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-rw-r--r--nx-X11/programs/Xserver/GL/mesa/shader/Imakefile14
-rw-r--r--nx-X11/programs/Xserver/GL/mesa/shader/Imakefile.inc102
-rw-r--r--nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile12
-rw-r--r--nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile.inc25
-rw-r--r--nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile14
-rw-r--r--nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc86
-rw-r--r--nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile11
-rw-r--r--nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile.inc14
8 files changed, 231 insertions, 47 deletions
diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile b/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile
index 7b14ab7b9..b52d193d3 100644
--- a/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile
+++ b/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile
@@ -1,27 +1,16 @@
#if DoLoadableServer
-#if !BuildModuleInSubdir
#define IHaveModules
-#elif !defined(IHaveModules)
-#define IHaveSubdirs
-SUBDIRS = module
-#endif
#endif
-#if !defined(IHaveModules) || !BuildModuleInSubdir
#define IHaveSubdirs
SUBDIRS = grammar slang
-#endif
#include <Server.tmpl>
#define NeedAllMesaSrc
#define NeedToLinkMesaSrc
#define MesaShaderBuildDir /**/
-#if !defined(IHaveModules) || !BuildModuleInSubdir
-#include "../../../../../lib/GL/mesa/shader/Imakefile.inc"
-#else
-#include "../../../../../../lib/GL/mesa/shader/Imakefile.inc"
-#endif
+#include "Imakefile.inc"
SRCS = $(MESA_SHADER_SRCS)
OBJS = $(MESA_SHADER_OBJS)
@@ -48,7 +37,6 @@ NormalLibraryObjectRule()
SubdirLibraryRule($(OBJS))
-LintLibraryTarget(dri,$(SRCS))
NormalLintTarget($(SRCS))
DependTarget()
diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile.inc b/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile.inc
new file mode 100644
index 000000000..383bdc008
--- /dev/null
+++ b/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile.inc
@@ -0,0 +1,102 @@
+XCOMM $XFree86:$
+
+MESASHADERBUILDDIR = MesaShaderBuildDir
+
+ MESA_SHADER_SRCS = $(MESASHADERBUILDDIR)arbprogparse.c \
+ $(MESASHADERBUILDDIR)arbprogram.c \
+ $(MESASHADERBUILDDIR)arbfragparse.c \
+ $(MESASHADERBUILDDIR)arbvertparse.c \
+ $(MESASHADERBUILDDIR)atifragshader.c \
+ $(MESASHADERBUILDDIR)nvprogram.c \
+ $(MESASHADERBUILDDIR)nvfragparse.c \
+ $(MESASHADERBUILDDIR)nvvertexec.c \
+ $(MESASHADERBUILDDIR)nvvertparse.c \
+ $(MESASHADERBUILDDIR)program.c \
+ $(MESASHADERBUILDDIR)shaderobjects.c \
+ $(MESASHADERBUILDDIR)shaderobjects_3dlabs.c
+
+#ifdef NeedToLinkMesaSrc
+LinkSourceFile(arbprogparse.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbprogram.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbfragparse.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbvertparse.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbfragparse.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbprogparse.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbprogram.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbprogram_syn.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(arbvertparse.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(atifragshader.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(atifragshader.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvfragparse.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvfragprog.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvprogram.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvprogram.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvfragparse.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvvertexec.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvvertexec.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvvertparse.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvvertparse.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(nvvertprog.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(program.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(program.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(shaderobjects.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(shaderobjects.h, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(shaderobjects_3dlabs.c, $(MESASRCDIR)/src/mesa/shader)
+LinkSourceFile(shaderobjects_3dlabs.h, $(MESASRCDIR)/src/mesa/shader)
+#endif
+
+ MESA_SHADER_OBJS = $(MESASHADERBUILDDIR)arbprogparse.o \
+ $(MESASHADERBUILDDIR)arbprogram.o \
+ $(MESASHADERBUILDDIR)arbfragparse.o \
+ $(MESASHADERBUILDDIR)arbvertparse.o \
+ $(MESASHADERBUILDDIR)atifragshader.o \
+ $(MESASHADERBUILDDIR)nvprogram.o \
+ $(MESASHADERBUILDDIR)nvfragparse.o \
+ $(MESASHADERBUILDDIR)nvvertexec.o \
+ $(MESASHADERBUILDDIR)nvvertparse.o \
+ $(MESASHADERBUILDDIR)program.o \
+ $(MESASHADERBUILDDIR)shaderobjects.o \
+ $(MESASHADERBUILDDIR)shaderobjects_3dlabs.o
+
+#if defined(DoSharedLib) && DoSharedLib
+ MESA_SHADER_UOBJS = $(MESASHADERBUILDDIR)unshared/arbprogparse.o \
+ $(MESASHADERBUILDDIR)unshared/arbprogram.o \
+ $(MESASHADERBUILDDIR)unshared/arbfragparse.o \
+ $(MESASHADERBUILDDIR)unshared/arbvertparse.o \
+ $(MESASHADERBUILDDIR)unshared/atifragshader.o \
+ $(MESASHADERBUILDDIR)unshared/nvprogram.o \
+ $(MESASHADERBUILDDIR)unshared/nvfragparse.o \
+ $(MESASHADERBUILDDIR)unshared/nvvertexec.o \
+ $(MESASHADERBUILDDIR)unshared/nvvertparse.o \
+ $(MESASHADERBUILDDIR)unshared/program.o \
+ $(MESASHADERBUILDDIR)unshared/shaderobjects.o \
+ $(MESASHADERBUILDDIR)unshared/shaderobjects_3dlabs.o
+#else
+ MESA_SHADER_UOBJS = $(MESA_SHADER_OBJS)
+#endif
+
+ MESA_SHADER_DOBJS = $(MESASHADERBUILDDIR)debugger/arbprogparse.o \
+ $(MESASHADERBUILDDIR)debugger/arbprogram.o \
+ $(MESASHADERBUILDDIR)debugger/arbfragparse.o \
+ $(MESASHADERBUILDDIR)debugger/arbvertparse.o \
+ $(MESASHADERBUILDDIR)debugger/atifragshader.o \
+ $(MESASHADERBUILDDIR)debugger/nvprogram.o \
+ $(MESASHADERBUILDDIR)debugger/nvfragparse.o \
+ $(MESASHADERBUILDDIR)debugger/nvvertexec.o \
+ $(MESASHADERBUILDDIR)debugger/nvvertparse.o \
+ $(MESASHADERBUILDDIR)debugger/program.o \
+ $(MESASHADERBUILDDIR)debugger/shaderobjects.o \
+ $(MESASHADERBUILDDIR)debugger/shaderobjects_3dlabs.o
+
+ MESA_SHADER_POBJS = $(MESASHADERBUILDDIR)profiled/arbprogparse.o \
+ $(MESASHADERBUILDDIR)profiled/arbprogram.o \
+ $(MESASHADERBUILDDIR)profiled/arbfragparse.o \
+ $(MESASHADERBUILDDIR)profiled/arbvertparse.o \
+ $(MESASHADERBUILDDIR)profiled/atifragshader.o \
+ $(MESASHADERBUILDDIR)profiled/nvprogram.o \
+ $(MESASHADERBUILDDIR)profiled/nvfragparse.o \
+ $(MESASHADERBUILDDIR)profiled/nvvertexec.o \
+ $(MESASHADERBUILDDIR)profiled/nvvertparse.o \
+ $(MESASHADERBUILDDIR)profiled/program.o \
+ $(MESASHADERBUILDDIR)profiled/shaderobjects.o \
+ $(MESASHADERBUILDDIR)profiled/shaderobjects_3dlabs.o
diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile b/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile
index c16b3ddad..56cfb4bc9 100644
--- a/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile
+++ b/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile
@@ -1,10 +1,5 @@
#if DoLoadableServer
-#if !BuildModuleInSubdir
#define IHaveModules
-#elif !defined(IHaveModules)
-#define IHaveSubdirs
-SUBDIRS = module
-#endif
#endif
#include <Server.tmpl>
@@ -12,11 +7,7 @@ SUBDIRS = module
#define NeedAllMesaSrc
#define NeedToLinkMesaSrc
#define MesaGrammarBuildDir /**/
-#if !defined(IHaveModules) || !BuildModuleInSubdir
-#include "../../../../../../lib/GL/mesa/shader/grammar/Imakefile.inc"
-#else
-#include "../../../../../../../lib/GL/mesa/shader/grammar/Imakefile.inc"
-#endif
+#include "Imakefile.inc"
SRCS = $(MESA_GRAMMAR_SRCS)
OBJS = $(MESA_GRAMMAR_OBJS)
@@ -42,7 +33,6 @@ NormalLibraryObjectRule()
SubdirLibraryRule($(OBJS))
-LintLibraryTarget(dri,$(SRCS))
NormalLintTarget($(SRCS))
DependTarget()
diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile.inc b/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile.inc
new file mode 100644
index 000000000..e1196201d
--- /dev/null
+++ b/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile.inc
@@ -0,0 +1,25 @@
+XCOMM $XFree86$
+
+MESAGRAMMARBUILDDIR=MesaGrammarBuildDir
+
+ MESA_GRAMMAR_SRCS = $(MESAGRAMMARBUILDDIR)grammar_mesa.c
+
+#ifdef NeedToLinkMesaSrc
+LinkSourceFile(grammar.c, $(MESASRCDIR)/src/mesa/shader/grammar)
+LinkSourceFile(grammar.h, $(MESASRCDIR)/src/mesa/shader/grammar)
+LinkSourceFile(grammar_syn.h, $(MESASRCDIR)/src/mesa/shader/grammar)
+LinkSourceFile(grammar_mesa.c, $(MESASRCDIR)/src/mesa/shader/grammar)
+LinkSourceFile(grammar_mesa.h, $(MESASRCDIR)/src/mesa/shader/grammar)
+#endif
+
+ MESA_GRAMMAR_OBJS = $(MESAGRAMMARBUILDDIR)grammar_mesa.o
+
+#if defined(DoSharedLib) && DoSharedLib
+ MESA_GRAMMAR_UOBJS = $(MESAGRAMMARBUILDDIR)unshared/grammar_mesa.o
+#else
+ MESA_GRAMMAR_UOBJS = $(MESA_GRAMMAR_OBJS)
+#endif
+
+ MESA_GRAMMAR_DOBJS = $(MESAGRAMMARBUILDDIR)debugger/grammar_mesa.o
+
+ MESA_GRAMMAR_POBJS = $(MESAGRAMMARBUILDDIR)profiled/grammar_mesa.o
diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile b/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile
index 0bee2b774..572000f26 100644
--- a/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile
+++ b/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile
@@ -1,27 +1,16 @@
#if DoLoadableServer
-#if !BuildModuleInSubdir
#define IHaveModules
-#elif !defined(IHaveModules)
-#define IHaveSubdirs
-SUBDIRS = module
-#endif
#endif
-#if !defined(IHaveModules) || !BuildModuleInSubdir
#define IHaveSubdirs
SUBDIRS = library
-#endif
#include <Server.tmpl>
#define NeedAllMesaSrc
#define NeedToLinkMesaSrc
#define MesaSlangBuildDir /**/
-#if !defined(IHaveModules) || !BuildModuleInSubdir
-#include "../../../../../../lib/GL/mesa/shader/slang/Imakefile.inc"
-#else
-#include "../../../../../../../lib/GL/mesa/shader/slang/Imakefile.inc"
-#endif
+#include "Imakefile.inc"
SRCS = $(MESA_SLANG_SRCS)
OBJS = $(MESA_SLANG_OBJS)
@@ -47,7 +36,6 @@ NormalLibraryObjectRule()
SubdirLibraryRule($(OBJS))
-LintLibraryTarget(dri,$(SRCS))
NormalLintTarget($(SRCS))
DependTarget()
diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc b/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc
new file mode 100644
index 000000000..4358b8975
--- /dev/null
+++ b/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc
@@ -0,0 +1,86 @@
+XCOMM $XFree86$
+
+MESASLANGBUILDDIR=MesaSlangBuildDir
+
+ MESA_SLANG_SRCS = $(MESASLANGBUILDDIR)slang_assemble_assignment.c \
+ $(MESASLANGBUILDDIR)slang_assemble.c \
+ $(MESASLANGBUILDDIR)slang_assemble_conditional.c \
+ $(MESASLANGBUILDDIR)slang_assemble_constructor.c \
+ $(MESASLANGBUILDDIR)slang_assemble_typeinfo.c \
+ $(MESASLANGBUILDDIR)slang_compile.c \
+ $(MESASLANGBUILDDIR)slang_execute.c \
+ $(MESASLANGBUILDDIR)slang_preprocess.c \
+ $(MESASLANGBUILDDIR)slang_storage.c \
+ $(MESASLANGBUILDDIR)slang_utility.c
+
+#ifdef NeedToLinkMesaSrc
+LinkSourceFile(slang_assemble_assignment.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_assignment.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_conditional.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_conditional.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_constructor.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_constructor.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_typeinfo.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_assemble_typeinfo.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_compile.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_compile.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_execute.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_execute.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_preprocess.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_preprocess.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_storage.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_storage.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_utility.c, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(slang_utility.h, $(MESASRCDIR)/src/mesa/shader/slang)
+LinkSourceFile(traverse_wrap.h, $(MESASRCDIR)/src/mesa/shader/slang)
+#endif
+
+ MESA_SLANG_OBJS = $(MESASLANGBUILDDIR)slang_assemble_assignment.o \
+ $(MESASLANGBUILDDIR)slang_assemble.o \
+ $(MESASLANGBUILDDIR)slang_assemble_conditional.o \
+ $(MESASLANGBUILDDIR)slang_assemble_constructor.o \
+ $(MESASLANGBUILDDIR)slang_assemble_typeinfo.o \
+ $(MESASLANGBUILDDIR)slang_compile.o \
+ $(MESASLANGBUILDDIR)slang_execute.o \
+ $(MESASLANGBUILDDIR)slang_preprocess.o \
+ $(MESASLANGBUILDDIR)slang_storage.o \
+ $(MESASLANGBUILDDIR)slang_utility.o
+
+#if defined(DoSharedLib) && DoSharedLib
+ MESA_SLANG_UOBJS = $(MESASLANGBUILDDIR)unshared/slang_assemble_assignment.o \
+ $(MESASLANGBUILDDIR)unshared/slang_assemble.o \
+ $(MESASLANGBUILDDIR)unshared/slang_assemble_conditional.o \
+ $(MESASLANGBUILDDIR)unshared/slang_assemble_constructor.o \
+ $(MESASLANGBUILDDIR)unshared/slang_assemble_typeinfo.o \
+ $(MESASLANGBUILDDIR)unshared/slang_compile.o \
+ $(MESASLANGBUILDDIR)unshared/slang_execute.o \
+ $(MESASLANGBUILDDIR)unshared/slang_preprocess.o \
+ $(MESASLANGBUILDDIR)unshared/slang_storage.o \
+ $(MESASLANGBUILDDIR)unshared/slang_utility.o
+#else
+ MESA_SLANG_UOBJS = $(MESA_SLANG_OBJS)
+#endif
+
+ MESA_SLANG_DOBJS = $(MESASLANGBUILDDIR)debuggerslang_assemble_assignment.o \
+ $(MESASLANGBUILDDIR)debuggerslang_assemble.o \
+ $(MESASLANGBUILDDIR)debuggerslang_assemble_conditional.o \
+ $(MESASLANGBUILDDIR)debuggerslang_assemble_constructor.o \
+ $(MESASLANGBUILDDIR)debuggerslang_assemble_typeinfo.o \
+ $(MESASLANGBUILDDIR)debuggerslang_compile.o \
+ $(MESASLANGBUILDDIR)debuggerslang_execute.o \
+ $(MESASLANGBUILDDIR)debuggerslang_preprocess.o \
+ $(MESASLANGBUILDDIR)debuggerslang_storage.o \
+ $(MESASLANGBUILDDIR)debuggerslang_utility.o
+
+ MESA_SLANG_POBJS = $(MESASLANGBUILDDIR)profiled/slang_assemble_assignment.o \
+ $(MESASLANGBUILDDIR)profiled/slang_assemble.o \
+ $(MESASLANGBUILDDIR)profiled/slang_assemble_conditional.o \
+ $(MESASLANGBUILDDIR)profiled/slang_assemble_constructor.o \
+ $(MESASLANGBUILDDIR)profiled/slang_assemble_typeinfo.o \
+ $(MESASLANGBUILDDIR)profiled/slang_compile.o \
+ $(MESASLANGBUILDDIR)profiled/slang_execute.o \
+ $(MESASLANGBUILDDIR)profiled/slang_preprocess.o \
+ $(MESASLANGBUILDDIR)profiled/slang_storage.o \
+ $(MESASLANGBUILDDIR)profiled/slang_utility.o
diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile b/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile
index e332121c9..d6de08e1b 100644
--- a/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile
+++ b/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile
@@ -1,10 +1,5 @@
#if DoLoadableServer
-#if !BuildModuleInSubdir
#define IHaveModules
-#elif !defined(IHaveModules)
-#define IHaveSubdirs
-SUBDIRS = module
-#endif
#endif
#include <Server.tmpl>
@@ -12,11 +7,7 @@ SUBDIRS = module
#define NeedAllMesaSrc
#define NeedToLinkMesaSrc
#define MesaLibraryBuildDir /**/
-#if !defined(IHaveModules) || !BuildModuleInSubdir
-#include "../../../../../../../lib/GL/mesa/shader/slang/library/Imakefile.inc"
-#else
-#include "../../../../../../../../lib/GL/mesa/shader/slang/library/Imakefile.inc"
-#endif
+#include "Imakefile.inc"
INCLUDES = -I$(MESASRCDIR)/src/mesa \
-I$(MESASRCDIR)/src/mesa/shader \
diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile.inc b/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile.inc
new file mode 100644
index 000000000..3489b7a28
--- /dev/null
+++ b/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile.inc
@@ -0,0 +1,14 @@
+XCOMM $XFree86:$
+
+#ifdef NeedToLinkMesaSrc
+LinkSourceFile(slang_common_builtin_gc_bin.h, $(MESASRCDIR)/src/mesa/shader/slang/library)
+LinkSourceFile(slang_common_builtin_gc.h, $(MESASRCDIR)/src/mesa/shader/slang/library)
+LinkSourceFile(slang_core_gc_bin.h, $(MESASRCDIR)/src/mesa/shader/slang/library)
+LinkSourceFile(slang_core_gc.h, $(MESASRCDIR)/src/mesa/shader/slang/library)
+LinkSourceFile(slang_fragment_builtin_gc_bin.h, $(MESASRCDIR)/src/mesa/shader/slang/library)
+LinkSourceFile(slang_fragment_builtin_gc.h, $(MESASRCDIR)/src/mesa/shader/slang/library)
+LinkSourceFile(slang_shader_syn.h, $(MESASRCDIR)/src/mesa/shader/slang/library)
+LinkSourceFile(slang_version_syn.h, $(MESASRCDIR)/src/mesa/shader/slang/library)
+LinkSourceFile(slang_vertex_builtin_gc_bin.h, $(MESASRCDIR)/src/mesa/shader/slang/library)
+LinkSourceFile(slang_vertex_builtin_gc.h, $(MESASRCDIR)/src/mesa/shader/slang/library)
+#endif