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diff --git a/nx-X11/extras/Mesa/src/mesa/main/feedback.h b/nx-X11/extras/Mesa/src/mesa/main/feedback.h
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+/**
+ * \file feedback.h
+ * Selection and feedback modes functions.
+ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef FEEDBACK_H
+#define FEEDBACK_H
+
+
+#include "mtypes.h"
+
+
+#define FEEDBACK_TOKEN( CTX, T ) \
+ if (CTX->Feedback.Count < CTX->Feedback.BufferSize) { \
+ CTX->Feedback.Buffer[CTX->Feedback.Count] = (GLfloat) (T); \
+ } \
+ CTX->Feedback.Count++;
+
+
+extern void _mesa_init_feedback( GLcontext * ctx );
+
+extern void _mesa_feedback_vertex( GLcontext *ctx,
+ const GLfloat win[4],
+ const GLfloat color[4],
+ GLfloat index,
+ const GLfloat texcoord[4] );
+
+
+extern void _mesa_update_hitflag( GLcontext *ctx, GLfloat z );
+
+
+extern void GLAPIENTRY
+_mesa_PassThrough( GLfloat token );
+
+extern void GLAPIENTRY
+_mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
+
+extern void GLAPIENTRY
+_mesa_SelectBuffer( GLsizei size, GLuint *buffer );
+
+extern void GLAPIENTRY
+_mesa_InitNames( void );
+
+extern void GLAPIENTRY
+_mesa_LoadName( GLuint name );
+
+extern void GLAPIENTRY
+_mesa_PushName( GLuint name );
+
+extern void GLAPIENTRY
+_mesa_PopName( void );
+
+extern GLint GLAPIENTRY
+_mesa_RenderMode( GLenum mode );
+
+
+#endif