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-rw-r--r--nx-X11/extras/Mesa/src/mesa/tnl_dd/t_dd_vertex.h78
1 files changed, 0 insertions, 78 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/tnl_dd/t_dd_vertex.h b/nx-X11/extras/Mesa/src/mesa/tnl_dd/t_dd_vertex.h
deleted file mode 100644
index d45dd09fb..000000000
--- a/nx-X11/extras/Mesa/src/mesa/tnl_dd/t_dd_vertex.h
+++ /dev/null
@@ -1,78 +0,0 @@
-
-/*
- * Mesa 3-D graphics library
- * Version: 4.0.3
- *
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-typedef struct {
- GLfloat x, y, z, w;
-} TAG(_coord_t);
-
-#ifdef COLOR_IS_RGBA
-typedef struct {
-#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
- GLubyte alpha, blue, green, red;
-#else
- GLubyte red, green, blue, alpha;
-#endif
-} TAG(_color_t);
-#else
-typedef struct {
-#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
- GLubyte alpha, red, green, blue;
-#else
- GLubyte blue, green, red, alpha;
-#endif
-} TAG(_color_t);
-#endif
-
-typedef union {
- struct {
- GLfloat x, y, z, w;
- TAG(_color_t) color;
- TAG(_color_t) specular;
- GLfloat u0, v0;
- GLfloat u1, v1;
- GLfloat u2, v2;
- GLfloat u3, v3;
- } v;
- struct {
- GLfloat x, y, z, w;
- TAG(_color_t) color;
- TAG(_color_t) specular;
- GLfloat u0, v0, q0;
- GLfloat u1, v1, q1;
- GLfloat u2, v2, q2;
- GLfloat u3, v3, q3;
- } pv;
- struct {
- GLfloat x, y, z;
- TAG(_color_t) color;
- } tv;
- GLfloat f[24];
- GLuint ui[24];
- GLubyte ub4[24][4];
-} TAG(Vertex), *TAG(VertexPtr);
-