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Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/main/varray.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/main/varray.c994
1 files changed, 0 insertions, 994 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/main/varray.c b/nx-X11/extras/Mesa/src/mesa/main/varray.c
deleted file mode 100644
index 6781b6981..000000000
--- a/nx-X11/extras/Mesa/src/mesa/main/varray.c
+++ /dev/null
@@ -1,994 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.1
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "glheader.h"
-#include "imports.h"
-#include "bufferobj.h"
-#include "context.h"
-#include "enable.h"
-#include "enums.h"
-#include "dlist.h"
-#include "texstate.h"
-#include "mtypes.h"
-#include "varray.h"
-#include "dispatch.h"
-
-#ifndef GL_BOOLEAN
-#define GL_BOOLEAN 0x9999
-#endif
-
-
-/**
- * Update the fields of a vertex array structure.
- * We need to do a few special things for arrays that live in
- * vertex buffer objects.
- */
-static void
-update_array(GLcontext *ctx, struct gl_client_array *array,
- GLuint dirtyFlag, GLsizei elementSize,
- GLint size, GLenum type,
- GLsizei stride, GLboolean normalized, const GLvoid *ptr)
-{
- array->Size = size;
- array->Type = type;
- array->Stride = stride;
- array->StrideB = stride ? stride : elementSize;
- array->Normalized = normalized;
- array->Ptr = (const GLubyte *) ptr;
-#if FEATURE_ARB_vertex_buffer_object
- array->BufferObj->RefCount--;
- if (array->BufferObj->RefCount <= 0) {
- ASSERT(array->BufferObj->Name);
- _mesa_remove_buffer_object( ctx, array->BufferObj );
- (*ctx->Driver.DeleteBuffer)( ctx, array->BufferObj );
- }
- array->BufferObj = ctx->Array.ArrayBufferObj;
- array->BufferObj->RefCount++;
- /* Compute the index of the last array element that's inside the buffer.
- * Later in glDrawArrays we'll check if start + count > _MaxElement to
- * be sure we won't go out of bounds.
- */
- if (ctx->Array.ArrayBufferObj->Name)
- array->_MaxElement = ((GLsizeiptrARB) ctx->Array.ArrayBufferObj->Size
- - (GLsizeiptrARB) array->Ptr) / array->StrideB;
- else
-#endif
- array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
-
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= dirtyFlag;
-}
-
-
-void GLAPIENTRY
-_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- GLsizei elementSize;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (size < 2 || size > 4) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" );
- return;
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size,
- _mesa_lookup_enum_by_nr( type ), stride);
-
- /* always need to check that <type> is legal */
- switch (type) {
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.Vertex, _NEW_ARRAY_VERTEX,
- elementSize, size, type, stride, GL_FALSE, ptr);
-
- if (ctx->Driver.VertexPointer)
- ctx->Driver.VertexPointer( ctx, size, type, stride, ptr );
-}
-
-
-void GLAPIENTRY
-_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
-{
- GLsizei elementSize;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n",
- _mesa_lookup_enum_by_nr( type ), stride);
-
- switch (type) {
- case GL_BYTE:
- elementSize = 3 * sizeof(GLbyte);
- break;
- case GL_SHORT:
- elementSize = 3 * sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = 3 * sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = 3 * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = 3 * sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.Normal, _NEW_ARRAY_NORMAL,
- elementSize, 3, type, stride, GL_FALSE, ptr);
-
- if (ctx->Driver.NormalPointer)
- ctx->Driver.NormalPointer( ctx, type, stride, ptr );
-}
-
-
-void GLAPIENTRY
-_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- GLsizei elementSize;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (size < 3 || size > 4) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(size)" );
- return;
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size,
- _mesa_lookup_enum_by_nr( type ), stride);
-
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.Color, _NEW_ARRAY_COLOR0,
- elementSize, size, type, stride, GL_FALSE, ptr);
-
- if (ctx->Driver.ColorPointer)
- ctx->Driver.ColorPointer( ctx, size, type, stride, ptr );
-}
-
-
-void GLAPIENTRY
-_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- GLint elementSize;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" );
- return;
- }
-
- switch (type) {
- case GL_FLOAT:
- elementSize = sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.FogCoord, _NEW_ARRAY_FOGCOORD,
- elementSize, 1, type, stride, GL_FALSE, ptr);
-
- if (ctx->Driver.FogCoordPointer)
- ctx->Driver.FogCoordPointer( ctx, type, stride, ptr );
-}
-
-
-void GLAPIENTRY
-_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- GLsizei elementSize;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" );
- return;
- }
-
- switch (type) {
- case GL_UNSIGNED_BYTE:
- elementSize = sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.Index, _NEW_ARRAY_INDEX,
- elementSize, 1, type, stride, GL_FALSE, ptr);
-
- if (ctx->Driver.IndexPointer)
- ctx->Driver.IndexPointer( ctx, type, stride, ptr );
-}
-
-
-void GLAPIENTRY
-_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr)
-{
- GLsizei elementSize;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (size != 3 && size != 4) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)" );
- return;
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
- size, _mesa_lookup_enum_by_nr( type ), stride);
-
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.SecondaryColor, _NEW_ARRAY_COLOR1,
- elementSize, size, type, stride, GL_FALSE, ptr);
-
- if (ctx->Driver.SecondaryColorPointer)
- ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr );
-}
-
-
-void GLAPIENTRY
-_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
- const GLvoid *ptr)
-{
- GLint elementSize;
- GET_CURRENT_CONTEXT(ctx);
- const GLuint unit = ctx->Array.ActiveTexture;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (size < 1 || size > 4) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" );
- return;
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
- unit, size, _mesa_lookup_enum_by_nr( type ), stride);
-
- /* always need to check that <type> is legal */
- switch (type) {
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.TexCoord[unit], _NEW_ARRAY_TEXCOORD(unit),
- elementSize, size, type, stride, GL_FALSE, ptr);
-
- if (ctx->Driver.TexCoordPointer)
- ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr );
-}
-
-
-void GLAPIENTRY
-_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.EdgeFlag, _NEW_ARRAY_EDGEFLAG,
- sizeof(GLboolean), 1, GL_BOOLEAN, stride, GL_FALSE, ptr);
-
- if (ctx->Driver.EdgeFlagPointer)
- ctx->Driver.EdgeFlagPointer( ctx, stride, ptr );
-}
-
-
-#if FEATURE_NV_vertex_program
-void GLAPIENTRY
-_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr)
-{
- GLsizei elementSize;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= VERT_ATTRIB_MAX) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
- return;
- }
-
- if (size < 1 || size > 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)");
- return;
- }
-
- if (stride < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)");
- return;
- }
-
- if (type == GL_UNSIGNED_BYTE && size != 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
- return;
- }
-
- /* check for valid 'type' and compute StrideB right away */
- switch (type) {
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.VertexAttrib[index], _NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, stride, GL_FALSE, ptr);
-
- if (ctx->Driver.VertexAttribPointer)
- ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr );
-}
-#endif
-
-
-#if FEATURE_ARB_vertex_program
-void GLAPIENTRY
-_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
- GLboolean normalized,
- GLsizei stride, const GLvoid *ptr)
-{
- GLsizei elementSize;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.MaxVertexProgramAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
- return;
- }
-
- if (size < 1 || size > 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)");
- return;
- }
-
- if (stride < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)");
- return;
- }
-
- if (type == GL_UNSIGNED_BYTE && size != 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size!=4)");
- return;
- }
-
- /* check for valid 'type' and compute StrideB right away */
- /* NOTE: more types are supported here than in the NV extension */
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.VertexAttrib[index], _NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, stride, normalized, ptr);
-
- /* XXX fix
- if (ctx->Driver.VertexAttribPointer)
- ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr );
- */
-}
-#endif
-
-
-void GLAPIENTRY
-_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
- GLsizei count, const GLvoid *ptr)
-{
- (void) count;
- _mesa_VertexPointer(size, type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr)
-{
- (void) count;
- _mesa_NormalPointer(type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr)
-{
- (void) count;
- _mesa_ColorPointer(size, type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr)
-{
- (void) count;
- _mesa_IndexPointer(type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
- GLsizei count, const GLvoid *ptr)
-{
- (void) count;
- _mesa_TexCoordPointer(size, type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
-{
- (void) count;
- _mesa_EdgeFlagPointer(stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLboolean tflag, cflag, nflag; /* enable/disable flags */
- GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
- GLenum ctype = 0; /* color type */
- GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
- const GLint toffset = 0; /* always zero */
- GLint defstride; /* default stride */
- GLint c, f;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- f = sizeof(GLfloat);
- c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
-
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
- return;
- }
-
- switch (format) {
- case GL_V2F:
- tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 0; vcomps = 2;
- voffset = 0;
- defstride = 2*f;
- break;
- case GL_V3F:
- tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 0; vcomps = 3;
- voffset = 0;
- defstride = 3*f;
- break;
- case GL_C4UB_V2F:
- tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 4; vcomps = 2;
- ctype = GL_UNSIGNED_BYTE;
- coffset = 0;
- voffset = c;
- defstride = c + 2*f;
- break;
- case GL_C4UB_V3F:
- tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 4; vcomps = 3;
- ctype = GL_UNSIGNED_BYTE;
- coffset = 0;
- voffset = c;
- defstride = c + 3*f;
- break;
- case GL_C3F_V3F:
- tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 3; vcomps = 3;
- ctype = GL_FLOAT;
- coffset = 0;
- voffset = 3*f;
- defstride = 6*f;
- break;
- case GL_N3F_V3F:
- tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
- tcomps = 0; ccomps = 0; vcomps = 3;
- noffset = 0;
- voffset = 3*f;
- defstride = 6*f;
- break;
- case GL_C4F_N3F_V3F:
- tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
- tcomps = 0; ccomps = 4; vcomps = 3;
- ctype = GL_FLOAT;
- coffset = 0;
- noffset = 4*f;
- voffset = 7*f;
- defstride = 10*f;
- break;
- case GL_T2F_V3F:
- tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
- tcomps = 2; ccomps = 0; vcomps = 3;
- voffset = 2*f;
- defstride = 5*f;
- break;
- case GL_T4F_V4F:
- tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
- tcomps = 4; ccomps = 0; vcomps = 4;
- voffset = 4*f;
- defstride = 8*f;
- break;
- case GL_T2F_C4UB_V3F:
- tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 2; ccomps = 4; vcomps = 3;
- ctype = GL_UNSIGNED_BYTE;
- coffset = 2*f;
- voffset = c+2*f;
- defstride = c+5*f;
- break;
- case GL_T2F_C3F_V3F:
- tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 2; ccomps = 3; vcomps = 3;
- ctype = GL_FLOAT;
- coffset = 2*f;
- voffset = 5*f;
- defstride = 8*f;
- break;
- case GL_T2F_N3F_V3F:
- tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
- tcomps = 2; ccomps = 0; vcomps = 3;
- noffset = 2*f;
- voffset = 5*f;
- defstride = 8*f;
- break;
- case GL_T2F_C4F_N3F_V3F:
- tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
- tcomps = 2; ccomps = 4; vcomps = 3;
- ctype = GL_FLOAT;
- coffset = 2*f;
- noffset = 6*f;
- voffset = 9*f;
- defstride = 12*f;
- break;
- case GL_T4F_C4F_N3F_V4F:
- tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
- tcomps = 4; ccomps = 4; vcomps = 4;
- ctype = GL_FLOAT;
- coffset = 4*f;
- noffset = 8*f;
- voffset = 11*f;
- defstride = 15*f;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
- return;
- }
-
- if (stride==0) {
- stride = defstride;
- }
-
- _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
- _mesa_DisableClientState( GL_INDEX_ARRAY );
-
- /* Texcoords */
- if (tflag) {
- _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
- _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
- (GLubyte *) pointer + toffset );
- }
- else {
- _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
- }
-
- /* Color */
- if (cflag) {
- _mesa_EnableClientState( GL_COLOR_ARRAY );
- _mesa_ColorPointer( ccomps, ctype, stride,
- (GLubyte *) pointer + coffset );
- }
- else {
- _mesa_DisableClientState( GL_COLOR_ARRAY );
- }
-
-
- /* Normals */
- if (nflag) {
- _mesa_EnableClientState( GL_NORMAL_ARRAY );
- _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
- }
- else {
- _mesa_DisableClientState( GL_NORMAL_ARRAY );
- }
-
- /* Vertices */
- _mesa_EnableClientState( GL_VERTEX_ARRAY );
- _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
- (GLubyte *) pointer + voffset );
-}
-
-
-void GLAPIENTRY
-_mesa_LockArraysEXT(GLint first, GLsizei count)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
-
- if (first == 0 && count > 0 &&
- count <= (GLint) ctx->Const.MaxArrayLockSize) {
- ctx->Array.LockFirst = first;
- ctx->Array.LockCount = count;
- }
- else {
- ctx->Array.LockFirst = 0;
- ctx->Array.LockCount = 0;
- }
-
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= _NEW_ARRAY_ALL;
-
- if (ctx->Driver.LockArraysEXT)
- ctx->Driver.LockArraysEXT( ctx, first, count );
-}
-
-
-void GLAPIENTRY
-_mesa_UnlockArraysEXT( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glUnlockArrays\n");
-
- ctx->Array.LockFirst = 0;
- ctx->Array.LockCount = 0;
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= _NEW_ARRAY_ALL;
-
- if (ctx->Driver.UnlockArraysEXT)
- ctx->Driver.UnlockArraysEXT( ctx );
-}
-
-
-/* GL_EXT_multi_draw_arrays */
-/* Somebody forgot to spec the first and count parameters as const! <sigh> */
-void GLAPIENTRY
-_mesa_MultiDrawArraysEXT( GLenum mode, GLint *first,
- GLsizei *count, GLsizei primcount )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- for (i = 0; i < primcount; i++) {
- if (count[i] > 0) {
- CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
- }
- }
-}
-
-
-/* GL_EXT_multi_draw_arrays */
-void GLAPIENTRY
-_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- for (i = 0; i < primcount; i++) {
- if (count[i] > 0) {
- CALL_DrawElements(ctx->Exec, (mode, count[i], type, indices[i]));
- }
- }
-}
-
-
-/* GL_IBM_multimode_draw_arrays */
-void GLAPIENTRY
-_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
- const GLsizei * count,
- GLsizei primcount, GLint modestride )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- for ( i = 0 ; i < primcount ; i++ ) {
- if ( count[i] > 0 ) {
- GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
- CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
- }
- }
-}
-
-
-/* GL_IBM_multimode_draw_arrays */
-void GLAPIENTRY
-_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
- GLenum type, const GLvoid * const * indices,
- GLsizei primcount, GLint modestride )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- /* XXX not sure about ARB_vertex_buffer_object handling here */
-
- for ( i = 0 ; i < primcount ; i++ ) {
- if ( count[i] > 0 ) {
- GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
- CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
- }
- }
-}
-
-
-/**********************************************************************/
-/***** Initialization *****/
-/**********************************************************************/
-
-void
-_mesa_init_varray( GLcontext * ctx )
-{
- GLuint i;
-
- /* Vertex arrays */
- ctx->Array.Vertex.Size = 4;
- ctx->Array.Vertex.Type = GL_FLOAT;
- ctx->Array.Vertex.Stride = 0;
- ctx->Array.Vertex.StrideB = 0;
- ctx->Array.Vertex.Ptr = NULL;
- ctx->Array.Vertex.Enabled = GL_FALSE;
- ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
- ctx->Array.Normal.Type = GL_FLOAT;
- ctx->Array.Normal.Stride = 0;
- ctx->Array.Normal.StrideB = 0;
- ctx->Array.Normal.Ptr = NULL;
- ctx->Array.Normal.Enabled = GL_FALSE;
- ctx->Array.Normal.Flags = CA_CLIENT_DATA;
- ctx->Array.Color.Size = 4;
- ctx->Array.Color.Type = GL_FLOAT;
- ctx->Array.Color.Stride = 0;
- ctx->Array.Color.StrideB = 0;
- ctx->Array.Color.Ptr = NULL;
- ctx->Array.Color.Enabled = GL_FALSE;
- ctx->Array.Color.Flags = CA_CLIENT_DATA;
- ctx->Array.SecondaryColor.Size = 4;
- ctx->Array.SecondaryColor.Type = GL_FLOAT;
- ctx->Array.SecondaryColor.Stride = 0;
- ctx->Array.SecondaryColor.StrideB = 0;
- ctx->Array.SecondaryColor.Ptr = NULL;
- ctx->Array.SecondaryColor.Enabled = GL_FALSE;
- ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
- ctx->Array.FogCoord.Size = 1;
- ctx->Array.FogCoord.Type = GL_FLOAT;
- ctx->Array.FogCoord.Stride = 0;
- ctx->Array.FogCoord.StrideB = 0;
- ctx->Array.FogCoord.Ptr = NULL;
- ctx->Array.FogCoord.Enabled = GL_FALSE;
- ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
- ctx->Array.Index.Type = GL_FLOAT;
- ctx->Array.Index.Stride = 0;
- ctx->Array.Index.StrideB = 0;
- ctx->Array.Index.Ptr = NULL;
- ctx->Array.Index.Enabled = GL_FALSE;
- ctx->Array.Index.Flags = CA_CLIENT_DATA;
- for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
- ctx->Array.TexCoord[i].Size = 4;
- ctx->Array.TexCoord[i].Type = GL_FLOAT;
- ctx->Array.TexCoord[i].Stride = 0;
- ctx->Array.TexCoord[i].StrideB = 0;
- ctx->Array.TexCoord[i].Ptr = NULL;
- ctx->Array.TexCoord[i].Enabled = GL_FALSE;
- ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
- }
- ctx->Array.EdgeFlag.Stride = 0;
- ctx->Array.EdgeFlag.StrideB = 0;
- ctx->Array.EdgeFlag.Ptr = NULL;
- ctx->Array.EdgeFlag.Enabled = GL_FALSE;
- ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
- ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
- ctx->Array.VertexAttrib[i].Size = 4;
- ctx->Array.VertexAttrib[i].Type = GL_FLOAT;
- ctx->Array.VertexAttrib[i].Stride = 0;
- ctx->Array.VertexAttrib[i].StrideB = 0;
- ctx->Array.VertexAttrib[i].Ptr = NULL;
- ctx->Array.VertexAttrib[i].Enabled = GL_FALSE;
- ctx->Array.VertexAttrib[i].Flags = CA_CLIENT_DATA;
- }
-}