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Diffstat (limited to 'nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/prioritizetextures.gl')
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diff --git a/nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/prioritizetextures.gl b/nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/prioritizetextures.gl deleted file mode 100644 index bdbde4d8f..000000000 --- a/nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/prioritizetextures.gl +++ /dev/null @@ -1,98 +0,0 @@ -_C_ License Applicability. Except to the extent portions of this file are -_C_ made subject to an alternative license as permitted in the SGI Free -_C_ Software License B, Version 1.1 (the "License"), the contents of this -_C_ file are subject only to the provisions of the License. You may not use -_C_ this file except in compliance with the License. You may obtain a copy -_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -_C_ -_C_ http://oss.sgi.com/projects/FreeB -_C_ -_C_ Note that, as provided in the License, the Software is distributed on an -_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -_C_ -_C_ Original Code. The Original Code is: OpenGL Sample Implementation, -_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -_C_ Copyright in any portions created by third parties is as indicated -_C_ elsewhere herein. All Rights Reserved. -_C_ -_C_ Additional Notice Provisions: The application programming interfaces -_C_ established by SGI in conjunction with the Original Code are The -_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -_C_ Window System(R) (Version 1.3), released October 19, 1998. This software -_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation -_C_ published by SGI, but has not been independently verified as being -_C_ compliant with the OpenGL(R) version 1.2.1 Specification. -_C_ -_C_ The first character in this file must be an '_'! -_C_ Anything on a line after _C_ is ignored -_define(_filters,eqn)_C_ -_C_ eqn is automatically replaced with neqn for nroff -_header(PrioritizeTextures, set texture residence priority) -_names(PrioritizeTextures) -.SH PARAMETERS -_define(@<__n>@,@<_param1>@)_C_ -_define(@<__textures>@,@<_param2>@)_C_ -_define(@<__priorities>@,@<_param3>@)_C_ -_phead(__n) -Specifies the number of textures to be prioritized. -_phead(__textures) -Specifies an array containing the names of the textures to be prioritized. -_phead(__priorities) -Specifies an array containing the texture priorities. -A priority given in an element of __priorities applies to the texture -named by the corresponding element of __textures. -.SH DESCRIPTION -_cmnd assigns the __n texture priorities given in __priorities to the -__n textures named in __textures. -.P -The GL establishes -a ``working set'' of textures that are resident in texture memory. -These textures may be bound to a texture target much more efficiently -than textures that are not resident. -By specifying a priority for each texture, -_cmnd allows applications to guide the GL implementation in determining -which textures should be resident. -.P -The priorities given in __priorities are clamped to the range [0,\1] -before they are assigned. -0 indicates the lowest priority; textures with priority 0 -are least likely to be resident. -1 indicates the highest priority; textures with priority 1 -are most likely to be resident. -However, textures are not guaranteed to be resident until they are used. -.P -_cmnd silently ignores attempts to prioritize texture 0, or any texture -name that does not correspond to an existing texture. -.P -_cmnd does not require that any of the textures named by __textures -be bound to a texture target. -_cmnd(TexParameter) may also be used to set a texture's priority, -but only if the texture is currently bound. -This is the only way to set the priority of a default texture. -.SH NOTES -_cmnd is available only if the GL version is 1.1 or greater. -.SH ERRORS -_const(INVALID_VALUE) is generated if __n is negative. -.P -_const(INVALID_OPERATION) is generated if _cmnd is executed -between the execution of _cmnd(Begin) and the corresponding -execution of _cmnd(End). -.SH ASSOCIATED GETS -_cmnd(GetTexParameter) with parameter name _const(TEXTURE_PRIORITY) -retrieves the priority of a currently bound texture. -.SH SEE ALSO -_cmnd(AreTexturesResident), -_cmnd(BindTexture), -_cmnd(CopyTexImage1D), -_cmnd(CopyTexImage2D), -_cmnd(TexImage1D), -_cmnd(TexImage2D), -_cmnd(TexImage3D), -_cmnd(TexParameter) |