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+_C_ License Applicability. Except to the extent portions of this file are
+_C_ made subject to an alternative license as permitted in the SGI Free
+_C_ Software License B, Version 1.1 (the "License"), the contents of this
+_C_ file are subject only to the provisions of the License. You may not use
+_C_ this file except in compliance with the License. You may obtain a copy
+_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+_C_
+_C_ http://oss.sgi.com/projects/FreeB
+_C_
+_C_ Note that, as provided in the License, the Software is distributed on an
+_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+_C_
+_C_ Original Code. The Original Code is: OpenGL Sample Implementation,
+_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+_C_ Copyright in any portions created by third parties is as indicated
+_C_ elsewhere herein. All Rights Reserved.
+_C_
+_C_ Additional Notice Provisions: The application programming interfaces
+_C_ established by SGI in conjunction with the Original Code are The
+_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+_C_ Window System(R) (Version 1.3), released October 19, 1998. This software
+_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation
+_C_ published by SGI, but has not been independently verified as being
+_C_ compliant with the OpenGL(R) version 1.2.1 Specification.
+_C_
+_C_ The first character in this file must be an '_'!
+_C_ Anything on a line after _C_ is ignored
+_define(_filters,eqn)_C_
+_C_ eqn is automatically replaced with neqn for nroff
+_header(BindTexture,bind a named texture to a texturing target)
+_names(BindTexture)
+.SH PARAMETERS
+_phead(_param1)
+Specifies the target to which the texture is bound.
+Must be either
+_const(TEXTURE_1D),
+_const(TEXTURE_2D), or
+_const(TEXTURE_3D).
+_phead(_param2)
+Specifies the name of a texture.
+.SH DESCRIPTION
+_cmnd lets you create or use a named texture. Calling _cmnd with
+.br
+_param1 set to
+_const(TEXTURE_1D), _const(TEXTURE_2D), _const(TEXTURE_3D) and _param2
+set to the name
+of the newtexture binds the texture name to the target.
+When a texture is bound to a target, the previous binding for that
+target is automatically broken.
+.P
+Texture names are unsigned integers. The value zero is reserved to
+represent the default texture for each texture target.
+Texture names and the corresponding texture contents are local to
+the shared display-list space (see _cmnd(XCreateContext)) of the current
+GL rendering context;
+two rendering contexts share texture names only if they
+also share display lists.
+.P
+You may use _cmnd(GenTextures) to generate a set of new texture names.
+.P
+When a texture is first bound, it assumes the dimensionality of its
+target: A texture first bound to _const(TEXTURE_1D) becomes
+one-dimensional, and a texture first bound to _const(TEXTURE_2D) becomes
+two-dimensional, and a texture first bound to _const(TEXTURE_3D) becomes
+a three-dimensional texture. The state of a one-dimensional texture
+immediately after it is first bound is equivalent to the state of the
+default _const(TEXTURE_1D) at GL initialization, and similarly for
+two-, and three-dimensional textures.
+.P
+While a texture is bound, GL operations on the target to which it is
+bound affect the bound texture, and queries of the target to which it
+is bound return state from the bound texture. If texture mapping of
+the dimensionality of the target to which a texture is bound is
+active, the bound texture is used.
+In effect, the texture targets become aliases for the textures currently
+bound to them, and the texture name zero refers to the default textures
+that were bound to them at initialization.
+.P
+A texture binding created with _cmnd remains active until a different
+texture is bound to the same target, or until the bound texture is
+deleted with _cmnd(DeleteTextures).
+.P
+Once created, a named texture may be re-bound to the target of the
+matching dimensionality as often as needed.
+It is usually much faster to use _cmnd to bind an existing named
+texture to one of the texture targets than it is to reload the texture image
+using _cmnd(TexImage1D), _cmnd(TexImage2D), or _cmnd(TexImage3D).
+For additional control over performance, use
+_cmnd(PrioritizeTextures).
+.P
+_cmnd is included in display lists.
+.SH NOTES
+_cmnd is available only if the GL version is 1.1 or greater.
+.SH ERRORS
+_const(INVALID_ENUM) is generated if _param1 is not one of the allowable
+values.
+.P
+_const(INVALID_OPERATION) is generated if _param2 has a dimensionality
+that doesn't match that of _param1.
+.P
+_const(INVALID_OPERATION) is generated if _cmnd is executed
+between the execution of _cmnd(Begin) and the corresponding
+execution of _cmnd(End).
+.SH ASSOCIATED GETS
+_cmnd(Get) with argument _const(TEXTURE_BINDING_1D)
+.br
+_cmnd(Get) with argument _const(TEXTURE_BINDING_2D)
+.br
+_cmnd(Get) with argument _const(TEXTURE_BINDING_3D)
+.SH SEE ALSO
+_cmnd(AreTexturesResident),
+_cmnd(DeleteTextures),
+_cmnd(GenTextures),
+_cmnd(Get),
+.br
+_cmnd(GetTexParameter),
+_cmnd(IsTexture),
+_cmnd(PrioritizeTextures),
+_cmnd(TexImage1D),
+_cmnd(TexImage2D),
+_cmnd(TexParameter)