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Diffstat (limited to 'nx-X11/extras/drm/libdrm/xf86drmSL.c')
-rw-r--r--nx-X11/extras/drm/libdrm/xf86drmSL.c495
1 files changed, 495 insertions, 0 deletions
diff --git a/nx-X11/extras/drm/libdrm/xf86drmSL.c b/nx-X11/extras/drm/libdrm/xf86drmSL.c
new file mode 100644
index 000000000..5f3c88d23
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+++ b/nx-X11/extras/drm/libdrm/xf86drmSL.c
@@ -0,0 +1,495 @@
+/* xf86drmSL.c -- Skip list support
+ * Created: Mon May 10 09:28:13 1999 by faith@precisioninsight.com
+ *
+ * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
+ *
+ * $XFree86: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmSL.c,v 1.3 2000/06/17 00:03:34 martin Exp $
+ *
+ * DESCRIPTION
+ *
+ * This file contains a straightforward skip list implementation.n
+ *
+ * FUTURE ENHANCEMENTS
+ *
+ * REFERENCES
+ *
+ * [Pugh90] William Pugh. Skip Lists: A Probabilistic Alternative to
+ * Balanced Trees. CACM 33(6), June 1990, pp. 668-676.
+ *
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#define SL_MAIN 0
+
+#if SL_MAIN
+# include <stdio.h>
+# include <stdlib.h>
+# include <sys/time.h>
+#else
+# include "drm.h"
+# include "xf86drm.h"
+# ifdef XFree86LOADER
+# include "xf86.h"
+# include "xf86_ansic.h"
+# else
+# include <stdio.h>
+# include <stdlib.h>
+# endif
+#endif
+
+#define N(x) drm##x
+
+#define SL_LIST_MAGIC 0xfacade00LU
+#define SL_ENTRY_MAGIC 0x00fab1edLU
+#define SL_FREED_MAGIC 0xdecea5edLU
+#define SL_MAX_LEVEL 16
+#define SL_DEBUG 0
+#define SL_RANDOM_SEED 0xc01055a1LU
+
+#if SL_MAIN
+#define SL_ALLOC malloc
+#define SL_FREE free
+#define SL_RANDOM_DECL static int state = 0;
+#define SL_RANDOM_INIT(seed) if (!state) { srandom(seed); ++state; }
+#define SL_RANDOM random()
+#else
+#define SL_ALLOC drmMalloc
+#define SL_FREE drmFree
+#define SL_RANDOM_DECL static void *state = NULL
+#define SL_RANDOM_INIT(seed) if (!state) state = drmRandomCreate(seed)
+#define SL_RANDOM drmRandom(state)
+
+#endif
+
+typedef struct SLEntry {
+ unsigned long magic; /* SL_ENTRY_MAGIC */
+ unsigned long key;
+ void *value;
+ int levels;
+ struct SLEntry *forward[1]; /* variable sized array */
+} SLEntry, *SLEntryPtr;
+
+typedef struct SkipList {
+ unsigned long magic; /* SL_LIST_MAGIC */
+ int level;
+ int count;
+ SLEntryPtr head;
+ SLEntryPtr p0; /* Position for iteration */
+} SkipList, *SkipListPtr;
+
+#if SL_MAIN
+extern void *N(SLCreate)(void);
+extern int N(SLDestroy)(void *l);
+extern int N(SLLookup)(void *l, unsigned long key, void **value);
+extern int N(SLInsert)(void *l, unsigned long key, void *value);
+extern int N(SLDelete)(void *l, unsigned long key);
+extern int N(SLNext)(void *l, unsigned long *key, void **value);
+extern int N(SLFirst)(void *l, unsigned long *key, void **value);
+extern void N(SLDump)(void *l);
+extern int N(SLLookupNeighbors)(void *l, unsigned long key,
+ unsigned long *prev_key, void **prev_value,
+ unsigned long *next_key, void **next_value);
+#endif
+
+static SLEntryPtr SLCreateEntry(int max_level, unsigned long key, void *value)
+{
+ SLEntryPtr entry;
+
+ if (max_level < 0 || max_level > SL_MAX_LEVEL) max_level = SL_MAX_LEVEL;
+
+ entry = SL_ALLOC(sizeof(*entry)
+ + (max_level + 1) * sizeof(entry->forward[0]));
+ if (!entry) return NULL;
+ entry->magic = SL_ENTRY_MAGIC;
+ entry->key = key;
+ entry->value = value;
+ entry->levels = max_level + 1;
+
+ return entry;
+}
+
+static int SLRandomLevel(void)
+{
+ int level = 1;
+ SL_RANDOM_DECL;
+
+ SL_RANDOM_INIT(SL_RANDOM_SEED);
+
+ while ((SL_RANDOM & 0x01) && level < SL_MAX_LEVEL) ++level;
+ return level;
+}
+
+void *N(SLCreate)(void)
+{
+ SkipListPtr list;
+ int i;
+
+ list = SL_ALLOC(sizeof(*list));
+ if (!list) return NULL;
+ list->magic = SL_LIST_MAGIC;
+ list->level = 0;
+ list->head = SLCreateEntry(SL_MAX_LEVEL, 0, NULL);
+ list->count = 0;
+
+ for (i = 0; i <= SL_MAX_LEVEL; i++) list->head->forward[i] = NULL;
+
+ return list;
+}
+
+int N(SLDestroy)(void *l)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr entry;
+ SLEntryPtr next;
+
+ if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
+
+ for (entry = list->head; entry; entry = next) {
+ if (entry->magic != SL_ENTRY_MAGIC) return -1; /* Bad magic */
+ next = entry->forward[0];
+ entry->magic = SL_FREED_MAGIC;
+ SL_FREE(entry);
+ }
+
+ list->magic = SL_FREED_MAGIC;
+ SL_FREE(list);
+ return 0;
+}
+
+static SLEntryPtr SLLocate(void *l, unsigned long key, SLEntryPtr *update)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr entry;
+ int i;
+
+ if (list->magic != SL_LIST_MAGIC) return NULL;
+
+ for (i = list->level, entry = list->head; i >= 0; i--) {
+ while (entry->forward[i] && entry->forward[i]->key < key)
+ entry = entry->forward[i];
+ update[i] = entry;
+ }
+
+ return entry->forward[0];
+}
+
+int N(SLInsert)(void *l, unsigned long key, void *value)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr entry;
+ SLEntryPtr update[SL_MAX_LEVEL + 1];
+ int level;
+ int i;
+
+ if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
+
+ entry = SLLocate(list, key, update);
+
+ if (entry && entry->key == key) return 1; /* Already in list */
+
+
+ level = SLRandomLevel();
+ if (level > list->level) {
+ level = ++list->level;
+ update[level] = list->head;
+ }
+
+ entry = SLCreateEntry(level, key, value);
+
+ /* Fix up forward pointers */
+ for (i = 0; i <= level; i++) {
+ entry->forward[i] = update[i]->forward[i];
+ update[i]->forward[i] = entry;
+ }
+
+ ++list->count;
+ return 0; /* Added to table */
+}
+
+int N(SLDelete)(void *l, unsigned long key)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr update[SL_MAX_LEVEL + 1];
+ SLEntryPtr entry;
+ int i;
+
+ if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
+
+ entry = SLLocate(list, key, update);
+
+ if (!entry || entry->key != key) return 1; /* Not found */
+
+ /* Fix up forward pointers */
+ for (i = 0; i <= list->level; i++) {
+ if (update[i]->forward[i] == entry)
+ update[i]->forward[i] = entry->forward[i];
+ }
+
+ entry->magic = SL_FREED_MAGIC;
+ SL_FREE(entry);
+
+ while (list->level && !list->head->forward[list->level]) --list->level;
+ --list->count;
+ return 0;
+}
+
+int N(SLLookup)(void *l, unsigned long key, void **value)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr update[SL_MAX_LEVEL + 1];
+ SLEntryPtr entry;
+
+ entry = SLLocate(list, key, update);
+
+ if (entry && entry->key == key) {
+ *value = entry;
+ return 0;
+ }
+ *value = NULL;
+ return -1;
+}
+
+int N(SLLookupNeighbors)(void *l, unsigned long key,
+ unsigned long *prev_key, void **prev_value,
+ unsigned long *next_key, void **next_value)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr update[SL_MAX_LEVEL + 1];
+ SLEntryPtr entry;
+ int retcode = 0;
+
+ entry = SLLocate(list, key, update);
+
+ *prev_key = *next_key = key;
+ *prev_value = *next_value = NULL;
+
+ if (update[0]) {
+ *prev_key = update[0]->key;
+ *prev_value = update[0]->value;
+ ++retcode;
+ if (update[0]->forward[0]) {
+ *next_key = update[0]->forward[0]->key;
+ *next_value = update[0]->forward[0]->value;
+ ++retcode;
+ }
+ }
+ return retcode;
+}
+
+int N(SLNext)(void *l, unsigned long *key, void **value)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr entry;
+
+ if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
+
+ entry = list->p0;
+
+ if (entry) {
+ list->p0 = entry->forward[0];
+ *key = entry->key;
+ *value = entry->value;
+ return 1;
+ }
+ list->p0 = NULL;
+ return 0;
+}
+
+int N(SLFirst)(void *l, unsigned long *key, void **value)
+{
+ SkipListPtr list = (SkipListPtr)l;
+
+ if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
+
+ list->p0 = list->head->forward[0];
+ return N(SLNext)(list, key, value);
+}
+
+/* Dump internal data structures for debugging. */
+void N(SLDump)(void *l)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr entry;
+ int i;
+
+ if (list->magic != SL_LIST_MAGIC) {
+ printf("Bad magic: 0x%08lx (expected 0x%08lx)\n",
+ list->magic, SL_LIST_MAGIC);
+ return;
+ }
+
+ printf("Level = %d, count = %d\n", list->level, list->count);
+ for (entry = list->head; entry; entry = entry->forward[0]) {
+ if (entry->magic != SL_ENTRY_MAGIC) {
+ printf("Bad magic: 0x%08lx (expected 0x%08lx)\n",
+ list->magic, SL_ENTRY_MAGIC);
+ }
+ printf("\nEntry %p <0x%08lx, %p> has %2d levels\n",
+ entry, entry->key, entry->value, entry->levels);
+ for (i = 0; i < entry->levels; i++) {
+ if (entry->forward[i]) {
+ printf(" %2d: %p <0x%08lx, %p>\n",
+ i,
+ entry->forward[i],
+ entry->forward[i]->key,
+ entry->forward[i]->value);
+ } else {
+ printf(" %2d: %p\n", i, entry->forward[i]);
+ }
+ }
+ }
+}
+
+#if SL_MAIN
+static void print(SkipListPtr list)
+{
+ unsigned long key;
+ void *value;
+
+ if (N(SLFirst)(list, &key, &value)) {
+ do {
+ printf("key = %5lu, value = %p\n", key, value);
+ } while (N(SLNext)(list, &key, &value));
+ }
+}
+
+static double do_time(int size, int iter)
+{
+ SkipListPtr list;
+ int i, j;
+ unsigned long keys[1000000];
+ unsigned long previous;
+ unsigned long key;
+ void *value;
+ struct timeval start, stop;
+ double usec;
+ SL_RANDOM_DECL;
+
+ SL_RANDOM_INIT(12345);
+
+ list = N(SLCreate)();
+
+ for (i = 0; i < size; i++) {
+ keys[i] = SL_RANDOM;
+ N(SLInsert)(list, keys[i], NULL);
+ }
+
+ previous = 0;
+ if (N(SLFirst)(list, &key, &value)) {
+ do {
+ if (key <= previous) {
+ printf( "%lu !< %lu\n", previous, key);
+ }
+ previous = key;
+ } while (N(SLNext)(list, &key, &value));
+ }
+
+ gettimeofday(&start, NULL);
+ for (j = 0; j < iter; j++) {
+ for (i = 0; i < size; i++) {
+ if (N(SLLookup)(list, keys[i], &value))
+ printf("Error %lu %d\n", keys[i], i);
+ }
+ }
+ gettimeofday(&stop, NULL);
+
+ usec = (double)(stop.tv_sec * 1000000 + stop.tv_usec
+ - start.tv_sec * 1000000 - start.tv_usec) / (size * iter);
+
+ printf("%0.2f microseconds for list length %d\n", usec, size);
+
+ N(SLDestroy)(list);
+
+ return usec;
+}
+
+static void print_neighbors(void *list, unsigned long key)
+{
+ unsigned long prev_key = 0;
+ unsigned long next_key = 0;
+ void *prev_value;
+ void *next_value;
+ int retval;
+
+ retval = drmSLLookupNeighbors(list, key,
+ &prev_key, &prev_value,
+ &next_key, &next_value);
+ printf("Neighbors of %5lu: %d %5lu %5lu\n",
+ key, retval, prev_key, next_key);
+}
+
+int main(void)
+{
+ SkipListPtr list;
+ double usec, usec2, usec3, usec4;
+
+ list = N(SLCreate)();
+ printf( "list at %p\n", list);
+
+ print(list);
+ printf("\n==============================\n\n");
+
+ N(SLInsert)(list, 123, NULL);
+ N(SLInsert)(list, 213, NULL);
+ N(SLInsert)(list, 50, NULL);
+ print(list);
+ printf("\n==============================\n\n");
+
+ print_neighbors(list, 0);
+ print_neighbors(list, 50);
+ print_neighbors(list, 51);
+ print_neighbors(list, 123);
+ print_neighbors(list, 200);
+ print_neighbors(list, 213);
+ print_neighbors(list, 256);
+ printf("\n==============================\n\n");
+
+ N(SLDelete)(list, 50);
+ print(list);
+ printf("\n==============================\n\n");
+
+ N(SLDump)(list);
+ N(SLDestroy)(list);
+ printf("\n==============================\n\n");
+
+ usec = do_time(100, 10000);
+ usec2 = do_time(1000, 500);
+ printf("Table size increased by %0.2f, search time increased by %0.2f\n",
+ 1000.0/100.0, usec2 / usec);
+
+ usec3 = do_time(10000, 50);
+ printf("Table size increased by %0.2f, search time increased by %0.2f\n",
+ 10000.0/100.0, usec3 / usec);
+
+ usec4 = do_time(100000, 4);
+ printf("Table size increased by %0.2f, search time increased by %0.2f\n",
+ 100000.0/100.0, usec4 / usec);
+
+ return 0;
+}
+#endif