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+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+accum - Accumulation test.
+ - RGBA, SB/DB (SB default).
+ - cmd line options:
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit
+ 1 Use filled polygon mode.
+ 2 Use outlined polygon mode.
+
+bitmap1 - Bitmap test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+
+bitmap2 - Bitmap test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ 1 Toggle display list mode.
+ 2 Toggle color animation mode.
+
+copy - Pixel copy test.
+ - RGBA, SB/DB (SB default).
+ - cmd line options:
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ -dr Direct render mode.
+ -ir Indirect render mode.
+ -f <file name> RGB image file.
+ - keys:
+ ESC Quit.
+ Z Increase zoom factor.
+ z Decrease zoom factor.
+ - mouse input:
+ Left Copy location.
+
+cursor - Cursor test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ SPACE switch cursor color.
+
+depth - Z buffer test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ 1 Toggle anti-aliased mode.
+ 2 Toggle stipple mode.
+
+eval - Evaluator test.
+ - RGBA, SB/DB (SB default).
+ - cmd line options:
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ LEFT Rotate.
+ RIGHT Rotate.
+ UP Rotate.
+ DOWN Rotate.
+ 1 Toggle dimensions.
+ 2 Toggle dimensions.
+ e Use eval mode.
+ m Use mesh mode.
+ f Toggle polygon mode.
+ p Toggle point mode.
+ c Toggle color mode.
+ t Toggle texture mode.
+ l Toggle lighting mode.
+
+fog - Fog test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ LEFT Rotate.
+ RIGHT Rotate.
+ UP Rotate.
+ DOWN Rotate.
+ D Increase fog density.
+ d Decrease fog density.
+
+font - font test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ Left Shift left.
+ Right Shift right.
+ Up Shift up.
+ Down Shift down.
+ n Shift in.
+ m Shift out.
+ q Scale up x.
+ w Scale down x.
+ a Scale up y.
+ s Scale down y.
+ z Scale up z.
+ x Scale down z.
+ e Rotate clockwise x.
+ r Rotate counter-clockwise x.
+ d Rotate clockwise y.
+ f Rotate counter-clockwise y.
+ c Rotate clockwise z.
+ v Rotate counter-clockwise z.
+
+line - Line test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ W Increase line width.
+ w Decrease line width.
+ 1 Toggle stipple mode.
+ 2 Toggle anti-aliased mode.
+
+logo - Demo.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ LEFT Rotate.
+ RIGHT Rotate
+ UP Move clipping plane.
+ DOWN Move clipping plane.
+ Z Translate.
+ z Translate.
+ 1 Use GL_POINT polygon mode.
+ 2 Use GL_LINE polygon mode.
+ 3 Use GL_FILL polygon mode.
+ p Toggle polygon fill modes.
+ 4 Use GL_NICEST for GL_POLYGON_SMOOTH_HINT.
+ 5 Use anti-aliased polygon mode.
+ 6 Use aliased polygon mode.
+ 8 Toggle dither mode.
+ 9 Toggle stipple polygon mode.
+ 0 Toggle flat/smooth shading mode.
+ q Disable cull mode.
+ w Use front face cull mode.
+ e Use back face cull mode.
+ r Use clockwise front face mode.
+ t Use counter-clockwise front face mode.
+ y Use MSB first stipple pattern.
+ u Use LSB first stipple pattern.
+ a Use brick texture map.
+ s Use checker texture map.
+ d Disable texture map.
+ f Use decal texture environment mode.
+ g Use modulate texture environment mode.
+
+nurb - Nurb test.
+ - RGBA, SB/DB (SB default).
+ - cmd line options:
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ LEFT Rotate.
+ RIGHT Rotate.
+ UP Rotate.
+ DOWN Rotate.
+
+olympic - Olymipic rings demo.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ SPACE Restart demo.
+
+overlay - Overlay plane demo.
+ - RGBA, SB/DB (SB default).
+ - cmd line options:
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ SPACE Toggle star weird movement mode.
+ t Toggle star turbo mode.
+
+point - Point test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ LEFT Translate.
+ RIGHT Translate.
+ UP Translate.
+ DOWN Translate.
+ W Increase point width.
+ w Decrease point width.
+ 1 Toggle anti-aliased mode.
+
+prim - Primitive test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ 1 Toggle flat/smooth shade mode.
+ 2 Toggle outlined/filled polygon mode.
+ 3 Toggle color mask mode.
+
+quad - Quadric test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ -dr Direct render mode.
+ -ir Indirect render mode.
+ -f <file name> texture file.
+ - keys:
+ ESC Quit.
+ LEFT Rotate.
+ RIGHT Rotate.
+ UP Rotate.
+ DOWN Rotate.
+ X Rotate.
+ x Rotate.
+ 1 Use GLU_FILL draw style.
+ 2 Use GLU_POINT draw style.
+ 3 Use GLU_LINE draw style.
+ 4 Use GLU_SILHOUETTE draw style.
+ 0 Toggle flat/smooth shade mode.
+ f Cylce through quadrics.
+ d Toggle orientation.
+ A Increase number of stacks.
+ a Decrease number of stacks.
+ S Increase number of slices.
+ s Decrease number of slices.
+ G Increase radius1.
+ g Decrease radius1.
+ J Increase radius2.
+ j Decrease radius2.
+ H Increase height.
+ h Decrease height.
+ K Increase angle1.
+ k Decrease angle1.
+ L Increase angle2.
+ l Decrease angle2.
+ z Toggle texture mode.
+ q Disable cull mode.
+ w Use front face cull mode.
+ e Use back face cull mode.
+ r Use clockwise front face mode.
+ t Use counter-clockwise front face mode.
+ y Toggle dither mode.
+
+select - Selection test.
+ - RGBA, SB.
+ - cmd line options:
+ - keys:
+ ESC Quit.
+ LEFT Rotate.
+ RIGHT Rotate.
+ Z Increase zoom factor.
+ z Decrease zoom factor.
+ d Zoom at current mouse location.
+ f Print feedback information.
+ l Toggle outlined/filled polygon mode.
+ - mouse:
+ Left Recolor selected triangle.
+ Center Enlarge selected triangle.
+ Right Delete selected triangle.
+
+shape - shape test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ Left Shift left.
+ Right Shift right.
+ Up Shift up.
+ Down Shift down.
+ n Shift in.
+ m Shift out.
+ q Scale up x.
+ w Scale down x.
+ a Scale up y.
+ s Scale down y.
+ z Scale up z.
+ x Scale down z.
+ e Rotate clockwise x.
+ r Rotate counter-clockwise x.
+ d Rotate clockwise y.
+ f Rotate counter-clockwise y.
+ c Rotate clockwise z.
+ v Rotate counter-clockwise z.
+ SPACE switch shapes.
+
+speed - Speed test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ a Toggle anti-aliased mode.
+ d Toggle z buffering mode.
+ f Toggle fog mode.
+ F Toggle fog hint mode.
+ s Toggle flat/smooth shading mode.
+ t Toggle texturing mode.
+
+sphere - Spheremap test.
+ - RGBA, SB/DB (SB default).
+ - cmd line options:
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ -dr Direct render mode.
+ -ir Indirect render mode.
+ -f <file name> texture file.
+ -3 Use RGB components.
+ -4 Use RGBA components.
+ - keys:
+ ESC Quit.
+ LEFT Rotate about the y axis.
+ RIGHT Rotate about the y axis.
+ UP Rotate about the x axis.
+ DOWN Rotate about the x axis.
+ a Toggle auto rotate mode.
+ c toggle between cylinder or cube object.
+ t Use torus object.
+ d Use decal texture mode.
+ m Use modulate texture mode.
+ l Toggle lighted mode.
+ f Toggle fog mode.
+ 0 Use nearest magification filter.
+ 1 Use linear magification.
+ 2 Use nearest minification filter.
+ 3 Use linear minification filter.
+ 4 Use nearest-mipmap-nearest minification filter.
+ 5 Use nearest-mipmap-linear minification filter.
+ 6 Use linear-mipmap-nearest minification filter.
+ 7 Use linear-mipmap-linear minification filter.
+
+star - Demo.
+ - RGBA, SB/DB (SB default).
+ - cmd line options:
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ SPACE Toggle weird movement mode.
+ t Toggle turbo mode.
+
+stencil - Stencil test.
+ - RGBA, SB.
+ - cmd line options:
+
+stretch - Texture test.
+ - RGBA, SB.
+ - cmd line options:
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ -dr Direct render mode.
+ -ir Indirect render mode.
+ -f <file name> texture file.
+ - keys:
+ ESC Quit.
+ SPACE Start animation.
+ - mouse:
+ Left Added stretch point.
+
+texture - Texture test.
+ - RGBA, SB/DB (SB default).
+ - cmd line options:
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ -dr Direct render mode.
+ -ir Indirect render mode.
+ -f <file name> texture file.
+ - keys:
+ ESC Quit.
+ LEFT Rotate.
+ RIGHT Rotate.
+ UP Rotate.
+ DOWN Rotate.
+ T Translate.
+ t Translate.
+ s Toggle sphere map mode.
+ 0 Use nearest magification filter.
+ 1 Use linear magification filter.
+ 2 Use nearest minification filter.
+ 3 Use linear minification filter.
+ 4 Use nearest-mipmap-nearest minification filter.
+ 5 Use nearest-mipmap-linear minification filter.
+ 6 Use linear-mipmap-nearest minification filter.
+ 7 Use linear-mipmap-linear minification filter.
+
+tri - Triangle test.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ - keys:
+ ESC Quit.
+ LEFT Translate.
+ RIGHT Translate.
+ Z Increase zoom factor.
+ z Decrease zoom factor.
+ 1 Use point polygon mode.
+ 2 Use line polygon mode.
+ 3 Use filled polygon mode.
+ 4 Use point primitive.
+ 5 Use line-loop primitive.
+ 6 Use polygon primitive.
+ 7 Toggle cull mode.
+ 8 Use clockwise/counter-clockwise front face mode.
+ 9 Toggle front/back face cull mode.
+ v Toggle show verticies mode.
+ s Toggle flat/smooth shade mode.
+ h Toggle hide bottom triangle mode.
+ o Toggle outline mode.
+ m Toggle dither mode.
+ 0 Toggle anti-aliased mode.
+
+wave - Demo.
+ - RGBA/CI (RGBA default), SB/DB (SB default).
+ - cmd line options:
+ -rgb RGBA mode.
+ -ci Color index mode.
+ -sb Single buffer mode.
+ -db Double buffer mode.
+ -dr Direct render mode.
+ -ir Indirect render mode.
+ -grid <x> <y> Number of grids.
+ -size <number> Size of grid.
+ -wave <number> Height of wave (floating point number).
+ -frames <count> Number of frames.
+ - keys:
+ ESC Quit.
+ c Toggle contouring mode.
+ s Toggle flat/smooth shade mode.
+ l Toggle lighting mode.
+ d Toggle depth checking mode.
+ SPACE Toggle step/animation mode.
+ n Single step in step mode.
+ a Toggle spin mode.