diff options
Diffstat (limited to 'nx-X11/lib/GL/apple/dri_dispatch.defs')
-rw-r--r-- | nx-X11/lib/GL/apple/dri_dispatch.defs | 856 |
1 files changed, 856 insertions, 0 deletions
diff --git a/nx-X11/lib/GL/apple/dri_dispatch.defs b/nx-X11/lib/GL/apple/dri_dispatch.defs new file mode 100644 index 000000000..7d268e929 --- /dev/null +++ b/nx-X11/lib/GL/apple/dri_dispatch.defs @@ -0,0 +1,856 @@ +;; -*- lisp -*- + +;; dri_dispatch.defs + +;; $Id: dri_dispatch.defs,v 1.5 2004/08/18 23:12:49 kem Exp $ +;; $XFree86: xc/lib/GL/apple/dri_dispatch.defs,v 1.6 2004/04/21 04:59:40 torrey Exp $ + +;; Copyright (c) 2002 Apple Computer, Inc. All rights reserved. +;; Copyright (c) 2003-2004 Torrey T. Lyons. All rights reserved. + +;; Permission is hereby granted, free of charge, to any person +;; obtaining a copy of this software and associated documentation files +;; (the "Software"), to deal in the Software without restriction, +;; including without limitation the rights to use, copy, modify, merge, +;; publish, distribute, sublicense, and/or sell copies of the Software, +;; and to permit persons to whom the Software is furnished to do so, +;; subject to the following conditions: + +;; The above copyright notice and this permission notice shall be +;; included in all copies or substantial portions of the Software. + +;; THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +;; EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +;; MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +;; NONINFRINGEMENT. IN NO EVENT SHALL THE THE ABOVE LISTED COPYRIGHT +;; HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +;; WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +;; OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +;; DEALINGS IN THE SOFTWARE. + +;; Except as contained in this notice, the name(s) of the above +;; copyright holders shall not be used in advertising or otherwise to +;; promote the sale, use or other dealings in this Software without +;; prior written authorization. + +;; This file maps the Mesa GL api that X uses to the Apple CGL entry +;; points. It's used to automatically generate the CGL dispatch table +;; that's installed when an indirect context is current + +;; The format is (RETURN-TYPE MESA-NAME CGL-INDEX "ARGS" [ALIAS]) + +;; For the script to work, ARGS must be either the string "void" or a +;; comma separated list of parameters. Each parameter name _must_ be +;; the last non-whitespace token in the field (i.e. inline function +;; declarations won't work) + +;; CGL-INDEX is an index into the function vector table defined in +;; <OpenGL/gliDispatch.h>. The names of the entries in this table +;; aren't guaranteed to remain the same, but the table is guaranteed to +;; be binary-compatible in future revisions, so we use indices. + +;; If CGL-INDEX is -1, it denotes that OpenGL.framework doesn't +;; implement that function. We'll generate our own stub and make +;; it work in indirect mode (unless it has an alias). + +;; ALIAS is the name of the function that should be used to define an +;; external entry point for the function (because it doesn't exist in +;; OpenGL.framework) + +;; The ordering matches the Mesa api table, but that's not important + +;; This table has some dependencies on the version of Mac OS X. +;; Currently the script used to process this table does not handle +;; these dependencies appropriately, so they must be added by hand. +;; They are indicated by MAC_OS_X_VERSION in the comments below. + +(void NewList 177 "GLuint list, GLenum mode") +(void EndList 75 "void") +(void CallList 8 "GLuint list") +(void CallLists 9 "GLsizei n, GLenum type, const GLvoid * lists") +(void DeleteLists 58 "GLuint list, GLsizei range") +(GLuint GenLists 97 "GLsizei range") +(void ListBase 156 "GLuint base") +(void Begin 4 "GLenum mode") +(void Bitmap 6 "GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap") +(void Color3b 17 "GLbyte red, GLbyte green, GLbyte blue") +(void Color3bv 18 "const GLbyte * v") +(void Color3d 19 "GLdouble red, GLdouble green, GLdouble blue") +(void Color3dv 20 "const GLdouble * v") +(void Color3f 21 "GLfloat red, GLfloat green, GLfloat blue") +(void Color3fv 22 "const GLfloat * v") +(void Color3i 23 "GLint red, GLint green, GLint blue") +(void Color3iv 24 "const GLint * v") +(void Color3s 25 "GLshort red, GLshort green, GLshort blue") +(void Color3sv 26 "const GLshort * v") +(void Color3ub 27 "GLubyte red, GLubyte green, GLubyte blue") +(void Color3ubv 28 "const GLubyte * v") +(void Color3ui 29 "GLuint red, GLuint green, GLuint blue") +(void Color3uiv 30 "const GLuint * v") +(void Color3us 31 "GLushort red, GLushort green, GLushort blue") +(void Color3usv 32 "const GLushort * v") +(void Color4b 33 "GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha") +(void Color4bv 34 "const GLbyte * v") +(void Color4d 35 "GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha") +(void Color4dv 36 "const GLdouble * v") +(void Color4f 37 "GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha") +(void Color4fv 38 "const GLfloat * v") +(void Color4i 39 "GLint red, GLint green, GLint blue, GLint alpha") +(void Color4iv 40 "const GLint * v") +(void Color4s 41 "GLshort red, GLshort green, GLshort blue, GLshort alpha") +(void Color4sv 42 "const GLshort * v") +(void Color4ub 43 "GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha") +(void Color4ubv 44 "const GLubyte * v") +(void Color4ui 45 "GLuint red, GLuint green, GLuint blue, GLuint alpha") +(void Color4uiv 46 "const GLuint * v") +(void Color4us 47 "GLushort red, GLushort green, GLushort blue, GLushort alpha") +(void Color4usv 48 "const GLushort * v") +(void EdgeFlag 69 "GLboolean flag") +(void EdgeFlagv 71 "const GLboolean * flag") +(void End 74 "void") +(void Indexd 131 "GLdouble c") +(void Indexdv 132 "const GLdouble * c") +(void Indexf 133 "GLfloat c") +(void Indexfv 134 "const GLfloat * c") +(void Indexi 135 "GLint c") +(void Indexiv 136 "const GLint * c") +(void Indexs 137 "GLshort c") +(void Indexsv 138 "const GLshort * c") +(void Normal3b 178 "GLbyte nx, GLbyte ny, GLbyte nz") +(void Normal3bv 179 "const GLbyte * v") +(void Normal3d 180 "GLdouble nx, GLdouble ny, GLdouble nz") +(void Normal3dv 181 "const GLdouble * v") +(void Normal3f 182 "GLfloat nx, GLfloat ny, GLfloat nz") +(void Normal3fv 183 "const GLfloat * v") +(void Normal3i 184 "GLint nx, GLint ny, GLint nz") +(void Normal3iv 185 "const GLint * v") +(void Normal3s 186 "GLshort nx, GLshort ny, GLshort nz") +(void Normal3sv 187 "const GLshort * v") +(void RasterPos2d 212 "GLdouble x, GLdouble y") +(void RasterPos2dv 213 "const GLdouble * v") +(void RasterPos2f 214 "GLfloat x, GLfloat y") +(void RasterPos2fv 215 "const GLfloat * v") +(void RasterPos2i 216 "GLint x, GLint y") +(void RasterPos2iv 217 "const GLint * v") +(void RasterPos2s 218 "GLshort x, GLshort y") +(void RasterPos2sv 219 "const GLshort * v") +(void RasterPos3d 220 "GLdouble x, GLdouble y, GLdouble z") +(void RasterPos3dv 221 "const GLdouble * v") +(void RasterPos3f 222 "GLfloat x, GLfloat y, GLfloat z") +(void RasterPos3fv 223 "const GLfloat * v") +(void RasterPos3i 224 "GLint x, GLint y, GLint z") +(void RasterPos3iv 225 "const GLint * v") +(void RasterPos3s 226 "GLshort x, GLshort y, GLshort z") +(void RasterPos3sv 227 "const GLshort * v") +(void RasterPos4d 228 "GLdouble x, GLdouble y, GLdouble z, GLdouble w") +(void RasterPos4dv 229 "const GLdouble * v") +(void RasterPos4f 230 "GLfloat x, GLfloat y, GLfloat z, GLfloat w") +(void RasterPos4fv 231 "const GLfloat * v") +(void RasterPos4i 232 "GLint x, GLint y, GLint z, GLint w") +(void RasterPos4iv 233 "const GLint * v") +(void RasterPos4s 234 "GLshort x, GLshort y, GLshort z, GLshort w") +(void RasterPos4sv 235 "const GLshort * v") +(void Rectd 238 "GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2") +(void Rectdv 239 "const GLdouble * v1, const GLdouble * v2") +(void Rectf 240 "GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2") +(void Rectfv 241 "const GLfloat * v1, const GLfloat * v2") +(void Recti 242 "GLint x1, GLint y1, GLint x2, GLint y2") +(void Rectiv 243 "const GLint * v1, const GLint * v2") +(void Rects 244 "GLshort x1, GLshort y1, GLshort x2, GLshort y2") +(void Rectsv 245 "const GLshort * v1, const GLshort * v2") +(void TexCoord1d 257 "GLdouble s") +(void TexCoord1dv 258 "const GLdouble * v") +(void TexCoord1f 259 "GLfloat s") +(void TexCoord1fv 260 "const GLfloat * v") +(void TexCoord1i 261 "GLint s") +(void TexCoord1iv 262 "const GLint * v") +(void TexCoord1s 263 "GLshort s") +(void TexCoord1sv 264 "const GLshort * v") +(void TexCoord2d 265 "GLdouble s, GLdouble t") +(void TexCoord2dv 266 "const GLdouble * v") +(void TexCoord2f 267 "GLfloat s, GLfloat t") +(void TexCoord2fv 268 "const GLfloat * v") +(void TexCoord2i 269 "GLint s, GLint t") +(void TexCoord2iv 270 "const GLint * v") +(void TexCoord2s 271 "GLshort s, GLshort t") +(void TexCoord2sv 272 "const GLshort * v") +(void TexCoord3d 273 "GLdouble s, GLdouble t, GLdouble r") +(void TexCoord3dv 274 "const GLdouble * v") +(void TexCoord3f 275 "GLfloat s, GLfloat t, GLfloat r") +(void TexCoord3fv 276 "const GLfloat * v") +(void TexCoord3i 277 "GLint s, GLint t, GLint r") +(void TexCoord3iv 278 "const GLint * v") +(void TexCoord3s 279 "GLshort s, GLshort t, GLshort r") +(void TexCoord3sv 280 "const GLshort * v") +(void TexCoord4d 281 "GLdouble s, GLdouble t, GLdouble r, GLdouble q") +(void TexCoord4dv 282 "const GLdouble * v") +(void TexCoord4f 283 "GLfloat s, GLfloat t, GLfloat r, GLfloat q") +(void TexCoord4fv 284 "const GLfloat * v") +(void TexCoord4i 285 "GLint s, GLint t, GLint r, GLint q") +(void TexCoord4iv 286 "const GLint * v") +(void TexCoord4s 287 "GLshort s, GLshort t, GLshort r, GLshort q") +(void TexCoord4sv 288 "const GLshort * v") +(void Vertex2d 310 "GLdouble x, GLdouble y") +(void Vertex2dv 311 "const GLdouble * v") +(void Vertex2f 312 "GLfloat x, GLfloat y") +(void Vertex2fv 313 "const GLfloat * v") +(void Vertex2i 314 "GLint x, GLint y") +(void Vertex2iv 315 "const GLint * v") +(void Vertex2s 316 "GLshort x, GLshort y") +(void Vertex2sv 317 "const GLshort * v") +(void Vertex3d 318 "GLdouble x, GLdouble y, GLdouble z") +(void Vertex3dv 319 "const GLdouble * v") +(void Vertex3f 320 "GLfloat x, GLfloat y, GLfloat z") +(void Vertex3fv 321 "const GLfloat * v") +(void Vertex3i 322 "GLint x, GLint y, GLint z") +(void Vertex3iv 323 "const GLint * v") +(void Vertex3s 324 "GLshort x, GLshort y, GLshort z") +(void Vertex3sv 325 "const GLshort * v") +(void Vertex4d 326 "GLdouble x, GLdouble y, GLdouble z, GLdouble w") +(void Vertex4dv 327 "const GLdouble * v") +(void Vertex4f 328 "GLfloat x, GLfloat y, GLfloat z, GLfloat w") +(void Vertex4fv 329 "const GLfloat * v") +(void Vertex4i 330 "GLint x, GLint y, GLint z, GLint w") +(void Vertex4iv 331 "const GLint * v") +(void Vertex4s 332 "GLshort x, GLshort y, GLshort z, GLshort w") +(void Vertex4sv 333 "const GLshort * v") +(void ClipPlane 16 "GLenum plane, const GLdouble * equation") +(void ColorMaterial 50 "GLenum face, GLenum mode") +(void CullFace 57 "GLenum mode") +(void Fogf 91 "GLenum pname, GLfloat param") +(void Fogfv 92 "GLenum pname, const GLfloat * params") +(void Fogi 93 "GLenum pname, GLint param") +(void Fogiv 94 "GLenum pname, const GLint * params") +(void FrontFace 95 "GLenum mode") +(void Hint 128 "GLenum target, GLenum mode") +(void Lightf 150 "GLenum light, GLenum pname, GLfloat param") +(void Lightfv 151 "GLenum light, GLenum pname, const GLfloat * params") +(void Lighti 152 "GLenum light, GLenum pname, GLint param") +(void Lightiv 153 "GLenum light, GLenum pname, const GLint * params") +(void LightModelf 146 "GLenum pname, GLfloat param") +(void LightModelfv 147 "GLenum pname, const GLfloat * params") +(void LightModeli 148 "GLenum pname, GLint param") +(void LightModeliv 149 "GLenum pname, const GLint * params") +(void LineStipple 154 "GLint factor, GLushort pattern") +(void LineWidth 155 "GLfloat width") +(void Materialf 170 "GLenum face, GLenum pname, GLfloat param") +(void Materialfv 171 "GLenum face, GLenum pname, const GLfloat * params") +(void Materiali 172 "GLenum face, GLenum pname, GLint param") +(void Materialiv 173 "GLenum face, GLenum pname, const GLint * params") +(void PointSize 199 "GLfloat size") +(void PolygonMode 200 "GLenum face, GLenum mode") +(void PolygonStipple 202 "const GLubyte * mask") +(void Scissor 251 "GLint x, GLint y, GLsizei width, GLsizei height") +(void ShadeModel 253 "GLenum mode") +(void TexParameterf 302 "GLenum target, GLenum pname, GLfloat param") +(void TexParameterfv 303 "GLenum target, GLenum pname, const GLfloat * params") +(void TexParameteri 304 "GLenum target, GLenum pname, GLint param") +(void TexParameteriv 305 "GLenum target, GLenum pname, const GLint * params") +(void TexImage1D 300 "GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels") +(void TexImage2D 301 "GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels") +(void TexEnvf 290 "GLenum target, GLenum pname, GLfloat param") +(void TexEnvfv 291 "GLenum target, GLenum pname, const GLfloat * params") +(void TexEnvi 292 "GLenum target, GLenum pname, GLint param") +(void TexEnviv 293 "GLenum target, GLenum pname, const GLint * params") +(void TexGend 294 "GLenum coord, GLenum pname, GLdouble param") +(void TexGendv 295 "GLenum coord, GLenum pname, const GLdouble * params") +(void TexGenf 296 "GLenum coord, GLenum pname, GLfloat param") +(void TexGenfv 297 "GLenum coord, GLenum pname, const GLfloat * params") +(void TexGeni 298 "GLenum coord, GLenum pname, GLint param") +(void TexGeniv 299 "GLenum coord, GLenum pname, const GLint * params") +(void FeedbackBuffer 88 "GLsizei size, GLenum type, GLfloat * buffer") +(void SelectBuffer 252 "GLsizei size, GLuint * buffer") +(GLint RenderMode 246 "GLenum mode") +(void InitNames 141 "void") +(void LoadName 160 "GLuint name") +(void PassThrough 190 "GLfloat token") +(void PopName 206 "void") +(void PushName 211 "GLuint name") +(void DrawBuffer 66 "GLenum mode") +(void Clear 10 "GLbitfield mask") +(void ClearAccum 11 "GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha") +(void ClearIndex 14 "GLfloat c") +(void ClearColor 12 "GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha") +(void ClearStencil 15 "GLint s") +(void ClearDepth 13 "GLclampd depth") +(void StencilMask 255 "GLuint mask") +(void ColorMask 49 "GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha") +(void DepthMask 61 "GLboolean flag") +(void IndexMask 129 "GLuint mask") +(void Accum 0 "GLenum op, GLfloat value") +(void Disable 63 "GLenum cap") +(void Enable 72 "GLenum cap") +(void Finish 89 "void") +(void Flush 90 "void") +(void PopAttrib 203 "void") +(void PushAttrib 208 "GLbitfield mask") +(void Map1d 162 "GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points") +(void Map1f 163 "GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points") +(void Map2d 164 "GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points") +(void Map2f 165 "GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points") +(void MapGrid1d 166 "GLint un, GLdouble u1, GLdouble u2") +(void MapGrid1f 167 "GLint un, GLfloat u1, GLfloat u2") +(void MapGrid2d 168 "GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2") +(void MapGrid2f 169 "GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2") +(void EvalCoord1d 76 "GLdouble u") +(void EvalCoord1dv 77 "const GLdouble * u") +(void EvalCoord1f 78 "GLfloat u") +(void EvalCoord1fv 79 "const GLfloat * u") +(void EvalCoord2d 80 "GLdouble u, GLdouble v") +(void EvalCoord2dv 81 "const GLdouble * u") +(void EvalCoord2f 82 "GLfloat u, GLfloat v") +(void EvalCoord2fv 83 "const GLfloat * u") +(void EvalMesh1 84 "GLenum mode, GLint i1, GLint i2") +(void EvalPoint1 86 "GLint i") +(void EvalMesh2 85 "GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2") +(void EvalPoint2 87 "GLint i, GLint j") +(void AlphaFunc 1 "GLenum func, GLclampf ref") +(void BlendFunc 7 "GLenum sfactor, GLenum dfactor") +(void LogicOp 161 "GLenum opcode") +(void StencilFunc 254 "GLenum func, GLint ref, GLuint mask") +(void StencilOp 256 "GLenum fail, GLenum zfail, GLenum zpass") +(void DepthFunc 60 "GLenum func") +(void PixelZoom 198 "GLfloat xfactor, GLfloat yfactor") +(void PixelTransferf 196 "GLenum pname, GLfloat param") +(void PixelTransferi 197 "GLenum pname, GLint param") +(void PixelStoref 194 "GLenum pname, GLfloat param") +(void PixelStorei 195 "GLenum pname, GLint param") +(void PixelMapfv 191 "GLenum map, GLint mapsize, const GLfloat * values") +(void PixelMapuiv 192 "GLenum map, GLint mapsize, const GLuint * values") +(void PixelMapusv 193 "GLenum map, GLint mapsize, const GLushort * values") +(void ReadBuffer 236 "GLenum mode") +(void CopyPixels 52 "GLint x, GLint y, GLsizei width, GLsizei height, GLenum type") +(void ReadPixels 237 "GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels") +(void DrawPixels 68 "GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels") +(void GetBooleanv 99 "GLenum pname, GLboolean * params") +(void GetClipPlane 100 "GLenum plane, GLdouble * equation") +(void GetDoublev 101 "GLenum pname, GLdouble * params") +(GLenum GetError 102 "void") +(void GetFloatv 103 "GLenum pname, GLfloat * params") +(void GetIntegerv 104 "GLenum pname, GLint * params") +(void GetLightfv 105 "GLenum light, GLenum pname, GLfloat * params") +(void GetLightiv 106 "GLenum light, GLenum pname, GLint * params") +(void GetMapdv 107 "GLenum target, GLenum query, GLdouble * v") +(void GetMapfv 108 "GLenum target, GLenum query, GLfloat * v") +(void GetMapiv 109 "GLenum target, GLenum query, GLint * v") +(void GetMaterialfv 110 "GLenum face, GLenum pname, GLfloat * params") +(void GetMaterialiv 111 "GLenum face, GLenum pname, GLint * params") +(void GetPixelMapfv 112 "GLenum map, GLfloat * values") +(void GetPixelMapuiv 113 "GLenum map, GLuint * values") +(void GetPixelMapusv 114 "GLenum map, GLushort * values") +(void GetPolygonStipple 116 "GLubyte * mask") +(|const GLubyte *| GetString 117 "GLenum name") +(void GetTexEnvfv 118 "GLenum target, GLenum pname, GLfloat * params") +(void GetTexEnviv 119 "GLenum target, GLenum pname, GLint * params") +(void GetTexGendv 120 "GLenum coord, GLenum pname, GLdouble * params") +(void GetTexGenfv 121 "GLenum coord, GLenum pname, GLfloat * params") +(void GetTexGeniv 122 "GLenum coord, GLenum pname, GLint * params") +(void GetTexImage 123 "GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels") +(void GetTexParameterfv 126 "GLenum target, GLenum pname, GLfloat * params") +(void GetTexParameteriv 127 "GLenum target, GLenum pname, GLint * params") +(void GetTexLevelParameterfv 124 "GLenum target, GLint level, GLenum pname, GLfloat * params") +(void GetTexLevelParameteriv 125 "GLenum target, GLint level, GLenum pname, GLint * params") +(GLboolean IsEnabled 143 "GLenum cap") +(GLboolean IsList 144 "GLuint list") +(void DepthRange 62 "GLclampd zNear, GLclampd zFar") +(void Frustum 96 "GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar") +(void LoadIdentity 157 "void") +(void LoadMatrixf 159 "const GLfloat * m") +(void LoadMatrixd 158 "const GLdouble * m") +(void MatrixMode 174 "GLenum mode") +(void MultMatrixf 176 "const GLfloat * m") +(void MultMatrixd 175 "const GLdouble * m") +(void Ortho 189 "GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar") +(void PopMatrix 205 "void") +(void PushMatrix 210 "void") +(void Rotated 247 "GLdouble angle, GLdouble x, GLdouble y, GLdouble z") +(void Rotatef 248 "GLfloat angle, GLfloat x, GLfloat y, GLfloat z") +(void Scaled 249 "GLdouble x, GLdouble y, GLdouble z") +(void Scalef 250 "GLfloat x, GLfloat y, GLfloat z") +(void Translated 308 "GLdouble x, GLdouble y, GLdouble z") +(void Translatef 309 "GLfloat x, GLfloat y, GLfloat z") +(void Viewport 335 "GLint x, GLint y, GLsizei width, GLsizei height") +(void ArrayElement 3 "GLint i") +(void BindTexture 5 "GLenum target, GLenum texture") +(void ColorPointer 51 "GLint size, GLenum type, GLsizei stride, const GLvoid * pointer") +(void DisableClientState 64 "GLenum array") +(void DrawArrays 65 "GLenum mode, GLint first, GLsizei count") +(void DrawElements 67 "GLenum mode, GLsizei count, GLenum type, const GLvoid * indices") +(void EdgeFlagPointer 70 "GLsizei stride, const GLvoid * pointer") +(void EnableClientState 73 "GLenum array") +(void IndexPointer 130 "GLenum type, GLsizei stride, const GLvoid * pointer") +(void Indexub 139 "GLubyte c") +(void Indexubv 140 "const GLubyte * c") +(void InterleavedArrays 142 "GLenum format, GLsizei stride, const GLvoid * pointer") +(void NormalPointer 188 "GLenum type, GLsizei stride, const GLvoid * pointer") +(void PolygonOffset 201 "GLfloat factor, GLfloat units") +(void TexCoordPointer 289 "GLint size, GLenum type, GLsizei stride, const GLvoid * pointer") +(void VertexPointer 334 "GLint size, GLenum type, GLsizei stride, const GLvoid * pointer") +(GLboolean AreTexturesResident 2 "GLsizei n, const GLenum * textures, GLboolean * residences") +(void CopyTexImage1D 53 "GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border") +(void CopyTexImage2D 54 "GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border") +(void CopyTexSubImage1D 55 "GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width") +(void CopyTexSubImage2D 56 "GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height") +(void DeleteTextures 59 "GLsizei n, const GLenum * textures") +(void GenTextures 98 "GLsizei n, GLenum * textures") +(void GetPointerv 115 "GLenum pname, GLvoid * * params") +(GLboolean IsTexture 145 "GLenum texture") +(void PrioritizeTextures 207 "GLsizei n, const GLenum * textures, const GLclampf * priorities") +(void TexSubImage1D 306 "GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels") +(void TexSubImage2D 307 "GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels") +(void PopClientAttrib 204 "void") +(void PushClientAttrib 209 "GLbitfield mask") +(void BlendColor 337 "GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha") +(void BlendEquation 338 "GLenum mode") +(void DrawRangeElements 405 "GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices") +(void ColorTable 406 "GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table") +(void ColorTableParameterfv 407 "GLenum target, GLenum pname, const GLfloat * params") +(void ColorTableParameteriv 408 "GLenum target, GLenum pname, const GLint * params") +(void CopyColorTable 409 "GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width") +(void GetColorTable 410 "GLenum target, GLenum format, GLenum type, GLvoid * table") +(void GetColorTableParameterfv 411 "GLenum target, GLenum pname, GLfloat * params") +(void GetColorTableParameteriv 412 "GLenum target, GLenum pname, GLint * params") +(void ColorSubTable 413 "GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data") +(void CopyColorSubTable 414 "GLenum target, GLsizei start, GLint x, GLint y, GLsizei width") +(void ConvolutionFilter1D 415 "GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image") +(void ConvolutionFilter2D 416 "GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image") +(void ConvolutionParameterf 417 "GLenum target, GLenum pname, GLfloat params") +(void ConvolutionParameterfv 418 "GLenum target, GLenum pname, const GLfloat * params") +(void ConvolutionParameteri 419 "GLenum target, GLenum pname, GLint params") +(void ConvolutionParameteriv 420 "GLenum target, GLenum pname, const GLint * params") +(void CopyConvolutionFilter1D 421 "GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width") +(void CopyConvolutionFilter2D 422 "GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height") +(void GetConvolutionFilter 423 "GLenum target, GLenum format, GLenum type, GLvoid * image") +(void GetConvolutionParameterfv 424 "GLenum target, GLenum pname, GLfloat * params") +(void GetConvolutionParameteriv 425 "GLenum target, GLenum pname, GLint * params") +(void GetSeparableFilter 426 "GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span") +(void SeparableFilter2D 427 "GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column") +(void GetHistogram 428 "GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values") +(void GetHistogramParameterfv 429 "GLenum target, GLenum pname, GLfloat * params") +(void GetHistogramParameteriv 430 "GLenum target, GLenum pname, GLint * params") +(void GetMinmax 431 "GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values") +(void GetMinmaxParameterfv 432 "GLenum target, GLenum pname, GLfloat * params") +(void GetMinmaxParameteriv 433 "GLenum target, GLenum pname, GLint * params") +(void Histogram 434 "GLenum target, GLsizei width, GLenum internalformat, GLboolean sink") +(void Minmax 435 "GLenum target, GLenum internalformat, GLboolean sink") +(void ResetHistogram 436 "GLenum target") +(void ResetMinmax 437 "GLenum target") +(void TexImage3D 438 "GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels") +(void TexSubImage3D 439 "GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels") +(void CopyTexSubImage3D 440 "GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height") +(void ActiveTextureARB 342 "GLenum texture") +(void ClientActiveTextureARB 341 "GLenum texture") +(void MultiTexCoord1dARB 343 "GLenum target, GLdouble s") +(void MultiTexCoord1dvARB 344 "GLenum target, const GLdouble * v") +(void MultiTexCoord1fARB 345 "GLenum target, GLfloat s") +(void MultiTexCoord1fvARB 346 "GLenum target, const GLfloat * v") +(void MultiTexCoord1iARB 347 "GLenum target, GLint s") +(void MultiTexCoord1ivARB 348 "GLenum target, const GLint * v") +(void MultiTexCoord1sARB 349 "GLenum target, GLshort s") +(void MultiTexCoord1svARB 350 "GLenum target, const GLshort * v") +(void MultiTexCoord2dARB 351 "GLenum target, GLdouble s, GLdouble t") +(void MultiTexCoord2dvARB 352 "GLenum target, const GLdouble * v") +(void MultiTexCoord2fARB 353 "GLenum target, GLfloat s, GLfloat t") +(void MultiTexCoord2fvARB 354 "GLenum target, const GLfloat * v") +(void MultiTexCoord2iARB 355 "GLenum target, GLint s, GLint t") +(void MultiTexCoord2ivARB 356 "GLenum target, const GLint * v") +(void MultiTexCoord2sARB 357 "GLenum target, GLshort s, GLshort t") +(void MultiTexCoord2svARB 358 "GLenum target, const GLshort * v") +(void MultiTexCoord3dARB 359 "GLenum target, GLdouble s, GLdouble t, GLdouble r") +(void MultiTexCoord3dvARB 360 "GLenum target, const GLdouble * v") +(void MultiTexCoord3fARB 361 "GLenum target, GLfloat s, GLfloat t, GLfloat r") +(void MultiTexCoord3fvARB 362 "GLenum target, const GLfloat * v") +(void MultiTexCoord3iARB 363 "GLenum target, GLint s, GLint t, GLint r") +(void MultiTexCoord3ivARB 364 "GLenum target, const GLint * v") +(void MultiTexCoord3sARB 365 "GLenum target, GLshort s, GLshort t, GLshort r") +(void MultiTexCoord3svARB 366 "GLenum target, const GLshort * v") +(void MultiTexCoord4dARB 367 "GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q") +(void MultiTexCoord4dvARB 368 "GLenum target, const GLdouble * v") +(void MultiTexCoord4fARB 369 "GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q") +(void MultiTexCoord4fvARB 370 "GLenum target, const GLfloat * v") +(void MultiTexCoord4iARB 371 "GLenum target, GLint s, GLint t, GLint r, GLint q") +(void MultiTexCoord4ivARB 372 "GLenum target, const GLint * v") +(void MultiTexCoord4sARB 373 "GLenum target, GLshort s, GLshort t, GLshort r, GLshort q") +(void MultiTexCoord4svARB 374 "GLenum target, const GLshort * v") +(void LoadTransposeMatrixfARB 376 "const GLfloat * m") +(void LoadTransposeMatrixdARB 375 "const GLdouble * m") +(void MultTransposeMatrixfARB 378 "const GLfloat * m") +(void MultTransposeMatrixdARB 377 "const GLdouble * m") +(void SampleCoverageARB 459 "GLclampf value, GLboolean invert") +(void __unused413 -1 "void") +(void PolygonOffsetEXT -1 "GLfloat factor, GLfloat bias" PolygonOffset) +(void GetTexFilterFuncSGIS -1 "GLenum target, GLenum filter, GLfloat * weights") +(void TexFilterFuncSGIS -1 "GLenum target, GLenum filter, GLsizei n, const GLfloat * weights") +(void GetHistogramEXT -1 "GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values" GetHistogram) +(void GetHistogramParameterfvEXT -1 "GLenum target, GLenum pname, GLfloat * params" GetHistogramParameterfv) +(void GetHistogramParameterivEXT -1 "GLenum target, GLenum pname, GLint * params" GetHistogramParameteriv) +(void GetMinmaxEXT -1 "GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values" GetMinmax) +(void GetMinmaxParameterfvEXT -1 "GLenum target, GLenum pname, GLfloat * params" GetMinmaxParameterfv) +(void GetMinmaxParameterivEXT -1 "GLenum target, GLenum pname, GLint * params" GetMinmaxParameteriv) +(void GetConvolutionFilterEXT -1 "GLenum target, GLenum format, GLenum type, GLvoid * image" GetConvolutionFilter) +(void GetConvolutionParameterfvEXT -1 "GLenum target, GLenum pname, GLfloat * params" GetConvolutionParameterfv) +(void GetConvolutionParameterivEXT -1 "GLenum target, GLenum pname, GLint * params" GetConvolutionParameteriv) +(void GetSeparableFilterEXT -1 "GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span" GetSeparableFilter) +(void GetColorTableSGI -1 "GLenum target, GLenum format, GLenum type, GLvoid * table" GetColorTable) +(void GetColorTableParameterfvSGI -1 "GLenum target, GLenum pname, GLfloat * params" GetColorTableParameterfv) +(void GetColorTableParameterivSGI -1 "GLenum target, GLenum pname, GLint * params" GetColorTableParameteriv) +(void PixelTexGenSGIX -1 "GLenum mode") +(void PixelTexGenParameteriSGIS -1 "GLenum pname, GLint param") +(void PixelTexGenParameterivSGIS -1 "GLenum pname, const GLint * params") +(void PixelTexGenParameterfSGIS -1 "GLenum pname, GLfloat param") +(void PixelTexGenParameterfvSGIS -1 "GLenum pname, const GLfloat * params") +(void GetPixelTexGenParameterivSGIS -1 "GLenum pname, GLint * params") +(void GetPixelTexGenParameterfvSGIS -1 "GLenum pname, GLfloat * params") +(void TexImage4DSGIS -1 "GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels") +(void TexSubImage4DSGIS -1 "GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels") +(GLboolean AreTexturesResidentEXT -1 "GLsizei n, const GLenum * textures, GLboolean * residences" AreTexturesResident) +(void GenTexturesEXT -1 "GLsizei n, GLenum * textures" GenTextures) +(GLboolean IsTextureEXT -1 "GLenum texture") +(void DetailTexFuncSGIS -1 "GLenum target, GLsizei n, const GLfloat * points") +(void GetDetailTexFuncSGIS -1 "GLenum target, GLfloat * points") +(void SharpenTexFuncSGIS -1 "GLenum target, GLsizei n, const GLfloat * points") +(void GetSharpenTexFuncSGIS -1 "GLenum target, GLfloat * points") +(void SampleMaskSGIS -1 "GLclampf value, GLboolean invert") +(void SamplePatternSGIS -1 "GLenum pattern") +(void ColorPointerEXT -1 "GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer") +(void EdgeFlagPointerEXT -1 "GLsizei stride, GLsizei count, const GLboolean * pointer") +(void IndexPointerEXT -1 "GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer") +(void NormalPointerEXT -1 "GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer") +(void TexCoordPointerEXT -1 "GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer") +(void VertexPointerEXT -1 "GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer") +(void SpriteParameterfSGIX -1 "GLenum pname, GLfloat param") +(void SpriteParameterfvSGIX -1 "GLenum pname, const GLfloat * params") +(void SpriteParameteriSGIX -1 "GLenum pname, GLint param") +(void SpriteParameterivSGIX -1 "GLenum pname, const GLint * params") +(void PointParameterfEXT 540 "GLenum pname, GLfloat param" PointParameterf) +(void PointParameterfvEXT 541 "GLenum pname, const GLfloat * params" PointParameterfv) +(GLint GetInstrumentsSGIX -1 "void") +(void InstrumentsBufferSGIX -1 "GLsizei size, GLint * buffer") +(GLint PollInstrumentsSGIX -1 "GLint * marker_p") +(void ReadInstrumentsSGIX -1 "GLint marker") +(void StartInstrumentsSGIX -1 "void") +(void StopInstrumentsSGIX -1 "GLint marker") +(void FrameZoomSGIX -1 "GLint factor") +(void TagSampleBufferSGIX -1 "void") +(void ReferencePlaneSGIX -1 "const GLdouble * equation") +(void FlushRasterSGIX -1 "void") +(void GetListParameterfvSGIX -1 "GLuint list, GLenum pname, GLfloat * params") +(void GetListParameterivSGIX -1 "GLuint list, GLenum pname, GLint * params") +(void ListParameterfSGIX -1 "GLuint list, GLenum pname, GLfloat param") +(void ListParameterfvSGIX -1 "GLuint list, GLenum pname, const GLfloat * params") +(void ListParameteriSGIX -1 "GLuint list, GLenum pname, GLint param") +(void ListParameterivSGIX -1 "GLuint list, GLenum pname, const GLint * params") +(void FragmentColorMaterialSGIX -1 "GLenum face, GLenum mode") +(void FragmentLightfSGIX -1 "GLenum light, GLenum pname, GLfloat param") +(void FragmentLightfvSGIX -1 "GLenum light, GLenum pname, const GLfloat * params") +(void FragmentLightiSGIX -1 "GLenum light, GLenum pname, GLint param") +(void FragmentLightivSGIX -1 "GLenum light, GLenum pname, const GLint * params") +(void FragmentLightModelfSGIX -1 "GLenum pname, GLfloat param") +(void FragmentLightModelfvSGIX -1 "GLenum pname, const GLfloat * params") +(void FragmentLightModeliSGIX -1 "GLenum pname, GLint param") +(void FragmentLightModelivSGIX -1 "GLenum pname, const GLint * params") +(void FragmentMaterialfSGIX -1 "GLenum face, GLenum pname, GLfloat param") +(void FragmentMaterialfvSGIX -1 "GLenum face, GLenum pname, const GLfloat * params") +(void FragmentMaterialiSGIX -1 "GLenum face, GLenum pname, GLint param") +(void FragmentMaterialivSGIX -1 "GLenum face, GLenum pname, const GLint * params") +(void GetFragmentLightfvSGIX -1 "GLenum light, GLenum pname, GLfloat * params") +(void GetFragmentLightivSGIX -1 "GLenum light, GLenum pname, GLint * params") +(void GetFragmentMaterialfvSGIX -1 "GLenum face, GLenum pname, GLfloat * params") +(void GetFragmentMaterialivSGIX -1 "GLenum face, GLenum pname, GLint * params") +(void LightEnviSGIX -1 "GLenum pname, GLint param") +(void VertexWeightfEXT -1 "GLfloat weight") +(void VertexWeightfvEXT -1 "const GLfloat * weight") +(void VertexWeightPointerEXT -1 "GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer") +(void FlushVertexArrayRangeNV -1 "void") +(void VertexArrayRangeNV 403 "GLsizei length, const GLvoid * pointer" VertexArrayRangeAPPLE) +(void CombinerParameterfvNV 441 "GLenum pname, const GLfloat * params") +(void CombinerParameterfNV 442 "GLenum pname, GLfloat param") +(void CombinerParameterivNV 443 "GLenum pname, const GLint * params") +(void CombinerParameteriNV 444 "GLenum pname, GLint param") +(void CombinerInputNV 445 "GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage") +(void CombinerOutputNV 446 "GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum") +(void FinalCombinerInputNV 447 "GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage") +(void GetCombinerInputParameterfvNV 448 "GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params") +(void GetCombinerInputParameterivNV 449 "GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params") +(void GetCombinerOutputParameterfvNV 450 "GLenum stage, GLenum portion, GLenum pname, GLfloat * params") +(void GetCombinerOutputParameterivNV 451 "GLenum stage, GLenum portion, GLenum pname, GLint * params") +(void GetFinalCombinerInputParameterfvNV 452 "GLenum variable, GLenum pname, GLfloat * params") +(void GetFinalCombinerInputParameterivNV 453 "GLenum variable, GLenum pname, GLint * params") +(void ResizeBuffersMESA -1 "void") +(void WindowPos2dMESA 569 "GLdouble x, GLdouble y" WindowPos2d) +(void WindowPos2dvMESA 570 "const GLdouble * v" WindowPos2dv) +(void WindowPos2fMESA 571 "GLfloat x, GLfloat y" WindowPos2f) +(void WindowPos2fvMESA 572 "const GLfloat * v" WindowPos2fv) +(void WindowPos2iMESA 573 "GLint x, GLint y" WindowPos2i) +(void WindowPos2ivMESA 574 "const GLint * v" WindowPos2iv) +(void WindowPos2sMESA 575 "GLshort x, GLshort y" WindowPos2s) +(void WindowPos2svMESA 576 "const GLshort * v" WindowPos2sv) +(void WindowPos3dMESA 577 "GLdouble x, GLdouble y, GLdouble z" WindowPos3d) +(void WindowPos3dvMESA 578 "const GLdouble * v" WindowPos3dv) +(void WindowPos3fMESA 579 "GLfloat x, GLfloat y, GLfloat z" WindowPos3f) +(void WindowPos3fvMESA 580 "const GLfloat * v" WindowPos3fv) +(void WindowPos3iMESA 581 "GLint x, GLint y, GLint z" WindowPos3i) +(void WindowPos3ivMESA 582 "const GLint * v" WindowPos3iv) +(void WindowPos3sMESA 583 "GLshort x, GLshort y, GLshort z" WindowPos3s) +(void WindowPos3svMESA 584 "const GLshort * v" WindowPos3sv) +(void WindowPos4dMESA -1 "GLdouble x, GLdouble y, GLdouble z, GLdouble w") +(void WindowPos4dvMESA -1 "const GLdouble * v") +(void WindowPos4fMESA -1 "GLfloat x, GLfloat y, GLfloat z, GLfloat w") +(void WindowPos4fvMESA -1 "const GLfloat * v") +(void WindowPos4iMESA -1 "GLint x, GLint y, GLint z, GLint w") +(void WindowPos4ivMESA -1 "const GLint * v") +(void WindowPos4sMESA -1 "GLshort x, GLshort y, GLshort z, GLshort w") +(void WindowPos4svMESA -1 "const GLshort * v") +(void BlendFuncSeparateEXT 336 "GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha") +(void IndexMaterialEXT -1 "GLenum face, GLenum mode") +(void IndexFuncEXT -1 "GLenum func, GLclampf ref") +(void LockArraysEXT 339 "GLint first, GLsizei count") +(void UnlockArraysEXT 340 "void") +(void CullParameterdvEXT -1 "GLenum pname, GLdouble * params") +(void CullParameterfvEXT -1 "GLenum pname, GLfloat * params") +(void HintPGI -1 "GLenum target, GLint mode") +(void FogCoordfEXT 544 "GLfloat coord") +(void FogCoordfvEXT 545 "const GLfloat * coord") +(void FogCoorddEXT 546 "GLdouble coord") +(void FogCoorddvEXT 547 "const GLdouble * coord") +(void FogCoordPointerEXT 548 "GLenum type, GLsizei stride, const GLvoid * pointer") +;; OpenGL.framework defines these, but doesn't have dispatch slots for them +;; (void GetColorTableEXT -1 "GLenum target, GLenum format, GLenum type, GLvoid * data" GetColorTable) +;; (void GetColorTableParameterivEXT -1 "GLenum target, GLenum pname, GLint * params" GetColorTableParameteriv) +;; (void GetColorTableParameterfvEXT -1 "GLenum target, GLenum pname, GLfloat * params" GetColorTableParameterfv) +(void TbufferMask3DFX -1 "GLuint mask") +(void CompressedTexImage3DARB 379 "GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data") +(void CompressedTexImage2DARB 380 "GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data") +(void CompressedTexImage1DARB 381 "GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data") +(void CompressedTexSubImage3DARB 382 "GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data") +(void CompressedTexSubImage2DARB 383 "GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data") +(void CompressedTexSubImage1DARB 384 "GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data") +(void GetCompressedTexImageARB 385 "GLenum target, GLint level, void * img") +(void SecondaryColor3bEXT 386 "GLbyte red, GLbyte green, GLbyte blue") +(void SecondaryColor3bvEXT 387 "const GLbyte * v") +(void SecondaryColor3dEXT 388 "GLdouble red, GLdouble green, GLdouble blue") +(void SecondaryColor3dvEXT 389 "const GLdouble * v") +(void SecondaryColor3fEXT 390 "GLfloat red, GLfloat green, GLfloat blue") +(void SecondaryColor3fvEXT 391 "const GLfloat * v") +(void SecondaryColor3iEXT 392 "GLint red, GLint green, GLint blue") +(void SecondaryColor3ivEXT 393 "const GLint * v") +(void SecondaryColor3sEXT 394 "GLshort red, GLshort green, GLshort blue") +(void SecondaryColor3svEXT 395 "const GLshort * v") +(void SecondaryColor3ubEXT 396 "GLubyte red, GLubyte green, GLubyte blue") +(void SecondaryColor3ubvEXT 397 "const GLubyte * v") +(void SecondaryColor3uiEXT 398 "GLuint red, GLuint green, GLuint blue") +(void SecondaryColor3uivEXT 399 "const GLuint * v") +(void SecondaryColor3usEXT 400 "GLushort red, GLushort green, GLushort blue") +(void SecondaryColor3usvEXT 401 "const GLushort * v") +(void SecondaryColorPointerEXT 402 "GLint size, GLenum type, GLsizei stride, const GLvoid * pointer") +(GLboolean AreProgramsResidentNV -1 "GLsizei n, const GLuint * ids, GLboolean * residences") +(void BindProgramNV 471 "GLenum target, GLuint id" BindProgramARB) +(void DeleteProgramsNV 472 "GLsizei n, const GLuint * ids" DeleteProgramsARB) +(void ExecuteProgramNV -1 "GLenum target, GLuint id, const GLfloat * params") +(void GenProgramsNV 473 "GLsizei n, GLuint * ids" GenProgramsARB) +(void GetProgramParameterdvNV -1 "GLenum target, GLuint index, GLenum pname, GLdouble * params") +(void GetProgramParameterfvNV -1 "GLenum target, GLuint index, GLenum pname, GLfloat * params") +(void GetProgramivNV -1 "GLuint id, GLenum pname, GLint * params") +(void GetProgramStringNV -1 "GLuint id, GLenum pname, GLubyte * program") +(void GetTrackMatrixivNV -1 "GLenum target, GLuint address, GLenum pname, GLint * params") +(void GetVertexAttribdvNV 514 "GLuint index, GLenum pname, GLdouble * params" GetVertexAttribdvARB) +(void GetVertexAttribfvNV 515 "GLuint index, GLenum pname, GLfloat * params" GetVertexAttribfvARB) +(void GetVertexAttribivNV 516 "GLuint index, GLenum pname, GLint * params" GetVertexAttribivNV) +(void GetVertexAttribPointervNV 517 "GLuint index, GLenum pname, GLvoid ** pointer" GetVertexAttribPointervARB) +(GLboolean IsProgramNV 474 "GLuint id" IsProgramARB) +(void LoadProgramNV -1 "GLenum target, GLuint id, GLsizei len, const GLubyte * program") +(void ProgramParameter4dNV -1 "GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w") +(void ProgramParameter4dvNV -1 "GLenum target, GLuint index, const GLdouble * params") +(void ProgramParameter4fNV -1 "GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w") +(void ProgramParameter4fvNV -1 "GLenum target, GLuint index, const GLfloat * params") +(void ProgramParameters4dvNV -1 "GLenum target, GLuint index, GLuint num, const GLdouble * params") +(void ProgramParameters4fvNV -1 "GLenum target, GLuint index, GLuint num, const GLfloat * params") +(void RequestResidentProgramsNV -1 "GLsizei n, const GLuint * ids") +(void TrackMatrixNV -1 "GLenum target, GLuint address, GLenum matrix, GLenum transform") +(void VertexAttribPointerNV -1 "GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer") +(void VertexAttrib1dNV 477 "GLuint index, GLdouble x" VertexAttrib1dARB) +(void VertexAttrib1dvNV 490 "GLuint index, const GLdouble * v" VertexAttrib1dvARB) +(void VertexAttrib1fNV 476 "GLuint index, GLfloat x" VertexAttrib1fARB) +(void VertexAttrib1fvNV 489 "GLuint index, const GLfloat * v" VertexAttrib1fvARB) +(void VertexAttrib1sNV 475 "GLuint index, GLshort x" VertexAttrib1sARB) +(void VertexAttrib1svNV 488 "GLuint index, const GLshort * v" VertexAttrib1svARB) +(void VertexAttrib2dNV 480 "GLuint index, GLdouble x, GLdouble y" VertexAttrib2dARB) +(void VertexAttrib2dvNV 493 "GLuint index, const GLdouble * v" VertexAttrib2dvARB) +(void VertexAttrib2fNV 479 "GLuint index, GLfloat x, GLfloat y" VertexAttrib2fARB) +(void VertexAttrib2fvNV 492 "GLuint index, const GLfloat * v" VertexAttrib2fvARB) +(void VertexAttrib2sNV 478 "GLuint index, GLshort x, GLshort y" VertexAttrib2sARB) +(void VertexAttrib2svNV 491 "GLuint index, const GLshort * v" VertexAttrib2svARB) +(void VertexAttrib3dNV 483 "GLuint index, GLdouble x, GLdouble y, GLdouble z" VertexAttrib3dARB) +(void VertexAttrib3dvNV 496 "GLuint index, const GLdouble * v" VertexAttrib3dvARB) +(void VertexAttrib3fNV 482 "GLuint index, GLfloat x, GLfloat y, GLfloat z" VertexAttrib3fARB) +(void VertexAttrib3fvNV 495 "GLuint index, const GLfloat * v" VertexAttrib3fvARB) +(void VertexAttrib3sNV 481 "GLuint index, GLshort x, GLshort y, GLshort z" VertexAttrib3sARB) +(void VertexAttrib3svNV 494 "GLuint index, const GLshort * v" VertexAttrib3svARB) +(void VertexAttrib4dNV 486 "GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w" VertexAttrib4dARB) +(void VertexAttrib4dvNV 504 "GLuint index, const GLdouble * v" VertexAttrib4dvARB) +(void VertexAttrib4fNV 485 "GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w" VertexAttrib4fARB) +(void VertexAttrib4fvNV 503 "GLuint index, const GLfloat * v" VertexAttrib4fvARB) +(void VertexAttrib4sNV 484 "GLuint index, GLshort x, GLshort y, GLshort z, GLshort w" VertexAttrib4sARB) +(void VertexAttrib4svNV 498 "GLuint index, const GLshort * v" VertexAttrib4svARB) +(void VertexAttrib4ubNV 487 "GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w" VertexAttrib4NubARB) +(void VertexAttrib4ubvNV 500 "GLuint index, const GLubyte * v" VertexAttrib4ubvARB) +(void VertexAttribs1dvNV -1 "GLuint index, GLsizei n, const GLdouble * v") +(void VertexAttribs1fvNV -1 "GLuint index, GLsizei n, const GLfloat * v") +(void VertexAttribs1svNV -1 "GLuint index, GLsizei n, const GLshort * v") +(void VertexAttribs2dvNV -1 "GLuint index, GLsizei n, const GLdouble * v") +(void VertexAttribs2fvNV -1 "GLuint index, GLsizei n, const GLfloat * v") +(void VertexAttribs2svNV -1 "GLuint index, GLsizei n, const GLshort * v") +(void VertexAttribs3dvNV -1 "GLuint index, GLsizei n, const GLdouble * v") +(void VertexAttribs3fvNV -1 "GLuint index, GLsizei n, const GLfloat * v") +(void VertexAttribs3svNV -1 "GLuint index, GLsizei n, const GLshort * v") +(void VertexAttribs4dvNV -1 "GLuint index, GLsizei n, const GLdouble * v") +(void VertexAttribs4fvNV -1 "GLuint index, GLsizei n, const GLfloat * v") +(void VertexAttribs4svNV -1 "GLuint index, GLsizei n, const GLshort * v") +(void VertexAttribs4ubvNV -1 "GLuint index, GLsizei n, const GLubyte * v") +(void PointParameteriNV 542 "GLenum pname, GLint params") +(void PointParameterivNV 543 "GLenum pname, const GLint * params") +(void MultiDrawArraysEXT 567 "GLenum mode, GLint * first, GLsizei * count, GLsizei primcount") +(void MultiDrawElementsEXT 568 "GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount") +(void ActiveStencilFaceEXT 585 "GLenum face") +(void DeleteFencesNV -1 "GLsizei n, const GLuint * fences") +(void GenFencesNV -1 "GLsizei n, GLuint * fences") +(GLboolean IsFenceNV -1 "GLuint fence") +(GLboolean TestFenceNV -1 "GLuint fence") +(void GetFenceivNV -1 "GLuint fence, GLenum pname, GLint * params") +(void FinishFenceNV -1 "GLuint fence") +(void SetFenceNV -1 "GLuint fence, GLenum condition") +(void VertexAttrib4bvARB 497 "GLuint index, const GLbyte * v") +(void VertexAttrib4ivARB 499 "GLuint index, const GLint * v") +(void VertexAttrib4ubvARB 500 "GLuint index, const GLubyte * v") +(void VertexAttrib4usvARB 501 "GLuint index, const GLushort * v") +(void VertexAttrib4uivARB 502 "GLuint index, const GLuint * v") +(void VertexAttrib4NbvARB 505 "GLuint index, const GLbyte * v") +(void VertexAttrib4NsvARB 498 "GLuint index, const GLshort * v") +(void VertexAttrib4NivARB 507 "GLuint index, const GLint * v") +(void VertexAttrib4NusvARB 509 "GLuint index, const GLushort * v") +(void VertexAttrib4NuivARB 510 "GLuint index, const GLuint * v") +(void VertexAttribPointerARB 511 "GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer") +(void EnableVertexAttribArrayARB 512 "GLuint index") +(void DisableVertexAttribArrayARB 513 "GLuint index") +(void ProgramStringARB 530 "GLenum target, GLenum format, GLsizei len, const GLvoid * string") +(void ProgramEnvParameter4dARB 518 "GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w") +(void ProgramEnvParameter4dvARB 519 "GLenum target, GLuint index, const GLdouble * params") +(void ProgramEnvParameter4fARB 520 "GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w") +(void ProgramEnvParameter4fvARB 521 "GLenum target, GLuint index, const GLfloat * params") +(void ProgramLocalParameter4dARB 522 "GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w") +(void ProgramLocalParameter4dvARB 523 "GLenum target, GLuint index, const GLdouble * params") +(void ProgramLocalParameter4fARB 524 "GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w") +(void ProgramLocalParameter4fvARB 525 "GLenum target, GLuint index, const GLfloat * params") +(void GetProgramEnvParameterdvARB 526 "GLenum target, GLuint index, GLdouble * params") +(void GetProgramEnvParameterfvARB 527 "GLenum target, GLuint index, GLfloat * params") +(void GetProgramLocalParameterdvARB 528 "GLenum target, GLuint index, GLdouble * params") +(void GetProgramLocalParameterfvARB 529 "GLenum target, GLuint index, GLfloat * params") +(void GetProgramivARB 532 "GLenum target, GLenum pname, GLint * params") +(void GetProgramStringARB 531 "GLenum target, GLenum pname, GLvoid * string") +(void ProgramNamedParameter4fNV -1 "GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w") +(void ProgramNamedParameter4dNV -1 "GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w") +(void ProgramNamedParameter4fvNV -1 "GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v") +(void ProgramNamedParameter4dvNV -1 "GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v") +(void GetProgramNamedParameterfvNV -1 "GLuint id, GLsizei len, const GLubyte * name, GLfloat * params") +(void GetProgramNamedParameterdvNV -1 "GLuint id, GLsizei len, const GLubyte * name, GLdouble * params") +;; On newer versions of Mac OS X, OpenGL.framework defines these but +;; doesn't have dispatch slots for them. On earlier versions, they are +;; not defined. +;; if MAC_OS_X_VERSION < 10.3.4 +;; (void BindBufferARB -1 "GLenum target, GLuint buffer") +;; (void BufferDataARB -1 "GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage") +;; (void BufferSubDataARB -1 "GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data") +;; (void DeleteBuffersARB -1 "GLsizei n, const GLuint * buffer") +;; (void GenBuffersARB -1 "GLsizei n, GLuint * buffer") +;; (void GetBufferParameterivARB -1 "GLenum target, GLenum pname, GLint * params") +;; (void GetBufferPointervARB -1 "GLenum target, GLenum pname, GLvoid ** params") +;; (void GetBufferSubDataARB -1 "GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data") +;; (GLboolean IsBufferARB -1 "GLuint buffer") +;; (void* MapBufferARB -1 "GLenum target, GLenum access") +;; (GLboolean UnmapBufferARB -1 "GLenum target") +;; (void DepthBoundsEXT -1 "GLclampd zmin, GLclampd zmax") +;; endif +;; if MAC_OS_X_VERSION < 10.3.0 +;; (void GenQueriesARB -1 "GLsizei n, GLuint * ids") +;; (void DeleteQueriesARB -1 "GLsizei n, const GLuint * ids") +;; (GLboolean IsQueryARB -1 "GLuint id") +;; (void BeginQueryARB -1 "GLenum target, GLuint id") +;; (void EndQueryARB -1 "GLenum target") +;; (void GetQueryivARB -1 "GLenum target, GLenum pname, GLint * params") +;; (void GetQueryObjectivARB -1 "GLuint id, GLenum pname, GLint * params") +;; (void GetQueryObjectuivARB -1 "GLuint id, GLenum pname, GLuint * params") +;; endif +(void MultiModeDrawArraysIBM -1 "const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride") +(void MultiModeDrawElementsIBM -1 "const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride") +;; if MAC_OS_X_VERSION < 10.3.4 +;; (void BlendEquationSeparateEXT 458 "GLenum modeRGB, GLenum modeA" BlendEquationSeparateATI) +;; else +(void BlendEquationSeparateEXT 458 "GLenum modeRGB, GLenum modeA") +;; endif + +;; Entry points that exist in standard XFree86 libGL, but aren't in the +;; Mesa dispatch table, and aren't in OpenGL.framework + +(void ArrayElementEXT -1 "GLint i" ArrayElement) +(void BindTextureEXT -1 "GLenum target, GLuint texture" BindTexture) +(void BlendFuncSeparateINGR -1 "GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha" BlendFuncSeparateEXT) +(void ColorTableParameterfvSGI -1 "GLenum target, GLenum pname, const GLfloat * params" ColorTableParameterfv) +(void ColorTableParameterivSGI -1 "GLenum target, GLenum pname, const GLint * params" ColorTableParameteriv) +(void ColorTableSGI -1 "GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table" ColorTable) +(void ConvolutionFilter1DEXT -1 "GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image" ConvolutionFilter1D) +(void ConvolutionFilter2DEXT -1 "GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image" ConvolutionFilter2D) +(void ConvolutionParameterfEXT -1 "GLenum target, GLenum pname, GLfloat params" ConvolutionParameterf) +(void ConvolutionParameterfvEXT -1 "GLenum target, GLenum pname, const GLfloat * params" ConvolutionParameterfv) +(void ConvolutionParameteriEXT -1 "GLenum target, GLenum pname, GLint params" ConvolutionParameteri) +(void ConvolutionParameterivEXT -1 "GLenum target, GLenum pname, const GLint * params" ConvolutionParameteriv) +(void CopyColorSubTableEXT -1 "GLenum target, GLsizei start, GLint x, GLint y, GLsizei width" CopyColorSubTable) +(void CopyColorTableSGI -1 "GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width" CopyColorTable) +(void CopyConvolutionFilter1DEXT -1 "GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width" CopyConvolutionFilter1D) +(void CopyConvolutionFilter2DEXT -1 "GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height" CopyConvolutionFilter2D) +(void CopyTexImage1DEXT -1 "GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border" CopyTexImage1D) +(void CopyTexImage2DEXT -1 "GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border" CopyTexImage2D) +(void CopyTexSubImage1DEXT -1 "GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width" CopyTexSubImage1D) +(void CopyTexSubImage2DEXT -1 "GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height" CopyTexSubImage2D) +(void CopyTexSubImage3DEXT -1 "GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height" CopyTexSubImage3D) +(void DeleteTexturesEXT -1 "GLsizei n, const GLuint *textures" DeleteTextures) +(void DrawArraysEXT -1 "GLenum mode, GLint first, GLsizei count" DrawArrays) +(void GetPointervEXT -1 "GLenum pname, GLvoid * * params" GetPointerv) +(void HistogramEXT -1 "GLenum target, GLsizei width, GLenum internalformat, GLboolean sink" Histogram) +(void MinmaxEXT -1 "GLenum target, GLenum internalformat, GLboolean sink" Minmax) +(void PointParameterfSGIS -1 "GLenum pname, GLfloat param" PointParameterf) +(void PointParameterfvSGIS -1 "GLenum pname, const GLfloat * params" PointParameterfv) +(void PointParameteri -1 "GLenum pname, GLint params" PointParameteriNV) +(void PointParameteriv -1 "GLenum pname, const GLint * params" PointParameterivNV) +(void PrioritizeTexturesEXT -1 "GLsizei n, const GLenum * textures, const GLclampf * priorities" PrioritizeTextures) +(void ResetHistogramEXT -1 "GLenum target" ResetHistogram) +(void ResetMinmaxEXT -1 "GLenum target" ResetMinmax) +(void SampleMaskEXT -1 "GLclampf value, GLboolean invert" SampleMaskSGIS) +(void SamplePatternEXT -1 "GLenum pattern" SamplePatternSGIS) +(void SeparableFilter2DEXT -1 "GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column" SeparableFilter2D) +(void TexImage3DEXT -1 "GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels" TexImage3D) +(void TexSubImage1DEXT -1 "GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels" TexSubImage1D) +(void TexSubImage2DEXT -1 "GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels" TexSubImage2D) +(void TexSubImage3DEXT -1 "GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels" TexSubImage3D) +;; if MAC_OS_X_VERSION < 10.3.4 +;; (void BindBuffer -1 "GLenum target, GLuint buffer" BindBufferARB) +;; (void BufferData -1 "GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage" BufferDataARB) +;; (void BufferSubData -1 "GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data" BufferSubDataARB) +;; (void DeleteBuffers -1 "GLsizei n, const GLuint * buffer" DeleteBuffersARB) +;; (void GenBuffers -1 "GLsizei n, GLuint * buffer" GenBuffersARB) +;; (void GetBufferParameteriv -1 "GLenum target, GLenum pname, GLint * params" GetBufferParameterivARB) +;; (void GetBufferPointerv -1 "GLenum target, GLenum pname, GLvoid ** params" GetBufferPointervARB) +;; (void GetBufferSubData -1 "GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data" GetBufferSubDataARB) +;; (GLboolean IsBuffer -1 "GLuint buffer" IsBufferARB) +;; (void* MapBuffer -1 "GLenum target, GLenum access" MapBufferARB) +;; (GLboolean UnmapBuffer -1 "GLenum target" UnmapBufferARB) +;; endif +;; if MAC_OS_X_VERSION < 10.3.0 +;; (void GenQueries -1 "GLsizei n, GLuint * ids" GenQueriesARB) +;; (void DeleteQueries -1 "GLsizei n, const GLuint * ids" DeleteQueriesARB) +;; (GLboolean IsQuery -1 "GLuint id" IsQueryARB) +;; (void BeginQuery -1 "GLenum target, GLuint id" BeginQueryARB) +;; (void EndQuery -1 "GLenum target" EndQueryARB) +;; (void GetQueryiv -1 "GLenum target, GLenum pname, GLint * params" GetQueryivARB) +;; (void GetQueryObjectiv -1 "GLuint id, GLenum pname, GLint * params" GetQueryObjectivARB) +;; (void GetQueryObjectuiv -1 "GLuint id, GLenum pname, GLuint * params" GetQueryObjectuivARB) +;; endif |