aboutsummaryrefslogtreecommitdiff
path: root/nx-X11/extras/Mesa_6.4.2/docs/helpwanted.html
diff options
context:
space:
mode:
Diffstat (limited to 'nx-X11/extras/Mesa_6.4.2/docs/helpwanted.html')
-rw-r--r--nx-X11/extras/Mesa_6.4.2/docs/helpwanted.html74
1 files changed, 74 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa_6.4.2/docs/helpwanted.html b/nx-X11/extras/Mesa_6.4.2/docs/helpwanted.html
new file mode 100644
index 000000000..346f093d6
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.2/docs/helpwanted.html
@@ -0,0 +1,74 @@
+<HTML>
+
+<TITLE>Help Wanted</TITLE>
+
+<link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<H1>Help Wanted</H1>
+
+<p>
+We can always use more help with the Mesa project.
+Here are some specific ideas and areas where help would be appreciated:
+</p>
+
+<ol>
+<li><p>
+ Generate the src/mesa/main/enums.c file with a Python script which
+ uses the gl_API.xml file.
+ </p>
+<li><p>
+ Try to auto-generate the display list "save" functions seen in dlist.c
+ using a Python script and the gl_API.xml file.
+ The gl_API.xml file will probably need a new tag to indicate whether or
+ not each function gets compiled into display lists.
+ </p>
+<li><p>
+ Maintenance of assembly language files on Linux, Windows and SPARC systems.
+ </p>
+<li><p>
+ Help to incorporate the 3Dlabs' shading language compiler for OpenGL 2.0.
+ </p>
+<li><p>
+ Implement assembly language (SSE/MMX) code generation for
+ vertex/fragment programs.
+ </p>
+<li><p>
+ Windows 98/NT driver building, maintenance and testing
+ (Karl Schultz has been doing a great job of this lately).
+ </p>
+<li><p>
+ Maintenance and testing of various drivers, such as DOS/DJGPP, GGI, etc.
+ </p>
+<li><p>
+ Write new tests for Glean.
+ </p>
+</ol>
+
+
+<p>
+If you want to help with Mesa, first join the Mesa developer's
+mailing list.
+Then post a message to propose what you want to do, just to make sure
+there's no issues.
+</p>
+
+</p>
+Anyone is welcome to contribute code to the Mesa project.
+By doing so, it's assumed that you agree to the code's licensing terms.
+</p>
+
+<p>
+Finally:
+<p>
+
+<ol>
+<li>Try to write high-quality code that follows the existing style.
+<li>Use uniform indentation, write comments, use meaningful identifiers, etc.
+<li>Test your code thoroughly. Include test programs if appropriate.
+</ol>
+
+
+</BODY>
+</HTML>