aboutsummaryrefslogtreecommitdiff
path: root/nx-X11/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.h
diff options
context:
space:
mode:
Diffstat (limited to 'nx-X11/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.h')
-rw-r--r--nx-X11/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.h192
1 files changed, 0 insertions, 192 deletions
diff --git a/nx-X11/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.h b/nx-X11/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.h
deleted file mode 100644
index 5d0416d13..000000000
--- a/nx-X11/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.h
+++ /dev/null
@@ -1,192 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-** $Date: 2004/03/14 08:29:11 $ $Revision: 1.1.1.4 $
-*/
-/*
-** $Header: /cvs/xorg/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.h,v 1.1.1.4 2004/03/14 08:29:11 eich Exp $
-*/
-
-#ifndef _MONO_TRIANGULATION_H
-#define _MONO_TRIANGULATION_H
-
-#include "definitions.h"
-#include "primitiveStream.h"
-#include "directedLine.h"
-
-class Backend;
-class Arc;
-typedef Arc *Arc_ptr;
-
-class reflexChain{
- Real2 *queue;
- /*the order of the polygon vertices: either q[0],q[1].., or
- * q[n-1], q[n-2], ..., q[0]
- *this order determines the interior of the polygon, so it
- *also used to determines whether a chain is reflex or convex
- */
- Int isIncreasing;
- Int index_queue;
- Int size_queue; /*allocated size*/
-
-public:
- reflexChain(Int size, Int isIncreasing);
- ~reflexChain();
-
- void insert(Real u, Real v);
- void insert(Real v[2]);
-
- void processNewVertex(Real v[2], primStream* pStream);
- void outputFan(Real v[2], primStream* pStream);
-
- void processNewVertex(Real v[2], Backend* backend);
- void outputFan(Real v[2], Backend* backend);
-
- void print();
-};
-
-/*dynamic array of pointers to reals.
- *Intended to store an array of (u,v).
- *Notice that it doesn't allocate or dealocate the space
- *for the (u,v) themselfs. So it assums that someone else
- *is taking care of them, while this class only plays with
- *the pointers.
- */
-class vertexArray{
- Real** array;
- Int index;
- Int size;
-public:
- vertexArray(Int s);
- vertexArray(Real vertices[][2], Int nVertices);
- ~vertexArray();
- void appendVertex(Real* ptr); /*the content (pointed by ptr is NOT copied*/
- Real* getVertex(Int i) {return array[i];}
- Real** getArray() {return array;}
- Int getNumElements() {return index;}
- Int findIndexAbove(Real v);
- Int findIndexAboveGen(Real v, Int startIndex, Int EndIndex);
- Int findIndexBelowGen(Real v, Int startIndex, Int EndIndex);
- Int findIndexStrictBelowGen(Real v, Int startIndex, Int EndIndex);
- Int findIndexFirstAboveEqualGen(Real v, Int startIndex, Int endIndex);
- Int skipEqualityFromStart(Real v, Int start, Int end);
- //return i such that fron [i+1, end] is strictly U-monotone (left to right
- Int findDecreaseChainFromEnd(Int begin, Int end);
- void print();
-};
-
-void monoTriangulation(directedLine* monoPolygon, primStream* pStream);
-
-void monoTriangulationRec(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current,
- vertexArray* dec_chain, Int dec_current,
- primStream* pStream);
-
-void monoTriangulationRec(directedLine* inc_chain, Int inc_index,
- directedLine* dec_chain, Int dec_index,
- directedLine* topVertex, Int top_index,
- directedLine* botVertex,
- primStream* pStream);
-
-/*the chain could be increasing or decreasing, although we use the
- * name inc_chain.
- *the argument is_increase_chain indicates whether this chain
- *is increasing (left chain in V-monotone case) or decreaing (right chain
- *in V-monotone case).
- */
-void monoTriangulation2(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_smallIndex,
- Int inc_largeIndex,
- Int is_increase_chain,
- primStream* pStream);
-void monoTriangulationRecGen(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- primStream* pStream);
-
-void monoTriangulationRecGenOpt(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- primStream* pStream);
-
-void triangulateXYMonoTB(Int n_left, Real** leftVerts,
- Int n_right, Real** rightVerts,
- primStream* pStream);
-
-void monoTriangulationRecGenTBOpt(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- primStream* pStream);
-
-void monoTriangulationRecOpt(Real* topVertex, Real* botVertex,
- vertexArray* left_chain, Int left_current,
- vertexArray* right_chain, Int right_current,
- primStream* pStream);
-
-void monoTriangulationRecFunGen(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- Int (*compFun)(Real*, Real*),
- primStream* pStream);
-
-void monoTriangulationRecFun(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current,
- vertexArray* dec_chain, Int dec_current,
- Int (*compFun)(Real*, Real*),
- primStream* pStream);
-void monoTriangulationFun(directedLine* monoPolygon,
- Int (*compFun)(Real*, Real*), primStream* pStream);
-
-
-
-
-void monoTriangulationRec(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current,
- vertexArray* dec_chain, Int dec_current,
- Backend* backend);
-
-void monoTriangulationFunBackend(Arc_ptr loop, Int (*compFun)(Real*, Real*), Backend* backend);
-
-void monoTriangulationRecFunBackend(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current,
- vertexArray* dec_chain, Int dec_current,
- Int (*compFun)(Real*, Real*),
- Backend* backend);
-
-void monoTriangulationOpt(directedLine* poly, primStream* pStream);
-
-#endif
-
-
-
-