsigned long +_glthread_GetID(void) +{ + return 0; +} + + +void +_glthread_InitTSD(_glthread_TSD *tsd) +{ + (void) tsd; +} + + +void * +_glthread_GetTSD(_glthread_TSD *tsd) +{ + (void) tsd; + return NULL; +} + + +void +_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +{ + (void) tsd; + (void) ptr; +} + + +#endif /* THREADS */ diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/glthread.h b/nx-X11/extras/Mesa/src/mesa/glapi/glthread.h new file mode 100644 index 000000000..53592aab3 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/glthread.h @@ -0,0 +1,314 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * Thread support for gl dispatch. + * + * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu) + * and Christoph Poliwoda (poliwoda@volumegraphics.com) + * Revised by Keith Whitwell + * Adapted for new gl dispatcher by Brian Paul + * + * + * + * DOCUMENTATION + * + * This thread module exports the following types: + * _glthread_TSD Thread-specific data area + * _glthread_Thread Thread datatype + * _glthread_Mutex Mutual exclusion lock + * + * Macros: + * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex + * _glthread_INIT_MUTEX(name) Initialize a mutex + * _glthread_LOCK_MUTEX(name) Lock a mutex + * _glthread_UNLOCK_MUTEX(name) Unlock a mutex + * + * Functions: + * _glthread_GetID(v) Get integer thread ID + * _glthread_InitTSD() Initialize thread-specific data + * _glthread_GetTSD() Get thread-specific data + * _glthread_SetTSD() Set thread-specific data + * + */ + +/* + * If this file is accidentally included by a non-threaded build, + * it should not cause the build to fail, or otherwise cause problems. + * In general, it should only be included when needed however. + */ + +#ifndef GLTHREAD_H +#define GLTHREAD_H + + +#if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\ + defined(WIN32_THREADS) || defined(USE_XTHREADS) || defined(BEOS_THREADS)) \ + && !defined(THREADS) +# define THREADS +#endif + +#ifdef VMS +#include <GL/vms_x_fix.h> +#endif + +/* + * POSIX threads. This should be your choice in the Unix world + * whenever possible. When building with POSIX threads, be sure + * to enable any compiler flags which will cause the MT-safe + * libc (if one exists) to be used when linking, as well as any + * header macros for MT-safe errno, etc. For Solaris, this is the -mt + * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable + * proper compiling for MT-safe libc etc. + */ +#if defined(PTHREADS) +#include <pthread.h> /* POSIX threads headers */ + +typedef struct { + pthread_key_t key; + int initMagic; +} _glthread_TSD; + +typedef pthread_t _glthread_Thread; + +typedef pthread_mutex_t _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER + +#define _glthread_INIT_MUTEX(name) \ + pthread_mutex_init(&(name), NULL) + +#define _glthread_DESTROY_MUTEX(name) \ + pthread_mutex_destroy(&(name)) + +#define _glthread_LOCK_MUTEX(name) \ + (void) pthread_mutex_lock(&(name)) + +#define _glthread_UNLOCK_MUTEX(name) \ + (void) pthread_mutex_unlock(&(name)) + +#endif /* PTHREADS */ + + + + +/* + * Solaris threads. Use only up to Solaris 2.4. + * Solaris 2.5 and higher provide POSIX threads. + * Be sure to compile with -mt on the Solaris compilers, or + * use -D_REENTRANT if using gcc. + */ +#ifdef SOLARIS_THREADS +#include <thread.h> + +typedef struct { + thread_key_t key; + mutex_t keylock; + int initMagic; +} _glthread_TSD; + +typedef thread_t _glthread_Thread; + +typedef mutex_t _glthread_Mutex; + +/* XXX need to really implement mutex-related macros */ +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 +#define _glthread_INIT_MUTEX(name) (void) name +#define _glthread_DESTROY_MUTEX(name) (void) name +#define _glthread_LOCK_MUTEX(name) (void) name +#define _glthread_UNLOCK_MUTEX(name) (void) name + +#endif /* SOLARIS_THREADS */ + + + + +/* + * Windows threads. Should work with Windows NT and 95. + * IMPORTANT: Link with multithreaded runtime library when THREADS are + * used! + */ +#ifdef WIN32_THREADS +#include <windows.h> + +typedef struct { + DWORD key; + int initMagic; +} _glthread_TSD; + +typedef HANDLE _glthread_Thread; + +typedef CRITICAL_SECTION _glthread_Mutex; + +/* XXX need to really implement mutex-related macros */ +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 +#define _glthread_INIT_MUTEX(name) (void) name +#define _glthread_DESTROY_MUTEX(name) (void) name +#define _glthread_LOCK_MUTEX(name) (void) name +#define _glthread_UNLOCK_MUTEX(name) (void) name + +#endif /* WIN32_THREADS */ + + + + +/* + * XFree86 has its own thread wrapper, Xthreads.h + * We wrap it again for GL. + */ +#ifdef USE_XTHREADS +#include <X11/Xthreads.h> + +typedef struct { + xthread_key_t key; + int initMagic; +} _glthread_TSD; + +typedef xthread_t _glthread_Thread; + +typedef xmutex_rec _glthread_Mutex; + +#ifdef XMUTEX_INITIALIZER +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name = XMUTEX_INITIALIZER +#else +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name +#endif + +#define _glthread_INIT_MUTEX(name) \ + xmutex_init(&(name)) + +#define _glthread_DESTROY_MUTEX(name) \ + xmutex_clear(&(name)) + +#define _glthread_LOCK_MUTEX(name) \ + (void) xmutex_lock(&(name)) + +#define _glthread_UNLOCK_MUTEX(name) \ + (void) xmutex_unlock(&(name)) + +#endif /* USE_XTHREADS */ + + + +/* + * BeOS threads. R5.x required. + */ +#ifdef BEOS_THREADS + +#include <kernel/OS.h> +#include <support/TLS.h> + +typedef struct { + int32 key; + int initMagic; +} _glthread_TSD; + +typedef thread_id _glthread_Thread; + +/* Use Benaphore, aka speeder semaphore */ +typedef struct { + int32 lock; + sem_id sem; +} benaphore; +typedef benaphore _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 } +#define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 +#define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0 +#define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \ + if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem) +#define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem) + +#endif /* BEOS_THREADS */ + + + +#ifndef THREADS + +/* + * THREADS not defined + */ + +typedef GLuint _glthread_TSD; + +typedef GLuint _glthread_Thread; + +typedef GLuint _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 + +#define _glthread_INIT_MUTEX(name) (void) name + +#define _glthread_DESTROY_MUTEX(name) (void) name + +#define _glthread_LOCK_MUTEX(name) (void) name + +#define _glthread_UNLOCK_MUTEX(name) (void) name + +#endif /* THREADS */ + + + +/* + * Platform independent thread specific data API. + */ + +extern unsigned long +_glthread_GetID(void); + + +extern void +_glthread_InitTSD(_glthread_TSD *); + + +extern void * +_glthread_GetTSD(_glthread_TSD *); + + +extern void +_glthread_SetTSD(_glthread_TSD *, void *); + +#if defined(GLX_USE_TLS) + +extern __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))); + +#define GET_DISPATCH() _glapi_tls_Dispatch + +#elif !defined(GL_CALL) +# if defined(THREADS) +# define GET_DISPATCH() \ + ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \ + ? _glapi_Dispatch : _glapi_get_dispatch()) +# else +# define GET_DISPATCH() _glapi_Dispatch +# endif /* defined(THREADS) */ +#endif /* ndef GL_CALL */ + + +#endif /* THREADS_H */ diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/license.py b/nx-X11/extras/Mesa/src/mesa/glapi/license.py new file mode 100644 index 000000000..02181648e --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/license.py @@ -0,0 +1,47 @@ +# (C) Copyright IBM Corporation 2004 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +bsd_license_template = """%s +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +the rights to use, copy, modify, merge, publish, distribute, sub license, +and/or sell copies of the Software, and to permit persons to whom the +Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +%s, +AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF +OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE.""" diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/mesadef.py b/nx-X11/extras/Mesa/src/mesa/glapi/mesadef.py new file mode 100644 index 000000000..604be2ba6 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/mesadef.py @@ -0,0 +1,223 @@ +#!/usr/bin/env python + +# $Id: mesadef.py,v 1.1.1.1 2004/06/16 09:19:06 anholt Exp $ + +# Mesa 3-D graphics library +# Version: 4.1 +# +# Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# the rights to use, copy, modify, merge, publish, distribute, sublicense, +# and/or sell copies of the Software, and to permit persons to whom the +# Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + +# Generate the mesa.def file for Windows. +# +# Usage: +# mesadef.py >mesa.def +# Then copy to src/mesa/drivers/windows/gdi +# +# Dependencies: +# The apispec file must be in the current directory. + + + +import apiparser +import string + + +def PrintHead(): + print '; DO NOT EDIT - This file generated automatically by mesadef.py script' + print 'DESCRIPTION \'Mesa (OpenGL work-alike) for Win32\'' + print 'VERSION 6.0' + print ';' + print '; Module definition file for Mesa (OPENGL32.DLL)' + print ';' + print '; Note: The OpenGL functions use the STDCALL' + print '; function calling convention. Microsoft\'s' + print '; OPENGL32 uses this convention and so must the' + print '; Mesa OPENGL32 so that the Mesa DLL can be used' + print '; as a drop-in replacement.' + print ';' + print '; The linker exports STDCALL entry points with' + print '; \'decorated\' names; e.g., _glBegin@0, where the' + print '; trailing number is the number of bytes of ' + print '; parameter data pushed onto the stack. The' + print '; callee is responsible for popping this data' + print '; off the stack, usually via a RETF n instruction.' + print ';' + print '; However, the Microsoft OPENGL32.DLL does not export' + print '; the decorated names, even though the calling convention' + print '; is STDCALL. So, this module definition file is' + print '; needed to force the Mesa OPENGL32.DLL to export the' + print '; symbols in the same manner as the Microsoft DLL.' + print '; Were it not for this problem, this file would not' + print '; be needed (for the gl* functions) since the entry' + print '; points are compiled with dllexport declspec.' + print ';' + print '; However, this file is still needed to export "internal"' + print '; Mesa symbols for the benefit of the OSMESA32.DLL.' + print ';' + print 'EXPORTS' + return +#enddef + + +def PrintTail(): + print ';' + print '; WGL API' + print '\twglChoosePixelFormat' + print '\twglCopyContext' + print '\twglCreateContext' + print '\twglCreateLayerContext' + print '\twglDeleteContext' + print '\twglDescribeLayerPlane' + print '\twglDescribePixelFormat' + print '\twglGetCurrentContext' + print '\twglGetCurrentDC' + print '\twglGetLayerPaletteEntries' + print '\twglGetPixelFormat' + print '\twglGetProcAddress' + print '\twglMakeCurrent' + print '\twglRealizeLayerPalette' + print '\twglSetLayerPaletteEntries' + print '\twglSetPixelFormat' + print '\twglShareLists' + print '\twglSwapBuffers' + print '\twglSwapLayerBuffers' + print '\twglUseFontBitmapsA' + print '\twglUseFontBitmapsW' + print '\twglUseFontOutlinesA' + print '\twglUseFontOutlinesW' + print ';' + print '; Mesa internals - mostly for OSMESA' + print '\t_ac_CreateContext' + print '\t_ac_DestroyContext' + print '\t_ac_InvalidateState' + print '\t_glapi_get_context' + print '\t_glapi_get_proc_address' + print '\t_mesa_buffer_data' + print '\t_mesa_buffer_map' + print '\t_mesa_buffer_subdata' + print '\t_mesa_bzero' + print '\t_mesa_calloc' + print '\t_mesa_choose_tex_format' + print '\t_mesa_compressed_texture_size' + print '\t_mesa_create_framebuffer' + print '\t_mesa_create_visual' + print '\t_mesa_delete_buffer_object' + print '\t_mesa_delete_texture_object' + print '\t_mesa_destroy_framebuffer' + print '\t_mesa_destroy_visual' + print '\t_mesa_enable_1_3_extensions' + print '\t_mesa_enable_1_4_extensions' + print '\t_mesa_enable_1_5_extensions' + print '\t_mesa_enable_sw_extensions' + print '\t_mesa_error' + print '\t_mesa_free' + print '\t_mesa_free_context_data' + print '\t_mesa_get_current_context' + print '\t_mesa_init_default_imports' + print '\t_mesa_initialize_context' + print '\t_mesa_make_current' + print '\t_mesa_memcpy' + print '\t_mesa_memset' + print '\t_mesa_new_buffer_object' + print '\t_mesa_new_texture_object' + print '\t_mesa_problem' + print '\t_mesa_ResizeBuffersMESA' + print '\t_mesa_store_compressed_teximage1d' + print '\t_mesa_store_compressed_teximage2d' + print '\t_mesa_store_compressed_teximage3d' + print '\t_mesa_store_compressed_texsubimage1d' + print '\t_mesa_store_compressed_texsubimage2d' + print '\t_mesa_store_compressed_texsubimage3d' + print '\t_mesa_store_teximage1d' + print '\t_mesa_store_teximage2d' + print '\t_mesa_store_teximage3d' + print '\t_mesa_store_texsubimage1d' + print '\t_mesa_store_texsubimage2d' + print '\t_mesa_store_texsubimage3d' + print '\t_mesa_strcmp' + print '\t_mesa_test_proxy_teximage' + print '\t_mesa_Viewport' + print '\t_swrast_Accum' + print '\t_swrast_alloc_buffers' + print '\t_swrast_Bitmap' + print '\t_swrast_CopyPixels' + print '\t_swrast_DrawBuffer' + print '\t_swrast_DrawPixels' + print '\t_swrast_GetDeviceDriverReference' + print '\t_swrast_Clear' + print '\t_swrast_choose_line' + print '\t_swrast_choose_triangle' + print '\t_swrast_CopyColorSubTable' + print '\t_swrast_CopyColorTable' + print '\t_swrast_CopyConvolutionFilter1D' + print '\t_swrast_CopyConvolutionFilter2D' + print '\t_swrast_copy_teximage1d' + print '\t_swrast_copy_teximage2d' + print '\t_swrast_copy_texsubimage1d' + print '\t_swrast_copy_texsubimage2d' + print '\t_swrast_copy_texsubimage3d' + print '\t_swrast_CreateContext' + print '\t_swrast_DestroyContext' + print '\t_swrast_InvalidateState' + print '\t_swrast_ReadPixels' + print '\t_swrast_zbuffer_address' + print '\t_swsetup_Wakeup' + print '\t_swsetup_CreateContext' + print '\t_swsetup_DestroyContext' + print '\t_swsetup_InvalidateState' + print '\t_tnl_CreateContext' + print '\t_tnl_DestroyContext' + print '\t_tnl_InvalidateState' + print '\t_tnl_MakeCurrent' + print '\t_tnl_run_pipeline' +#enddef + + +records = [] + +def FindOffset(funcName): + for (name, alias, offset) in records: + if name == funcName: + return offset + #endif + #endfor + return -1 +#enddef + + +def EmitEntry(name, returnType, argTypeList, argNameList, alias, offset): + if alias == '': + dispatchName = name + else: + dispatchName = alias + if offset < 0: + offset = FindOffset(dispatchName) + if offset >= 0 and string.find(name, "unused") == -1: + print '\tgl%s' % (name) + # save this info in case we need to look up an alias later + records.append((name, dispatchName, offset)) + +#enddef + + +PrintHead() +apiparser.ProcessSpecFile("APIspec", EmitEntry) +PrintTail() diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/next_available_offset.sh b/nx-X11/extras/Mesa/src/mesa/glapi/next_available_offset.sh new file mode 100755 index 000000000..e7d6c2f4a --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/next_available_offset.sh @@ -0,0 +1,39 @@ +#!/usr/bin/env bash +# +# (C) Copyright IBM Corporation 2004 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +# Trivial shell script to search the API definition file and print out the +# next numerically available API entry-point offset. This could probably +# be made smarter, but it would be better to use the existin Python +# framework to do that. This is just a quick-and-dirty hack. + +num=$(grep 'offset="' gl_API.xml |\ + sed 's/.\+ offset="//g;s/".*$//g' |\ + grep -v '?' |\ + sort -rn |\ + head -1) + +echo $((num + 1)) diff --git a/nx-X11/extras/Mesa/src/mesa/glapi/typeexpr.py b/nx-X11/extras/Mesa/src/mesa/glapi/typeexpr.py new file mode 100644 index 000000000..eface2a52 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/glapi/typeexpr.py @@ -0,0 +1,288 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import string, copy + +class type_node: + def __init__(self): + self.pointer = 0 + self.const = 0 + self.signed = 1 + self.integer = 1 + + # If elements is set to non-zero, then field is an array. + self.elements = 0 + + self.name = None + self.size = 0 + return + + + def string(self): + s = "" + + if self.pointer: + s = "* " + + if self.const: + s += "const " + + if not self.pointer: + if self.integer: + if self.signed: + s += "signed " + else: + s += "unsigned " + + if self.name: + s += "%s " % (self.name) + + return s + + +class type_table: + def __init__(self): + self.types_by_name = {} + return + + + def add_type(self, type_expr): + self.types_by_name[ type_expr.get_base_name() ] = type_expr + return + + + def find_type(self, name): + if name in self.types_by_name: + return self.types_by_name[ name ] + else: + return None + + +def create_initial_types(): + tt = type_table() + + basic_types = [ ["char", 1, 1], \ + ["short", 2, 1], \ + ["int", 4, 1], \ + ["long", 4, 1], \ + ["float", 4, 0], \ + ["double", 8, 0], \ + ["enum", 4, 1] ] + + + for [type_name, type_size, integer] in basic_types: + te = type_expression(None) + tn = type_node() + tn.name = type_name + tn.size = type_size + tn.integer = integer + te.expr.append(tn) + tt.add_type( te ) + + type_expression.built_in_types = tt + return + + +class type_expression: + built_in_types = None + + def __init__(self, type_string, extra_types = None): + self.expr = [] + + if not type_string: return + + self.original_string = type_string + + if not type_expression.built_in_types: + raise RuntimeError("create_initial_types must be called before creating type_expression objects.") + + + elements = string.split( string.replace( type_string, "*", " * " ) ) + + const = 0 + t = None + signed = 0 + unsigned = 0 + + for i in elements: + if i == "const": + if t and t.pointer: + t.const = 1 + else: + const = 1 + elif i == "signed": + signed = 1 + elif i == "unsigned": + unsigned = 1 + elif i == "*": + # This is a quirky special-case because of the + # way the C works for types. If 'unsigned' is + # specified all by itself, it is treated the + # same as "unsigned int". + + if unsigned: + self.set_base_type( "int", signed, unsigned, const, extra_types ) + const = 0 + signed = 0 + unsigned = 0 + + if not self.expr: + raise RuntimeError("Invalid type expression (dangling pointer)") + + if signed: + raise RuntimeError("Invalid type expression (signed / unsigned applied to pointer)") + + t = type_node() + t.pointer = 1 + self.expr.append( t ) + else: + if self.expr: + raise RuntimeError('Invalid type expression (garbage after pointer qualifier -> "%s")' % (self.original_string)) + + self.set_base_type( i, signed, unsigned, const, extra_types ) + const = 0 + signed = 0 + unsigned = 0 + + if signed and unsigned: + raise RuntimeError("Invalid type expression (both signed and unsigned specified)") + + + if const: + raise RuntimeError("Invalid type expression (dangling const)") + + if unsigned: + raise RuntimeError("Invalid type expression (dangling signed)") + + if signed: + raise RuntimeError("Invalid type expression (dangling unsigned)") + + return + + + def set_base_type(self, type_name, signed, unsigned, const, extra_types): + te = type_expression.built_in_types.find_type( type_name ) + if not te: + te = extra_types.find_type( type_name ) + + if not te: + raise RuntimeError('Unknown base type "%s".' % (type_name)) + + self.expr = copy.deepcopy(te.expr) + + t = self.expr[ len(self.expr) - 1 ] + t.const = const + if signed: + t.signed = 1 + elif unsigned: + t.signed = 0 + + + def set_base_type_node(self, tn): + self.expr = [tn] + return + + + def set_elements(self, count): + tn = self.expr[0] + + tn.elements = count + return + + + def string(self): + s = "" + for t in self.expr: + s += t.string() + + return s + + + def get_base_type_node(self): + return self.expr[0] + + + def get_base_name(self): + if len(self.expr): + return self.expr[0].name + else: + return None + + + def get_element_size(self): + tn = self.expr[0] + + if tn.elements: + return tn.elements * tn.size + else: + return tn.size + + + def get_element_count(self): + tn = self.expr[0] + return tn.elements + + + def get_stack_size(self): + tn = self.expr[ len(self.expr) - 1 ] + + if tn.elements or tn.pointer: + return 4 + elif not tn.integer: + return tn.size + else: + return 4 + + + def is_pointer(self): + tn = self.expr[ len(self.expr) - 1 ] + return tn.pointer + + + def format_string(self): + tn = self.expr[ len(self.expr) - 1 ] + if tn.pointer: + return "%p" + elif not tn.integer: + return "%f" + else: + return "%d" + + + +if __name__ == '__main__': + + types_to_try = [ "int", "int *", "const int *", "int * const", "const int * const", \ + "unsigned * const *", \ + "float", "const double", "double * const"] + + create_initial_types() + + for t in types_to_try: + print 'Trying "%s"...' % (t) + te = type_expression( t ) + print 'Got "%s" (%u, %u).' % (te.string(), te.get_stack_size(), te.get_element_size()) |