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-rw-r--r--nx-X11/lib/GL/apple/dri_dispatch.h3861
1 files changed, 3861 insertions, 0 deletions
diff --git a/nx-X11/lib/GL/apple/dri_dispatch.h b/nx-X11/lib/GL/apple/dri_dispatch.h
new file mode 100644
index 000000000..854bbc302
--- /dev/null
+++ b/nx-X11/lib/GL/apple/dri_dispatch.h
@@ -0,0 +1,3861 @@
+/* dri_dispatch.h -- built automatically, DO NOT EDIT
+ $Id: dri_dispatch.h,v 1.6 2005/07/03 07:00:55 daniels Exp $
+ $XFree86: $ */
+/*
+ Actually, this file has been edited to add necessary
+ dependencies on the version of Mac OS X. Someday the
+ automatic script should handle this.
+ */
+
+DEFUN_LOCAL_VOID (NewList,
+ (void *rend, GLuint list, GLenum mode),
+ (list, mode))
+
+DEFUN_LOCAL_VOID (EndList,
+ (void *rend),
+ ())
+
+DEFUN_LOCAL_VOID (CallList,
+ (void *rend, GLuint list),
+ (list))
+
+DEFUN_LOCAL_VOID (CallLists,
+ (void *rend, GLsizei n, GLenum type, const GLvoid * lists),
+ (n, type, lists))
+
+DEFUN_LOCAL_VOID (DeleteLists,
+ (void *rend, GLuint list, GLsizei range),
+ (list, range))
+
+DEFUN_LOCAL (GLuint, GenLists,
+ (void *rend, GLsizei range),
+ (range))
+
+DEFUN_LOCAL_VOID (ListBase,
+ (void *rend, GLuint base),
+ (base))
+
+DEFUN_LOCAL_VOID (Begin,
+ (void *rend, GLenum mode),
+ (mode))
+
+DEFUN_LOCAL_VOID (Bitmap,
+ (void *rend, GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap),
+ (width, height, xorig, yorig, xmove, ymove, bitmap))
+
+DEFUN_LOCAL_VOID (Color3b,
+ (void *rend, GLbyte red, GLbyte green, GLbyte blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (Color3bv,
+ (void *rend, const GLbyte * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color3d,
+ (void *rend, GLdouble red, GLdouble green, GLdouble blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (Color3dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color3f,
+ (void *rend, GLfloat red, GLfloat green, GLfloat blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (Color3fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color3i,
+ (void *rend, GLint red, GLint green, GLint blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (Color3iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color3s,
+ (void *rend, GLshort red, GLshort green, GLshort blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (Color3sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color3ub,
+ (void *rend, GLubyte red, GLubyte green, GLubyte blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (Color3ubv,
+ (void *rend, const GLubyte * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color3ui,
+ (void *rend, GLuint red, GLuint green, GLuint blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (Color3uiv,
+ (void *rend, const GLuint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color3us,
+ (void *rend, GLushort red, GLushort green, GLushort blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (Color3usv,
+ (void *rend, const GLushort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color4b,
+ (void *rend, GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha),
+ (red, green, blue, alpha))
+
+DEFUN_LOCAL_VOID (Color4bv,
+ (void *rend, const GLbyte * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color4d,
+ (void *rend, GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha),
+ (red, green, blue, alpha))
+
+DEFUN_LOCAL_VOID (Color4dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color4f,
+ (void *rend, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha),
+ (red, green, blue, alpha))
+
+DEFUN_LOCAL_VOID (Color4fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color4i,
+ (void *rend, GLint red, GLint green, GLint blue, GLint alpha),
+ (red, green, blue, alpha))
+
+DEFUN_LOCAL_VOID (Color4iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color4s,
+ (void *rend, GLshort red, GLshort green, GLshort blue, GLshort alpha),
+ (red, green, blue, alpha))
+
+DEFUN_LOCAL_VOID (Color4sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color4ub,
+ (void *rend, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha),
+ (red, green, blue, alpha))
+
+DEFUN_LOCAL_VOID (Color4ubv,
+ (void *rend, const GLubyte * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color4ui,
+ (void *rend, GLuint red, GLuint green, GLuint blue, GLuint alpha),
+ (red, green, blue, alpha))
+
+DEFUN_LOCAL_VOID (Color4uiv,
+ (void *rend, const GLuint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Color4us,
+ (void *rend, GLushort red, GLushort green, GLushort blue, GLushort alpha),
+ (red, green, blue, alpha))
+
+DEFUN_LOCAL_VOID (Color4usv,
+ (void *rend, const GLushort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (EdgeFlag,
+ (void *rend, GLboolean flag),
+ (flag))
+
+DEFUN_LOCAL_VOID (EdgeFlagv,
+ (void *rend, const GLboolean * flag),
+ (flag))
+
+DEFUN_LOCAL_VOID (End,
+ (void *rend),
+ ())
+
+DEFUN_LOCAL_VOID (Indexd,
+ (void *rend, GLdouble c),
+ (c))
+
+DEFUN_LOCAL_VOID (Indexdv,
+ (void *rend, const GLdouble * c),
+ (c))
+
+DEFUN_LOCAL_VOID (Indexf,
+ (void *rend, GLfloat c),
+ (c))
+
+DEFUN_LOCAL_VOID (Indexfv,
+ (void *rend, const GLfloat * c),
+ (c))
+
+DEFUN_LOCAL_VOID (Indexi,
+ (void *rend, GLint c),
+ (c))
+
+DEFUN_LOCAL_VOID (Indexiv,
+ (void *rend, const GLint * c),
+ (c))
+
+DEFUN_LOCAL_VOID (Indexs,
+ (void *rend, GLshort c),
+ (c))
+
+DEFUN_LOCAL_VOID (Indexsv,
+ (void *rend, const GLshort * c),
+ (c))
+
+DEFUN_LOCAL_VOID (Normal3b,
+ (void *rend, GLbyte nx, GLbyte ny, GLbyte nz),
+ (nx, ny, nz))
+
+DEFUN_LOCAL_VOID (Normal3bv,
+ (void *rend, const GLbyte * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Normal3d,
+ (void *rend, GLdouble nx, GLdouble ny, GLdouble nz),
+ (nx, ny, nz))
+
+DEFUN_LOCAL_VOID (Normal3dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Normal3f,
+ (void *rend, GLfloat nx, GLfloat ny, GLfloat nz),
+ (nx, ny, nz))
+
+DEFUN_LOCAL_VOID (Normal3fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Normal3i,
+ (void *rend, GLint nx, GLint ny, GLint nz),
+ (nx, ny, nz))
+
+DEFUN_LOCAL_VOID (Normal3iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Normal3s,
+ (void *rend, GLshort nx, GLshort ny, GLshort nz),
+ (nx, ny, nz))
+
+DEFUN_LOCAL_VOID (Normal3sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (RasterPos2d,
+ (void *rend, GLdouble x, GLdouble y),
+ (x, y))
+
+DEFUN_LOCAL_VOID (RasterPos2dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (RasterPos2f,
+ (void *rend, GLfloat x, GLfloat y),
+ (x, y))
+
+DEFUN_LOCAL_VOID (RasterPos2fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (RasterPos2i,
+ (void *rend, GLint x, GLint y),
+ (x, y))
+
+DEFUN_LOCAL_VOID (RasterPos2iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (RasterPos2s,
+ (void *rend, GLshort x, GLshort y),
+ (x, y))
+
+DEFUN_LOCAL_VOID (RasterPos2sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (RasterPos3d,
+ (void *rend, GLdouble x, GLdouble y, GLdouble z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (RasterPos3dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (RasterPos3f,
+ (void *rend, GLfloat x, GLfloat y, GLfloat z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (RasterPos3fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (RasterPos3i,
+ (void *rend, GLint x, GLint y, GLint z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (RasterPos3iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (RasterPos3s,
+ (void *rend, GLshort x, GLshort y, GLshort z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (RasterPos3sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (RasterPos4d,
+ (void *rend, GLdouble x, GLdouble y, GLdouble z, GLdouble w),
+ (x, y, z, w))
+
+DEFUN_LOCAL_VOID (RasterPos4dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (RasterPos4f,
+ (void *rend, GLfloat x, GLfloat y, GLfloat z, GLfloat w),
+ (x, y, z, w))
+
+DEFUN_LOCAL_VOID (RasterPos4fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (RasterPos4i,
+ (void *rend, GLint x, GLint y, GLint z, GLint w),
+ (x, y, z, w))
+
+DEFUN_LOCAL_VOID (RasterPos4iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (RasterPos4s,
+ (void *rend, GLshort x, GLshort y, GLshort z, GLshort w),
+ (x, y, z, w))
+
+DEFUN_LOCAL_VOID (RasterPos4sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Rectd,
+ (void *rend, GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2),
+ (x1, y1, x2, y2))
+
+DEFUN_LOCAL_VOID (Rectdv,
+ (void *rend, const GLdouble * v1, const GLdouble * v2),
+ (v1, v2))
+
+DEFUN_LOCAL_VOID (Rectf,
+ (void *rend, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2),
+ (x1, y1, x2, y2))
+
+DEFUN_LOCAL_VOID (Rectfv,
+ (void *rend, const GLfloat * v1, const GLfloat * v2),
+ (v1, v2))
+
+DEFUN_LOCAL_VOID (Recti,
+ (void *rend, GLint x1, GLint y1, GLint x2, GLint y2),
+ (x1, y1, x2, y2))
+
+DEFUN_LOCAL_VOID (Rectiv,
+ (void *rend, const GLint * v1, const GLint * v2),
+ (v1, v2))
+
+DEFUN_LOCAL_VOID (Rects,
+ (void *rend, GLshort x1, GLshort y1, GLshort x2, GLshort y2),
+ (x1, y1, x2, y2))
+
+DEFUN_LOCAL_VOID (Rectsv,
+ (void *rend, const GLshort * v1, const GLshort * v2),
+ (v1, v2))
+
+DEFUN_LOCAL_VOID (TexCoord1d,
+ (void *rend, GLdouble s),
+ (s))
+
+DEFUN_LOCAL_VOID (TexCoord1dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord1f,
+ (void *rend, GLfloat s),
+ (s))
+
+DEFUN_LOCAL_VOID (TexCoord1fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord1i,
+ (void *rend, GLint s),
+ (s))
+
+DEFUN_LOCAL_VOID (TexCoord1iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord1s,
+ (void *rend, GLshort s),
+ (s))
+
+DEFUN_LOCAL_VOID (TexCoord1sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord2d,
+ (void *rend, GLdouble s, GLdouble t),
+ (s, t))
+
+DEFUN_LOCAL_VOID (TexCoord2dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord2f,
+ (void *rend, GLfloat s, GLfloat t),
+ (s, t))
+
+DEFUN_LOCAL_VOID (TexCoord2fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord2i,
+ (void *rend, GLint s, GLint t),
+ (s, t))
+
+DEFUN_LOCAL_VOID (TexCoord2iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord2s,
+ (void *rend, GLshort s, GLshort t),
+ (s, t))
+
+DEFUN_LOCAL_VOID (TexCoord2sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord3d,
+ (void *rend, GLdouble s, GLdouble t, GLdouble r),
+ (s, t, r))
+
+DEFUN_LOCAL_VOID (TexCoord3dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord3f,
+ (void *rend, GLfloat s, GLfloat t, GLfloat r),
+ (s, t, r))
+
+DEFUN_LOCAL_VOID (TexCoord3fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord3i,
+ (void *rend, GLint s, GLint t, GLint r),
+ (s, t, r))
+
+DEFUN_LOCAL_VOID (TexCoord3iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord3s,
+ (void *rend, GLshort s, GLshort t, GLshort r),
+ (s, t, r))
+
+DEFUN_LOCAL_VOID (TexCoord3sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord4d,
+ (void *rend, GLdouble s, GLdouble t, GLdouble r, GLdouble q),
+ (s, t, r, q))
+
+DEFUN_LOCAL_VOID (TexCoord4dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord4f,
+ (void *rend, GLfloat s, GLfloat t, GLfloat r, GLfloat q),
+ (s, t, r, q))
+
+DEFUN_LOCAL_VOID (TexCoord4fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord4i,
+ (void *rend, GLint s, GLint t, GLint r, GLint q),
+ (s, t, r, q))
+
+DEFUN_LOCAL_VOID (TexCoord4iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (TexCoord4s,
+ (void *rend, GLshort s, GLshort t, GLshort r, GLshort q),
+ (s, t, r, q))
+
+DEFUN_LOCAL_VOID (TexCoord4sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Vertex2d,
+ (void *rend, GLdouble x, GLdouble y),
+ (x, y))
+
+DEFUN_LOCAL_VOID (Vertex2dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Vertex2f,
+ (void *rend, GLfloat x, GLfloat y),
+ (x, y))
+
+DEFUN_LOCAL_VOID (Vertex2fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Vertex2i,
+ (void *rend, GLint x, GLint y),
+ (x, y))
+
+DEFUN_LOCAL_VOID (Vertex2iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Vertex2s,
+ (void *rend, GLshort x, GLshort y),
+ (x, y))
+
+DEFUN_LOCAL_VOID (Vertex2sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Vertex3d,
+ (void *rend, GLdouble x, GLdouble y, GLdouble z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (Vertex3dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Vertex3f,
+ (void *rend, GLfloat x, GLfloat y, GLfloat z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (Vertex3fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Vertex3i,
+ (void *rend, GLint x, GLint y, GLint z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (Vertex3iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Vertex3s,
+ (void *rend, GLshort x, GLshort y, GLshort z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (Vertex3sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Vertex4d,
+ (void *rend, GLdouble x, GLdouble y, GLdouble z, GLdouble w),
+ (x, y, z, w))
+
+DEFUN_LOCAL_VOID (Vertex4dv,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Vertex4f,
+ (void *rend, GLfloat x, GLfloat y, GLfloat z, GLfloat w),
+ (x, y, z, w))
+
+DEFUN_LOCAL_VOID (Vertex4fv,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Vertex4i,
+ (void *rend, GLint x, GLint y, GLint z, GLint w),
+ (x, y, z, w))
+
+DEFUN_LOCAL_VOID (Vertex4iv,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (Vertex4s,
+ (void *rend, GLshort x, GLshort y, GLshort z, GLshort w),
+ (x, y, z, w))
+
+DEFUN_LOCAL_VOID (Vertex4sv,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (ClipPlane,
+ (void *rend, GLenum plane, const GLdouble * equation),
+ (plane, equation))
+
+DEFUN_LOCAL_VOID (ColorMaterial,
+ (void *rend, GLenum face, GLenum mode),
+ (face, mode))
+
+DEFUN_LOCAL_VOID (CullFace,
+ (void *rend, GLenum mode),
+ (mode))
+
+DEFUN_LOCAL_VOID (Fogf,
+ (void *rend, GLenum pname, GLfloat param),
+ (pname, param))
+
+DEFUN_LOCAL_VOID (Fogfv,
+ (void *rend, GLenum pname, const GLfloat * params),
+ (pname, params))
+
+DEFUN_LOCAL_VOID (Fogi,
+ (void *rend, GLenum pname, GLint param),
+ (pname, param))
+
+DEFUN_LOCAL_VOID (Fogiv,
+ (void *rend, GLenum pname, const GLint * params),
+ (pname, params))
+
+DEFUN_LOCAL_VOID (FrontFace,
+ (void *rend, GLenum mode),
+ (mode))
+
+DEFUN_LOCAL_VOID (Hint,
+ (void *rend, GLenum target, GLenum mode),
+ (target, mode))
+
+DEFUN_LOCAL_VOID (Lightf,
+ (void *rend, GLenum light, GLenum pname, GLfloat param),
+ (light, pname, param))
+
+DEFUN_LOCAL_VOID (Lightfv,
+ (void *rend, GLenum light, GLenum pname, const GLfloat * params),
+ (light, pname, params))
+
+DEFUN_LOCAL_VOID (Lighti,
+ (void *rend, GLenum light, GLenum pname, GLint param),
+ (light, pname, param))
+
+DEFUN_LOCAL_VOID (Lightiv,
+ (void *rend, GLenum light, GLenum pname, const GLint * params),
+ (light, pname, params))
+
+DEFUN_LOCAL_VOID (LightModelf,
+ (void *rend, GLenum pname, GLfloat param),
+ (pname, param))
+
+DEFUN_LOCAL_VOID (LightModelfv,
+ (void *rend, GLenum pname, const GLfloat * params),
+ (pname, params))
+
+DEFUN_LOCAL_VOID (LightModeli,
+ (void *rend, GLenum pname, GLint param),
+ (pname, param))
+
+DEFUN_LOCAL_VOID (LightModeliv,
+ (void *rend, GLenum pname, const GLint * params),
+ (pname, params))
+
+DEFUN_LOCAL_VOID (LineStipple,
+ (void *rend, GLint factor, GLushort pattern),
+ (factor, pattern))
+
+DEFUN_LOCAL_VOID (LineWidth,
+ (void *rend, GLfloat width),
+ (width))
+
+DEFUN_LOCAL_VOID (Materialf,
+ (void *rend, GLenum face, GLenum pname, GLfloat param),
+ (face, pname, param))
+
+DEFUN_LOCAL_VOID (Materialfv,
+ (void *rend, GLenum face, GLenum pname, const GLfloat * params),
+ (face, pname, params))
+
+DEFUN_LOCAL_VOID (Materiali,
+ (void *rend, GLenum face, GLenum pname, GLint param),
+ (face, pname, param))
+
+DEFUN_LOCAL_VOID (Materialiv,
+ (void *rend, GLenum face, GLenum pname, const GLint * params),
+ (face, pname, params))
+
+DEFUN_LOCAL_VOID (PointSize,
+ (void *rend, GLfloat size),
+ (size))
+
+DEFUN_LOCAL_VOID (PolygonMode,
+ (void *rend, GLenum face, GLenum mode),
+ (face, mode))
+
+DEFUN_LOCAL_VOID (PolygonStipple,
+ (void *rend, const GLubyte * mask),
+ (mask))
+
+DEFUN_LOCAL_VOID (Scissor,
+ (void *rend, GLint x, GLint y, GLsizei width, GLsizei height),
+ (x, y, width, height))
+
+DEFUN_LOCAL_VOID (ShadeModel,
+ (void *rend, GLenum mode),
+ (mode))
+
+DEFUN_LOCAL_VOID (TexParameterf,
+ (void *rend, GLenum target, GLenum pname, GLfloat param),
+ (target, pname, param))
+
+DEFUN_LOCAL_VOID (TexParameterfv,
+ (void *rend, GLenum target, GLenum pname, const GLfloat * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (TexParameteri,
+ (void *rend, GLenum target, GLenum pname, GLint param),
+ (target, pname, param))
+
+DEFUN_LOCAL_VOID (TexParameteriv,
+ (void *rend, GLenum target, GLenum pname, const GLint * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (TexImage1D,
+ (void *rend, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels),
+ (target, level, internalformat, width, border, format, type, pixels))
+
+DEFUN_LOCAL_VOID (TexImage2D,
+ (void *rend, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels),
+ (target, level, internalformat, width, height, border, format, type, pixels))
+
+DEFUN_LOCAL_VOID (TexEnvf,
+ (void *rend, GLenum target, GLenum pname, GLfloat param),
+ (target, pname, param))
+
+DEFUN_LOCAL_VOID (TexEnvfv,
+ (void *rend, GLenum target, GLenum pname, const GLfloat * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (TexEnvi,
+ (void *rend, GLenum target, GLenum pname, GLint param),
+ (target, pname, param))
+
+DEFUN_LOCAL_VOID (TexEnviv,
+ (void *rend, GLenum target, GLenum pname, const GLint * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (TexGend,
+ (void *rend, GLenum coord, GLenum pname, GLdouble param),
+ (coord, pname, param))
+
+DEFUN_LOCAL_VOID (TexGendv,
+ (void *rend, GLenum coord, GLenum pname, const GLdouble * params),
+ (coord, pname, params))
+
+DEFUN_LOCAL_VOID (TexGenf,
+ (void *rend, GLenum coord, GLenum pname, GLfloat param),
+ (coord, pname, param))
+
+DEFUN_LOCAL_VOID (TexGenfv,
+ (void *rend, GLenum coord, GLenum pname, const GLfloat * params),
+ (coord, pname, params))
+
+DEFUN_LOCAL_VOID (TexGeni,
+ (void *rend, GLenum coord, GLenum pname, GLint param),
+ (coord, pname, param))
+
+DEFUN_LOCAL_VOID (TexGeniv,
+ (void *rend, GLenum coord, GLenum pname, const GLint * params),
+ (coord, pname, params))
+
+DEFUN_LOCAL_VOID (FeedbackBuffer,
+ (void *rend, GLsizei size, GLenum type, GLfloat * buffer),
+ (size, type, buffer))
+
+DEFUN_LOCAL_VOID (SelectBuffer,
+ (void *rend, GLsizei size, GLuint * buffer),
+ (size, buffer))
+
+DEFUN_LOCAL (GLint, RenderMode,
+ (void *rend, GLenum mode),
+ (mode))
+
+DEFUN_LOCAL_VOID (InitNames,
+ (void *rend),
+ ())
+
+DEFUN_LOCAL_VOID (LoadName,
+ (void *rend, GLuint name),
+ (name))
+
+DEFUN_LOCAL_VOID (PassThrough,
+ (void *rend, GLfloat token),
+ (token))
+
+DEFUN_LOCAL_VOID (PopName,
+ (void *rend),
+ ())
+
+DEFUN_LOCAL_VOID (PushName,
+ (void *rend, GLuint name),
+ (name))
+
+DEFUN_LOCAL_VOID (DrawBuffer,
+ (void *rend, GLenum mode),
+ (mode))
+
+DEFUN_LOCAL_VOID (Clear,
+ (void *rend, GLbitfield mask),
+ (mask))
+
+DEFUN_LOCAL_VOID (ClearAccum,
+ (void *rend, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha),
+ (red, green, blue, alpha))
+
+DEFUN_LOCAL_VOID (ClearIndex,
+ (void *rend, GLfloat c),
+ (c))
+
+DEFUN_LOCAL_VOID (ClearColor,
+ (void *rend, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha),
+ (red, green, blue, alpha))
+
+DEFUN_LOCAL_VOID (ClearStencil,
+ (void *rend, GLint s),
+ (s))
+
+DEFUN_LOCAL_VOID (ClearDepth,
+ (void *rend, GLclampd depth),
+ (depth))
+
+DEFUN_LOCAL_VOID (StencilMask,
+ (void *rend, GLuint mask),
+ (mask))
+
+DEFUN_LOCAL_VOID (ColorMask,
+ (void *rend, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha),
+ (red, green, blue, alpha))
+
+DEFUN_LOCAL_VOID (DepthMask,
+ (void *rend, GLboolean flag),
+ (flag))
+
+DEFUN_LOCAL_VOID (IndexMask,
+ (void *rend, GLuint mask),
+ (mask))
+
+DEFUN_LOCAL_VOID (Accum,
+ (void *rend, GLenum op, GLfloat value),
+ (op, value))
+
+DEFUN_LOCAL_VOID (Disable,
+ (void *rend, GLenum cap),
+ (cap))
+
+DEFUN_LOCAL_VOID (Enable,
+ (void *rend, GLenum cap),
+ (cap))
+
+DEFUN_LOCAL_VOID (Finish,
+ (void *rend),
+ ())
+
+DEFUN_LOCAL_VOID (Flush,
+ (void *rend),
+ ())
+
+DEFUN_LOCAL_VOID (PopAttrib,
+ (void *rend),
+ ())
+
+DEFUN_LOCAL_VOID (PushAttrib,
+ (void *rend, GLbitfield mask),
+ (mask))
+
+DEFUN_LOCAL_VOID (Map1d,
+ (void *rend, GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points),
+ (target, u1, u2, stride, order, points))
+
+DEFUN_LOCAL_VOID (Map1f,
+ (void *rend, GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points),
+ (target, u1, u2, stride, order, points))
+
+DEFUN_LOCAL_VOID (Map2d,
+ (void *rend, GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points),
+ (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points))
+
+DEFUN_LOCAL_VOID (Map2f,
+ (void *rend, GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points),
+ (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points))
+
+DEFUN_LOCAL_VOID (MapGrid1d,
+ (void *rend, GLint un, GLdouble u1, GLdouble u2),
+ (un, u1, u2))
+
+DEFUN_LOCAL_VOID (MapGrid1f,
+ (void *rend, GLint un, GLfloat u1, GLfloat u2),
+ (un, u1, u2))
+
+DEFUN_LOCAL_VOID (MapGrid2d,
+ (void *rend, GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2),
+ (un, u1, u2, vn, v1, v2))
+
+DEFUN_LOCAL_VOID (MapGrid2f,
+ (void *rend, GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2),
+ (un, u1, u2, vn, v1, v2))
+
+DEFUN_LOCAL_VOID (EvalCoord1d,
+ (void *rend, GLdouble u),
+ (u))
+
+DEFUN_LOCAL_VOID (EvalCoord1dv,
+ (void *rend, const GLdouble * u),
+ (u))
+
+DEFUN_LOCAL_VOID (EvalCoord1f,
+ (void *rend, GLfloat u),
+ (u))
+
+DEFUN_LOCAL_VOID (EvalCoord1fv,
+ (void *rend, const GLfloat * u),
+ (u))
+
+DEFUN_LOCAL_VOID (EvalCoord2d,
+ (void *rend, GLdouble u, GLdouble v),
+ (u, v))
+
+DEFUN_LOCAL_VOID (EvalCoord2dv,
+ (void *rend, const GLdouble * u),
+ (u))
+
+DEFUN_LOCAL_VOID (EvalCoord2f,
+ (void *rend, GLfloat u, GLfloat v),
+ (u, v))
+
+DEFUN_LOCAL_VOID (EvalCoord2fv,
+ (void *rend, const GLfloat * u),
+ (u))
+
+DEFUN_LOCAL_VOID (EvalMesh1,
+ (void *rend, GLenum mode, GLint i1, GLint i2),
+ (mode, i1, i2))
+
+DEFUN_LOCAL_VOID (EvalPoint1,
+ (void *rend, GLint i),
+ (i))
+
+DEFUN_LOCAL_VOID (EvalMesh2,
+ (void *rend, GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2),
+ (mode, i1, i2, j1, j2))
+
+DEFUN_LOCAL_VOID (EvalPoint2,
+ (void *rend, GLint i, GLint j),
+ (i, j))
+
+DEFUN_LOCAL_VOID (AlphaFunc,
+ (void *rend, GLenum func, GLclampf ref),
+ (func, ref))
+
+DEFUN_LOCAL_VOID (BlendFunc,
+ (void *rend, GLenum sfactor, GLenum dfactor),
+ (sfactor, dfactor))
+
+DEFUN_LOCAL_VOID (LogicOp,
+ (void *rend, GLenum opcode),
+ (opcode))
+
+DEFUN_LOCAL_VOID (StencilFunc,
+ (void *rend, GLenum func, GLint ref, GLuint mask),
+ (func, ref, mask))
+
+DEFUN_LOCAL_VOID (StencilOp,
+ (void *rend, GLenum fail, GLenum zfail, GLenum zpass),
+ (fail, zfail, zpass))
+
+DEFUN_LOCAL_VOID (DepthFunc,
+ (void *rend, GLenum func),
+ (func))
+
+DEFUN_LOCAL_VOID (PixelZoom,
+ (void *rend, GLfloat xfactor, GLfloat yfactor),
+ (xfactor, yfactor))
+
+DEFUN_LOCAL_VOID (PixelTransferf,
+ (void *rend, GLenum pname, GLfloat param),
+ (pname, param))
+
+DEFUN_LOCAL_VOID (PixelTransferi,
+ (void *rend, GLenum pname, GLint param),
+ (pname, param))
+
+DEFUN_LOCAL_VOID (PixelStoref,
+ (void *rend, GLenum pname, GLfloat param),
+ (pname, param))
+
+DEFUN_LOCAL_VOID (PixelStorei,
+ (void *rend, GLenum pname, GLint param),
+ (pname, param))
+
+DEFUN_LOCAL_VOID (PixelMapfv,
+ (void *rend, GLenum map, GLint mapsize, const GLfloat * values),
+ (map, mapsize, values))
+
+DEFUN_LOCAL_VOID (PixelMapuiv,
+ (void *rend, GLenum map, GLint mapsize, const GLuint * values),
+ (map, mapsize, values))
+
+DEFUN_LOCAL_VOID (PixelMapusv,
+ (void *rend, GLenum map, GLint mapsize, const GLushort * values),
+ (map, mapsize, values))
+
+DEFUN_LOCAL_VOID (ReadBuffer,
+ (void *rend, GLenum mode),
+ (mode))
+
+DEFUN_LOCAL_VOID (CopyPixels,
+ (void *rend, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type),
+ (x, y, width, height, type))
+
+DEFUN_LOCAL_VOID (ReadPixels,
+ (void *rend, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels),
+ (x, y, width, height, format, type, pixels))
+
+DEFUN_LOCAL_VOID (DrawPixels,
+ (void *rend, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels),
+ (width, height, format, type, pixels))
+
+DEFUN_LOCAL_VOID (GetBooleanv,
+ (void *rend, GLenum pname, GLboolean * params),
+ (pname, params))
+
+DEFUN_LOCAL_VOID (GetClipPlane,
+ (void *rend, GLenum plane, GLdouble * equation),
+ (plane, equation))
+
+DEFUN_LOCAL_VOID (GetDoublev,
+ (void *rend, GLenum pname, GLdouble * params),
+ (pname, params))
+
+DEFUN_LOCAL (GLenum, GetError,
+ (void *rend),
+ ())
+
+DEFUN_LOCAL_VOID (GetFloatv,
+ (void *rend, GLenum pname, GLfloat * params),
+ (pname, params))
+
+DEFUN_LOCAL_VOID (GetIntegerv,
+ (void *rend, GLenum pname, GLint * params),
+ (pname, params))
+
+DEFUN_LOCAL_VOID (GetLightfv,
+ (void *rend, GLenum light, GLenum pname, GLfloat * params),
+ (light, pname, params))
+
+DEFUN_LOCAL_VOID (GetLightiv,
+ (void *rend, GLenum light, GLenum pname, GLint * params),
+ (light, pname, params))
+
+DEFUN_LOCAL_VOID (GetMapdv,
+ (void *rend, GLenum target, GLenum query, GLdouble * v),
+ (target, query, v))
+
+DEFUN_LOCAL_VOID (GetMapfv,
+ (void *rend, GLenum target, GLenum query, GLfloat * v),
+ (target, query, v))
+
+DEFUN_LOCAL_VOID (GetMapiv,
+ (void *rend, GLenum target, GLenum query, GLint * v),
+ (target, query, v))
+
+DEFUN_LOCAL_VOID (GetMaterialfv,
+ (void *rend, GLenum face, GLenum pname, GLfloat * params),
+ (face, pname, params))
+
+DEFUN_LOCAL_VOID (GetMaterialiv,
+ (void *rend, GLenum face, GLenum pname, GLint * params),
+ (face, pname, params))
+
+DEFUN_LOCAL_VOID (GetPixelMapfv,
+ (void *rend, GLenum map, GLfloat * values),
+ (map, values))
+
+DEFUN_LOCAL_VOID (GetPixelMapuiv,
+ (void *rend, GLenum map, GLuint * values),
+ (map, values))
+
+DEFUN_LOCAL_VOID (GetPixelMapusv,
+ (void *rend, GLenum map, GLushort * values),
+ (map, values))
+
+DEFUN_LOCAL_VOID (GetPolygonStipple,
+ (void *rend, GLubyte * mask),
+ (mask))
+
+DEFUN_LOCAL (const GLubyte *, GetString,
+ (void *rend, GLenum name),
+ (name))
+
+DEFUN_LOCAL_VOID (GetTexEnvfv,
+ (void *rend, GLenum target, GLenum pname, GLfloat * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (GetTexEnviv,
+ (void *rend, GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (GetTexGendv,
+ (void *rend, GLenum coord, GLenum pname, GLdouble * params),
+ (coord, pname, params))
+
+DEFUN_LOCAL_VOID (GetTexGenfv,
+ (void *rend, GLenum coord, GLenum pname, GLfloat * params),
+ (coord, pname, params))
+
+DEFUN_LOCAL_VOID (GetTexGeniv,
+ (void *rend, GLenum coord, GLenum pname, GLint * params),
+ (coord, pname, params))
+
+DEFUN_LOCAL_VOID (GetTexImage,
+ (void *rend, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels),
+ (target, level, format, type, pixels))
+
+DEFUN_LOCAL_VOID (GetTexParameterfv,
+ (void *rend, GLenum target, GLenum pname, GLfloat * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (GetTexParameteriv,
+ (void *rend, GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (GetTexLevelParameterfv,
+ (void *rend, GLenum target, GLint level, GLenum pname, GLfloat * params),
+ (target, level, pname, params))
+
+DEFUN_LOCAL_VOID (GetTexLevelParameteriv,
+ (void *rend, GLenum target, GLint level, GLenum pname, GLint * params),
+ (target, level, pname, params))
+
+DEFUN_LOCAL (GLboolean, IsEnabled,
+ (void *rend, GLenum cap),
+ (cap))
+
+DEFUN_LOCAL (GLboolean, IsList,
+ (void *rend, GLuint list),
+ (list))
+
+DEFUN_LOCAL_VOID (DepthRange,
+ (void *rend, GLclampd zNear, GLclampd zFar),
+ (zNear, zFar))
+
+DEFUN_LOCAL_VOID (Frustum,
+ (void *rend, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar),
+ (left, right, bottom, top, zNear, zFar))
+
+DEFUN_LOCAL_VOID (LoadIdentity,
+ (void *rend),
+ ())
+
+DEFUN_LOCAL_VOID (LoadMatrixf,
+ (void *rend, const GLfloat * m),
+ (m))
+
+DEFUN_LOCAL_VOID (LoadMatrixd,
+ (void *rend, const GLdouble * m),
+ (m))
+
+DEFUN_LOCAL_VOID (MatrixMode,
+ (void *rend, GLenum mode),
+ (mode))
+
+DEFUN_LOCAL_VOID (MultMatrixf,
+ (void *rend, const GLfloat * m),
+ (m))
+
+DEFUN_LOCAL_VOID (MultMatrixd,
+ (void *rend, const GLdouble * m),
+ (m))
+
+DEFUN_LOCAL_VOID (Ortho,
+ (void *rend, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar),
+ (left, right, bottom, top, zNear, zFar))
+
+DEFUN_LOCAL_VOID (PopMatrix,
+ (void *rend),
+ ())
+
+DEFUN_LOCAL_VOID (PushMatrix,
+ (void *rend),
+ ())
+
+DEFUN_LOCAL_VOID (Rotated,
+ (void *rend, GLdouble angle, GLdouble x, GLdouble y, GLdouble z),
+ (angle, x, y, z))
+
+DEFUN_LOCAL_VOID (Rotatef,
+ (void *rend, GLfloat angle, GLfloat x, GLfloat y, GLfloat z),
+ (angle, x, y, z))
+
+DEFUN_LOCAL_VOID (Scaled,
+ (void *rend, GLdouble x, GLdouble y, GLdouble z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (Scalef,
+ (void *rend, GLfloat x, GLfloat y, GLfloat z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (Translated,
+ (void *rend, GLdouble x, GLdouble y, GLdouble z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (Translatef,
+ (void *rend, GLfloat x, GLfloat y, GLfloat z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (Viewport,
+ (void *rend, GLint x, GLint y, GLsizei width, GLsizei height),
+ (x, y, width, height))
+
+DEFUN_LOCAL_VOID (ArrayElement,
+ (void *rend, GLint i),
+ (i))
+
+DEFUN_LOCAL_VOID (BindTexture,
+ (void *rend, GLenum target, GLenum texture),
+ (target, texture))
+
+DEFUN_LOCAL_VOID (ColorPointer,
+ (void *rend, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer),
+ (size, type, stride, pointer))
+
+DEFUN_LOCAL_VOID (DisableClientState,
+ (void *rend, GLenum array),
+ (array))
+
+DEFUN_LOCAL_VOID (DrawArrays,
+ (void *rend, GLenum mode, GLint first, GLsizei count),
+ (mode, first, count))
+
+DEFUN_LOCAL_VOID (DrawElements,
+ (void *rend, GLenum mode, GLsizei count, GLenum type, const GLvoid * indices),
+ (mode, count, type, indices))
+
+DEFUN_LOCAL_VOID (EdgeFlagPointer,
+ (void *rend, GLsizei stride, const GLvoid * pointer),
+ (stride, pointer))
+
+DEFUN_LOCAL_VOID (EnableClientState,
+ (void *rend, GLenum array),
+ (array))
+
+DEFUN_LOCAL_VOID (IndexPointer,
+ (void *rend, GLenum type, GLsizei stride, const GLvoid * pointer),
+ (type, stride, pointer))
+
+DEFUN_LOCAL_VOID (Indexub,
+ (void *rend, GLubyte c),
+ (c))
+
+DEFUN_LOCAL_VOID (Indexubv,
+ (void *rend, const GLubyte * c),
+ (c))
+
+DEFUN_LOCAL_VOID (InterleavedArrays,
+ (void *rend, GLenum format, GLsizei stride, const GLvoid * pointer),
+ (format, stride, pointer))
+
+DEFUN_LOCAL_VOID (NormalPointer,
+ (void *rend, GLenum type, GLsizei stride, const GLvoid * pointer),
+ (type, stride, pointer))
+
+DEFUN_LOCAL_VOID (PolygonOffset,
+ (void *rend, GLfloat factor, GLfloat units),
+ (factor, units))
+
+DEFUN_LOCAL_VOID (TexCoordPointer,
+ (void *rend, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer),
+ (size, type, stride, pointer))
+
+DEFUN_LOCAL_VOID (VertexPointer,
+ (void *rend, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer),
+ (size, type, stride, pointer))
+
+DEFUN_LOCAL (GLboolean, AreTexturesResident,
+ (void *rend, GLsizei n, const GLenum * textures, GLboolean * residences),
+ (n, textures, residences))
+
+DEFUN_LOCAL_VOID (CopyTexImage1D,
+ (void *rend, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border),
+ (target, level, internalformat, x, y, width, border))
+
+DEFUN_LOCAL_VOID (CopyTexImage2D,
+ (void *rend, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border),
+ (target, level, internalformat, x, y, width, height, border))
+
+DEFUN_LOCAL_VOID (CopyTexSubImage1D,
+ (void *rend, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width),
+ (target, level, xoffset, x, y, width))
+
+DEFUN_LOCAL_VOID (CopyTexSubImage2D,
+ (void *rend, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height),
+ (target, level, xoffset, yoffset, x, y, width, height))
+
+DEFUN_LOCAL_VOID (DeleteTextures,
+ (void *rend, GLsizei n, const GLenum * textures),
+ (n, textures))
+
+DEFUN_LOCAL_VOID (GenTextures,
+ (void *rend, GLsizei n, GLenum * textures),
+ (n, textures))
+
+DEFUN_LOCAL_VOID (GetPointerv,
+ (void *rend, GLenum pname, GLvoid * * params),
+ (pname, params))
+
+DEFUN_LOCAL (GLboolean, IsTexture,
+ (void *rend, GLenum texture),
+ (texture))
+
+DEFUN_LOCAL_VOID (PrioritizeTextures,
+ (void *rend, GLsizei n, const GLenum * textures, const GLclampf * priorities),
+ (n, textures, priorities))
+
+DEFUN_LOCAL_VOID (TexSubImage1D,
+ (void *rend, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels),
+ (target, level, xoffset, width, format, type, pixels))
+
+DEFUN_LOCAL_VOID (TexSubImage2D,
+ (void *rend, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels),
+ (target, level, xoffset, yoffset, width, height, format, type, pixels))
+
+DEFUN_LOCAL_VOID (PopClientAttrib,
+ (void *rend),
+ ())
+
+DEFUN_LOCAL_VOID (PushClientAttrib,
+ (void *rend, GLbitfield mask),
+ (mask))
+
+DEFUN_LOCAL_VOID (BlendColor,
+ (void *rend, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha),
+ (red, green, blue, alpha))
+
+DEFUN_LOCAL_VOID (BlendEquation,
+ (void *rend, GLenum mode),
+ (mode))
+
+DEFUN_LOCAL_VOID (DrawRangeElements,
+ (void *rend, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices),
+ (mode, start, end, count, type, indices))
+
+DEFUN_LOCAL_VOID (ColorTable,
+ (void *rend, GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table),
+ (target, internalformat, width, format, type, table))
+
+DEFUN_LOCAL_VOID (ColorTableParameterfv,
+ (void *rend, GLenum target, GLenum pname, const GLfloat * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (ColorTableParameteriv,
+ (void *rend, GLenum target, GLenum pname, const GLint * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (CopyColorTable,
+ (void *rend, GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width),
+ (target, internalformat, x, y, width))
+
+DEFUN_LOCAL_VOID (GetColorTable,
+ (void *rend, GLenum target, GLenum format, GLenum type, GLvoid * table),
+ (target, format, type, table))
+
+DEFUN_LOCAL_VOID (GetColorTableParameterfv,
+ (void *rend, GLenum target, GLenum pname, GLfloat * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (GetColorTableParameteriv,
+ (void *rend, GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (ColorSubTable,
+ (void *rend, GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data),
+ (target, start, count, format, type, data))
+
+DEFUN_LOCAL_VOID (CopyColorSubTable,
+ (void *rend, GLenum target, GLsizei start, GLint x, GLint y, GLsizei width),
+ (target, start, x, y, width))
+
+DEFUN_LOCAL_VOID (ConvolutionFilter1D,
+ (void *rend, GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image),
+ (target, internalformat, width, format, type, image))
+
+DEFUN_LOCAL_VOID (ConvolutionFilter2D,
+ (void *rend, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image),
+ (target, internalformat, width, height, format, type, image))
+
+DEFUN_LOCAL_VOID (ConvolutionParameterf,
+ (void *rend, GLenum target, GLenum pname, GLfloat params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (ConvolutionParameterfv,
+ (void *rend, GLenum target, GLenum pname, const GLfloat * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (ConvolutionParameteri,
+ (void *rend, GLenum target, GLenum pname, GLint params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (ConvolutionParameteriv,
+ (void *rend, GLenum target, GLenum pname, const GLint * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (CopyConvolutionFilter1D,
+ (void *rend, GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width),
+ (target, internalformat, x, y, width))
+
+DEFUN_LOCAL_VOID (CopyConvolutionFilter2D,
+ (void *rend, GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height),
+ (target, internalformat, x, y, width, height))
+
+DEFUN_LOCAL_VOID (GetConvolutionFilter,
+ (void *rend, GLenum target, GLenum format, GLenum type, GLvoid * image),
+ (target, format, type, image))
+
+DEFUN_LOCAL_VOID (GetConvolutionParameterfv,
+ (void *rend, GLenum target, GLenum pname, GLfloat * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (GetConvolutionParameteriv,
+ (void *rend, GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (GetSeparableFilter,
+ (void *rend, GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span),
+ (target, format, type, row, column, span))
+
+DEFUN_LOCAL_VOID (SeparableFilter2D,
+ (void *rend, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column),
+ (target, internalformat, width, height, format, type, row, column))
+
+DEFUN_LOCAL_VOID (GetHistogram,
+ (void *rend, GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values),
+ (target, reset, format, type, values))
+
+DEFUN_LOCAL_VOID (GetHistogramParameterfv,
+ (void *rend, GLenum target, GLenum pname, GLfloat * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (GetHistogramParameteriv,
+ (void *rend, GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (GetMinmax,
+ (void *rend, GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values),
+ (target, reset, format, type, values))
+
+DEFUN_LOCAL_VOID (GetMinmaxParameterfv,
+ (void *rend, GLenum target, GLenum pname, GLfloat * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (GetMinmaxParameteriv,
+ (void *rend, GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (Histogram,
+ (void *rend, GLenum target, GLsizei width, GLenum internalformat, GLboolean sink),
+ (target, width, internalformat, sink))
+
+DEFUN_LOCAL_VOID (Minmax,
+ (void *rend, GLenum target, GLenum internalformat, GLboolean sink),
+ (target, internalformat, sink))
+
+DEFUN_LOCAL_VOID (ResetHistogram,
+ (void *rend, GLenum target),
+ (target))
+
+DEFUN_LOCAL_VOID (ResetMinmax,
+ (void *rend, GLenum target),
+ (target))
+
+DEFUN_LOCAL_VOID (TexImage3D,
+ (void *rend, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels),
+ (target, level, internalformat, width, height, depth, border, format, type, pixels))
+
+DEFUN_LOCAL_VOID (TexSubImage3D,
+ (void *rend, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels),
+ (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+
+DEFUN_LOCAL_VOID (CopyTexSubImage3D,
+ (void *rend, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height),
+ (target, level, xoffset, yoffset, zoffset, x, y, width, height))
+
+DEFUN_LOCAL_VOID (ActiveTextureARB,
+ (void *rend, GLenum texture),
+ (texture))
+
+DEFUN_LOCAL_VOID (ClientActiveTextureARB,
+ (void *rend, GLenum texture),
+ (texture))
+
+DEFUN_LOCAL_VOID (MultiTexCoord1dARB,
+ (void *rend, GLenum target, GLdouble s),
+ (target, s))
+
+DEFUN_LOCAL_VOID (MultiTexCoord1dvARB,
+ (void *rend, GLenum target, const GLdouble * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord1fARB,
+ (void *rend, GLenum target, GLfloat s),
+ (target, s))
+
+DEFUN_LOCAL_VOID (MultiTexCoord1fvARB,
+ (void *rend, GLenum target, const GLfloat * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord1iARB,
+ (void *rend, GLenum target, GLint s),
+ (target, s))
+
+DEFUN_LOCAL_VOID (MultiTexCoord1ivARB,
+ (void *rend, GLenum target, const GLint * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord1sARB,
+ (void *rend, GLenum target, GLshort s),
+ (target, s))
+
+DEFUN_LOCAL_VOID (MultiTexCoord1svARB,
+ (void *rend, GLenum target, const GLshort * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord2dARB,
+ (void *rend, GLenum target, GLdouble s, GLdouble t),
+ (target, s, t))
+
+DEFUN_LOCAL_VOID (MultiTexCoord2dvARB,
+ (void *rend, GLenum target, const GLdouble * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord2fARB,
+ (void *rend, GLenum target, GLfloat s, GLfloat t),
+ (target, s, t))
+
+DEFUN_LOCAL_VOID (MultiTexCoord2fvARB,
+ (void *rend, GLenum target, const GLfloat * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord2iARB,
+ (void *rend, GLenum target, GLint s, GLint t),
+ (target, s, t))
+
+DEFUN_LOCAL_VOID (MultiTexCoord2ivARB,
+ (void *rend, GLenum target, const GLint * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord2sARB,
+ (void *rend, GLenum target, GLshort s, GLshort t),
+ (target, s, t))
+
+DEFUN_LOCAL_VOID (MultiTexCoord2svARB,
+ (void *rend, GLenum target, const GLshort * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord3dARB,
+ (void *rend, GLenum target, GLdouble s, GLdouble t, GLdouble r),
+ (target, s, t, r))
+
+DEFUN_LOCAL_VOID (MultiTexCoord3dvARB,
+ (void *rend, GLenum target, const GLdouble * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord3fARB,
+ (void *rend, GLenum target, GLfloat s, GLfloat t, GLfloat r),
+ (target, s, t, r))
+
+DEFUN_LOCAL_VOID (MultiTexCoord3fvARB,
+ (void *rend, GLenum target, const GLfloat * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord3iARB,
+ (void *rend, GLenum target, GLint s, GLint t, GLint r),
+ (target, s, t, r))
+
+DEFUN_LOCAL_VOID (MultiTexCoord3ivARB,
+ (void *rend, GLenum target, const GLint * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord3sARB,
+ (void *rend, GLenum target, GLshort s, GLshort t, GLshort r),
+ (target, s, t, r))
+
+DEFUN_LOCAL_VOID (MultiTexCoord3svARB,
+ (void *rend, GLenum target, const GLshort * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord4dARB,
+ (void *rend, GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q),
+ (target, s, t, r, q))
+
+DEFUN_LOCAL_VOID (MultiTexCoord4dvARB,
+ (void *rend, GLenum target, const GLdouble * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord4fARB,
+ (void *rend, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q),
+ (target, s, t, r, q))
+
+DEFUN_LOCAL_VOID (MultiTexCoord4fvARB,
+ (void *rend, GLenum target, const GLfloat * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord4iARB,
+ (void *rend, GLenum target, GLint s, GLint t, GLint r, GLint q),
+ (target, s, t, r, q))
+
+DEFUN_LOCAL_VOID (MultiTexCoord4ivARB,
+ (void *rend, GLenum target, const GLint * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (MultiTexCoord4sARB,
+ (void *rend, GLenum target, GLshort s, GLshort t, GLshort r, GLshort q),
+ (target, s, t, r, q))
+
+DEFUN_LOCAL_VOID (MultiTexCoord4svARB,
+ (void *rend, GLenum target, const GLshort * v),
+ (target, v))
+
+DEFUN_LOCAL_VOID (LoadTransposeMatrixfARB,
+ (void *rend, const GLfloat * m),
+ (m))
+
+DEFUN_LOCAL_VOID (LoadTransposeMatrixdARB,
+ (void *rend, const GLdouble * m),
+ (m))
+
+DEFUN_LOCAL_VOID (MultTransposeMatrixfARB,
+ (void *rend, const GLfloat * m),
+ (m))
+
+DEFUN_LOCAL_VOID (MultTransposeMatrixdARB,
+ (void *rend, const GLdouble * m),
+ (m))
+
+DEFUN_LOCAL_VOID (SampleCoverageARB,
+ (void *rend, GLclampf value, GLboolean invert),
+ (value, invert))
+
+DEFUN_EXTERN_VOID (__unused413,
+ (),
+ ())
+
+DEFUN_ALIAS_VOID (PolygonOffsetEXT, PolygonOffset,
+ (GLfloat factor, GLfloat bias),
+ (factor, bias))
+
+DEFUN_EXTERN_VOID (GetTexFilterFuncSGIS,
+ (GLenum target, GLenum filter, GLfloat * weights),
+ (target, filter, weights))
+
+DEFUN_EXTERN_VOID (TexFilterFuncSGIS,
+ (GLenum target, GLenum filter, GLsizei n, const GLfloat * weights),
+ (target, filter, n, weights))
+
+DEFUN_ALIAS_VOID (GetHistogramEXT, GetHistogram,
+ (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values),
+ (target, reset, format, type, values))
+
+DEFUN_ALIAS_VOID (GetHistogramParameterfvEXT, GetHistogramParameterfv,
+ (GLenum target, GLenum pname, GLfloat * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (GetHistogramParameterivEXT, GetHistogramParameteriv,
+ (GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (GetMinmaxEXT, GetMinmax,
+ (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values),
+ (target, reset, format, type, values))
+
+DEFUN_ALIAS_VOID (GetMinmaxParameterfvEXT, GetMinmaxParameterfv,
+ (GLenum target, GLenum pname, GLfloat * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (GetMinmaxParameterivEXT, GetMinmaxParameteriv,
+ (GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (GetConvolutionFilterEXT, GetConvolutionFilter,
+ (GLenum target, GLenum format, GLenum type, GLvoid * image),
+ (target, format, type, image))
+
+DEFUN_ALIAS_VOID (GetConvolutionParameterfvEXT, GetConvolutionParameterfv,
+ (GLenum target, GLenum pname, GLfloat * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (GetConvolutionParameterivEXT, GetConvolutionParameteriv,
+ (GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (GetSeparableFilterEXT, GetSeparableFilter,
+ (GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span),
+ (target, format, type, row, column, span))
+
+DEFUN_ALIAS_VOID (GetColorTableSGI, GetColorTable,
+ (GLenum target, GLenum format, GLenum type, GLvoid * table),
+ (target, format, type, table))
+
+DEFUN_ALIAS_VOID (GetColorTableParameterfvSGI, GetColorTableParameterfv,
+ (GLenum target, GLenum pname, GLfloat * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (GetColorTableParameterivSGI, GetColorTableParameteriv,
+ (GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_EXTERN_VOID (PixelTexGenSGIX,
+ (GLenum mode),
+ (mode))
+
+DEFUN_EXTERN_VOID (PixelTexGenParameteriSGIS,
+ (GLenum pname, GLint param),
+ (pname, param))
+
+DEFUN_EXTERN_VOID (PixelTexGenParameterivSGIS,
+ (GLenum pname, const GLint * params),
+ (pname, params))
+
+DEFUN_EXTERN_VOID (PixelTexGenParameterfSGIS,
+ (GLenum pname, GLfloat param),
+ (pname, param))
+
+DEFUN_EXTERN_VOID (PixelTexGenParameterfvSGIS,
+ (GLenum pname, const GLfloat * params),
+ (pname, params))
+
+DEFUN_EXTERN_VOID (GetPixelTexGenParameterivSGIS,
+ (GLenum pname, GLint * params),
+ (pname, params))
+
+DEFUN_EXTERN_VOID (GetPixelTexGenParameterfvSGIS,
+ (GLenum pname, GLfloat * params),
+ (pname, params))
+
+DEFUN_EXTERN_VOID (TexImage4DSGIS,
+ (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels),
+ (target, level, internalformat, width, height, depth, size4d, border, format, type, pixels))
+
+DEFUN_EXTERN_VOID (TexSubImage4DSGIS,
+ (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels),
+ (target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels))
+
+DEFUN_ALIAS (GLboolean, AreTexturesResidentEXT, AreTexturesResident,
+ (GLsizei n, const GLenum * textures, GLboolean * residences),
+ (n, textures, residences))
+
+DEFUN_ALIAS_VOID (GenTexturesEXT, GenTextures,
+ (GLsizei n, GLenum * textures),
+ (n, textures))
+
+DEFUN_EXTERN (GLboolean, IsTextureEXT,
+ (GLenum texture),
+ (texture))
+
+DEFUN_EXTERN_VOID (DetailTexFuncSGIS,
+ (GLenum target, GLsizei n, const GLfloat * points),
+ (target, n, points))
+
+DEFUN_EXTERN_VOID (GetDetailTexFuncSGIS,
+ (GLenum target, GLfloat * points),
+ (target, points))
+
+DEFUN_EXTERN_VOID (SharpenTexFuncSGIS,
+ (GLenum target, GLsizei n, const GLfloat * points),
+ (target, n, points))
+
+DEFUN_EXTERN_VOID (GetSharpenTexFuncSGIS,
+ (GLenum target, GLfloat * points),
+ (target, points))
+
+DEFUN_EXTERN_VOID (SampleMaskSGIS,
+ (GLclampf value, GLboolean invert),
+ (value, invert))
+
+DEFUN_EXTERN_VOID (SamplePatternSGIS,
+ (GLenum pattern),
+ (pattern))
+
+DEFUN_EXTERN_VOID (ColorPointerEXT,
+ (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer),
+ (size, type, stride, count, pointer))
+
+DEFUN_EXTERN_VOID (EdgeFlagPointerEXT,
+ (GLsizei stride, GLsizei count, const GLboolean * pointer),
+ (stride, count, pointer))
+
+DEFUN_EXTERN_VOID (IndexPointerEXT,
+ (GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer),
+ (type, stride, count, pointer))
+
+DEFUN_EXTERN_VOID (NormalPointerEXT,
+ (GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer),
+ (type, stride, count, pointer))
+
+DEFUN_EXTERN_VOID (TexCoordPointerEXT,
+ (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer),
+ (size, type, stride, count, pointer))
+
+DEFUN_EXTERN_VOID (VertexPointerEXT,
+ (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer),
+ (size, type, stride, count, pointer))
+
+DEFUN_EXTERN_VOID (SpriteParameterfSGIX,
+ (GLenum pname, GLfloat param),
+ (pname, param))
+
+DEFUN_EXTERN_VOID (SpriteParameterfvSGIX,
+ (GLenum pname, const GLfloat * params),
+ (pname, params))
+
+DEFUN_EXTERN_VOID (SpriteParameteriSGIX,
+ (GLenum pname, GLint param),
+ (pname, param))
+
+DEFUN_EXTERN_VOID (SpriteParameterivSGIX,
+ (GLenum pname, const GLint * params),
+ (pname, params))
+
+DEFUN_LOCAL_VOID (PointParameterfEXT,
+ (void *rend, GLenum pname, GLfloat param),
+ (pname, param))
+
+DEFUN_ALIAS_VOID (PointParameterfEXT, PointParameterf,
+ (GLenum pname, GLfloat param),
+ (pname, param))
+
+DEFUN_LOCAL_VOID (PointParameterfvEXT,
+ (void *rend, GLenum pname, const GLfloat * params),
+ (pname, params))
+
+DEFUN_ALIAS_VOID (PointParameterfvEXT, PointParameterfv,
+ (GLenum pname, const GLfloat * params),
+ (pname, params))
+
+DEFUN_EXTERN (GLint, GetInstrumentsSGIX,
+ (),
+ ())
+
+DEFUN_EXTERN_VOID (InstrumentsBufferSGIX,
+ (GLsizei size, GLint * buffer),
+ (size, buffer))
+
+DEFUN_EXTERN (GLint, PollInstrumentsSGIX,
+ (GLint * marker_p),
+ (marker_p))
+
+DEFUN_EXTERN_VOID (ReadInstrumentsSGIX,
+ (GLint marker),
+ (marker))
+
+DEFUN_EXTERN_VOID (StartInstrumentsSGIX,
+ (),
+ ())
+
+DEFUN_EXTERN_VOID (StopInstrumentsSGIX,
+ (GLint marker),
+ (marker))
+
+DEFUN_EXTERN_VOID (FrameZoomSGIX,
+ (GLint factor),
+ (factor))
+
+DEFUN_EXTERN_VOID (TagSampleBufferSGIX,
+ (),
+ ())
+
+DEFUN_EXTERN_VOID (ReferencePlaneSGIX,
+ (const GLdouble * equation),
+ (equation))
+
+DEFUN_EXTERN_VOID (FlushRasterSGIX,
+ (),
+ ())
+
+DEFUN_EXTERN_VOID (GetListParameterfvSGIX,
+ (GLuint list, GLenum pname, GLfloat * params),
+ (list, pname, params))
+
+DEFUN_EXTERN_VOID (GetListParameterivSGIX,
+ (GLuint list, GLenum pname, GLint * params),
+ (list, pname, params))
+
+DEFUN_EXTERN_VOID (ListParameterfSGIX,
+ (GLuint list, GLenum pname, GLfloat param),
+ (list, pname, param))
+
+DEFUN_EXTERN_VOID (ListParameterfvSGIX,
+ (GLuint list, GLenum pname, const GLfloat * params),
+ (list, pname, params))
+
+DEFUN_EXTERN_VOID (ListParameteriSGIX,
+ (GLuint list, GLenum pname, GLint param),
+ (list, pname, param))
+
+DEFUN_EXTERN_VOID (ListParameterivSGIX,
+ (GLuint list, GLenum pname, const GLint * params),
+ (list, pname, params))
+
+DEFUN_EXTERN_VOID (FragmentColorMaterialSGIX,
+ (GLenum face, GLenum mode),
+ (face, mode))
+
+DEFUN_EXTERN_VOID (FragmentLightfSGIX,
+ (GLenum light, GLenum pname, GLfloat param),
+ (light, pname, param))
+
+DEFUN_EXTERN_VOID (FragmentLightfvSGIX,
+ (GLenum light, GLenum pname, const GLfloat * params),
+ (light, pname, params))
+
+DEFUN_EXTERN_VOID (FragmentLightiSGIX,
+ (GLenum light, GLenum pname, GLint param),
+ (light, pname, param))
+
+DEFUN_EXTERN_VOID (FragmentLightivSGIX,
+ (GLenum light, GLenum pname, const GLint * params),
+ (light, pname, params))
+
+DEFUN_EXTERN_VOID (FragmentLightModelfSGIX,
+ (GLenum pname, GLfloat param),
+ (pname, param))
+
+DEFUN_EXTERN_VOID (FragmentLightModelfvSGIX,
+ (GLenum pname, const GLfloat * params),
+ (pname, params))
+
+DEFUN_EXTERN_VOID (FragmentLightModeliSGIX,
+ (GLenum pname, GLint param),
+ (pname, param))
+
+DEFUN_EXTERN_VOID (FragmentLightModelivSGIX,
+ (GLenum pname, const GLint * params),
+ (pname, params))
+
+DEFUN_EXTERN_VOID (FragmentMaterialfSGIX,
+ (GLenum face, GLenum pname, GLfloat param),
+ (face, pname, param))
+
+DEFUN_EXTERN_VOID (FragmentMaterialfvSGIX,
+ (GLenum face, GLenum pname, const GLfloat * params),
+ (face, pname, params))
+
+DEFUN_EXTERN_VOID (FragmentMaterialiSGIX,
+ (GLenum face, GLenum pname, GLint param),
+ (face, pname, param))
+
+DEFUN_EXTERN_VOID (FragmentMaterialivSGIX,
+ (GLenum face, GLenum pname, const GLint * params),
+ (face, pname, params))
+
+DEFUN_EXTERN_VOID (GetFragmentLightfvSGIX,
+ (GLenum light, GLenum pname, GLfloat * params),
+ (light, pname, params))
+
+DEFUN_EXTERN_VOID (GetFragmentLightivSGIX,
+ (GLenum light, GLenum pname, GLint * params),
+ (light, pname, params))
+
+DEFUN_EXTERN_VOID (GetFragmentMaterialfvSGIX,
+ (GLenum face, GLenum pname, GLfloat * params),
+ (face, pname, params))
+
+DEFUN_EXTERN_VOID (GetFragmentMaterialivSGIX,
+ (GLenum face, GLenum pname, GLint * params),
+ (face, pname, params))
+
+DEFUN_EXTERN_VOID (LightEnviSGIX,
+ (GLenum pname, GLint param),
+ (pname, param))
+
+DEFUN_EXTERN_VOID (VertexWeightfEXT,
+ (GLfloat weight),
+ (weight))
+
+DEFUN_EXTERN_VOID (VertexWeightfvEXT,
+ (const GLfloat * weight),
+ (weight))
+
+DEFUN_EXTERN_VOID (VertexWeightPointerEXT,
+ (GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer),
+ (size, type, stride, pointer))
+
+DEFUN_EXTERN_VOID (FlushVertexArrayRangeNV,
+ (),
+ ())
+
+DEFUN_LOCAL_VOID (VertexArrayRangeNV,
+ (void *rend, GLsizei length, const GLvoid * pointer),
+ (length, pointer))
+
+DEFUN_ALIAS_VOID (VertexArrayRangeNV, VertexArrayRangeAPPLE,
+ (GLsizei length, const GLvoid * pointer),
+ (length, pointer))
+
+DEFUN_LOCAL_VOID (CombinerParameterfvNV,
+ (void *rend, GLenum pname, const GLfloat * params),
+ (pname, params))
+
+DEFUN_LOCAL_VOID (CombinerParameterfNV,
+ (void *rend, GLenum pname, GLfloat param),
+ (pname, param))
+
+DEFUN_LOCAL_VOID (CombinerParameterivNV,
+ (void *rend, GLenum pname, const GLint * params),
+ (pname, params))
+
+DEFUN_LOCAL_VOID (CombinerParameteriNV,
+ (void *rend, GLenum pname, GLint param),
+ (pname, param))
+
+DEFUN_LOCAL_VOID (CombinerInputNV,
+ (void *rend, GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage),
+ (stage, portion, variable, input, mapping, componentUsage))
+
+DEFUN_LOCAL_VOID (CombinerOutputNV,
+ (void *rend, GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum),
+ (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum))
+
+DEFUN_LOCAL_VOID (FinalCombinerInputNV,
+ (void *rend, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage),
+ (variable, input, mapping, componentUsage))
+
+DEFUN_LOCAL_VOID (GetCombinerInputParameterfvNV,
+ (void *rend, GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params),
+ (stage, portion, variable, pname, params))
+
+DEFUN_LOCAL_VOID (GetCombinerInputParameterivNV,
+ (void *rend, GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params),
+ (stage, portion, variable, pname, params))
+
+DEFUN_LOCAL_VOID (GetCombinerOutputParameterfvNV,
+ (void *rend, GLenum stage, GLenum portion, GLenum pname, GLfloat * params),
+ (stage, portion, pname, params))
+
+DEFUN_LOCAL_VOID (GetCombinerOutputParameterivNV,
+ (void *rend, GLenum stage, GLenum portion, GLenum pname, GLint * params),
+ (stage, portion, pname, params))
+
+DEFUN_LOCAL_VOID (GetFinalCombinerInputParameterfvNV,
+ (void *rend, GLenum variable, GLenum pname, GLfloat * params),
+ (variable, pname, params))
+
+DEFUN_LOCAL_VOID (GetFinalCombinerInputParameterivNV,
+ (void *rend, GLenum variable, GLenum pname, GLint * params),
+ (variable, pname, params))
+
+DEFUN_EXTERN_VOID (ResizeBuffersMESA,
+ (),
+ ())
+
+DEFUN_LOCAL_VOID (WindowPos2dMESA,
+ (void *rend, GLdouble x, GLdouble y),
+ (x, y))
+
+DEFUN_ALIAS_VOID (WindowPos2dMESA, WindowPos2d,
+ (GLdouble x, GLdouble y),
+ (x, y))
+
+DEFUN_LOCAL_VOID (WindowPos2dvMESA,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_ALIAS_VOID (WindowPos2dvMESA, WindowPos2dv,
+ (const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (WindowPos2fMESA,
+ (void *rend, GLfloat x, GLfloat y),
+ (x, y))
+
+DEFUN_ALIAS_VOID (WindowPos2fMESA, WindowPos2f,
+ (GLfloat x, GLfloat y),
+ (x, y))
+
+DEFUN_LOCAL_VOID (WindowPos2fvMESA,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_ALIAS_VOID (WindowPos2fvMESA, WindowPos2fv,
+ (const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (WindowPos2iMESA,
+ (void *rend, GLint x, GLint y),
+ (x, y))
+
+DEFUN_ALIAS_VOID (WindowPos2iMESA, WindowPos2i,
+ (GLint x, GLint y),
+ (x, y))
+
+DEFUN_LOCAL_VOID (WindowPos2ivMESA,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_ALIAS_VOID (WindowPos2ivMESA, WindowPos2iv,
+ (const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (WindowPos2sMESA,
+ (void *rend, GLshort x, GLshort y),
+ (x, y))
+
+DEFUN_ALIAS_VOID (WindowPos2sMESA, WindowPos2s,
+ (GLshort x, GLshort y),
+ (x, y))
+
+DEFUN_LOCAL_VOID (WindowPos2svMESA,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_ALIAS_VOID (WindowPos2svMESA, WindowPos2sv,
+ (const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (WindowPos3dMESA,
+ (void *rend, GLdouble x, GLdouble y, GLdouble z),
+ (x, y, z))
+
+DEFUN_ALIAS_VOID (WindowPos3dMESA, WindowPos3d,
+ (GLdouble x, GLdouble y, GLdouble z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (WindowPos3dvMESA,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_ALIAS_VOID (WindowPos3dvMESA, WindowPos3dv,
+ (const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (WindowPos3fMESA,
+ (void *rend, GLfloat x, GLfloat y, GLfloat z),
+ (x, y, z))
+
+DEFUN_ALIAS_VOID (WindowPos3fMESA, WindowPos3f,
+ (GLfloat x, GLfloat y, GLfloat z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (WindowPos3fvMESA,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_ALIAS_VOID (WindowPos3fvMESA, WindowPos3fv,
+ (const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (WindowPos3iMESA,
+ (void *rend, GLint x, GLint y, GLint z),
+ (x, y, z))
+
+DEFUN_ALIAS_VOID (WindowPos3iMESA, WindowPos3i,
+ (GLint x, GLint y, GLint z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (WindowPos3ivMESA,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_ALIAS_VOID (WindowPos3ivMESA, WindowPos3iv,
+ (const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (WindowPos3sMESA,
+ (void *rend, GLshort x, GLshort y, GLshort z),
+ (x, y, z))
+
+DEFUN_ALIAS_VOID (WindowPos3sMESA, WindowPos3s,
+ (GLshort x, GLshort y, GLshort z),
+ (x, y, z))
+
+DEFUN_LOCAL_VOID (WindowPos3svMESA,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_ALIAS_VOID (WindowPos3svMESA, WindowPos3sv,
+ (const GLshort * v),
+ (v))
+
+DEFUN_EXTERN_VOID (WindowPos4dMESA,
+ (GLdouble x, GLdouble y, GLdouble z, GLdouble w),
+ (x, y, z, w))
+
+DEFUN_EXTERN_VOID (WindowPos4dvMESA,
+ (const GLdouble * v),
+ (v))
+
+DEFUN_EXTERN_VOID (WindowPos4fMESA,
+ (GLfloat x, GLfloat y, GLfloat z, GLfloat w),
+ (x, y, z, w))
+
+DEFUN_EXTERN_VOID (WindowPos4fvMESA,
+ (const GLfloat * v),
+ (v))
+
+DEFUN_EXTERN_VOID (WindowPos4iMESA,
+ (GLint x, GLint y, GLint z, GLint w),
+ (x, y, z, w))
+
+DEFUN_EXTERN_VOID (WindowPos4ivMESA,
+ (const GLint * v),
+ (v))
+
+DEFUN_EXTERN_VOID (WindowPos4sMESA,
+ (GLshort x, GLshort y, GLshort z, GLshort w),
+ (x, y, z, w))
+
+DEFUN_EXTERN_VOID (WindowPos4svMESA,
+ (const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (BlendFuncSeparateEXT,
+ (void *rend, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha),
+ (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha))
+
+DEFUN_EXTERN_VOID (IndexMaterialEXT,
+ (GLenum face, GLenum mode),
+ (face, mode))
+
+DEFUN_EXTERN_VOID (IndexFuncEXT,
+ (GLenum func, GLclampf ref),
+ (func, ref))
+
+DEFUN_LOCAL_VOID (LockArraysEXT,
+ (void *rend, GLint first, GLsizei count),
+ (first, count))
+
+DEFUN_LOCAL_VOID (UnlockArraysEXT,
+ (void *rend),
+ ())
+
+DEFUN_EXTERN_VOID (CullParameterdvEXT,
+ (GLenum pname, GLdouble * params),
+ (pname, params))
+
+DEFUN_EXTERN_VOID (CullParameterfvEXT,
+ (GLenum pname, GLfloat * params),
+ (pname, params))
+
+DEFUN_EXTERN_VOID (HintPGI,
+ (GLenum target, GLint mode),
+ (target, mode))
+
+DEFUN_LOCAL_VOID (FogCoordfEXT,
+ (void *rend, GLfloat coord),
+ (coord))
+
+DEFUN_LOCAL_VOID (FogCoordfvEXT,
+ (void *rend, const GLfloat * coord),
+ (coord))
+
+DEFUN_LOCAL_VOID (FogCoorddEXT,
+ (void *rend, GLdouble coord),
+ (coord))
+
+DEFUN_LOCAL_VOID (FogCoorddvEXT,
+ (void *rend, const GLdouble * coord),
+ (coord))
+
+DEFUN_LOCAL_VOID (FogCoordPointerEXT,
+ (void *rend, GLenum type, GLsizei stride, const GLvoid * pointer),
+ (type, stride, pointer))
+
+DEFUN_EXTERN_VOID (TbufferMask3DFX,
+ (GLuint mask),
+ (mask))
+
+DEFUN_LOCAL_VOID (CompressedTexImage3DARB,
+ (void *rend, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data),
+ (target, level, internalformat, width, height, depth, border, imageSize, data))
+
+DEFUN_LOCAL_VOID (CompressedTexImage2DARB,
+ (void *rend, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data),
+ (target, level, internalformat, width, height, border, imageSize, data))
+
+DEFUN_LOCAL_VOID (CompressedTexImage1DARB,
+ (void *rend, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data),
+ (target, level, internalformat, width, border, imageSize, data))
+
+DEFUN_LOCAL_VOID (CompressedTexSubImage3DARB,
+ (void *rend, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data),
+ (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data))
+
+DEFUN_LOCAL_VOID (CompressedTexSubImage2DARB,
+ (void *rend, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data),
+ (target, level, xoffset, yoffset, width, height, format, imageSize, data))
+
+DEFUN_LOCAL_VOID (CompressedTexSubImage1DARB,
+ (void *rend, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data),
+ (target, level, xoffset, width, format, imageSize, data))
+
+DEFUN_LOCAL_VOID (GetCompressedTexImageARB,
+ (void *rend, GLenum target, GLint level, void * img),
+ (target, level, img))
+
+DEFUN_LOCAL_VOID (SecondaryColor3bEXT,
+ (void *rend, GLbyte red, GLbyte green, GLbyte blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (SecondaryColor3bvEXT,
+ (void *rend, const GLbyte * v),
+ (v))
+
+DEFUN_LOCAL_VOID (SecondaryColor3dEXT,
+ (void *rend, GLdouble red, GLdouble green, GLdouble blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (SecondaryColor3dvEXT,
+ (void *rend, const GLdouble * v),
+ (v))
+
+DEFUN_LOCAL_VOID (SecondaryColor3fEXT,
+ (void *rend, GLfloat red, GLfloat green, GLfloat blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (SecondaryColor3fvEXT,
+ (void *rend, const GLfloat * v),
+ (v))
+
+DEFUN_LOCAL_VOID (SecondaryColor3iEXT,
+ (void *rend, GLint red, GLint green, GLint blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (SecondaryColor3ivEXT,
+ (void *rend, const GLint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (SecondaryColor3sEXT,
+ (void *rend, GLshort red, GLshort green, GLshort blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (SecondaryColor3svEXT,
+ (void *rend, const GLshort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (SecondaryColor3ubEXT,
+ (void *rend, GLubyte red, GLubyte green, GLubyte blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (SecondaryColor3ubvEXT,
+ (void *rend, const GLubyte * v),
+ (v))
+
+DEFUN_LOCAL_VOID (SecondaryColor3uiEXT,
+ (void *rend, GLuint red, GLuint green, GLuint blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (SecondaryColor3uivEXT,
+ (void *rend, const GLuint * v),
+ (v))
+
+DEFUN_LOCAL_VOID (SecondaryColor3usEXT,
+ (void *rend, GLushort red, GLushort green, GLushort blue),
+ (red, green, blue))
+
+DEFUN_LOCAL_VOID (SecondaryColor3usvEXT,
+ (void *rend, const GLushort * v),
+ (v))
+
+DEFUN_LOCAL_VOID (SecondaryColorPointerEXT,
+ (void *rend, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer),
+ (size, type, stride, pointer))
+
+DEFUN_EXTERN (GLboolean, AreProgramsResidentNV,
+ (GLsizei n, const GLuint * ids, GLboolean * residences),
+ (n, ids, residences))
+
+DEFUN_LOCAL_VOID (BindProgramNV,
+ (void *rend, GLenum target, GLuint id),
+ (target, id))
+
+DEFUN_ALIAS_VOID (BindProgramNV, BindProgramARB,
+ (GLenum target, GLuint id),
+ (target, id))
+
+DEFUN_LOCAL_VOID (DeleteProgramsNV,
+ (void *rend, GLsizei n, const GLuint * ids),
+ (n, ids))
+
+DEFUN_ALIAS_VOID (DeleteProgramsNV, DeleteProgramsARB,
+ (GLsizei n, const GLuint * ids),
+ (n, ids))
+
+DEFUN_EXTERN_VOID (ExecuteProgramNV,
+ (GLenum target, GLuint id, const GLfloat * params),
+ (target, id, params))
+
+DEFUN_LOCAL_VOID (GenProgramsNV,
+ (void *rend, GLsizei n, GLuint * ids),
+ (n, ids))
+
+DEFUN_ALIAS_VOID (GenProgramsNV, GenProgramsARB,
+ (GLsizei n, GLuint * ids),
+ (n, ids))
+
+DEFUN_EXTERN_VOID (GetProgramParameterdvNV,
+ (GLenum target, GLuint index, GLenum pname, GLdouble * params),
+ (target, index, pname, params))
+
+DEFUN_EXTERN_VOID (GetProgramParameterfvNV,
+ (GLenum target, GLuint index, GLenum pname, GLfloat * params),
+ (target, index, pname, params))
+
+DEFUN_EXTERN_VOID (GetProgramivNV,
+ (GLuint id, GLenum pname, GLint * params),
+ (id, pname, params))
+
+DEFUN_EXTERN_VOID (GetProgramStringNV,
+ (GLuint id, GLenum pname, GLubyte * program),
+ (id, pname, program))
+
+DEFUN_EXTERN_VOID (GetTrackMatrixivNV,
+ (GLenum target, GLuint address, GLenum pname, GLint * params),
+ (target, address, pname, params))
+
+DEFUN_LOCAL_VOID (GetVertexAttribdvNV,
+ (void *rend, GLuint index, GLenum pname, GLdouble * params),
+ (index, pname, params))
+
+DEFUN_ALIAS_VOID (GetVertexAttribdvNV, GetVertexAttribdvARB,
+ (GLuint index, GLenum pname, GLdouble * params),
+ (index, pname, params))
+
+DEFUN_LOCAL_VOID (GetVertexAttribfvNV,
+ (void *rend, GLuint index, GLenum pname, GLfloat * params),
+ (index, pname, params))
+
+DEFUN_ALIAS_VOID (GetVertexAttribfvNV, GetVertexAttribfvARB,
+ (GLuint index, GLenum pname, GLfloat * params),
+ (index, pname, params))
+
+DEFUN_LOCAL_VOID (GetVertexAttribivNV,
+ (void *rend, GLuint index, GLenum pname, GLint * params),
+ (index, pname, params))
+
+DEFUN_ALIAS_VOID (GetVertexAttribivNV, GetVertexAttribivNV,
+ (GLuint index, GLenum pname, GLint * params),
+ (index, pname, params))
+
+DEFUN_LOCAL_VOID (GetVertexAttribPointervNV,
+ (void *rend, GLuint index, GLenum pname, GLvoid ** pointer),
+ (index, pname, pointer))
+
+DEFUN_ALIAS_VOID (GetVertexAttribPointervNV, GetVertexAttribPointervARB,
+ (GLuint index, GLenum pname, GLvoid ** pointer),
+ (index, pname, pointer))
+
+DEFUN_LOCAL (GLboolean, IsProgramNV,
+ (void *rend, GLuint id),
+ (id))
+
+DEFUN_ALIAS (GLboolean, IsProgramNV, IsProgramARB,
+ (GLuint id),
+ (id))
+
+DEFUN_EXTERN_VOID (LoadProgramNV,
+ (GLenum target, GLuint id, GLsizei len, const GLubyte * program),
+ (target, id, len, program))
+
+DEFUN_EXTERN_VOID (ProgramParameter4dNV,
+ (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w),
+ (target, index, x, y, z, w))
+
+DEFUN_EXTERN_VOID (ProgramParameter4dvNV,
+ (GLenum target, GLuint index, const GLdouble * params),
+ (target, index, params))
+
+DEFUN_EXTERN_VOID (ProgramParameter4fNV,
+ (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w),
+ (target, index, x, y, z, w))
+
+DEFUN_EXTERN_VOID (ProgramParameter4fvNV,
+ (GLenum target, GLuint index, const GLfloat * params),
+ (target, index, params))
+
+DEFUN_EXTERN_VOID (ProgramParameters4dvNV,
+ (GLenum target, GLuint index, GLuint num, const GLdouble * params),
+ (target, index, num, params))
+
+DEFUN_EXTERN_VOID (ProgramParameters4fvNV,
+ (GLenum target, GLuint index, GLuint num, const GLfloat * params),
+ (target, index, num, params))
+
+DEFUN_EXTERN_VOID (RequestResidentProgramsNV,
+ (GLsizei n, const GLuint * ids),
+ (n, ids))
+
+DEFUN_EXTERN_VOID (TrackMatrixNV,
+ (GLenum target, GLuint address, GLenum matrix, GLenum transform),
+ (target, address, matrix, transform))
+
+DEFUN_EXTERN_VOID (VertexAttribPointerNV,
+ (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer),
+ (index, size, type, stride, pointer))
+
+DEFUN_LOCAL_VOID (VertexAttrib1dNV,
+ (void *rend, GLuint index, GLdouble x),
+ (index, x))
+
+DEFUN_ALIAS_VOID (VertexAttrib1dNV, VertexAttrib1dARB,
+ (GLuint index, GLdouble x),
+ (index, x))
+
+DEFUN_LOCAL_VOID (VertexAttrib1dvNV,
+ (void *rend, GLuint index, const GLdouble * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib1dvNV, VertexAttrib1dvARB,
+ (GLuint index, const GLdouble * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib1fNV,
+ (void *rend, GLuint index, GLfloat x),
+ (index, x))
+
+DEFUN_ALIAS_VOID (VertexAttrib1fNV, VertexAttrib1fARB,
+ (GLuint index, GLfloat x),
+ (index, x))
+
+DEFUN_LOCAL_VOID (VertexAttrib1fvNV,
+ (void *rend, GLuint index, const GLfloat * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib1fvNV, VertexAttrib1fvARB,
+ (GLuint index, const GLfloat * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib1sNV,
+ (void *rend, GLuint index, GLshort x),
+ (index, x))
+
+DEFUN_ALIAS_VOID (VertexAttrib1sNV, VertexAttrib1sARB,
+ (GLuint index, GLshort x),
+ (index, x))
+
+DEFUN_LOCAL_VOID (VertexAttrib1svNV,
+ (void *rend, GLuint index, const GLshort * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib1svNV, VertexAttrib1svARB,
+ (GLuint index, const GLshort * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib2dNV,
+ (void *rend, GLuint index, GLdouble x, GLdouble y),
+ (index, x, y))
+
+DEFUN_ALIAS_VOID (VertexAttrib2dNV, VertexAttrib2dARB,
+ (GLuint index, GLdouble x, GLdouble y),
+ (index, x, y))
+
+DEFUN_LOCAL_VOID (VertexAttrib2dvNV,
+ (void *rend, GLuint index, const GLdouble * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib2dvNV, VertexAttrib2dvARB,
+ (GLuint index, const GLdouble * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib2fNV,
+ (void *rend, GLuint index, GLfloat x, GLfloat y),
+ (index, x, y))
+
+DEFUN_ALIAS_VOID (VertexAttrib2fNV, VertexAttrib2fARB,
+ (GLuint index, GLfloat x, GLfloat y),
+ (index, x, y))
+
+DEFUN_LOCAL_VOID (VertexAttrib2fvNV,
+ (void *rend, GLuint index, const GLfloat * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib2fvNV, VertexAttrib2fvARB,
+ (GLuint index, const GLfloat * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib2sNV,
+ (void *rend, GLuint index, GLshort x, GLshort y),
+ (index, x, y))
+
+DEFUN_ALIAS_VOID (VertexAttrib2sNV, VertexAttrib2sARB,
+ (GLuint index, GLshort x, GLshort y),
+ (index, x, y))
+
+DEFUN_LOCAL_VOID (VertexAttrib2svNV,
+ (void *rend, GLuint index, const GLshort * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib2svNV, VertexAttrib2svARB,
+ (GLuint index, const GLshort * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib3dNV,
+ (void *rend, GLuint index, GLdouble x, GLdouble y, GLdouble z),
+ (index, x, y, z))
+
+DEFUN_ALIAS_VOID (VertexAttrib3dNV, VertexAttrib3dARB,
+ (GLuint index, GLdouble x, GLdouble y, GLdouble z),
+ (index, x, y, z))
+
+DEFUN_LOCAL_VOID (VertexAttrib3dvNV,
+ (void *rend, GLuint index, const GLdouble * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib3dvNV, VertexAttrib3dvARB,
+ (GLuint index, const GLdouble * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib3fNV,
+ (void *rend, GLuint index, GLfloat x, GLfloat y, GLfloat z),
+ (index, x, y, z))
+
+DEFUN_ALIAS_VOID (VertexAttrib3fNV, VertexAttrib3fARB,
+ (GLuint index, GLfloat x, GLfloat y, GLfloat z),
+ (index, x, y, z))
+
+DEFUN_LOCAL_VOID (VertexAttrib3fvNV,
+ (void *rend, GLuint index, const GLfloat * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib3fvNV, VertexAttrib3fvARB,
+ (GLuint index, const GLfloat * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib3sNV,
+ (void *rend, GLuint index, GLshort x, GLshort y, GLshort z),
+ (index, x, y, z))
+
+DEFUN_ALIAS_VOID (VertexAttrib3sNV, VertexAttrib3sARB,
+ (GLuint index, GLshort x, GLshort y, GLshort z),
+ (index, x, y, z))
+
+DEFUN_LOCAL_VOID (VertexAttrib3svNV,
+ (void *rend, GLuint index, const GLshort * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib3svNV, VertexAttrib3svARB,
+ (GLuint index, const GLshort * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4dNV,
+ (void *rend, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w),
+ (index, x, y, z, w))
+
+DEFUN_ALIAS_VOID (VertexAttrib4dNV, VertexAttrib4dARB,
+ (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w),
+ (index, x, y, z, w))
+
+DEFUN_LOCAL_VOID (VertexAttrib4dvNV,
+ (void *rend, GLuint index, const GLdouble * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib4dvNV, VertexAttrib4dvARB,
+ (GLuint index, const GLdouble * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4fNV,
+ (void *rend, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w),
+ (index, x, y, z, w))
+
+DEFUN_ALIAS_VOID (VertexAttrib4fNV, VertexAttrib4fARB,
+ (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w),
+ (index, x, y, z, w))
+
+DEFUN_LOCAL_VOID (VertexAttrib4fvNV,
+ (void *rend, GLuint index, const GLfloat * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib4fvNV, VertexAttrib4fvARB,
+ (GLuint index, const GLfloat * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4sNV,
+ (void *rend, GLuint index, GLshort x, GLshort y, GLshort z, GLshort w),
+ (index, x, y, z, w))
+
+DEFUN_ALIAS_VOID (VertexAttrib4sNV, VertexAttrib4sARB,
+ (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w),
+ (index, x, y, z, w))
+
+DEFUN_LOCAL_VOID (VertexAttrib4svNV,
+ (void *rend, GLuint index, const GLshort * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib4svNV, VertexAttrib4svARB,
+ (GLuint index, const GLshort * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4ubNV,
+ (void *rend, GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w),
+ (index, x, y, z, w))
+
+DEFUN_ALIAS_VOID (VertexAttrib4ubNV, VertexAttrib4NubARB,
+ (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w),
+ (index, x, y, z, w))
+
+DEFUN_LOCAL_VOID (VertexAttrib4ubvNV,
+ (void *rend, GLuint index, const GLubyte * v),
+ (index, v))
+
+DEFUN_ALIAS_VOID (VertexAttrib4ubvNV, VertexAttrib4ubvARB,
+ (GLuint index, const GLubyte * v),
+ (index, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs1dvNV,
+ (GLuint index, GLsizei n, const GLdouble * v),
+ (index, n, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs1fvNV,
+ (GLuint index, GLsizei n, const GLfloat * v),
+ (index, n, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs1svNV,
+ (GLuint index, GLsizei n, const GLshort * v),
+ (index, n, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs2dvNV,
+ (GLuint index, GLsizei n, const GLdouble * v),
+ (index, n, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs2fvNV,
+ (GLuint index, GLsizei n, const GLfloat * v),
+ (index, n, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs2svNV,
+ (GLuint index, GLsizei n, const GLshort * v),
+ (index, n, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs3dvNV,
+ (GLuint index, GLsizei n, const GLdouble * v),
+ (index, n, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs3fvNV,
+ (GLuint index, GLsizei n, const GLfloat * v),
+ (index, n, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs3svNV,
+ (GLuint index, GLsizei n, const GLshort * v),
+ (index, n, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs4dvNV,
+ (GLuint index, GLsizei n, const GLdouble * v),
+ (index, n, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs4fvNV,
+ (GLuint index, GLsizei n, const GLfloat * v),
+ (index, n, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs4svNV,
+ (GLuint index, GLsizei n, const GLshort * v),
+ (index, n, v))
+
+DEFUN_EXTERN_VOID (VertexAttribs4ubvNV,
+ (GLuint index, GLsizei n, const GLubyte * v),
+ (index, n, v))
+
+DEFUN_LOCAL_VOID (PointParameteriNV,
+ (void *rend, GLenum pname, GLint params),
+ (pname, params))
+
+DEFUN_LOCAL_VOID (PointParameterivNV,
+ (void *rend, GLenum pname, const GLint * params),
+ (pname, params))
+
+DEFUN_LOCAL_VOID (MultiDrawArraysEXT,
+ (void *rend, GLenum mode, GLint * first, GLsizei * count, GLsizei primcount),
+ (mode, first, count, primcount))
+
+DEFUN_LOCAL_VOID (MultiDrawElementsEXT,
+ (void *rend, GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount),
+ (mode, count, type, indices, primcount))
+
+DEFUN_LOCAL_VOID (ActiveStencilFaceEXT,
+ (void *rend, GLenum face),
+ (face))
+
+DEFUN_EXTERN_VOID (DeleteFencesNV,
+ (GLsizei n, const GLuint * fences),
+ (n, fences))
+
+DEFUN_EXTERN_VOID (GenFencesNV,
+ (GLsizei n, GLuint * fences),
+ (n, fences))
+
+DEFUN_EXTERN (GLboolean, IsFenceNV,
+ (GLuint fence),
+ (fence))
+
+DEFUN_EXTERN (GLboolean, TestFenceNV,
+ (GLuint fence),
+ (fence))
+
+DEFUN_EXTERN_VOID (GetFenceivNV,
+ (GLuint fence, GLenum pname, GLint * params),
+ (fence, pname, params))
+
+DEFUN_EXTERN_VOID (FinishFenceNV,
+ (GLuint fence),
+ (fence))
+
+DEFUN_EXTERN_VOID (SetFenceNV,
+ (GLuint fence, GLenum condition),
+ (fence, condition))
+
+DEFUN_LOCAL_VOID (VertexAttrib4bvARB,
+ (void *rend, GLuint index, const GLbyte * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4ivARB,
+ (void *rend, GLuint index, const GLint * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4ubvARB,
+ (void *rend, GLuint index, const GLubyte * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4usvARB,
+ (void *rend, GLuint index, const GLushort * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4uivARB,
+ (void *rend, GLuint index, const GLuint * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4NbvARB,
+ (void *rend, GLuint index, const GLbyte * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4NsvARB,
+ (void *rend, GLuint index, const GLshort * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4NivARB,
+ (void *rend, GLuint index, const GLint * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4NusvARB,
+ (void *rend, GLuint index, const GLushort * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttrib4NuivARB,
+ (void *rend, GLuint index, const GLuint * v),
+ (index, v))
+
+DEFUN_LOCAL_VOID (VertexAttribPointerARB,
+ (void *rend, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer),
+ (index, size, type, normalized, stride, pointer))
+
+DEFUN_LOCAL_VOID (EnableVertexAttribArrayARB,
+ (void *rend, GLuint index),
+ (index))
+
+DEFUN_LOCAL_VOID (DisableVertexAttribArrayARB,
+ (void *rend, GLuint index),
+ (index))
+
+DEFUN_LOCAL_VOID (ProgramStringARB,
+ (void *rend, GLenum target, GLenum format, GLsizei len, const GLvoid * string),
+ (target, format, len, string))
+
+DEFUN_LOCAL_VOID (ProgramEnvParameter4dARB,
+ (void *rend, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w),
+ (target, index, x, y, z, w))
+
+DEFUN_LOCAL_VOID (ProgramEnvParameter4dvARB,
+ (void *rend, GLenum target, GLuint index, const GLdouble * params),
+ (target, index, params))
+
+DEFUN_LOCAL_VOID (ProgramEnvParameter4fARB,
+ (void *rend, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w),
+ (target, index, x, y, z, w))
+
+DEFUN_LOCAL_VOID (ProgramEnvParameter4fvARB,
+ (void *rend, GLenum target, GLuint index, const GLfloat * params),
+ (target, index, params))
+
+DEFUN_LOCAL_VOID (ProgramLocalParameter4dARB,
+ (void *rend, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w),
+ (target, index, x, y, z, w))
+
+DEFUN_LOCAL_VOID (ProgramLocalParameter4dvARB,
+ (void *rend, GLenum target, GLuint index, const GLdouble * params),
+ (target, index, params))
+
+DEFUN_LOCAL_VOID (ProgramLocalParameter4fARB,
+ (void *rend, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w),
+ (target, index, x, y, z, w))
+
+DEFUN_LOCAL_VOID (ProgramLocalParameter4fvARB,
+ (void *rend, GLenum target, GLuint index, const GLfloat * params),
+ (target, index, params))
+
+DEFUN_LOCAL_VOID (GetProgramEnvParameterdvARB,
+ (void *rend, GLenum target, GLuint index, GLdouble * params),
+ (target, index, params))
+
+DEFUN_LOCAL_VOID (GetProgramEnvParameterfvARB,
+ (void *rend, GLenum target, GLuint index, GLfloat * params),
+ (target, index, params))
+
+DEFUN_LOCAL_VOID (GetProgramLocalParameterdvARB,
+ (void *rend, GLenum target, GLuint index, GLdouble * params),
+ (target, index, params))
+
+DEFUN_LOCAL_VOID (GetProgramLocalParameterfvARB,
+ (void *rend, GLenum target, GLuint index, GLfloat * params),
+ (target, index, params))
+
+DEFUN_LOCAL_VOID (GetProgramivARB,
+ (void *rend, GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_LOCAL_VOID (GetProgramStringARB,
+ (void *rend, GLenum target, GLenum pname, GLvoid * string),
+ (target, pname, string))
+
+DEFUN_EXTERN_VOID (ProgramNamedParameter4fNV,
+ (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w),
+ (id, len, name, x, y, z, w))
+
+DEFUN_EXTERN_VOID (ProgramNamedParameter4dNV,
+ (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w),
+ (id, len, name, x, y, z, w))
+
+DEFUN_EXTERN_VOID (ProgramNamedParameter4fvNV,
+ (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v),
+ (id, len, name, v))
+
+DEFUN_EXTERN_VOID (ProgramNamedParameter4dvNV,
+ (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v),
+ (id, len, name, v))
+
+DEFUN_EXTERN_VOID (GetProgramNamedParameterfvNV,
+ (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params),
+ (id, len, name, params))
+
+DEFUN_EXTERN_VOID (GetProgramNamedParameterdvNV,
+ (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params),
+ (id, len, name, params))
+
+#if OSVERSION < 704 /* Mac OS X 10.3.4 */
+
+DEFUN_EXTERN_VOID (BindBufferARB,
+ (GLenum target, GLuint buffer),
+ (target, buffer))
+
+DEFUN_EXTERN_VOID (BufferDataARB,
+ (GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage),
+ (target, size, data, usage))
+
+DEFUN_EXTERN_VOID (BufferSubDataARB,
+ (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data),
+ (target, offset, size, data))
+
+DEFUN_EXTERN_VOID (DeleteBuffersARB,
+ (GLsizei n, const GLuint * buffer),
+ (n, buffer))
+
+DEFUN_EXTERN_VOID (GenBuffersARB,
+ (GLsizei n, GLuint * buffer),
+ (n, buffer))
+
+DEFUN_EXTERN_VOID (GetBufferParameterivARB,
+ (GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_EXTERN_VOID (GetBufferPointervARB,
+ (GLenum target, GLenum pname, GLvoid ** params),
+ (target, pname, params))
+
+DEFUN_EXTERN_VOID (GetBufferSubDataARB,
+ (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data),
+ (target, offset, size, data))
+
+DEFUN_EXTERN (GLboolean, IsBufferARB,
+ (GLuint buffer),
+ (buffer))
+
+DEFUN_EXTERN (void*, MapBufferARB,
+ (GLenum target, GLenum access),
+ (target, access))
+
+DEFUN_EXTERN (GLboolean, UnmapBufferARB,
+ (GLenum target),
+ (target))
+
+DEFUN_EXTERN_VOID (DepthBoundsEXT,
+ (GLclampd zmin, GLclampd zmax),
+ (zmin, zmax))
+
+#endif /* OSVERSION < 704 */
+
+#if OSVERSION < 700 /* Mac OS X 10.3.0 */
+
+DEFUN_EXTERN_VOID (GenQueriesARB,
+ (GLsizei n, GLuint * ids),
+ (n, ids))
+
+DEFUN_EXTERN_VOID (DeleteQueriesARB,
+ (GLsizei n, const GLuint * ids),
+ (n, ids))
+
+DEFUN_EXTERN (GLboolean, IsQueryARB,
+ (GLuint id),
+ (id))
+
+DEFUN_EXTERN_VOID (BeginQueryARB,
+ (GLenum target, GLuint id),
+ (target, id))
+
+DEFUN_EXTERN_VOID (EndQueryARB,
+ (GLenum target),
+ (target))
+
+DEFUN_EXTERN_VOID (GetQueryivARB,
+ (GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_EXTERN_VOID (GetQueryObjectivARB,
+ (GLuint id, GLenum pname, GLint * params),
+ (id, pname, params))
+
+DEFUN_EXTERN_VOID (GetQueryObjectuivARB,
+ (GLuint id, GLenum pname, GLuint * params),
+ (id, pname, params))
+
+#endif /* OSVERSION < 700 */
+
+DEFUN_EXTERN_VOID (MultiModeDrawArraysIBM,
+ (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride),
+ (mode, first, count, primcount, modestride))
+
+DEFUN_EXTERN_VOID (MultiModeDrawElementsIBM,
+ (const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride),
+ (mode, count, type, indices, primcount, modestride))
+
+DEFUN_LOCAL_VOID (BlendEquationSeparateEXT,
+ (void *rend, GLenum modeRGB, GLenum modeA),
+ (modeRGB, modeA))
+
+#if OSVERSION < 704
+
+DEFUN_ALIAS_VOID (BlendEquationSeparateEXT, BlendEquationSeparateATI,
+ (GLenum modeRGB, GLenum modeA),
+ (modeRGB, modeA))
+
+#endif /* OSVERSION < 704 */
+
+DEFUN_ALIAS_VOID (ArrayElementEXT, ArrayElement,
+ (GLint i),
+ (i))
+
+DEFUN_ALIAS_VOID (BindTextureEXT, BindTexture,
+ (GLenum target, GLuint texture),
+ (target, texture))
+
+DEFUN_ALIAS_VOID (BlendFuncSeparateINGR, BlendFuncSeparateEXT,
+ (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha),
+ (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha))
+
+DEFUN_ALIAS_VOID (ColorTableParameterfvSGI, ColorTableParameterfv,
+ (GLenum target, GLenum pname, const GLfloat * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (ColorTableParameterivSGI, ColorTableParameteriv,
+ (GLenum target, GLenum pname, const GLint * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (ColorTableSGI, ColorTable,
+ (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table),
+ (target, internalformat, width, format, type, table))
+
+DEFUN_ALIAS_VOID (ConvolutionFilter1DEXT, ConvolutionFilter1D,
+ (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image),
+ (target, internalformat, width, format, type, image))
+
+DEFUN_ALIAS_VOID (ConvolutionFilter2DEXT, ConvolutionFilter2D,
+ (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image),
+ (target, internalformat, width, height, format, type, image))
+
+DEFUN_ALIAS_VOID (ConvolutionParameterfEXT, ConvolutionParameterf,
+ (GLenum target, GLenum pname, GLfloat params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (ConvolutionParameterfvEXT, ConvolutionParameterfv,
+ (GLenum target, GLenum pname, const GLfloat * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (ConvolutionParameteriEXT, ConvolutionParameteri,
+ (GLenum target, GLenum pname, GLint params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (ConvolutionParameterivEXT, ConvolutionParameteriv,
+ (GLenum target, GLenum pname, const GLint * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (CopyColorSubTableEXT, CopyColorSubTable,
+ (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width),
+ (target, start, x, y, width))
+
+DEFUN_ALIAS_VOID (CopyColorTableSGI, CopyColorTable,
+ (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width),
+ (target, internalformat, x, y, width))
+
+DEFUN_ALIAS_VOID (CopyConvolutionFilter1DEXT, CopyConvolutionFilter1D,
+ (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width),
+ (target, internalformat, x, y, width))
+
+DEFUN_ALIAS_VOID (CopyConvolutionFilter2DEXT, CopyConvolutionFilter2D,
+ (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height),
+ (target, internalformat, x, y, width, height))
+
+DEFUN_ALIAS_VOID (CopyTexImage1DEXT, CopyTexImage1D,
+ (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border),
+ (target, level, internalformat, x, y, width, border))
+
+DEFUN_ALIAS_VOID (CopyTexImage2DEXT, CopyTexImage2D,
+ (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border),
+ (target, level, internalformat, x, y, width, height, border))
+
+DEFUN_ALIAS_VOID (CopyTexSubImage1DEXT, CopyTexSubImage1D,
+ (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width),
+ (target, level, xoffset, x, y, width))
+
+DEFUN_ALIAS_VOID (CopyTexSubImage2DEXT, CopyTexSubImage2D,
+ (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height),
+ (target, level, xoffset, yoffset, x, y, width, height))
+
+DEFUN_ALIAS_VOID (CopyTexSubImage3DEXT, CopyTexSubImage3D,
+ (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height),
+ (target, level, xoffset, yoffset, zoffset, x, y, width, height))
+
+DEFUN_ALIAS_VOID (DeleteTexturesEXT, DeleteTextures,
+ (GLsizei n, const GLuint *textures),
+ (n, textures))
+
+DEFUN_ALIAS_VOID (DrawArraysEXT, DrawArrays,
+ (GLenum mode, GLint first, GLsizei count),
+ (mode, first, count))
+
+DEFUN_ALIAS_VOID (GetPointervEXT, GetPointerv,
+ (GLenum pname, GLvoid * * params),
+ (pname, params))
+
+DEFUN_ALIAS_VOID (HistogramEXT, Histogram,
+ (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink),
+ (target, width, internalformat, sink))
+
+DEFUN_ALIAS_VOID (MinmaxEXT, Minmax,
+ (GLenum target, GLenum internalformat, GLboolean sink),
+ (target, internalformat, sink))
+
+DEFUN_ALIAS_VOID (PointParameterfSGIS, PointParameterf,
+ (GLenum pname, GLfloat param),
+ (pname, param))
+
+DEFUN_ALIAS_VOID (PointParameterfvSGIS, PointParameterfv,
+ (GLenum pname, const GLfloat * params),
+ (pname, params))
+
+DEFUN_ALIAS_VOID (PointParameteri, PointParameteriNV,
+ (GLenum pname, GLint params),
+ (pname, params))
+
+DEFUN_ALIAS_VOID (PointParameteriv, PointParameterivNV,
+ (GLenum pname, const GLint * params),
+ (pname, params))
+
+DEFUN_ALIAS_VOID (PrioritizeTexturesEXT, PrioritizeTextures,
+ (GLsizei n, const GLenum * textures, const GLclampf * priorities),
+ (n, textures, priorities))
+
+DEFUN_ALIAS_VOID (ResetHistogramEXT, ResetHistogram,
+ (GLenum target),
+ (target))
+
+DEFUN_ALIAS_VOID (ResetMinmaxEXT, ResetMinmax,
+ (GLenum target),
+ (target))
+
+DEFUN_ALIAS_VOID (SampleMaskEXT, SampleMaskSGIS,
+ (GLclampf value, GLboolean invert),
+ (value, invert))
+
+DEFUN_ALIAS_VOID (SamplePatternEXT, SamplePatternSGIS,
+ (GLenum pattern),
+ (pattern))
+
+DEFUN_ALIAS_VOID (SeparableFilter2DEXT, SeparableFilter2D,
+ (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column),
+ (target, internalformat, width, height, format, type, row, column))
+
+DEFUN_ALIAS_VOID (TexImage3DEXT, TexImage3D,
+ (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels),
+ (target, level, internalformat, width, height, depth, border, format, type, pixels))
+
+DEFUN_ALIAS_VOID (TexSubImage1DEXT, TexSubImage1D,
+ (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels),
+ (target, level, xoffset, width, format, type, pixels))
+
+DEFUN_ALIAS_VOID (TexSubImage2DEXT, TexSubImage2D,
+ (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels),
+ (target, level, xoffset, yoffset, width, height, format, type, pixels))
+
+DEFUN_ALIAS_VOID (TexSubImage3DEXT, TexSubImage3D,
+ (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels),
+ (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+
+#if OSVERSION < 704
+
+DEFUN_ALIAS_VOID (BindBuffer, BindBufferARB,
+ (GLenum target, GLuint buffer),
+ (target, buffer))
+
+DEFUN_ALIAS_VOID (BufferData, BufferDataARB,
+ (GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage),
+ (target, size, data, usage))
+
+DEFUN_ALIAS_VOID (BufferSubData, BufferSubDataARB,
+ (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data),
+ (target, offset, size, data))
+
+DEFUN_ALIAS_VOID (DeleteBuffers, DeleteBuffersARB,
+ (GLsizei n, const GLuint * buffer),
+ (n, buffer))
+
+DEFUN_ALIAS_VOID (GenBuffers, GenBuffersARB,
+ (GLsizei n, GLuint * buffer),
+ (n, buffer))
+
+DEFUN_ALIAS_VOID (GetBufferParameteriv, GetBufferParameterivARB,
+ (GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (GetBufferPointerv, GetBufferPointervARB,
+ (GLenum target, GLenum pname, GLvoid ** params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (GetBufferSubData, GetBufferSubDataARB,
+ (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data),
+ (target, offset, size, data))
+
+DEFUN_ALIAS (GLboolean, IsBuffer, IsBufferARB,
+ (GLuint buffer),
+ (buffer))
+
+DEFUN_ALIAS (void*, MapBuffer, MapBufferARB,
+ (GLenum target, GLenum access),
+ (target, access))
+
+DEFUN_ALIAS (GLboolean, UnmapBuffer, UnmapBufferARB,
+ (GLenum target),
+ (target))
+
+#endif /* OSVERSION < 704 */
+
+#if OSVERSION < 700 /* Mac OS X 10.3.0 */
+
+DEFUN_ALIAS_VOID (GenQueries, GenQueriesARB,
+ (GLsizei n, GLuint * ids),
+ (n, ids))
+
+DEFUN_ALIAS_VOID (DeleteQueries, DeleteQueriesARB,
+ (GLsizei n, const GLuint * ids),
+ (n, ids))
+
+DEFUN_ALIAS (GLboolean, IsQuery, IsQueryARB,
+ (GLuint id),
+ (id))
+
+DEFUN_ALIAS_VOID (BeginQuery, BeginQueryARB,
+ (GLenum target, GLuint id),
+ (target, id))
+
+DEFUN_ALIAS_VOID (EndQuery, EndQueryARB,
+ (GLenum target),
+ (target))
+
+DEFUN_ALIAS_VOID (GetQueryiv, GetQueryivARB,
+ (GLenum target, GLenum pname, GLint * params),
+ (target, pname, params))
+
+DEFUN_ALIAS_VOID (GetQueryObjectiv, GetQueryObjectivARB,
+ (GLuint id, GLenum pname, GLint * params),
+ (id, pname, params))
+
+DEFUN_ALIAS_VOID (GetQueryObjectuiv, GetQueryObjectuivARB,
+ (GLuint id, GLenum pname, GLuint * params),
+ (id, pname, params))
+
+#endif /* OSVERSION < 700 */
+
+#define INDIRECT_DISPATCH_INIT(d,p) \
+do { \
+ (d)[0] = (void *) &p ## Accum; \
+ (d)[1] = (void *) &p ## AlphaFunc; \
+ (d)[2] = (void *) &p ## AreTexturesResident; \
+ (d)[3] = (void *) &p ## ArrayElement; \
+ (d)[4] = (void *) &p ## Begin; \
+ (d)[5] = (void *) &p ## BindTexture; \
+ (d)[6] = (void *) &p ## Bitmap; \
+ (d)[7] = (void *) &p ## BlendFunc; \
+ (d)[8] = (void *) &p ## CallList; \
+ (d)[9] = (void *) &p ## CallLists; \
+ (d)[10] = (void *) &p ## Clear; \
+ (d)[11] = (void *) &p ## ClearAccum; \
+ (d)[12] = (void *) &p ## ClearColor; \
+ (d)[13] = (void *) &p ## ClearDepth; \
+ (d)[14] = (void *) &p ## ClearIndex; \
+ (d)[15] = (void *) &p ## ClearStencil; \
+ (d)[16] = (void *) &p ## ClipPlane; \
+ (d)[17] = (void *) &p ## Color3b; \
+ (d)[18] = (void *) &p ## Color3bv; \
+ (d)[19] = (void *) &p ## Color3d; \
+ (d)[20] = (void *) &p ## Color3dv; \
+ (d)[21] = (void *) &p ## Color3f; \
+ (d)[22] = (void *) &p ## Color3fv; \
+ (d)[23] = (void *) &p ## Color3i; \
+ (d)[24] = (void *) &p ## Color3iv; \
+ (d)[25] = (void *) &p ## Color3s; \
+ (d)[26] = (void *) &p ## Color3sv; \
+ (d)[27] = (void *) &p ## Color3ub; \
+ (d)[28] = (void *) &p ## Color3ubv; \
+ (d)[29] = (void *) &p ## Color3ui; \
+ (d)[30] = (void *) &p ## Color3uiv; \
+ (d)[31] = (void *) &p ## Color3us; \
+ (d)[32] = (void *) &p ## Color3usv; \
+ (d)[33] = (void *) &p ## Color4b; \
+ (d)[34] = (void *) &p ## Color4bv; \
+ (d)[35] = (void *) &p ## Color4d; \
+ (d)[36] = (void *) &p ## Color4dv; \
+ (d)[37] = (void *) &p ## Color4f; \
+ (d)[38] = (void *) &p ## Color4fv; \
+ (d)[39] = (void *) &p ## Color4i; \
+ (d)[40] = (void *) &p ## Color4iv; \
+ (d)[41] = (void *) &p ## Color4s; \
+ (d)[42] = (void *) &p ## Color4sv; \
+ (d)[43] = (void *) &p ## Color4ub; \
+ (d)[44] = (void *) &p ## Color4ubv; \
+ (d)[45] = (void *) &p ## Color4ui; \
+ (d)[46] = (void *) &p ## Color4uiv; \
+ (d)[47] = (void *) &p ## Color4us; \
+ (d)[48] = (void *) &p ## Color4usv; \
+ (d)[49] = (void *) &p ## ColorMask; \
+ (d)[50] = (void *) &p ## ColorMaterial; \
+ (d)[51] = (void *) &p ## ColorPointer; \
+ (d)[52] = (void *) &p ## CopyPixels; \
+ (d)[53] = (void *) &p ## CopyTexImage1D; \
+ (d)[54] = (void *) &p ## CopyTexImage2D; \
+ (d)[55] = (void *) &p ## CopyTexSubImage1D; \
+ (d)[56] = (void *) &p ## CopyTexSubImage2D; \
+ (d)[57] = (void *) &p ## CullFace; \
+ (d)[58] = (void *) &p ## DeleteLists; \
+ (d)[59] = (void *) &p ## DeleteTextures; \
+ (d)[60] = (void *) &p ## DepthFunc; \
+ (d)[61] = (void *) &p ## DepthMask; \
+ (d)[62] = (void *) &p ## DepthRange; \
+ (d)[63] = (void *) &p ## Disable; \
+ (d)[64] = (void *) &p ## DisableClientState; \
+ (d)[65] = (void *) &p ## DrawArrays; \
+ (d)[66] = (void *) &p ## DrawBuffer; \
+ (d)[67] = (void *) &p ## DrawElements; \
+ (d)[68] = (void *) &p ## DrawPixels; \
+ (d)[69] = (void *) &p ## EdgeFlag; \
+ (d)[70] = (void *) &p ## EdgeFlagPointer; \
+ (d)[71] = (void *) &p ## EdgeFlagv; \
+ (d)[72] = (void *) &p ## Enable; \
+ (d)[73] = (void *) &p ## EnableClientState; \
+ (d)[74] = (void *) &p ## End; \
+ (d)[75] = (void *) &p ## EndList; \
+ (d)[76] = (void *) &p ## EvalCoord1d; \
+ (d)[77] = (void *) &p ## EvalCoord1dv; \
+ (d)[78] = (void *) &p ## EvalCoord1f; \
+ (d)[79] = (void *) &p ## EvalCoord1fv; \
+ (d)[80] = (void *) &p ## EvalCoord2d; \
+ (d)[81] = (void *) &p ## EvalCoord2dv; \
+ (d)[82] = (void *) &p ## EvalCoord2f; \
+ (d)[83] = (void *) &p ## EvalCoord2fv; \
+ (d)[84] = (void *) &p ## EvalMesh1; \
+ (d)[85] = (void *) &p ## EvalMesh2; \
+ (d)[86] = (void *) &p ## EvalPoint1; \
+ (d)[87] = (void *) &p ## EvalPoint2; \
+ (d)[88] = (void *) &p ## FeedbackBuffer; \
+ (d)[89] = (void *) &p ## Finish; \
+ (d)[90] = (void *) &p ## Flush; \
+ (d)[91] = (void *) &p ## Fogf; \
+ (d)[92] = (void *) &p ## Fogfv; \
+ (d)[93] = (void *) &p ## Fogi; \
+ (d)[94] = (void *) &p ## Fogiv; \
+ (d)[95] = (void *) &p ## FrontFace; \
+ (d)[96] = (void *) &p ## Frustum; \
+ (d)[97] = (void *) &p ## GenLists; \
+ (d)[98] = (void *) &p ## GenTextures; \
+ (d)[99] = (void *) &p ## GetBooleanv; \
+ (d)[100] = (void *) &p ## GetClipPlane; \
+ (d)[101] = (void *) &p ## GetDoublev; \
+ (d)[102] = (void *) &p ## GetError; \
+ (d)[103] = (void *) &p ## GetFloatv; \
+ (d)[104] = (void *) &p ## GetIntegerv; \
+ (d)[105] = (void *) &p ## GetLightfv; \
+ (d)[106] = (void *) &p ## GetLightiv; \
+ (d)[107] = (void *) &p ## GetMapdv; \
+ (d)[108] = (void *) &p ## GetMapfv; \
+ (d)[109] = (void *) &p ## GetMapiv; \
+ (d)[110] = (void *) &p ## GetMaterialfv; \
+ (d)[111] = (void *) &p ## GetMaterialiv; \
+ (d)[112] = (void *) &p ## GetPixelMapfv; \
+ (d)[113] = (void *) &p ## GetPixelMapuiv; \
+ (d)[114] = (void *) &p ## GetPixelMapusv; \
+ (d)[115] = (void *) &p ## GetPointerv; \
+ (d)[116] = (void *) &p ## GetPolygonStipple; \
+ (d)[117] = (void *) &p ## GetString; \
+ (d)[118] = (void *) &p ## GetTexEnvfv; \
+ (d)[119] = (void *) &p ## GetTexEnviv; \
+ (d)[120] = (void *) &p ## GetTexGendv; \
+ (d)[121] = (void *) &p ## GetTexGenfv; \
+ (d)[122] = (void *) &p ## GetTexGeniv; \
+ (d)[123] = (void *) &p ## GetTexImage; \
+ (d)[124] = (void *) &p ## GetTexLevelParameterfv; \
+ (d)[125] = (void *) &p ## GetTexLevelParameteriv; \
+ (d)[126] = (void *) &p ## GetTexParameterfv; \
+ (d)[127] = (void *) &p ## GetTexParameteriv; \
+ (d)[128] = (void *) &p ## Hint; \
+ (d)[129] = (void *) &p ## IndexMask; \
+ (d)[130] = (void *) &p ## IndexPointer; \
+ (d)[131] = (void *) &p ## Indexd; \
+ (d)[132] = (void *) &p ## Indexdv; \
+ (d)[133] = (void *) &p ## Indexf; \
+ (d)[134] = (void *) &p ## Indexfv; \
+ (d)[135] = (void *) &p ## Indexi; \
+ (d)[136] = (void *) &p ## Indexiv; \
+ (d)[137] = (void *) &p ## Indexs; \
+ (d)[138] = (void *) &p ## Indexsv; \
+ (d)[139] = (void *) &p ## Indexub; \
+ (d)[140] = (void *) &p ## Indexubv; \
+ (d)[141] = (void *) &p ## InitNames; \
+ (d)[142] = (void *) &p ## InterleavedArrays; \
+ (d)[143] = (void *) &p ## IsEnabled; \
+ (d)[144] = (void *) &p ## IsList; \
+ (d)[145] = (void *) &p ## IsTexture; \
+ (d)[146] = (void *) &p ## LightModelf; \
+ (d)[147] = (void *) &p ## LightModelfv; \
+ (d)[148] = (void *) &p ## LightModeli; \
+ (d)[149] = (void *) &p ## LightModeliv; \
+ (d)[150] = (void *) &p ## Lightf; \
+ (d)[151] = (void *) &p ## Lightfv; \
+ (d)[152] = (void *) &p ## Lighti; \
+ (d)[153] = (void *) &p ## Lightiv; \
+ (d)[154] = (void *) &p ## LineStipple; \
+ (d)[155] = (void *) &p ## LineWidth; \
+ (d)[156] = (void *) &p ## ListBase; \
+ (d)[157] = (void *) &p ## LoadIdentity; \
+ (d)[158] = (void *) &p ## LoadMatrixd; \
+ (d)[159] = (void *) &p ## LoadMatrixf; \
+ (d)[160] = (void *) &p ## LoadName; \
+ (d)[161] = (void *) &p ## LogicOp; \
+ (d)[162] = (void *) &p ## Map1d; \
+ (d)[163] = (void *) &p ## Map1f; \
+ (d)[164] = (void *) &p ## Map2d; \
+ (d)[165] = (void *) &p ## Map2f; \
+ (d)[166] = (void *) &p ## MapGrid1d; \
+ (d)[167] = (void *) &p ## MapGrid1f; \
+ (d)[168] = (void *) &p ## MapGrid2d; \
+ (d)[169] = (void *) &p ## MapGrid2f; \
+ (d)[170] = (void *) &p ## Materialf; \
+ (d)[171] = (void *) &p ## Materialfv; \
+ (d)[172] = (void *) &p ## Materiali; \
+ (d)[173] = (void *) &p ## Materialiv; \
+ (d)[174] = (void *) &p ## MatrixMode; \
+ (d)[175] = (void *) &p ## MultMatrixd; \
+ (d)[176] = (void *) &p ## MultMatrixf; \
+ (d)[177] = (void *) &p ## NewList; \
+ (d)[178] = (void *) &p ## Normal3b; \
+ (d)[179] = (void *) &p ## Normal3bv; \
+ (d)[180] = (void *) &p ## Normal3d; \
+ (d)[181] = (void *) &p ## Normal3dv; \
+ (d)[182] = (void *) &p ## Normal3f; \
+ (d)[183] = (void *) &p ## Normal3fv; \
+ (d)[184] = (void *) &p ## Normal3i; \
+ (d)[185] = (void *) &p ## Normal3iv; \
+ (d)[186] = (void *) &p ## Normal3s; \
+ (d)[187] = (void *) &p ## Normal3sv; \
+ (d)[188] = (void *) &p ## NormalPointer; \
+ (d)[189] = (void *) &p ## Ortho; \
+ (d)[190] = (void *) &p ## PassThrough; \
+ (d)[191] = (void *) &p ## PixelMapfv; \
+ (d)[192] = (void *) &p ## PixelMapuiv; \
+ (d)[193] = (void *) &p ## PixelMapusv; \
+ (d)[194] = (void *) &p ## PixelStoref; \
+ (d)[195] = (void *) &p ## PixelStorei; \
+ (d)[196] = (void *) &p ## PixelTransferf; \
+ (d)[197] = (void *) &p ## PixelTransferi; \
+ (d)[198] = (void *) &p ## PixelZoom; \
+ (d)[199] = (void *) &p ## PointSize; \
+ (d)[200] = (void *) &p ## PolygonMode; \
+ (d)[201] = (void *) &p ## PolygonOffset; \
+ (d)[202] = (void *) &p ## PolygonStipple; \
+ (d)[203] = (void *) &p ## PopAttrib; \
+ (d)[204] = (void *) &p ## PopClientAttrib; \
+ (d)[205] = (void *) &p ## PopMatrix; \
+ (d)[206] = (void *) &p ## PopName; \
+ (d)[207] = (void *) &p ## PrioritizeTextures; \
+ (d)[208] = (void *) &p ## PushAttrib; \
+ (d)[209] = (void *) &p ## PushClientAttrib; \
+ (d)[210] = (void *) &p ## PushMatrix; \
+ (d)[211] = (void *) &p ## PushName; \
+ (d)[212] = (void *) &p ## RasterPos2d; \
+ (d)[213] = (void *) &p ## RasterPos2dv; \
+ (d)[214] = (void *) &p ## RasterPos2f; \
+ (d)[215] = (void *) &p ## RasterPos2fv; \
+ (d)[216] = (void *) &p ## RasterPos2i; \
+ (d)[217] = (void *) &p ## RasterPos2iv; \
+ (d)[218] = (void *) &p ## RasterPos2s; \
+ (d)[219] = (void *) &p ## RasterPos2sv; \
+ (d)[220] = (void *) &p ## RasterPos3d; \
+ (d)[221] = (void *) &p ## RasterPos3dv; \
+ (d)[222] = (void *) &p ## RasterPos3f; \
+ (d)[223] = (void *) &p ## RasterPos3fv; \
+ (d)[224] = (void *) &p ## RasterPos3i; \
+ (d)[225] = (void *) &p ## RasterPos3iv; \
+ (d)[226] = (void *) &p ## RasterPos3s; \
+ (d)[227] = (void *) &p ## RasterPos3sv; \
+ (d)[228] = (void *) &p ## RasterPos4d; \
+ (d)[229] = (void *) &p ## RasterPos4dv; \
+ (d)[230] = (void *) &p ## RasterPos4f; \
+ (d)[231] = (void *) &p ## RasterPos4fv; \
+ (d)[232] = (void *) &p ## RasterPos4i; \
+ (d)[233] = (void *) &p ## RasterPos4iv; \
+ (d)[234] = (void *) &p ## RasterPos4s; \
+ (d)[235] = (void *) &p ## RasterPos4sv; \
+ (d)[236] = (void *) &p ## ReadBuffer; \
+ (d)[237] = (void *) &p ## ReadPixels; \
+ (d)[238] = (void *) &p ## Rectd; \
+ (d)[239] = (void *) &p ## Rectdv; \
+ (d)[240] = (void *) &p ## Rectf; \
+ (d)[241] = (void *) &p ## Rectfv; \
+ (d)[242] = (void *) &p ## Recti; \
+ (d)[243] = (void *) &p ## Rectiv; \
+ (d)[244] = (void *) &p ## Rects; \
+ (d)[245] = (void *) &p ## Rectsv; \
+ (d)[246] = (void *) &p ## RenderMode; \
+ (d)[247] = (void *) &p ## Rotated; \
+ (d)[248] = (void *) &p ## Rotatef; \
+ (d)[249] = (void *) &p ## Scaled; \
+ (d)[250] = (void *) &p ## Scalef; \
+ (d)[251] = (void *) &p ## Scissor; \
+ (d)[252] = (void *) &p ## SelectBuffer; \
+ (d)[253] = (void *) &p ## ShadeModel; \
+ (d)[254] = (void *) &p ## StencilFunc; \
+ (d)[255] = (void *) &p ## StencilMask; \
+ (d)[256] = (void *) &p ## StencilOp; \
+ (d)[257] = (void *) &p ## TexCoord1d; \
+ (d)[258] = (void *) &p ## TexCoord1dv; \
+ (d)[259] = (void *) &p ## TexCoord1f; \
+ (d)[260] = (void *) &p ## TexCoord1fv; \
+ (d)[261] = (void *) &p ## TexCoord1i; \
+ (d)[262] = (void *) &p ## TexCoord1iv; \
+ (d)[263] = (void *) &p ## TexCoord1s; \
+ (d)[264] = (void *) &p ## TexCoord1sv; \
+ (d)[265] = (void *) &p ## TexCoord2d; \
+ (d)[266] = (void *) &p ## TexCoord2dv; \
+ (d)[267] = (void *) &p ## TexCoord2f; \
+ (d)[268] = (void *) &p ## TexCoord2fv; \
+ (d)[269] = (void *) &p ## TexCoord2i; \
+ (d)[270] = (void *) &p ## TexCoord2iv; \
+ (d)[271] = (void *) &p ## TexCoord2s; \
+ (d)[272] = (void *) &p ## TexCoord2sv; \
+ (d)[273] = (void *) &p ## TexCoord3d; \
+ (d)[274] = (void *) &p ## TexCoord3dv; \
+ (d)[275] = (void *) &p ## TexCoord3f; \
+ (d)[276] = (void *) &p ## TexCoord3fv; \
+ (d)[277] = (void *) &p ## TexCoord3i; \
+ (d)[278] = (void *) &p ## TexCoord3iv; \
+ (d)[279] = (void *) &p ## TexCoord3s; \
+ (d)[280] = (void *) &p ## TexCoord3sv; \
+ (d)[281] = (void *) &p ## TexCoord4d; \
+ (d)[282] = (void *) &p ## TexCoord4dv; \
+ (d)[283] = (void *) &p ## TexCoord4f; \
+ (d)[284] = (void *) &p ## TexCoord4fv; \
+ (d)[285] = (void *) &p ## TexCoord4i; \
+ (d)[286] = (void *) &p ## TexCoord4iv; \
+ (d)[287] = (void *) &p ## TexCoord4s; \
+ (d)[288] = (void *) &p ## TexCoord4sv; \
+ (d)[289] = (void *) &p ## TexCoordPointer; \
+ (d)[290] = (void *) &p ## TexEnvf; \
+ (d)[291] = (void *) &p ## TexEnvfv; \
+ (d)[292] = (void *) &p ## TexEnvi; \
+ (d)[293] = (void *) &p ## TexEnviv; \
+ (d)[294] = (void *) &p ## TexGend; \
+ (d)[295] = (void *) &p ## TexGendv; \
+ (d)[296] = (void *) &p ## TexGenf; \
+ (d)[297] = (void *) &p ## TexGenfv; \
+ (d)[298] = (void *) &p ## TexGeni; \
+ (d)[299] = (void *) &p ## TexGeniv; \
+ (d)[300] = (void *) &p ## TexImage1D; \
+ (d)[301] = (void *) &p ## TexImage2D; \
+ (d)[302] = (void *) &p ## TexParameterf; \
+ (d)[303] = (void *) &p ## TexParameterfv; \
+ (d)[304] = (void *) &p ## TexParameteri; \
+ (d)[305] = (void *) &p ## TexParameteriv; \
+ (d)[306] = (void *) &p ## TexSubImage1D; \
+ (d)[307] = (void *) &p ## TexSubImage2D; \
+ (d)[308] = (void *) &p ## Translated; \
+ (d)[309] = (void *) &p ## Translatef; \
+ (d)[310] = (void *) &p ## Vertex2d; \
+ (d)[311] = (void *) &p ## Vertex2dv; \
+ (d)[312] = (void *) &p ## Vertex2f; \
+ (d)[313] = (void *) &p ## Vertex2fv; \
+ (d)[314] = (void *) &p ## Vertex2i; \
+ (d)[315] = (void *) &p ## Vertex2iv; \
+ (d)[316] = (void *) &p ## Vertex2s; \
+ (d)[317] = (void *) &p ## Vertex2sv; \
+ (d)[318] = (void *) &p ## Vertex3d; \
+ (d)[319] = (void *) &p ## Vertex3dv; \
+ (d)[320] = (void *) &p ## Vertex3f; \
+ (d)[321] = (void *) &p ## Vertex3fv; \
+ (d)[322] = (void *) &p ## Vertex3i; \
+ (d)[323] = (void *) &p ## Vertex3iv; \
+ (d)[324] = (void *) &p ## Vertex3s; \
+ (d)[325] = (void *) &p ## Vertex3sv; \
+ (d)[326] = (void *) &p ## Vertex4d; \
+ (d)[327] = (void *) &p ## Vertex4dv; \
+ (d)[328] = (void *) &p ## Vertex4f; \
+ (d)[329] = (void *) &p ## Vertex4fv; \
+ (d)[330] = (void *) &p ## Vertex4i; \
+ (d)[331] = (void *) &p ## Vertex4iv; \
+ (d)[332] = (void *) &p ## Vertex4s; \
+ (d)[333] = (void *) &p ## Vertex4sv; \
+ (d)[334] = (void *) &p ## VertexPointer; \
+ (d)[335] = (void *) &p ## Viewport; \
+ (d)[336] = (void *) &p ## BlendFuncSeparateEXT; \
+ (d)[337] = (void *) &p ## BlendColor; \
+ (d)[338] = (void *) &p ## BlendEquation; \
+ (d)[339] = (void *) &p ## LockArraysEXT; \
+ (d)[340] = (void *) &p ## UnlockArraysEXT; \
+ (d)[341] = (void *) &p ## ClientActiveTextureARB; \
+ (d)[342] = (void *) &p ## ActiveTextureARB; \
+ (d)[343] = (void *) &p ## MultiTexCoord1dARB; \
+ (d)[344] = (void *) &p ## MultiTexCoord1dvARB; \
+ (d)[345] = (void *) &p ## MultiTexCoord1fARB; \
+ (d)[346] = (void *) &p ## MultiTexCoord1fvARB; \
+ (d)[347] = (void *) &p ## MultiTexCoord1iARB; \
+ (d)[348] = (void *) &p ## MultiTexCoord1ivARB; \
+ (d)[349] = (void *) &p ## MultiTexCoord1sARB; \
+ (d)[350] = (void *) &p ## MultiTexCoord1svARB; \
+ (d)[351] = (void *) &p ## MultiTexCoord2dARB; \
+ (d)[352] = (void *) &p ## MultiTexCoord2dvARB; \
+ (d)[353] = (void *) &p ## MultiTexCoord2fARB; \
+ (d)[354] = (void *) &p ## MultiTexCoord2fvARB; \
+ (d)[355] = (void *) &p ## MultiTexCoord2iARB; \
+ (d)[356] = (void *) &p ## MultiTexCoord2ivARB; \
+ (d)[357] = (void *) &p ## MultiTexCoord2sARB; \
+ (d)[358] = (void *) &p ## MultiTexCoord2svARB; \
+ (d)[359] = (void *) &p ## MultiTexCoord3dARB; \
+ (d)[360] = (void *) &p ## MultiTexCoord3dvARB; \
+ (d)[361] = (void *) &p ## MultiTexCoord3fARB; \
+ (d)[362] = (void *) &p ## MultiTexCoord3fvARB; \
+ (d)[363] = (void *) &p ## MultiTexCoord3iARB; \
+ (d)[364] = (void *) &p ## MultiTexCoord3ivARB; \
+ (d)[365] = (void *) &p ## MultiTexCoord3sARB; \
+ (d)[366] = (void *) &p ## MultiTexCoord3svARB; \
+ (d)[367] = (void *) &p ## MultiTexCoord4dARB; \
+ (d)[368] = (void *) &p ## MultiTexCoord4dvARB; \
+ (d)[369] = (void *) &p ## MultiTexCoord4fARB; \
+ (d)[370] = (void *) &p ## MultiTexCoord4fvARB; \
+ (d)[371] = (void *) &p ## MultiTexCoord4iARB; \
+ (d)[372] = (void *) &p ## MultiTexCoord4ivARB; \
+ (d)[373] = (void *) &p ## MultiTexCoord4sARB; \
+ (d)[374] = (void *) &p ## MultiTexCoord4svARB; \
+ (d)[375] = (void *) &p ## LoadTransposeMatrixdARB; \
+ (d)[376] = (void *) &p ## LoadTransposeMatrixfARB; \
+ (d)[377] = (void *) &p ## MultTransposeMatrixdARB; \
+ (d)[378] = (void *) &p ## MultTransposeMatrixfARB; \
+ (d)[379] = (void *) &p ## CompressedTexImage3DARB; \
+ (d)[380] = (void *) &p ## CompressedTexImage2DARB; \
+ (d)[381] = (void *) &p ## CompressedTexImage1DARB; \
+ (d)[382] = (void *) &p ## CompressedTexSubImage3DARB; \
+ (d)[383] = (void *) &p ## CompressedTexSubImage2DARB; \
+ (d)[384] = (void *) &p ## CompressedTexSubImage1DARB; \
+ (d)[385] = (void *) &p ## GetCompressedTexImageARB; \
+ (d)[386] = (void *) &p ## SecondaryColor3bEXT; \
+ (d)[387] = (void *) &p ## SecondaryColor3bvEXT; \
+ (d)[388] = (void *) &p ## SecondaryColor3dEXT; \
+ (d)[389] = (void *) &p ## SecondaryColor3dvEXT; \
+ (d)[390] = (void *) &p ## SecondaryColor3fEXT; \
+ (d)[391] = (void *) &p ## SecondaryColor3fvEXT; \
+ (d)[392] = (void *) &p ## SecondaryColor3iEXT; \
+ (d)[393] = (void *) &p ## SecondaryColor3ivEXT; \
+ (d)[394] = (void *) &p ## SecondaryColor3sEXT; \
+ (d)[395] = (void *) &p ## SecondaryColor3svEXT; \
+ (d)[396] = (void *) &p ## SecondaryColor3ubEXT; \
+ (d)[397] = (void *) &p ## SecondaryColor3ubvEXT; \
+ (d)[398] = (void *) &p ## SecondaryColor3uiEXT; \
+ (d)[399] = (void *) &p ## SecondaryColor3uivEXT; \
+ (d)[400] = (void *) &p ## SecondaryColor3usEXT; \
+ (d)[401] = (void *) &p ## SecondaryColor3usvEXT; \
+ (d)[402] = (void *) &p ## SecondaryColorPointerEXT; \
+ (d)[403] = (void *) &p ## VertexArrayRangeNV; \
+ (d)[405] = (void *) &p ## DrawRangeElements; \
+ (d)[406] = (void *) &p ## ColorTable; \
+ (d)[407] = (void *) &p ## ColorTableParameterfv; \
+ (d)[408] = (void *) &p ## ColorTableParameteriv; \
+ (d)[409] = (void *) &p ## CopyColorTable; \
+ (d)[410] = (void *) &p ## GetColorTable; \
+ (d)[411] = (void *) &p ## GetColorTableParameterfv; \
+ (d)[412] = (void *) &p ## GetColorTableParameteriv; \
+ (d)[413] = (void *) &p ## ColorSubTable; \
+ (d)[414] = (void *) &p ## CopyColorSubTable; \
+ (d)[415] = (void *) &p ## ConvolutionFilter1D; \
+ (d)[416] = (void *) &p ## ConvolutionFilter2D; \
+ (d)[417] = (void *) &p ## ConvolutionParameterf; \
+ (d)[418] = (void *) &p ## ConvolutionParameterfv; \
+ (d)[419] = (void *) &p ## ConvolutionParameteri; \
+ (d)[420] = (void *) &p ## ConvolutionParameteriv; \
+ (d)[421] = (void *) &p ## CopyConvolutionFilter1D; \
+ (d)[422] = (void *) &p ## CopyConvolutionFilter2D; \
+ (d)[423] = (void *) &p ## GetConvolutionFilter; \
+ (d)[424] = (void *) &p ## GetConvolutionParameterfv; \
+ (d)[425] = (void *) &p ## GetConvolutionParameteriv; \
+ (d)[426] = (void *) &p ## GetSeparableFilter; \
+ (d)[427] = (void *) &p ## SeparableFilter2D; \
+ (d)[428] = (void *) &p ## GetHistogram; \
+ (d)[429] = (void *) &p ## GetHistogramParameterfv; \
+ (d)[430] = (void *) &p ## GetHistogramParameteriv; \
+ (d)[431] = (void *) &p ## GetMinmax; \
+ (d)[432] = (void *) &p ## GetMinmaxParameterfv; \
+ (d)[433] = (void *) &p ## GetMinmaxParameteriv; \
+ (d)[434] = (void *) &p ## Histogram; \
+ (d)[435] = (void *) &p ## Minmax; \
+ (d)[436] = (void *) &p ## ResetHistogram; \
+ (d)[437] = (void *) &p ## ResetMinmax; \
+ (d)[438] = (void *) &p ## TexImage3D; \
+ (d)[439] = (void *) &p ## TexSubImage3D; \
+ (d)[440] = (void *) &p ## CopyTexSubImage3D; \
+ (d)[441] = (void *) &p ## CombinerParameterfvNV; \
+ (d)[442] = (void *) &p ## CombinerParameterfNV; \
+ (d)[443] = (void *) &p ## CombinerParameterivNV; \
+ (d)[444] = (void *) &p ## CombinerParameteriNV; \
+ (d)[445] = (void *) &p ## CombinerInputNV; \
+ (d)[446] = (void *) &p ## CombinerOutputNV; \
+ (d)[447] = (void *) &p ## FinalCombinerInputNV; \
+ (d)[448] = (void *) &p ## GetCombinerInputParameterfvNV; \
+ (d)[449] = (void *) &p ## GetCombinerInputParameterivNV; \
+ (d)[450] = (void *) &p ## GetCombinerOutputParameterfvNV; \
+ (d)[451] = (void *) &p ## GetCombinerOutputParameterivNV; \
+ (d)[452] = (void *) &p ## GetFinalCombinerInputParameterfvNV; \
+ (d)[453] = (void *) &p ## GetFinalCombinerInputParameterivNV; \
+ (d)[458] = (void *) &p ## BlendEquationSeparateEXT; \
+ (d)[459] = (void *) &p ## SampleCoverageARB; \
+ (d)[471] = (void *) &p ## BindProgramNV; \
+ (d)[472] = (void *) &p ## DeleteProgramsNV; \
+ (d)[473] = (void *) &p ## GenProgramsNV; \
+ (d)[474] = (void *) &p ## IsProgramNV; \
+ (d)[475] = (void *) &p ## VertexAttrib1sNV; \
+ (d)[476] = (void *) &p ## VertexAttrib1fNV; \
+ (d)[477] = (void *) &p ## VertexAttrib1dNV; \
+ (d)[478] = (void *) &p ## VertexAttrib2sNV; \
+ (d)[479] = (void *) &p ## VertexAttrib2fNV; \
+ (d)[480] = (void *) &p ## VertexAttrib2dNV; \
+ (d)[481] = (void *) &p ## VertexAttrib3sNV; \
+ (d)[482] = (void *) &p ## VertexAttrib3fNV; \
+ (d)[483] = (void *) &p ## VertexAttrib3dNV; \
+ (d)[484] = (void *) &p ## VertexAttrib4sNV; \
+ (d)[485] = (void *) &p ## VertexAttrib4fNV; \
+ (d)[486] = (void *) &p ## VertexAttrib4dNV; \
+ (d)[487] = (void *) &p ## VertexAttrib4ubNV; \
+ (d)[488] = (void *) &p ## VertexAttrib1svNV; \
+ (d)[489] = (void *) &p ## VertexAttrib1fvNV; \
+ (d)[490] = (void *) &p ## VertexAttrib1dvNV; \
+ (d)[491] = (void *) &p ## VertexAttrib2svNV; \
+ (d)[492] = (void *) &p ## VertexAttrib2fvNV; \
+ (d)[493] = (void *) &p ## VertexAttrib2dvNV; \
+ (d)[494] = (void *) &p ## VertexAttrib3svNV; \
+ (d)[495] = (void *) &p ## VertexAttrib3fvNV; \
+ (d)[496] = (void *) &p ## VertexAttrib3dvNV; \
+ (d)[497] = (void *) &p ## VertexAttrib4bvARB; \
+ (d)[498] = (void *) &p ## VertexAttrib4svNV; \
+ (d)[498] = (void *) &p ## VertexAttrib4NsvARB; \
+ (d)[499] = (void *) &p ## VertexAttrib4ivARB; \
+ (d)[500] = (void *) &p ## VertexAttrib4ubvNV; \
+ (d)[500] = (void *) &p ## VertexAttrib4ubvARB; \
+ (d)[501] = (void *) &p ## VertexAttrib4usvARB; \
+ (d)[502] = (void *) &p ## VertexAttrib4uivARB; \
+ (d)[503] = (void *) &p ## VertexAttrib4fvNV; \
+ (d)[504] = (void *) &p ## VertexAttrib4dvNV; \
+ (d)[505] = (void *) &p ## VertexAttrib4NbvARB; \
+ (d)[507] = (void *) &p ## VertexAttrib4NivARB; \
+ (d)[509] = (void *) &p ## VertexAttrib4NusvARB; \
+ (d)[510] = (void *) &p ## VertexAttrib4NuivARB; \
+ (d)[511] = (void *) &p ## VertexAttribPointerARB; \
+ (d)[512] = (void *) &p ## EnableVertexAttribArrayARB; \
+ (d)[513] = (void *) &p ## DisableVertexAttribArrayARB; \
+ (d)[514] = (void *) &p ## GetVertexAttribdvNV; \
+ (d)[515] = (void *) &p ## GetVertexAttribfvNV; \
+ (d)[516] = (void *) &p ## GetVertexAttribivNV; \
+ (d)[517] = (void *) &p ## GetVertexAttribPointervNV; \
+ (d)[518] = (void *) &p ## ProgramEnvParameter4dARB; \
+ (d)[519] = (void *) &p ## ProgramEnvParameter4dvARB; \
+ (d)[520] = (void *) &p ## ProgramEnvParameter4fARB; \
+ (d)[521] = (void *) &p ## ProgramEnvParameter4fvARB; \
+ (d)[522] = (void *) &p ## ProgramLocalParameter4dARB; \
+ (d)[523] = (void *) &p ## ProgramLocalParameter4dvARB; \
+ (d)[524] = (void *) &p ## ProgramLocalParameter4fARB; \
+ (d)[525] = (void *) &p ## ProgramLocalParameter4fvARB; \
+ (d)[526] = (void *) &p ## GetProgramEnvParameterdvARB; \
+ (d)[527] = (void *) &p ## GetProgramEnvParameterfvARB; \
+ (d)[528] = (void *) &p ## GetProgramLocalParameterdvARB; \
+ (d)[529] = (void *) &p ## GetProgramLocalParameterfvARB; \
+ (d)[530] = (void *) &p ## ProgramStringARB; \
+ (d)[531] = (void *) &p ## GetProgramStringARB; \
+ (d)[532] = (void *) &p ## GetProgramivARB; \
+ (d)[540] = (void *) &p ## PointParameterfEXT; \
+ (d)[541] = (void *) &p ## PointParameterfvEXT; \
+ (d)[542] = (void *) &p ## PointParameteriNV; \
+ (d)[543] = (void *) &p ## PointParameterivNV; \
+ (d)[544] = (void *) &p ## FogCoordfEXT; \
+ (d)[545] = (void *) &p ## FogCoordfvEXT; \
+ (d)[546] = (void *) &p ## FogCoorddEXT; \
+ (d)[547] = (void *) &p ## FogCoorddvEXT; \
+ (d)[548] = (void *) &p ## FogCoordPointerEXT; \
+ (d)[567] = (void *) &p ## MultiDrawArraysEXT; \
+ (d)[568] = (void *) &p ## MultiDrawElementsEXT; \
+ (d)[569] = (void *) &p ## WindowPos2dMESA; \
+ (d)[570] = (void *) &p ## WindowPos2dvMESA; \
+ (d)[571] = (void *) &p ## WindowPos2fMESA; \
+ (d)[572] = (void *) &p ## WindowPos2fvMESA; \
+ (d)[573] = (void *) &p ## WindowPos2iMESA; \
+ (d)[574] = (void *) &p ## WindowPos2ivMESA; \
+ (d)[575] = (void *) &p ## WindowPos2sMESA; \
+ (d)[576] = (void *) &p ## WindowPos2svMESA; \
+ (d)[577] = (void *) &p ## WindowPos3dMESA; \
+ (d)[578] = (void *) &p ## WindowPos3dvMESA; \
+ (d)[579] = (void *) &p ## WindowPos3fMESA; \
+ (d)[580] = (void *) &p ## WindowPos3fvMESA; \
+ (d)[581] = (void *) &p ## WindowPos3iMESA; \
+ (d)[582] = (void *) &p ## WindowPos3ivMESA; \
+ (d)[583] = (void *) &p ## WindowPos3sMESA; \
+ (d)[584] = (void *) &p ## WindowPos3svMESA; \
+ (d)[585] = (void *) &p ## ActiveStencilFaceEXT; \
+} while (0)