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-rw-r--r--nx-X11/extras/Xpm/lib/simx.c293
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diff --git a/nx-X11/extras/Xpm/lib/simx.c b/nx-X11/extras/Xpm/lib/simx.c
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--- a/nx-X11/extras/Xpm/lib/simx.c
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-/*
- * Copyright (C) 1989-95 GROUPE BULL
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * GROUPE BULL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the name of GROUPE BULL shall not be
- * used in advertising or otherwise to promote the sale, use or other dealings
- * in this Software without prior written authorization from GROUPE BULL.
- */
-
-/*****************************************************************************\
-* simx.c: 0.1a *
-* *
-* This emulates some Xlib functionality for MSW. It's not a general solution, *
-* it is close related to XPM-lib. It is only intended to satisfy what is need *
-* there. Thus allowing to read XPM files under MS windows. *
-* *
-* Developed by HeDu 3/94 (hedu@cul-ipn.uni-kiel.de) *
-\*****************************************************************************/
-
-#ifdef FOR_MSW
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-#include "xpm.h"
-#include "xpmi.h" /* for XpmMalloc */
-
-/*
- * On DOS size_t is only 2 bytes, thus malloc(size_t s) can only malloc
- * 64K. BUT an expression data=malloc(width*height) may result in an
- * overflow. So this function takes a long as input, and returns NULL if the
- * request is larger than 64K, is size_t is only 2 bytes.
- *
- * This requires casts like XpmMalloc( (long)width*(long(height)), else it
- * might have no effect at all.
- */
-
-void *
-boundCheckingMalloc(long s)
-{
- if (sizeof(size_t) == sizeof(long)) { /* same size, just do it */
- return (malloc((size_t) s));
- } else {
- if (sizeof(size_t) == 2) {
- if (s > 0xFFFF)
- return (NULL); /* to large, size_t with 2 bytes
- * only allows 16 bits */
- else
- return (malloc((size_t) s));
- } else { /* it's not a long, not 2 bytes,
- * what is it ??? */
- return (malloc((size_t) s));
- }
- }
-}
-void *
-boundCheckingCalloc(long num, long s)
-{
- if (sizeof(size_t) == sizeof(long)) { /* same size, just do it */
- return (calloc((size_t) num, (size_t) s));
- } else {
- if (sizeof(size_t) == 2) {
- if (s > 0xFFFF || num * s > 0xFFFF)
- return (NULL); /* to large, size_t with 2 bytes
- * only allows 16 bits */
- else
- return (calloc((size_t) num, (size_t) s));
- } else { /* it's not a long, not 2 bytes,
- * what is it ??? */
- return (calloc((size_t) num, (size_t) s));
- }
- }
-}
-void *
-boundCheckingRealloc(void *p, long s)
-{
- if (sizeof(size_t) == sizeof(long)) { /* same size, just do it */
- return (realloc(p, (size_t) s));
- } else {
- if (sizeof(size_t) == 2) {
- if (s > 0xFFFF)
- return (NULL); /* to large, size_t with 2 bytes
- * only allows 16 bits */
- else
- return (realloc(p, (size_t) s));
- } else { /* it's not a long, not 2 bytes,
- * what is it ??? */
- return (realloc(p, (size_t) s));
- }
- }
-}
-
-/* static Visual theVisual = { 0 }; */
-Visual *
-XDefaultVisual(Display *display, Screen *screen)
-{
- return (NULL); /* struct could contain info about
- * MONO, GRAY, COLOR */
-}
-
-Screen *
-XDefaultScreen(Display *d)
-{
- return (NULL);
-}
-
-/* I get only 1 plane but 8 bits per pixel,
- so I think BITSPIXEL should be depth */
-int
-XDefaultDepth(Display *display, Screen *screen)
-{
- int d, b;
-
- b = GetDeviceCaps(*display, BITSPIXEL);
- d = GetDeviceCaps(*display, PLANES);
- return (b);
-}
-
-Colormap *
-XDefaultColormap(Display *display, Screen *screen)
-{
- return (NULL);
-}
-
-/* convert hex color names,
- wrong digits (not a-f,A-F,0-9) are treated as zero */
-static int
-hexCharToInt(c)
-{
- int r;
-
- if (c >= '0' && c <= '9')
- r = c - '0';
- else if (c >= 'a' && c <= 'f')
- r = c - 'a' + 10;
- else if (c >= 'A' && c <= 'F')
- r = c - 'A' + 10;
- else
- r = 0;
-
- return (r);
-}
-
-static int
-rgbFromHex(char *hex, int *r, int *g, int *b)
-{
- int len;
-
- if (hex == NULL || hex[0] != '#')
- return (0);
-
- len = strlen(hex);
- if (len == 3 + 1) {
- *r = hexCharToInt(hex[1]);
- *g = hexCharToInt(hex[2]);
- *b = hexCharToInt(hex[3]);
- } else if (len == 6 + 1) {
- *r = hexCharToInt(hex[1]) * 16 + hexCharToInt(hex[2]);
- *g = hexCharToInt(hex[3]) * 16 + hexCharToInt(hex[4]);
- *b = hexCharToInt(hex[5]) * 16 + hexCharToInt(hex[6]);
- } else if (len == 12 + 1) {
- /* it's like c #32329999CCCC */
- /* so for now only take two digits */
- *r = hexCharToInt(hex[1]) * 16 + hexCharToInt(hex[2]);
- *g = hexCharToInt(hex[5]) * 16 + hexCharToInt(hex[6]);
- *b = hexCharToInt(hex[9]) * 16 + hexCharToInt(hex[10]);
- } else
- return (0);
-
- return (1);
-}
-
-/* Color related functions */
-int
-XParseColor(Display *d, Colormap *cmap, char *name, XColor *color)
-{
- int r, g, b; /* only 8 bit values used */
- int okay;
-
-/* TODO: use colormap via PALETTE */
- /* parse name either in table or #RRGGBB #RGB */
- if (name == NULL)
- return (0);
-
- if (name[0] == '#') { /* a hex string */
- okay = rgbFromHex(name, &r, &g, &b);
- } else {
- okay = xpmGetRGBfromName(name, &r, &g, &b);
- }
-
- if (okay) {
- color->pixel = RGB(r, g, b);
- color->red = (BYTE) r;
- color->green = (BYTE) g;
- color->blue = (BYTE) b;
- return (1);
- } else
- return (0); /* --> ColorError */
-}
-
-
-int
-XAllocColor(Display *d, Colormap cmap, XColor *color)
-{
-/* colormap not used yet so color->pixel is the real COLORREF (RBG) and not an
- index in some colormap as in X */
- return (1);
-}
-void
-XQueryColors(Display *display, Colormap *colormap,
- XColor *xcolors, int ncolors)
-{
-/* under X this fills the rgb values to given .pixel */
-/* since there no colormap use FOR_MSW (not yet!!), rgb is plain encoded */
- XColor *xc = xcolors;
- int i;
-
- for (i = 0; i < ncolors; i++, xc++) {
- xc->red = GetRValue(xc->pixel);
- xc->green = GetGValue(xc->pixel);
- xc->blue = GetBValue(xc->pixel);
- }
- return;
-}
-int
-XFreeColors(Display *d, Colormap cmap,
- unsigned long pixels[], int npixels, unsigned long planes)
-{
- /* no colormap yet */
- return (0); /* correct ??? */
-}
-
-/* XImage functions */
-XImage *
-XCreateImage(Display *d, Visual *v,
- int depth, int format,
- int x, int y, int width, int height,
- int pad, int foo)
-{
- XImage *img = (XImage *) XpmMalloc(sizeof(XImage));
-
- if (img) {
- /*JW: This is what it should be, but the picture comes out
- just black!? It appears to be doing monochrome reduction,
- but I've got no clue why. Using CreateBitmap() is supposed
- to be slower, but otherwise ok
- if ( depth == GetDeviceCaps(*d, BITSPIXEL) ) {
- img->bitmap = CreateCompatibleBitmap(*d, width, height);
- } else*/ {
- img->bitmap = CreateBitmap(width, height, 1 /* plane */ ,
- depth /* bits per pixel */ , NULL);
- }
- img->width = width;
- img->height = height;
- img->depth = depth;
- }
- return (img);
-
-}
-
-void
-XImageFree(XImage *img)
-{
- if (img) {
- XpmFree(img);
- }
-}
-void
-XDestroyImage(XImage *img)
-{
- if (img) {
- DeleteObject(img->bitmap); /* check return ??? */
- XImageFree(img);
- }
-}
-
-#endif