diff options
Diffstat (limited to 'nx-X11/extras/Mesa_6.4.2/docs/envvars.html')
-rw-r--r-- | nx-X11/extras/Mesa_6.4.2/docs/envvars.html | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa_6.4.2/docs/envvars.html b/nx-X11/extras/Mesa_6.4.2/docs/envvars.html new file mode 100644 index 000000000..efa860436 --- /dev/null +++ b/nx-X11/extras/Mesa_6.4.2/docs/envvars.html @@ -0,0 +1,46 @@ +<HTML> + +<TITLE>Environment Variables</TITLE> + +<link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<H1>Environment Variables</H1> + +<p> +Mesa supports the following environment variables: +</p> +<ul> +<li>MESA_NO_ASM - if set, disables all assembly language optimizations +<li>MESA_NO_MMX - if set, disables Intel MMX optimizations +<li>MESA_NO_3DNOW - if set, disables AMD 3DNow! optimizations +<li>MESA_NO_SSE - if set, disables Intel SSE optimizations +<li>MESA_DEBUG - if set, error messages are printed to stderr. +If the value of MESA_DEBUG is "FP" floating point arithmetic errors will +generate exceptions. +<li>MESA_NO_DITHER - if set, disables dithering, overriding glEnable(GL_DITHER) +</ul> + +<p> +The following environment variables are only applicable to the Xlib/X11 +software driver. +See the <A HREF="README.X11">README.X11</A> file for details. +</p> +<ul> +<li>MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode +<li>MESA_CI_VISUAL - specifies the X visual and depth for CI mode +<li>MESA_BACK_BUFFER - specifies how to implement the back color buffer, + either "pixmap" or "ximage" +<li>MESA_GAMMA - gamma correction coefficients for red, green, blue channels +<li>MESA_XSYNC - enable synchronous X behavior (for debugging only) +<li>MESA_GLX_FORCE_CI - if set, force GLX to treat 8bpp visuals as CI visuals +<li>MESA_GLX_FX - set to either "fullscreen" for full-screen rendering, + "window" to render into a window, or "disable" to disable the Glide driver. +<li>MESA_GLX_FORCE_ALPHA - if set, forces RGB windows to have an alpha channel. +<li>MESA_GLX_DEPTH_BITS - specifies default number of bits for depth buffer. +</ul> + + +</BODY> +</HTML> |