diff options
Diffstat (limited to 'nx-X11/programs/Xserver/GL/glx')
-rw-r--r-- | nx-X11/programs/Xserver/GL/glx/render2.c.NX.original | 271 | ||||
-rw-r--r-- | nx-X11/programs/Xserver/GL/glx/render2.c.X.original | 271 | ||||
-rw-r--r-- | nx-X11/programs/Xserver/GL/glx/render2swap.c.NX.original | 393 | ||||
-rw-r--r-- | nx-X11/programs/Xserver/GL/glx/render2swap.c.X.original | 393 |
4 files changed, 0 insertions, 1328 deletions
diff --git a/nx-X11/programs/Xserver/GL/glx/render2.c.NX.original b/nx-X11/programs/Xserver/GL/glx/render2.c.NX.original deleted file mode 100644 index f4491b276..000000000 --- a/nx-X11/programs/Xserver/GL/glx/render2.c.NX.original +++ /dev/null @@ -1,271 +0,0 @@ -/* $XFree86: xc/programs/Xserver/GL/glx/render2.c,v 1.8 2004/02/03 23:04:08 alanh Exp $ */ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ - -/* #define NEED_REPLIES */ -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <glxserver.h> -#include "unpack.h" -#include "g_disptab.h" -#include "g_disptab_EXT.h" -#include "indirect_size.h" - -void __glXDisp_Map1f(GLbyte *pc) -{ - GLint order, k; - GLfloat u1, u2, *points; - GLenum target; - - target = *(GLenum *)(pc + 0); - order = *(GLint *)(pc + 12); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - points = (GLfloat *)(pc + 16); - k = __glMap1f_size(target); - - glMap1f(target, u1, u2, k, order, points); -} - -void __glXDisp_Map2f(GLbyte *pc) -{ - GLint uorder, vorder, ustride, vstride, k; - GLfloat u1, u2, v1, v2, *points; - GLenum target; - - target = *(GLenum *)(pc + 0); - uorder = *(GLint *)(pc + 12); - vorder = *(GLint *)(pc + 24); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - v1 = *(GLfloat *)(pc + 16); - v2 = *(GLfloat *)(pc + 20); - points = (GLfloat *)(pc + 28); - - k = __glMap2f_size(target); - ustride = vorder * k; - vstride = k; - - glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); -} - -void __glXDisp_Map1d(GLbyte *pc) -{ - GLint order, k; -#ifdef __GLX_ALIGN64 - GLint compsize; -#endif - GLenum target; - GLdouble u1, u2, *points; - - target = *(GLenum*) (pc + 16); - order = *(GLint*) (pc + 20); - k = __glMap1d_size(target); - -#ifdef __GLX_ALIGN64 - if (order < 0 || k < 0) { - compsize = 0; - } else { - compsize = order * k; - } -#endif - - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - pc += 24; - -#ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; - } -#else - points = (GLdouble*) pc; -#endif - glMap1d(target, u1, u2, k, order, points); -} - -void __glXDisp_Map2d(GLbyte *pc) -{ - GLdouble u1, u2, v1, v2, *points; - GLint uorder, vorder, ustride, vstride, k; -#ifdef __GLX_ALIGN64 - GLint compsize; -#endif - GLenum target; - - target = *(GLenum *)(pc + 32); - uorder = *(GLint *)(pc + 36); - vorder = *(GLint *)(pc + 40); - k = __glMap2d_size(target); - -#ifdef __GLX_ALIGN64 - if (vorder < 0 || uorder < 0 || k < 0) { - compsize = 0; - } else { - compsize = uorder * vorder * k; - } -#endif - - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_GET_DOUBLE(v1,pc+16); - __GLX_GET_DOUBLE(v2,pc+24); - pc += 44; - - ustride = vorder * k; - vstride = k; - -#ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; - } -#else - points = (GLdouble*) pc; -#endif - glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); -} - -void __glXDisp_CallLists(GLbyte *pc) -{ - GLenum type; - GLsizei n; - - type = *(GLenum *)(pc + 4); - n = *(GLsizei *)(pc + 0); - glCallLists(n, type, pc + 8); -} - -void __glXDisp_DrawArrays(GLbyte *pc) -{ - __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc; - __GLXdispatchDrawArraysComponentHeader *compHeader; - GLint numVertexes = hdr->numVertexes; - GLint numComponents = hdr->numComponents; - GLenum primType = hdr->primType; - GLint stride = 0; - int i; - - pc += sizeof(__GLXdispatchDrawArraysHeader); - compHeader = (__GLXdispatchDrawArraysComponentHeader *)pc; - - /* compute stride (same for all component arrays) */ - for (i = 0; i < numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - - stride += __GLX_PAD(numVals * __glXTypeSize(datatype)); - } - - pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader); - - /* set up component arrays */ - for (i = 0; i < numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLenum component = compHeader[i].component; - - switch (component) { - case GL_VERTEX_ARRAY: - glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(numVals, datatype, stride, pc); - break; - case GL_NORMAL_ARRAY: - glEnableClientState(GL_NORMAL_ARRAY); - glNormalPointer(datatype, stride, pc); - break; - case GL_COLOR_ARRAY: - glEnableClientState(GL_COLOR_ARRAY); - glColorPointer(numVals, datatype, stride, pc); - break; - case GL_INDEX_ARRAY: - glEnableClientState(GL_INDEX_ARRAY); - glIndexPointer(datatype, stride, pc); - break; - case GL_TEXTURE_COORD_ARRAY: - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glTexCoordPointer(numVals, datatype, stride, pc); - break; - case GL_EDGE_FLAG_ARRAY: - glEnableClientState(GL_EDGE_FLAG_ARRAY); - glEdgeFlagPointer(stride, (const GLboolean *)pc); - break; - case GL_SECONDARY_COLOR_ARRAY: - glEnableClientState(GL_SECONDARY_COLOR_ARRAY); - glSecondaryColorPointer(numVals, datatype, stride, pc); - break; - case GL_FOG_COORD_ARRAY: - glEnableClientState(GL_FOG_COORD_ARRAY); - glFogCoordPointer(datatype, stride, pc); - break; - default: - break; - } - - pc += __GLX_PAD(numVals * __glXTypeSize(datatype)); - } - - glDrawArrays(primType, 0, numVertexes); - - /* turn off anything we might have turned on */ - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_NORMAL_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - glDisableClientState(GL_INDEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_EDGE_FLAG_ARRAY); - glDisableClientState(GL_SECONDARY_COLOR_ARRAY); - glDisableClientState(GL_FOG_COORD_ARRAY); -} - -void __glXDisp_DrawArraysEXT(GLbyte *pc) -{ - __glXDisp_DrawArrays(pc); -} diff --git a/nx-X11/programs/Xserver/GL/glx/render2.c.X.original b/nx-X11/programs/Xserver/GL/glx/render2.c.X.original deleted file mode 100644 index 39d0c132a..000000000 --- a/nx-X11/programs/Xserver/GL/glx/render2.c.X.original +++ /dev/null @@ -1,271 +0,0 @@ -/* $XFree86: xc/programs/Xserver/GL/glx/render2.c,v 1.8 2004/02/03 23:04:08 alanh Exp $ */ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ - -/* #define NEED_REPLIES */ -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <glxserver.h> -#include "unpack.h" -#include "g_disptab.h" -#include "g_disptab_EXT.h" - - -void __glXDisp_Map1f(GLbyte *pc) -{ - GLint order, k; - GLfloat u1, u2, *points; - GLenum target; - - target = *(GLenum *)(pc + 0); - order = *(GLint *)(pc + 12); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - points = (GLfloat *)(pc + 16); - k = __glMap1f_size(target); - - glMap1f(target, u1, u2, k, order, points); -} - -void __glXDisp_Map2f(GLbyte *pc) -{ - GLint uorder, vorder, ustride, vstride, k; - GLfloat u1, u2, v1, v2, *points; - GLenum target; - - target = *(GLenum *)(pc + 0); - uorder = *(GLint *)(pc + 12); - vorder = *(GLint *)(pc + 24); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - v1 = *(GLfloat *)(pc + 16); - v2 = *(GLfloat *)(pc + 20); - points = (GLfloat *)(pc + 28); - - k = __glMap2f_size(target); - ustride = vorder * k; - vstride = k; - - glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); -} - -void __glXDisp_Map1d(GLbyte *pc) -{ - GLint order, k; -#ifdef __GLX_ALIGN64 - GLint compsize; -#endif - GLenum target; - GLdouble u1, u2, *points; - - target = *(GLenum*) (pc + 16); - order = *(GLint*) (pc + 20); - k = __glMap1d_size(target); - -#ifdef __GLX_ALIGN64 - if (order < 0 || k < 0) { - compsize = 0; - } else { - compsize = order * k; - } -#endif - - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - pc += 24; - -#ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; - } -#else - points = (GLdouble*) pc; -#endif - glMap1d(target, u1, u2, k, order, points); -} - -void __glXDisp_Map2d(GLbyte *pc) -{ - GLdouble u1, u2, v1, v2, *points; - GLint uorder, vorder, ustride, vstride, k; -#ifdef __GLX_ALIGN64 - GLint compsize; -#endif - GLenum target; - - target = *(GLenum *)(pc + 32); - uorder = *(GLint *)(pc + 36); - vorder = *(GLint *)(pc + 40); - k = __glMap2d_size(target); - -#ifdef __GLX_ALIGN64 - if (vorder < 0 || uorder < 0 || k < 0) { - compsize = 0; - } else { - compsize = uorder * vorder * k; - } -#endif - - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_GET_DOUBLE(v1,pc+16); - __GLX_GET_DOUBLE(v2,pc+24); - pc += 44; - - ustride = vorder * k; - vstride = k; - -#ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; - } -#else - points = (GLdouble*) pc; -#endif - glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); -} - -void __glXDisp_CallLists(GLbyte *pc) -{ - GLenum type; - GLsizei n; - - type = *(GLenum *)(pc + 4); - n = *(GLsizei *)(pc + 0); - glCallLists(n, type, pc + 8); -} - -void __glXDisp_DrawArrays(GLbyte *pc) -{ - __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc; - __GLXdispatchDrawArraysComponentHeader *compHeader; - GLint numVertexes = hdr->numVertexes; - GLint numComponents = hdr->numComponents; - GLenum primType = hdr->primType; - GLint stride = 0; - int i; - - pc += sizeof(__GLXdispatchDrawArraysHeader); - compHeader = (__GLXdispatchDrawArraysComponentHeader *)pc; - - /* compute stride (same for all component arrays) */ - for (i = 0; i < numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - - stride += __GLX_PAD(numVals * __glXTypeSize(datatype)); - } - - pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader); - - /* set up component arrays */ - for (i = 0; i < numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLenum component = compHeader[i].component; - - switch (component) { - case GL_VERTEX_ARRAY: - glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(numVals, datatype, stride, pc); - break; - case GL_NORMAL_ARRAY: - glEnableClientState(GL_NORMAL_ARRAY); - glNormalPointer(datatype, stride, pc); - break; - case GL_COLOR_ARRAY: - glEnableClientState(GL_COLOR_ARRAY); - glColorPointer(numVals, datatype, stride, pc); - break; - case GL_INDEX_ARRAY: - glEnableClientState(GL_INDEX_ARRAY); - glIndexPointer(datatype, stride, pc); - break; - case GL_TEXTURE_COORD_ARRAY: - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glTexCoordPointer(numVals, datatype, stride, pc); - break; - case GL_EDGE_FLAG_ARRAY: - glEnableClientState(GL_EDGE_FLAG_ARRAY); - glEdgeFlagPointer(stride, (const GLboolean *)pc); - break; - case GL_SECONDARY_COLOR_ARRAY: - glEnableClientState(GL_SECONDARY_COLOR_ARRAY); - glSecondaryColorPointer(numVals, datatype, stride, pc); - break; - case GL_FOG_COORD_ARRAY: - glEnableClientState(GL_FOG_COORD_ARRAY); - glFogCoordPointer(datatype, stride, pc); - break; - default: - break; - } - - pc += __GLX_PAD(numVals * __glXTypeSize(datatype)); - } - - glDrawArrays(primType, 0, numVertexes); - - /* turn off anything we might have turned on */ - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_NORMAL_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - glDisableClientState(GL_INDEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_EDGE_FLAG_ARRAY); - glDisableClientState(GL_SECONDARY_COLOR_ARRAY); - glDisableClientState(GL_FOG_COORD_ARRAY); -} - -void __glXDisp_DrawArraysEXT(GLbyte *pc) -{ - __glXDisp_DrawArrays(pc); -} diff --git a/nx-X11/programs/Xserver/GL/glx/render2swap.c.NX.original b/nx-X11/programs/Xserver/GL/glx/render2swap.c.NX.original deleted file mode 100644 index 0225970cb..000000000 --- a/nx-X11/programs/Xserver/GL/glx/render2swap.c.NX.original +++ /dev/null @@ -1,393 +0,0 @@ -/* $XFree86: xc/programs/Xserver/GL/glx/render2swap.c,v 1.6 2002/01/14 22:47:08 tsi Exp $ */ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ - -/* #define NEED_REPLIES */ -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include "glxserver.h" -#include "unpack.h" -#include "g_disptab.h" -#include "g_disptab_EXT.h" -#include "indirect_size.h" - -void __glXDispSwap_Map1f(GLbyte *pc) -{ - GLint order, k; - GLfloat u1, u2, *points; - GLenum target; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - - target = *(GLenum *)(pc + 0); - order = *(GLint *)(pc + 12); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - points = (GLfloat *)(pc + 16); - k = __glMap1f_size(target); - - if (order <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = order * k; - } - __GLX_SWAP_FLOAT_ARRAY(points, compsize); - - glMap1f(target, u1, u2, k, order, points); -} - -void __glXDispSwap_Map2f(GLbyte *pc) -{ - GLint uorder, vorder, ustride, vstride, k; - GLfloat u1, u2, v1, v2, *points; - GLenum target; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 16); - __GLX_SWAP_FLOAT(pc + 20); - - target = *(GLenum *)(pc + 0); - uorder = *(GLint *)(pc + 12); - vorder = *(GLint *)(pc + 24); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - v1 = *(GLfloat *)(pc + 16); - v2 = *(GLfloat *)(pc + 20); - points = (GLfloat *)(pc + 28); - - k = __glMap2f_size(target); - ustride = vorder * k; - vstride = k; - - if (vorder <= 0 || uorder <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = uorder * vorder * k; - } - __GLX_SWAP_FLOAT_ARRAY(points, compsize); - - glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); -} - -void __glXDispSwap_Map1d(GLbyte *pc) -{ - GLint order, k, compsize; - GLenum target; - GLdouble u1, u2, *points; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - - target = *(GLenum*) (pc + 16); - order = *(GLint*) (pc + 20); - k = __glMap1d_size(target); - if (order <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = order * k; - } - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_SWAP_DOUBLE_ARRAY(pc+24, compsize); - pc += 24; - -#ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; - } -#else - points = (GLdouble*) pc; -#endif - glMap1d(target, u1, u2, k, order, points); -} - -void __glXDispSwap_Map2d(GLbyte *pc) -{ - GLdouble u1, u2, v1, v2, *points; - GLint uorder, vorder, ustride, vstride, k, compsize; - GLenum target; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); - __GLX_SWAP_INT(pc + 32); - __GLX_SWAP_INT(pc + 36); - __GLX_SWAP_INT(pc + 40); - - target = *(GLenum *)(pc + 32); - uorder = *(GLint *)(pc + 36); - vorder = *(GLint *)(pc + 40); - k = __glMap2d_size(target); - if (vorder <= 0 || uorder <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = uorder * vorder * k; - } - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_GET_DOUBLE(v1,pc+16); - __GLX_GET_DOUBLE(v2,pc+24); - __GLX_SWAP_DOUBLE_ARRAY(pc+44, compsize); - pc += 44; - ustride = vorder * k; - vstride = k; - -#ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; - } -#else - points = (GLdouble*) pc; -#endif - glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); -} - -void __glXDispSwap_CallLists(GLbyte *pc) -{ - GLenum type; - GLsizei n; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 0); - type = *(GLenum *)(pc + 4); - n = *(GLsizei *)(pc + 0); - - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_2_BYTES: - case GL_3_BYTES: - case GL_4_BYTES: - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - __GLX_SWAP_SHORT_ARRAY(pc+8, n); - break; - case GL_INT: - case GL_UNSIGNED_INT: - __GLX_SWAP_INT_ARRAY(pc+8, n); - break; - case GL_FLOAT: - __GLX_SWAP_FLOAT_ARRAY(pc+8, n); - break; - } - - glCallLists(n, type, pc+8); -} - -static void swapArray(GLint numVals, GLenum datatype, - GLint stride, GLint numVertexes, GLbyte *pc) -{ - int i,j; - __GLX_DECLARE_SWAP_VARIABLES; - - switch (datatype) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - /* don't need to swap */ - return; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - for (i=0; i<numVertexes; i++) { - GLshort *pVal = (GLshort *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_SHORT(&pVal[j]); - } - pc += stride; - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - for (i=0; i<numVertexes; i++) { - GLint *pVal = (GLint *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_INT(&pVal[j]); - } - pc += stride; - } - break; - case GL_FLOAT: - for (i=0; i<numVertexes; i++) { - GLfloat *pVal = (GLfloat *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_FLOAT(&pVal[j]); - } - pc += stride; - } - break; - case GL_DOUBLE: - for (i=0; i<numVertexes; i++) { - GLdouble *pVal = (GLdouble *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_DOUBLE(&pVal[j]); - } - pc += stride; - } - break; - default: - return; - } -} - -void __glXDispSwap_DrawArrays(GLbyte *pc) -{ - __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc; - __GLXdispatchDrawArraysComponentHeader *compHeader; - GLint numVertexes = hdr->numVertexes; - GLint numComponents = hdr->numComponents; - GLenum primType = hdr->primType; - GLint stride = 0; - int i; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(&numVertexes); - __GLX_SWAP_INT(&numComponents); - __GLX_SWAP_INT(&primType); - - pc += sizeof(__GLXdispatchDrawArraysHeader); - compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc; - - /* compute stride (same for all component arrays) */ - for (i=0; i<numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLenum component = compHeader[i].component; - - __GLX_SWAP_INT(&datatype); - __GLX_SWAP_INT(&numVals); - __GLX_SWAP_INT(&component); - - stride += __GLX_PAD(numVals * __glXTypeSize(datatype)); - } - - pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader); - - /* set up component arrays */ - for (i=0; i<numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLenum component = compHeader[i].component; - - swapArray(numVals, datatype, stride, numVertexes, pc); - - switch (component) { - case GL_VERTEX_ARRAY: - glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(numVals, datatype, stride, pc); - break; - case GL_NORMAL_ARRAY: - glEnableClientState(GL_NORMAL_ARRAY); - glNormalPointer(datatype, stride, pc); - break; - case GL_COLOR_ARRAY: - glEnableClientState(GL_COLOR_ARRAY); - glColorPointer(numVals, datatype, stride, pc); - break; - case GL_INDEX_ARRAY: - glEnableClientState(GL_INDEX_ARRAY); - glIndexPointer(datatype, stride, pc); - break; - case GL_TEXTURE_COORD_ARRAY: - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glTexCoordPointer(numVals, datatype, stride, pc); - break; - case GL_EDGE_FLAG_ARRAY: - glEnableClientState(GL_EDGE_FLAG_ARRAY); - glEdgeFlagPointer(stride, (const GLboolean *)pc); - break; - default: - break; - } - - pc += __GLX_PAD(numVals * __glXTypeSize(datatype)); - } - - glDrawArrays(primType, 0, numVertexes); - - /* turn off anything we might have turned on */ - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_NORMAL_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - glDisableClientState(GL_INDEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_EDGE_FLAG_ARRAY); -} - -void __glXDispSwap_DrawArraysEXT(GLbyte *pc) -{ - __glXDispSwap_DrawArrays(pc); -} diff --git a/nx-X11/programs/Xserver/GL/glx/render2swap.c.X.original b/nx-X11/programs/Xserver/GL/glx/render2swap.c.X.original deleted file mode 100644 index 65ac5e18a..000000000 --- a/nx-X11/programs/Xserver/GL/glx/render2swap.c.X.original +++ /dev/null @@ -1,393 +0,0 @@ -/* $XFree86: xc/programs/Xserver/GL/glx/render2swap.c,v 1.6 2002/01/14 22:47:08 tsi Exp $ */ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ - -/* #define NEED_REPLIES */ -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include "glxserver.h" -#include "unpack.h" -#include "g_disptab.h" -#include "g_disptab_EXT.h" - - -void __glXDispSwap_Map1f(GLbyte *pc) -{ - GLint order, k; - GLfloat u1, u2, *points; - GLenum target; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - - target = *(GLenum *)(pc + 0); - order = *(GLint *)(pc + 12); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - points = (GLfloat *)(pc + 16); - k = __glMap1f_size(target); - - if (order <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = order * k; - } - __GLX_SWAP_FLOAT_ARRAY(points, compsize); - - glMap1f(target, u1, u2, k, order, points); -} - -void __glXDispSwap_Map2f(GLbyte *pc) -{ - GLint uorder, vorder, ustride, vstride, k; - GLfloat u1, u2, v1, v2, *points; - GLenum target; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 16); - __GLX_SWAP_FLOAT(pc + 20); - - target = *(GLenum *)(pc + 0); - uorder = *(GLint *)(pc + 12); - vorder = *(GLint *)(pc + 24); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - v1 = *(GLfloat *)(pc + 16); - v2 = *(GLfloat *)(pc + 20); - points = (GLfloat *)(pc + 28); - - k = __glMap2f_size(target); - ustride = vorder * k; - vstride = k; - - if (vorder <= 0 || uorder <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = uorder * vorder * k; - } - __GLX_SWAP_FLOAT_ARRAY(points, compsize); - - glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); -} - -void __glXDispSwap_Map1d(GLbyte *pc) -{ - GLint order, k, compsize; - GLenum target; - GLdouble u1, u2, *points; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - - target = *(GLenum*) (pc + 16); - order = *(GLint*) (pc + 20); - k = __glMap1d_size(target); - if (order <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = order * k; - } - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_SWAP_DOUBLE_ARRAY(pc+24, compsize); - pc += 24; - -#ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; - } -#else - points = (GLdouble*) pc; -#endif - glMap1d(target, u1, u2, k, order, points); -} - -void __glXDispSwap_Map2d(GLbyte *pc) -{ - GLdouble u1, u2, v1, v2, *points; - GLint uorder, vorder, ustride, vstride, k, compsize; - GLenum target; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); - __GLX_SWAP_INT(pc + 32); - __GLX_SWAP_INT(pc + 36); - __GLX_SWAP_INT(pc + 40); - - target = *(GLenum *)(pc + 32); - uorder = *(GLint *)(pc + 36); - vorder = *(GLint *)(pc + 40); - k = __glMap2d_size(target); - if (vorder <= 0 || uorder <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = uorder * vorder * k; - } - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_GET_DOUBLE(v1,pc+16); - __GLX_GET_DOUBLE(v2,pc+24); - __GLX_SWAP_DOUBLE_ARRAY(pc+44, compsize); - pc += 44; - ustride = vorder * k; - vstride = k; - -#ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; - } -#else - points = (GLdouble*) pc; -#endif - glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); -} - -void __glXDispSwap_CallLists(GLbyte *pc) -{ - GLenum type; - GLsizei n; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 0); - type = *(GLenum *)(pc + 4); - n = *(GLsizei *)(pc + 0); - - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_2_BYTES: - case GL_3_BYTES: - case GL_4_BYTES: - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - __GLX_SWAP_SHORT_ARRAY(pc+8, n); - break; - case GL_INT: - case GL_UNSIGNED_INT: - __GLX_SWAP_INT_ARRAY(pc+8, n); - break; - case GL_FLOAT: - __GLX_SWAP_FLOAT_ARRAY(pc+8, n); - break; - } - - glCallLists(n, type, pc+8); -} - -static void swapArray(GLint numVals, GLenum datatype, - GLint stride, GLint numVertexes, GLbyte *pc) -{ - int i,j; - __GLX_DECLARE_SWAP_VARIABLES; - - switch (datatype) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - /* don't need to swap */ - return; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - for (i=0; i<numVertexes; i++) { - GLshort *pVal = (GLshort *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_SHORT(&pVal[j]); - } - pc += stride; - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - for (i=0; i<numVertexes; i++) { - GLint *pVal = (GLint *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_INT(&pVal[j]); - } - pc += stride; - } - break; - case GL_FLOAT: - for (i=0; i<numVertexes; i++) { - GLfloat *pVal = (GLfloat *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_FLOAT(&pVal[j]); - } - pc += stride; - } - break; - case GL_DOUBLE: - for (i=0; i<numVertexes; i++) { - GLdouble *pVal = (GLdouble *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_DOUBLE(&pVal[j]); - } - pc += stride; - } - break; - default: - return; - } -} - -void __glXDispSwap_DrawArrays(GLbyte *pc) -{ - __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc; - __GLXdispatchDrawArraysComponentHeader *compHeader; - GLint numVertexes = hdr->numVertexes; - GLint numComponents = hdr->numComponents; - GLenum primType = hdr->primType; - GLint stride = 0; - int i; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(&numVertexes); - __GLX_SWAP_INT(&numComponents); - __GLX_SWAP_INT(&primType); - - pc += sizeof(__GLXdispatchDrawArraysHeader); - compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc; - - /* compute stride (same for all component arrays) */ - for (i=0; i<numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLenum component = compHeader[i].component; - - __GLX_SWAP_INT(&datatype); - __GLX_SWAP_INT(&numVals); - __GLX_SWAP_INT(&component); - - stride += __GLX_PAD(numVals * __glXTypeSize(datatype)); - } - - pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader); - - /* set up component arrays */ - for (i=0; i<numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLenum component = compHeader[i].component; - - swapArray(numVals, datatype, stride, numVertexes, pc); - - switch (component) { - case GL_VERTEX_ARRAY: - glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(numVals, datatype, stride, pc); - break; - case GL_NORMAL_ARRAY: - glEnableClientState(GL_NORMAL_ARRAY); - glNormalPointer(datatype, stride, pc); - break; - case GL_COLOR_ARRAY: - glEnableClientState(GL_COLOR_ARRAY); - glColorPointer(numVals, datatype, stride, pc); - break; - case GL_INDEX_ARRAY: - glEnableClientState(GL_INDEX_ARRAY); - glIndexPointer(datatype, stride, pc); - break; - case GL_TEXTURE_COORD_ARRAY: - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glTexCoordPointer(numVals, datatype, stride, pc); - break; - case GL_EDGE_FLAG_ARRAY: - glEnableClientState(GL_EDGE_FLAG_ARRAY); - glEdgeFlagPointer(stride, (const GLboolean *)pc); - break; - default: - break; - } - - pc += __GLX_PAD(numVals * __glXTypeSize(datatype)); - } - - glDrawArrays(primType, 0, numVertexes); - - /* turn off anything we might have turned on */ - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_NORMAL_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - glDisableClientState(GL_INDEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_EDGE_FLAG_ARRAY); -} - -void __glXDispSwap_DrawArraysEXT(GLbyte *pc) -{ - __glXDispSwap_DrawArrays(pc); -} |