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diff --git a/nx-X11/extras/ogl-sample/main/doc/man/mangl/html_ftn/Distfile b/nx-X11/extras/ogl-sample/main/doc/man/mangl/html_ftn/Distfile
new file mode 100644
index 000000000..18d86d2cf
--- /dev/null
+++ b/nx-X11/extras/ogl-sample/main/doc/man/mangl/html_ftn/Distfile
@@ -0,0 +1,141 @@
+#
+#
+
+DISTDIR_SI = /xc/doc/hardcopy/GL/html/gl_ftn
+
+DISTFILES_SI = \
+ fglaccum.html \
+ fglalphafunc.html \
+ fglaretexturesresident.html \
+ fglarrayelement.html \
+ fglbegin.html \
+ fglbindtexture.html \
+ fglbitmap.html \
+ fglblendfunc.html \
+ fglcalllist.html \
+ fglcalllists.html \
+ fglclear.html \
+ fglclearaccum.html \
+ fglclearcolor.html \
+ fglcleardepth.html \
+ fglclearindex.html \
+ fglclearstencil.html \
+ fglclipplane.html \
+ fglcolor.html \
+ fglcolormask.html \
+ fglcolormaterial.html \
+ fglcolorpointer.html \
+ fglcopypixels.html \
+ fglcopyteximage1d.html \
+ fglcopyteximage2d.html \
+ fglcopytexsubimage1d.html \
+ fglcopytexsubimage2d.html \
+ fglcullface.html \
+ fgldeletelists.html \
+ fgldeletetextures.html \
+ fgldepthfunc.html \
+ fgldepthmask.html \
+ fgldepthrange.html \
+ fgldrawarrays.html \
+ fgldrawbuffer.html \
+ fgldrawelements.html \
+ fgldrawpixels.html \
+ fgledgeflag.html \
+ fgledgeflagpointer.html \
+ fglenable.html \
+ fglenableclientstate.html \
+ fglevalcoord.html \
+ fglevalmesh.html \
+ fglevalpoint.html \
+ fglfeedbackbuffer.html \
+ fglfinish.html \
+ fglflush.html \
+ fglfog.html \
+ fglfrontface.html \
+ fglfrustum.html \
+ fglgenlists.html \
+ fglgentextures.html \
+ fglget.html \
+ fglgetclipplane.html \
+ fglgeterror.html \
+ fglgetlight.html \
+ fglgetmap.html \
+ fglgetmaterial.html \
+ fglgetpixelmap.html \
+ fglgetpointerv.html \
+ fglgetpolygonstipple.html \
+ fglgetstring.html \
+ fglgettexenv.html \
+ fglgettexgen.html \
+ fglgetteximage.html \
+ fglgettexlevelparameter.html \
+ fglgettexparameter.html \
+ fglhint.html \
+ fglindex.html \
+ fglindexmask.html \
+ fglindexpointer.html \
+ fglinitnames.html \
+ fglinterleavedarrays.html \
+ fglisenabled.html \
+ fglislist.html \
+ fglistexture.html \
+ fgllight.html \
+ fgllightmodel.html \
+ fgllinestipple.html \
+ fgllinewidth.html \
+ fgllistbase.html \
+ fglloadidentity.html \
+ fglloadmatrix.html \
+ fglloadname.html \
+ fgllogicop.html \
+ fglmap1.html \
+ fglmap2.html \
+ fglmapgrid.html \
+ fglmaterial.html \
+ fglmatrixmode.html \
+ fglmultmatrix.html \
+ fglnewlist.html \
+ fglnormal.html \
+ fglnormalpointer.html \
+ fglortho.html \
+ fglpassthrough.html \
+ fglpixelmap.html \
+ fglpixelstore.html \
+ fglpixeltransfer.html \
+ fglpixelzoom.html \
+ fglpointsize.html \
+ fglpolygonmode.html \
+ fglpolygonoffset.html \
+ fglpolygonstipple.html \
+ fglprioritizetextures.html \
+ fglpushattrib.html \
+ fglpushclientattrib.html \
+ fglpushmatrix.html \
+ fglpushname.html \
+ fglrasterpos.html \
+ fglreadbuffer.html \
+ fglreadpixels.html \
+ fglrect.html \
+ fglrendermode.html \
+ fglrotate.html \
+ fglscale.html \
+ fglscissor.html \
+ fglselectbuffer.html \
+ fglshademodel.html \
+ fglstencilfunc.html \
+ fglstencilmask.html \
+ fglstencilop.html \
+ fgltexcoord.html \
+ fgltexcoordpointer.html \
+ fgltexenv.html \
+ fgltexgen.html \
+ fglteximage1d.html \
+ fglteximage2d.html \
+ fgltexparameter.html \
+ fgltexsubimage1d.html \
+ fgltexsubimage2d.html \
+ fgltranslate.html \
+ fglvertex.html \
+ fglvertexpointer.html \
+ fglviewport.html \
+ $(NULL)