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diff --git a/nx-X11/extras/freetype2/src/autohint/ahglobal.c b/nx-X11/extras/freetype2/src/autohint/ahglobal.c
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+/***************************************************************************/
+/* */
+/* ahglobal.c */
+/* */
+/* Routines used to compute global metrics automatically (body). */
+/* */
+/* Copyright 2000-2001, 2002, 2003, 2004 Catharon Productions Inc. */
+/* Author: David Turner */
+/* */
+/* This file is part of the Catharon Typography Project and shall only */
+/* be used, modified, and distributed under the terms of the Catharon */
+/* Open Source License that should come with this file under the name */
+/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
+/* this file you indicate that you have read the license and */
+/* understand and accept it fully. */
+/* */
+/* Note that this license is compatible with the FreeType license. */
+/* */
+/***************************************************************************/
+
+
+#include <ft2build.h>
+#include FT_INTERNAL_DEBUG_H
+#include "ahglobal.h"
+#include "ahglyph.h"
+
+
+#define MAX_TEST_CHARACTERS 12
+
+ /* cf. AH_BLUE_XXX constants in ahtypes.h */
+
+ static
+ const char* const blue_chars[AH_BLUE_MAX] =
+ {
+ "THEZOCQS",
+ "HEZLOCUS",
+#ifdef FT_CONFIG_CHESTER_SMALL_F
+ "fijkdbh",
+#endif
+ "xzroesc",
+ "xzroesc",
+ "pqgjy"
+ };
+
+
+ /* simple insertion sort */
+ static void
+ sort_values( FT_Int count,
+ FT_Pos* table )
+ {
+ FT_Int i, j;
+ FT_Pos swap;
+
+
+ for ( i = 1; i < count; i++ )
+ {
+ for ( j = i; j > 0; j-- )
+ {
+ if ( table[j] > table[j - 1] )
+ break;
+
+ swap = table[j];
+ table[j] = table[j - 1];
+ table[j - 1] = swap;
+ }
+ }
+ }
+
+
+ static FT_Error
+ ah_hinter_compute_blues( AH_Hinter hinter )
+ {
+ AH_Blue blue;
+ AH_Globals globals = &hinter->globals->design;
+ FT_Pos flats [MAX_TEST_CHARACTERS];
+ FT_Pos rounds[MAX_TEST_CHARACTERS];
+ FT_Int num_flats;
+ FT_Int num_rounds;
+
+ FT_Face face;
+ FT_GlyphSlot glyph;
+ FT_Error error;
+ FT_CharMap charmap;
+
+
+ face = hinter->face;
+ glyph = face->glyph;
+
+ /* save current charmap */
+ charmap = face->charmap;
+
+ /* do we have a Unicode charmap in there? */
+ error = FT_Select_Charmap( face, FT_ENCODING_UNICODE );
+ if ( error )
+ goto Exit;
+
+ /* we compute the blues simply by loading each character from the */
+ /* `blue_chars[blues]' string, then compute its top-most or */
+ /* bottom-most points (depending on `AH_IS_TOP_BLUE') */
+
+ AH_LOG(( "blue zones computation\n" ));
+ AH_LOG(( "------------------------------------------------\n" ));
+
+ for ( blue = AH_BLUE_CAPITAL_TOP; blue < AH_BLUE_MAX; blue++ )
+ {
+ const char* p = blue_chars[blue];
+ const char* limit = p + MAX_TEST_CHARACTERS;
+
+ FT_Pos *blue_ref, *blue_shoot;
+
+
+ AH_LOG(( "blue %3d: ", blue ));
+
+ num_flats = 0;
+ num_rounds = 0;
+
+ for ( ; p < limit; p++ )
+ {
+ FT_UInt glyph_index;
+ FT_Vector* extremum;
+ FT_Vector* points;
+ FT_Vector* point_limit;
+ FT_Vector* point;
+ FT_Bool round;
+
+
+ /* exit if we reach the end of the string */
+ if ( !*p )
+ break;
+
+ AH_LOG(( "`%c'", *p ));
+
+ /* load the character in the face -- skip unknown or empty ones */
+ glyph_index = FT_Get_Char_Index( face, (FT_UInt)*p );
+ if ( glyph_index == 0 )
+ continue;
+
+ error = FT_Load_Glyph( face, glyph_index, FT_LOAD_NO_SCALE );
+ if ( error || glyph->outline.n_points <= 0 )
+ continue;
+
+ /* now compute min or max point indices and coordinates */
+ points = glyph->outline.points;
+ point_limit = points + glyph->outline.n_points;
+ point = points;
+ extremum = point;
+ point++;
+
+ if ( AH_IS_TOP_BLUE( blue ) )
+ {
+ for ( ; point < point_limit; point++ )
+ if ( point->y > extremum->y )
+ extremum = point;
+ }
+ else
+ {
+ for ( ; point < point_limit; point++ )
+ if ( point->y < extremum->y )
+ extremum = point;
+ }
+
+ AH_LOG(( "%5d", (int)extremum->y ));
+
+ /* now, check whether the point belongs to a straight or round */
+ /* segment; we first need to find in which contour the extremum */
+ /* lies, then see its previous and next points */
+ {
+ FT_Int idx = (FT_Int)( extremum - points );
+ FT_Int n;
+ FT_Int first, last, prev, next, end;
+ FT_Pos dist;
+
+
+ last = -1;
+ first = 0;
+
+ for ( n = 0; n < glyph->outline.n_contours; n++ )
+ {
+ end = glyph->outline.contours[n];
+ if ( end >= idx )
+ {
+ last = end;
+ break;
+ }
+ first = end + 1;
+ }
+
+ /* XXX: should never happen! */
+ if ( last < 0 )
+ continue;
+
+ /* now look for the previous and next points that are not on the */
+ /* same Y coordinate. Threshold the `closeness'... */
+
+ prev = idx;
+ next = prev;
+
+ do
+ {
+ if ( prev > first )
+ prev--;
+ else
+ prev = last;
+
+ dist = points[prev].y - extremum->y;
+ if ( dist < -5 || dist > 5 )
+ break;
+
+ } while ( prev != idx );
+
+ do
+ {
+ if ( next < last )
+ next++;
+ else
+ next = first;
+
+ dist = points[next].y - extremum->y;
+ if ( dist < -5 || dist > 5 )
+ break;
+
+ } while ( next != idx );
+
+ /* now, set the `round' flag depending on the segment's kind */
+ round = FT_BOOL(
+ FT_CURVE_TAG( glyph->outline.tags[prev] ) != FT_CURVE_TAG_ON ||
+ FT_CURVE_TAG( glyph->outline.tags[next] ) != FT_CURVE_TAG_ON );
+
+ AH_LOG(( "%c ", round ? 'r' : 'f' ));
+ }
+
+ if ( round )
+ rounds[num_rounds++] = extremum->y;
+ else
+ flats[num_flats++] = extremum->y;
+ }
+
+ AH_LOG(( "\n" ));
+
+ /* we have computed the contents of the `rounds' and `flats' tables, */
+ /* now determine the reference and overshoot position of the blue -- */
+ /* we simply take the median value after a simple sort */
+ sort_values( num_rounds, rounds );
+ sort_values( num_flats, flats );
+
+ blue_ref = globals->blue_refs + blue;
+ blue_shoot = globals->blue_shoots + blue;
+ if ( num_flats == 0 && num_rounds == 0 )
+ {
+ *blue_ref = -10000;
+ *blue_shoot = -10000;
+ }
+ else if ( num_flats == 0 )
+ {
+ *blue_ref =
+ *blue_shoot = rounds[num_rounds / 2];
+ }
+ else if ( num_rounds == 0 )
+ {
+ *blue_ref =
+ *blue_shoot = flats[num_flats / 2];
+ }
+ else
+ {
+ *blue_ref = flats[num_flats / 2];
+ *blue_shoot = rounds[num_rounds / 2];
+ }
+
+ /* there are sometimes problems: if the overshoot position of top */
+ /* zones is under its reference position, or the opposite for bottom */
+ /* zones. We must thus check everything there and correct the errors */
+ if ( *blue_shoot != *blue_ref )
+ {
+ FT_Pos ref = *blue_ref;
+ FT_Pos shoot = *blue_shoot;
+ FT_Bool over_ref = FT_BOOL( shoot > ref );
+
+
+ if ( AH_IS_TOP_BLUE( blue ) ^ over_ref )
+ *blue_shoot = *blue_ref = ( shoot + ref ) / 2;
+ }
+
+ AH_LOG(( "-- ref = %ld, shoot = %ld\n", *blue_ref, *blue_shoot ));
+ }
+
+ /* reset original face charmap */
+ FT_Set_Charmap( face, charmap );
+ error = 0;
+
+ Exit:
+ return error;
+ }
+
+
+ static FT_Error
+ ah_hinter_compute_widths( AH_Hinter hinter )
+ {
+ /* scan the array of segments in each direction */
+ AH_Outline outline = hinter->glyph;
+ AH_Segment segments;
+ AH_Segment limit;
+ AH_Globals globals = &hinter->globals->design;
+ FT_Pos* widths;
+ FT_Int dimension;
+ FT_Int* p_num_widths;
+ FT_Error error = 0;
+ FT_Pos edge_distance_threshold = 32000;
+
+
+ globals->num_widths = 0;
+ globals->num_heights = 0;
+
+ /* For now, compute the standard width and height from the `o' */
+ /* character. I started computing the stem width of the `i' and the */
+ /* stem height of the "-", but it wasn't too good. Moreover, we now */
+ /* have a single character that gives us standard width and height. */
+ {
+ FT_UInt glyph_index;
+
+
+ glyph_index = FT_Get_Char_Index( hinter->face, 'o' );
+ if ( glyph_index == 0 )
+ return 0;
+
+ error = FT_Load_Glyph( hinter->face, glyph_index, FT_LOAD_NO_SCALE );
+ if ( error )
+ goto Exit;
+
+ error = ah_outline_load( hinter->glyph, 0x10000L, 0x10000L,
+ hinter->face );
+ if ( error )
+ goto Exit;
+
+ ah_outline_compute_segments( hinter->glyph );
+ ah_outline_link_segments( hinter->glyph );
+ }
+
+ segments = outline->horz_segments;
+ limit = segments + outline->num_hsegments;
+ widths = globals->heights;
+ p_num_widths = &globals->num_heights;
+
+ for ( dimension = 1; dimension >= 0; dimension-- )
+ {
+ AH_Segment seg = segments;
+ AH_Segment link;
+ FT_Int num_widths = 0;
+
+
+ for ( ; seg < limit; seg++ )
+ {
+ link = seg->link;
+ /* we only consider stem segments there! */
+ if ( link && link->link == seg && link > seg )
+ {
+ FT_Pos dist;
+
+
+ dist = seg->pos - link->pos;
+ if ( dist < 0 )
+ dist = -dist;
+
+ if ( num_widths < AH_MAX_WIDTHS )
+ widths[num_widths++] = dist;
+ }
+ }
+
+ sort_values( num_widths, widths );
+ *p_num_widths = num_widths;
+
+ /* we will now try to find the smallest width */
+ if ( num_widths > 0 && widths[0] < edge_distance_threshold )
+ edge_distance_threshold = widths[0];
+
+ segments = outline->vert_segments;
+ limit = segments + outline->num_vsegments;
+ widths = globals->widths;
+ p_num_widths = &globals->num_widths;
+ }
+
+ /* Now, compute the edge distance threshold as a fraction of the */
+ /* smallest width in the font. Set it in `hinter->glyph' too! */
+ if ( edge_distance_threshold == 32000 )
+ edge_distance_threshold = 50;
+
+ /* let's try 20% */
+ hinter->glyph->edge_distance_threshold = edge_distance_threshold / 5;
+
+ Exit:
+ return error;
+ }
+
+
+ FT_LOCAL_DEF( FT_Error )
+ ah_hinter_compute_globals( AH_Hinter hinter )
+ {
+ return ah_hinter_compute_widths( hinter ) ||
+ ah_hinter_compute_blues ( hinter );
+ }
+
+
+/* END */