diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/main/texstore.h')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/main/texstore.h | 261 |
1 files changed, 261 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/main/texstore.h b/nx-X11/extras/Mesa/src/mesa/main/texstore.h new file mode 100644 index 000000000..0b91f20e3 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/main/texstore.h @@ -0,0 +1,261 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file texstore.h + * Texture image storage routines. + * + * \author Brian Paul + */ + + +#ifndef TEXSTORE_H +#define TEXSTORE_H + + +#include "mtypes.h" + +/* Macro just to save some typing */ +#define STORE_PARAMS \ + GLcontext *ctx, GLuint dims, \ + GLenum baseInternalFormat, \ + const struct gl_texture_format *dstFormat, \ + GLvoid *dstAddr, \ + GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \ + GLint dstRowStride, GLint dstImageStride, \ + GLint srcWidth, GLint srcHeight, GLint srcDepth, \ + GLenum srcFormat, GLenum srcType, \ + const GLvoid *srcAddr, \ + const struct gl_pixelstore_attrib *srcPacking + + +extern GLboolean _mesa_texstore_rgba(STORE_PARAMS); +extern GLboolean _mesa_texstore_color_index(STORE_PARAMS); +extern GLboolean _mesa_texstore_depth_component16(STORE_PARAMS); +extern GLboolean _mesa_texstore_depth_component_float32(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgba8888(STORE_PARAMS); +extern GLboolean _mesa_texstore_argb8888(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgb888(STORE_PARAMS); +extern GLboolean _mesa_texstore_bgr888(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgb565(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgb565_rev(STORE_PARAMS); +extern GLboolean _mesa_texstore_argb4444(STORE_PARAMS); +extern GLboolean _mesa_texstore_argb4444_rev(STORE_PARAMS); +extern GLboolean _mesa_texstore_argb1555(STORE_PARAMS); +extern GLboolean _mesa_texstore_argb1555_rev(STORE_PARAMS); +extern GLboolean _mesa_texstore_al88(STORE_PARAMS); +extern GLboolean _mesa_texstore_al88_rev(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgb332(STORE_PARAMS); +extern GLboolean _mesa_texstore_a8(STORE_PARAMS); +extern GLboolean _mesa_texstore_ci8(STORE_PARAMS); +extern GLboolean _mesa_texstore_ycbcr(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgba_float32(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgba_float16(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgb_fxt1(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgba_fxt1(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgb_dxt1(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgba_dxt1(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgba_dxt3(STORE_PARAMS); +extern GLboolean _mesa_texstore_rgba_dxt5(STORE_PARAMS); + + +extern GLchan * +_mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, + GLenum logicalBaseFormat, + GLenum textureBaseFormat, + GLint srcWidth, GLint srcHeight, GLint srcDepth, + GLenum srcFormat, GLenum srcType, + const GLvoid *srcAddr, + const struct gl_pixelstore_attrib *srcPacking); + + +extern void +_mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + + +extern void +_mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + + +extern void +_mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + + +extern void +_mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint width, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + + +extern void +_mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint width, GLint height, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + + +extern void +_mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + + +extern void +_mesa_store_compressed_teximage1d(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +extern void +_mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +extern void +_mesa_store_compressed_teximage3d(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, + GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + + +extern void +_mesa_store_compressed_texsubimage1d(GLcontext *ctx, GLenum target, + GLint level, + GLint xoffset, GLsizei width, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +extern void +_mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, + GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +extern void +_mesa_store_compressed_texsubimage3d(GLcontext *ctx, GLenum target, + GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + + +extern void +_mesa_generate_mipmap(GLcontext *ctx, GLenum target, + const struct gl_texture_unit *texUnit, + struct gl_texture_object *texObj); + + +extern void +_mesa_rescale_teximage2d(GLuint bytesPerPixel, + GLuint srcStrideInPixels, + GLuint dstRowStride, + GLint srcWidth, GLint srcHeight, + GLint dstWidth, GLint dstHeight, + const GLvoid *srcImage, GLvoid *dstImage); + +extern void +_mesa_upscale_teximage2d(GLsizei inWidth, GLsizei inHeight, + GLsizei outWidth, GLsizei outHeight, + GLint comps, const GLchan *src, GLint srcRowStride, + GLchan *dest); + + +extern void +_mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_object *texObj, + const struct gl_texture_image *texImage); + + +extern void +_mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, + GLvoid *img, + const struct gl_texture_object *texObj, + const struct gl_texture_image *texImage); + +extern const GLvoid * +_mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *unpack, + const char *funcName); + +extern const GLvoid * +_mesa_validate_pbo_compressed_teximage(GLcontext *ctx, + GLsizei imageSize, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + const char *funcName); + +extern void +_mesa_unmap_teximage_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack); + + +#endif |