diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/main/dlist.c')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/main/dlist.c | 8434 |
1 files changed, 0 insertions, 8434 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/main/dlist.c b/nx-X11/extras/Mesa/src/mesa/main/dlist.c deleted file mode 100644 index 7bd11c31a..000000000 --- a/nx-X11/extras/Mesa/src/mesa/main/dlist.c +++ /dev/null @@ -1,8434 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \file dlist.c - * Display lists management functions. - */ - -#include "glheader.h" -#include "imports.h" -#include "api_arrayelt.h" -#include "api_loopback.h" -#include "config.h" -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program -#include "arbprogram.h" -#include "program.h" -#endif -#include "attrib.h" -#include "blend.h" -#include "buffers.h" -#if FEATURE_ARB_vertex_buffer_object -#include "bufferobj.h" -#endif -#include "clip.h" -#include "colormac.h" -#include "colortab.h" -#include "context.h" -#include "convolve.h" -#include "depth.h" -#include "dlist.h" -#include "enable.h" -#include "enums.h" -#include "eval.h" -#include "extensions.h" -#include "feedback.h" -#include "get.h" -#include "glapi.h" -#include "hash.h" -#include "histogram.h" -#include "image.h" -#include "light.h" -#include "lines.h" -#include "dlist.h" -#include "macros.h" -#include "matrix.h" -#include "occlude.h" -#include "pixel.h" -#include "points.h" -#include "polygon.h" -#include "state.h" -#include "texobj.h" -#include "teximage.h" -#include "texstate.h" -#include "mtypes.h" -#include "varray.h" -#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program -#include "nvprogram.h" -#include "program.h" -#endif -#if FEATURE_ATI_fragment_shader -#include "atifragshader.h" -#endif - -#include "math/m_matrix.h" -#include "math/m_xform.h" - -#include "dispatch.h" - - -/** - * Flush vertices. - * - * \param ctx GL context. - * - * Checks if dd_function_table::SaveNeedFlush is marked to flush - * stored (save) vertices, and calls - * dd_function_table::SaveFlushVertices if so. - */ -#define SAVE_FLUSH_VERTICES(ctx) \ -do { \ - if (ctx->Driver.SaveNeedFlush) \ - ctx->Driver.SaveFlushVertices(ctx); \ -} while (0) - - -/** - * Macro to assert that the API call was made outside the - * glBegin()/glEnd() pair, with return value. - * - * \param ctx GL context. - * \param retval value to return value in case the assertion fails. - */ -#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \ -do { \ - if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \ - ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \ - _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \ - return retval; \ - } \ -} while (0) - -/** - * Macro to assert that the API call was made outside the - * glBegin()/glEnd() pair. - * - * \param ctx GL context. - */ -#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \ -do { \ - if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \ - ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \ - _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \ - return; \ - } \ -} while (0) - -/** - * Macro to assert that the API call was made outside the - * glBegin()/glEnd() pair and flush the vertices. - * - * \param ctx GL context. - */ -#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \ -do { \ - ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \ - SAVE_FLUSH_VERTICES(ctx); \ -} while (0) - -/** - * Macro to assert that the API call was made outside the - * glBegin()/glEnd() pair and flush the vertices, with return value. - * - * \param ctx GL context. - * \param retval value to return value in case the assertion fails. - */ -#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\ -do { \ - ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \ - SAVE_FLUSH_VERTICES(ctx); \ -} while (0) - - - -/** - * Display list opcodes. - * - * The fact that these identifiers are assigned consecutive - * integer values starting at 0 is very important, see InstSize array usage) - */ -typedef enum { - OPCODE_INVALID = -1, /* Force signed enum */ - OPCODE_ACCUM, - OPCODE_ALPHA_FUNC, - OPCODE_BIND_TEXTURE, - OPCODE_BITMAP, - OPCODE_BLEND_COLOR, - OPCODE_BLEND_EQUATION, - OPCODE_BLEND_EQUATION_SEPARATE, - OPCODE_BLEND_FUNC_SEPARATE, - OPCODE_CALL_LIST, - OPCODE_CALL_LIST_OFFSET, - OPCODE_CLEAR, - OPCODE_CLEAR_ACCUM, - OPCODE_CLEAR_COLOR, - OPCODE_CLEAR_DEPTH, - OPCODE_CLEAR_INDEX, - OPCODE_CLEAR_STENCIL, - OPCODE_CLIP_PLANE, - OPCODE_COLOR_MASK, - OPCODE_COLOR_MATERIAL, - OPCODE_COLOR_TABLE, - OPCODE_COLOR_TABLE_PARAMETER_FV, - OPCODE_COLOR_TABLE_PARAMETER_IV, - OPCODE_COLOR_SUB_TABLE, - OPCODE_CONVOLUTION_FILTER_1D, - OPCODE_CONVOLUTION_FILTER_2D, - OPCODE_CONVOLUTION_PARAMETER_I, - OPCODE_CONVOLUTION_PARAMETER_IV, - OPCODE_CONVOLUTION_PARAMETER_F, - OPCODE_CONVOLUTION_PARAMETER_FV, - OPCODE_COPY_COLOR_SUB_TABLE, - OPCODE_COPY_COLOR_TABLE, - OPCODE_COPY_PIXELS, - OPCODE_COPY_TEX_IMAGE1D, - OPCODE_COPY_TEX_IMAGE2D, - OPCODE_COPY_TEX_SUB_IMAGE1D, - OPCODE_COPY_TEX_SUB_IMAGE2D, - OPCODE_COPY_TEX_SUB_IMAGE3D, - OPCODE_CULL_FACE, - OPCODE_DEPTH_FUNC, - OPCODE_DEPTH_MASK, - OPCODE_DEPTH_RANGE, - OPCODE_DISABLE, - OPCODE_DRAW_BUFFER, - OPCODE_DRAW_PIXELS, - OPCODE_ENABLE, - OPCODE_EVALMESH1, - OPCODE_EVALMESH2, - OPCODE_FOG, - OPCODE_FRONT_FACE, - OPCODE_FRUSTUM, - OPCODE_HINT, - OPCODE_HISTOGRAM, - OPCODE_INDEX_MASK, - OPCODE_INIT_NAMES, - OPCODE_LIGHT, - OPCODE_LIGHT_MODEL, - OPCODE_LINE_STIPPLE, - OPCODE_LINE_WIDTH, - OPCODE_LIST_BASE, - OPCODE_LOAD_IDENTITY, - OPCODE_LOAD_MATRIX, - OPCODE_LOAD_NAME, - OPCODE_LOGIC_OP, - OPCODE_MAP1, - OPCODE_MAP2, - OPCODE_MAPGRID1, - OPCODE_MAPGRID2, - OPCODE_MATRIX_MODE, - OPCODE_MIN_MAX, - OPCODE_MULT_MATRIX, - OPCODE_ORTHO, - OPCODE_PASSTHROUGH, - OPCODE_PIXEL_MAP, - OPCODE_PIXEL_TRANSFER, - OPCODE_PIXEL_ZOOM, - OPCODE_POINT_SIZE, - OPCODE_POINT_PARAMETERS, - OPCODE_POLYGON_MODE, - OPCODE_POLYGON_STIPPLE, - OPCODE_POLYGON_OFFSET, - OPCODE_POP_ATTRIB, - OPCODE_POP_MATRIX, - OPCODE_POP_NAME, - OPCODE_PRIORITIZE_TEXTURE, - OPCODE_PUSH_ATTRIB, - OPCODE_PUSH_MATRIX, - OPCODE_PUSH_NAME, - OPCODE_RASTER_POS, - OPCODE_READ_BUFFER, - OPCODE_RESET_HISTOGRAM, - OPCODE_RESET_MIN_MAX, - OPCODE_ROTATE, - OPCODE_SCALE, - OPCODE_SCISSOR, - OPCODE_SELECT_TEXTURE_SGIS, - OPCODE_SELECT_TEXTURE_COORD_SET, - OPCODE_SHADE_MODEL, - OPCODE_STENCIL_FUNC, - OPCODE_STENCIL_MASK, - OPCODE_STENCIL_OP, - OPCODE_TEXENV, - OPCODE_TEXGEN, - OPCODE_TEXPARAMETER, - OPCODE_TEX_IMAGE1D, - OPCODE_TEX_IMAGE2D, - OPCODE_TEX_IMAGE3D, - OPCODE_TEX_SUB_IMAGE1D, - OPCODE_TEX_SUB_IMAGE2D, - OPCODE_TEX_SUB_IMAGE3D, - OPCODE_TRANSLATE, - OPCODE_VIEWPORT, - OPCODE_WINDOW_POS, - /* GL_ARB_multitexture */ - OPCODE_ACTIVE_TEXTURE, - /* GL_SGIX/SGIS_pixel_texture */ - OPCODE_PIXEL_TEXGEN_SGIX, - OPCODE_PIXEL_TEXGEN_PARAMETER_SGIS, - /* GL_ARB_texture_compression */ - OPCODE_COMPRESSED_TEX_IMAGE_1D, - OPCODE_COMPRESSED_TEX_IMAGE_2D, - OPCODE_COMPRESSED_TEX_IMAGE_3D, - OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, - OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, - OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, - /* GL_ARB_multisample */ - OPCODE_SAMPLE_COVERAGE, - /* GL_ARB_window_pos */ - OPCODE_WINDOW_POS_ARB, - /* GL_NV_vertex_program */ - OPCODE_BIND_PROGRAM_NV, - OPCODE_EXECUTE_PROGRAM_NV, - OPCODE_REQUEST_RESIDENT_PROGRAMS_NV, - OPCODE_LOAD_PROGRAM_NV, - OPCODE_PROGRAM_PARAMETER4F_NV, - OPCODE_TRACK_MATRIX_NV, - /* GL_NV_fragment_program */ - OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, - OPCODE_PROGRAM_NAMED_PARAMETER_NV, - /* GL_EXT_stencil_two_side */ - OPCODE_ACTIVE_STENCIL_FACE_EXT, - /* GL_EXT_depth_bounds_test */ - OPCODE_DEPTH_BOUNDS_EXT, - /* GL_ARB_vertex/fragment_program */ - OPCODE_PROGRAM_STRING_ARB, - OPCODE_PROGRAM_ENV_PARAMETER_ARB, - /* GL_ARB_occlusion_query */ - OPCODE_BEGIN_QUERY_ARB, - OPCODE_END_QUERY_ARB, - /* GL_ARB_draw_buffers */ - OPCODE_DRAW_BUFFERS_ARB, - /* GL_ATI_fragment_shader */ - OPCODE_BIND_FRAGMENT_SHADER_ATI, - OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, - /* OpenGL 2.0 */ - OPCODE_STENCIL_FUNC_SEPARATE, - OPCODE_STENCIL_OP_SEPARATE, - OPCODE_STENCIL_MASK_SEPARATE, - - /* Vertex attributes -- fallback for when optimized display - * list build isn't active. - */ - OPCODE_ATTR_1F_NV, - OPCODE_ATTR_2F_NV, - OPCODE_ATTR_3F_NV, - OPCODE_ATTR_4F_NV, - OPCODE_ATTR_1F_ARB, - OPCODE_ATTR_2F_ARB, - OPCODE_ATTR_3F_ARB, - OPCODE_ATTR_4F_ARB, - OPCODE_MATERIAL, - OPCODE_INDEX, - OPCODE_EDGEFLAG, - OPCODE_BEGIN, - OPCODE_END, - OPCODE_RECTF, - OPCODE_EVAL_C1, - OPCODE_EVAL_C2, - OPCODE_EVAL_P1, - OPCODE_EVAL_P2, - - - /* The following three are meta instructions */ - OPCODE_ERROR, /* raise compiled-in error */ - OPCODE_CONTINUE, - OPCODE_END_OF_LIST, - OPCODE_EXT_0 -} OpCode; - - - -/** - * Display list node. - * - * Display list instructions are stored as sequences of "nodes". Nodes - * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks - * are linked together with a pointer. - * - * Each instruction in the display list is stored as a sequence of - * contiguous nodes in memory. - * Each node is the union of a variety of data types. - */ -union node { - OpCode opcode; - GLboolean b; - GLbitfield bf; - GLubyte ub; - GLshort s; - GLushort us; - GLint i; - GLuint ui; - GLenum e; - GLfloat f; - GLvoid *data; - void *next; /* If prev node's opcode==OPCODE_CONTINUE */ -}; - - -/** - * How many nodes to allocate at a time. - * - * \note Reduced now that we hold vertices etc. elsewhere. - */ -#define BLOCK_SIZE 256 - - - -/** - * Number of nodes of storage needed for each instruction. - * Sizes for dynamically allocated opcodes are stored in the context struct. - */ -static GLuint InstSize[ OPCODE_END_OF_LIST+1 ]; - -void mesa_print_display_list( GLuint list ); - - -/**********************************************************************/ -/***** Private *****/ -/**********************************************************************/ - -/* - * Make an empty display list. This is used by glGenLists() to - * reserver display list IDs. - */ -static struct mesa_display_list *make_list( GLuint list, GLuint count ) -{ - struct mesa_display_list *dlist = CALLOC_STRUCT( mesa_display_list ); - dlist->id = list; - dlist->node = (Node *) MALLOC( sizeof(Node) * count ); - dlist->node[0].opcode = OPCODE_END_OF_LIST; - return dlist; -} - - - -/* - * Destroy all nodes in a display list. - * \param list - display list number - */ -void _mesa_destroy_list( GLcontext *ctx, GLuint list ) -{ - struct mesa_display_list *dlist; - Node *n, *block; - GLboolean done; - - if (list==0) - return; - - dlist = (struct mesa_display_list *) _mesa_HashLookup(ctx->Shared->DisplayList, list); - if (!dlist) - return; - - n = block = dlist->node; - - done = block ? GL_FALSE : GL_TRUE; - while (!done) { - - /* check for extension opcodes first */ - - GLint i = (GLint) n[0].opcode - (GLint) OPCODE_EXT_0; - if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) { - ctx->ListExt.Opcode[i].Destroy(ctx, &n[1]); - n += ctx->ListExt.Opcode[i].Size; - } - else { - switch (n[0].opcode) { - /* for some commands, we need to free malloc'd memory */ - case OPCODE_MAP1: - FREE(n[6].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_MAP2: - FREE(n[10].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_DRAW_PIXELS: - FREE( n[5].data ); - n += InstSize[n[0].opcode]; - break; - case OPCODE_BITMAP: - FREE( n[7].data ); - n += InstSize[n[0].opcode]; - break; - case OPCODE_COLOR_TABLE: - FREE( n[6].data ); - n += InstSize[n[0].opcode]; - break; - case OPCODE_COLOR_SUB_TABLE: - FREE( n[6].data ); - n += InstSize[n[0].opcode]; - break; - case OPCODE_CONVOLUTION_FILTER_1D: - FREE( n[6].data ); - n += InstSize[n[0].opcode]; - break; - case OPCODE_CONVOLUTION_FILTER_2D: - FREE( n[7].data ); - n += InstSize[n[0].opcode]; - break; - case OPCODE_POLYGON_STIPPLE: - FREE( n[1].data ); - n += InstSize[n[0].opcode]; - break; - case OPCODE_TEX_IMAGE1D: - FREE(n[8].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_TEX_IMAGE2D: - FREE( n[9]. data ); - n += InstSize[n[0].opcode]; - break; - case OPCODE_TEX_IMAGE3D: - FREE( n[10]. data ); - n += InstSize[n[0].opcode]; - break; - case OPCODE_TEX_SUB_IMAGE1D: - FREE(n[7].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_TEX_SUB_IMAGE2D: - FREE(n[9].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_TEX_SUB_IMAGE3D: - FREE(n[11].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_COMPRESSED_TEX_IMAGE_1D: - FREE(n[7].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_COMPRESSED_TEX_IMAGE_2D: - FREE(n[8].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_COMPRESSED_TEX_IMAGE_3D: - FREE(n[9].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: - FREE(n[7].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: - FREE(n[9].data); - n += InstSize[n[0].opcode]; - break; - case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: - FREE(n[11].data); - n += InstSize[n[0].opcode]; - break; -#if FEATURE_NV_vertex_program - case OPCODE_LOAD_PROGRAM_NV: - FREE(n[4].data); /* program string */ - n += InstSize[n[0].opcode]; - break; - case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV: - FREE(n[2].data); /* array of program ids */ - n += InstSize[n[0].opcode]; - break; -#endif -#if FEATURE_NV_fragment_program - case OPCODE_PROGRAM_NAMED_PARAMETER_NV: - FREE(n[3].data); /* parameter name */ - n += InstSize[n[0].opcode]; - break; -#endif -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program - case OPCODE_PROGRAM_STRING_ARB: - FREE(n[4].data); /* program string */ - n += InstSize[n[0].opcode]; - break; -#endif - case OPCODE_CONTINUE: - n = (Node *) n[1].next; - FREE( block ); - block = n; - break; - case OPCODE_END_OF_LIST: - FREE( block ); - done = GL_TRUE; - break; - default: - /* Most frequent case */ - n += InstSize[n[0].opcode]; - break; - } - } - } - - FREE( dlist ); - _mesa_HashRemove(ctx->Shared->DisplayList, list); -} - - - -/* - * Translate the nth element of list from type to GLuint. - */ -static GLuint translate_id( GLsizei n, GLenum type, const GLvoid *list ) -{ - GLbyte *bptr; - GLubyte *ubptr; - GLshort *sptr; - GLushort *usptr; - GLint *iptr; - GLuint *uiptr; - GLfloat *fptr; - - switch (type) { - case GL_BYTE: - bptr = (GLbyte *) list; - return (GLuint) *(bptr+n); - case GL_UNSIGNED_BYTE: - ubptr = (GLubyte *) list; - return (GLuint) *(ubptr+n); - case GL_SHORT: - sptr = (GLshort *) list; - return (GLuint) *(sptr+n); - case GL_UNSIGNED_SHORT: - usptr = (GLushort *) list; - return (GLuint) *(usptr+n); - case GL_INT: - iptr = (GLint *) list; - return (GLuint) *(iptr+n); - case GL_UNSIGNED_INT: - uiptr = (GLuint *) list; - return (GLuint) *(uiptr+n); - case GL_FLOAT: - fptr = (GLfloat *) list; - return (GLuint) *(fptr+n); - case GL_2_BYTES: - ubptr = ((GLubyte *) list) + 2*n; - return (GLuint) *ubptr * 256 + (GLuint) *(ubptr+1); - case GL_3_BYTES: - ubptr = ((GLubyte *) list) + 3*n; - return (GLuint) *ubptr * 65536 - + (GLuint) *(ubptr+1) * 256 - + (GLuint) *(ubptr+2); - case GL_4_BYTES: - ubptr = ((GLubyte *) list) + 4*n; - return (GLuint) *ubptr * 16777216 - + (GLuint) *(ubptr+1) * 65536 - + (GLuint) *(ubptr+2) * 256 - + (GLuint) *(ubptr+3); - default: - return 0; - } -} - - - - -/**********************************************************************/ -/***** Public *****/ -/**********************************************************************/ - -/** - * Do one-time initialiazations for display lists. - */ -void -_mesa_init_lists( void ) -{ - static int init_flag = 0; - - if (init_flag==0) { - InstSize[OPCODE_ACCUM] = 3; - InstSize[OPCODE_ALPHA_FUNC] = 3; - InstSize[OPCODE_BIND_TEXTURE] = 3; - InstSize[OPCODE_BITMAP] = 8; - InstSize[OPCODE_BLEND_COLOR] = 5; - InstSize[OPCODE_BLEND_EQUATION] = 2; - InstSize[OPCODE_BLEND_EQUATION_SEPARATE] = 3; - InstSize[OPCODE_BLEND_FUNC_SEPARATE] = 5; - InstSize[OPCODE_CALL_LIST] = 2; - InstSize[OPCODE_CALL_LIST_OFFSET] = 3; - InstSize[OPCODE_CLEAR] = 2; - InstSize[OPCODE_CLEAR_ACCUM] = 5; - InstSize[OPCODE_CLEAR_COLOR] = 5; - InstSize[OPCODE_CLEAR_DEPTH] = 2; - InstSize[OPCODE_CLEAR_INDEX] = 2; - InstSize[OPCODE_CLEAR_STENCIL] = 2; - InstSize[OPCODE_CLIP_PLANE] = 6; - InstSize[OPCODE_COLOR_MASK] = 5; - InstSize[OPCODE_COLOR_MATERIAL] = 3; - InstSize[OPCODE_COLOR_TABLE] = 7; - InstSize[OPCODE_COLOR_TABLE_PARAMETER_FV] = 7; - InstSize[OPCODE_COLOR_TABLE_PARAMETER_IV] = 7; - InstSize[OPCODE_COLOR_SUB_TABLE] = 7; - InstSize[OPCODE_CONVOLUTION_FILTER_1D] = 7; - InstSize[OPCODE_CONVOLUTION_FILTER_2D] = 8; - InstSize[OPCODE_CONVOLUTION_PARAMETER_I] = 4; - InstSize[OPCODE_CONVOLUTION_PARAMETER_IV] = 7; - InstSize[OPCODE_CONVOLUTION_PARAMETER_F] = 4; - InstSize[OPCODE_CONVOLUTION_PARAMETER_FV] = 7; - InstSize[OPCODE_COPY_PIXELS] = 6; - InstSize[OPCODE_COPY_COLOR_SUB_TABLE] = 6; - InstSize[OPCODE_COPY_COLOR_TABLE] = 6; - InstSize[OPCODE_COPY_TEX_IMAGE1D] = 8; - InstSize[OPCODE_COPY_TEX_IMAGE2D] = 9; - InstSize[OPCODE_COPY_TEX_SUB_IMAGE1D] = 7; - InstSize[OPCODE_COPY_TEX_SUB_IMAGE2D] = 9; - InstSize[OPCODE_COPY_TEX_SUB_IMAGE3D] = 10; - InstSize[OPCODE_CULL_FACE] = 2; - InstSize[OPCODE_DEPTH_FUNC] = 2; - InstSize[OPCODE_DEPTH_MASK] = 2; - InstSize[OPCODE_DEPTH_RANGE] = 3; - InstSize[OPCODE_DISABLE] = 2; - InstSize[OPCODE_DRAW_BUFFER] = 2; - InstSize[OPCODE_DRAW_PIXELS] = 6; - InstSize[OPCODE_ENABLE] = 2; - InstSize[OPCODE_EVALMESH1] = 4; - InstSize[OPCODE_EVALMESH2] = 6; - InstSize[OPCODE_FOG] = 6; - InstSize[OPCODE_FRONT_FACE] = 2; - InstSize[OPCODE_FRUSTUM] = 7; - InstSize[OPCODE_HINT] = 3; - InstSize[OPCODE_HISTOGRAM] = 5; - InstSize[OPCODE_INDEX_MASK] = 2; - InstSize[OPCODE_INIT_NAMES] = 1; - InstSize[OPCODE_LIGHT] = 7; - InstSize[OPCODE_LIGHT_MODEL] = 6; - InstSize[OPCODE_LINE_STIPPLE] = 3; - InstSize[OPCODE_LINE_WIDTH] = 2; - InstSize[OPCODE_LIST_BASE] = 2; - InstSize[OPCODE_LOAD_IDENTITY] = 1; - InstSize[OPCODE_LOAD_MATRIX] = 17; - InstSize[OPCODE_LOAD_NAME] = 2; - InstSize[OPCODE_LOGIC_OP] = 2; - InstSize[OPCODE_MAP1] = 7; - InstSize[OPCODE_MAP2] = 11; - InstSize[OPCODE_MAPGRID1] = 4; - InstSize[OPCODE_MAPGRID2] = 7; - InstSize[OPCODE_MATRIX_MODE] = 2; - InstSize[OPCODE_MIN_MAX] = 4; - InstSize[OPCODE_MULT_MATRIX] = 17; - InstSize[OPCODE_ORTHO] = 7; - InstSize[OPCODE_PASSTHROUGH] = 2; - InstSize[OPCODE_PIXEL_MAP] = 4; - InstSize[OPCODE_PIXEL_TRANSFER] = 3; - InstSize[OPCODE_PIXEL_ZOOM] = 3; - InstSize[OPCODE_POINT_SIZE] = 2; - InstSize[OPCODE_POINT_PARAMETERS] = 5; - InstSize[OPCODE_POLYGON_MODE] = 3; - InstSize[OPCODE_POLYGON_STIPPLE] = 2; - InstSize[OPCODE_POLYGON_OFFSET] = 3; - InstSize[OPCODE_POP_ATTRIB] = 1; - InstSize[OPCODE_POP_MATRIX] = 1; - InstSize[OPCODE_POP_NAME] = 1; - InstSize[OPCODE_PRIORITIZE_TEXTURE] = 3; - InstSize[OPCODE_PUSH_ATTRIB] = 2; - InstSize[OPCODE_PUSH_MATRIX] = 1; - InstSize[OPCODE_PUSH_NAME] = 2; - InstSize[OPCODE_RASTER_POS] = 5; - InstSize[OPCODE_READ_BUFFER] = 2; - InstSize[OPCODE_RESET_HISTOGRAM] = 2; - InstSize[OPCODE_RESET_MIN_MAX] = 2; - InstSize[OPCODE_ROTATE] = 5; - InstSize[OPCODE_SCALE] = 4; - InstSize[OPCODE_SCISSOR] = 5; - InstSize[OPCODE_STENCIL_FUNC] = 4; - InstSize[OPCODE_STENCIL_MASK] = 2; - InstSize[OPCODE_STENCIL_OP] = 4; - InstSize[OPCODE_SHADE_MODEL] = 2; - InstSize[OPCODE_TEXENV] = 7; - InstSize[OPCODE_TEXGEN] = 7; - InstSize[OPCODE_TEXPARAMETER] = 7; - InstSize[OPCODE_TEX_IMAGE1D] = 9; - InstSize[OPCODE_TEX_IMAGE2D] = 10; - InstSize[OPCODE_TEX_IMAGE3D] = 11; - InstSize[OPCODE_TEX_SUB_IMAGE1D] = 8; - InstSize[OPCODE_TEX_SUB_IMAGE2D] = 10; - InstSize[OPCODE_TEX_SUB_IMAGE3D] = 12; - InstSize[OPCODE_TRANSLATE] = 4; - InstSize[OPCODE_VIEWPORT] = 5; - InstSize[OPCODE_WINDOW_POS] = 5; - InstSize[OPCODE_CONTINUE] = 2; - InstSize[OPCODE_ERROR] = 3; - InstSize[OPCODE_END_OF_LIST] = 1; - /* GL_SGIX/SGIS_pixel_texture */ - InstSize[OPCODE_PIXEL_TEXGEN_SGIX] = 2; - InstSize[OPCODE_PIXEL_TEXGEN_PARAMETER_SGIS] = 3; - /* GL_ARB_texture_compression */ - InstSize[OPCODE_COMPRESSED_TEX_IMAGE_1D] = 8; - InstSize[OPCODE_COMPRESSED_TEX_IMAGE_2D] = 9; - InstSize[OPCODE_COMPRESSED_TEX_IMAGE_3D] = 10; - InstSize[OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D] = 8; - InstSize[OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D] = 10; - InstSize[OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D] = 12; - /* GL_ARB_multisample */ - InstSize[OPCODE_SAMPLE_COVERAGE] = 3; - /* GL_ARB_multitexture */ - InstSize[OPCODE_ACTIVE_TEXTURE] = 2; - /* GL_ARB_window_pos */ - InstSize[OPCODE_WINDOW_POS_ARB] = 4; - /* GL_NV_vertex_program */ - InstSize[OPCODE_BIND_PROGRAM_NV] = 3; - InstSize[OPCODE_EXECUTE_PROGRAM_NV] = 7; - InstSize[OPCODE_REQUEST_RESIDENT_PROGRAMS_NV] = 2; - InstSize[OPCODE_LOAD_PROGRAM_NV] = 5; - InstSize[OPCODE_PROGRAM_PARAMETER4F_NV] = 7; - InstSize[OPCODE_TRACK_MATRIX_NV] = 5; - /* GL_NV_fragment_program */ - InstSize[OPCODE_PROGRAM_LOCAL_PARAMETER_ARB] = 7; - InstSize[OPCODE_PROGRAM_NAMED_PARAMETER_NV] = 8; - /* GL_EXT_stencil_two_side */ - InstSize[OPCODE_ACTIVE_STENCIL_FACE_EXT] = 2; - /* GL_EXT_depth_bounds_test */ - InstSize[OPCODE_DEPTH_BOUNDS_EXT] = 3; -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program - InstSize[OPCODE_PROGRAM_STRING_ARB] = 5; - InstSize[OPCODE_PROGRAM_ENV_PARAMETER_ARB] = 7; -#endif -#if FEATURE_ARB_occlusion_query - InstSize[OPCODE_BEGIN_QUERY_ARB] = 3; - InstSize[OPCODE_END_QUERY_ARB] = 2; -#endif - InstSize[OPCODE_DRAW_BUFFERS_ARB] = 2 + MAX_DRAW_BUFFERS; -#if FEATURE_ATI_fragment_shader - InstSize[OPCODE_BIND_FRAGMENT_SHADER_ATI] = 2; - InstSize[OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI] = 6; -#endif - /* OpenGL 2.0 */ - InstSize[OPCODE_STENCIL_FUNC_SEPARATE] = 5; - InstSize[OPCODE_STENCIL_MASK_SEPARATE] = 3; - InstSize[OPCODE_STENCIL_OP_SEPARATE] = 5; - - InstSize[OPCODE_ATTR_1F_NV] = 3; - InstSize[OPCODE_ATTR_2F_NV] = 4; - InstSize[OPCODE_ATTR_3F_NV] = 5; - InstSize[OPCODE_ATTR_4F_NV] = 6; - InstSize[OPCODE_ATTR_1F_ARB] = 3; - InstSize[OPCODE_ATTR_2F_ARB] = 4; - InstSize[OPCODE_ATTR_3F_ARB] = 5; - InstSize[OPCODE_ATTR_4F_ARB] = 6; - InstSize[OPCODE_MATERIAL] = 7; - InstSize[OPCODE_INDEX] = 2; - InstSize[OPCODE_EDGEFLAG] = 2; - InstSize[OPCODE_BEGIN] = 2; - InstSize[OPCODE_END] = 1; - InstSize[OPCODE_RECTF] = 5; - InstSize[OPCODE_EVAL_C1] = 2; - InstSize[OPCODE_EVAL_C2] = 3; - InstSize[OPCODE_EVAL_P1] = 2; - InstSize[OPCODE_EVAL_P2] = 3; - } - init_flag = 1; -} - - - -/** - * Wrapper for _mesa_unpack_image() that handles pixel buffer objects. - * \todo This won't suffice when the PBO is really in VRAM/GPU memory. - */ -static GLvoid * -unpack_image( GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *unpack ) -{ - if (unpack->BufferObj->Name == 0) { - /* no PBO */ - return _mesa_unpack_image(dimensions, width, height, depth, format, type, - pixels, unpack); - } - else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, - format, type, pixels)) { - const GLubyte *src = ADD_POINTERS(unpack->BufferObj->Data, pixels); - return _mesa_unpack_image(dimensions, width, height, depth, format, type, - src, unpack); - } - /* bad access! */ - return NULL; -} - - -/* - * Allocate space for a display list instruction. - * \param opcode - type of instruction - * argcount - size in bytes of data required. - * \return pointer to the usable data area (not including the internal - * opcode). - */ -void * -_mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz ) -{ - Node *n, *newblock; - GLuint count = 1 + (sz + sizeof(Node) - 1) / sizeof(Node); - -#ifdef DEBUG - if (opcode < (int) OPCODE_EXT_0) { - assert( count == InstSize[opcode] ); - } -#endif - - if (ctx->ListState.CurrentPos + count + 2 > BLOCK_SIZE) { - /* This block is full. Allocate a new block and chain to it */ - n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; - n[0].opcode = OPCODE_CONTINUE; - newblock = (Node *) MALLOC( sizeof(Node) * BLOCK_SIZE ); - if (!newblock) { - _mesa_error( ctx, GL_OUT_OF_MEMORY, "Building display list" ); - return NULL; - } - n[1].next = (Node *) newblock; - ctx->ListState.CurrentBlock = newblock; - ctx->ListState.CurrentPos = 0; - } - - n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; - ctx->ListState.CurrentPos += count; - - n[0].opcode = (OpCode) opcode; - - return (void *)&n[1]; -} - - -/** - * This function allows modules and drivers to get their own opcodes - * for extending display list functionality. - * \param ctx the rendering context - * \param size number of bytes for storing the new display list command - * \param execute function to execute the new display list command - * \param destroy function to destroy the new display list command - * \param print function to print the new display list command - * \return the new opcode number or -1 if error - */ -GLint -_mesa_alloc_opcode( GLcontext *ctx, - GLuint size, - void (*execute)( GLcontext *, void * ), - void (*destroy)( GLcontext *, void * ), - void (*print)( GLcontext *, void * ) ) -{ - if (ctx->ListExt.NumOpcodes < MAX_DLIST_EXT_OPCODES) { - const GLuint i = ctx->ListExt.NumOpcodes++; - ctx->ListExt.Opcode[i].Size = 1 + (size + sizeof(Node) - 1)/sizeof(Node); - ctx->ListExt.Opcode[i].Execute = execute; - ctx->ListExt.Opcode[i].Destroy = destroy; - ctx->ListExt.Opcode[i].Print = print; - return i + OPCODE_EXT_0; - } - return -1; -} - - - -/* Mimic the old behaviour of alloc_instruction: - * - sz is in units of sizeof(Node) - * - return value a pointer to sizeof(Node) before the actual - * usable data area. - */ -#define ALLOC_INSTRUCTION(ctx, opcode, sz) \ - ((Node *)_mesa_alloc_instruction(ctx, opcode, sz*sizeof(Node)) - 1) - - - -/* - * Display List compilation functions - */ -static void GLAPIENTRY save_Accum( GLenum op, GLfloat value ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ACCUM, 2 ); - if (n) { - n[1].e = op; - n[2].f = value; - } - if (ctx->ExecuteFlag) { - CALL_Accum(ctx->Exec, ( op, value )); - } -} - - -static void GLAPIENTRY save_AlphaFunc( GLenum func, GLclampf ref ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ALPHA_FUNC, 2 ); - if (n) { - n[1].e = func; - n[2].f = (GLfloat) ref; - } - if (ctx->ExecuteFlag) { - CALL_AlphaFunc(ctx->Exec, ( func, ref )); - } -} - - -static void GLAPIENTRY save_BindTexture( GLenum target, GLuint texture ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_BIND_TEXTURE, 2 ); - if (n) { - n[1].e = target; - n[2].ui = texture; - } - if (ctx->ExecuteFlag) { - CALL_BindTexture(ctx->Exec, ( target, texture )); - } -} - - -static void GLAPIENTRY save_Bitmap( GLsizei width, GLsizei height, - GLfloat xorig, GLfloat yorig, - GLfloat xmove, GLfloat ymove, - const GLubyte *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - GLvoid *image = _mesa_unpack_bitmap( width, height, pixels, &ctx->Unpack ); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_BITMAP, 7 ); - if (n) { - n[1].i = (GLint) width; - n[2].i = (GLint) height; - n[3].f = xorig; - n[4].f = yorig; - n[5].f = xmove; - n[6].f = ymove; - n[7].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_Bitmap(ctx->Exec, ( width, height, - xorig, yorig, xmove, ymove, pixels )); - } -} - - -static void GLAPIENTRY save_BlendEquation( GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_BLEND_EQUATION, 1 ); - if (n) { - n[1].e = mode; - } - if (ctx->ExecuteFlag) { - CALL_BlendEquation(ctx->Exec, ( mode )); - } -} - - -static void GLAPIENTRY save_BlendEquationSeparateEXT( GLenum modeRGB, - GLenum modeA ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2 ); - if (n) { - n[1].e = modeRGB; - n[2].e = modeA; - } - if (ctx->ExecuteFlag) { - CALL_BlendEquationSeparateEXT(ctx->Exec, ( modeRGB, modeA )); - } -} - - -static void GLAPIENTRY save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, - GLenum sfactorA, GLenum dfactorA) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_BLEND_FUNC_SEPARATE, 4 ); - if (n) { - n[1].e = sfactorRGB; - n[2].e = dfactorRGB; - n[3].e = sfactorA; - n[4].e = dfactorA; - } - if (ctx->ExecuteFlag) { - CALL_BlendFuncSeparateEXT(ctx->Exec, - (sfactorRGB, dfactorRGB, sfactorA, dfactorA)); - } -} - - -static void GLAPIENTRY save_BlendColor( GLfloat red, GLfloat green, - GLfloat blue, GLfloat alpha ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_BLEND_COLOR, 4 ); - if (n) { - n[1].f = red; - n[2].f = green; - n[3].f = blue; - n[4].f = alpha; - } - if (ctx->ExecuteFlag) { - CALL_BlendColor(ctx->Exec, ( red, green, blue, alpha )); - } -} - - -void GLAPIENTRY _mesa_save_CallList( GLuint list ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES(ctx); - - n = ALLOC_INSTRUCTION( ctx, OPCODE_CALL_LIST, 1 ); - if (n) { - n[1].ui = list; - } - - /* After this, we don't know what begin/end state we're in: - */ - ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; - - if (ctx->ExecuteFlag) { - CALL_CallList(ctx->Exec, ( list )); - } -} - - -void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - GLboolean typeErrorFlag; - - SAVE_FLUSH_VERTICES(ctx); - - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_2_BYTES: - case GL_3_BYTES: - case GL_4_BYTES: - typeErrorFlag = GL_FALSE; - break; - default: - typeErrorFlag = GL_TRUE; - } - - for (i=0;i<n;i++) { - GLuint list = translate_id( i, type, lists ); - Node *n = ALLOC_INSTRUCTION( ctx, OPCODE_CALL_LIST_OFFSET, 2 ); - if (n) { - n[1].ui = list; - n[2].b = typeErrorFlag; - } - } - - /* After this, we don't know what begin/end state we're in: - */ - ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; - - if (ctx->ExecuteFlag) { - CALL_CallLists(ctx->Exec, ( n, type, lists )); - } -} - - -static void GLAPIENTRY save_Clear( GLbitfield mask ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CLEAR, 1 ); - if (n) { - n[1].bf = mask; - } - if (ctx->ExecuteFlag) { - CALL_Clear(ctx->Exec, ( mask )); - } -} - - -static void GLAPIENTRY save_ClearAccum( GLfloat red, GLfloat green, - GLfloat blue, GLfloat alpha ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CLEAR_ACCUM, 4 ); - if (n) { - n[1].f = red; - n[2].f = green; - n[3].f = blue; - n[4].f = alpha; - } - if (ctx->ExecuteFlag) { - CALL_ClearAccum(ctx->Exec, ( red, green, blue, alpha )); - } -} - - -static void GLAPIENTRY save_ClearColor( GLclampf red, GLclampf green, - GLclampf blue, GLclampf alpha ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CLEAR_COLOR, 4 ); - if (n) { - n[1].f = red; - n[2].f = green; - n[3].f = blue; - n[4].f = alpha; - } - if (ctx->ExecuteFlag) { - CALL_ClearColor(ctx->Exec, ( red, green, blue, alpha )); - } -} - - -static void GLAPIENTRY save_ClearDepth( GLclampd depth ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CLEAR_DEPTH, 1 ); - if (n) { - n[1].f = (GLfloat) depth; - } - if (ctx->ExecuteFlag) { - CALL_ClearDepth(ctx->Exec, ( depth )); - } -} - - -static void GLAPIENTRY save_ClearIndex( GLfloat c ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CLEAR_INDEX, 1 ); - if (n) { - n[1].f = c; - } - if (ctx->ExecuteFlag) { - CALL_ClearIndex(ctx->Exec, ( c )); - } -} - - -static void GLAPIENTRY save_ClearStencil( GLint s ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CLEAR_STENCIL, 1 ); - if (n) { - n[1].i = s; - } - if (ctx->ExecuteFlag) { - CALL_ClearStencil(ctx->Exec, ( s )); - } -} - - -static void GLAPIENTRY save_ClipPlane( GLenum plane, const GLdouble *equ ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CLIP_PLANE, 5 ); - if (n) { - n[1].e = plane; - n[2].f = (GLfloat) equ[0]; - n[3].f = (GLfloat) equ[1]; - n[4].f = (GLfloat) equ[2]; - n[5].f = (GLfloat) equ[3]; - } - if (ctx->ExecuteFlag) { - CALL_ClipPlane(ctx->Exec, ( plane, equ )); - } -} - - - -static void GLAPIENTRY save_ColorMask( GLboolean red, GLboolean green, - GLboolean blue, GLboolean alpha ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COLOR_MASK, 4 ); - if (n) { - n[1].b = red; - n[2].b = green; - n[3].b = blue; - n[4].b = alpha; - } - if (ctx->ExecuteFlag) { - CALL_ColorMask(ctx->Exec, ( red, green, blue, alpha )); - } -} - - -static void GLAPIENTRY save_ColorMaterial( GLenum face, GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - n = ALLOC_INSTRUCTION( ctx, OPCODE_COLOR_MATERIAL, 2 ); - if (n) { - n[1].e = face; - n[2].e = mode; - } - if (ctx->ExecuteFlag) { - CALL_ColorMaterial(ctx->Exec, ( face, mode )); - } -} - - -static void GLAPIENTRY save_ColorTable( GLenum target, GLenum internalFormat, - GLsizei width, GLenum format, GLenum type, - const GLvoid *table ) -{ - GET_CURRENT_CONTEXT(ctx); - if (target == GL_PROXY_TEXTURE_1D || - target == GL_PROXY_TEXTURE_2D || - target == GL_PROXY_TEXTURE_3D || - target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) { - /* execute immediately */ - CALL_ColorTable(ctx->Exec, ( target, internalFormat, width, - format, type, table )); - } - else { - GLvoid *image = unpack_image(1, width, 1, 1, format, type, table, - &ctx->Unpack); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COLOR_TABLE, 6 ); - if (n) { - n[1].e = target; - n[2].e = internalFormat; - n[3].i = width; - n[4].e = format; - n[5].e = type; - n[6].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_ColorTable(ctx->Exec, ( target, internalFormat, width, - format, type, table )); - } - } -} - - - -static void GLAPIENTRY -save_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - n = ALLOC_INSTRUCTION( ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6 ); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].f = params[0]; - if (pname == GL_COLOR_TABLE_SGI || - pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI || - pname == GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI || - pname == GL_TEXTURE_COLOR_TABLE_SGI) { - n[4].f = params[1]; - n[5].f = params[2]; - n[6].f = params[3]; - } - } - - if (ctx->ExecuteFlag) { - CALL_ColorTableParameterfv(ctx->Exec, ( target, pname, params )); - } -} - - -static void GLAPIENTRY -save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - n = ALLOC_INSTRUCTION( ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6 ); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].i = params[0]; - if (pname == GL_COLOR_TABLE_SGI || - pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI || - pname == GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI || - pname == GL_TEXTURE_COLOR_TABLE_SGI) { - n[4].i = params[1]; - n[5].i = params[2]; - n[6].i = params[3]; - } - } - - if (ctx->ExecuteFlag) { - CALL_ColorTableParameteriv(ctx->Exec, ( target, pname, params )); - } -} - - - -static void GLAPIENTRY save_ColorSubTable( GLenum target, GLsizei start, GLsizei count, - GLenum format, GLenum type, - const GLvoid *table) -{ - GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(1, count, 1, 1, format, type, table, - &ctx->Unpack); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COLOR_SUB_TABLE, 6 ); - if (n) { - n[1].e = target; - n[2].i = start; - n[3].i = count; - n[4].e = format; - n[5].e = type; - n[6].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_ColorSubTable(ctx->Exec, (target, start, count, format, type, table)); - } -} - - -static void GLAPIENTRY -save_CopyColorSubTable(GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5 ); - if (n) { - n[1].e = target; - n[2].i = start; - n[3].i = x; - n[4].i = y; - n[5].i = width; - } - if (ctx->ExecuteFlag) { - CALL_CopyColorSubTable(ctx->Exec, (target, start, x, y, width)); - } -} - - -static void GLAPIENTRY -save_CopyColorTable(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COPY_COLOR_TABLE, 5 ); - if (n) { - n[1].e = target; - n[2].e = internalformat; - n[3].i = x; - n[4].i = y; - n[5].i = width; - } - if (ctx->ExecuteFlag) { - CALL_CopyColorTable(ctx->Exec, (target, internalformat, x, y, width)); - } -} - - -static void GLAPIENTRY -save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, - GLenum format, GLenum type, const GLvoid *filter) -{ - GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(1, width, 1, 1, format, type, filter, - &ctx->Unpack); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CONVOLUTION_FILTER_1D, 6 ); - if (n) { - n[1].e = target; - n[2].e = internalFormat; - n[3].i = width; - n[4].e = format; - n[5].e = type; - n[6].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_ConvolutionFilter1D(ctx->Exec, ( target, internalFormat, width, - format, type, filter )); - } -} - - -static void GLAPIENTRY -save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid *filter) -{ - GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(2, width, height, 1, format, type, filter, - &ctx->Unpack); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CONVOLUTION_FILTER_2D, 7 ); - if (n) { - n[1].e = target; - n[2].e = internalFormat; - n[3].i = width; - n[4].i = height; - n[5].e = format; - n[6].e = type; - n[7].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_ConvolutionFilter2D(ctx->Exec, ( target, internalFormat, width, height, - format, type, filter )); - } -} - - -static void GLAPIENTRY -save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3 ); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].i = param; - } - if (ctx->ExecuteFlag) { - CALL_ConvolutionParameteri(ctx->Exec, ( target, pname, param )); - } -} - - -static void GLAPIENTRY -save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6 ); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].i = params[0]; - if (pname == GL_CONVOLUTION_BORDER_COLOR || - pname == GL_CONVOLUTION_FILTER_SCALE || - pname == GL_CONVOLUTION_FILTER_BIAS) { - n[4].i = params[1]; - n[5].i = params[2]; - n[6].i = params[3]; - } - else { - n[4].i = n[5].i = n[6].i = 0; - } - } - if (ctx->ExecuteFlag) { - CALL_ConvolutionParameteriv(ctx->Exec, ( target, pname, params )); - } -} - - -static void GLAPIENTRY -save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3 ); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].f = param; - } - if (ctx->ExecuteFlag) { - CALL_ConvolutionParameterf(ctx->Exec, ( target, pname, param )); - } -} - - -static void GLAPIENTRY -save_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6 ); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].f = params[0]; - if (pname == GL_CONVOLUTION_BORDER_COLOR || - pname == GL_CONVOLUTION_FILTER_SCALE || - pname == GL_CONVOLUTION_FILTER_BIAS) { - n[4].f = params[1]; - n[5].f = params[2]; - n[6].f = params[3]; - } - else { - n[4].f = n[5].f = n[6].f = 0.0F; - } - } - if (ctx->ExecuteFlag) { - CALL_ConvolutionParameterfv(ctx->Exec, ( target, pname, params )); - } -} - - -static void GLAPIENTRY -save_CopyPixels( GLint x, GLint y, - GLsizei width, GLsizei height, GLenum type ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COPY_PIXELS, 5 ); - if (n) { - n[1].i = x; - n[2].i = y; - n[3].i = (GLint) width; - n[4].i = (GLint) height; - n[5].e = type; - } - if (ctx->ExecuteFlag) { - CALL_CopyPixels(ctx->Exec, ( x, y, width, height, type )); - } -} - - - -static void GLAPIENTRY -save_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat, - GLint x, GLint y, GLsizei width, GLint border ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COPY_TEX_IMAGE1D, 7 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].e = internalformat; - n[4].i = x; - n[5].i = y; - n[6].i = width; - n[7].i = border; - } - if (ctx->ExecuteFlag) { - CALL_CopyTexImage1D(ctx->Exec, ( target, level, internalformat, - x, y, width, border )); - } -} - - -static void GLAPIENTRY -save_CopyTexImage2D( GLenum target, GLint level, - GLenum internalformat, - GLint x, GLint y, GLsizei width, - GLsizei height, GLint border ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COPY_TEX_IMAGE2D, 8 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].e = internalformat; - n[4].i = x; - n[5].i = y; - n[6].i = width; - n[7].i = height; - n[8].i = border; - } - if (ctx->ExecuteFlag) { - CALL_CopyTexImage2D(ctx->Exec, ( target, level, internalformat, - x, y, width, height, border )); - } -} - - - -static void GLAPIENTRY -save_CopyTexSubImage1D( GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, - GLsizei width ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].i = xoffset; - n[4].i = x; - n[5].i = y; - n[6].i = width; - } - if (ctx->ExecuteFlag) { - CALL_CopyTexSubImage1D(ctx->Exec, ( target, level, xoffset, x, y, width )); - } -} - - -static void GLAPIENTRY -save_CopyTexSubImage2D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, - GLsizei width, GLint height ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].i = xoffset; - n[4].i = yoffset; - n[5].i = x; - n[6].i = y; - n[7].i = width; - n[8].i = height; - } - if (ctx->ExecuteFlag) { - CALL_CopyTexSubImage2D(ctx->Exec, ( target, level, xoffset, yoffset, - x, y, width, height )); - } -} - - -static void GLAPIENTRY -save_CopyTexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, - GLsizei width, GLint height ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].i = xoffset; - n[4].i = yoffset; - n[5].i = zoffset; - n[6].i = x; - n[7].i = y; - n[8].i = width; - n[9].i = height; - } - if (ctx->ExecuteFlag) { - CALL_CopyTexSubImage3D(ctx->Exec, ( target, level, - xoffset, yoffset, zoffset, - x, y, width, height )); - } -} - - -static void GLAPIENTRY save_CullFace( GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_CULL_FACE, 1 ); - if (n) { - n[1].e = mode; - } - if (ctx->ExecuteFlag) { - CALL_CullFace(ctx->Exec, ( mode )); - } -} - - -static void GLAPIENTRY save_DepthFunc( GLenum func ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_DEPTH_FUNC, 1 ); - if (n) { - n[1].e = func; - } - if (ctx->ExecuteFlag) { - CALL_DepthFunc(ctx->Exec, ( func )); - } -} - - -static void GLAPIENTRY save_DepthMask( GLboolean mask ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_DEPTH_MASK, 1 ); - if (n) { - n[1].b = mask; - } - if (ctx->ExecuteFlag) { - CALL_DepthMask(ctx->Exec, ( mask )); - } -} - - -static void GLAPIENTRY save_DepthRange( GLclampd nearval, GLclampd farval ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_DEPTH_RANGE, 2 ); - if (n) { - n[1].f = (GLfloat) nearval; - n[2].f = (GLfloat) farval; - } - if (ctx->ExecuteFlag) { - CALL_DepthRange(ctx->Exec, ( nearval, farval )); - } -} - - -static void GLAPIENTRY save_Disable( GLenum cap ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_DISABLE, 1 ); - if (n) { - n[1].e = cap; - } - if (ctx->ExecuteFlag) { - CALL_Disable(ctx->Exec, ( cap )); - } -} - - -static void GLAPIENTRY save_DrawBuffer( GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_DRAW_BUFFER, 1 ); - if (n) { - n[1].e = mode; - } - if (ctx->ExecuteFlag) { - CALL_DrawBuffer(ctx->Exec, ( mode )); - } -} - - -static void GLAPIENTRY save_DrawPixels( GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(2, width, height, 1, format, type, - pixels, &ctx->Unpack); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_DRAW_PIXELS, 5 ); - if (n) { - n[1].i = width; - n[2].i = height; - n[3].e = format; - n[4].e = type; - n[5].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_DrawPixels(ctx->Exec, ( width, height, format, type, pixels )); - } -} - - - -static void GLAPIENTRY save_Enable( GLenum cap ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ENABLE, 1 ); - if (n) { - n[1].e = cap; - } - if (ctx->ExecuteFlag) { - CALL_Enable(ctx->Exec, ( cap )); - } -} - - - -void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_EVALMESH1, 3 ); - if (n) { - n[1].e = mode; - n[2].i = i1; - n[3].i = i2; - } - if (ctx->ExecuteFlag) { - CALL_EvalMesh1(ctx->Exec, ( mode, i1, i2 )); - } -} - - -void GLAPIENTRY _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_EVALMESH2, 5 ); - if (n) { - n[1].e = mode; - n[2].i = i1; - n[3].i = i2; - n[4].i = j1; - n[5].i = j2; - } - if (ctx->ExecuteFlag) { - CALL_EvalMesh2(ctx->Exec, ( mode, i1, i2, j1, j2 )); - } -} - - - - -static void GLAPIENTRY save_Fogfv( GLenum pname, const GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_FOG, 5 ); - if (n) { - n[1].e = pname; - n[2].f = params[0]; - n[3].f = params[1]; - n[4].f = params[2]; - n[5].f = params[3]; - } - if (ctx->ExecuteFlag) { - CALL_Fogfv(ctx->Exec, ( pname, params )); - } -} - - -static void GLAPIENTRY save_Fogf( GLenum pname, GLfloat param ) -{ - save_Fogfv(pname, ¶m); -} - - -static void GLAPIENTRY save_Fogiv(GLenum pname, const GLint *params ) -{ - GLfloat p[4]; - switch (pname) { - case GL_FOG_MODE: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_INDEX: - p[0] = (GLfloat) *params; - break; - case GL_FOG_COLOR: - p[0] = INT_TO_FLOAT( params[0] ); - p[1] = INT_TO_FLOAT( params[1] ); - p[2] = INT_TO_FLOAT( params[2] ); - p[3] = INT_TO_FLOAT( params[3] ); - break; - default: - /* Error will be caught later in gl_Fogfv */ - ; - } - save_Fogfv(pname, p); -} - - -static void GLAPIENTRY save_Fogi(GLenum pname, GLint param ) -{ - save_Fogiv(pname, ¶m); -} - - -static void GLAPIENTRY save_FrontFace( GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_FRONT_FACE, 1 ); - if (n) { - n[1].e = mode; - } - if (ctx->ExecuteFlag) { - CALL_FrontFace(ctx->Exec, ( mode )); - } -} - - -static void GLAPIENTRY save_Frustum( GLdouble left, GLdouble right, - GLdouble bottom, GLdouble top, - GLdouble nearval, GLdouble farval ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_FRUSTUM, 6 ); - if (n) { - n[1].f = (GLfloat) left; - n[2].f = (GLfloat) right; - n[3].f = (GLfloat) bottom; - n[4].f = (GLfloat) top; - n[5].f = (GLfloat) nearval; - n[6].f = (GLfloat) farval; - } - if (ctx->ExecuteFlag) { - CALL_Frustum(ctx->Exec, ( left, right, bottom, top, nearval, farval )); - } -} - - -static void GLAPIENTRY save_Hint( GLenum target, GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_HINT, 2 ); - if (n) { - n[1].e = target; - n[2].e = mode; - } - if (ctx->ExecuteFlag) { - CALL_Hint(ctx->Exec, ( target, mode )); - } -} - - -static void GLAPIENTRY -save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_HISTOGRAM, 4 ); - if (n) { - n[1].e = target; - n[2].i = width; - n[3].e = internalFormat; - n[4].b = sink; - } - if (ctx->ExecuteFlag) { - CALL_Histogram(ctx->Exec, ( target, width, internalFormat, sink )); - } -} - - -static void GLAPIENTRY save_IndexMask( GLuint mask ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_INDEX_MASK, 1 ); - if (n) { - n[1].ui = mask; - } - if (ctx->ExecuteFlag) { - CALL_IndexMask(ctx->Exec, ( mask )); - } -} - - -static void GLAPIENTRY save_InitNames( void ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION( ctx, OPCODE_INIT_NAMES, 0 ); - if (ctx->ExecuteFlag) { - CALL_InitNames(ctx->Exec, ()); - } -} - - -static void GLAPIENTRY save_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_LIGHT, 6 ); - if (OPCODE_LIGHT) { - GLint i, nParams; - n[1].e = light; - n[2].e = pname; - switch (pname) { - case GL_AMBIENT: - nParams = 4; - break; - case GL_DIFFUSE: - nParams = 4; - break; - case GL_SPECULAR: - nParams = 4; - break; - case GL_POSITION: - nParams = 4; - break; - case GL_SPOT_DIRECTION: - nParams = 3; - break; - case GL_SPOT_EXPONENT: - nParams = 1; - break; - case GL_SPOT_CUTOFF: - nParams = 1; - break; - case GL_CONSTANT_ATTENUATION: - nParams = 1; - break; - case GL_LINEAR_ATTENUATION: - nParams = 1; - break; - case GL_QUADRATIC_ATTENUATION: - nParams = 1; - break; - default: - nParams = 0; - } - for (i = 0; i < nParams; i++) { - n[3+i].f = params[i]; - } - } - if (ctx->ExecuteFlag) { - CALL_Lightfv(ctx->Exec, ( light, pname, params )); - } -} - - -static void GLAPIENTRY save_Lightf( GLenum light, GLenum pname, GLfloat params ) -{ - save_Lightfv(light, pname, ¶ms); -} - - -static void GLAPIENTRY save_Lightiv( GLenum light, GLenum pname, const GLint *params ) -{ - GLfloat fparam[4]; - switch (pname) { - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - fparam[0] = INT_TO_FLOAT( params[0] ); - fparam[1] = INT_TO_FLOAT( params[1] ); - fparam[2] = INT_TO_FLOAT( params[2] ); - fparam[3] = INT_TO_FLOAT( params[3] ); - break; - case GL_POSITION: - fparam[0] = (GLfloat) params[0]; - fparam[1] = (GLfloat) params[1]; - fparam[2] = (GLfloat) params[2]; - fparam[3] = (GLfloat) params[3]; - break; - case GL_SPOT_DIRECTION: - fparam[0] = (GLfloat) params[0]; - fparam[1] = (GLfloat) params[1]; - fparam[2] = (GLfloat) params[2]; - break; - case GL_SPOT_EXPONENT: - case GL_SPOT_CUTOFF: - case GL_CONSTANT_ATTENUATION: - case GL_LINEAR_ATTENUATION: - case GL_QUADRATIC_ATTENUATION: - fparam[0] = (GLfloat) params[0]; - break; - default: - /* error will be caught later in gl_Lightfv */ - ; - } - save_Lightfv( light, pname, fparam ); -} - - -static void GLAPIENTRY save_Lighti( GLenum light, GLenum pname, GLint param ) -{ - save_Lightiv( light, pname, ¶m ); -} - - -static void GLAPIENTRY save_LightModelfv( GLenum pname, const GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_LIGHT_MODEL, 5 ); - if (n) { - n[1].e = pname; - n[2].f = params[0]; - n[3].f = params[1]; - n[4].f = params[2]; - n[5].f = params[3]; - } - if (ctx->ExecuteFlag) { - CALL_LightModelfv(ctx->Exec, ( pname, params )); - } -} - - -static void GLAPIENTRY save_LightModelf( GLenum pname, GLfloat param ) -{ - save_LightModelfv(pname, ¶m); -} - - -static void GLAPIENTRY save_LightModeliv( GLenum pname, const GLint *params ) -{ - GLfloat fparam[4]; - switch (pname) { - case GL_LIGHT_MODEL_AMBIENT: - fparam[0] = INT_TO_FLOAT( params[0] ); - fparam[1] = INT_TO_FLOAT( params[1] ); - fparam[2] = INT_TO_FLOAT( params[2] ); - fparam[3] = INT_TO_FLOAT( params[3] ); - break; - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_LIGHT_MODEL_COLOR_CONTROL: - fparam[0] = (GLfloat) params[0]; - break; - default: - /* Error will be caught later in gl_LightModelfv */ - ; - } - save_LightModelfv(pname, fparam); -} - - -static void GLAPIENTRY save_LightModeli( GLenum pname, GLint param ) -{ - save_LightModeliv(pname, ¶m); -} - - -static void GLAPIENTRY save_LineStipple( GLint factor, GLushort pattern ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_LINE_STIPPLE, 2 ); - if (n) { - n[1].i = factor; - n[2].us = pattern; - } - if (ctx->ExecuteFlag) { - CALL_LineStipple(ctx->Exec, ( factor, pattern )); - } -} - - -static void GLAPIENTRY save_LineWidth( GLfloat width ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_LINE_WIDTH, 1 ); - if (n) { - n[1].f = width; - } - if (ctx->ExecuteFlag) { - CALL_LineWidth(ctx->Exec, ( width )); - } -} - - -static void GLAPIENTRY save_ListBase( GLuint base ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_LIST_BASE, 1 ); - if (n) { - n[1].ui = base; - } - if (ctx->ExecuteFlag) { - CALL_ListBase(ctx->Exec, ( base )); - } -} - - -static void GLAPIENTRY save_LoadIdentity( void ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION( ctx, OPCODE_LOAD_IDENTITY, 0 ); - if (ctx->ExecuteFlag) { - CALL_LoadIdentity(ctx->Exec, ()); - } -} - - -static void GLAPIENTRY save_LoadMatrixf( const GLfloat *m ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_LOAD_MATRIX, 16 ); - if (n) { - GLuint i; - for (i=0;i<16;i++) { - n[1+i].f = m[i]; - } - } - if (ctx->ExecuteFlag) { - CALL_LoadMatrixf(ctx->Exec, ( m )); - } -} - - -static void GLAPIENTRY save_LoadMatrixd( const GLdouble *m ) -{ - GLfloat f[16]; - GLint i; - for (i = 0; i < 16; i++) { - f[i] = (GLfloat) m[i]; - } - save_LoadMatrixf(f); -} - - -static void GLAPIENTRY save_LoadName( GLuint name ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_LOAD_NAME, 1 ); - if (n) { - n[1].ui = name; - } - if (ctx->ExecuteFlag) { - CALL_LoadName(ctx->Exec, ( name )); - } -} - - -static void GLAPIENTRY save_LogicOp( GLenum opcode ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_LOGIC_OP, 1 ); - if (n) { - n[1].e = opcode; - } - if (ctx->ExecuteFlag) { - CALL_LogicOp(ctx->Exec, ( opcode )); - } -} - - -static void GLAPIENTRY save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, - GLint order, const GLdouble *points) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_MAP1, 6 ); - if (n) { - GLfloat *pnts = _mesa_copy_map_points1d( target, stride, order, points ); - n[1].e = target; - n[2].f = (GLfloat) u1; - n[3].f = (GLfloat) u2; - n[4].i = _mesa_evaluator_components(target); /* stride */ - n[5].i = order; - n[6].data = (void *) pnts; - } - if (ctx->ExecuteFlag) { - CALL_Map1d(ctx->Exec, ( target, u1, u2, stride, order, points )); - } -} - -static void GLAPIENTRY save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, - GLint order, const GLfloat *points) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_MAP1, 6 ); - if (n) { - GLfloat *pnts = _mesa_copy_map_points1f( target, stride, order, points ); - n[1].e = target; - n[2].f = u1; - n[3].f = u2; - n[4].i = _mesa_evaluator_components(target); /* stride */ - n[5].i = order; - n[6].data = (void *) pnts; - } - if (ctx->ExecuteFlag) { - CALL_Map1f(ctx->Exec, ( target, u1, u2, stride, order, points )); - } -} - - -static void GLAPIENTRY save_Map2d( GLenum target, - GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, - GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, - const GLdouble *points ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_MAP2, 10 ); - if (n) { - GLfloat *pnts = _mesa_copy_map_points2d( target, ustride, uorder, - vstride, vorder, points ); - n[1].e = target; - n[2].f = (GLfloat) u1; - n[3].f = (GLfloat) u2; - n[4].f = (GLfloat) v1; - n[5].f = (GLfloat) v2; - /* XXX verify these strides are correct */ - n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride*/ - n[7].i = _mesa_evaluator_components(target); /*vstride*/ - n[8].i = uorder; - n[9].i = vorder; - n[10].data = (void *) pnts; - } - if (ctx->ExecuteFlag) { - CALL_Map2d(ctx->Exec, ( target, - u1, u2, ustride, uorder, - v1, v2, vstride, vorder, points )); - } -} - - -static void GLAPIENTRY save_Map2f( GLenum target, - GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, - GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, - const GLfloat *points ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_MAP2, 10 ); - if (n) { - GLfloat *pnts = _mesa_copy_map_points2f( target, ustride, uorder, - vstride, vorder, points ); - n[1].e = target; - n[2].f = u1; - n[3].f = u2; - n[4].f = v1; - n[5].f = v2; - /* XXX verify these strides are correct */ - n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride*/ - n[7].i = _mesa_evaluator_components(target); /*vstride*/ - n[8].i = uorder; - n[9].i = vorder; - n[10].data = (void *) pnts; - } - if (ctx->ExecuteFlag) { - CALL_Map2f(ctx->Exec, ( target, u1, u2, ustride, uorder, - v1, v2, vstride, vorder, points )); - } -} - - -static void GLAPIENTRY save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_MAPGRID1, 3 ); - if (n) { - n[1].i = un; - n[2].f = u1; - n[3].f = u2; - } - if (ctx->ExecuteFlag) { - CALL_MapGrid1f(ctx->Exec, ( un, u1, u2 )); - } -} - - -static void GLAPIENTRY save_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) -{ - save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2); -} - - -static void GLAPIENTRY save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, - GLint vn, GLfloat v1, GLfloat v2 ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_MAPGRID2, 6 ); - if (n) { - n[1].i = un; - n[2].f = u1; - n[3].f = u2; - n[4].i = vn; - n[5].f = v1; - n[6].f = v2; - } - if (ctx->ExecuteFlag) { - CALL_MapGrid2f(ctx->Exec, ( un, u1, u2, vn, v1, v2 )); - } -} - - - -static void GLAPIENTRY save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, - GLint vn, GLdouble v1, GLdouble v2 ) -{ - save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2, - vn, (GLfloat) v1, (GLfloat) v2); -} - - -static void GLAPIENTRY save_MatrixMode( GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_MATRIX_MODE, 1 ); - if (n) { - n[1].e = mode; - } - if (ctx->ExecuteFlag) { - CALL_MatrixMode(ctx->Exec, ( mode )); - } -} - - -static void GLAPIENTRY -save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_MIN_MAX, 3 ); - if (n) { - n[1].e = target; - n[2].e = internalFormat; - n[3].b = sink; - } - if (ctx->ExecuteFlag) { - CALL_Minmax(ctx->Exec, ( target, internalFormat, sink )); - } -} - - -static void GLAPIENTRY save_MultMatrixf( const GLfloat *m ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_MULT_MATRIX, 16 ); - if (n) { - GLuint i; - for (i=0;i<16;i++) { - n[1+i].f = m[i]; - } - } - if (ctx->ExecuteFlag) { - CALL_MultMatrixf(ctx->Exec, ( m )); - } -} - - -static void GLAPIENTRY save_MultMatrixd( const GLdouble *m ) -{ - GLfloat f[16]; - GLint i; - for (i = 0; i < 16; i++) { - f[i] = (GLfloat) m[i]; - } - save_MultMatrixf(f); -} - - -static void GLAPIENTRY save_NewList( GLuint list, GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - /* It's an error to call this function while building a display list */ - _mesa_error( ctx, GL_INVALID_OPERATION, "glNewList" ); - (void) list; - (void) mode; -} - - - -static void GLAPIENTRY save_Ortho( GLdouble left, GLdouble right, - GLdouble bottom, GLdouble top, - GLdouble nearval, GLdouble farval ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ORTHO, 6 ); - if (n) { - n[1].f = (GLfloat) left; - n[2].f = (GLfloat) right; - n[3].f = (GLfloat) bottom; - n[4].f = (GLfloat) top; - n[5].f = (GLfloat) nearval; - n[6].f = (GLfloat) farval; - } - if (ctx->ExecuteFlag) { - CALL_Ortho(ctx->Exec, ( left, right, bottom, top, nearval, farval )); - } -} - - -static void GLAPIENTRY -save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PIXEL_MAP, 3 ); - if (n) { - n[1].e = map; - n[2].i = mapsize; - n[3].data = (void *) MALLOC( mapsize * sizeof(GLfloat) ); - MEMCPY( n[3].data, (void *) values, mapsize * sizeof(GLfloat) ); - } - if (ctx->ExecuteFlag) { - CALL_PixelMapfv(ctx->Exec, ( map, mapsize, values )); - } -} - - -static void GLAPIENTRY -save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values ) -{ - GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; - GLint i; - if (map==GL_PIXEL_MAP_I_TO_I || map==GL_PIXEL_MAP_S_TO_S) { - for (i=0;i<mapsize;i++) { - fvalues[i] = (GLfloat) values[i]; - } - } - else { - for (i=0;i<mapsize;i++) { - fvalues[i] = UINT_TO_FLOAT( values[i] ); - } - } - save_PixelMapfv(map, mapsize, fvalues); -} - - -static void GLAPIENTRY -save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values) -{ - GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; - GLint i; - if (map==GL_PIXEL_MAP_I_TO_I || map==GL_PIXEL_MAP_S_TO_S) { - for (i=0;i<mapsize;i++) { - fvalues[i] = (GLfloat) values[i]; - } - } - else { - for (i=0;i<mapsize;i++) { - fvalues[i] = USHORT_TO_FLOAT( values[i] ); - } - } - save_PixelMapfv(map, mapsize, fvalues); -} - - -static void GLAPIENTRY -save_PixelTransferf( GLenum pname, GLfloat param ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PIXEL_TRANSFER, 2 ); - if (n) { - n[1].e = pname; - n[2].f = param; - } - if (ctx->ExecuteFlag) { - CALL_PixelTransferf(ctx->Exec, ( pname, param )); - } -} - - -static void GLAPIENTRY -save_PixelTransferi( GLenum pname, GLint param ) -{ - save_PixelTransferf( pname, (GLfloat) param ); -} - - -static void GLAPIENTRY -save_PixelZoom( GLfloat xfactor, GLfloat yfactor ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PIXEL_ZOOM, 2 ); - if (n) { - n[1].f = xfactor; - n[2].f = yfactor; - } - if (ctx->ExecuteFlag) { - CALL_PixelZoom(ctx->Exec, ( xfactor, yfactor )); - } -} - - -static void GLAPIENTRY -save_PointParameterfvEXT( GLenum pname, const GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_POINT_PARAMETERS, 4 ); - if (n) { - n[1].e = pname; - n[2].f = params[0]; - n[3].f = params[1]; - n[4].f = params[2]; - } - if (ctx->ExecuteFlag) { - CALL_PointParameterfvEXT(ctx->Exec, ( pname, params )); - } -} - - -static void GLAPIENTRY save_PointParameterfEXT( GLenum pname, GLfloat param ) -{ - save_PointParameterfvEXT(pname, ¶m); -} - -static void GLAPIENTRY save_PointParameteriNV( GLenum pname, GLint param ) -{ - GLfloat p = (GLfloat) param; - save_PointParameterfvEXT(pname, &p); -} - -static void GLAPIENTRY save_PointParameterivNV( GLenum pname, const GLint *param ) -{ - GLfloat p = (GLfloat) param[0]; - save_PointParameterfvEXT(pname, &p); -} - - -static void GLAPIENTRY save_PointSize( GLfloat size ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_POINT_SIZE, 1 ); - if (n) { - n[1].f = size; - } - if (ctx->ExecuteFlag) { - CALL_PointSize(ctx->Exec, ( size )); - } -} - - -static void GLAPIENTRY save_PolygonMode( GLenum face, GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_POLYGON_MODE, 2 ); - if (n) { - n[1].e = face; - n[2].e = mode; - } - if (ctx->ExecuteFlag) { - CALL_PolygonMode(ctx->Exec, ( face, mode )); - } -} - - -/* - * Polygon stipple must have been upacked already! - */ -static void GLAPIENTRY save_PolygonStipple( const GLubyte *pattern ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_POLYGON_STIPPLE, 1 ); - if (n) { - void *data; - n[1].data = MALLOC( 32 * 4 ); - data = n[1].data; /* This needed for Acorn compiler */ - MEMCPY( data, pattern, 32 * 4 ); - } - if (ctx->ExecuteFlag) { - CALL_PolygonStipple(ctx->Exec, ( (GLubyte*) pattern )); - } -} - - -static void GLAPIENTRY save_PolygonOffset( GLfloat factor, GLfloat units ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_POLYGON_OFFSET, 2 ); - if (n) { - n[1].f = factor; - n[2].f = units; - } - if (ctx->ExecuteFlag) { - CALL_PolygonOffset(ctx->Exec, ( factor, units )); - } -} - - -static void GLAPIENTRY save_PolygonOffsetEXT( GLfloat factor, GLfloat bias ) -{ - GET_CURRENT_CONTEXT(ctx); - /* XXX mult by DepthMaxF here??? */ - save_PolygonOffset(factor, ctx->DrawBuffer->_DepthMaxF * bias); -} - - -static void GLAPIENTRY save_PopAttrib( void ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION( ctx, OPCODE_POP_ATTRIB, 0 ); - if (ctx->ExecuteFlag) { - CALL_PopAttrib(ctx->Exec, ()); - } -} - - -static void GLAPIENTRY save_PopMatrix( void ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION( ctx, OPCODE_POP_MATRIX, 0 ); - if (ctx->ExecuteFlag) { - CALL_PopMatrix(ctx->Exec, ()); - } -} - - -static void GLAPIENTRY save_PopName( void ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION( ctx, OPCODE_POP_NAME, 0 ); - if (ctx->ExecuteFlag) { - CALL_PopName(ctx->Exec, ()); - } -} - - -static void GLAPIENTRY save_PrioritizeTextures( GLsizei num, const GLuint *textures, - const GLclampf *priorities ) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - for (i=0;i<num;i++) { - Node *n; - n = ALLOC_INSTRUCTION( ctx, OPCODE_PRIORITIZE_TEXTURE, 2 ); - if (n) { - n[1].ui = textures[i]; - n[2].f = priorities[i]; - } - } - if (ctx->ExecuteFlag) { - CALL_PrioritizeTextures(ctx->Exec, ( num, textures, priorities )); - } -} - - -static void GLAPIENTRY save_PushAttrib( GLbitfield mask ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PUSH_ATTRIB, 1 ); - if (n) { - n[1].bf = mask; - } - if (ctx->ExecuteFlag) { - CALL_PushAttrib(ctx->Exec, ( mask )); - } -} - - -static void GLAPIENTRY save_PushMatrix( void ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION( ctx, OPCODE_PUSH_MATRIX, 0 ); - if (ctx->ExecuteFlag) { - CALL_PushMatrix(ctx->Exec, ()); - } -} - - -static void GLAPIENTRY save_PushName( GLuint name ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PUSH_NAME, 1 ); - if (n) { - n[1].ui = name; - } - if (ctx->ExecuteFlag) { - CALL_PushName(ctx->Exec, ( name )); - } -} - - -static void GLAPIENTRY save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_RASTER_POS, 4 ); - if (n) { - n[1].f = x; - n[2].f = y; - n[3].f = z; - n[4].f = w; - } - if (ctx->ExecuteFlag) { - CALL_RasterPos4f(ctx->Exec, ( x, y, z, w )); - } -} - -static void GLAPIENTRY save_RasterPos2d(GLdouble x, GLdouble y) -{ - save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); -} - -static void GLAPIENTRY save_RasterPos2f(GLfloat x, GLfloat y) -{ - save_RasterPos4f(x, y, 0.0F, 1.0F); -} - -static void GLAPIENTRY save_RasterPos2i(GLint x, GLint y) -{ - save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); -} - -static void GLAPIENTRY save_RasterPos2s(GLshort x, GLshort y) -{ - save_RasterPos4f(x, y, 0.0F, 1.0F); -} - -static void GLAPIENTRY save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) -{ - save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); -} - -static void GLAPIENTRY save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) -{ - save_RasterPos4f(x, y, z, 1.0F); -} - -static void GLAPIENTRY save_RasterPos3i(GLint x, GLint y, GLint z) -{ - save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); -} - -static void GLAPIENTRY save_RasterPos3s(GLshort x, GLshort y, GLshort z) -{ - save_RasterPos4f(x, y, z, 1.0F); -} - -static void GLAPIENTRY save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); -} - -static void GLAPIENTRY save_RasterPos4i(GLint x, GLint y, GLint z, GLint w) -{ - save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); -} - -static void GLAPIENTRY save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) -{ - save_RasterPos4f(x, y, z, w); -} - -static void GLAPIENTRY save_RasterPos2dv(const GLdouble *v) -{ - save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); -} - -static void GLAPIENTRY save_RasterPos2fv(const GLfloat *v) -{ - save_RasterPos4f(v[0], v[1], 0.0F, 1.0F); -} - -static void GLAPIENTRY save_RasterPos2iv(const GLint *v) -{ - save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); -} - -static void GLAPIENTRY save_RasterPos2sv(const GLshort *v) -{ - save_RasterPos4f(v[0], v[1], 0.0F, 1.0F); -} - -static void GLAPIENTRY save_RasterPos3dv(const GLdouble *v) -{ - save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); -} - -static void GLAPIENTRY save_RasterPos3fv(const GLfloat *v) -{ - save_RasterPos4f(v[0], v[1], v[2], 1.0F); -} - -static void GLAPIENTRY save_RasterPos3iv(const GLint *v) -{ - save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); -} - -static void GLAPIENTRY save_RasterPos3sv(const GLshort *v) -{ - save_RasterPos4f(v[0], v[1], v[2], 1.0F); -} - -static void GLAPIENTRY save_RasterPos4dv(const GLdouble *v) -{ - save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); -} - -static void GLAPIENTRY save_RasterPos4fv(const GLfloat *v) -{ - save_RasterPos4f(v[0], v[1], v[2], v[3]); -} - -static void GLAPIENTRY save_RasterPos4iv(const GLint *v) -{ - save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); -} - -static void GLAPIENTRY save_RasterPos4sv(const GLshort *v) -{ - save_RasterPos4f(v[0], v[1], v[2], v[3]); -} - - -static void GLAPIENTRY save_PassThrough( GLfloat token ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PASSTHROUGH, 1 ); - if (n) { - n[1].f = token; - } - if (ctx->ExecuteFlag) { - CALL_PassThrough(ctx->Exec, ( token )); - } -} - - -static void GLAPIENTRY save_ReadBuffer( GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_READ_BUFFER, 1 ); - if (n) { - n[1].e = mode; - } - if (ctx->ExecuteFlag) { - CALL_ReadBuffer(ctx->Exec, ( mode )); - } -} - - -static void GLAPIENTRY -save_ResetHistogram(GLenum target) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_RESET_HISTOGRAM, 1 ); - if (n) { - n[1].e = target; - } - if (ctx->ExecuteFlag) { - CALL_ResetHistogram(ctx->Exec, ( target )); - } -} - - -static void GLAPIENTRY -save_ResetMinmax(GLenum target) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_RESET_MIN_MAX, 1 ); - if (n) { - n[1].e = target; - } - if (ctx->ExecuteFlag) { - CALL_ResetMinmax(ctx->Exec, ( target )); - } -} - - -static void GLAPIENTRY save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ROTATE, 4 ); - if (n) { - n[1].f = angle; - n[2].f = x; - n[3].f = y; - n[4].f = z; - } - if (ctx->ExecuteFlag) { - CALL_Rotatef(ctx->Exec, ( angle, x, y, z )); - } -} - - -static void GLAPIENTRY save_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) -{ - save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z); -} - - -static void GLAPIENTRY save_Scalef( GLfloat x, GLfloat y, GLfloat z ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_SCALE, 3 ); - if (n) { - n[1].f = x; - n[2].f = y; - n[3].f = z; - } - if (ctx->ExecuteFlag) { - CALL_Scalef(ctx->Exec, ( x, y, z )); - } -} - - -static void GLAPIENTRY save_Scaled( GLdouble x, GLdouble y, GLdouble z ) -{ - save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z); -} - - -static void GLAPIENTRY save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_SCISSOR, 4 ); - if (n) { - n[1].i = x; - n[2].i = y; - n[3].i = width; - n[4].i = height; - } - if (ctx->ExecuteFlag) { - CALL_Scissor(ctx->Exec, ( x, y, width, height )); - } -} - - -static void GLAPIENTRY save_ShadeModel( GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_SHADE_MODEL, 1 ); - if (n) { - n[1].e = mode; - } - if (ctx->ExecuteFlag) { - CALL_ShadeModel(ctx->Exec, ( mode )); - } -} - - -static void GLAPIENTRY save_StencilFunc( GLenum func, GLint ref, GLuint mask ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_STENCIL_FUNC, 3 ); - if (n) { - n[1].e = func; - n[2].i = ref; - n[3].ui = mask; - } - if (ctx->ExecuteFlag) { - CALL_StencilFunc(ctx->Exec, ( func, ref, mask )); - } -} - - -static void GLAPIENTRY save_StencilMask( GLuint mask ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_STENCIL_MASK, 1 ); - if (n) { - n[1].ui = mask; - } - if (ctx->ExecuteFlag) { - CALL_StencilMask(ctx->Exec, ( mask )); - } -} - - -static void GLAPIENTRY save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_STENCIL_OP, 3 ); - if (n) { - n[1].e = fail; - n[2].e = zfail; - n[3].e = zpass; - } - if (ctx->ExecuteFlag) { - CALL_StencilOp(ctx->Exec, ( fail, zfail, zpass )); - } -} - - -static void GLAPIENTRY -save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); - if (n) { - n[1].e = face; - n[2].e = func; - n[3].i = ref; - n[4].ui = mask; - } - if (ctx->ExecuteFlag) { - CALL_StencilFuncSeparate(ctx->Exec, (face, func, ref, mask)); - } -} - - -static void GLAPIENTRY -save_StencilMaskSeparate(GLenum face, GLuint mask) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2); - if (n) { - n[1].e = face; - n[2].ui = mask; - } - if (ctx->ExecuteFlag) { - CALL_StencilMaskSeparate(ctx->Exec, (face, mask)); - } -} - - -static void GLAPIENTRY -save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_STENCIL_OP_SEPARATE, 4 ); - if (n) { - n[1].e = face; - n[2].e = fail; - n[3].e = zfail; - n[4].e = zpass; - } - if (ctx->ExecuteFlag) { - CALL_StencilOpSeparate(ctx->Exec, (face, fail, zfail, zpass)); - } -} - - -static void GLAPIENTRY save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_TEXENV, 6 ); - if (n) { - n[1].e = target; - n[2].e = pname; - if (pname == GL_TEXTURE_ENV_COLOR) { - n[3].f = params[0]; - n[4].f = params[1]; - n[5].f = params[2]; - n[6].f = params[3]; - } - else { - n[3].f = params[0]; - n[4].f = n[5].f = n[6].f = 0.0F; - } - } - if (ctx->ExecuteFlag) { - CALL_TexEnvfv(ctx->Exec, ( target, pname, params )); - } -} - - -static void GLAPIENTRY save_TexEnvf( GLenum target, GLenum pname, GLfloat param ) -{ - save_TexEnvfv( target, pname, ¶m ); -} - - -static void GLAPIENTRY save_TexEnvi( GLenum target, GLenum pname, GLint param ) -{ - GLfloat p[4]; - p[0] = (GLfloat) param; - p[1] = p[2] = p[3] = 0.0; - save_TexEnvfv( target, pname, p ); -} - - -static void GLAPIENTRY save_TexEnviv( GLenum target, GLenum pname, const GLint *param ) -{ - GLfloat p[4]; - if (pname == GL_TEXTURE_ENV_COLOR) { - p[0] = INT_TO_FLOAT( param[0] ); - p[1] = INT_TO_FLOAT( param[1] ); - p[2] = INT_TO_FLOAT( param[2] ); - p[3] = INT_TO_FLOAT( param[3] ); - } - else { - p[0] = (GLfloat) param[0]; - p[1] = p[2] = p[3] = 0.0F; - } - save_TexEnvfv( target, pname, p ); -} - - -static void GLAPIENTRY save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_TEXGEN, 6 ); - if (n) { - n[1].e = coord; - n[2].e = pname; - n[3].f = params[0]; - n[4].f = params[1]; - n[5].f = params[2]; - n[6].f = params[3]; - } - if (ctx->ExecuteFlag) { - CALL_TexGenfv(ctx->Exec, ( coord, pname, params )); - } -} - - -static void GLAPIENTRY save_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) -{ - GLfloat p[4]; - p[0] = (GLfloat) params[0]; - p[1] = (GLfloat) params[1]; - p[2] = (GLfloat) params[2]; - p[3] = (GLfloat) params[3]; - save_TexGenfv(coord, pname, p); -} - - -static void GLAPIENTRY save_TexGend(GLenum coord, GLenum pname, GLdouble param ) -{ - GLfloat p = (GLfloat) param; - save_TexGenfv( coord, pname, &p ); -} - - -static void GLAPIENTRY save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) -{ - GLfloat p[4]; - p[0] = (GLfloat) params[0]; - p[1] = (GLfloat) params[1]; - p[2] = (GLfloat) params[2]; - p[3] = (GLfloat) params[3]; - save_TexGenfv( coord, pname, p ); -} - - -static void GLAPIENTRY save_TexGenf( GLenum coord, GLenum pname, GLfloat param ) -{ - save_TexGenfv(coord, pname, ¶m); -} - - -static void GLAPIENTRY save_TexGeni( GLenum coord, GLenum pname, GLint param ) -{ - save_TexGeniv( coord, pname, ¶m ); -} - - -static void GLAPIENTRY save_TexParameterfv( GLenum target, - GLenum pname, const GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_TEXPARAMETER, 6 ); - if (n) { - n[1].e = target; - n[2].e = pname; - n[3].f = params[0]; - n[4].f = params[1]; - n[5].f = params[2]; - n[6].f = params[3]; - } - if (ctx->ExecuteFlag) { - CALL_TexParameterfv(ctx->Exec, ( target, pname, params )); - } -} - - -static void GLAPIENTRY save_TexParameterf( GLenum target, GLenum pname, GLfloat param ) -{ - save_TexParameterfv(target, pname, ¶m); -} - - -static void GLAPIENTRY save_TexParameteri( GLenum target, GLenum pname, GLint param ) -{ - GLfloat fparam[4]; - fparam[0] = (GLfloat) param; - fparam[1] = fparam[2] = fparam[3] = 0.0; - save_TexParameterfv(target, pname, fparam); -} - - -static void GLAPIENTRY save_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) -{ - GLfloat fparam[4]; - fparam[0] = (GLfloat) params[0]; - fparam[1] = fparam[2] = fparam[3] = 0.0; - save_TexParameterfv(target, pname, fparam); -} - - -static void GLAPIENTRY save_TexImage1D( GLenum target, - GLint level, GLint components, - GLsizei width, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - if (target == GL_PROXY_TEXTURE_1D) { - /* don't compile, execute immediately */ - CALL_TexImage1D(ctx->Exec, ( target, level, components, width, - border, format, type, pixels )); - } - else { - GLvoid *image = unpack_image(1, width, 1, 1, format, type, - pixels, &ctx->Unpack); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_TEX_IMAGE1D, 8 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].i = components; - n[4].i = (GLint) width; - n[5].i = border; - n[6].e = format; - n[7].e = type; - n[8].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_TexImage1D(ctx->Exec, ( target, level, components, width, - border, format, type, pixels )); - } - } -} - - -static void GLAPIENTRY save_TexImage2D( GLenum target, - GLint level, GLint components, - GLsizei width, GLsizei height, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels) -{ - GET_CURRENT_CONTEXT(ctx); - if (target == GL_PROXY_TEXTURE_2D) { - /* don't compile, execute immediately */ - CALL_TexImage2D(ctx->Exec, ( target, level, components, width, - height, border, format, type, pixels )); - } - else { - GLvoid *image = unpack_image(2, width, height, 1, format, type, - pixels, &ctx->Unpack); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_TEX_IMAGE2D, 9 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].i = components; - n[4].i = (GLint) width; - n[5].i = (GLint) height; - n[6].i = border; - n[7].e = format; - n[8].e = type; - n[9].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_TexImage2D(ctx->Exec, ( target, level, components, width, - height, border, format, type, pixels )); - } - } -} - - -static void GLAPIENTRY save_TexImage3D( GLenum target, - GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - if (target == GL_PROXY_TEXTURE_3D) { - /* don't compile, execute immediately */ - CALL_TexImage3D(ctx->Exec, ( target, level, internalFormat, width, - height, depth, border, format, type, pixels )); - } - else { - Node *n; - GLvoid *image = unpack_image(3, width, height, depth, format, type, - pixels, &ctx->Unpack); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_TEX_IMAGE3D, 10 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].i = (GLint) internalFormat; - n[4].i = (GLint) width; - n[5].i = (GLint) height; - n[6].i = (GLint) depth; - n[7].i = border; - n[8].e = format; - n[9].e = type; - n[10].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_TexImage3D(ctx->Exec, ( target, level, internalFormat, width, - height, depth, border, format, type, pixels )); - } - } -} - - -static void GLAPIENTRY save_TexSubImage1D( GLenum target, GLint level, GLint xoffset, - GLsizei width, GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - GLvoid *image = unpack_image(1, width, 1, 1, format, type, - pixels, &ctx->Unpack); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_TEX_SUB_IMAGE1D, 7 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].i = xoffset; - n[4].i = (GLint) width; - n[5].e = format; - n[6].e = type; - n[7].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_TexSubImage1D(ctx->Exec, ( target, level, xoffset, width, - format, type, pixels )); - } -} - - -static void GLAPIENTRY save_TexSubImage2D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - GLvoid *image = unpack_image(2, width, height, 1, format, type, - pixels, &ctx->Unpack); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_TEX_SUB_IMAGE2D, 9 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].i = xoffset; - n[4].i = yoffset; - n[5].i = (GLint) width; - n[6].i = (GLint) height; - n[7].e = format; - n[8].e = type; - n[9].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_TexSubImage2D(ctx->Exec, ( target, level, xoffset, yoffset, - width, height, format, type, pixels )); - } -} - - -static void GLAPIENTRY save_TexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset,GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - GLvoid *image = unpack_image(3, width, height, depth, format, type, - pixels, &ctx->Unpack); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_TEX_SUB_IMAGE3D, 11 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].i = xoffset; - n[4].i = yoffset; - n[5].i = zoffset; - n[6].i = (GLint) width; - n[7].i = (GLint) height; - n[8].i = (GLint) depth; - n[9].e = format; - n[10].e = type; - n[11].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_TexSubImage3D(ctx->Exec, ( target, level, - xoffset, yoffset, zoffset, - width, height, depth, format, type, pixels )); - } -} - - -static void GLAPIENTRY save_Translatef( GLfloat x, GLfloat y, GLfloat z ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_TRANSLATE, 3 ); - if (n) { - n[1].f = x; - n[2].f = y; - n[3].f = z; - } - if (ctx->ExecuteFlag) { - CALL_Translatef(ctx->Exec, ( x, y, z )); - } -} - - -static void GLAPIENTRY save_Translated( GLdouble x, GLdouble y, GLdouble z ) -{ - save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z); -} - - - -static void GLAPIENTRY save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_VIEWPORT, 4 ); - if (n) { - n[1].i = x; - n[2].i = y; - n[3].i = (GLint) width; - n[4].i = (GLint) height; - } - if (ctx->ExecuteFlag) { - CALL_Viewport(ctx->Exec, ( x, y, width, height )); - } -} - - -static void GLAPIENTRY save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_WINDOW_POS, 4 ); - if (n) { - n[1].f = x; - n[2].f = y; - n[3].f = z; - n[4].f = w; - } - if (ctx->ExecuteFlag) { - CALL_WindowPos4fMESA(ctx->Exec, ( x, y, z, w )); - } -} - -static void GLAPIENTRY save_WindowPos2dMESA(GLdouble x, GLdouble y) -{ - save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); -} - -static void GLAPIENTRY save_WindowPos2fMESA(GLfloat x, GLfloat y) -{ - save_WindowPos4fMESA(x, y, 0.0F, 1.0F); -} - -static void GLAPIENTRY save_WindowPos2iMESA(GLint x, GLint y) -{ - save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); -} - -static void GLAPIENTRY save_WindowPos2sMESA(GLshort x, GLshort y) -{ - save_WindowPos4fMESA(x, y, 0.0F, 1.0F); -} - -static void GLAPIENTRY save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) -{ - save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); -} - -static void GLAPIENTRY save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) -{ - save_WindowPos4fMESA(x, y, z, 1.0F); -} - -static void GLAPIENTRY save_WindowPos3iMESA(GLint x, GLint y, GLint z) -{ - save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); -} - -static void GLAPIENTRY save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z) -{ - save_WindowPos4fMESA(x, y, z, 1.0F); -} - -static void GLAPIENTRY save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); -} - -static void GLAPIENTRY save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) -{ - save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); -} - -static void GLAPIENTRY save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) -{ - save_WindowPos4fMESA(x, y, z, w); -} - -static void GLAPIENTRY save_WindowPos2dvMESA(const GLdouble *v) -{ - save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); -} - -static void GLAPIENTRY save_WindowPos2fvMESA(const GLfloat *v) -{ - save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F); -} - -static void GLAPIENTRY save_WindowPos2ivMESA(const GLint *v) -{ - save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); -} - -static void GLAPIENTRY save_WindowPos2svMESA(const GLshort *v) -{ - save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F); -} - -static void GLAPIENTRY save_WindowPos3dvMESA(const GLdouble *v) -{ - save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); -} - -static void GLAPIENTRY save_WindowPos3fvMESA(const GLfloat *v) -{ - save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F); -} - -static void GLAPIENTRY save_WindowPos3ivMESA(const GLint *v) -{ - save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); -} - -static void GLAPIENTRY save_WindowPos3svMESA(const GLshort *v) -{ - save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F); -} - -static void GLAPIENTRY save_WindowPos4dvMESA(const GLdouble *v) -{ - save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); -} - -static void GLAPIENTRY save_WindowPos4fvMESA(const GLfloat *v) -{ - save_WindowPos4fMESA(v[0], v[1], v[2], v[3]); -} - -static void GLAPIENTRY save_WindowPos4ivMESA(const GLint *v) -{ - save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); -} - -static void GLAPIENTRY save_WindowPos4svMESA(const GLshort *v) -{ - save_WindowPos4fMESA(v[0], v[1], v[2], v[3]); -} - - - -/* GL_ARB_multitexture */ -static void GLAPIENTRY save_ActiveTextureARB( GLenum target ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ACTIVE_TEXTURE, 1 ); - if (n) { - n[1].e = target; - } - if (ctx->ExecuteFlag) { - CALL_ActiveTextureARB(ctx->Exec, ( target )); - } -} - - -/* GL_ARB_transpose_matrix */ - -static void GLAPIENTRY save_LoadTransposeMatrixdARB( const GLdouble m[16] ) -{ - GLfloat tm[16]; - _math_transposefd(tm, m); - save_LoadMatrixf(tm); -} - - -static void GLAPIENTRY save_LoadTransposeMatrixfARB( const GLfloat m[16] ) -{ - GLfloat tm[16]; - _math_transposef(tm, m); - save_LoadMatrixf(tm); -} - - -static void GLAPIENTRY -save_MultTransposeMatrixdARB( const GLdouble m[16] ) -{ - GLfloat tm[16]; - _math_transposefd(tm, m); - save_MultMatrixf(tm); -} - - -static void GLAPIENTRY -save_MultTransposeMatrixfARB( const GLfloat m[16] ) -{ - GLfloat tm[16]; - _math_transposef(tm, m); - save_MultMatrixf(tm); -} - - -static void GLAPIENTRY -save_PixelTexGenSGIX(GLenum mode) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PIXEL_TEXGEN_SGIX, 1 ); - if (n) { - n[1].e = mode; - } - if (ctx->ExecuteFlag) { - CALL_PixelTexGenSGIX(ctx->Exec, ( mode )); - } -} - - -/* GL_ARB_texture_compression */ -static void GLAPIENTRY -save_CompressedTexImage1DARB(GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLint border, GLsizei imageSize, - const GLvoid *data) -{ - GET_CURRENT_CONTEXT(ctx); - if (target == GL_PROXY_TEXTURE_1D) { - /* don't compile, execute immediately */ - CALL_CompressedTexImage1DARB(ctx->Exec, (target, level, internalFormat, - width, border, imageSize, data)); - } - else { - Node *n; - GLvoid *image; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - /* make copy of image */ - image = MALLOC(imageSize); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB"); - return; - } - MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].e = internalFormat; - n[4].i = (GLint) width; - n[5].i = border; - n[6].i = imageSize; - n[7].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_CompressedTexImage1DARB(ctx->Exec, (target, level, internalFormat, - width, border, imageSize, data)); - } - } -} - - -static void GLAPIENTRY -save_CompressedTexImage2DARB(GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLsizei height, GLint border, GLsizei imageSize, - const GLvoid *data) -{ - GET_CURRENT_CONTEXT(ctx); - if (target == GL_PROXY_TEXTURE_2D) { - /* don't compile, execute immediately */ - CALL_CompressedTexImage2DARB(ctx->Exec, (target, level, internalFormat, - width, height, border, imageSize, data)); - } - else { - Node *n; - GLvoid *image; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - /* make copy of image */ - image = MALLOC(imageSize); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB"); - return; - } - MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].e = internalFormat; - n[4].i = (GLint) width; - n[5].i = (GLint) height; - n[6].i = border; - n[7].i = imageSize; - n[8].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_CompressedTexImage2DARB(ctx->Exec, (target, level, internalFormat, - width, height, border, imageSize, data)); - } - } -} - - -static void GLAPIENTRY -save_CompressedTexImage3DARB(GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLsizei height, GLsizei depth, GLint border, - GLsizei imageSize, const GLvoid *data) -{ - GET_CURRENT_CONTEXT(ctx); - if (target == GL_PROXY_TEXTURE_3D) { - /* don't compile, execute immediately */ - CALL_CompressedTexImage3DARB(ctx->Exec, (target, level, internalFormat, - width, height, depth, border, imageSize, data)); - } - else { - Node *n; - GLvoid *image; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - /* make copy of image */ - image = MALLOC(imageSize); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB"); - return; - } - MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].e = internalFormat; - n[4].i = (GLint) width; - n[5].i = (GLint) height; - n[6].i = (GLint) depth; - n[7].i = border; - n[8].i = imageSize; - n[9].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_CompressedTexImage3DARB(ctx->Exec, (target, level, internalFormat, - width, height, depth, border, imageSize, data)); - } - } -} - - -static void GLAPIENTRY -save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, - GLsizei width, GLenum format, - GLsizei imageSize, const GLvoid *data) -{ - Node *n; - GLvoid *image; - - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - /* make copy of image */ - image = MALLOC(imageSize); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB"); - return; - } - MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].i = xoffset; - n[4].i = (GLint) width; - n[5].e = format; - n[6].i = imageSize; - n[7].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset, - width, format, imageSize, data)); - } -} - - -static void GLAPIENTRY -save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLsizei width, GLsizei height, - GLenum format, GLsizei imageSize, - const GLvoid *data) -{ - Node *n; - GLvoid *image; - - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - /* make copy of image */ - image = MALLOC(imageSize); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB"); - return; - } - MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].i = xoffset; - n[4].i = yoffset; - n[5].i = (GLint) width; - n[6].i = (GLint) height; - n[7].e = format; - n[8].i = imageSize; - n[9].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_CompressedTexSubImage2DARB(ctx->Exec, (target, level, xoffset, yoffset, - width, height, format, imageSize, data)); - } -} - - -static void GLAPIENTRY -save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, GLenum format, - GLsizei imageSize, const GLvoid *data) -{ - Node *n; - GLvoid *image; - - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - /* make copy of image */ - image = MALLOC(imageSize); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB"); - return; - } - MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION( ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11 ); - if (n) { - n[1].e = target; - n[2].i = level; - n[3].i = xoffset; - n[4].i = yoffset; - n[5].i = zoffset; - n[6].i = (GLint) width; - n[7].i = (GLint) height; - n[8].i = (GLint) depth; - n[9].e = format; - n[10].i = imageSize; - n[11].data = image; - } - else if (image) { - FREE(image); - } - if (ctx->ExecuteFlag) { - CALL_CompressedTexSubImage3DARB(ctx->Exec, (target, level, xoffset, yoffset, - zoffset, width, height, depth, format, imageSize, data)); - } -} - - -/* GL_ARB_multisample */ -static void GLAPIENTRY -save_SampleCoverageARB(GLclampf value, GLboolean invert) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_SAMPLE_COVERAGE, 2 ); - if (n) { - n[1].f = value; - n[2].b = invert; - } - if (ctx->ExecuteFlag) { - CALL_SampleCoverageARB(ctx->Exec, ( value, invert )); - } -} - - -/* GL_SGIS_pixel_texture */ - -static void GLAPIENTRY -save_PixelTexGenParameteriSGIS(GLenum target, GLint value) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PIXEL_TEXGEN_PARAMETER_SGIS, 2 ); - if (n) { - n[1].e = target; - n[2].i = value; - } - if (ctx->ExecuteFlag) { - CALL_PixelTexGenParameteriSGIS(ctx->Exec, ( target, value )); - } -} - - -static void GLAPIENTRY -save_PixelTexGenParameterfSGIS(GLenum target, GLfloat value) -{ - save_PixelTexGenParameteriSGIS(target, (GLint) value); -} - - -static void GLAPIENTRY -save_PixelTexGenParameterivSGIS(GLenum target, const GLint *value) -{ - save_PixelTexGenParameteriSGIS(target, *value); -} - - -static void GLAPIENTRY -save_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value) -{ - save_PixelTexGenParameteriSGIS(target, (GLint) *value); -} - - -/* - * GL_NV_vertex_program - */ -#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program -static void GLAPIENTRY -save_BindProgramNV(GLenum target, GLuint id) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_BIND_PROGRAM_NV, 2 ); - if (n) { - n[1].e = target; - n[2].ui = id; - } - if (ctx->ExecuteFlag) { - CALL_BindProgramNV(ctx->Exec, ( target, id )); - } -} -#endif /* FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */ - -#if FEATURE_NV_vertex_program -static void GLAPIENTRY -save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_EXECUTE_PROGRAM_NV, 6 ); - if (n) { - n[1].e = target; - n[2].ui = id; - n[3].f = params[0]; - n[4].f = params[1]; - n[5].f = params[2]; - n[6].f = params[3]; - } - if (ctx->ExecuteFlag) { - CALL_ExecuteProgramNV(ctx->Exec, (target, id, params)); - } -} - - -static void GLAPIENTRY -save_ProgramParameter4fNV(GLenum target, GLuint index, - GLfloat x, GLfloat y, - GLfloat z, GLfloat w) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PROGRAM_PARAMETER4F_NV, 6 ); - if (n) { - n[1].e = target; - n[2].ui = index; - n[3].f = x; - n[4].f = y; - n[5].f = z; - n[6].f = w; - } - if (ctx->ExecuteFlag) { - CALL_ProgramParameter4fNV(ctx->Exec, (target, index, x, y, z, w)); - } -} - - -static void GLAPIENTRY -save_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params) -{ - save_ProgramParameter4fNV(target, index, params[0], params[1], - params[2], params[3]); -} - - -static void GLAPIENTRY -save_ProgramParameter4dNV(GLenum target, GLuint index, - GLdouble x, GLdouble y, - GLdouble z, GLdouble w) -{ - save_ProgramParameter4fNV(target, index, (GLfloat) x, (GLfloat) y, - (GLfloat) z, (GLfloat) w); -} - - -static void GLAPIENTRY -save_ProgramParameter4dvNV(GLenum target, GLuint index, - const GLdouble *params) -{ - save_ProgramParameter4fNV(target, index, (GLfloat) params[0], - (GLfloat) params[1], (GLfloat) params[2], - (GLfloat) params[3]); -} - - -static void GLAPIENTRY -save_ProgramParameters4dvNV(GLenum target, GLuint index, - GLuint num, const GLdouble *params) -{ - GLuint i; - for (i = 0; i < num; i++) { - save_ProgramParameter4dvNV(target, index + i, params + 4 * i); - } -} - - -static void GLAPIENTRY -save_ProgramParameters4fvNV(GLenum target, GLuint index, - GLuint num, const GLfloat *params) -{ - GLuint i; - for (i = 0; i < num; i++) { - save_ProgramParameter4fvNV(target, index + i, params + 4 * i); - } -} - - -static void GLAPIENTRY -save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, - const GLubyte *program) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - GLubyte *programCopy; - - programCopy = (GLubyte *) _mesa_malloc(len); - if (!programCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - _mesa_memcpy(programCopy, program, len); - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_LOAD_PROGRAM_NV, 4 ); - if (n) { - n[1].e = target; - n[2].ui = id; - n[3].i = len; - n[4].data = programCopy; - } - if (ctx->ExecuteFlag) { - CALL_LoadProgramNV(ctx->Exec, (target, id, len, program)); - } -} - - -static void GLAPIENTRY -save_RequestResidentProgramsNV(GLsizei num, const GLuint *ids) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint)); - if (!idCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV"); - return; - } - _mesa_memcpy(idCopy, ids, num * sizeof(GLuint)); - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_TRACK_MATRIX_NV, 2 ); - if (n) { - n[1].i = num; - n[2].data = idCopy; - } - if (ctx->ExecuteFlag) { - CALL_RequestResidentProgramsNV(ctx->Exec, (num, ids)); - } -} - - -static void GLAPIENTRY -save_TrackMatrixNV(GLenum target, GLuint address, - GLenum matrix, GLenum transform) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_TRACK_MATRIX_NV, 4 ); - if (n) { - n[1].e = target; - n[2].ui = address; - n[3].e = matrix; - n[4].e = transform; - } - if (ctx->ExecuteFlag) { - CALL_TrackMatrixNV(ctx->Exec, (target, address, matrix, transform)); - } -} -#endif /* FEATURE_NV_vertex_program */ - - -/* - * GL_NV_fragment_program - */ -#if FEATURE_NV_fragment_program -static void GLAPIENTRY -save_ProgramLocalParameter4fARB(GLenum target, GLuint index, - GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6 ); - if (n) { - n[1].e = target; - n[2].ui = index; - n[3].f = x; - n[4].f = y; - n[5].f = z; - n[6].f = w; - } - if (ctx->ExecuteFlag) { - CALL_ProgramLocalParameter4fARB(ctx->Exec, (target, index, x, y, z, w)); - } -} - - -static void GLAPIENTRY -save_ProgramLocalParameter4fvARB(GLenum target, GLuint index, - const GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6 ); - if (n) { - n[1].e = target; - n[2].ui = index; - n[3].f = params[0]; - n[4].f = params[1]; - n[5].f = params[2]; - n[6].f = params[3]; - } - if (ctx->ExecuteFlag) { - CALL_ProgramLocalParameter4fvARB(ctx->Exec, (target, index, params)); - } -} - - -static void GLAPIENTRY -save_ProgramLocalParameter4dARB(GLenum target, GLuint index, - GLdouble x, GLdouble y, - GLdouble z, GLdouble w) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6 ); - if (n) { - n[1].e = target; - n[2].ui = index; - n[3].f = (GLfloat) x; - n[4].f = (GLfloat) y; - n[5].f = (GLfloat) z; - n[6].f = (GLfloat) w; - } - if (ctx->ExecuteFlag) { - CALL_ProgramLocalParameter4dARB(ctx->Exec, (target, index, x, y, z, w)); - } -} - - -static void GLAPIENTRY -save_ProgramLocalParameter4dvARB(GLenum target, GLuint index, - const GLdouble *params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6 ); - if (n) { - n[1].e = target; - n[2].ui = index; - n[3].f = (GLfloat) params[0]; - n[4].f = (GLfloat) params[1]; - n[5].f = (GLfloat) params[2]; - n[6].f = (GLfloat) params[3]; - } - if (ctx->ExecuteFlag) { - CALL_ProgramLocalParameter4dvARB(ctx->Exec, (target, index, params)); - } -} - -static void GLAPIENTRY -save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, - GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len); - if (!nameCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV"); - return; - } - _mesa_memcpy(nameCopy, name, len); - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6 ); - if (n) { - n[1].ui = id; - n[2].i = len; - n[3].data = nameCopy; - n[4].f = x; - n[5].f = y; - n[6].f = z; - n[7].f = w; - } - if (ctx->ExecuteFlag) { - CALL_ProgramNamedParameter4fNV(ctx->Exec, (id, len, name, x, y, z, w)); - } -} - - -static void GLAPIENTRY -save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, - const float v[]) -{ - save_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]); -} - - -static void GLAPIENTRY -save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, - GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) x, (GLfloat) y, - (GLfloat) z,(GLfloat) w); -} - - -static void GLAPIENTRY -save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, - const double v[]) -{ - save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) v[0], - (GLfloat) v[1], (GLfloat) v[2], - (GLfloat) v[3]); -} - -#endif /* FEATURE_NV_fragment_program */ - - - -/* GL_EXT_stencil_two_side */ -static void GLAPIENTRY save_ActiveStencilFaceEXT( GLenum face ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1 ); - if (n) { - n[1].e = face; - } - if (ctx->ExecuteFlag) { - CALL_ActiveStencilFaceEXT(ctx->Exec, ( face )); - } -} - - -/* GL_EXT_depth_bounds_test */ -static void GLAPIENTRY save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_DEPTH_BOUNDS_EXT, 2 ); - if (n) { - n[1].f = (GLfloat) zmin; - n[2].f = (GLfloat) zmax; - } - if (ctx->ExecuteFlag) { - CALL_DepthBoundsEXT(ctx->Exec, ( zmin, zmax )); - } -} - - - -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program - -static void GLAPIENTRY -save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, - const GLvoid *string) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - GLubyte *programCopy; - - programCopy = (GLubyte *) _mesa_malloc(len); - if (!programCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); - return; - } - _mesa_memcpy(programCopy, string, len); - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PROGRAM_STRING_ARB, 4 ); - if (n) { - n[1].e = target; - n[2].e = format; - n[3].i = len; - n[4].data = programCopy; - } - if (ctx->ExecuteFlag) { - CALL_ProgramStringARB(ctx->Exec, (target, format, len, string)); - } -} - - -static void GLAPIENTRY -save_ProgramEnvParameter4fARB(GLenum target, GLuint index, - GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6 ); - if (n) { - n[1].e = target; - n[2].ui = index; - n[3].f = x; - n[4].f = y; - n[5].f = z; - n[6].f = w; - } - if (ctx->ExecuteFlag) { - CALL_ProgramEnvParameter4fARB(ctx->Exec, ( target, index, x, y, z, w)); - } -} - - -static void GLAPIENTRY -save_ProgramEnvParameter4fvARB(GLenum target, GLuint index, - const GLfloat *params) -{ - save_ProgramEnvParameter4fARB(target, index, params[0], params[1], - params[2], params[3]); -} - - -static void GLAPIENTRY -save_ProgramEnvParameter4dARB(GLenum target, GLuint index, - GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - save_ProgramEnvParameter4fARB(target, index, - (GLfloat) x, - (GLfloat) y, - (GLfloat) z, - (GLfloat) w); -} - - -static void GLAPIENTRY -save_ProgramEnvParameter4dvARB(GLenum target, GLuint index, - const GLdouble *params) -{ - save_ProgramEnvParameter4fARB(target, index, - (GLfloat) params[0], - (GLfloat) params[1], - (GLfloat) params[2], - (GLfloat) params[3]); -} - -#endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */ - - -#ifdef FEATURE_ARB_occlusion_query - -static void GLAPIENTRY -save_BeginQueryARB(GLenum target, GLuint id) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_BEGIN_QUERY_ARB, 2 ); - if (n) { - n[1].e = target; - n[2].ui = id; - } - if (ctx->ExecuteFlag) { - CALL_BeginQueryARB(ctx->Exec, ( target, id )); - } -} - - -static void GLAPIENTRY -save_EndQueryARB(GLenum target) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_END_QUERY_ARB, 1 ); - if (n) { - n[1].e = target; - } - if (ctx->ExecuteFlag) { - CALL_EndQueryARB(ctx->Exec, ( target )); - } -} - -#endif /* FEATURE_ARB_occlusion_query */ - - -static void GLAPIENTRY -save_DrawBuffersARB(GLsizei count, const GLenum *buffers) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION( ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS ); - if (n) { - GLint i; - n[1].i = count; - if (count > MAX_DRAW_BUFFERS) - count = MAX_DRAW_BUFFERS; - for (i = 0; i < count; i++) { - n[2 + i].e = buffers[i]; - } - } - if (ctx->ExecuteFlag) { - CALL_DrawBuffersARB(ctx->Exec, (count, buffers)); - } -} - -#if FEATURE_ATI_fragment_shader -static void GLAPIENTRY -save_BindFragmentShaderATI(GLuint id) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - n = ALLOC_INSTRUCTION( ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1); - if (n) { - n[1].ui = id; - } - if (ctx->ExecuteFlag) { - CALL_BindFragmentShaderATI(ctx->Exec, (id)); - } -} - -static void GLAPIENTRY -save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - n = ALLOC_INSTRUCTION( ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5); - if (n) { - n[1].ui = dst; - n[2].f = value[0]; - n[3].f = value[1]; - n[4].f = value[2]; - n[5].f = value[3]; - } - if (ctx->ExecuteFlag) { - CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, value)); - } -} -#endif - -static void save_Attr1fNV( GLenum attr, GLfloat x ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ATTR_1F_NV, 2 ); - if (n) { - n[1].e = attr; - n[2].f = x; - } - - ASSERT(attr < VERT_ATTRIB_MAX); - ctx->ListState.ActiveAttribSize[attr] = 1; - ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1); - - if (ctx->ExecuteFlag) { - CALL_VertexAttrib1fNV(ctx->Exec, ( attr, x )); - } -} - -static void save_Attr2fNV( GLenum attr, GLfloat x, GLfloat y ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ATTR_2F_NV, 3 ); - if (n) { - n[1].e = attr; - n[2].f = x; - n[3].f = y; - } - - ASSERT(attr < VERT_ATTRIB_MAX); - ctx->ListState.ActiveAttribSize[attr] = 2; - ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, y, 0, 1); - - if (ctx->ExecuteFlag) { - CALL_VertexAttrib2fNV(ctx->Exec, ( attr, x, y )); - } -} - -static void save_Attr3fNV( GLenum attr, GLfloat x, GLfloat y, GLfloat z ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ATTR_3F_NV, 4 ); - if (n) { - n[1].e = attr; - n[2].f = x; - n[3].f = y; - n[4].f = z; - } - - ASSERT(attr < VERT_ATTRIB_MAX); - ctx->ListState.ActiveAttribSize[attr] = 3; - ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, y, z, 1); - - if (ctx->ExecuteFlag) { - CALL_VertexAttrib3fNV(ctx->Exec, ( attr, x, y, z )); - } -} - -static void save_Attr4fNV( GLenum attr, GLfloat x, GLfloat y, GLfloat z, - GLfloat w ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ATTR_4F_NV, 5 ); - if (n) { - n[1].e = attr; - n[2].f = x; - n[3].f = y; - n[4].f = z; - n[5].f = w; - } - - ASSERT(attr < VERT_ATTRIB_MAX); - ctx->ListState.ActiveAttribSize[attr] = 4; - ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, y, z, w); - - if (ctx->ExecuteFlag) { - CALL_VertexAttrib4fNV(ctx->Exec, ( attr, x, y, z, w )); - } -} - - -static void save_Attr1fARB( GLenum attr, GLfloat x ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ATTR_1F_ARB, 2 ); - if (n) { - n[1].e = attr; - n[2].f = x; - } - - ASSERT(attr < VERT_ATTRIB_MAX); - ctx->ListState.ActiveAttribSize[attr] = 1; - ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1); - - if (ctx->ExecuteFlag) { - CALL_VertexAttrib1fARB(ctx->Exec, ( attr, x )); - } -} - -static void save_Attr2fARB( GLenum attr, GLfloat x, GLfloat y ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ATTR_2F_ARB, 3 ); - if (n) { - n[1].e = attr; - n[2].f = x; - n[3].f = y; - } - - ASSERT(attr < VERT_ATTRIB_MAX); - ctx->ListState.ActiveAttribSize[attr] = 2; - ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, y, 0, 1); - - if (ctx->ExecuteFlag) { - CALL_VertexAttrib2fARB(ctx->Exec, ( attr, x, y )); - } -} - -static void save_Attr3fARB( GLenum attr, GLfloat x, GLfloat y, GLfloat z ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ATTR_3F_ARB, 4 ); - if (n) { - n[1].e = attr; - n[2].f = x; - n[3].f = y; - n[4].f = z; - } - - ASSERT(attr < VERT_ATTRIB_MAX); - ctx->ListState.ActiveAttribSize[attr] = 3; - ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, y, z, 1); - - if (ctx->ExecuteFlag) { - CALL_VertexAttrib3fARB(ctx->Exec, ( attr, x, y, z )); - } -} - -static void save_Attr4fARB( GLenum attr, GLfloat x, GLfloat y, GLfloat z, - GLfloat w ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_ATTR_4F_ARB, 5 ); - if (n) { - n[1].e = attr; - n[2].f = x; - n[3].f = y; - n[4].f = z; - n[5].f = w; - } - - ASSERT(attr < VERT_ATTRIB_MAX); - ctx->ListState.ActiveAttribSize[attr] = 4; - ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, y, z, w); - - if (ctx->ExecuteFlag) { - CALL_VertexAttrib4fARB(ctx->Exec, ( attr, x, y, z, w )); - } -} - - -static void GLAPIENTRY save_EvalCoord1f( GLfloat x ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_EVAL_C1, 1 ); - if (n) { - n[1].f = x; - } - if (ctx->ExecuteFlag) { - CALL_EvalCoord1f(ctx->Exec, ( x )); - } -} - -static void GLAPIENTRY save_EvalCoord1fv( const GLfloat *v ) -{ - save_EvalCoord1f( v[0] ); -} - -static void GLAPIENTRY save_EvalCoord2f( GLfloat x, GLfloat y ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_EVAL_C2, 2 ); - if (n) { - n[1].f = x; - n[2].f = y; - } - if (ctx->ExecuteFlag) { - CALL_EvalCoord2f(ctx->Exec, ( x, y )); - } -} - -static void GLAPIENTRY save_EvalCoord2fv( const GLfloat *v ) -{ - save_EvalCoord2f( v[0], v[1] ); -} - - -static void GLAPIENTRY save_EvalPoint1( GLint x ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_EVAL_P1, 1 ); - if (n) { - n[1].i = x; - } - if (ctx->ExecuteFlag) { - CALL_EvalPoint1(ctx->Exec, ( x )); - } -} - -static void GLAPIENTRY save_EvalPoint2( GLint x, GLint y ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_EVAL_P2, 2 ); - if (n) { - n[1].i = x; - n[2].i = y; - } - if (ctx->ExecuteFlag) { - CALL_EvalPoint2(ctx->Exec, ( x, y )); - } -} - -static void GLAPIENTRY save_Indexf( GLfloat x ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_INDEX, 1 ); - if (n) { - n[1].f = x; - } - - ctx->ListState.ActiveIndex = 1; - ctx->ListState.CurrentIndex = x; - - if (ctx->ExecuteFlag) { - CALL_Indexi(ctx->Exec, ( (GLint) x )); - } -} - -static void GLAPIENTRY save_Indexfv( const GLfloat *v ) -{ - save_Indexf( v[0] ); -} - -static void GLAPIENTRY save_EdgeFlag( GLboolean x ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_EDGEFLAG, 1 ); - if (n) { - n[1].b = x; - } - - ctx->ListState.ActiveEdgeFlag = 1; - ctx->ListState.CurrentEdgeFlag = x; - - if (ctx->ExecuteFlag) { - CALL_EdgeFlag(ctx->Exec, ( x )); - } -} - -static void GLAPIENTRY save_EdgeFlagv( const GLboolean *v ) -{ - save_EdgeFlag( v[0] ); -} - -static void GLAPIENTRY save_Materialfv( GLenum face, GLenum pname, const GLfloat *param ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - int args, i; - - SAVE_FLUSH_VERTICES( ctx ); - - switch (face) { - case GL_BACK: - case GL_FRONT: - case GL_FRONT_AND_BACK: - break; - default: - _mesa_compile_error( ctx, GL_INVALID_ENUM, "material(face)" ); - return; - } - - switch (pname) { - case GL_EMISSION: - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_AMBIENT_AND_DIFFUSE: - args = 4; - break; - case GL_SHININESS: - args = 1; - break; - case GL_COLOR_INDEXES: - args = 3; - break; - default: - _mesa_compile_error( ctx, GL_INVALID_ENUM, "material(pname)" ); - return; - } - - n = ALLOC_INSTRUCTION( ctx, OPCODE_MATERIAL, 6 ); - if (n) { - n[1].e = face; - n[2].e = pname; - for (i = 0 ; i < args ; i++) - n[3+i].f = param[i]; - } - - { - GLuint bitmask = _mesa_material_bitmask( ctx, face, pname, ~0, NULL ); - for (i = 0 ; i < MAT_ATTRIB_MAX ; i++) - if (bitmask & (1<<i)) { - ctx->ListState.ActiveMaterialSize[i] = args; - COPY_SZ_4V( ctx->ListState.CurrentMaterial[i], args, param ); - } - } - - if (ctx->ExecuteFlag) { - CALL_Materialfv(ctx->Exec, ( face, pname, param )); - } -} - -static void GLAPIENTRY save_Begin( GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - GLboolean error = GL_FALSE; - - if (/*mode < GL_POINTS ||*/ mode > GL_POLYGON) { - _mesa_compile_error( ctx, GL_INVALID_ENUM, "Begin (mode)"); - error = GL_TRUE; - } - else if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) { - /* Typically the first begin. This may raise an error on - * playback, depending on whether CallList is issued from inside - * a begin/end or not. - */ - ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM; - } - else if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) { - ctx->Driver.CurrentSavePrimitive = mode; - } - else { - _mesa_compile_error( ctx, GL_INVALID_OPERATION, "recursive begin" ); - error = GL_TRUE; - } - - if (!error) { - /* Give the driver an opportunity to hook in an optimized - * display list compiler. - */ - if (ctx->Driver.NotifySaveBegin( ctx, mode )) - return; - - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_BEGIN, 1 ); - if (n) { - n[1].e = mode; - } - } - - if (ctx->ExecuteFlag) { - CALL_Begin(ctx->Exec, ( mode )); - } -} - -static void GLAPIENTRY save_End( void ) -{ - GET_CURRENT_CONTEXT(ctx); - SAVE_FLUSH_VERTICES( ctx ); - (void) ALLOC_INSTRUCTION( ctx, OPCODE_END, 0 ); - ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; - if (ctx->ExecuteFlag) { - CALL_End(ctx->Exec, ( )); - } -} - -static void GLAPIENTRY save_Rectf( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - SAVE_FLUSH_VERTICES( ctx ); - n = ALLOC_INSTRUCTION( ctx, OPCODE_RECTF, 4 ); - if (n) { - n[1].f = a; - n[2].f = b; - n[3].f = c; - n[4].f = d; - } - if (ctx->ExecuteFlag) { - CALL_Rectf(ctx->Exec, ( a, b, c, d )); - } -} - - -static void GLAPIENTRY save_Vertex2f( GLfloat x, GLfloat y ) -{ - save_Attr2fNV( VERT_ATTRIB_POS, x, y ); -} - -static void GLAPIENTRY save_Vertex2fv( const GLfloat *v ) -{ - save_Attr2fNV( VERT_ATTRIB_POS, v[0], v[1] ); -} - -static void GLAPIENTRY save_Vertex3f( GLfloat x, GLfloat y, GLfloat z ) -{ - save_Attr3fNV( VERT_ATTRIB_POS, x, y, z ); -} - -static void GLAPIENTRY save_Vertex3fv( const GLfloat *v ) -{ - save_Attr3fNV( VERT_ATTRIB_POS, v[0], v[1], v[2] ); -} - -static void GLAPIENTRY save_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) -{ - save_Attr4fNV( VERT_ATTRIB_POS, x, y, z, w ); -} - -static void GLAPIENTRY save_Vertex4fv( const GLfloat *v ) -{ - save_Attr4fNV( VERT_ATTRIB_POS, v[0], v[1], v[2], v[3] ); -} - -static void GLAPIENTRY save_TexCoord1f( GLfloat x ) -{ - save_Attr1fNV( VERT_ATTRIB_TEX0, x ); -} - -static void GLAPIENTRY save_TexCoord1fv( const GLfloat *v ) -{ - save_Attr1fNV( VERT_ATTRIB_TEX0, v[0] ); -} - -static void GLAPIENTRY save_TexCoord2f( GLfloat x, GLfloat y ) -{ - save_Attr2fNV( VERT_ATTRIB_TEX0, x, y ); -} - -static void GLAPIENTRY save_TexCoord2fv( const GLfloat *v ) -{ - save_Attr2fNV( VERT_ATTRIB_TEX0, v[0], v[1] ); -} - -static void GLAPIENTRY save_TexCoord3f( GLfloat x, GLfloat y, GLfloat z ) -{ - save_Attr3fNV( VERT_ATTRIB_TEX0, x, y, z ); -} - -static void GLAPIENTRY save_TexCoord3fv( const GLfloat *v ) -{ - save_Attr3fNV( VERT_ATTRIB_TEX0, v[0], v[1], v[2] ); -} - -static void GLAPIENTRY save_TexCoord4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) -{ - save_Attr4fNV( VERT_ATTRIB_TEX0, x, y, z, w ); -} - -static void GLAPIENTRY save_TexCoord4fv( const GLfloat *v ) -{ - save_Attr4fNV( VERT_ATTRIB_TEX0, v[0], v[1], v[2], v[3] ); -} - -static void GLAPIENTRY save_Normal3f( GLfloat x, GLfloat y, GLfloat z ) -{ - save_Attr3fNV( VERT_ATTRIB_NORMAL, x, y, z ); -} - -static void GLAPIENTRY save_Normal3fv( const GLfloat *v ) -{ - save_Attr3fNV( VERT_ATTRIB_NORMAL, v[0], v[1], v[2] ); -} - -static void GLAPIENTRY save_FogCoordfEXT( GLfloat x ) -{ - save_Attr1fNV( VERT_ATTRIB_FOG, x ); -} - -static void GLAPIENTRY save_FogCoordfvEXT( const GLfloat *v ) -{ - save_Attr1fNV( VERT_ATTRIB_FOG, v[0] ); -} - -static void GLAPIENTRY save_Color3f( GLfloat x, GLfloat y, GLfloat z ) -{ - save_Attr3fNV( VERT_ATTRIB_COLOR0, x, y, z ); -} - -static void GLAPIENTRY save_Color3fv( const GLfloat *v ) -{ - save_Attr3fNV( VERT_ATTRIB_COLOR0, v[0], v[1], v[2] ); -} - -static void GLAPIENTRY save_Color4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) -{ - save_Attr4fNV( VERT_ATTRIB_COLOR0, x, y, z, w ); -} - -static void GLAPIENTRY save_Color4fv( const GLfloat *v ) -{ - save_Attr4fNV( VERT_ATTRIB_COLOR0, v[0], v[1], v[2], v[3] ); -} - -static void GLAPIENTRY save_SecondaryColor3fEXT( GLfloat x, GLfloat y, GLfloat z ) -{ - save_Attr3fNV( VERT_ATTRIB_COLOR1, x, y, z ); -} - -static void GLAPIENTRY save_SecondaryColor3fvEXT( const GLfloat *v ) -{ - save_Attr3fNV( VERT_ATTRIB_COLOR1, v[0], v[1], v[2] ); -} - - -/* Just call the respective ATTR for texcoord - */ -static void GLAPIENTRY save_MultiTexCoord1f( GLenum target, GLfloat x ) -{ - GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; - save_Attr1fNV( attr, x ); -} - -static void GLAPIENTRY save_MultiTexCoord1fv( GLenum target, const GLfloat *v ) -{ - GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; - save_Attr1fNV( attr, v[0] ); -} - -static void GLAPIENTRY save_MultiTexCoord2f( GLenum target, GLfloat x, GLfloat y ) -{ - GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; - save_Attr2fNV( attr, x, y ); -} - -static void GLAPIENTRY save_MultiTexCoord2fv( GLenum target, const GLfloat *v ) -{ - GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; - save_Attr2fNV( attr, v[0], v[1] ); -} - -static void GLAPIENTRY save_MultiTexCoord3f( GLenum target, GLfloat x, GLfloat y, - GLfloat z) -{ - GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; - save_Attr3fNV( attr, x, y, z ); -} - -static void GLAPIENTRY save_MultiTexCoord3fv( GLenum target, const GLfloat *v ) -{ - GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; - save_Attr3fNV( attr, v[0], v[1], v[2] ); -} - -static void GLAPIENTRY save_MultiTexCoord4f( GLenum target, GLfloat x, GLfloat y, - GLfloat z, GLfloat w ) -{ - GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; - save_Attr4fNV( attr, x, y, z, w ); -} - -static void GLAPIENTRY save_MultiTexCoord4fv( GLenum target, const GLfloat *v ) -{ - GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; - save_Attr4fNV( attr, v[0], v[1], v[2], v[3] ); -} - - -static void enum_error( void ) -{ - GET_CURRENT_CONTEXT( ctx ); - _mesa_error( ctx, GL_INVALID_ENUM, "VertexAttribfNV" ); -} - -/* First level for NV_vertex_program: - * - * Check for errors at compile time?. - */ -static void GLAPIENTRY save_VertexAttrib1fNV( GLuint index, GLfloat x ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr1fNV( index, x ); - else - enum_error(); -} - -static void GLAPIENTRY save_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr1fNV( index, v[0] ); - else - enum_error(); -} - -static void GLAPIENTRY save_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr2fNV( index, x, y ); - else - enum_error(); -} - -static void GLAPIENTRY save_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr2fNV( index, v[0], v[1] ); - else - enum_error(); -} - -static void GLAPIENTRY save_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, - GLfloat z ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr3fNV( index, x, y, z ); - else - enum_error(); -} - -static void GLAPIENTRY save_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr3fNV( index, v[0], v[1], v[2] ); - else - enum_error(); -} - -static void GLAPIENTRY save_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, - GLfloat z, GLfloat w ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr4fNV( index, x, y, z, w ); - else - enum_error(); -} - -static void GLAPIENTRY save_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr4fNV( index, v[0], v[1], v[2], v[3] ); - else - enum_error(); -} - - - - -static void GLAPIENTRY -save_VertexAttrib1fARB( GLuint index, GLfloat x ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr1fARB( index, x ); - else - enum_error(); -} - -static void GLAPIENTRY -save_VertexAttrib1fvARB( GLuint index, const GLfloat *v ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr1fARB( index, v[0] ); - else - enum_error(); -} - -static void GLAPIENTRY -save_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr2fARB( index, x, y ); - else - enum_error(); -} - -static void GLAPIENTRY -save_VertexAttrib2fvARB( GLuint index, const GLfloat *v ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr2fARB( index, v[0], v[1] ); - else - enum_error(); -} - -static void GLAPIENTRY -save_VertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr3fARB( index, x, y, z ); - else - enum_error(); -} - -static void GLAPIENTRY -save_VertexAttrib3fvARB( GLuint index, const GLfloat *v ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr3fARB( index, v[0], v[1], v[2] ); - else - enum_error(); -} - -static void GLAPIENTRY -save_VertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr4fARB( index, x, y, z, w ); - else - enum_error(); -} - -static void GLAPIENTRY -save_VertexAttrib4fvARB( GLuint index, const GLfloat *v ) -{ - if (index < VERT_ATTRIB_MAX) - save_Attr4fARB( index, v[0], v[1], v[2], v[3] ); - else - enum_error(); -} - - - - - -/* KW: Compile commands - * - * Will appear in the list before the vertex buffer containing the - * command that provoked the error. I don't see this as a problem. - */ -void -_mesa_save_error( GLcontext *ctx, GLenum error, const char *s ) -{ - Node *n; - n = ALLOC_INSTRUCTION( ctx, OPCODE_ERROR, 2 ); - if (n) { - n[1].e = error; - n[2].data = (void *) s; - } - /* execute already done */ -} - - -/* - * Compile an error into current display list. - */ -void -_mesa_compile_error( GLcontext *ctx, GLenum error, const char *s ) -{ - if (ctx->CompileFlag) - _mesa_save_error( ctx, error, s ); - - if (ctx->ExecuteFlag) - _mesa_error( ctx, error, s ); -} - - - -static GLboolean -islist(GLcontext *ctx, GLuint list) -{ - if (list > 0 && _mesa_HashLookup(ctx->Shared->DisplayList, list)) { - return GL_TRUE; - } - else { - return GL_FALSE; - } -} - - - -/**********************************************************************/ -/* Display list execution */ -/**********************************************************************/ - - -/* - * Execute a display list. Note that the ListBase offset must have already - * been added before calling this function. I.e. the list argument is - * the absolute list number, not relative to ListBase. - * \param list - display list number - */ -static void GLAPIENTRY -execute_list( GLcontext *ctx, GLuint list ) -{ - struct mesa_display_list *dlist; - Node *n; - GLboolean done; - - if (list == 0 || !islist(ctx,list)) - return; - - if (ctx->ListState.CallDepth == MAX_LIST_NESTING) { - /* raise an error? */ - return; - } - - - dlist = (struct mesa_display_list *) _mesa_HashLookup(ctx->Shared->DisplayList, list); - if (!dlist) - return; - - ctx->ListState.CallStack[ctx->ListState.CallDepth++] = dlist; - - if (ctx->Driver.BeginCallList) - ctx->Driver.BeginCallList( ctx, dlist ); - - n = dlist->node; - - done = GL_FALSE; - while (!done) { - OpCode opcode = n[0].opcode; - int i = (int)n[0].opcode - (int)OPCODE_EXT_0; - - if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) { - /* this is a driver-extended opcode */ - ctx->ListExt.Opcode[i].Execute(ctx, &n[1]); - n += ctx->ListExt.Opcode[i].Size; - } - else { - switch (opcode) { - case OPCODE_ERROR: - _mesa_error( ctx, n[1].e, (const char *) n[2].data ); - break; - case OPCODE_ACCUM: - CALL_Accum(ctx->Exec, ( n[1].e, n[2].f )); - break; - case OPCODE_ALPHA_FUNC: - CALL_AlphaFunc(ctx->Exec, ( n[1].e, n[2].f )); - break; - case OPCODE_BIND_TEXTURE: - CALL_BindTexture(ctx->Exec, ( n[1].e, n[2].ui )); - break; - case OPCODE_BITMAP: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_Bitmap(ctx->Exec, ( (GLsizei) n[1].i, (GLsizei) n[2].i, - n[3].f, n[4].f, n[5].f, n[6].f, (const GLubyte *) n[7].data )); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_BLEND_COLOR: - CALL_BlendColor(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f )); - break; - case OPCODE_BLEND_EQUATION: - CALL_BlendEquation(ctx->Exec, ( n[1].e )); - break; - case OPCODE_BLEND_EQUATION_SEPARATE: - CALL_BlendEquationSeparateEXT(ctx->Exec, ( n[1].e, n[2].e )); - break; - case OPCODE_BLEND_FUNC_SEPARATE: - CALL_BlendFuncSeparateEXT(ctx->Exec, (n[1].e, n[2].e, n[3].e, n[4].e)); - break; - case OPCODE_CALL_LIST: - /* Generated by glCallList(), don't add ListBase */ - if (ctx->ListState.CallDepth<MAX_LIST_NESTING) { - execute_list( ctx, n[1].ui ); - } - break; - case OPCODE_CALL_LIST_OFFSET: - /* Generated by glCallLists() so we must add ListBase */ - if (n[2].b) { - /* user specified a bad data type at compile time */ - _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)"); - } - else if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { - execute_list( ctx, ctx->List.ListBase + n[1].ui ); - } - break; - case OPCODE_CLEAR: - CALL_Clear(ctx->Exec, ( n[1].bf )); - break; - case OPCODE_CLEAR_COLOR: - CALL_ClearColor(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f )); - break; - case OPCODE_CLEAR_ACCUM: - CALL_ClearAccum(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f )); - break; - case OPCODE_CLEAR_DEPTH: - CALL_ClearDepth(ctx->Exec, ( (GLclampd) n[1].f )); - break; - case OPCODE_CLEAR_INDEX: - CALL_ClearIndex(ctx->Exec, ( (GLfloat) n[1].ui )); - break; - case OPCODE_CLEAR_STENCIL: - CALL_ClearStencil(ctx->Exec, ( n[1].i )); - break; - case OPCODE_CLIP_PLANE: - { - GLdouble eq[4]; - eq[0] = n[2].f; - eq[1] = n[3].f; - eq[2] = n[4].f; - eq[3] = n[5].f; - CALL_ClipPlane(ctx->Exec, ( n[1].e, eq )); - } - break; - case OPCODE_COLOR_MASK: - CALL_ColorMask(ctx->Exec, ( n[1].b, n[2].b, n[3].b, n[4].b )); - break; - case OPCODE_COLOR_MATERIAL: - CALL_ColorMaterial(ctx->Exec, ( n[1].e, n[2].e )); - break; - case OPCODE_COLOR_TABLE: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_ColorTable(ctx->Exec, ( n[1].e, n[2].e, n[3].i, n[4].e, - n[5].e, n[6].data )); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_COLOR_TABLE_PARAMETER_FV: - { - GLfloat params[4]; - params[0] = n[3].f; - params[1] = n[4].f; - params[2] = n[5].f; - params[3] = n[6].f; - CALL_ColorTableParameterfv(ctx->Exec, ( n[1].e, n[2].e, params )); - } - break; - case OPCODE_COLOR_TABLE_PARAMETER_IV: - { - GLint params[4]; - params[0] = n[3].i; - params[1] = n[4].i; - params[2] = n[5].i; - params[3] = n[6].i; - CALL_ColorTableParameteriv(ctx->Exec, ( n[1].e, n[2].e, params )); - } - break; - case OPCODE_COLOR_SUB_TABLE: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_ColorSubTable(ctx->Exec, ( n[1].e, n[2].i, n[3].i, - n[4].e, n[5].e, n[6].data )); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_CONVOLUTION_FILTER_1D: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_ConvolutionFilter1D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, - n[4].e, n[5].e, n[6].data )); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_CONVOLUTION_FILTER_2D: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_ConvolutionFilter2D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, - n[4].i, n[5].e, n[6].e, n[7].data )); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_CONVOLUTION_PARAMETER_I: - CALL_ConvolutionParameteri(ctx->Exec, ( n[1].e, n[2].e, n[3].i )); - break; - case OPCODE_CONVOLUTION_PARAMETER_IV: - { - GLint params[4]; - params[0] = n[3].i; - params[1] = n[4].i; - params[2] = n[5].i; - params[3] = n[6].i; - CALL_ConvolutionParameteriv(ctx->Exec, ( n[1].e, n[2].e, params )); - } - break; - case OPCODE_CONVOLUTION_PARAMETER_F: - CALL_ConvolutionParameterf(ctx->Exec, ( n[1].e, n[2].e, n[3].f )); - break; - case OPCODE_CONVOLUTION_PARAMETER_FV: - { - GLfloat params[4]; - params[0] = n[3].f; - params[1] = n[4].f; - params[2] = n[5].f; - params[3] = n[6].f; - CALL_ConvolutionParameterfv(ctx->Exec, ( n[1].e, n[2].e, params )); - } - break; - case OPCODE_COPY_COLOR_SUB_TABLE: - CALL_CopyColorSubTable(ctx->Exec, ( n[1].e, n[2].i, - n[3].i, n[4].i, n[5].i )); - break; - case OPCODE_COPY_COLOR_TABLE: - CALL_CopyColorSubTable(ctx->Exec, ( n[1].e, n[2].i, - n[3].i, n[4].i, n[5].i )); - break; - case OPCODE_COPY_PIXELS: - CALL_CopyPixels(ctx->Exec, ( n[1].i, n[2].i, - (GLsizei) n[3].i, (GLsizei) n[4].i, n[5].e )); - break; - case OPCODE_COPY_TEX_IMAGE1D: - CALL_CopyTexImage1D(ctx->Exec, ( n[1].e, n[2].i, n[3].e, n[4].i, - n[5].i, n[6].i, n[7].i )); - break; - case OPCODE_COPY_TEX_IMAGE2D: - CALL_CopyTexImage2D(ctx->Exec, ( n[1].e, n[2].i, n[3].e, n[4].i, - n[5].i, n[6].i, n[7].i, n[8].i )); - break; - case OPCODE_COPY_TEX_SUB_IMAGE1D: - CALL_CopyTexSubImage1D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, - n[4].i, n[5].i, n[6].i )); - break; - case OPCODE_COPY_TEX_SUB_IMAGE2D: - CALL_CopyTexSubImage2D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, - n[4].i, n[5].i, n[6].i, n[7].i, n[8].i )); - break; - case OPCODE_COPY_TEX_SUB_IMAGE3D: - CALL_CopyTexSubImage3D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, - n[4].i, n[5].i, n[6].i, n[7].i, n[8].i , n[9].i)); - break; - case OPCODE_CULL_FACE: - CALL_CullFace(ctx->Exec, ( n[1].e )); - break; - case OPCODE_DEPTH_FUNC: - CALL_DepthFunc(ctx->Exec, ( n[1].e )); - break; - case OPCODE_DEPTH_MASK: - CALL_DepthMask(ctx->Exec, ( n[1].b )); - break; - case OPCODE_DEPTH_RANGE: - CALL_DepthRange(ctx->Exec, ( (GLclampd) n[1].f, (GLclampd) n[2].f )); - break; - case OPCODE_DISABLE: - CALL_Disable(ctx->Exec, ( n[1].e )); - break; - case OPCODE_DRAW_BUFFER: - CALL_DrawBuffer(ctx->Exec, ( n[1].e )); - break; - case OPCODE_DRAW_PIXELS: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_DrawPixels(ctx->Exec, ( n[1].i, n[2].i, n[3].e, n[4].e, - n[5].data )); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_ENABLE: - CALL_Enable(ctx->Exec, ( n[1].e )); - break; - case OPCODE_EVALMESH1: - CALL_EvalMesh1(ctx->Exec, ( n[1].e, n[2].i, n[3].i )); - break; - case OPCODE_EVALMESH2: - CALL_EvalMesh2(ctx->Exec, ( n[1].e, n[2].i, n[3].i, n[4].i, n[5].i )); - break; - case OPCODE_FOG: - { - GLfloat p[4]; - p[0] = n[2].f; - p[1] = n[3].f; - p[2] = n[4].f; - p[3] = n[5].f; - CALL_Fogfv(ctx->Exec, ( n[1].e, p )); - } - break; - case OPCODE_FRONT_FACE: - CALL_FrontFace(ctx->Exec, ( n[1].e )); - break; - case OPCODE_FRUSTUM: - CALL_Frustum(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f )); - break; - case OPCODE_HINT: - CALL_Hint(ctx->Exec, ( n[1].e, n[2].e )); - break; - case OPCODE_HISTOGRAM: - CALL_Histogram(ctx->Exec, ( n[1].e, n[2].i, n[3].e, n[4].b )); - break; - case OPCODE_INDEX_MASK: - CALL_IndexMask(ctx->Exec, ( n[1].ui )); - break; - case OPCODE_INIT_NAMES: - CALL_InitNames(ctx->Exec, ()); - break; - case OPCODE_LIGHT: - { - GLfloat p[4]; - p[0] = n[3].f; - p[1] = n[4].f; - p[2] = n[5].f; - p[3] = n[6].f; - CALL_Lightfv(ctx->Exec, ( n[1].e, n[2].e, p )); - } - break; - case OPCODE_LIGHT_MODEL: - { - GLfloat p[4]; - p[0] = n[2].f; - p[1] = n[3].f; - p[2] = n[4].f; - p[3] = n[5].f; - CALL_LightModelfv(ctx->Exec, ( n[1].e, p )); - } - break; - case OPCODE_LINE_STIPPLE: - CALL_LineStipple(ctx->Exec, ( n[1].i, n[2].us )); - break; - case OPCODE_LINE_WIDTH: - CALL_LineWidth(ctx->Exec, ( n[1].f )); - break; - case OPCODE_LIST_BASE: - CALL_ListBase(ctx->Exec, ( n[1].ui )); - break; - case OPCODE_LOAD_IDENTITY: - CALL_LoadIdentity(ctx->Exec, ()); - break; - case OPCODE_LOAD_MATRIX: - if (sizeof(Node)==sizeof(GLfloat)) { - CALL_LoadMatrixf(ctx->Exec, ( &n[1].f )); - } - else { - GLfloat m[16]; - GLuint i; - for (i=0;i<16;i++) { - m[i] = n[1+i].f; - } - CALL_LoadMatrixf(ctx->Exec, ( m )); - } - break; - case OPCODE_LOAD_NAME: - CALL_LoadName(ctx->Exec, ( n[1].ui )); - break; - case OPCODE_LOGIC_OP: - CALL_LogicOp(ctx->Exec, ( n[1].e )); - break; - case OPCODE_MAP1: - { - GLenum target = n[1].e; - GLint ustride = _mesa_evaluator_components(target); - GLint uorder = n[5].i; - GLfloat u1 = n[2].f; - GLfloat u2 = n[3].f; - CALL_Map1f(ctx->Exec, ( target, u1, u2, ustride, uorder, - (GLfloat *) n[6].data )); - } - break; - case OPCODE_MAP2: - { - GLenum target = n[1].e; - GLfloat u1 = n[2].f; - GLfloat u2 = n[3].f; - GLfloat v1 = n[4].f; - GLfloat v2 = n[5].f; - GLint ustride = n[6].i; - GLint vstride = n[7].i; - GLint uorder = n[8].i; - GLint vorder = n[9].i; - CALL_Map2f(ctx->Exec, ( target, u1, u2, ustride, uorder, - v1, v2, vstride, vorder, - (GLfloat *) n[10].data )); - } - break; - case OPCODE_MAPGRID1: - CALL_MapGrid1f(ctx->Exec, ( n[1].i, n[2].f, n[3].f )); - break; - case OPCODE_MAPGRID2: - CALL_MapGrid2f(ctx->Exec, ( n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f)); - break; - case OPCODE_MATRIX_MODE: - CALL_MatrixMode(ctx->Exec, ( n[1].e )); - break; - case OPCODE_MIN_MAX: - CALL_Minmax(ctx->Exec, (n[1].e, n[2].e, n[3].b)); - break; - case OPCODE_MULT_MATRIX: - if (sizeof(Node)==sizeof(GLfloat)) { - CALL_MultMatrixf(ctx->Exec, ( &n[1].f )); - } - else { - GLfloat m[16]; - GLuint i; - for (i=0;i<16;i++) { - m[i] = n[1+i].f; - } - CALL_MultMatrixf(ctx->Exec, ( m )); - } - break; - case OPCODE_ORTHO: - CALL_Ortho(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f )); - break; - case OPCODE_PASSTHROUGH: - CALL_PassThrough(ctx->Exec, ( n[1].f )); - break; - case OPCODE_PIXEL_MAP: - CALL_PixelMapfv(ctx->Exec, ( n[1].e, n[2].i, (GLfloat *) n[3].data )); - break; - case OPCODE_PIXEL_TRANSFER: - CALL_PixelTransferf(ctx->Exec, ( n[1].e, n[2].f )); - break; - case OPCODE_PIXEL_ZOOM: - CALL_PixelZoom(ctx->Exec, ( n[1].f, n[2].f )); - break; - case OPCODE_POINT_SIZE: - CALL_PointSize(ctx->Exec, ( n[1].f )); - break; - case OPCODE_POINT_PARAMETERS: - { - GLfloat params[3]; - params[0] = n[2].f; - params[1] = n[3].f; - params[2] = n[4].f; - CALL_PointParameterfvEXT(ctx->Exec, ( n[1].e, params )); - } - break; - case OPCODE_POLYGON_MODE: - CALL_PolygonMode(ctx->Exec, ( n[1].e, n[2].e )); - break; - case OPCODE_POLYGON_STIPPLE: - CALL_PolygonStipple(ctx->Exec, ( (GLubyte *) n[1].data )); - break; - case OPCODE_POLYGON_OFFSET: - CALL_PolygonOffset(ctx->Exec, ( n[1].f, n[2].f )); - break; - case OPCODE_POP_ATTRIB: - CALL_PopAttrib(ctx->Exec, ()); - break; - case OPCODE_POP_MATRIX: - CALL_PopMatrix(ctx->Exec, ()); - break; - case OPCODE_POP_NAME: - CALL_PopName(ctx->Exec, ()); - break; - case OPCODE_PRIORITIZE_TEXTURE: - CALL_PrioritizeTextures(ctx->Exec, ( 1, &n[1].ui, &n[2].f )); - break; - case OPCODE_PUSH_ATTRIB: - CALL_PushAttrib(ctx->Exec, ( n[1].bf )); - break; - case OPCODE_PUSH_MATRIX: - CALL_PushMatrix(ctx->Exec, ()); - break; - case OPCODE_PUSH_NAME: - CALL_PushName(ctx->Exec, ( n[1].ui )); - break; - case OPCODE_RASTER_POS: - CALL_RasterPos4f(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f )); - break; - case OPCODE_READ_BUFFER: - CALL_ReadBuffer(ctx->Exec, ( n[1].e )); - break; - case OPCODE_RESET_HISTOGRAM: - CALL_ResetHistogram(ctx->Exec, ( n[1].e )); - break; - case OPCODE_RESET_MIN_MAX: - CALL_ResetMinmax(ctx->Exec, ( n[1].e )); - break; - case OPCODE_ROTATE: - CALL_Rotatef(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f )); - break; - case OPCODE_SCALE: - CALL_Scalef(ctx->Exec, ( n[1].f, n[2].f, n[3].f )); - break; - case OPCODE_SCISSOR: - CALL_Scissor(ctx->Exec, ( n[1].i, n[2].i, n[3].i, n[4].i )); - break; - case OPCODE_SHADE_MODEL: - CALL_ShadeModel(ctx->Exec, ( n[1].e )); - break; - case OPCODE_STENCIL_FUNC: - CALL_StencilFunc(ctx->Exec, ( n[1].e, n[2].i, n[3].ui )); - break; - case OPCODE_STENCIL_MASK: - CALL_StencilMask(ctx->Exec, ( n[1].ui )); - break; - case OPCODE_STENCIL_OP: - CALL_StencilOp(ctx->Exec, ( n[1].e, n[2].e, n[3].e )); - break; - case OPCODE_STENCIL_FUNC_SEPARATE: - CALL_StencilFuncSeparate(ctx->Exec, ( n[1].e, n[2].e, n[3].i, n[4].ui )); - break; - case OPCODE_STENCIL_MASK_SEPARATE: - CALL_StencilMaskSeparate(ctx->Exec, ( n[1].e, n[2].ui )); - break; - case OPCODE_STENCIL_OP_SEPARATE: - CALL_StencilOpSeparate(ctx->Exec, ( n[1].e, n[2].e, n[3].e, n[4].e )); - break; - case OPCODE_TEXENV: - { - GLfloat params[4]; - params[0] = n[3].f; - params[1] = n[4].f; - params[2] = n[5].f; - params[3] = n[6].f; - CALL_TexEnvfv(ctx->Exec, ( n[1].e, n[2].e, params )); - } - break; - case OPCODE_TEXGEN: - { - GLfloat params[4]; - params[0] = n[3].f; - params[1] = n[4].f; - params[2] = n[5].f; - params[3] = n[6].f; - CALL_TexGenfv(ctx->Exec, ( n[1].e, n[2].e, params )); - } - break; - case OPCODE_TEXPARAMETER: - { - GLfloat params[4]; - params[0] = n[3].f; - params[1] = n[4].f; - params[2] = n[5].f; - params[3] = n[6].f; - CALL_TexParameterfv(ctx->Exec, ( n[1].e, n[2].e, params )); - } - break; - case OPCODE_TEX_IMAGE1D: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_TexImage1D(ctx->Exec, ( - n[1].e, /* target */ - n[2].i, /* level */ - n[3].i, /* components */ - n[4].i, /* width */ - n[5].e, /* border */ - n[6].e, /* format */ - n[7].e, /* type */ - n[8].data )); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_TEX_IMAGE2D: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_TexImage2D(ctx->Exec, ( - n[1].e, /* target */ - n[2].i, /* level */ - n[3].i, /* components */ - n[4].i, /* width */ - n[5].i, /* height */ - n[6].e, /* border */ - n[7].e, /* format */ - n[8].e, /* type */ - n[9].data )); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_TEX_IMAGE3D: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_TexImage3D(ctx->Exec, ( - n[1].e, /* target */ - n[2].i, /* level */ - n[3].i, /* components */ - n[4].i, /* width */ - n[5].i, /* height */ - n[6].i, /* depth */ - n[7].e, /* border */ - n[8].e, /* format */ - n[9].e, /* type */ - n[10].data )); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_TEX_SUB_IMAGE1D: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_TexSubImage1D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, - n[4].i, n[5].e, - n[6].e, n[7].data )); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_TEX_SUB_IMAGE2D: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_TexSubImage2D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, - n[4].i, n[5].e, - n[6].i, n[7].e, n[8].e, n[9].data )); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_TEX_SUB_IMAGE3D: - { - const struct gl_pixelstore_attrib save = ctx->Unpack; - ctx->Unpack = ctx->DefaultPacking; - CALL_TexSubImage3D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, - n[4].i, n[5].i, n[6].i, n[7].i, - n[8].i, n[9].e, n[10].e, - n[11].data )); - ctx->Unpack = save; /* restore */ - } - break; - case OPCODE_TRANSLATE: - CALL_Translatef(ctx->Exec, ( n[1].f, n[2].f, n[3].f )); - break; - case OPCODE_VIEWPORT: - CALL_Viewport(ctx->Exec, (n[1].i, n[2].i, - (GLsizei) n[3].i, (GLsizei) n[4].i)); - break; - case OPCODE_WINDOW_POS: - CALL_WindowPos4fMESA(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f )); - break; - case OPCODE_ACTIVE_TEXTURE: /* GL_ARB_multitexture */ - CALL_ActiveTextureARB(ctx->Exec, ( n[1].e )); - break; - case OPCODE_PIXEL_TEXGEN_SGIX: /* GL_SGIX_pixel_texture */ - CALL_PixelTexGenSGIX(ctx->Exec, ( n[1].e )); - break; - case OPCODE_PIXEL_TEXGEN_PARAMETER_SGIS: /* GL_SGIS_pixel_texture */ - CALL_PixelTexGenParameteriSGIS(ctx->Exec, ( n[1].e, n[2].i )); - break; - case OPCODE_COMPRESSED_TEX_IMAGE_1D: /* GL_ARB_texture_compression */ - CALL_CompressedTexImage1DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e, - n[4].i, n[5].i, n[6].i, n[7].data)); - break; - case OPCODE_COMPRESSED_TEX_IMAGE_2D: /* GL_ARB_texture_compression */ - CALL_CompressedTexImage2DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e, - n[4].i, n[5].i, n[6].i, n[7].i, n[8].data)); - break; - case OPCODE_COMPRESSED_TEX_IMAGE_3D: /* GL_ARB_texture_compression */ - CALL_CompressedTexImage3DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e, - n[4].i, n[5].i, n[6].i, n[7].i, n[8].i, n[9].data)); - break; - case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: /* GL_ARB_texture_compress */ - CALL_CompressedTexSubImage1DARB(ctx->Exec, (n[1].e, n[2].i, n[3].i, - n[4].i, n[5].e, n[6].i, n[7].data)); - break; - case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: /* GL_ARB_texture_compress */ - CALL_CompressedTexSubImage2DARB(ctx->Exec, (n[1].e, n[2].i, n[3].i, - n[4].i, n[5].i, n[6].i, n[7].e, n[8].i, n[9].data)); - break; - case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: /* GL_ARB_texture_compress */ - CALL_CompressedTexSubImage3DARB(ctx->Exec, (n[1].e, n[2].i, n[3].i, - n[4].i, n[5].i, n[6].i, n[7].i, n[8].i, - n[9].e, n[10].i, n[11].data)); - break; - case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */ - CALL_SampleCoverageARB(ctx->Exec, (n[1].f, n[2].b)); - break; - case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */ - CALL_WindowPos3fMESA(ctx->Exec, ( n[1].f, n[2].f, n[3].f )); - break; -#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program - case OPCODE_BIND_PROGRAM_NV: /* GL_NV_vertex_program */ - CALL_BindProgramNV(ctx->Exec, ( n[1].e, n[2].ui )); - break; -#endif -#if FEATURE_NV_vertex_program - case OPCODE_EXECUTE_PROGRAM_NV: - { - GLfloat v[4]; - v[0] = n[3].f; - v[1] = n[4].f; - v[2] = n[5].f; - v[3] = n[6].f; - CALL_ExecuteProgramNV(ctx->Exec, (n[1].e, n[2].ui, v)); - } - break; - case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV: - CALL_RequestResidentProgramsNV(ctx->Exec, (n[1].ui, - (GLuint *) n[2].data)); - break; - case OPCODE_LOAD_PROGRAM_NV: - CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i, - (const GLubyte *) n[4].data)); - break; - case OPCODE_PROGRAM_PARAMETER4F_NV: - CALL_ProgramParameter4fNV(ctx->Exec, (n[1].e, n[2].ui, n[3].f, - n[4].f, n[5].f, n[6].f)); - break; - case OPCODE_TRACK_MATRIX_NV: - CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e)); - break; -#endif - -#if FEATURE_NV_fragment_program - case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB: - CALL_ProgramLocalParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f, - n[4].f, n[5].f, n[6].f)); - break; - case OPCODE_PROGRAM_NAMED_PARAMETER_NV: - CALL_ProgramNamedParameter4fNV(ctx->Exec, (n[1].ui, n[2].i, - (const GLubyte *) n[3].data, - n[4].f, n[5].f, n[6].f, n[7].f)); - break; -#endif - - case OPCODE_ACTIVE_STENCIL_FACE_EXT: - CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e)); - break; - case OPCODE_DEPTH_BOUNDS_EXT: - CALL_DepthBoundsEXT(ctx->Exec, (n[1].f, n[2].f)); - break; -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program - case OPCODE_PROGRAM_STRING_ARB: - CALL_ProgramStringARB(ctx->Exec, (n[1].e, n[2].e, n[3].i, n[4].data)); - break; - case OPCODE_PROGRAM_ENV_PARAMETER_ARB: - CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f, - n[4].f, n[5].f, n[6].f)); - break; -#endif -#if FEATURE_ARB_occlusion_query - case OPCODE_BEGIN_QUERY_ARB: - CALL_BeginQueryARB(ctx->Exec, (n[1].e, n[2].ui)); - break; - case OPCODE_END_QUERY_ARB: - CALL_EndQueryARB(ctx->Exec, (n[1].e)); - break; -#endif - case OPCODE_DRAW_BUFFERS_ARB: - { - GLenum buffers[MAX_DRAW_BUFFERS]; - GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS); - for (i = 0; i < count; i++) - buffers[i] = n[2 + i].e; - CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers)); - } - break; -#if FEATURE_ATI_fragment_shader - case OPCODE_BIND_FRAGMENT_SHADER_ATI: - CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i)); - break; - case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI: - { - GLfloat values[4]; - GLuint i, dst = n[1].ui; - - for (i = 0; i < 4; i++) - values[i] = n[1+i].f; - CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, values)); - } - break; -#endif - case OPCODE_ATTR_1F_NV: - CALL_VertexAttrib1fNV(ctx->Exec, (n[1].e, n[2].f)); - break; - case OPCODE_ATTR_2F_NV: - /* Really shouldn't have to do this - the Node structure - * is convenient, but it would be better to store the data - * packed appropriately so that it can be sent directly - * on. With x86_64 becoming common, this will start to - * matter more. - */ - if (sizeof(Node)==sizeof(GLfloat)) - CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f)); - else - CALL_VertexAttrib2fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f)); - break; - case OPCODE_ATTR_3F_NV: - if (sizeof(Node)==sizeof(GLfloat)) - CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f)); - else - CALL_VertexAttrib3fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f, - n[4].f)); - break; - case OPCODE_ATTR_4F_NV: - if (sizeof(Node)==sizeof(GLfloat)) - CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f)); - else - CALL_VertexAttrib4fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f, - n[4].f, n[5].f)); - break; - case OPCODE_ATTR_1F_ARB: - CALL_VertexAttrib1fARB(ctx->Exec, (n[1].e, n[2].f)); - break; - case OPCODE_ATTR_2F_ARB: - /* Really shouldn't have to do this - the Node structure - * is convenient, but it would be better to store the data - * packed appropriately so that it can be sent directly - * on. With x86_64 becoming common, this will start to - * matter more. - */ - if (sizeof(Node)==sizeof(GLfloat)) - CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f)); - else - CALL_VertexAttrib2fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f)); - break; - case OPCODE_ATTR_3F_ARB: - if (sizeof(Node)==sizeof(GLfloat)) - CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f)); - else - CALL_VertexAttrib3fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f, - n[4].f)); - break; - case OPCODE_ATTR_4F_ARB: - if (sizeof(Node)==sizeof(GLfloat)) - CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f)); - else - CALL_VertexAttrib4fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f, - n[4].f, n[5].f)); - break; - case OPCODE_MATERIAL: - if (sizeof(Node)==sizeof(GLfloat)) - CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f)); - else { - GLfloat f[4]; - f[0] = n[3].f; - f[1] = n[4].f; - f[2] = n[5].f; - f[3] = n[6].f; - CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, f)); - } - break; - case OPCODE_INDEX: - CALL_Indexi(ctx->Exec, (n[1].i)); - break; - case OPCODE_EDGEFLAG: - CALL_EdgeFlag(ctx->Exec, (n[1].b)); - break; - case OPCODE_BEGIN: - CALL_Begin(ctx->Exec, (n[1].e)); - break; - case OPCODE_END: - CALL_End(ctx->Exec, ()); - break; - case OPCODE_RECTF: - CALL_Rectf(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); - break; - case OPCODE_EVAL_C1: - CALL_EvalCoord1f(ctx->Exec, (n[1].f)); - break; - case OPCODE_EVAL_C2: - CALL_EvalCoord2f(ctx->Exec, (n[1].f, n[2].f)); - break; - case OPCODE_EVAL_P1: - CALL_EvalPoint1(ctx->Exec, (n[1].i)); - break; - case OPCODE_EVAL_P2: - CALL_EvalPoint2(ctx->Exec, (n[1].i, n[2].i)); - break; - - - - - case OPCODE_CONTINUE: - n = (Node *) n[1].next; - break; - case OPCODE_END_OF_LIST: - done = GL_TRUE; - break; - default: - { - char msg[1000]; - _mesa_sprintf(msg, "Error in execute_list: opcode=%d", (int) opcode); - _mesa_problem(ctx, msg); - } - done = GL_TRUE; - } - - /* increment n to point to next compiled command */ - if (opcode!=OPCODE_CONTINUE) { - n += InstSize[opcode]; - } - } - } - - if (ctx->Driver.EndCallList) - ctx->Driver.EndCallList( ctx ); - - ctx->ListState.CallStack[ctx->ListState.CallDepth--] = NULL; -} - - - - - -/**********************************************************************/ -/* GL functions */ -/**********************************************************************/ - - - - -/* - * Test if a display list number is valid. - */ -GLboolean GLAPIENTRY -_mesa_IsList( GLuint list ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); /* must be called before assert */ - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - return islist(ctx, list); -} - - -/* - * Delete a sequence of consecutive display lists. - */ -void GLAPIENTRY -_mesa_DeleteLists( GLuint list, GLsizei range ) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint i; - FLUSH_VERTICES(ctx, 0); /* must be called before assert */ - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (range<0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glDeleteLists" ); - return; - } - for (i=list;i<list+range;i++) { - _mesa_destroy_list( ctx, i ); - } -} - - - -/* - * Return a display list number, n, such that lists n through n+range-1 - * are free. - */ -GLuint GLAPIENTRY -_mesa_GenLists(GLsizei range ) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint base; - FLUSH_VERTICES(ctx, 0); /* must be called before assert */ - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); - - if (range<0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glGenLists" ); - return 0; - } - if (range==0) { - return 0; - } - - /* - * Make this an atomic operation - */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - - base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range); - if (base) { - /* reserve the list IDs by with empty/dummy lists */ - GLint i; - for (i=0; i<range; i++) { - _mesa_HashInsert(ctx->Shared->DisplayList, base+i, make_list(base+i, 1)); - } - } - - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - - return base; -} - - - -/* - * Begin a new display list. - */ -void GLAPIENTRY -_mesa_NewList( GLuint list, GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - - FLUSH_CURRENT(ctx, 0); /* must be called before assert */ - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug(ctx, "glNewList %u %s\n", list, - _mesa_lookup_enum_by_nr(mode)); - - if (list==0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glNewList" ); - return; - } - - if (mode!=GL_COMPILE && mode!=GL_COMPILE_AND_EXECUTE) { - _mesa_error( ctx, GL_INVALID_ENUM, "glNewList" ); - return; - } - - if (ctx->ListState.CurrentListPtr) { - /* already compiling a display list */ - _mesa_error( ctx, GL_INVALID_OPERATION, "glNewList" ); - return; - } - - ctx->CompileFlag = GL_TRUE; - ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE); - - /* Allocate new display list */ - ctx->ListState.CurrentListNum = list; - ctx->ListState.CurrentList = make_list( list, BLOCK_SIZE ); - ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->node; - ctx->ListState.CurrentListPtr = ctx->ListState.CurrentBlock; - ctx->ListState.CurrentPos = 0; - - /* Reset acumulated list state: - */ - for (i = 0; i < VERT_ATTRIB_MAX; i++) - ctx->ListState.ActiveAttribSize[i] = 0; - - for (i = 0; i < MAT_ATTRIB_MAX; i++) - ctx->ListState.ActiveMaterialSize[i] = 0; - - ctx->ListState.ActiveIndex = 0; - ctx->ListState.ActiveEdgeFlag = 0; - - ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; - ctx->Driver.NewList( ctx, list, mode ); - - ctx->CurrentDispatch = ctx->Save; - _glapi_set_dispatch( ctx->CurrentDispatch ); -} - - - -/* - * End definition of current display list. - */ -void GLAPIENTRY -_mesa_EndList( void ) -{ - GET_CURRENT_CONTEXT(ctx); - SAVE_FLUSH_VERTICES(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug(ctx, "glEndList\n"); - - /* Check that a list is under construction */ - if (!ctx->ListState.CurrentListPtr) { - _mesa_error( ctx, GL_INVALID_OPERATION, "glEndList" ); - return; - } - - (void) ALLOC_INSTRUCTION( ctx, OPCODE_END_OF_LIST, 0 ); - - /* Destroy old list, if any */ - _mesa_destroy_list(ctx, ctx->ListState.CurrentListNum); - /* Install the list */ - _mesa_HashInsert(ctx->Shared->DisplayList, ctx->ListState.CurrentListNum, ctx->ListState.CurrentList); - - - if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST) - mesa_print_display_list(ctx->ListState.CurrentListNum); - - ctx->Driver.EndList( ctx ); - - ctx->ListState.CurrentList = NULL; - ctx->ListState.CurrentListNum = 0; - ctx->ListState.CurrentListPtr = NULL; - ctx->ExecuteFlag = GL_TRUE; - ctx->CompileFlag = GL_FALSE; - - ctx->CurrentDispatch = ctx->Exec; - _glapi_set_dispatch( ctx->CurrentDispatch ); -} - - - -void GLAPIENTRY -_mesa_CallList( GLuint list ) -{ - GLboolean save_compile_flag; - GET_CURRENT_CONTEXT(ctx); - FLUSH_CURRENT(ctx, 0); - /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */ - /* execute the display list, and restore the CompileFlag. */ - - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glCallList %d\n", list); - - if (list == 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glCallList(list==0)"); - return; - } - -/* mesa_print_display_list( list ); */ - - save_compile_flag = ctx->CompileFlag; - if (save_compile_flag) { - ctx->CompileFlag = GL_FALSE; - } - - execute_list( ctx, list ); - ctx->CompileFlag = save_compile_flag; - - /* also restore API function pointers to point to "save" versions */ - if (save_compile_flag) { - ctx->CurrentDispatch = ctx->Save; - _glapi_set_dispatch( ctx->CurrentDispatch ); - } -} - - - -/* - * Execute glCallLists: call multiple display lists. - */ -void GLAPIENTRY -_mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint list; - GLint i; - GLboolean save_compile_flag; - - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glCallLists %d\n", n); - - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_2_BYTES: - case GL_3_BYTES: - case GL_4_BYTES: - /* OK */ - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)"); - return; - } - - /* Save the CompileFlag status, turn it off, execute display list, - * and restore the CompileFlag. - */ - save_compile_flag = ctx->CompileFlag; - ctx->CompileFlag = GL_FALSE; - - for (i=0;i<n;i++) { - list = translate_id( i, type, lists ); - execute_list( ctx, ctx->List.ListBase + list ); - } - - ctx->CompileFlag = save_compile_flag; - - /* also restore API function pointers to point to "save" versions */ - if (save_compile_flag) { - ctx->CurrentDispatch = ctx->Save; - _glapi_set_dispatch( ctx->CurrentDispatch ); - } -} - - - -/* - * Set the offset added to list numbers in glCallLists. - */ -void GLAPIENTRY -_mesa_ListBase( GLuint base ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); /* must be called before assert */ - ASSERT_OUTSIDE_BEGIN_END(ctx); - ctx->List.ListBase = base; -} - - -/* Can no longer assume ctx->Exec->Func is equal to _mesa_Func. - */ -static void GLAPIENTRY exec_Finish( void ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_Finish(ctx->Exec, ()); -} - -static void GLAPIENTRY exec_Flush( void ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_Flush(ctx->Exec, ( )); -} - -static void GLAPIENTRY exec_GetBooleanv( GLenum pname, GLboolean *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetBooleanv(ctx->Exec, ( pname, params )); -} - -static void GLAPIENTRY exec_GetClipPlane( GLenum plane, GLdouble *equation ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetClipPlane(ctx->Exec, ( plane, equation )); -} - -static void GLAPIENTRY exec_GetDoublev( GLenum pname, GLdouble *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetDoublev(ctx->Exec, ( pname, params )); -} - -static GLenum GLAPIENTRY exec_GetError( void ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - return CALL_GetError(ctx->Exec, ( )); -} - -static void GLAPIENTRY exec_GetFloatv( GLenum pname, GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetFloatv(ctx->Exec, ( pname, params )); -} - -static void GLAPIENTRY exec_GetIntegerv( GLenum pname, GLint *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetIntegerv(ctx->Exec, ( pname, params )); -} - -static void GLAPIENTRY exec_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetLightfv(ctx->Exec, ( light, pname, params )); -} - -static void GLAPIENTRY exec_GetLightiv( GLenum light, GLenum pname, GLint *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetLightiv(ctx->Exec, ( light, pname, params )); -} - -static void GLAPIENTRY exec_GetMapdv( GLenum target, GLenum query, GLdouble *v ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetMapdv(ctx->Exec, ( target, query, v )); -} - -static void GLAPIENTRY exec_GetMapfv( GLenum target, GLenum query, GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetMapfv(ctx->Exec, ( target, query, v )); -} - -static void GLAPIENTRY exec_GetMapiv( GLenum target, GLenum query, GLint *v ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetMapiv(ctx->Exec, ( target, query, v )); -} - -static void GLAPIENTRY exec_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetMaterialfv(ctx->Exec, ( face, pname, params )); -} - -static void GLAPIENTRY exec_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetMaterialiv(ctx->Exec, ( face, pname, params )); -} - -static void GLAPIENTRY exec_GetPixelMapfv( GLenum map, GLfloat *values ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetPixelMapfv(ctx->Exec, ( map, values )); -} - -static void GLAPIENTRY exec_GetPixelMapuiv( GLenum map, GLuint *values ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetPixelMapuiv(ctx->Exec, ( map, values )); -} - -static void GLAPIENTRY exec_GetPixelMapusv( GLenum map, GLushort *values ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetPixelMapusv(ctx->Exec, ( map, values )); -} - -static void GLAPIENTRY exec_GetPolygonStipple( GLubyte *dest ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetPolygonStipple(ctx->Exec, ( dest )); -} - -static const GLubyte * GLAPIENTRY exec_GetString( GLenum name ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - return CALL_GetString(ctx->Exec, ( name )); -} - -static void GLAPIENTRY exec_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetTexEnvfv(ctx->Exec, ( target, pname, params )); -} - -static void GLAPIENTRY exec_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetTexEnviv(ctx->Exec, ( target, pname, params )); -} - -static void GLAPIENTRY exec_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetTexGendv(ctx->Exec, ( coord, pname, params )); -} - -static void GLAPIENTRY exec_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetTexGenfv(ctx->Exec, ( coord, pname, params )); -} - -static void GLAPIENTRY exec_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetTexGeniv(ctx->Exec, ( coord, pname, params )); -} - -static void GLAPIENTRY exec_GetTexImage( GLenum target, GLint level, GLenum format, - GLenum type, GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetTexImage(ctx->Exec, ( target, level, format, type, pixels )); -} - -static void GLAPIENTRY exec_GetTexLevelParameterfv( GLenum target, GLint level, - GLenum pname, GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetTexLevelParameterfv(ctx->Exec, ( target, level, pname, params )); -} - -static void GLAPIENTRY exec_GetTexLevelParameteriv( GLenum target, GLint level, - GLenum pname, GLint *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetTexLevelParameteriv(ctx->Exec, ( target, level, pname, params )); -} - -static void GLAPIENTRY exec_GetTexParameterfv( GLenum target, GLenum pname, - GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetTexParameterfv(ctx->Exec, ( target, pname, params )); -} - -static void GLAPIENTRY exec_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetTexParameteriv(ctx->Exec, ( target, pname, params )); -} - -static GLboolean GLAPIENTRY exec_IsEnabled( GLenum cap ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - return CALL_IsEnabled(ctx->Exec, ( cap )); -} - -static void GLAPIENTRY exec_PixelStoref( GLenum pname, GLfloat param ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_PixelStoref(ctx->Exec, ( pname, param )); -} - -static void GLAPIENTRY exec_PixelStorei( GLenum pname, GLint param ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_PixelStorei(ctx->Exec, ( pname, param )); -} - -static void GLAPIENTRY exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_ReadPixels(ctx->Exec, ( x, y, width, height, format, type, pixels )); -} - -static GLint GLAPIENTRY exec_RenderMode( GLenum mode ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - return CALL_RenderMode(ctx->Exec, ( mode )); -} - -static void GLAPIENTRY exec_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_FeedbackBuffer(ctx->Exec, ( size, type, buffer )); -} - -static void GLAPIENTRY exec_SelectBuffer( GLsizei size, GLuint *buffer ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_SelectBuffer(ctx->Exec, ( size, buffer )); -} - -static GLboolean GLAPIENTRY exec_AreTexturesResident(GLsizei n, const GLuint *texName, - GLboolean *residences) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - return CALL_AreTexturesResident(ctx->Exec, ( n, texName, residences)); -} - -static void GLAPIENTRY exec_ColorPointer(GLint size, GLenum type, GLsizei stride, - const GLvoid *ptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_ColorPointer(ctx->Exec, ( size, type, stride, ptr)); -} - -static void GLAPIENTRY exec_DeleteTextures( GLsizei n, const GLuint *texName) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_DeleteTextures(ctx->Exec, ( n, texName)); -} - -static void GLAPIENTRY exec_DisableClientState( GLenum cap ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_DisableClientState(ctx->Exec, ( cap )); -} - -static void GLAPIENTRY exec_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_EdgeFlagPointer(ctx->Exec, ( stride, vptr)); -} - -static void GLAPIENTRY exec_EnableClientState( GLenum cap ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_EnableClientState(ctx->Exec, ( cap )); -} - -static void GLAPIENTRY exec_GenTextures( GLsizei n, GLuint *texName ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GenTextures(ctx->Exec, ( n, texName )); -} - -static void GLAPIENTRY exec_GetPointerv( GLenum pname, GLvoid **params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetPointerv(ctx->Exec, ( pname, params )); -} - -static void GLAPIENTRY exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_IndexPointer(ctx->Exec, ( type, stride, ptr)); -} - -static void GLAPIENTRY exec_InterleavedArrays(GLenum format, GLsizei stride, - const GLvoid *pointer) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_InterleavedArrays(ctx->Exec, ( format, stride, pointer)); -} - -static GLboolean GLAPIENTRY exec_IsTexture( GLuint texture ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - return CALL_IsTexture(ctx->Exec, ( texture )); -} - -static void GLAPIENTRY exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_NormalPointer(ctx->Exec, ( type, stride, ptr )); -} - -static void GLAPIENTRY exec_PopClientAttrib(void) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_PopClientAttrib(ctx->Exec, ()); -} - -static void GLAPIENTRY exec_PushClientAttrib(GLbitfield mask) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_PushClientAttrib(ctx->Exec, ( mask)); -} - -static void GLAPIENTRY exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride, - const GLvoid *ptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_TexCoordPointer(ctx->Exec, ( size, type, stride, ptr)); -} - -static void GLAPIENTRY exec_GetCompressedTexImageARB(GLenum target, GLint level, - GLvoid *img) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetCompressedTexImageARB(ctx->Exec, ( target, level, img)); -} - -static void GLAPIENTRY exec_VertexPointer(GLint size, GLenum type, GLsizei stride, - const GLvoid *ptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_VertexPointer(ctx->Exec, ( size, type, stride, ptr)); -} - -static void GLAPIENTRY exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, - GLint x, GLint y, GLsizei width) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_CopyConvolutionFilter1D(ctx->Exec, ( target, internalFormat, x, y, width)); -} - -static void GLAPIENTRY exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, - GLint x, GLint y, GLsizei width, - GLsizei height) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_CopyConvolutionFilter2D(ctx->Exec, ( target, internalFormat, x, y, width, - height)); -} - -static void GLAPIENTRY exec_GetColorTable( GLenum target, GLenum format, - GLenum type, GLvoid *data ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetColorTable(ctx->Exec, ( target, format, type, data )); -} - -static void GLAPIENTRY exec_GetColorTableParameterfv( GLenum target, GLenum pname, - GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetColorTableParameterfv(ctx->Exec, ( target, pname, params )); -} - -static void GLAPIENTRY exec_GetColorTableParameteriv( GLenum target, GLenum pname, - GLint *params ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetColorTableParameteriv(ctx->Exec, ( target, pname, params )); -} - -static void GLAPIENTRY exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, - GLvoid *image) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetConvolutionFilter(ctx->Exec, ( target, format, type, image)); -} - -static void GLAPIENTRY exec_GetConvolutionParameterfv(GLenum target, GLenum pname, - GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetConvolutionParameterfv(ctx->Exec, ( target, pname, params)); -} - -static void GLAPIENTRY exec_GetConvolutionParameteriv(GLenum target, GLenum pname, - GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetConvolutionParameteriv(ctx->Exec, ( target, pname, params)); -} - -static void GLAPIENTRY exec_GetHistogram(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid *values) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetHistogram(ctx->Exec, ( target, reset, format, type, values)); -} - -static void GLAPIENTRY exec_GetHistogramParameterfv(GLenum target, GLenum pname, - GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetHistogramParameterfv(ctx->Exec, ( target, pname, params)); -} - -static void GLAPIENTRY exec_GetHistogramParameteriv(GLenum target, GLenum pname, - GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetHistogramParameteriv(ctx->Exec, ( target, pname, params)); -} - -static void GLAPIENTRY exec_GetMinmax(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid *values) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetMinmax(ctx->Exec, ( target, reset, format, type, values)); -} - -static void GLAPIENTRY exec_GetMinmaxParameterfv(GLenum target, GLenum pname, - GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetMinmaxParameterfv(ctx->Exec, ( target, pname, params)); -} - -static void GLAPIENTRY exec_GetMinmaxParameteriv(GLenum target, GLenum pname, - GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetMinmaxParameteriv(ctx->Exec, ( target, pname, params)); -} - -static void GLAPIENTRY exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type, - GLvoid *row, GLvoid *column, GLvoid *span) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetSeparableFilter(ctx->Exec, ( target, format, type, row, column, span)); -} - -static void GLAPIENTRY exec_SeparableFilter2D(GLenum target, GLenum internalFormat, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid *row, - const GLvoid *column) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_SeparableFilter2D(ctx->Exec, ( target, internalFormat, width, height, format, - type, row, column)); -} - -static void GLAPIENTRY exec_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetPixelTexGenParameterivSGIS(ctx->Exec, ( target, value)); -} - -static void GLAPIENTRY exec_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_GetPixelTexGenParameterfvSGIS(ctx->Exec, ( target, value)); -} - -static void GLAPIENTRY exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, - GLsizei count, const GLvoid *ptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_ColorPointerEXT(ctx->Exec, ( size, type, stride, count, ptr)); -} - -static void GLAPIENTRY exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, - const GLboolean *ptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_EdgeFlagPointerEXT(ctx->Exec, ( stride, count, ptr)); -} - -static void GLAPIENTRY exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, - const GLvoid *ptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_IndexPointerEXT(ctx->Exec, ( type, stride, count, ptr)); -} - -static void GLAPIENTRY exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, - const GLvoid *ptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_NormalPointerEXT(ctx->Exec, ( type, stride, count, ptr)); -} - -static void GLAPIENTRY exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, - GLsizei count, const GLvoid *ptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_TexCoordPointerEXT(ctx->Exec, ( size, type, stride, count, ptr)); -} - -static void GLAPIENTRY exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, - GLsizei count, const GLvoid *ptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_VertexPointerEXT(ctx->Exec, ( size, type, stride, count, ptr)); -} - -static void GLAPIENTRY exec_LockArraysEXT(GLint first, GLsizei count) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_LockArraysEXT(ctx->Exec, ( first, count)); -} - -static void GLAPIENTRY exec_UnlockArraysEXT( void ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_UnlockArraysEXT(ctx->Exec, ( )); -} - -static void GLAPIENTRY exec_ClientActiveTextureARB( GLenum target ) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_ClientActiveTextureARB(ctx->Exec, (target)); -} - -static void GLAPIENTRY exec_SecondaryColorPointerEXT(GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_SecondaryColorPointerEXT(ctx->Exec, ( size, type, stride, ptr)); -} - -static void GLAPIENTRY exec_FogCoordPointerEXT(GLenum type, GLsizei stride, - const GLvoid *ptr) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_FogCoordPointerEXT(ctx->Exec, ( type, stride, ptr)); -} - -/* GL_EXT_multi_draw_arrays */ -static void GLAPIENTRY exec_MultiDrawArraysEXT(GLenum mode, GLint *first, - GLsizei *count, GLsizei primcount) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_MultiDrawArraysEXT(ctx->Exec, ( mode, first, count, primcount )); -} - -/* GL_EXT_multi_draw_arrays */ -static void GLAPIENTRY exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, - GLenum type, const GLvoid **indices, - GLsizei primcount) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_MultiDrawElementsEXT(ctx->Exec, (mode, count, type, indices, primcount)); -} - -/* GL_IBM_multimode_draw_arrays */ -static void GLAPIENTRY exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first, - const GLsizei *count, GLsizei primcount, - GLint modestride) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_MultiModeDrawArraysIBM(ctx->Exec, (mode, first, count, primcount, modestride)); -} - -/* GL_IBM_multimode_draw_arrays */ -static void GLAPIENTRY exec_MultiModeDrawElementsIBM(const GLenum *mode, - const GLsizei *count, - GLenum type, - const GLvoid * const *indices, - GLsizei primcount, GLint modestride) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_MultiModeDrawElementsIBM(ctx->Exec, (mode, count, type, indices, primcount, - modestride)); -} - - - - -/** - * Setup the given dispatch table to point to Mesa's display list - * building functions. - * - * This does not include any of the tnl functions - they are - * initialized from _mesa_init_api_defaults and from the active vtxfmt - * struct. - */ -void -_mesa_init_dlist_table( struct _glapi_table *table ) -{ - _mesa_loopback_init_api_table( table ); - - /* GL 1.0 */ - SET_Accum(table, save_Accum); - SET_AlphaFunc(table, save_AlphaFunc); - SET_Bitmap(table, save_Bitmap); - SET_BlendFunc(table, _mesa_BlendFunc); /* loops-back to BlendFuncSeparate */ - SET_CallList(table, _mesa_save_CallList); - SET_CallLists(table, _mesa_save_CallLists); - SET_Clear(table, save_Clear); - SET_ClearAccum(table, save_ClearAccum); - SET_ClearColor(table, save_ClearColor); - SET_ClearDepth(table, save_ClearDepth); - SET_ClearIndex(table, save_ClearIndex); - SET_ClearStencil(table, save_ClearStencil); - SET_ClipPlane(table, save_ClipPlane); - SET_ColorMask(table, save_ColorMask); - SET_ColorMaterial(table, save_ColorMaterial); - SET_CopyPixels(table, save_CopyPixels); - SET_CullFace(table, save_CullFace); - SET_DeleteLists(table, _mesa_DeleteLists); - SET_DepthFunc(table, save_DepthFunc); - SET_DepthMask(table, save_DepthMask); - SET_DepthRange(table, save_DepthRange); - SET_Disable(table, save_Disable); - SET_DrawBuffer(table, save_DrawBuffer); - SET_DrawPixels(table, save_DrawPixels); - SET_Enable(table, save_Enable); - SET_EndList(table, _mesa_EndList); - SET_EvalMesh1(table, _mesa_save_EvalMesh1); - SET_EvalMesh2(table, _mesa_save_EvalMesh2); - SET_Finish(table, exec_Finish); - SET_Flush(table, exec_Flush); - SET_Fogf(table, save_Fogf); - SET_Fogfv(table, save_Fogfv); - SET_Fogi(table, save_Fogi); - SET_Fogiv(table, save_Fogiv); - SET_FrontFace(table, save_FrontFace); - SET_Frustum(table, save_Frustum); - SET_GenLists(table, _mesa_GenLists); - SET_GetBooleanv(table, exec_GetBooleanv); - SET_GetClipPlane(table, exec_GetClipPlane); - SET_GetDoublev(table, exec_GetDoublev); - SET_GetError(table, exec_GetError); - SET_GetFloatv(table, exec_GetFloatv); - SET_GetIntegerv(table, exec_GetIntegerv); - SET_GetLightfv(table, exec_GetLightfv); - SET_GetLightiv(table, exec_GetLightiv); - SET_GetMapdv(table, exec_GetMapdv); - SET_GetMapfv(table, exec_GetMapfv); - SET_GetMapiv(table, exec_GetMapiv); - SET_GetMaterialfv(table, exec_GetMaterialfv); - SET_GetMaterialiv(table, exec_GetMaterialiv); - SET_GetPixelMapfv(table, exec_GetPixelMapfv); - SET_GetPixelMapuiv(table, exec_GetPixelMapuiv); - SET_GetPixelMapusv(table, exec_GetPixelMapusv); - SET_GetPolygonStipple(table, exec_GetPolygonStipple); - SET_GetString(table, exec_GetString); - SET_GetTexEnvfv(table, exec_GetTexEnvfv); - SET_GetTexEnviv(table, exec_GetTexEnviv); - SET_GetTexGendv(table, exec_GetTexGendv); - SET_GetTexGenfv(table, exec_GetTexGenfv); - SET_GetTexGeniv(table, exec_GetTexGeniv); - SET_GetTexImage(table, exec_GetTexImage); - SET_GetTexLevelParameterfv(table, exec_GetTexLevelParameterfv); - SET_GetTexLevelParameteriv(table, exec_GetTexLevelParameteriv); - SET_GetTexParameterfv(table, exec_GetTexParameterfv); - SET_GetTexParameteriv(table, exec_GetTexParameteriv); - SET_Hint(table, save_Hint); - SET_IndexMask(table, save_IndexMask); - SET_InitNames(table, save_InitNames); - SET_IsEnabled(table, exec_IsEnabled); - SET_IsList(table, _mesa_IsList); - SET_LightModelf(table, save_LightModelf); - SET_LightModelfv(table, save_LightModelfv); - SET_LightModeli(table, save_LightModeli); - SET_LightModeliv(table, save_LightModeliv); - SET_Lightf(table, save_Lightf); - SET_Lightfv(table, save_Lightfv); - SET_Lighti(table, save_Lighti); - SET_Lightiv(table, save_Lightiv); - SET_LineStipple(table, save_LineStipple); - SET_LineWidth(table, save_LineWidth); - SET_ListBase(table, save_ListBase); - SET_LoadIdentity(table, save_LoadIdentity); - SET_LoadMatrixd(table, save_LoadMatrixd); - SET_LoadMatrixf(table, save_LoadMatrixf); - SET_LoadName(table, save_LoadName); - SET_LogicOp(table, save_LogicOp); - SET_Map1d(table, save_Map1d); - SET_Map1f(table, save_Map1f); - SET_Map2d(table, save_Map2d); - SET_Map2f(table, save_Map2f); - SET_MapGrid1d(table, save_MapGrid1d); - SET_MapGrid1f(table, save_MapGrid1f); - SET_MapGrid2d(table, save_MapGrid2d); - SET_MapGrid2f(table, save_MapGrid2f); - SET_MatrixMode(table, save_MatrixMode); - SET_MultMatrixd(table, save_MultMatrixd); - SET_MultMatrixf(table, save_MultMatrixf); - SET_NewList(table, save_NewList); - SET_Ortho(table, save_Ortho); - SET_PassThrough(table, save_PassThrough); - SET_PixelMapfv(table, save_PixelMapfv); - SET_PixelMapuiv(table, save_PixelMapuiv); - SET_PixelMapusv(table, save_PixelMapusv); - SET_PixelStoref(table, exec_PixelStoref); - SET_PixelStorei(table, exec_PixelStorei); - SET_PixelTransferf(table, save_PixelTransferf); - SET_PixelTransferi(table, save_PixelTransferi); - SET_PixelZoom(table, save_PixelZoom); - SET_PointSize(table, save_PointSize); - SET_PolygonMode(table, save_PolygonMode); - SET_PolygonOffset(table, save_PolygonOffset); - SET_PolygonStipple(table, save_PolygonStipple); - SET_PopAttrib(table, save_PopAttrib); - SET_PopMatrix(table, save_PopMatrix); - SET_PopName(table, save_PopName); - SET_PushAttrib(table, save_PushAttrib); - SET_PushMatrix(table, save_PushMatrix); - SET_PushName(table, save_PushName); - SET_RasterPos2d(table, save_RasterPos2d); - SET_RasterPos2dv(table, save_RasterPos2dv); - SET_RasterPos2f(table, save_RasterPos2f); - SET_RasterPos2fv(table, save_RasterPos2fv); - SET_RasterPos2i(table, save_RasterPos2i); - SET_RasterPos2iv(table, save_RasterPos2iv); - SET_RasterPos2s(table, save_RasterPos2s); - SET_RasterPos2sv(table, save_RasterPos2sv); - SET_RasterPos3d(table, save_RasterPos3d); - SET_RasterPos3dv(table, save_RasterPos3dv); - SET_RasterPos3f(table, save_RasterPos3f); - SET_RasterPos3fv(table, save_RasterPos3fv); - SET_RasterPos3i(table, save_RasterPos3i); - SET_RasterPos3iv(table, save_RasterPos3iv); - SET_RasterPos3s(table, save_RasterPos3s); - SET_RasterPos3sv(table, save_RasterPos3sv); - SET_RasterPos4d(table, save_RasterPos4d); - SET_RasterPos4dv(table, save_RasterPos4dv); - SET_RasterPos4f(table, save_RasterPos4f); - SET_RasterPos4fv(table, save_RasterPos4fv); - SET_RasterPos4i(table, save_RasterPos4i); - SET_RasterPos4iv(table, save_RasterPos4iv); - SET_RasterPos4s(table, save_RasterPos4s); - SET_RasterPos4sv(table, save_RasterPos4sv); - SET_ReadBuffer(table, save_ReadBuffer); - SET_ReadPixels(table, exec_ReadPixels); - SET_RenderMode(table, exec_RenderMode); - SET_Rotated(table, save_Rotated); - SET_Rotatef(table, save_Rotatef); - SET_Scaled(table, save_Scaled); - SET_Scalef(table, save_Scalef); - SET_Scissor(table, save_Scissor); - SET_FeedbackBuffer(table, exec_FeedbackBuffer); - SET_SelectBuffer(table, exec_SelectBuffer); - SET_ShadeModel(table, save_ShadeModel); - SET_StencilFunc(table, save_StencilFunc); - SET_StencilMask(table, save_StencilMask); - SET_StencilOp(table, save_StencilOp); - SET_TexEnvf(table, save_TexEnvf); - SET_TexEnvfv(table, save_TexEnvfv); - SET_TexEnvi(table, save_TexEnvi); - SET_TexEnviv(table, save_TexEnviv); - SET_TexGend(table, save_TexGend); - SET_TexGendv(table, save_TexGendv); - SET_TexGenf(table, save_TexGenf); - SET_TexGenfv(table, save_TexGenfv); - SET_TexGeni(table, save_TexGeni); - SET_TexGeniv(table, save_TexGeniv); - SET_TexImage1D(table, save_TexImage1D); - SET_TexImage2D(table, save_TexImage2D); - SET_TexParameterf(table, save_TexParameterf); - SET_TexParameterfv(table, save_TexParameterfv); - SET_TexParameteri(table, save_TexParameteri); - SET_TexParameteriv(table, save_TexParameteriv); - SET_Translated(table, save_Translated); - SET_Translatef(table, save_Translatef); - SET_Viewport(table, save_Viewport); - - /* GL 1.1 */ - SET_AreTexturesResident(table, exec_AreTexturesResident); - SET_AreTexturesResidentEXT(table, exec_AreTexturesResident); - SET_BindTexture(table, save_BindTexture); - SET_ColorPointer(table, exec_ColorPointer); - SET_CopyTexImage1D(table, save_CopyTexImage1D); - SET_CopyTexImage2D(table, save_CopyTexImage2D); - SET_CopyTexSubImage1D(table, save_CopyTexSubImage1D); - SET_CopyTexSubImage2D(table, save_CopyTexSubImage2D); - SET_DeleteTextures(table, exec_DeleteTextures); - SET_DisableClientState(table, exec_DisableClientState); - SET_EdgeFlagPointer(table, exec_EdgeFlagPointer); - SET_EnableClientState(table, exec_EnableClientState); - SET_GenTextures(table, exec_GenTextures); - SET_GenTexturesEXT(table, exec_GenTextures); - SET_GetPointerv(table, exec_GetPointerv); - SET_IndexPointer(table, exec_IndexPointer); - SET_InterleavedArrays(table, exec_InterleavedArrays); - SET_IsTexture(table, exec_IsTexture); - SET_IsTextureEXT(table, exec_IsTexture); - SET_NormalPointer(table, exec_NormalPointer); - SET_PopClientAttrib(table, exec_PopClientAttrib); - SET_PrioritizeTextures(table, save_PrioritizeTextures); - SET_PushClientAttrib(table, exec_PushClientAttrib); - SET_TexCoordPointer(table, exec_TexCoordPointer); - SET_TexSubImage1D(table, save_TexSubImage1D); - SET_TexSubImage2D(table, save_TexSubImage2D); - SET_VertexPointer(table, exec_VertexPointer); - - /* GL 1.2 */ - SET_CopyTexSubImage3D(table, save_CopyTexSubImage3D); - SET_TexImage3D(table, save_TexImage3D); - SET_TexSubImage3D(table, save_TexSubImage3D); - - /* GL 2.0 */ - SET_StencilFuncSeparate(table, save_StencilFuncSeparate); - SET_StencilMaskSeparate(table, save_StencilMaskSeparate); - SET_StencilOpSeparate(table, save_StencilOpSeparate); - - /* GL_ARB_imaging */ - /* Not all are supported */ - SET_BlendColor(table, save_BlendColor); - SET_BlendEquation(table, save_BlendEquation); - SET_ColorSubTable(table, save_ColorSubTable); - SET_ColorTable(table, save_ColorTable); - SET_ColorTableParameterfv(table, save_ColorTableParameterfv); - SET_ColorTableParameteriv(table, save_ColorTableParameteriv); - SET_ConvolutionFilter1D(table, save_ConvolutionFilter1D); - SET_ConvolutionFilter2D(table, save_ConvolutionFilter2D); - SET_ConvolutionParameterf(table, save_ConvolutionParameterf); - SET_ConvolutionParameterfv(table, save_ConvolutionParameterfv); - SET_ConvolutionParameteri(table, save_ConvolutionParameteri); - SET_ConvolutionParameteriv(table, save_ConvolutionParameteriv); - SET_CopyColorSubTable(table, save_CopyColorSubTable); - SET_CopyColorTable(table, save_CopyColorTable); - SET_CopyConvolutionFilter1D(table, exec_CopyConvolutionFilter1D); - SET_CopyConvolutionFilter2D(table, exec_CopyConvolutionFilter2D); - SET_GetColorTable(table, exec_GetColorTable); - SET_GetColorTableEXT(table, exec_GetColorTable); - SET_GetColorTableParameterfv(table, exec_GetColorTableParameterfv); - SET_GetColorTableParameterfvEXT(table, exec_GetColorTableParameterfv); - SET_GetColorTableParameteriv(table, exec_GetColorTableParameteriv); - SET_GetColorTableParameterivEXT(table, exec_GetColorTableParameteriv); - SET_GetConvolutionFilter(table, exec_GetConvolutionFilter); - SET_GetConvolutionFilterEXT(table, exec_GetConvolutionFilter); - SET_GetConvolutionParameterfv(table, exec_GetConvolutionParameterfv); - SET_GetConvolutionParameterfvEXT(table, exec_GetConvolutionParameterfv); - SET_GetConvolutionParameteriv(table, exec_GetConvolutionParameteriv); - SET_GetConvolutionParameterivEXT(table, exec_GetConvolutionParameteriv); - SET_GetHistogram(table, exec_GetHistogram); - SET_GetHistogramEXT(table, exec_GetHistogram); - SET_GetHistogramParameterfv(table, exec_GetHistogramParameterfv); - SET_GetHistogramParameterfvEXT(table, exec_GetHistogramParameterfv); - SET_GetHistogramParameteriv(table, exec_GetHistogramParameteriv); - SET_GetHistogramParameterivEXT(table, exec_GetHistogramParameteriv); - SET_GetMinmax(table, exec_GetMinmax); - SET_GetMinmaxEXT(table, exec_GetMinmax); - SET_GetMinmaxParameterfv(table, exec_GetMinmaxParameterfv); - SET_GetMinmaxParameterfvEXT(table, exec_GetMinmaxParameterfv); - SET_GetMinmaxParameteriv(table, exec_GetMinmaxParameteriv); - SET_GetMinmaxParameterivEXT(table, exec_GetMinmaxParameteriv); - SET_GetSeparableFilter(table, exec_GetSeparableFilter); - SET_GetSeparableFilterEXT(table, exec_GetSeparableFilter); - SET_Histogram(table, save_Histogram); - SET_Minmax(table, save_Minmax); - SET_ResetHistogram(table, save_ResetHistogram); - SET_ResetMinmax(table, save_ResetMinmax); - SET_SeparableFilter2D(table, exec_SeparableFilter2D); - - /* 2. GL_EXT_blend_color */ -#if 0 - SET_BlendColorEXT(table, save_BlendColorEXT); -#endif - - /* 3. GL_EXT_polygon_offset */ - SET_PolygonOffsetEXT(table, save_PolygonOffsetEXT); - - /* 6. GL_EXT_texture3d */ -#if 0 - SET_CopyTexSubImage3DEXT(table, save_CopyTexSubImage3D); - SET_TexImage3DEXT(table, save_TexImage3DEXT); - SET_TexSubImage3DEXT(table, save_TexSubImage3D); -#endif - - /* 15. GL_SGIX_pixel_texture */ - SET_PixelTexGenSGIX(table, save_PixelTexGenSGIX); - - /* 15. GL_SGIS_pixel_texture */ - SET_PixelTexGenParameteriSGIS(table, save_PixelTexGenParameteriSGIS); - SET_PixelTexGenParameterfSGIS(table, save_PixelTexGenParameterfSGIS); - SET_PixelTexGenParameterivSGIS(table, save_PixelTexGenParameterivSGIS); - SET_PixelTexGenParameterfvSGIS(table, save_PixelTexGenParameterfvSGIS); - SET_GetPixelTexGenParameterivSGIS(table, exec_GetPixelTexGenParameterivSGIS); - SET_GetPixelTexGenParameterfvSGIS(table, exec_GetPixelTexGenParameterfvSGIS); - - /* 30. GL_EXT_vertex_array */ - SET_ColorPointerEXT(table, exec_ColorPointerEXT); - SET_EdgeFlagPointerEXT(table, exec_EdgeFlagPointerEXT); - SET_IndexPointerEXT(table, exec_IndexPointerEXT); - SET_NormalPointerEXT(table, exec_NormalPointerEXT); - SET_TexCoordPointerEXT(table, exec_TexCoordPointerEXT); - SET_VertexPointerEXT(table, exec_VertexPointerEXT); - - /* 37. GL_EXT_blend_minmax */ -#if 0 - SET_BlendEquationEXT(table, save_BlendEquationEXT); -#endif - - /* 54. GL_EXT_point_parameters */ - SET_PointParameterfEXT(table, save_PointParameterfEXT); - SET_PointParameterfvEXT(table, save_PointParameterfvEXT); - - /* 78. GL_EXT_paletted_texture */ -#if 0 - SET_ColorTableEXT(table, save_ColorTable); - SET_ColorSubTableEXT(table, save_ColorSubTable); -#endif - SET_GetColorTableEXT(table, exec_GetColorTable); - SET_GetColorTableParameterfvEXT(table, exec_GetColorTableParameterfv); - SET_GetColorTableParameterivEXT(table, exec_GetColorTableParameteriv); - - /* 97. GL_EXT_compiled_vertex_array */ - SET_LockArraysEXT(table, exec_LockArraysEXT); - SET_UnlockArraysEXT(table, exec_UnlockArraysEXT); - - /* 145. GL_EXT_secondary_color */ - SET_SecondaryColorPointerEXT(table, exec_SecondaryColorPointerEXT); - - /* 148. GL_EXT_multi_draw_arrays */ - SET_MultiDrawArraysEXT(table, exec_MultiDrawArraysEXT); - SET_MultiDrawElementsEXT(table, exec_MultiDrawElementsEXT); - - /* 149. GL_EXT_fog_coord */ - SET_FogCoordPointerEXT(table, exec_FogCoordPointerEXT); - - /* 173. GL_EXT_blend_func_separate */ - SET_BlendFuncSeparateEXT(table, save_BlendFuncSeparateEXT); - - /* 196. GL_MESA_resize_buffers */ - SET_ResizeBuffersMESA(table, _mesa_ResizeBuffersMESA); - - /* 197. GL_MESA_window_pos */ - SET_WindowPos2dMESA(table, save_WindowPos2dMESA); - SET_WindowPos2dvMESA(table, save_WindowPos2dvMESA); - SET_WindowPos2fMESA(table, save_WindowPos2fMESA); - SET_WindowPos2fvMESA(table, save_WindowPos2fvMESA); - SET_WindowPos2iMESA(table, save_WindowPos2iMESA); - SET_WindowPos2ivMESA(table, save_WindowPos2ivMESA); - SET_WindowPos2sMESA(table, save_WindowPos2sMESA); - SET_WindowPos2svMESA(table, save_WindowPos2svMESA); - SET_WindowPos3dMESA(table, save_WindowPos3dMESA); - SET_WindowPos3dvMESA(table, save_WindowPos3dvMESA); - SET_WindowPos3fMESA(table, save_WindowPos3fMESA); - SET_WindowPos3fvMESA(table, save_WindowPos3fvMESA); - SET_WindowPos3iMESA(table, save_WindowPos3iMESA); - SET_WindowPos3ivMESA(table, save_WindowPos3ivMESA); - SET_WindowPos3sMESA(table, save_WindowPos3sMESA); - SET_WindowPos3svMESA(table, save_WindowPos3svMESA); - SET_WindowPos4dMESA(table, save_WindowPos4dMESA); - SET_WindowPos4dvMESA(table, save_WindowPos4dvMESA); - SET_WindowPos4fMESA(table, save_WindowPos4fMESA); - SET_WindowPos4fvMESA(table, save_WindowPos4fvMESA); - SET_WindowPos4iMESA(table, save_WindowPos4iMESA); - SET_WindowPos4ivMESA(table, save_WindowPos4ivMESA); - SET_WindowPos4sMESA(table, save_WindowPos4sMESA); - SET_WindowPos4svMESA(table, save_WindowPos4svMESA); - - /* 200. GL_IBM_multimode_draw_arrays */ - SET_MultiModeDrawArraysIBM(table, exec_MultiModeDrawArraysIBM); - SET_MultiModeDrawElementsIBM(table, exec_MultiModeDrawElementsIBM); - -#if FEATURE_NV_vertex_program - /* 233. GL_NV_vertex_program */ - /* The following commands DO NOT go into display lists: - * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV, - * VertexAttribPointerNV, GetProgram*, GetVertexAttrib* - */ - SET_BindProgramNV(table, save_BindProgramNV); - SET_DeleteProgramsNV(table, _mesa_DeletePrograms); - SET_ExecuteProgramNV(table, save_ExecuteProgramNV); - SET_GenProgramsNV(table, _mesa_GenPrograms); - SET_AreProgramsResidentNV(table, _mesa_AreProgramsResidentNV); - SET_RequestResidentProgramsNV(table, save_RequestResidentProgramsNV); - SET_GetProgramParameterfvNV(table, _mesa_GetProgramParameterfvNV); - SET_GetProgramParameterdvNV(table, _mesa_GetProgramParameterdvNV); - SET_GetProgramivNV(table, _mesa_GetProgramivNV); - SET_GetProgramStringNV(table, _mesa_GetProgramStringNV); - SET_GetTrackMatrixivNV(table, _mesa_GetTrackMatrixivNV); - SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV); - SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV); - SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV); - SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV); - SET_IsProgramNV(table, _mesa_IsProgram); - SET_LoadProgramNV(table, save_LoadProgramNV); - SET_ProgramParameter4dNV(table, save_ProgramParameter4dNV); - SET_ProgramParameter4dvNV(table, save_ProgramParameter4dvNV); - SET_ProgramParameter4fNV(table, save_ProgramParameter4fNV); - SET_ProgramParameter4fvNV(table, save_ProgramParameter4fvNV); - SET_ProgramParameters4dvNV(table, save_ProgramParameters4dvNV); - SET_ProgramParameters4fvNV(table, save_ProgramParameters4fvNV); - SET_TrackMatrixNV(table, save_TrackMatrixNV); - SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV); -#endif - - /* 245. GL_ATI_fragment_shader */ -#if FEATURE_ATI_fragment_shader - SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI); - SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI); -#endif - - /* 282. GL_NV_fragment_program */ -#if FEATURE_NV_fragment_program - SET_ProgramNamedParameter4fNV(table, save_ProgramNamedParameter4fNV); - SET_ProgramNamedParameter4dNV(table, save_ProgramNamedParameter4dNV); - SET_ProgramNamedParameter4fvNV(table, save_ProgramNamedParameter4fvNV); - SET_ProgramNamedParameter4dvNV(table, save_ProgramNamedParameter4dvNV); - SET_GetProgramNamedParameterfvNV(table, _mesa_GetProgramNamedParameterfvNV); - SET_GetProgramNamedParameterdvNV(table, _mesa_GetProgramNamedParameterdvNV); - SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB); - SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB); - SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB); - SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB); - SET_GetProgramLocalParameterdvARB(table, _mesa_GetProgramLocalParameterdvARB); - SET_GetProgramLocalParameterfvARB(table, _mesa_GetProgramLocalParameterfvARB); -#endif - - /* 262. GL_NV_point_sprite */ - SET_PointParameteriNV(table, save_PointParameteriNV); - SET_PointParameterivNV(table, save_PointParameterivNV); - - /* 268. GL_EXT_stencil_two_side */ - SET_ActiveStencilFaceEXT(table, save_ActiveStencilFaceEXT); - - /* ???. GL_EXT_depth_bounds_test */ - SET_DepthBoundsEXT(table, save_DepthBoundsEXT); - - /* ARB 1. GL_ARB_multitexture */ - SET_ActiveTextureARB(table, save_ActiveTextureARB); - SET_ClientActiveTextureARB(table, exec_ClientActiveTextureARB); - - /* ARB 3. GL_ARB_transpose_matrix */ - SET_LoadTransposeMatrixdARB(table, save_LoadTransposeMatrixdARB); - SET_LoadTransposeMatrixfARB(table, save_LoadTransposeMatrixfARB); - SET_MultTransposeMatrixdARB(table, save_MultTransposeMatrixdARB); - SET_MultTransposeMatrixfARB(table, save_MultTransposeMatrixfARB); - - /* ARB 5. GL_ARB_multisample */ - SET_SampleCoverageARB(table, save_SampleCoverageARB); - - /* ARB 12. GL_ARB_texture_compression */ - SET_CompressedTexImage3DARB(table, save_CompressedTexImage3DARB); - SET_CompressedTexImage2DARB(table, save_CompressedTexImage2DARB); - SET_CompressedTexImage1DARB(table, save_CompressedTexImage1DARB); - SET_CompressedTexSubImage3DARB(table, save_CompressedTexSubImage3DARB); - SET_CompressedTexSubImage2DARB(table, save_CompressedTexSubImage2DARB); - SET_CompressedTexSubImage1DARB(table, save_CompressedTexSubImage1DARB); - SET_GetCompressedTexImageARB(table, exec_GetCompressedTexImageARB); - - /* ARB 14. GL_ARB_point_parameters */ - /* aliased with EXT_point_parameters functions */ - - /* ARB 25. GL_ARB_window_pos */ - /* aliased with MESA_window_pos functions */ - - /* ARB 26. GL_ARB_vertex_program */ - /* ARB 27. GL_ARB_fragment_program */ -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program - /* glVertexAttrib* functions alias the NV ones, handled elsewhere */ - SET_VertexAttribPointerARB(table, _mesa_VertexAttribPointerARB); - SET_EnableVertexAttribArrayARB(table, _mesa_EnableVertexAttribArrayARB); - SET_DisableVertexAttribArrayARB(table, _mesa_DisableVertexAttribArrayARB); - SET_ProgramStringARB(table, save_ProgramStringARB); - SET_BindProgramNV(table, save_BindProgramNV); - SET_DeleteProgramsNV(table, _mesa_DeletePrograms); - SET_GenProgramsNV(table, _mesa_GenPrograms); - SET_IsProgramNV(table, _mesa_IsProgram); - SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV); - SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV); - SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV); - SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV); - SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB); - SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB); - SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB); - SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB); - SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB); - SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB); - SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB); - SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB); - SET_GetProgramEnvParameterdvARB(table, _mesa_GetProgramEnvParameterdvARB); - SET_GetProgramEnvParameterfvARB(table, _mesa_GetProgramEnvParameterfvARB); - SET_GetProgramLocalParameterdvARB(table, _mesa_GetProgramLocalParameterdvARB); - SET_GetProgramLocalParameterfvARB(table, _mesa_GetProgramLocalParameterfvARB); - SET_GetProgramivARB(table, _mesa_GetProgramivARB); - SET_GetProgramStringARB(table, _mesa_GetProgramStringARB); -#endif - - /* ARB 28. GL_ARB_vertex_buffer_object */ -#if FEATURE_ARB_vertex_buffer_object - /* None of the extension's functions get compiled */ - SET_BindBufferARB(table, _mesa_BindBufferARB); - SET_BufferDataARB(table, _mesa_BufferDataARB); - SET_BufferSubDataARB(table, _mesa_BufferSubDataARB); - SET_DeleteBuffersARB(table, _mesa_DeleteBuffersARB); - SET_GenBuffersARB(table, _mesa_GenBuffersARB); - SET_GetBufferParameterivARB(table, _mesa_GetBufferParameterivARB); - SET_GetBufferPointervARB(table, _mesa_GetBufferPointervARB); - SET_GetBufferSubDataARB(table, _mesa_GetBufferSubDataARB); - SET_IsBufferARB(table, _mesa_IsBufferARB); - SET_MapBufferARB(table, _mesa_MapBufferARB); - SET_UnmapBufferARB(table, _mesa_UnmapBufferARB); -#endif - -#if FEATURE_ARB_occlusion_query - SET_BeginQueryARB(table, save_BeginQueryARB); - SET_EndQueryARB(table, save_EndQueryARB); - SET_GenQueriesARB(table, _mesa_GenQueriesARB); - SET_DeleteQueriesARB(table, _mesa_DeleteQueriesARB); - SET_IsQueryARB(table, _mesa_IsQueryARB); - SET_GetQueryivARB(table, _mesa_GetQueryivARB); - SET_GetQueryObjectivARB(table, _mesa_GetQueryObjectivARB); - SET_GetQueryObjectuivARB(table, _mesa_GetQueryObjectuivARB); -#endif - SET_DrawBuffersARB(table, save_DrawBuffersARB); - - /* 299. GL_EXT_blend_equation_separate */ - SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT); -} - - - -/*** - *** Debugging code - ***/ -static const char *enum_string( GLenum k ) -{ - return _mesa_lookup_enum_by_nr( k ); -} - - -/* - * Print the commands in a display list. For debugging only. - * TODO: many commands aren't handled yet. - */ -static void GLAPIENTRY print_list( GLcontext *ctx, GLuint list ) -{ - struct mesa_display_list *dlist; - Node *n; - GLboolean done; - - if (!CALL_IsList(GET_DISPATCH(), (list))) { - _mesa_printf("%u is not a display list ID\n", list); - return; - } - - dlist = (struct mesa_display_list *) _mesa_HashLookup(ctx->Shared->DisplayList, list); - if (!dlist) - return; - - n = dlist->node; - - _mesa_printf("START-LIST %u, address %p\n", list, (void*)n ); - - done = n ? GL_FALSE : GL_TRUE; - while (!done) { - OpCode opcode = n[0].opcode; - GLint i = (GLint) n[0].opcode - (GLint) OPCODE_EXT_0; - - if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) { - /* this is a driver-extended opcode */ - ctx->ListExt.Opcode[i].Print(ctx, &n[1]); - n += ctx->ListExt.Opcode[i].Size; - } - else { - switch (opcode) { - case OPCODE_ACCUM: - _mesa_printf("accum %s %g\n", enum_string(n[1].e), n[2].f ); - break; - case OPCODE_BITMAP: - _mesa_printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, - n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data ); - break; - case OPCODE_CALL_LIST: - _mesa_printf("CallList %d\n", (int) n[1].ui ); - break; - case OPCODE_CALL_LIST_OFFSET: - _mesa_printf("CallList %d + offset %u = %u\n", (int) n[1].ui, - ctx->List.ListBase, ctx->List.ListBase + n[1].ui ); - break; - case OPCODE_COLOR_TABLE_PARAMETER_FV: - _mesa_printf("ColorTableParameterfv %s %s %f %f %f %f\n", - enum_string(n[1].e), enum_string(n[2].e), - n[3].f, n[4].f, n[5].f, n[6].f); - break; - case OPCODE_COLOR_TABLE_PARAMETER_IV: - _mesa_printf("ColorTableParameteriv %s %s %d %d %d %d\n", - enum_string(n[1].e), enum_string(n[2].e), - n[3].i, n[4].i, n[5].i, n[6].i); - break; - case OPCODE_DISABLE: - _mesa_printf("Disable %s\n", enum_string(n[1].e)); - break; - case OPCODE_ENABLE: - _mesa_printf("Enable %s\n", enum_string(n[1].e)); - break; - case OPCODE_FRUSTUM: - _mesa_printf("Frustum %g %g %g %g %g %g\n", - n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f ); - break; - case OPCODE_LINE_STIPPLE: - _mesa_printf("LineStipple %d %x\n", n[1].i, (int) n[2].us ); - break; - case OPCODE_LOAD_IDENTITY: - _mesa_printf("LoadIdentity\n"); - break; - case OPCODE_LOAD_MATRIX: - _mesa_printf("LoadMatrix\n"); - _mesa_printf(" %8f %8f %8f %8f\n", - n[1].f, n[5].f, n[9].f, n[13].f); - _mesa_printf(" %8f %8f %8f %8f\n", - n[2].f, n[6].f, n[10].f, n[14].f); - _mesa_printf(" %8f %8f %8f %8f\n", - n[3].f, n[7].f, n[11].f, n[15].f); - _mesa_printf(" %8f %8f %8f %8f\n", - n[4].f, n[8].f, n[12].f, n[16].f); - break; - case OPCODE_MULT_MATRIX: - _mesa_printf("MultMatrix (or Rotate)\n"); - _mesa_printf(" %8f %8f %8f %8f\n", - n[1].f, n[5].f, n[9].f, n[13].f); - _mesa_printf(" %8f %8f %8f %8f\n", - n[2].f, n[6].f, n[10].f, n[14].f); - _mesa_printf(" %8f %8f %8f %8f\n", - n[3].f, n[7].f, n[11].f, n[15].f); - _mesa_printf(" %8f %8f %8f %8f\n", - n[4].f, n[8].f, n[12].f, n[16].f); - break; - case OPCODE_ORTHO: - _mesa_printf("Ortho %g %g %g %g %g %g\n", - n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f ); - break; - case OPCODE_POP_ATTRIB: - _mesa_printf("PopAttrib\n"); - break; - case OPCODE_POP_MATRIX: - _mesa_printf("PopMatrix\n"); - break; - case OPCODE_POP_NAME: - _mesa_printf("PopName\n"); - break; - case OPCODE_PUSH_ATTRIB: - _mesa_printf("PushAttrib %x\n", n[1].bf ); - break; - case OPCODE_PUSH_MATRIX: - _mesa_printf("PushMatrix\n"); - break; - case OPCODE_PUSH_NAME: - _mesa_printf("PushName %d\n", (int) n[1].ui ); - break; - case OPCODE_RASTER_POS: - _mesa_printf("RasterPos %g %g %g %g\n", - n[1].f, n[2].f,n[3].f,n[4].f); - break; - case OPCODE_ROTATE: - _mesa_printf("Rotate %g %g %g %g\n", - n[1].f, n[2].f, n[3].f, n[4].f ); - break; - case OPCODE_SCALE: - _mesa_printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f ); - break; - case OPCODE_TRANSLATE: - _mesa_printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f ); - break; - case OPCODE_BIND_TEXTURE: - _mesa_printf("BindTexture %s %d\n", - _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui); - break; - case OPCODE_SHADE_MODEL: - _mesa_printf("ShadeModel %s\n", - _mesa_lookup_enum_by_nr(n[1].ui)); - break; - case OPCODE_MAP1: - _mesa_printf("Map1 %s %.3f %.3f %d %d\n", - _mesa_lookup_enum_by_nr(n[1].ui), - n[2].f, n[3].f, n[4].i, n[5].i); - break; - case OPCODE_MAP2: - _mesa_printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", - _mesa_lookup_enum_by_nr(n[1].ui), - n[2].f, n[3].f, n[4].f, n[5].f, - n[6].i, n[7].i, n[8].i, n[9].i); - break; - case OPCODE_MAPGRID1: - _mesa_printf("MapGrid1 %d %.3f %.3f\n", - n[1].i, n[2].f, n[3].f); - break; - case OPCODE_MAPGRID2: - _mesa_printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", - n[1].i, n[2].f, n[3].f, - n[4].i, n[5].f, n[6].f); - break; - case OPCODE_EVALMESH1: - _mesa_printf("EvalMesh1 %d %d\n", n[1].i, n[2].i); - break; - case OPCODE_EVALMESH2: - _mesa_printf("EvalMesh2 %d %d %d %d\n", - n[1].i, n[2].i, n[3].i, n[4].i); - break; - - case OPCODE_ATTR_1F_NV: - _mesa_printf("ATTR_1F_NV attr %d: %f\n", - n[1].i, n[2].f); - break; - case OPCODE_ATTR_2F_NV: - _mesa_printf("ATTR_2F_NV attr %d: %f %f\n", - n[1].i, n[2].f, n[3].f); - break; - case OPCODE_ATTR_3F_NV: - _mesa_printf("ATTR_3F_NV attr %d: %f %f %f\n", - n[1].i, n[2].f, n[3].f, n[4].f); - break; - case OPCODE_ATTR_4F_NV: - _mesa_printf("ATTR_4F_NV attr %d: %f %f %f %f\n", - n[1].i, n[2].f, n[3].f, n[4].f, n[5].f); - break; - case OPCODE_ATTR_1F_ARB: - _mesa_printf("ATTR_1F_ARB attr %d: %f\n", - n[1].i, n[2].f); - break; - case OPCODE_ATTR_2F_ARB: - _mesa_printf("ATTR_2F_ARB attr %d: %f %f\n", - n[1].i, n[2].f, n[3].f); - break; - case OPCODE_ATTR_3F_ARB: - _mesa_printf("ATTR_3F_ARB attr %d: %f %f %f\n", - n[1].i, n[2].f, n[3].f, n[4].f); - break; - case OPCODE_ATTR_4F_ARB: - _mesa_printf("ATTR_4F_ARB attr %d: %f %f %f %f\n", - n[1].i, n[2].f, n[3].f, n[4].f, n[5].f); - break; - - case OPCODE_MATERIAL: - _mesa_printf("MATERIAL %x %x: %f %f %f %f\n", - n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f); - break; - case OPCODE_INDEX: - _mesa_printf("INDEX: %f\n", n[1].f); - break; - case OPCODE_EDGEFLAG: - _mesa_printf("EDGEFLAG: %d\n", n[1].i); - break; - case OPCODE_BEGIN: - _mesa_printf("BEGIN %x\n", n[1].i); - break; - case OPCODE_END: - _mesa_printf("END\n"); - break; - case OPCODE_RECTF: - _mesa_printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f, n[4].f); - break; - case OPCODE_EVAL_C1: - _mesa_printf("EVAL_C1 %f\n", n[1].f); - break; - case OPCODE_EVAL_C2: - _mesa_printf("EVAL_C2 %f %f\n", n[1].f, n[2].f); - break; - case OPCODE_EVAL_P1: - _mesa_printf("EVAL_P1 %d\n", n[1].i); - break; - case OPCODE_EVAL_P2: - _mesa_printf("EVAL_P2 %d %d\n", n[1].i, n[2].i); - break; - - - - /* - * meta opcodes/commands - */ - case OPCODE_ERROR: - _mesa_printf("Error: %s %s\n", - enum_string(n[1].e), (const char *)n[2].data ); - break; - case OPCODE_CONTINUE: - _mesa_printf("DISPLAY-LIST-CONTINUE\n"); - n = (Node *) n[1].next; - break; - case OPCODE_END_OF_LIST: - _mesa_printf("END-LIST %u\n", list); - done = GL_TRUE; - break; - default: - if (opcode < 0 || opcode > OPCODE_END_OF_LIST) { - _mesa_printf("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n", - opcode, (void*) n); - return; - } - else { - _mesa_printf("command %d, %u operands\n", opcode, InstSize[opcode]); - } - } - /* increment n to point to next compiled command */ - if (opcode!=OPCODE_CONTINUE) { - n += InstSize[opcode]; - } - } - } -} - - - -/* - * Clients may call this function to help debug display list problems. - * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed, - * changed, or break in the future without notice. - */ -void mesa_print_display_list( GLuint list ) -{ - GET_CURRENT_CONTEXT(ctx); - print_list( ctx, list ); -} - - -/**********************************************************************/ -/***** Initialization *****/ -/**********************************************************************/ - - -void _mesa_save_vtxfmt_init( GLvertexformat *vfmt ) -{ - vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ - vfmt->Begin = save_Begin; - vfmt->CallList = _mesa_save_CallList; - vfmt->CallLists = _mesa_save_CallLists; - vfmt->Color3f = save_Color3f; - vfmt->Color3fv = save_Color3fv; - vfmt->Color4f = save_Color4f; - vfmt->Color4fv = save_Color4fv; - vfmt->EdgeFlag = save_EdgeFlag; - vfmt->EdgeFlagv = save_EdgeFlagv; - vfmt->End = save_End; - vfmt->EvalCoord1f = save_EvalCoord1f; - vfmt->EvalCoord1fv = save_EvalCoord1fv; - vfmt->EvalCoord2f = save_EvalCoord2f; - vfmt->EvalCoord2fv = save_EvalCoord2fv; - vfmt->EvalPoint1 = save_EvalPoint1; - vfmt->EvalPoint2 = save_EvalPoint2; - vfmt->FogCoordfEXT = save_FogCoordfEXT; - vfmt->FogCoordfvEXT = save_FogCoordfvEXT; - vfmt->Indexf = save_Indexf; - vfmt->Indexfv = save_Indexfv; - vfmt->Materialfv = save_Materialfv; - vfmt->MultiTexCoord1fARB = save_MultiTexCoord1f; - vfmt->MultiTexCoord1fvARB = save_MultiTexCoord1fv; - vfmt->MultiTexCoord2fARB = save_MultiTexCoord2f; - vfmt->MultiTexCoord2fvARB = save_MultiTexCoord2fv; - vfmt->MultiTexCoord3fARB = save_MultiTexCoord3f; - vfmt->MultiTexCoord3fvARB = save_MultiTexCoord3fv; - vfmt->MultiTexCoord4fARB = save_MultiTexCoord4f; - vfmt->MultiTexCoord4fvARB = save_MultiTexCoord4fv; - vfmt->Normal3f = save_Normal3f; - vfmt->Normal3fv = save_Normal3fv; - vfmt->SecondaryColor3fEXT = save_SecondaryColor3fEXT; - vfmt->SecondaryColor3fvEXT = save_SecondaryColor3fvEXT; - vfmt->TexCoord1f = save_TexCoord1f; - vfmt->TexCoord1fv = save_TexCoord1fv; - vfmt->TexCoord2f = save_TexCoord2f; - vfmt->TexCoord2fv = save_TexCoord2fv; - vfmt->TexCoord3f = save_TexCoord3f; - vfmt->TexCoord3fv = save_TexCoord3fv; - vfmt->TexCoord4f = save_TexCoord4f; - vfmt->TexCoord4fv = save_TexCoord4fv; - vfmt->Vertex2f = save_Vertex2f; - vfmt->Vertex2fv = save_Vertex2fv; - vfmt->Vertex3f = save_Vertex3f; - vfmt->Vertex3fv = save_Vertex3fv; - vfmt->Vertex4f = save_Vertex4f; - vfmt->Vertex4fv = save_Vertex4fv; - vfmt->VertexAttrib1fNV = save_VertexAttrib1fNV; - vfmt->VertexAttrib1fvNV = save_VertexAttrib1fvNV; - vfmt->VertexAttrib2fNV = save_VertexAttrib2fNV; - vfmt->VertexAttrib2fvNV = save_VertexAttrib2fvNV; - vfmt->VertexAttrib3fNV = save_VertexAttrib3fNV; - vfmt->VertexAttrib3fvNV = save_VertexAttrib3fvNV; - vfmt->VertexAttrib4fNV = save_VertexAttrib4fNV; - vfmt->VertexAttrib4fvNV = save_VertexAttrib4fvNV; - vfmt->VertexAttrib1fARB = save_VertexAttrib1fARB; - vfmt->VertexAttrib1fvARB = save_VertexAttrib1fvARB; - vfmt->VertexAttrib2fARB = save_VertexAttrib2fARB; - vfmt->VertexAttrib2fvARB = save_VertexAttrib2fvARB; - vfmt->VertexAttrib3fARB = save_VertexAttrib3fARB; - vfmt->VertexAttrib3fvARB = save_VertexAttrib3fvARB; - vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB; - vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB; - - vfmt->EvalMesh1 = _mesa_save_EvalMesh1; - vfmt->EvalMesh2 = _mesa_save_EvalMesh2; - vfmt->Rectf = save_Rectf; - - /* The driver is required to implement these as - * 1) They can probably do a better job. - * 2) A lot of new mechanisms would have to be added to this module - * to support it. That code would probably never get used, - * because of (1). - */ -#if 0 - vfmt->DrawArrays = 0; - vfmt->DrawElements = 0; - vfmt->DrawRangeElements = 0; -#endif -} - - - -void _mesa_init_display_list( GLcontext * ctx ) -{ - /* Display list */ - ctx->ListState.CallDepth = 0; - ctx->ExecuteFlag = GL_TRUE; - ctx->CompileFlag = GL_FALSE; - ctx->ListState.CurrentListPtr = NULL; - ctx->ListState.CurrentBlock = NULL; - ctx->ListState.CurrentListNum = 0; - ctx->ListState.CurrentPos = 0; - - /* Display List group */ - ctx->List.ListBase = 0; - - _mesa_save_vtxfmt_init( &ctx->ListState.ListVtxfmt ); -} |