aboutsummaryrefslogtreecommitdiff
path: root/nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/t_dd_imm_napi.h
diff options
context:
space:
mode:
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/t_dd_imm_napi.h')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/t_dd_imm_napi.h226
1 files changed, 0 insertions, 226 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/t_dd_imm_napi.h b/nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/t_dd_imm_napi.h
deleted file mode 100644
index 9844f615f..000000000
--- a/nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/t_dd_imm_napi.h
+++ /dev/null
@@ -1,226 +0,0 @@
-
-/*
- * Mesa 3-D graphics library
- * Version: 3.5
- *
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Gareth Hughes <gareth@valinux.com>
- * Keith Whitwell <keith_whitwell@yahoo.com>
- */
-
-/* Template for immediate mode normal functions. Optimize for infinite
- * lights when doing software lighting.
- */
-
-static void TAG(Normal3f_single)( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_VERTEX;
- const struct gl_light *light = ctx->Light.EnabledList.prev;
- GLfloat n_dot_h, n_dot_VP, spec, sum[3];
- GLfloat *normal = ctx->Current.Normal;
- GLfloat scale = 1.0;
-
- ASSIGN_3V( normal, x, y, z );
- COPY_3V( sum, BASE_COLOR );
-
- if ( IND & NORM_RESCALE ) {
- scale = ctx->_ModelViewInvScale;
- } else if ( IND & NORM_NORMALIZE ) {
- scale = LEN_3FV( normal );
- if ( scale != 0.0 ) scale = 1.0 / scale;
- }
-
- n_dot_VP = DOT3( normal, light->_VP_inf_norm ) * scale;
- if ( n_dot_VP > 0.0F ) {
- ACC_SCALE_SCALAR_3V( sum, n_dot_VP, light->_MatDiffuse[0] );
- n_dot_h = DOT3( normal, light->_h_inf_norm ) * scale;
- if ( n_dot_h > 0.0F ) {
- GET_SHINE_TAB_ENTRY( ctx->_ShineTable[0], n_dot_h, spec );
- ACC_SCALE_SCALAR_3V( sum, spec, light->_MatSpecular[0] );
- }
- }
-
-#ifdef LIT_COLOR_IS_FLOAT
- LIT_COLOR ( RCOMP ) = CLAMP(sum[0], 0.0f, 0.1f);
- LIT_COLOR ( GCOMP ) = CLAMP(sum[1], 0.0f, 0.1f);
- LIT_COLOR ( BCOMP ) = CLAMP(sum[2], 0.0f, 0.1f);
-#else
- UNCLAMPED_FLOAT_TO_UBYTE( LIT_COLOR( RCOMP ), sum[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( LIT_COLOR( GCOMP ), sum[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( LIT_COLOR( BCOMP ), sum[2] );
-#endif
- LIT_COLOR( ACOMP ) = LIT_ALPHA;
-}
-
-static void TAG(Normal3fv_single)( const GLfloat *normal )
-{
- GET_CURRENT_VERTEX;
- const struct gl_light *light = ctx->Light.EnabledList.prev;
- GLfloat n_dot_h, n_dot_VP, spec, sum[3];
- GLfloat scale = 1.0;
-
- COPY_3V( ctx->Current.Normal, normal );
- COPY_3V( sum, BASE_COLOR );
-
- if ( IND & NORM_RESCALE ) {
- scale = ctx->_ModelViewInvScale;
- } else if ( IND & NORM_NORMALIZE ) {
- scale = LEN_3FV( normal );
- if ( scale != 0.0 ) scale = 1.0 / scale;
- }
-
- n_dot_VP = DOT3( normal, light->_VP_inf_norm ) * scale;
- if ( n_dot_VP > 0.0F ) {
- ACC_SCALE_SCALAR_3V( sum, n_dot_VP, light->_MatDiffuse[0] );
- n_dot_h = DOT3( normal, light->_h_inf_norm ) * scale;
- if ( n_dot_h > 0.0F ) {
- GET_SHINE_TAB_ENTRY( ctx->_ShineTable[0], n_dot_h, spec );
- ACC_SCALE_SCALAR_3V( sum, spec, light->_MatSpecular[0] );
- }
- }
-
-#ifdef LIT_COLOR_IS_FLOAT
- LIT_COLOR ( RCOMP ) = CLAMP(sum[0], 0.0f, 0.1f);
- LIT_COLOR ( GCOMP ) = CLAMP(sum[1], 0.0f, 0.1f);
- LIT_COLOR ( BCOMP ) = CLAMP(sum[2], 0.0f, 0.1f);
-#else
- UNCLAMPED_FLOAT_TO_UBYTE( LIT_COLOR( RCOMP ), sum[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( LIT_COLOR( GCOMP ), sum[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( LIT_COLOR( BCOMP ), sum[2] );
-#endif
- LIT_COLOR( ACOMP ) = LIT_ALPHA;
-}
-
-
-static void TAG(Normal3f_multi)( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_VERTEX;
- struct gl_light *light;
- GLfloat n_dot_h, n_dot_VP, spec, sum[3], tmp[3];
- GLfloat *normal;
-
- ASSIGN_3V( ctx->Current.Normal, x, y, z );
- COPY_3V( sum, BASE_COLOR );
-
- if ( IND & NORM_RESCALE ) {
- normal = tmp;
- ASSIGN_3V( normal, x, y, z );
- SELF_SCALE_SCALAR_3V( normal, ctx->_ModelViewInvScale );
- } else if ( IND & NORM_NORMALIZE ) {
- normal = tmp;
- ASSIGN_3V( normal, x, y, z );
- NORMALIZE_3FV( normal );
- } else {
- normal = ctx->Current.Normal;
- }
-
- foreach ( light, &ctx->Light.EnabledList ) {
- n_dot_VP = DOT3( normal, light->_VP_inf_norm );
- if ( n_dot_VP > 0.0F ) {
- ACC_SCALE_SCALAR_3V( sum, n_dot_VP, light->_MatDiffuse[0] );
- n_dot_h = DOT3( normal, light->_h_inf_norm );
- if ( n_dot_h > 0.0F ) {
- GET_SHINE_TAB_ENTRY( ctx->_ShineTable[0], n_dot_h, spec );
- ACC_SCALE_SCALAR_3V( sum, spec, light->_MatSpecular[0] );
- }
- }
- }
-
-#ifdef LIT_COLOR_IS_FLOAT
- LIT_COLOR ( RCOMP ) = CLAMP(sum[0], 0.0f, 0.1f);
- LIT_COLOR ( GCOMP ) = CLAMP(sum[1], 0.0f, 0.1f);
- LIT_COLOR ( BCOMP ) = CLAMP(sum[2], 0.0f, 0.1f);
-#else
- UNCLAMPED_FLOAT_TO_UBYTE( LIT_COLOR( RCOMP ), sum[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( LIT_COLOR( GCOMP ), sum[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( LIT_COLOR( BCOMP ), sum[2] );
-#endif
- LIT_COLOR( ACOMP ) = LIT_ALPHA;
-}
-
-static void TAG(Normal3fv_multi)( const GLfloat *n )
-{
- GET_CURRENT_VERTEX;
- struct gl_light *light;
- GLfloat n_dot_h, n_dot_VP, spec, sum[3], tmp[3];
- GLfloat *normal;
-
- COPY_3V( ctx->Current.Normal, n );
- COPY_3V( sum, BASE_COLOR );
-
- if ( IND & NORM_RESCALE ) {
- normal = tmp;
- COPY_3V( normal, n );
- SELF_SCALE_SCALAR_3V( normal, ctx->_ModelViewInvScale );
- } else if ( IND & NORM_NORMALIZE ) {
- normal = tmp;
- COPY_3V( normal, n );
- NORMALIZE_3FV( normal );
- } else {
- normal = ctx->Current.Normal;
- }
-
- foreach ( light, &ctx->Light.EnabledList ) {
- n_dot_VP = DOT3( normal, light->_VP_inf_norm );
- if ( n_dot_VP > 0.0F ) {
- ACC_SCALE_SCALAR_3V( sum, n_dot_VP, light->_MatDiffuse[0] );
- n_dot_h = DOT3( normal, light->_h_inf_norm );
- if ( n_dot_h > 0.0F ) {
- GET_SHINE_TAB_ENTRY( ctx->_ShineTable[0], n_dot_h, spec );
- ACC_SCALE_SCALAR_3V( sum, spec, light->_MatSpecular[0] );
- }
- }
- }
-
-#ifdef LIT_COLOR_IS_FLOAT
- LIT_COLOR ( RCOMP ) = CLAMP(sum[0], 0.0f, 0.1f);
- LIT_COLOR ( GCOMP ) = CLAMP(sum[1], 0.0f, 0.1f);
- LIT_COLOR ( BCOMP ) = CLAMP(sum[2], 0.0f, 0.1f);
-#else
- UNCLAMPED_FLOAT_TO_UBYTE( LIT_COLOR( RCOMP ), sum[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( LIT_COLOR( GCOMP ), sum[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( LIT_COLOR( BCOMP ), sum[2] );
-#endif
- LIT_COLOR( ACOMP ) = LIT_ALPHA;
-}
-
-
-
-static void TAG(init_norm)( void )
-{
- norm_tab[IND].normal3f_single = TAG(Normal3f_single);
- norm_tab[IND].normal3fv_single = TAG(Normal3fv_single);
- norm_tab[IND].normal3f_multi = TAG(Normal3f_multi);
- norm_tab[IND].normal3fv_multi = TAG(Normal3fv_multi);
-}
-
-
-
-#ifndef PRESERVE_NORMAL_DEFS
-#undef GET_CURRENT
-#undef GET_CURRENT_VERTEX
-#undef LIT_COLOR
-#undef LIT_COLOR_IS_FLOAT
-#endif
-#undef PRESERVE_NORMAL_DEFS
-#undef IND
-#undef TAG