diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/tnl')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/tnl/NOTES | 102 | ||||
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/tnl/descrip.mms | 74 |
2 files changed, 0 insertions, 176 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/tnl/NOTES b/nx-X11/extras/Mesa/src/mesa/tnl/NOTES deleted file mode 100644 index c39b43485..000000000 --- a/nx-X11/extras/Mesa/src/mesa/tnl/NOTES +++ /dev/null @@ -1,102 +0,0 @@ -INTRODUCTION - -A generic, configurable software implementation of GL transformation & -lighting. - -This module provides an implementation of the routines required by the -'vtxfmt' mechanism of core mesa for tnl functionality in all -combinations of compile and execute modes. - -Most current drivers use the tnl module exclusively to provide this -functionality, though there is an experimental alternate -implementation provided by the tnl_dd/t_dd_imm_* files which can -handle a small subset of GL states in execute mode only. - - -STATE - -To create and destroy the module: - - GLboolean _tnl_CreateContext( GLcontext *ctx ); - void _tnl_DestroyContext( GLcontext *ctx ); - -The module is not active by default, and must be installed by calling -_tnl_Wakeup(). This function installs internal tnl functions into all -the vtxfmt dispatch hooks, thus taking over the task of transformation -and lighting entirely: - - void _tnl_wakeup_exec( GLcontext *ctx ); - void _tnl_wakeup_save_exec( GLcontext *ctx ); - - -This module tracks state changes internally and maintains derived -values based on the current state. For this to work, the driver -ensure the following funciton is called whenever the state changes and -the swsetup module is 'awake': - - void _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ); - -There is no explicit call to put the tnl module to sleep. Simply -install other function pointers into all the vtxfmt dispatch slots, -and (optionally) cease calling _tnl_InvalidateState(). - -CUSTOMIZATION - -The module provides customizability through several mechanisms. The -most important is by allowing drivers to specify the pipeline through -which vertex data is passed, including its eventual transfer to -rasterization hardware (or software). - -The default pipeline is specified in t_pipeline.c, and is usually a -starting point for driver pipelines. Some drivers will remove a stage -where hardware provides support for the implemented operation (for -instance fog where per-pixel hardware fog is available, as in the dri -tdfx driver), or add stages to shortcircuit latter operations (for -example taking advantage of hardware support for strips and other -higher-level primitives (for example the radeon driver). - -In addition, the following functions provide further tweaks: - -extern void -_tnl_need_projected_coords( GLcontext *ctx, GLboolean flag ); - - - Direct the default vertex transformation stage to - produce/not produce projected clip coordinates. - -extern void -_tnl_need_dlist_loopback( GLcontext *ctx, GLboolean flag ); - - - Direct the display list component of the tnl module to - replay display lists as 'glVertex' type calls, rather than - passing the display list data directly into the tnl pipeline - mechanism. - - This allows display lists to be replayed by the tnl module - even when the module is not strictly active. - - -extern void -_tnl_need_dlist_norm_lengths( GLcontext *ctx, GLboolean flag ); - - - Direct the display list component to enable/disable caching - 1/length values for display list normals. Doing so is - ususally helpful when lighting is performed in software, but - wasteful otherwise. - - -DRIVER INTERFACE - -The module itself offers a minimal driver interface: - - void (*RunPipeline)( GLcontext *ctx ); - -Normally this is set to _tnl_RunPipeline(), however the driver can use -this hook to wrap checks or other code around this call. - -In addition, the driver interface for the default render pipeline -stage is housed in the tnl context struct (this could be cleaner). - - -RENDER DRIVER INTERFACE - -See t_context.h for the definition and explanation of this.
\ No newline at end of file diff --git a/nx-X11/extras/Mesa/src/mesa/tnl/descrip.mms b/nx-X11/extras/Mesa/src/mesa/tnl/descrip.mms deleted file mode 100644 index a77d66ca3..000000000 --- a/nx-X11/extras/Mesa/src/mesa/tnl/descrip.mms +++ /dev/null @@ -1,74 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl -# Last revision : 13 June 2005 - -.first - define gl [---.include.gl] - define math [-.math] - define shader [-.shader] - define array_cache [-.array_cache] - -.include [---]mms-config. - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [---.include],[-.main],[-.glapi],[-.shader] -LIBDIR = [---.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short) - -SOURCES = t_array_api.c t_array_import.c t_context.c \ - t_pipeline.c t_vb_fog.c t_save_api.c t_vtx_api.c \ - t_vb_light.c t_vb_normals.c t_vb_points.c t_vb_program.c \ - t_vb_render.c t_vb_texgen.c t_vb_texmat.c t_vb_vertex.c \ - t_vtx_eval.c t_vtx_exec.c t_save_playback.c t_save_loopback.c \ - t_vertex.c t_vtx_generic.c t_vtx_x86.c t_vertex_generic.c \ - t_vb_arbprogram.c t_vp_build.c - -OBJECTS = t_array_api.obj,t_array_import.obj,t_context.obj,\ - t_pipeline.obj,t_vb_fog.obj,t_vb_light.obj,t_vb_normals.obj,\ - t_vb_points.obj,t_vb_program.obj,t_vb_render.obj,t_vb_texgen.obj,\ - t_vb_texmat.obj,t_vb_vertex.obj,t_save_api.obj,t_vtx_api.obj,\ - t_vtx_eval.obj,t_vtx_exec.obj,t_save_playback.obj,t_save_loopback.obj,\ - t_vertex.obj,t_vtx_generic.obj,t_vtx_x86.obj,t_vertex_generic.obj,\ - t_vb_arbprogram.obj,t_vp_build.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -t_array_api.obj : t_array_api.c -t_array_import.obj : t_array_import.c -t_context.obj : t_context.c -t_pipeline.obj : t_pipeline.c -t_vb_fog.obj : t_vb_fog.c -t_vb_light.obj : t_vb_light.c -t_vb_normals.obj : t_vb_normals.c -t_vb_points.obj : t_vb_points.c -t_vb_program.obj : t_vb_program.c -t_vb_render.obj : t_vb_render.c -t_vb_texgen.obj : t_vb_texgen.c -t_vb_texmat.obj : t_vb_texmat.c -t_vb_vertex.obj : t_vb_vertex.c -t_save_api.obj : t_save_api.c -t_vtx_api.obj : t_vtx_api.c -t_vtx_eval.obj : t_vtx_eval.c -t_vtx_exec.obj : t_vtx_exec.c -t_save_playback.obj : t_save_playback.c -t_save_loopback.obj : t_save_loopback.c -t_vertex.obj : t_vertex.c -t_vtx_x86.obj : t_vtx_x86.c -t_vtx_generic.obj : t_vtx_generic.c -t_vertex_generic.obj : t_vertex_generic.c -t_vb_arbprogram.obj : t_vb_arbprogram.c -t_vp_build.obj : t_vp_build.c |