diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/main/imports.c')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/main/imports.c | 1103 |
1 files changed, 1103 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/main/imports.c b/nx-X11/extras/Mesa/src/mesa/main/imports.c new file mode 100644 index 000000000..1fdfe064a --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/main/imports.c @@ -0,0 +1,1103 @@ +/** + * \file imports.c + * Standard C library function wrappers. + * + * Imports are services which the device driver or window system or + * operating system provides to the core renderer. The core renderer (Mesa) + * will call these functions in order to do memory allocation, simple I/O, + * etc. + * + * Some drivers will want to override/replace this file with something + * specialized, but that'll be rare. + * + * Eventually, I want to move roll the glheader.h file into this. + * + * The OpenGL SI's __GLimports structure allows per-context specification of + * replacements for the standard C lib functions. In practice that's probably + * never needed; compile-time replacements are far more likely. + * + * The _mesa_*() functions defined here don't in general take a context + * parameter. I guess we can change that someday, if need be. + * So for now, the __GLimports stuff really isn't used. + * + * \todo Functions still needed: + * - scanf + * - qsort + * - bsearch + * - rand and RAND_MAX + * + * \note When compiled into a XFree86 module these functions wrap around + * XFree86 own wrappers. + */ + +/* + * Mesa 3-D graphics library + * Version: 6.4.1 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + + +#include "imports.h" +#include "context.h" +#include "version.h" + + +#define MAXSTRING 4000 /* for vsnprintf() */ + +#ifdef WIN32 +#define vsnprintf _vsnprintf +#elif defined(__IBMC__) || defined(__IBMCPP__) || ( defined(__VMS) && __CRTL_VER < 70312000 ) +extern int vsnprintf(char *str, size_t count, const char *fmt, va_list arg); +#ifdef __VMS +#include "vsnprintf.c" +#endif +#endif + + +/**********************************************************************/ +/** \name Memory */ +/*@{*/ + +/** Wrapper around either malloc() or xf86malloc() */ +void * +_mesa_malloc(size_t bytes) +{ + return malloc(bytes); +} + +/** Wrapper around either calloc() or xf86calloc() */ +void * +_mesa_calloc(size_t bytes) +{ + return calloc(1, bytes); +} + +/** Wrapper around either free() or xf86free() */ +void +_mesa_free(void *ptr) +{ + free(ptr); +} + +/** + * Allocate aligned memory. + * + * \param bytes number of bytes to allocate. + * \param alignment alignment (must be greater than zero). + * + * Allocates extra memory to accommodate rounding up the address for + * alignment and to record the real malloc address. + * + * \sa _mesa_align_free(). + */ +void * +_mesa_align_malloc(size_t bytes, unsigned long alignment) +{ + uintptr_t ptr, buf; + + ASSERT( alignment > 0 ); + + ptr = (uintptr_t) _mesa_malloc(bytes + alignment + sizeof(void *)); + if (!ptr) + return NULL; + + buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1); + *(uintptr_t *)(buf - sizeof(void *)) = ptr; + +#ifdef DEBUG + /* mark the non-aligned area */ + while ( ptr < buf - sizeof(void *) ) { + *(unsigned long *)ptr = 0xcdcdcdcd; + ptr += sizeof(unsigned long); + } +#endif + + return (void *) buf; +} + +/** + * Same as _mesa_align_malloc(), but using _mesa_calloc() instead of + * _mesa_malloc() + */ +void * +_mesa_align_calloc(size_t bytes, unsigned long alignment) +{ + uintptr_t ptr, buf; + + ASSERT( alignment > 0 ); + + ptr = (uintptr_t) _mesa_calloc(bytes + alignment + sizeof(void *)); + if (!ptr) + return NULL; + + buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1); + *(uintptr_t *)(buf - sizeof(void *)) = ptr; + +#ifdef DEBUG + /* mark the non-aligned area */ + while ( ptr < buf - sizeof(void *) ) { + *(unsigned long *)ptr = 0xcdcdcdcd; + ptr += sizeof(unsigned long); + } +#endif + + return (void *)buf; +} + +/** + * Free memory which was allocated with either _mesa_align_malloc() + * or _mesa_align_calloc(). + * \param ptr pointer to the memory to be freed. + * The actual address to free is stored in the word immediately before the + * address the client sees. + */ +void +_mesa_align_free(void *ptr) +{ +#if 0 + _mesa_free( (void *)(*(unsigned long *)((unsigned long)ptr - sizeof(void *))) ); +#else + void **cubbyHole = (void **) ((char *) ptr - sizeof(void *)); + void *realAddr = *cubbyHole; + _mesa_free(realAddr); +#endif +} + +/** Reallocate memory */ +void * +_mesa_realloc(void *oldBuffer, size_t oldSize, size_t newSize) +{ + const size_t copySize = (oldSize < newSize) ? oldSize : newSize; + void *newBuffer = _mesa_malloc(newSize); + if (newBuffer && oldBuffer && copySize > 0) + _mesa_memcpy(newBuffer, oldBuffer, copySize); + if (oldBuffer) + _mesa_free(oldBuffer); + return newBuffer; +} + +/** memcpy wrapper */ +void * +_mesa_memcpy(void *dest, const void *src, size_t n) +{ +#if defined(SUNOS4) + return memcpy((char *) dest, (char *) src, (int) n); +#else + return memcpy(dest, src, n); +#endif +} + +/** Wrapper around either memset() or xf86memset() */ +void +_mesa_memset( void *dst, int val, size_t n ) +{ +#if defined(SUNOS4) + memset( (char *) dst, (int) val, (int) n ); +#else + memset(dst, val, n); +#endif +} + +/** + * Fill memory with a constant 16bit word. + * \param dst destination pointer. + * \param val value. + * \param n number of words. + */ +void +_mesa_memset16( unsigned short *dst, unsigned short val, size_t n ) +{ + while (n-- > 0) + *dst++ = val; +} + +/** Wrapper around either memcpy() or xf86memcpy() or bzero() */ +void +_mesa_bzero( void *dst, size_t n ) +{ +#if defined(__FreeBSD__) + bzero( dst, n ); +#else + memset( dst, 0, n ); +#endif +} + +/*@}*/ + + +/**********************************************************************/ +/** \name Math */ +/*@{*/ + +/** Wrapper around either sin() or xf86sin() */ +double +_mesa_sin(double a) +{ + return sin(a); +} + +/** Wrapper around either cos() or xf86cos() */ +double +_mesa_cos(double a) +{ + return cos(a); +} + +/** Wrapper around either sqrt() or xf86sqrt() */ +double +_mesa_sqrtd(double x) +{ + return sqrt(x); +} + + +/* + * A High Speed, Low Precision Square Root + * by Paul Lalonde and Robert Dawson + * from "Graphics Gems", Academic Press, 1990 + * + * SPARC implementation of a fast square root by table + * lookup. + * SPARC floating point format is as follows: + * + * BIT 31 30 23 22 0 + * sign exponent mantissa + */ +static short sqrttab[0x100]; /* declare table of square roots */ + +static void init_sqrt_table(void) +{ +#if defined(USE_IEEE) && !defined(DEBUG) + unsigned short i; + fi_type fi; /* to access the bits of a float in C quickly */ + /* we use a union defined in glheader.h */ + + for(i=0; i<= 0x7f; i++) { + fi.i = 0; + + /* + * Build a float with the bit pattern i as mantissa + * and an exponent of 0, stored as 127 + */ + + fi.i = (i << 16) | (127 << 23); + fi.f = _mesa_sqrtd(fi.f); + + /* + * Take the square root then strip the first 7 bits of + * the mantissa into the table + */ + + sqrttab[i] = (fi.i & 0x7fffff) >> 16; + + /* + * Repeat the process, this time with an exponent of + * 1, stored as 128 + */ + + fi.i = 0; + fi.i = (i << 16) | (128 << 23); + fi.f = sqrt(fi.f); + sqrttab[i+0x80] = (fi.i & 0x7fffff) >> 16; + } +#else + (void) sqrttab; /* silence compiler warnings */ +#endif /*HAVE_FAST_MATH*/ +} + + +/** + * Single precision square root. + */ +float +_mesa_sqrtf( float x ) +{ +#if defined(USE_IEEE) && !defined(DEBUG) + fi_type num; + /* to access the bits of a float in C + * we use a union from glheader.h */ + + short e; /* the exponent */ + if (x == 0.0F) return 0.0F; /* check for square root of 0 */ + num.f = x; + e = (num.i >> 23) - 127; /* get the exponent - on a SPARC the */ + /* exponent is stored with 127 added */ + num.i &= 0x7fffff; /* leave only the mantissa */ + if (e & 0x01) num.i |= 0x800000; + /* the exponent is odd so we have to */ + /* look it up in the second half of */ + /* the lookup table, so we set the */ + /* high bit */ + e >>= 1; /* divide the exponent by two */ + /* note that in C the shift */ + /* operators are sign preserving */ + /* for signed operands */ + /* Do the table lookup, based on the quaternary mantissa, + * then reconstruct the result back into a float + */ + num.i = ((sqrttab[num.i >> 16]) << 16) | ((e + 127) << 23); + + return num.f; +#else + return (float) _mesa_sqrtd((double) x); +#endif +} + + +/** + inv_sqrt - A single precision 1/sqrt routine for IEEE format floats. + written by Josh Vanderhoof, based on newsgroup posts by James Van Buskirk + and Vesa Karvonen. +*/ +float +_mesa_inv_sqrtf(float n) +{ +#if defined(USE_IEEE) && !defined(DEBUG) + float r0, x0, y0; + float r1, x1, y1; + float r2, x2, y2; +#if 0 /* not used, see below -BP */ + float r3, x3, y3; +#endif + union { float f; unsigned int i; } u; + unsigned int magic; + + /* + Exponent part of the magic number - + + We want to: + 1. subtract the bias from the exponent, + 2. negate it + 3. divide by two (rounding towards -inf) + 4. add the bias back + + Which is the same as subtracting the exponent from 381 and dividing + by 2. + + floor(-(x - 127) / 2) + 127 = floor((381 - x) / 2) + */ + + magic = 381 << 23; + + /* + Significand part of magic number - + + With the current magic number, "(magic - u.i) >> 1" will give you: + + for 1 <= u.f <= 2: 1.25 - u.f / 4 + for 2 <= u.f <= 4: 1.00 - u.f / 8 + + This isn't a bad approximation of 1/sqrt. The maximum difference from + 1/sqrt will be around .06. After three Newton-Raphson iterations, the + maximum difference is less than 4.5e-8. (Which is actually close + enough to make the following bias academic...) + + To get a better approximation you can add a bias to the magic + number. For example, if you subtract 1/2 of the maximum difference in + the first approximation (.03), you will get the following function: + + for 1 <= u.f <= 2: 1.22 - u.f / 4 + for 2 <= u.f <= 3.76: 0.97 - u.f / 8 + for 3.76 <= u.f <= 4: 0.72 - u.f / 16 + (The 3.76 to 4 range is where the result is < .5.) + + This is the closest possible initial approximation, but with a maximum + error of 8e-11 after three NR iterations, it is still not perfect. If + you subtract 0.0332281 instead of .03, the maximum error will be + 2.5e-11 after three NR iterations, which should be about as close as + is possible. + + for 1 <= u.f <= 2: 1.2167719 - u.f / 4 + for 2 <= u.f <= 3.73: 0.9667719 - u.f / 8 + for 3.73 <= u.f <= 4: 0.7167719 - u.f / 16 + + */ + + magic -= (int)(0.0332281 * (1 << 25)); + + u.f = n; + u.i = (magic - u.i) >> 1; + + /* + Instead of Newton-Raphson, we use Goldschmidt's algorithm, which + allows more parallelism. From what I understand, the parallelism + comes at the cost of less precision, because it lets error + accumulate across iterations. + */ + x0 = 1.0f; + y0 = 0.5f * n; + r0 = u.f; + + x1 = x0 * r0; + y1 = y0 * r0 * r0; + r1 = 1.5f - y1; + + x2 = x1 * r1; + y2 = y1 * r1 * r1; + r2 = 1.5f - y2; + +#if 1 + return x2 * r2; /* we can stop here, and be conformant -BP */ +#else + x3 = x2 * r2; + y3 = y2 * r2 * r2; + r3 = 1.5f - y3; + + return x3 * r3; +#endif + return (float) (1.0 / sqrt(n)); +#endif +} + + +/** + * Wrapper around either pow() or xf86pow(). + */ +double +_mesa_pow(double x, double y) +{ + return pow(x, y); +} + + +/** + * Return number of bits set in given GLuint. + */ +unsigned int +_mesa_bitcount(unsigned int n) +{ + unsigned int bits; + for (bits = 0; n > 0; n = n >> 1) { + bits += (n & 1); + } + return bits; +} + + +/** + * Convert a 4-byte float to a 2-byte half float. + * Based on code from: + * http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/008786.html + */ +GLhalfARB +_mesa_float_to_half(float val) +{ + const int flt = *((int *) (void *) &val); + const int flt_m = flt & 0x7fffff; + const int flt_e = (flt >> 23) & 0xff; + const int flt_s = (flt >> 31) & 0x1; + int s, e, m = 0; + GLhalfARB result; + + /* sign bit */ + s = flt_s; + + /* handle special cases */ + if ((flt_e == 0) && (flt_m == 0)) { + /* zero */ + /* m = 0; - already set */ + e = 0; + } + else if ((flt_e == 0) && (flt_m != 0)) { + /* denorm -- denorm float maps to 0 half */ + /* m = 0; - already set */ + e = 0; + } + else if ((flt_e == 0xff) && (flt_m == 0)) { + /* infinity */ + /* m = 0; - already set */ + e = 31; + } + else if ((flt_e == 0xff) && (flt_m != 0)) { + /* NaN */ + m = 1; + e = 31; + } + else { + /* regular number */ + const int new_exp = flt_e - 127; + if (new_exp < -24) { + /* this maps to 0 */ + /* m = 0; - already set */ + e = 0; + } + else if (new_exp < -14) { + /* this maps to a denorm */ + unsigned int exp_val = (unsigned int) (-14 - new_exp); /* 2^-exp_val*/ + e = 0; + switch (exp_val) { + case 0: + _mesa_warning(NULL, + "float_to_half: logical error in denorm creation!\n"); + /* m = 0; - already set */ + break; + case 1: m = 512 + (flt_m >> 14); break; + case 2: m = 256 + (flt_m >> 15); break; + case 3: m = 128 + (flt_m >> 16); break; + case 4: m = 64 + (flt_m >> 17); break; + case 5: m = 32 + (flt_m >> 18); break; + case 6: m = 16 + (flt_m >> 19); break; + case 7: m = 8 + (flt_m >> 20); break; + case 8: m = 4 + (flt_m >> 21); break; + case 9: m = 2 + (flt_m >> 22); break; + case 10: m = 1; break; + } + } + else if (new_exp > 15) { + /* map this value to infinity */ + /* m = 0; - already set */ + e = 31; + } + else { + /* regular */ + e = new_exp + 15; + m = flt_m >> 13; + } + } + + result = (s << 15) | (e << 10) | m; + return result; +} + + +/** + * Convert a 2-byte half float to a 4-byte float. + * Based on code from: + * http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/008786.html + */ +float +_mesa_half_to_float(GLhalfARB val) +{ + /* XXX could also use a 64K-entry lookup table */ + const int m = val & 0x3ff; + const int e = (val >> 10) & 0x1f; + const int s = (val >> 15) & 0x1; + int flt_m, flt_e, flt_s, flt; + float result; + + /* sign bit */ + flt_s = s; + + /* handle special cases */ + if ((e == 0) && (m == 0)) { + /* zero */ + flt_m = 0; + flt_e = 0; + } + else if ((e == 0) && (m != 0)) { + /* denorm -- denorm half will fit in non-denorm single */ + const float half_denorm = 1.0f / 16384.0f; /* 2^-14 */ + float mantissa = ((float) (m)) / 1024.0f; + float sign = s ? -1.0f : 1.0f; + return sign * mantissa * half_denorm; + } + else if ((e == 31) && (m == 0)) { + /* infinity */ + flt_e = 0xff; + flt_m = 0; + } + else if ((e == 31) && (m != 0)) { + /* NaN */ + flt_e = 0xff; + flt_m = 1; + } + else { + /* regular */ + flt_e = e + 112; + flt_m = m << 13; + } + + flt = (flt_s << 31) | (flt_e << 23) | flt_m; + result = *((float *) (void *) &flt); + return result; +} + +/*@}*/ + + +/**********************************************************************/ +/** \name Environment vars */ +/*@{*/ + +/** + * Wrapper for getenv(). + */ +char * +_mesa_getenv( const char *var ) +{ +#if defined(_XBOX) + return NULL; +#else + return getenv(var); +#endif +} + +/*@}*/ + + +/**********************************************************************/ +/** \name String */ +/*@{*/ + +/** Wrapper around either strstr() or xf86strstr() */ +char * +_mesa_strstr( const char *haystack, const char *needle ) +{ + return strstr(haystack, needle); +} + +/** Wrapper around either strncat() or xf86strncat() */ +char * +_mesa_strncat( char *dest, const char *src, size_t n ) +{ + return strncat(dest, src, n); +} + +/** Wrapper around either strcpy() or xf86strcpy() */ +char * +_mesa_strcpy( char *dest, const char *src ) +{ + return strcpy(dest, src); +} + +/** Wrapper around either strncpy() or xf86strncpy() */ +char * +_mesa_strncpy( char *dest, const char *src, size_t n ) +{ + return strncpy(dest, src, n); +} + +/** Wrapper around either strlen() or xf86strlen() */ +size_t +_mesa_strlen( const char *s ) +{ + return strlen(s); +} + +/** Wrapper around either strcmp() or xf86strcmp() */ +int +_mesa_strcmp( const char *s1, const char *s2 ) +{ + return strcmp(s1, s2); +} + +/** Wrapper around either strncmp() or xf86strncmp() */ +int +_mesa_strncmp( const char *s1, const char *s2, size_t n ) +{ + return strncmp(s1, s2, n); +} + +/** Implemented using _mesa_malloc() and _mesa_strcpy */ +char * +_mesa_strdup( const char *s ) +{ + size_t l = _mesa_strlen(s); + char *s2 = (char *) _mesa_malloc(l + 1); + if (s2) + _mesa_strcpy(s2, s); + return s2; +} + +/** Wrapper around either atoi() or xf86atoi() */ +int +_mesa_atoi(const char *s) +{ + return atoi(s); +} + +/** Wrapper around either strtod() or xf86strtod() */ +double +_mesa_strtod( const char *s, char **end ) +{ + return strtod(s, end); +} + +/*@}*/ + + +/**********************************************************************/ +/** \name I/O */ +/*@{*/ + +/** Wrapper around either vsprintf() or xf86vsprintf() */ +int +_mesa_sprintf( char *str, const char *fmt, ... ) +{ + int r; + va_list args; + va_start( args, fmt ); + va_end( args ); + r = vsprintf( str, fmt, args ); + return r; +} + +/** Wrapper around either printf() or xf86printf(), using vsprintf() for + * the formatting. */ +void +_mesa_printf( const char *fmtString, ... ) +{ + char s[MAXSTRING]; + va_list args; + va_start( args, fmtString ); + vsnprintf(s, MAXSTRING, fmtString, args); + va_end( args ); + fprintf(stderr,"%s", s); +} + +/*@}*/ + + +/**********************************************************************/ +/** \name Diagnostics */ +/*@{*/ + +/** + * Display a warning. + * + * \param ctx GL context. + * \param fmtString printf() alike format string. + * + * If debugging is enabled (either at compile-time via the DEBUG macro, or + * run-time via the MESA_DEBUG environment variable), prints the warning to + * stderr, either via fprintf() or xf86printf(). + */ +void +_mesa_warning( GLcontext *ctx, const char *fmtString, ... ) +{ + GLboolean debug; + char str[MAXSTRING]; + va_list args; + (void) ctx; + va_start( args, fmtString ); + (void) vsnprintf( str, MAXSTRING, fmtString, args ); + va_end( args ); +#ifdef DEBUG + debug = GL_TRUE; /* always print warning */ +#else + debug = _mesa_getenv("MESA_DEBUG") ? GL_TRUE : GL_FALSE; +#endif + if (debug) { + fprintf(stderr, "Mesa warning: %s", str); + } +} + +/** + * This function is called when the Mesa user has stumbled into a code + * path which may not be implemented fully or correctly. + * + * \param ctx GL context. + * \param s problem description string. + * + * Prints the message to stderr, either via fprintf() or xf86fprintf(). + */ +void +_mesa_problem( const GLcontext *ctx, const char *fmtString, ... ) +{ + va_list args; + char str[MAXSTRING]; + (void) ctx; + + va_start( args, fmtString ); + vsnprintf( str, MAXSTRING, fmtString, args ); + va_end( args ); + + fprintf(stderr, "Mesa %s implementation error: %s\n", MESA_VERSION_STRING, str); + fprintf(stderr, "Please report at bugzilla.freedesktop.org\n"); +} + +/** + * Display an error message. + * + * If in debug mode, print error message. + * Also, record the error code by calling _mesa_record_error(). + * + * \param ctx the GL context. + * \param error the error value. + * \param fmtString printf() style format string, followed by optional args + * + * If debugging is enabled (either at compile-time via the DEBUG macro, or + * run-time via the MESA_DEBUG environment variable), interperts the error code and + * prints the error message via _mesa_debug(). + */ +void +_mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... ) +{ + const char *debugEnv; + GLboolean debug; + + debugEnv = _mesa_getenv("MESA_DEBUG"); + +#ifdef DEBUG + if (debugEnv && _mesa_strstr(debugEnv, "silent")) + debug = GL_FALSE; + else + debug = GL_TRUE; +#else + if (debugEnv) + debug = GL_TRUE; + else + debug = GL_FALSE; +#endif + + if (debug) { + va_list args; + char where[MAXSTRING]; + const char *errstr; + + va_start( args, fmtString ); + vsnprintf( where, MAXSTRING, fmtString, args ); + va_end( args ); + + switch (error) { + case GL_NO_ERROR: + errstr = "GL_NO_ERROR"; + break; + case GL_INVALID_VALUE: + errstr = "GL_INVALID_VALUE"; + break; + case GL_INVALID_ENUM: + errstr = "GL_INVALID_ENUM"; + break; + case GL_INVALID_OPERATION: + errstr = "GL_INVALID_OPERATION"; + break; + case GL_STACK_OVERFLOW: + errstr = "GL_STACK_OVERFLOW"; + break; + case GL_STACK_UNDERFLOW: + errstr = "GL_STACK_UNDERFLOW"; + break; + case GL_OUT_OF_MEMORY: + errstr = "GL_OUT_OF_MEMORY"; + break; + case GL_TABLE_TOO_LARGE: + errstr = "GL_TABLE_TOO_LARGE"; + break; + case GL_INVALID_FRAMEBUFFER_OPERATION_EXT: + errstr = "GL_INVALID_FRAMEBUFFER_OPERATION"; + break; + default: + errstr = "unknown"; + break; + } + _mesa_debug(ctx, "User error: %s in %s\n", errstr, where); + } + + _mesa_record_error(ctx, error); +} + +/** + * Report debug information. + * + * \param ctx GL context. + * \param fmtString printf() alike format string. + * + * Prints the message to stderr, either via fprintf() or xf86printf(). + */ +void +_mesa_debug( const GLcontext *ctx, const char *fmtString, ... ) +{ + char s[MAXSTRING]; + va_list args; + (void) ctx; + va_start(args, fmtString); + vsnprintf(s, MAXSTRING, fmtString, args); + va_end(args); + fprintf(stderr, "Mesa: %s", s); +} + +/*@}*/ + + +/**********************************************************************/ +/** \name Default Imports Wrapper */ +/*@{*/ + +/** Wrapper around _mesa_malloc() */ +static void * +default_malloc(__GLcontext *gc, size_t size) +{ + (void) gc; + return _mesa_malloc(size); +} + +/** Wrapper around _mesa_malloc() */ +static void * +default_calloc(__GLcontext *gc, size_t numElem, size_t elemSize) +{ + (void) gc; + return _mesa_calloc(numElem * elemSize); +} + +/** Wrapper around either realloc() or xf86realloc() */ +static void * +default_realloc(__GLcontext *gc, void *oldAddr, size_t newSize) +{ + (void) gc; + return realloc(oldAddr, newSize); +} + +/** Wrapper around _mesa_free() */ +static void +default_free(__GLcontext *gc, void *addr) +{ + (void) gc; + _mesa_free(addr); +} + +/** Wrapper around _mesa_getenv() */ +static char * CAPI +default_getenv( __GLcontext *gc, const char *var ) +{ + (void) gc; + return _mesa_getenv(var); +} + +/** Wrapper around _mesa_warning() */ +static void +default_warning(__GLcontext *gc, char *str) +{ + _mesa_warning(gc, str); +} + +/** Wrapper around _mesa_problem() */ +static void +default_fatal(__GLcontext *gc, char *str) +{ + _mesa_problem(gc, str); + abort(); +} + +/** Wrapper around atoi() */ +static int CAPI +default_atoi(__GLcontext *gc, const char *str) +{ + (void) gc; + return atoi(str); +} + +/** Wrapper around vsprintf() */ +static int CAPI +default_sprintf(__GLcontext *gc, char *str, const char *fmt, ...) +{ + int r; + va_list args; + (void) gc; + va_start( args, fmt ); + r = vsprintf( str, fmt, args ); + va_end( args ); + return r; +} + +/** Wrapper around fopen() */ +static void * CAPI +default_fopen(__GLcontext *gc, const char *path, const char *mode) +{ + (void) gc; + return fopen(path, mode); +} + +/** Wrapper around fclose() */ +static int CAPI +default_fclose(__GLcontext *gc, void *stream) +{ + (void) gc; + return fclose((FILE *) stream); +} + +/** Wrapper around vfprintf() */ +static int CAPI +default_fprintf(__GLcontext *gc, void *stream, const char *fmt, ...) +{ + int r; + va_list args; + (void) gc; + va_start( args, fmt ); + r = vfprintf( (FILE *) stream, fmt, args ); + va_end( args ); + return r; +} + +/** + * \todo this really is driver-specific and can't be here + */ +static __GLdrawablePrivate * +default_GetDrawablePrivate(__GLcontext *gc) +{ + (void) gc; + return NULL; +} + +/*@}*/ + + +/** + * Initialize a __GLimports object to point to the functions in this + * file. + * + * This is to be called from device drivers. + * + * Also, do some one-time initializations. + * + * \param imports the object to initialize. + * \param driverCtx pointer to device driver-specific data. + */ +void +_mesa_init_default_imports(__GLimports *imports, void *driverCtx) +{ + /* XXX maybe move this one-time init stuff into context.c */ + static GLboolean initialized = GL_FALSE; + if (!initialized) { + init_sqrt_table(); + +#if defined(_FPU_GETCW) && defined(_FPU_SETCW) + { + const char *debug = _mesa_getenv("MESA_DEBUG"); + if (debug && _mesa_strcmp(debug, "FP")==0) { + /* die on FP exceptions */ + fpu_control_t mask; + _FPU_GETCW(mask); + mask &= ~(_FPU_MASK_IM | _FPU_MASK_DM | _FPU_MASK_ZM + | _FPU_MASK_OM | _FPU_MASK_UM); + _FPU_SETCW(mask); + } + } +#endif + initialized = GL_TRUE; + } + + imports->malloc = default_malloc; + imports->calloc = default_calloc; + imports->realloc = default_realloc; + imports->free = default_free; + imports->warning = default_warning; + imports->fatal = default_fatal; + imports->getenv = default_getenv; /* not used for now */ + imports->atoi = default_atoi; + imports->sprintf = default_sprintf; + imports->fopen = default_fopen; + imports->fclose = default_fclose; + imports->fprintf = default_fprintf; + imports->getDrawablePrivate = default_GetDrawablePrivate; + imports->other = driverCtx; +} |